ce2a569a20
Add texture swizzle parameters.
2024-05-16 22:57:55 +03:00
bd69c0d93f
Preliminary typesetting work.
2024-05-15 23:17:01 +03:00
5aa9a2f4e6
Support for 3d images in the renderer.
2024-04-14 22:51:10 +03:00
b57d7bed41
Texture 3d entry points and enums.
2024-04-14 22:34:51 +03:00
959788563f
Fix small errors in driver.
2023-09-22 21:23:59 +03:00
d65bb8ad0a
Add new demo application template.
2023-07-28 22:37:49 +03:00
8e2db62e56
Add a very simple matrix class.
2023-06-30 19:57:04 +03:00
d72a07354a
We are going real old school GL.
2023-06-30 19:35:24 +03:00
1297365b38
Add missing stuff.
2023-06-30 16:34:16 +03:00
fe71028573
Add GL_UNSIGNED_INT
2023-06-29 10:37:23 +03:00
a50650e54a
Create custom OpenGL bindings.
...
This removes the hard dependency on OpenTK for a core component of QUIK.
Although not all environments are going to be using OpenGL, having it be
independent from a vendor library would be more benefitial for more
people.
2023-06-22 23:11:32 +03:00