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lugstuff
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Saturn-Next
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5751f9b29b | ||
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1a29bd1e63 | ||
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c1a0b97c54 | ||
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cb5d3ab4e1 | ||
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eba1cfb94d | ||
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f5030e6a3c |
No files matched your search
@@ -246,6 +246,8 @@ set(SRB2_CONFIG_ASAN OFF CACHE BOOL
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"Compile with AddressSanitizer (libasan).")
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set(SRB2_CONFIG_UBSAN OFF CACHE BOOL
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"Compile with UndefinedBehaviorSanitizer (libubsan).")
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set(SRB2_CONFIG_TSAN OFF CACHE BOOL
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"Compile with ThreadSanitizer (libtsan).")
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set(SRB2_CONFIG_MUMBLE ON CACHE BOOL
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"Enable Mumble support")
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+18
-5
@@ -75,6 +75,7 @@
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# PROFILEMODE=1 - Enable performance profiling (gprof).
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# USEASAN=1 - Enable building with Address Sanitizer.
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# USEUBSAN=1 - Enable building with Undefined Behavior Sanitizer.
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# USETSAN=1 - Enable building with Thread Sanitizer.
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# NOLIBBACKTRACE=1 - Disable using Libbacktrace for crashlog traces.
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#
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# General flags for building:
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@@ -261,23 +262,35 @@ debug_opts=-D_DEBUG
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else # build a normal optimized version
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debug_opts=-DNDEBUG
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opts+=-O3
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ifndef NOLTO
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# compile with LTO
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opts+=-flto=auto
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libs+=-flto=auto
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endif
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endif
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ifdef USEASAN
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# compile with asan
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opts+=-O1 -fsanitize=address -fno-omit-frame-pointer -fno-common
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libs+=-fsanitize=address
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NOLTO=1
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endif
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ifdef USEUBSAN
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# compile with ubsan
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opts+=-O1 -fsanitize=undefined -fno-omit-frame-pointer
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libs+=-fsanitize=undefined
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NOLTO=1
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endif
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ifdef USETSAN
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# compile with tsan
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opts+=-O1 -fsanitize=thread -fno-omit-frame-pointer
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libs+=-fsanitize=thread
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NOLTO=1
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endif
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ifndef DEBUGMODE
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ifndef NOLTO
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# compile with LTO
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opts+=-flto=auto
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libs+=-flto=auto
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endif
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endif
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ifdef USEJEMALLOC
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@@ -119,20 +119,25 @@ target_compile_definitions(SRB2SDL2 PRIVATE
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-DHAVE_THREADS
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)
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if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE)
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if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE AND NOT SRB2_CONFIG_ASAN AND NOT SRB2_CONFIG_UBSAN AND NOT SRB2_CONFIG_TSAN)
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set_property(TARGET SRB2SDL2 PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
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endif()
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if(SRB2_CONFIG_ASAN)
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target_compile_options(SRB2SDL2 PRIVATE -fsanitize=address)
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target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=address -fno-omit-frame-pointer -fno-common)
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target_link_options(SRB2SDL2 PRIVATE -fsanitize=address)
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endif()
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if(SRB2_CONFIG_UBSAN)
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target_compile_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
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target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=undefined -fno-omit-frame-pointer)
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target_link_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
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endif()
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if(SRB2_CONFIG_TSAN)
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target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=thread -fno-omit-frame-pointer)
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target_link_options(SRB2SDL2 PRIVATE -fsanitize=thread)
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endif()
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## strip debug symbols into separate file when using gcc
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# if(CMAKE_COMPILER_IS_GNUCC)
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# if(${CMAKE_BUILD_TYPE} MATCHES Debug)
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+27
-58
@@ -63,7 +63,6 @@
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// for replay dates
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#include <time.h>
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#include <locale.h>
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// menu demo things
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UINT32 demoDelayTime = 15*TICRATE;
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@@ -2387,7 +2386,9 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
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#if defined (_WIN32)
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// return the file creation time
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// useful for demos that were renamed
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static long G_GetCreationTime(char *filepath)
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// windows only, as file creation times are
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// very unreliable (or non existant depending on fs) on linux
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static time_t G_GetCreationTime(char *filepath)
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{
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struct stat fileinfo;
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@@ -2398,35 +2399,24 @@ static long G_GetCreationTime(char *filepath)
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}
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#endif
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static char *G_GetDemoDate(menudemo_t *pdemo)
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static char *G_GetDemoDate(menudemo_t *pdemo, const char *dateformat)
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{
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char *endPos = NULL;
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static char datetime[11];
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char *datetime;
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time_t file_time = 0;
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const char *format = NULL;
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struct tm *tm_buf = NULL;
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struct tm tm_buf;
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CLEANUP(pfree) char *filename = NULL;
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// get le filepath
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filename = strdup(pdemo->filepath);
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if (!filename)
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{
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#if defined (_WIN32)
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// if we cant get a filename try just getting the file creation time
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file_time = G_GetCreationTime(pdemo->filepath);
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goto skipfilenametime;
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#else
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return NULL;
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#endif
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}
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// get the actual filename Zzz...
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nameonly(filename);
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// the first 10 characters of a replay name usually is a unix timestamp
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// not long enough to contain a valid timestamp
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// the first 10 characters of a replay name is a unix timestamp
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if (strlen(filename) < 10)
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{
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#if defined (_WIN32)
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@@ -2458,67 +2448,49 @@ static char *G_GetDemoDate(menudemo_t *pdemo)
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#endif
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}
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#if defined (_WIN32)
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skipfilenametime:
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#endif
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// then throw it into localtime to get an actual human readable format lmao
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tm_buf = localtime(&file_time);
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// cant believe we ended up in 1970
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if (tm_buf == NULL || tm_buf->tm_year <= 110)
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#if defined(_WIN32)
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skipfilenametime:
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if ((localtime_s(&tm_buf, &file_time) != 0) ||
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(tm_buf.tm_year <= 110)) // cant believe we ended up in 1970
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{
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#if defined (_WIN32)
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// uh ohh, we got an invalid time
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// try one more time getting the creation time
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file_time = G_GetCreationTime(pdemo->filepath);
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tm_buf = localtime(&file_time);
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if (tm_buf == NULL || tm_buf->tm_year <= 110)
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if ((localtime_s(&tm_buf, &file_time) != 0) ||
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(tm_buf.tm_year <= 110))
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return NULL;
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goto gotcreationtime;
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}
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#else
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if ((localtime_r(&file_time, &tm_buf) == NULL) ||
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(tm_buf.tm_year <= 110)) // cant believe we ended up in 1970
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return NULL;
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#endif
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}
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#if defined (_WIN32)
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gotcreationtime:
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#endif
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datetime = malloc(sizeof(pdemo->date)); // mallocma balls
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// US ppl are special (:
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if (cv_demodateformat.value == 2)
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format = "%m.%d.%Y";
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else if (cv_demodateformat.value == 1)
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format = "%d.%m.%Y";
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else
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{
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const char *locale = setlocale(LC_TIME, NULL);
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// no mallocma balls... :c
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if (!datetime)
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return NULL;
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if (locale == NULL)
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format = "%d.%m.%Y"; // fallback to non US format
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else if (strstr(locale, "en_US"))
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format = "%m.%d.%Y";
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else
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format = "%d.%m.%Y";
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}
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if (strftime(datetime, sizeof(datetime), format, tm_buf) == 0)
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if (strftime(datetime, sizeof(pdemo->date), dateformat, &tm_buf) == 0)
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{
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free(datetime);
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return NULL;
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}
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return datetime;
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}
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void G_LoadDemoTitle(menudemo_t *pdemo)
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void G_LoadDemoTitle(menudemo_t *pdemo, const char *dateformat)
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{
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UINT8 infobuffer[96], *info_p;
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UINT16 pdemoversion;
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char *demodate = NULL;
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size_t count;
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memset(pdemo->date, 0, sizeof(pdemo->date));
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FILE *handle = fopen(pdemo->filepath, "rb");
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if (!handle)
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@@ -2546,8 +2518,6 @@ void G_LoadDemoTitle(menudemo_t *pdemo)
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pdemoversion = READUINT16(info_p);
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memset(pdemo->date, 0, sizeof(pdemo->date));
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switch (pdemoversion)
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{
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case DEMOVERSION: // latest always supported
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@@ -2555,13 +2525,12 @@ void G_LoadDemoTitle(menudemo_t *pdemo)
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memcpy(pdemo->title, info_p, 64);
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// demo date
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demodate = G_GetDemoDate(pdemo);
|
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char *demodate = G_GetDemoDate(pdemo, dateformat);
|
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if (demodate)
|
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{
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strlcpy(pdemo->date, demodate, sizeof(pdemo->date));
|
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free(demodate);
|
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}
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break;
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#ifdef DEMO_COMPAT_100
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case 0x0001:
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+1
-1
@@ -98,7 +98,7 @@ void G_SetDemoTime(UINT32 ptime, UINT32 plap);
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UINT8 G_CmpDemoTime(char *oldname, char *newname);
|
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void G_LoadDemoInfo(menudemo_t *pdemo);
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void G_LoadDemoTitle(menudemo_t *pdemo); // For use in replay search feature
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void G_LoadDemoTitle(menudemo_t *pdemo, const char *dateformat); // For use in replay search feature
|
||||
void G_DeferedPlayDemo(const char *demo);
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|
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typedef enum
|
||||
|
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+100
-16
@@ -96,7 +96,7 @@ static void HWR_FreePoly(poly_t *poly)
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||||
// divfrac = how far along partline vector is crossing pt
|
||||
static boolean fracdivline(fdivline_t *partline, polyvertex_t *v1, polyvertex_t *v2)
|
||||
{
|
||||
double frac1, frac2;
|
||||
double frac;
|
||||
double num; // numerator
|
||||
double den; // denominator
|
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double v1x, v1y, v1dx, v1dy; // polygon side vector, v1->v2
|
||||
@@ -122,24 +122,23 @@ static boolean fracdivline(fdivline_t *partline, polyvertex_t *v1, polyvertex_t
|
||||
// first check the frac along the polygon segment,
|
||||
// (do not accept hit with the extensions)
|
||||
num = (v3x - v1x)*v3dy + (v1y - v3y)*v3dx;
|
||||
frac1 = num / den;
|
||||
frac = num / den;
|
||||
|
||||
// 0= cross at v1, 1.0= cross at v2
|
||||
if (frac1 < 0.0 || frac1 > 1.0) // double
|
||||
if (frac < 0.0 || frac > 1.0) // double
|
||||
return false; // not within the polygon side
|
||||
|
||||
// now get the frac along the BSP line
|
||||
// which is useful to determine what is left, what is right
|
||||
num = (v3x - v1x)*v1dy + (v1y - v3y)*v1dx;
|
||||
frac2 = num / den;
|
||||
|
||||
partline->divfrac = frac2; // how far along partline vector
|
||||
partline->divfrac = num / den; // how far along partline vector
|
||||
|
||||
// [WDJ] find the interception point along the segment.
|
||||
// It should be slightly more accurate because it is always closer to the
|
||||
// crossing point than arbitrary positions on the partition line.
|
||||
partline->divpt.x = v1x + v1dx*frac1;
|
||||
partline->divpt.y = v1y + v1dy*frac1;
|
||||
partline->divpt.x = v1x + v1dx*frac;
|
||||
partline->divpt.y = v1y + v1dy*frac;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -161,6 +160,71 @@ static boolean SameVertex(polyvertex_t *p1, polyvertex_t *p2)
|
||||
return true;
|
||||
}
|
||||
|
||||
// Adapted from function in prboom.
|
||||
// Point is to rightside of divline when result > 0,
|
||||
// but result is multiplied by length of divline.
|
||||
// Returns near 0, when point is on, or nearly on, the divline.
|
||||
static inline double point_rightside(fdivline_t *dl, polyvertex_t *v4)
|
||||
{
|
||||
// Cross product of dl and vector dl->(x,y) to v4,
|
||||
// is > 0 when v4 is to right side of divline.
|
||||
// Viewed along divline from vertex, looking towards positive dx,dy.
|
||||
// If divline is rotated until dy>0 and dx = 0, then true when rotated
|
||||
// vertex position is to the right of the divline (v4->x > dl->x).
|
||||
return ((((double)(v4->x) - (double)(dl->x)) * (double)(dl->dy))
|
||||
- (((double)(v4->y) - (double)(dl->y)) * (double)(dl->dx)));
|
||||
}
|
||||
|
||||
// [WDJ] The front and back MUST match the BSP determination, else it will assign
|
||||
// this poly to the wrong sector.
|
||||
// May have 1 point on the line, and other points might be very close to the line.
|
||||
// Can only trust a test of a point that is NOT on the line.
|
||||
// Using a tstdist = 0.5f worked, but it might break on very small poly.
|
||||
// Avactor.wad had polys with d = 9.09, 5552, 1.64, 1011, 14252, 0.0136, 0.00634, 14655, 3,
|
||||
// -0.3044, 7, 1.53, etc..,
|
||||
// and one poly with d = -0.023 with the rest of the points d > 0.
|
||||
// One 14 point poly with divline len=8, had to test 9 points to find d = 36.
|
||||
// Typical: divline len=70 d=6828, divline len=1.0 d=35, divline len=1.414 d=5.
|
||||
// The result of point_rightside is proportional to the length of divline.
|
||||
// The divline length can be from 1.414 to 14000.
|
||||
static void UnsplitPoly(fdivline_t *dlnp, poly_t *poly,
|
||||
poly_t **frontpoly, poly_t **backpoly)
|
||||
{
|
||||
int32_t i;
|
||||
double d;
|
||||
const double tstd = hypot((double)dlnp->dx, (double)dlnp->dy) / 2.0;
|
||||
double sumd = 0; // accumulated left or rightness.
|
||||
|
||||
for (i = 0; i < poly->numpts; i++)
|
||||
{
|
||||
// Look for a point that is obviously to the left or right.
|
||||
d = point_rightside(dlnp, &poly->pts[i]); // d > 0 is right
|
||||
sumd += d;
|
||||
|
||||
if (d > tstd)
|
||||
goto poly_rightside;
|
||||
|
||||
if (d < -tstd)
|
||||
goto poly_leftside;
|
||||
}
|
||||
|
||||
// Did not find an obvious left or right point, then
|
||||
if (sumd < 0)
|
||||
goto poly_leftside;
|
||||
|
||||
poly_rightside:
|
||||
// poly is to rightside of divline.
|
||||
*frontpoly = poly;
|
||||
*backpoly = NULL;
|
||||
return;
|
||||
|
||||
poly_leftside:
|
||||
// poly is to leftside of divline.
|
||||
*frontpoly = NULL;
|
||||
*backpoly = poly;
|
||||
return;
|
||||
}
|
||||
|
||||
// split a _CONVEX_ polygon in two convex polygons
|
||||
// outputs:
|
||||
// frontpoly : polygon on right side of bsp line
|
||||
@@ -263,10 +327,7 @@ static void SplitPoly (fdivline_t *dlnp, // splitting parametric line
|
||||
// linedefs where each side point the same sector, that is:
|
||||
// the deep water effect with the original Doom
|
||||
|
||||
//TODO: make sure front poly is to front of partition line?
|
||||
|
||||
*frontpoly = poly;
|
||||
*backpoly = NULL;
|
||||
UnsplitPoly(dlnp, poly, frontpoly, backpoly);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -274,16 +335,14 @@ static void SplitPoly (fdivline_t *dlnp, // splitting parametric line
|
||||
if (pe < 0)
|
||||
{
|
||||
//I_Error("SplitPoly: only one point for split line (%d %d)", ps, pe);
|
||||
*frontpoly = poly;
|
||||
*backpoly = NULL;
|
||||
UnsplitPoly(dlnp, poly, frontpoly, backpoly);
|
||||
return;
|
||||
}
|
||||
|
||||
if (pe <= ps)
|
||||
{
|
||||
//I_Error("SplitPoly: invalid splitting line (%d %d)", ps, pe);
|
||||
*frontpoly = poly;
|
||||
*backpoly = NULL;
|
||||
UnsplitPoly(dlnp, poly, frontpoly, backpoly);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -388,6 +447,10 @@ static poly_t *CutOutSubsecPoly(seg_t *lseg, INT32 segcount, poly_t *poly)
|
||||
vertex_t *v1, *v2;
|
||||
fdivline_t cutseg; // x, y, dx, dy as start of node_t struct
|
||||
|
||||
// empty poly? just save us some time then
|
||||
if (poly->numpts <= 0)
|
||||
return frontpoly;
|
||||
|
||||
// for each seg of the subsector
|
||||
for (; segcount--; lseg++)
|
||||
{
|
||||
@@ -489,6 +552,23 @@ static poly_t *CutOutSubsecPoly(seg_t *lseg, INT32 segcount, poly_t *poly)
|
||||
// need 2 points
|
||||
if (pe >= 0)
|
||||
{
|
||||
// Cuts that miss the polygon.
|
||||
if (ps_frac < 0.0 && cutseg.divfrac < 0.0)
|
||||
continue;
|
||||
|
||||
if (ps_frac > 1.0 && cutseg.divfrac > 1.0)
|
||||
continue;
|
||||
#define FRAC_EP 0.01f
|
||||
// Reject cuts that could make the polygon non-convex.
|
||||
|
||||
// Cannot make normal cut, ps_frac end is loose.
|
||||
if ((ps_frac < (0.0 - FRAC_EP)) || (ps_frac > (1.0f + FRAC_EP)))
|
||||
continue;
|
||||
|
||||
// Cannot make normal cut, cutseg.divfrac end is loose.
|
||||
if ((cutseg.divfrac < (0.0 - FRAC_EP)) || (cutseg.divfrac > (1.0f + FRAC_EP)))
|
||||
continue;
|
||||
#undef FRAC_EP
|
||||
// generate FRONT poly
|
||||
frontpoly = HWR_AllocPoly(poly_num_pts);
|
||||
|
||||
@@ -680,7 +760,11 @@ static void WalkBSPNode(INT32 bspnum, poly_t *poly, UINT16 *leafnode, fixed_t *b
|
||||
memcpy(bbox, bsp->bbox[0], 4*sizeof (fixed_t));
|
||||
}
|
||||
else
|
||||
I_Error("WalkBSPNode: no front poly?");
|
||||
{
|
||||
// [WDJ] Having no front poly is as likely as no back poly, since
|
||||
// logic in Split Poly was changed to check poly direction.
|
||||
// I_Error("HWR_WalkBSPNode: no front poly, bspnum= %d\n", bspnum);
|
||||
}
|
||||
|
||||
// Recursively divide back space.
|
||||
if (backpoly)
|
||||
|
||||
+2
-23
@@ -614,16 +614,8 @@ void HWR_FreeMapTextures(void)
|
||||
gl_numtextures = 0;
|
||||
}
|
||||
|
||||
#define NAME flatcheck
|
||||
#define KEY_TY UINT32
|
||||
#define HASH_FN vt_hash_integer
|
||||
#define CMPR_FN vt_cmpr_integer
|
||||
#include "../verstable.h"
|
||||
|
||||
static void HWR_PrecacheLevelFlats(void)
|
||||
{
|
||||
// lookup for flats that may´ve been already loaded
|
||||
flatcheck flatpresent;
|
||||
size_t i;
|
||||
INT32 k;
|
||||
|
||||
@@ -635,9 +627,6 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
}
|
||||
#endif
|
||||
|
||||
flatcheck_init(&flatpresent);
|
||||
flatcheck_reserve(&flatpresent, numlevelflats);
|
||||
|
||||
// special case for encore
|
||||
#if 0
|
||||
#ifdef GLENCORE
|
||||
@@ -689,11 +678,7 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
{
|
||||
const levelflat_t *levelflat = &levelflats[i];
|
||||
|
||||
if (flatcheck_is_end(flatcheck_get(&flatpresent, levelflat->lumpnum)))
|
||||
{
|
||||
HWR_GetFlat(levelflat->lumpnum, false);
|
||||
flatcheck_insert(&flatpresent, levelflat->lumpnum);
|
||||
}
|
||||
HWR_GetFlat(levelflat->lumpnum, false);
|
||||
|
||||
if (levelflat->speed) // is it an animated flat ?
|
||||
{
|
||||
@@ -701,17 +686,11 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
for (k = 0; k < levelflat->numpics; k++)
|
||||
{
|
||||
lumpnum_t lump = levelflat->baselumpnum + k;
|
||||
if (flatcheck_is_end(flatcheck_get(&flatpresent, lump)))
|
||||
{
|
||||
HWR_GetFlat(lump, false);
|
||||
flatcheck_insert(&flatpresent, lump);
|
||||
}
|
||||
HWR_GetFlat(lump, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flatcheck_cleanup(&flatpresent);
|
||||
}
|
||||
|
||||
static void HWR_PrecacheLevelTextures(void)
|
||||
|
||||
+69
-45
@@ -1239,46 +1239,44 @@ static inline boolean HWR_BlendMidtextureSurface(FSurfaceInfo *pSurf)
|
||||
|
||||
pSurf->PolyColor.s.alpha = 0xFF;
|
||||
|
||||
if (LIKELY(!gl_curline->polyseg))
|
||||
{
|
||||
// check if linedef alpha is within range
|
||||
const boolean linealpha = (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT);
|
||||
// check if linedef alpha is within range
|
||||
const boolean linealpha = (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT);
|
||||
|
||||
// set alpha for transparent walls
|
||||
switch (gl_linedef->special)
|
||||
{
|
||||
// Translucent linedef types
|
||||
case 102:
|
||||
case 121 ... 125:
|
||||
case 141 ... 145:
|
||||
case 174:
|
||||
case 175:
|
||||
case 192:
|
||||
case 195:
|
||||
case 221:
|
||||
case 253:
|
||||
case 256:
|
||||
if (gl_linedef->blendmode && linealpha)
|
||||
// set alpha for transparent walls
|
||||
switch (gl_linedef->special)
|
||||
{
|
||||
// Translucent linedef types
|
||||
case 102:
|
||||
case 121 ... 125:
|
||||
case 141 ... 145:
|
||||
case 174:
|
||||
case 175:
|
||||
case 192:
|
||||
case 195:
|
||||
case 221:
|
||||
case 253:
|
||||
case 256:
|
||||
if (gl_linedef->blendmode && linealpha)
|
||||
blendmode = HWR_SurfaceBlend(gl_linedef->blendmode, R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Translucent;
|
||||
break;
|
||||
default:
|
||||
if (gl_linedef->blendmode)
|
||||
{
|
||||
if (linealpha)
|
||||
blendmode = HWR_SurfaceBlend(gl_linedef->blendmode, R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Translucent;
|
||||
break;
|
||||
default:
|
||||
if (gl_linedef->blendmode)
|
||||
{
|
||||
if (linealpha)
|
||||
blendmode = HWR_SurfaceBlend(gl_linedef->blendmode, R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = HWR_GetBlendModeFlag(gl_linedef->blendmode);
|
||||
}
|
||||
else if (linealpha)
|
||||
blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Masked;
|
||||
break;
|
||||
}
|
||||
blendmode = HWR_GetBlendModeFlag(gl_linedef->blendmode);
|
||||
}
|
||||
else if (linealpha)
|
||||
blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Masked;
|
||||
break;
|
||||
}
|
||||
else if (gl_curline->polyseg->translucency > 0)
|
||||
|
||||
if (gl_curline->polyseg && gl_curline->polyseg->translucency > 0)
|
||||
{
|
||||
// Polyobject translucency is shared between all of its lines
|
||||
if (gl_curline->polyseg->translucency >= NUMTRANSMAPS) // wall not drawn
|
||||
@@ -1385,7 +1383,8 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
// two sided line
|
||||
if (gl_backsector)
|
||||
{
|
||||
INT32 gl_toptexture = 0, gl_bottomtexture = 0;
|
||||
const INT32 gl_toptexture = R_GetTextureNum(gl_sidedef->toptexture);
|
||||
const INT32 gl_bottomtexture = R_GetTextureNum(gl_sidedef->bottomtexture);
|
||||
|
||||
fixed_t texturevpeg;
|
||||
|
||||
@@ -1396,7 +1395,7 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
if (!gl_curline->polyseg) // Don't do it for polyobjects
|
||||
{
|
||||
// Sky Ceilings
|
||||
wallVerts[3].y = wallVerts[2].y = FLOATMAX;
|
||||
wallVerts[2].y = wallVerts[3].y = FLOATMAX; // draw to top of map space
|
||||
|
||||
auto draw_sky_walls = []
|
||||
(int vert1, int vert2, fixed_t world, fixed_t worldslope, auto& wwallVerts, auto& sSurf) FUNCINLINE
|
||||
@@ -1406,6 +1405,9 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
HWR_DrawSkyWall(wwallVerts, &sSurf);
|
||||
};
|
||||
|
||||
// worldtop = front ceiling
|
||||
// worldhigh = back ceiling
|
||||
|
||||
if (gl_frontsector->ceilingpic == skyflatnum)
|
||||
{
|
||||
if (gl_backsector->ceilingpic == skyflatnum)
|
||||
@@ -1424,6 +1426,17 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
worldtop = worldhigh;
|
||||
worldtopslope = worldhighslope;
|
||||
}
|
||||
else if (!gl_toptexture &&
|
||||
(worldhigh <= worldtop && worldhighslope <= worldtopslope) && // Assuming ESLOPE is always on with my changes
|
||||
(worldhigh != worldtop || worldhighslope != worldtopslope))
|
||||
{
|
||||
// Only the frontsector is sky.
|
||||
// If there's no upper texture, extend the sky wall
|
||||
// down to the lower of the two ceilings.
|
||||
fixed_t top = std::min(worldtop, worldhigh);
|
||||
fixed_t topslope = std::min(worldtopslope, worldhighslope);
|
||||
draw_sky_walls(0, 1, top, topslope, wallVerts, Surf);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Only the frontsector is sky, just draw a skywall from the front ceiling
|
||||
@@ -1436,8 +1449,11 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
draw_sky_walls(0, 1, worldtop, worldtopslope, wallVerts, Surf);
|
||||
}
|
||||
|
||||
// worldbottom = front floor
|
||||
// worldlow = back floor
|
||||
|
||||
// Sky Floors
|
||||
wallVerts[0].y = wallVerts[1].y = FLOATMIN;
|
||||
wallVerts[0].y = wallVerts[1].y = FLOATMIN; // draw to bottom of map space
|
||||
|
||||
if (gl_frontsector->floorpic == skyflatnum)
|
||||
{
|
||||
@@ -1449,7 +1465,7 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
if ((worldlow >= worldbottom && worldlowslope >= worldbottomslope)
|
||||
&& (worldlow != worldbottom || worldlowslope != worldbottomslope)
|
||||
// Removing the second line above will render more rarely visible skywalls. Example: Cave garden ceiling in Dark race
|
||||
&& !(gl_sidedef->bottomtexture))
|
||||
&& !(gl_bottomtexture))
|
||||
{
|
||||
draw_sky_walls(3, 2, worldlow, worldlowslope, wallVerts, Surf);
|
||||
}
|
||||
@@ -1460,15 +1476,25 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
draw_sky_walls(3, 2, worldbottom, worldbottomslope, wallVerts, Surf);
|
||||
}
|
||||
}
|
||||
else if ((gl_backsector->floorpic == skyflatnum) && !(gl_sidedef->bottomtexture))
|
||||
else if ((gl_backsector->floorpic == skyflatnum) && !(gl_bottomtexture))
|
||||
{
|
||||
// Only the backsector has sky, just draw a skywall from the back floor if there's no bottomtexture
|
||||
draw_sky_walls(3, 2, worldlow, worldlowslope, wallVerts, Surf);
|
||||
}
|
||||
else if (gl_frontsector->ceilingpic == skyflatnum &&
|
||||
gl_backsector->ceilingpic == skyflatnum &&
|
||||
(worldlow >= worldbottom && worldlowslope >= worldbottomslope)
|
||||
&& (worldlow != worldbottom || worldlowslope != worldbottomslope)
|
||||
// Removing the second line above will render more rarely visible skywalls. Example: Cave garden ceiling in Dark race
|
||||
&& !(gl_bottomtexture))
|
||||
{
|
||||
// Both ceilings are sky, but neither floor is sky.
|
||||
// If there's a lower wall gap without a bottom texture,
|
||||
// draw a skywall from the backsector's higher floor.
|
||||
draw_sky_walls(3, 2, worldlow, worldlowslope, wallVerts, Surf);
|
||||
}
|
||||
}
|
||||
|
||||
gl_toptexture = R_GetTextureNum(gl_sidedef->toptexture);
|
||||
|
||||
// check TOP TEXTURE
|
||||
if (gl_toptexture && (worldhighslope < worldtopslope || worldhigh < worldtop))
|
||||
{
|
||||
@@ -1532,8 +1558,6 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
HWR_ProjectWall(wallVerts, &Surf, PF_Masked, lightnum, colormap);
|
||||
}
|
||||
|
||||
gl_bottomtexture = R_GetTextureNum(gl_sidedef->bottomtexture);
|
||||
|
||||
// check BOTTOM TEXTURE
|
||||
if (gl_bottomtexture && (worldlowslope > worldbottomslope || worldlow > worldbottom))
|
||||
{
|
||||
|
||||
+1
-2
@@ -14,8 +14,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
#include <threads.h>
|
||||
#define local_for_thread thread_local
|
||||
#define local_for_thread _Thread_local
|
||||
#else
|
||||
#define local_for_thread
|
||||
#endif
|
||||
|
||||
+18
-7
@@ -3989,6 +3989,10 @@ boolean replaynamesloaded = false;
|
||||
// If it's not equal, that means we started more than one thread (left and re-entered menu for example)
|
||||
size_t replaythreadnum = 0;
|
||||
|
||||
// for replay dates
|
||||
#include <locale.h>
|
||||
const char *demodateformat = "%d.%m.%Y";
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex replayquerymutex;
|
||||
|
||||
@@ -4025,6 +4029,7 @@ static void ReplayNamesLoadThread(void* userdata)
|
||||
menudemo_t *demolist_all_local = (menudemo_t*)malloc(sizeof(menudemo_t)*demolist_all_size_local);
|
||||
memcpy(demolist_all_local, demolist_all, sizeof(menudemo_t)*demolist_all_size_local);
|
||||
size_t localreplaythreadnum = replaythreadnum;
|
||||
const char *localdemodateformat = demodateformat;
|
||||
|
||||
Unlock_search_state();
|
||||
|
||||
@@ -4032,13 +4037,7 @@ static void ReplayNamesLoadThread(void* userdata)
|
||||
{
|
||||
if (demolist_all_local[i].type != MD_SUBDIR)
|
||||
{
|
||||
G_LoadDemoTitle(&demolist_all_local[i]);
|
||||
|
||||
// this is fucking horrid, but i wanna be able to search for dates
|
||||
/*if (demolist_all_local[i].date[0] != '\0')
|
||||
{
|
||||
snprintf(demolist_all_local[i].title, sizeof(demolist_all_local[i].title), "%s %s", demolist_all_local[i].title, demolist_all_local[i].date);
|
||||
}*/
|
||||
G_LoadDemoTitle(&demolist_all_local[i], localdemodateformat);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4061,6 +4060,18 @@ static void LoadReplayNames(void)
|
||||
Lock_search_state();
|
||||
replaythreadnum++;
|
||||
replaynamesloaded = false;
|
||||
if (cv_demodateformat.value == 2)
|
||||
demodateformat = "%m.%d.%Y";
|
||||
else if (cv_demodateformat.value == 1)
|
||||
demodateformat = "%d.%m.%Y";
|
||||
else
|
||||
{
|
||||
// get the date format here
|
||||
// setlocale reads/writes global state
|
||||
const char *locale = setlocale(LC_TIME, NULL);
|
||||
// US ppl are special (:
|
||||
demodateformat = (locale && strstr(locale, "en_US")) ? "%m.%d.%Y" : "%d.%m.%Y";
|
||||
}
|
||||
Unlock_search_state();
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
||||
+11
-6
@@ -570,13 +570,13 @@ static void P_LoadSegs(UINT8 *data)
|
||||
|
||||
if (seg->sidedef == &sides[seg->linedef->sidenum[0]])
|
||||
{
|
||||
seg->v1 = lines[ms->linedef].v1;
|
||||
seg->v2 = lines[ms->linedef].v2;
|
||||
seg->v1 = lines[rawlinedef].v1;
|
||||
seg->v2 = lines[rawlinedef].v2;
|
||||
}
|
||||
else
|
||||
{
|
||||
seg->v1 = lines[ms->linedef].v2;
|
||||
seg->v2 = lines[ms->linedef].v1;
|
||||
seg->v1 = lines[rawlinedef].v2;
|
||||
seg->v2 = lines[rawlinedef].v1;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -584,7 +584,6 @@ static void P_LoadSegs(UINT8 *data)
|
||||
seg->v1 = &vertexes[v1];
|
||||
seg->v2 = &vertexes[v2];
|
||||
}
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
@@ -597,7 +596,6 @@ static void P_LoadSegs(UINT8 *data)
|
||||
//seg->fv2.z = FixedToFloat(seg->v2->z);
|
||||
}
|
||||
#endif
|
||||
|
||||
seg->length = P_SegLength(seg);
|
||||
|
||||
P_UpdateSegLightOffset(seg);
|
||||
@@ -2096,6 +2094,13 @@ static void P_LoadMapBSP(const virtres_t* virt)
|
||||
virtlump_t* virtsegs = vres_Find(virt, "SEGS");
|
||||
virtlump_t* virtnodes = vres_Find(virt, "NODES");
|
||||
|
||||
if (!virtssectors)
|
||||
I_Error("SSECTORS lump not found");
|
||||
if (!virtsegs)
|
||||
I_Error("SEGS lump not found");
|
||||
if (!virtnodes)
|
||||
I_Error("NODES lump not found");
|
||||
|
||||
numsubsectors = virtssectors->size / sizeof(mapsubsector_t);
|
||||
numnodes = virtnodes->size / sizeof(mapnode_t);
|
||||
numsegs = virtsegs->size / sizeof(mapseg_t);
|
||||
|
||||
@@ -233,20 +233,25 @@ if(${SDL2_FOUND})
|
||||
-DHAVE_THREADS
|
||||
)
|
||||
|
||||
if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE)
|
||||
if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE AND NOT SRB2_CONFIG_ASAN AND NOT SRB2_CONFIG_UBSAN AND NOT SRB2_CONFIG_TSAN)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_ASAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=address -fno-omit-frame-pointer -fno-common)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_UBSAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=undefined -fno-omit-frame-pointer)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_TSAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -O1 -fsanitize=thread -fno-omit-frame-pointer)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=thread)
|
||||
endif()
|
||||
|
||||
if(NOT SRB2_CONFIG_MUMBLE)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -DNOMUMBLE)
|
||||
endif()
|
||||
|
||||
Reference in new issue
Block a user