Commit Graph

116 Commits

Author SHA1 Message Date
845ed1c27a
Rename Quik.Media.Stb to *.Defaults 2023-09-16 09:24:57 +03:00
4a35f18737
Add partial FreeType bindings. 2023-09-15 20:40:30 +03:00
ae0c9e742c
Begin working on freetype bindings, again. 2023-09-13 21:38:38 +03:00
ebb2ee7fee
Add freetype as a submodule. 2023-07-28 22:45:24 +03:00
65fb6dcb87
Add file and lineno to exception msg. 2023-07-28 22:38:55 +03:00
d65bb8ad0a
Add new demo application template. 2023-07-28 22:37:49 +03:00
2bcac4a83e
Remove references to old control types, at least for now. 2023-07-28 22:37:13 +03:00
6b8b3f2f0d Create a super basic test for fonts. 2023-07-16 18:31:51 +03:00
ecd6e8cab7 Disabled obsolete warning. 2023-07-15 16:23:42 +03:00
99277153d2 Add the stbimage test. 2023-07-15 16:23:22 +03:00
f0132e3459
Delete .idea directory 2023-07-09 17:49:09 +03:00
c3a815171b Begin work on Quik.Media.Stb 2023-07-09 17:46:35 +03:00
648f44f12d Create nicer wrapper of Stbi. 2023-07-09 17:33:35 +03:00
3e7de074c6 Temporarily fix Stbi. 2023-07-09 17:05:01 +03:00
afd73d1622 Move stbtt to it's own 2023-07-09 16:44:49 +03:00
03c477e98f Cannot get the nuget package to work properly. 2023-07-09 16:33:09 +03:00
5f859adab9 Create preliminary bindings for stb libraries. 2023-07-08 15:32:01 +03:00
aea346180b Reference the redist nuget packages. 2023-07-08 14:22:18 +03:00
17950b6870 Add the wrapper packages. 2023-07-08 14:17:05 +03:00
10dcbeb55e Added stb redistributables. 2023-07-08 14:08:11 +03:00
7d2dee5a4d Create stbi redist. 2023-07-08 13:25:44 +03:00
fad876c1b3 Add stb back again. 2023-07-08 13:22:26 +03:00
1b9e50da82 Remove submodules for now. 2023-07-08 13:22:03 +03:00
33427146e1 Design a docker container for cross compiling native dependencies. 2023-07-08 13:17:14 +03:00
79242127e5 Add stb into project directory. 2023-07-03 13:24:16 +03:00
3906222506 Add alpha premultiplication. 2023-07-02 11:39:02 +03:00
1676184118 Add image buffers and color conversion. 2023-07-02 11:22:52 +03:00
995943d83b Fix incorrect nomenclature in interface name. 2023-07-02 10:38:46 +03:00
f830626579 Add RedAlpha image formats. 2023-07-02 10:38:32 +03:00
98883db604 Add float color structure. 2023-07-02 10:38:19 +03:00
8e2db62e56 Add a very simple matrix class. 2023-06-30 19:57:04 +03:00
d72a07354a We are going real old school GL. 2023-06-30 19:35:24 +03:00
1297365b38 Add missing stuff. 2023-06-30 16:34:16 +03:00
72d0f02440 Purge all old files. 2023-06-29 14:17:32 +03:00
8d2afd0955 Remove old test projects. 2023-06-29 14:04:32 +03:00
41b7bebba5 Rename geometry types with Q prefix instead of Quik. 2023-06-29 10:42:02 +03:00
fe71028573 Add GL_UNSIGNED_INT 2023-06-29 10:37:23 +03:00
46c18d97d2 Small fixes in the command engine components. 2023-06-29 10:31:28 +03:00
5c71afe9c7 Rectangles added :) 2023-06-28 15:22:48 +03:00
61e4d2bd16 Begin work on new command engine. 2023-06-23 22:56:07 +03:00
78c71054b4 Add more useful stuff into frames. 2023-06-23 22:55:41 +03:00
2e07b0ffc9 Add pretty colors and new functions into the math types. 2023-06-23 22:53:22 +03:00
a50650e54a Create custom OpenGL bindings.
This removes the hard dependency on OpenTK for a core component of QUIK.
Although not all environments are going to be using OpenGL, having it be
independent from a vendor library would be more benefitial for more
people.
2023-06-22 23:11:32 +03:00
b57677a6c2 Rename namespace 'CommandQueue' as 'CommandMachine'. 2023-05-20 19:37:51 +03:00
4b2271dd29 Change textures from interface to abstract class. 2023-05-15 21:49:48 +03:00
e731e8af49 Add new style classes. 2023-05-15 12:07:12 +03:00
9eadc26f2f New command queue implementation with hopefully less GC invocations. 2023-05-15 10:22:09 +03:00
39a9f67367 Add new commands. 2023-05-14 23:32:32 +03:00
3de9de4e2d New conversion operators and make some explicit. 2023-05-14 23:30:26 +03:00
fc1cc6a1ba Add intersect to rectangle. 2023-05-14 23:29:52 +03:00