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Author SHA1 Message Date
Alug 3b07022379 remove spritecliphack shader and readd fickle fix
the shader aint working out that well so just do this for now
2024-06-22 20:43:27 +02:00
Alug a4fce0b3b1 add shader for shadows to also fix sprite shadows in pal render 2024-06-03 16:19:41 +02:00
Alug 79ad1f8d51 readd sprite shadows and give dropshadows their own cvar 2024-06-03 15:46:30 +02:00
Alug 73aef11554 make shadow hack less noticable lul 2024-06-03 15:24:59 +02:00
Alug 318916abc9 Merge branch 'Saturn-Next' into nomobjshadows 2024-06-03 15:24:54 +02:00
Alug 164a9d604a conflict moment 2024-06-02 22:15:58 +02:00
Alug 7696b115ae add maxinterpdist to shadows 2024-06-02 22:15:28 +02:00
Alug b8ecaf336c fix ogl shadows for the 500th time 2024-06-02 22:15:25 +02:00
Alug 1ea8ebf84c o 2024-06-02 22:15:23 +02:00
Alug 9f70fe5373 fix ogl whiteshadows 2024-06-02 22:15:20 +02:00
Alug 9695ede7c2 reenable shadow skewing in software 2024-06-02 22:15:17 +02:00
Alug a5cd72d5db smth smth shader 2024-06-02 22:15:14 +02:00
Alug f87e282981 readd shadowscale since some things need manual scale 2024-06-02 22:15:11 +02:00
Alug 4b15972543 make software shadows more opague 2024-06-02 22:15:09 +02:00
Alug d5753bb15a smol fix and dont colormap software shadows either 2024-06-02 22:15:06 +02:00
Alug a92e5b3f7b dont colourmap shadows
todo software renderer ugh
2024-06-02 22:14:56 +02:00
Alug 72d2357560 use shader to prevent sprite floor clipping
from durr lul
2024-06-02 22:14:53 +02:00
Alug d306b560b1 dont rotate shadows with sprite rotation off
theres prob a better way to get an interpolated floorz but this works
also adds a small offset to not let stuff clip into the ground
2024-06-02 22:14:42 +02:00
Alug 4d331d9c9f change shadowscale a little 2024-06-02 22:13:47 +02:00
indev 932f6d83f7 Allow all mobjs to have shadow 2024-06-02 22:13:45 +02:00
Alug d57783aa3a port neat render based shadows
what an absolute arsepain
shearing in software is disabled cause it is inverted for whatever reason
also if someone ever wants to reeimplement lua spawnshadows idk go ahead kek
2024-06-02 22:13:41 +02:00
Alug 1d79854d3b Merge branch 'Saturn-Next' into nomobjshadows 2024-06-02 22:13:30 +02:00
756 changed files with 163229 additions and 130502 deletions

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version: 2
jobs:
build:
working_directory: /root/SRB2
docker:
- image: debian:stretch
environment:
CC: ccache gcc -m32
PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
LIBGME_CFLAGS: -I/usr/include
LIBGME_LDFLAGS: -lgme
CCACHE_COMPRESS: true
WFLAGS: -Wno-unsuffixed-float-constants
GCC49: true
#- image: ubuntu:trusty
# environment:
# CC: ccache gcc -m32
# PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
# LIBGME_CFLAGS: -I/usr/include
# LIBGME_LDFLAGS: -lgme
# CCACHE_COMPRESS: true
# WFLAGS: -Wno-unsuffixed-float-constants
# GCC48: true
steps:
- run:
name: Add i386 arch
command: dpkg --add-architecture i386
- run:
name: Add STJr PPA
command: |
apt-get -qq update
apt-get -qq -y install dirmngr
apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 0B1702D71499D9C25F986507F240F4449D3B0EC6
echo "deb http://ppa.launchpad.net/stjr/srb2/ubuntu trusty main" >> /etc/apt/sources.list
- run:
name: Update APT listing
command: apt-get -qq update
- run:
name: Support S3 upload
command: apt-get -qq -y install ca-certificates
- restore_cache:
keys:
- v1-SRB2-APT
- run:
name: Install SDK
command: apt-get -qq -y --no-install-recommends install git build-essential libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
- save_cache:
key: v1-SRB2-APT
paths:
- /var/cache/apt/archives
- checkout
#- run:
# name: Compile without network support and BLUA
# command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
#- run:
# name: wipe build
# command: make -C src LINUX=1 cleandep
- run:
name: rebuild depend
command: make -C src LINUX=1 clean
- restore_cache:
keys:
- v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
- run:
name: Compile
command: make -C src LINUX=1 ERRORMODE=1 -k
- store_artifacts:
path: /root/SRB2/bin/Linux/Release/
destination: bin
- save_cache:
key: v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
paths:
- /root/.ccache
+7 -9
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@@ -4,7 +4,6 @@
*.plg
*.suo
*.vcproj.*.*.user
*.kate-swp
Win32_LIB_ASM_Debug
Win32_LIB_ASM_Release
*.bsc
@@ -14,17 +13,16 @@ Win32_LIB_ASM_Release
*.dgb
*.debug
*.debug.txt
/bin/VC10/
/objs/VC10/
*.user
*.db
*.opendb
/.vs
/debian
/assets/debian
/make
/bin
/build
/build/*
/CMakeUserPresets.json
/out
/objs/VC10
*.kate-swp
compile.sh
*.gz
.vscode/
out
build
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default:
image: debian:stable-slim
stages: # List of stages for jobs, and their order of execution
- build
variables:
GIT_STRATEGY: clone
GIT_CLONE_PATH: $CI_BUILDS_DIR/$CI_CONCURRENT_ID/$CI_PROJECT_PATH
.job_template: &job_build # This job runs in the build stage, which runs first.
stage: build
cache:
- key: ccache-$CI_PROJECT_PATH_SLUG-$CI_JOB_NAME_SLUG
fallback_keys:
- cache-$CI_PROJECT_PATH_SLUG-$CI_DEFAULT_BRANCH
- cache-$CI_PROJECT_PATH_SLUG-default
paths:
- ccache
- ccache_statslog
- key: apt-$CI_JOB_IMAGE
paths:
- apt-cache
unprotect: true
before_script:
- - |
# debconf
echo -e "\e[0Ksection_start:`date +%s`:debconf[collapsed=true]\r\e[0KSetup debconf's environment"
- export DEBIAN_FRONTEND="noninteractive"
- export DEBIAN_PRIORITY="low"
- export DEBCONF_NONINTERACTIVE_SEEN="true"
- |
# debconf
echo -e "\e[0Ksection_end:`date +%s`:debconf\r\e[0K"
- - |
# dpkg_aa
echo -e "\e[0Ksection_start:`date +%s`:dpkg_aa[collapsed=true]\r\e[0KAdding architectures to dpkg"
- dpkg --add-architecture i386
- dpkg --add-architecture amd64
- dpkg --add-architecture arm64
- |
# dpkg_aa
echo -e "\e[0Ksection_end:`date +%s`:dpkg_aa\r\e[0K"
- - |
# apt_conf
echo -e "\e[0Ksection_start:`date +%s`:apt_conf[collapsed=true]\r\e[0KSetting up APT conf"
- export APT_CACHE_DIR=`pwd`/apt-cache
- mkdir --parents --verbose $APT_CACHE_DIR/partial/
- touch /etc/apt/apt.conf.d/99build
- |
# apt.conf
echo Adding options to apt.conf':'
- |
# APT::Install-Recommends
echo APT::Install-Recommends "false"\; | tee --append /etc/apt/apt.conf.d/99build
- |
# quit
echo quiet "1"\; | tee --append /etc/apt/apt.conf.d/99build
- |
# APT::Get::Assume-Yes
echo APT::Get::Assume-Yes "true"\; | tee --append /etc/apt/apt.conf.d/99build
- |
# Dir::Cache::Archives
echo Dir::Cache::Archives "$APT_CACHE_DIR"\; | tee --append /etc/apt/apt.conf.d/99build
- |
# apt_conf
echo -e "\e[0Ksection_end:`date +%s`:apt_conf\r\e[0K"
- - |
# apt_update
echo -e "\e[0Ksection_start:`date +%s`:apt_update[collapsed=true]\r\e[0KUpdating APT listing"
- apt-get update
- |
# apt_update
echo -e "\e[0Ksection_end:`date +%s`:apt_update\r\e[0K"
- - |
# apt_pre
echo -e "\e[0Ksection_start:`date +%s`:apt_pre[collapsed=true]\r\e[0KInstalling pre packages"
- apt-get install apt-utils
- |
# apt_pre
echo -e "\e[0Ksection_end:`date +%s`:apt_pre\r\e[0K"
- - |
# apt_upgrade
echo -e "\e[0Ksection_start:`date +%s`:apt_upgrade[collapsed=true]\r\e[0KUpdating existing packages"
- apt-get upgrade
- |
# apt_update
echo -e "\e[0Ksection_end:`date +%s`:apt_upgrade\r\e[0K"
- - |
# apt_common
echo -e "\e[0Ksection_start:`date +%s`:apt_common[collapsed=true]\r\e[0KInstalling common packages"
- apt-get install make git ccache
- |
# apt_common
echo -e "\e[0Ksection_end:`date +%s`:apt_common\r\e[0K"
- - |
# ccache_config
echo -e "\e[0Ksection_start:`date +%s`:ccache_config[collapsed=true]\r\e[0KSetting up ccache config"
- mkdir --parents --verbose ~/.ccache/
- touch ~/.ccache/ccache.conf
- |
# cache.conf
echo Adding ccache configution option
- |
# base_dir
echo base_dir = $PWD | tee --append ~/.ccache/ccache.conf
- |
# cache_dir
echo cache_dir = $PWD/ccache | tee --append ~/.ccache/ccache.conf
- |
# compiler_check
echo compiler_check = content | tee --append ~/.ccache/ccache.conf
- |
# stats_log
echo stats_log = $PWD/ccache_statslog | tee --append ~/.ccache/ccache.conf
- |
# max_size
echo max_size = 50M | tee --append ~/.ccache/ccache.conf
- |
# ccache_config
echo -e "\e[0Ksection_end:`date +%s`:ccache_config\r\e[0K"
- - |
# cache_reset
echo -e "\e[0Ksection_start:`date +%s`:ccache_reset[collapsed=true]\r\e[0KResetting ccache statistics"
- ccache --zero-stats
- ccache --show-stats
- |
# ccache_reset
echo -e "\e[0Ksection_end:`date +%s`:ccache_reset\r\e[0K"
after_script:
- - |
# apt_clean
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
- apt-get autoclean
- |
# apt_clean
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
- - |
# ccache_stats
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
- ccache --show-stats --verbose
- ccache --show-log-stats --verbose
- |
# ccahe_stats
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
Debian testing GCC:
<<: *job_build
image: debian:testing-slim
allow_failure: true
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debian GCC testing"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-gcc"
variables:
CC: gcc
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Windows x86:
<<: *job_build
artifacts:
paths:
- "bin/"
- "src/comptime.h"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32"
variables:
PREFIX: i686-w64-mingw32
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-i686-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Debian stable:amd64:
<<: *job_build
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debian amd64"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86-64"
variables:
CC: x86_64-linux-gnu-gcc
OBJCOPY: x86_64-linux-gnu-objcopy
OBJDUMP: x86_64-linux-gnu-objdump
PKG_CONFIG_PATH: /usr/lib/x86_64-linux-gnu/pkgconfig
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
- apt-get install libsdl2-mixer-dev:amd64 libpng-dev:amd64 libcurl4-openssl-dev:amd64 libgme-dev:amd64 libopenmpt-dev:amd64
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Debian stable:i386:
<<: *job_build
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debian i386"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-i686"
variables:
CC: i686-linux-gnu-gcc
OBJCOPY: i686-linux-gnu-objcopy
OBJDUMP: i686-linux-gnu-objdump
PKG_CONFIG_PATH: /usr/lib/i386-linux-gnu/pkgconfig
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
- apt-get install libsdl2-mixer-dev:i386 libpng-dev:i386 libcurl4-openssl-dev:i386 libgme-dev:i386 libopenmpt-dev:i386
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Debian stable:arm64:
<<: *job_build
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debian arm64"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-aarch64"
variables:
CC: aarch64-linux-gnu-gcc
OBJCOPY: aarch64-linux-gnu-objcopy
OBJDUMP: aarch64-linux-gnu-objdump
PKG_CONFIG_PATH: /usr/lib/aarch64-linux-gnu/pkgconfig
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libgme-dev:arm64 libopenmpt-dev:arm64
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Windows x64:
<<: *job_build
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Win64"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win64"
variables:
PREFIX: x86_64-w64-mingw32
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-x86-64-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Debian stable Clang:
<<: *job_build
allow_failure: true
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debian Clang"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
variables:
CC: clang
WFLAGS: -Wno-cast-align
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install clang
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
Debian testing Clang:
extends: Debian stable Clang
image: debian:testing-slim
artifacts:
paths:
- "bin/"
- "src/comptime.h"
expose_as: "Debina Clang testing"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-clang"
variables:
CC: clang
WFLAGS: -Wno-cast-align -Wno-deprecated-non-prototype
+712
View File
@@ -0,0 +1,712 @@
# Travis-CI Config
#
# You may use the Deployer to upload packages and builds to external servers.
# See deployer/travis/deployer_defaults.sh for environment variables to configure.
language: c
sudo: required
dist: trusty
matrix:
include:
################################
# Test Buildbots
# Deployer does not operate on these. See Deployer Buildbots, below.
# These bots are disabled when a deployment is triggered by 'deployer' branch name AND DPL_TERMINATE_TESTS=1.
# These bots remain enabled when a deployment is triggered by release tag.
################################
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.4
compiler: gcc-4.4
env: GCC44=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.6
compiler: gcc-4.6
env: GCC46=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.7
compiler: gcc-4.7
env: GCC47=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-4.7
- os: linux
compiler: gcc
env: GCC48=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
env: GCC48=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-7
compiler: gcc-7
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-8
compiler: gcc-8
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow -Wno-error=format-truncation" GCC81=1
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
- os: linux
compiler: clang
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#clang version 3.5.0 (tags/RELEASE_350/final)
- os: linux
addons:
apt:
sources:
- llvm-toolchain-precise-3.5
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- clang-3.5
compiler: clang-3.5
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#Ubuntu clang version 3.5.0-4ubuntu2~trusty2 (tags/RELEASE_350/final) (based on LLVM 3.5.0)
- os: linux
addons:
apt:
sources:
- llvm-toolchain-precise-3.6
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- clang-3.6
compiler: clang-3.6
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#Ubuntu clang version 3.6.2-svn240577-1~exp1 (branches/release_36) (based on LLVM 3.6.2)
- os: linux
addons:
apt:
sources:
- llvm-toolchain-precise-3.7
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- clang-3.7
compiler: clang-3.7
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#Ubuntu clang version 3.7.1-svn253571-1~exp1 (branches/release_37) (based on LLVM 3.7.1)
- os: linux
addons:
apt:
sources:
- llvm-toolchain-precise-3.8
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- clang-3.8
compiler: clang-3.8
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#clang version 3.8.1-svn271127-1~exp1 (branches/release_38)
- os: linux
addons:
apt:
sources:
- llvm-toolchain-precise-3.9
- ubuntu-toolchain-r-test
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- clang-3.9
compiler: clang-3.9
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#clang version 3.9.X
# - os: linux
# addons:
# apt:
# sources:
# - llvm-toolchain-precise-4.0
# - ubuntu-toolchain-r-test
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - clang-4.0
# compiler: clang-4.0
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #clang version 4.0.X
# - os: linux
# addons:
# apt:
# sources:
# - llvm-toolchain-precise-5.0
# - ubuntu-toolchain-r-test
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - clang-5.0
# compiler: clang-5.0
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #clang version 5.0.X
# - os: osx
# osx_image: beta-xcode6.1
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
# - os: osx
# osx_image: beta-xcode6.2
# compiler: gcc
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 6.0 (clang-600.0.57) (based on LLVM 3.5svn)
## - os: osx
## osx_image: beta-xcode6.3
## if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
## #I think xcode.6.3 VM is broken, it does not boot
# - os: osx
# osx_image: xcode6.4
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
# - os: osx
# osx_image: xcode7
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 7.0.0 (clang-700.0.72)
# - os: osx
# osx_image: xcode7.1
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 7.0.0 (clang-700.1.76)
# - os: osx
# osx_image: xcode7.2
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
# #Apple LLVM version 7.0.2 (clang-700.1.81)
# - os: osx
# osx_image: xcode7.3
# #Apple LLVM version 7.3.0 (clang-703.0.31)
# - os: osx
# osx_image: xcode7.3
# #Apple LLVM version 7.3.0 (clang-703.0.31)
- os: osx
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
#Default: macOS 10.13 and Xcode 9.4.1
################################
# Deployer Buildbots - OSX
################################
- os: osx
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=osx
- _DPL_FTP_TARGET=1
- _DPL_PACKAGE_BINARY=1
#Apple LLVM version 7.3.0 (clang-703.0.31)
################################
# Deployer Buildbots - Linux assets
# Set DPL_TERMINATE_ASSETS to disable all of these
# List Ubuntu LTS next, newest to oldest
# Then list non-LTS, newest to oldest
################################
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_ASSETS) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=bionic-asset
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- _DPL_PACKAGE_MAIN=0
- _DPL_PACKAGE_ASSET=1
- PACKAGE_DISTRO=bionic
#- PACKAGE_SUBVERSION=~18.04bionic
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
################################
# The below asset bots produce packages that occupy too much space.
# It would be nice if the asset files were not included in the source package itself,
# so these can deploy to each Ubuntu target without manual intervention.
#
# Currently, to get around Launchpad's space limitation,
# copy the packages from *one* bot and the space usage is not increased.
################################
# - os: linux
# addons:
# apt:
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - gcc-4.8
# compiler: gcc-4.8
# dist: trusty
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
# AND env(DPL_TERMINATE_ASSETS) != "1"
# env:
# - _DPL_JOB_ENABLED=1
# - _DPL_JOB_NAME=trusty-asset
# - _DPL_DPUT_TARGET=1
# - _DPL_PACKAGE_SOURCE=1
# - _DPL_PACKAGE_MAIN=0
# - _DPL_PACKAGE_ASSET=1
# - PACKAGE_DISTRO=trusty
# #- PACKAGE_SUBVERSION=~14.04trusty
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
# - os: linux
# addons:
# apt:
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - gcc-4.8
# compiler: gcc-4.8
# dist: xenial
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
# AND env(DPL_TERMINATE_ASSETS) != "1"
# env:
# - _DPL_JOB_ENABLED=1
# - _DPL_JOB_NAME=disco-asset
# - _DPL_DPUT_TARGET=1
# - _DPL_PACKAGE_SOURCE=1
# - _DPL_PACKAGE_MAIN=0
# - _DPL_PACKAGE_ASSET=1
# - PACKAGE_DISTRO=disco
# #- PACKAGE_SUBVERSION=~19.04disco
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
# - os: linux
# addons:
# apt:
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - gcc-4.8
# compiler: gcc-4.8
# dist: xenial
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
# AND env(DPL_TERMINATE_ASSETS) != "1"
# env:
# - _DPL_JOB_ENABLED=1
# - _DPL_JOB_NAME=cosmic-asset
# - _DPL_DPUT_TARGET=1
# - _DPL_PACKAGE_SOURCE=1
# - _DPL_PACKAGE_MAIN=0
# - _DPL_PACKAGE_ASSET=1
# - PACKAGE_DISTRO=cosmic
# #- PACKAGE_SUBVERSION=~18.10cosmic
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
# - os: linux
# addons:
# apt:
# packages:
# - libsdl2-mixer-dev
# - libpng-dev
# - libgl1-mesa-dev
# - libgme-dev
# - p7zip-full
# - gcc-4.8
# compiler: gcc-4.8
# dist: xenial
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
# AND env(DPL_TERMINATE_ASSETS) != "1"
# env:
# - _DPL_JOB_ENABLED=1
# - _DPL_JOB_NAME=xenial-asset
# - _DPL_DPUT_TARGET=1
# - _DPL_PACKAGE_SOURCE=1
# - _DPL_PACKAGE_MAIN=0
# - _DPL_PACKAGE_ASSET=1
# - PACKAGE_DISTRO=xenial
# #- PACKAGE_SUBVERSION=~16.04xenial
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
################################
# Deployer Buildbots - Linux binaries
# List Ubuntu LTS, newest to oldest
# Then list non-LTS, newest to oldest
################################
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=focal
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=focal
- PACKAGE_SUBVERSION=~20.04focal
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=bionic
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=bionic
- PACKAGE_SUBVERSION=~18.04bionic
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=xenial
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=xenial
- PACKAGE_SUBVERSION=~16.04xenial
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: trusty
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=trusty
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=trusty
- PACKAGE_SUBVERSION=~14.04trusty
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=eoan
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=eoan
- PACKAGE_SUBVERSION=~19.10eoan
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
allow_failures:
- compiler: clang-3.5
- compiler: clang-3.6
- compiler: clang-3.7
- compiler: clang-3.8
- compiler: clang-3.9
- compiler: clang-4.0
- compiler: clang-5.0
cache:
apt: true
ccache: true
directories:
- $HOME/srb2_cache
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- zlib1g-dev
- libcurl4-openssl-dev
- p7zip-full
homebrew:
taps:
- mazmazz/srb2
packages:
- sdl2_mixer
- game-music-emu
- p7zip
- cmake
- curl
update: true
before_install:
# Initialize Deployer defaults
- . ./deployer/travis/deployer_defaults.sh
# Initialize Deployer; check if Deployer is enabled
# This needs to be run in the current shell so that $__DPL_ACTIVE is set for this session
- . ./deployer/travis/deployer.sh
# Also check if we should now terminate -- see `deployer.sh` for conditions.
# This should never happen on non-release buildbots when Deployer is not triggered.
- if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]]; then
if [[ "$__DPL_ACTIVE" != "1" ]]; then
echo "Exiting early because this job is not deploying.";
exit;
fi;
fi
# If we're triggered by release tag, force ASSET_FILES_OPTIONAL_GET=1
- if [[ "$__DPL_TAG_ELIGIBLE" = "1" ]]; then
ASSET_FILES_OPTIONAL_GET=1;
fi;
install:
# Install OS X library dependencies via Homebrew
# Do this differently for release buildbots:
# * `brew install --build-bottle` builds libraries for x86_64's lowest common denominator CPU, core2
# * `sdl2_mixer` requires options from the formula tap https://github.com/mazmazz/homebrew-srb2
# * `brew postinstall` runs post-install scripts after building a bottle
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
if [[ "$__DPL_ACTIVE" == "1" ]]; then
brew install --build-bottle sdl2 game-music-emu;
brew install --build-bottle mazmazz/srb2/sdl2_mixer --with-flac --with-mpg123;
brew postinstall sdl2 game-music-emu mazmazz/srb2/sdl2_mixer;
fi;
fi
- mkdir -p $HOME/srb2_cache
before_script:
# OLDPWD is root repo folder
- OLDPWD=$PWD
- __ASSET_DIRECTORY="$OLDPWD/assets/installer"
- mkdir -p "$__ASSET_DIRECTORY"
- cd "$HOME/srb2_cache"
# Get stat command so we know what the cached archive date is.
# stat is different for OSX
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
STATCMD="stat -f %m";
else
STATCMD="stat -c %y";
fi
# Get asset files (required for MD5)
# See `deployer_defaults.sh` for asset download path
- if [[ "$ASSET_ARCHIVE_PATH" != "" ]]; then
if [ -f "$(basename $ASSET_ARCHIVE_PATH)" ]; then
echo "$(basename $ASSET_ARCHIVE_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_PATH))";
fi;
wget --verbose --server-response -N "$ASSET_ARCHIVE_PATH";
7z x "$(basename $ASSET_ARCHIVE_PATH)" -o"$__ASSET_DIRECTORY" -aos;
fi;
# Get optional files too
- if [[ "$__DPL_ACTIVE" == "1" ]] && [[ "$ASSET_FILES_OPTIONAL_GET" == "1" ]] && [[ "$ASSET_ARCHIVE_OPTIONAL_PATH" != "" ]]; then
if [ -f "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" ]; then
echo "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_OPTIONAL_PATH))";
fi;
wget --verbose --server-response -N "$ASSET_ARCHIVE_OPTIONAL_PATH";
7z x "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" -o"$__ASSET_DIRECTORY" -aos;
fi;
# Go back to root repo folder
- cd "$OLDPWD"
# Prepare CMake asset lists
- SRB2_ASSET_HASHED=$(echo ${ASSET_FILES_HASHED// /\;})
- SRB2_ASSET_DOCS=$(echo ${ASSET_FILES_DOCS// /\;})
- SRB2_ASSET_DIRECTORY="$__ASSET_DIRECTORY"
# Prepare CMake
- mkdir build
- cd build
- mkdir package
- export CFLAGS="-Wall -W -Werror $WFLAGS"
- export CCACHE_COMPRESS=true
# If OS X, set -march=core2 to build compatible binaries with old Macs
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
export CFLAGS="${CFLAGS} -march=core2";
fi;
- cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$PWD/bin -DCPACK_PACKAGE_DIRECTORY=$PWD/package
-DSRB2_ASSET_HASHED="${SRB2_ASSET_HASHED}" -DSRB2_ASSET_DOCS="${SRB2_ASSET_DOCS}"
-DSRB2_ASSET_DIRECTORY="${SRB2_ASSET_DIRECTORY}"
-DCPACK_PACKAGE_DESCRIPTION_SUMMARY="${PROGRAM_NAME}"
-DCPACK_PACKAGE_VENDOR="${PROGRAM_VENDOR}"
-DSRB2_SDL2_EXE_NAME="${PROGRAM_FILENAME}"
script:
# Build our Makefile from Cmake!
- if [[ "$__DPL_ACTIVE" == "1" ]]; then
. ../deployer/travis/deployer_build.sh;
else
make -k;
fi;
after_success:
# Run the upload scripts
# These do nothing if Deployer is not triggered
- . ../deployer/travis/deployer_ftp.sh
- . ../deployer/travis/deployer_dput.sh
-346
View File
@@ -1,346 +0,0 @@
#!/bin/bash
set -e # Enable auto-exit for debugging :))
# Make Linux AppImage program data
# https://docs.appimage.org/reference/appdir.html
# PWD: {repo_root}/build
# See deployer.sh for usage
# Terminal stuff
RESET="$(tput sgr0)" #"\e[0m" # Resets terminal colors
# Colors for various information types
FAILURE="$(tput setaf 1)" #"\e[91m"
SUCCESS="$(tput setaf 2)" #"\e[92m"
NOTICE="$(tput setaf 3)" #"\e[93m"
VERBOSE="$(tput setaf 4)" #"\e[94m"
verbosity=0 # By default don't print anything unless it's *ultra* important.
quiet=0 # Also don't print anything if they supplied the quiet argument
# URL from which to download appimagetool if there isn't one available in your $PATH
# at time of writing only aarch64, armhf, i686, and x86_64 versions are available via this method
# in those cases, and honestly even outside of those cases, it's better to just put a working one in your $PATH yourself..
url="https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$(uname -m).AppImage"
# A whitelist of libraries to include into SRB2's AppImage if SRB2 is dynamically linked.
# please don't add a newline at the end of this or i will cry :(
libraryWhitelist="
libbacktrace
libnsl
libSDL2
libSDL2_mixer
libgme
libopenmpt
libpng
libfluidsynth
libpulse
libmodplug
libvorbisfile
libopusfile
libFLAC
libmad
libmpg123
libvorbis
libpulsecommon
libsndfile
libsndio
libogg
libvorbisenc
libjson
libreadline
libwrap
libtinfo
libtirpc
libpng16"
# these kinda look like macros don't they
function print { (( "$quiet" == 0 )) && echo "$@" || :; } # echo if not quiet
function coloredText { printf "$1"; print "${@:2}"; printf "$RESET"; } # use print to inherit quiet
function success { coloredText "$SUCCESS" "$@"; } # use coloredText to inherit quiet
function important { coloredText "$NOTICE" "$@"; } # use coloredText to inherit quiet
function verboseOnly { (( "$verbosity" >= $1 )) && (coloredText "$VERBOSE" "${@:2}") || :; } # use coloredText to inherit quiet
# Parses an argument with a single dash
function parseSingleDashArg() {
while read -n 1 char; do
if [[ "$char" == '-' || "$char" == '' ]]; then
:
elif [[ "$char" == 'h' ]]; then
helppassed=1
elif [[ "$char" == 'q' ]]; then
quiet=1
elif [[ "$char" == 'v' ]]; then
verbosity="$((verbosity + 1))"
elif [[ "$char" == 'd' ]]; then
dry=1
elif [[ "$char" == 's' ]]; then
small=1
else
echo "$0: invalid option -- '$1'"
echo "Try '$0 --help' for more information."
return 1
fi
done <<<"$1"
}
# Simple help argument checker.
currentarg=1; # Which argument is --help...
# For $arg in the argument array...
for arg in "$@"; do
# Is it a help argument?
if [[ "$arg" == "--help" ]]; then
helppassed=1; # Help is passed, set $helppassed!
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}" # Remove argument from list
elif [[ "$arg" == "--quiet" ]]; then
quiet=1
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}"
elif [[ "$arg" == "--verbose" ]]; then
verbosity="$((verbosity + 1))" # Increase verbosity!
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}"
elif [[ "$arg" == "--dry" ]]; then
dry=1; # Show parameters instead of using them.
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}"
elif [[ "$arg" == "--small" ]]; then
small=1; # Don't copy assets to save on bandwidth.
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}"
elif [[ ! "$arg" == *'--'* && "$arg" == *'-'* ]]; then
parseSingleDashArg "$arg"
if [[ "$?" == 0 ]]; then
set -- "${@:1:$currentarg-1}" "${@:$currentarg+1}" # Remove argument from list
fi
elif [[ $arg == *'--'* ]]; then
print "$0: invalid option -- '$1'"
print "Try '$0 --help' for more information."
return 1
else
currentarg="$((currentarg+1))" # Increment current argument number otherwise...
fi
done
important "SRB2Kart AppImage Packager v1.0 modified for kart by NepDisk."
important "Orignal for SRB2 my mazmazz and Golden."
# Get root directory from the full path of this script.
__ROOT_DIR="$3"
if [[ -z "$3" ]]; then
# finds out where this script is and goes to that directory and goes up one for the root
scriptdir="$(dirname "${BASH_SOURCE[0]}")"
scriptbase="$(basename "${BASH_SOURCE[0]}")"
__ROOT_DIR="$(cd "$scriptdir" && pwd -P)"
fi
# If it starts with '.', put the current working directory behind it so things work.
if [[ "$__ROOT_DIR" == '.' || "$__ROOT_DIR" == '..' ]]; then
__ROOT_DIR="$PWD/$__ROOT_DIR"
fi
# Set up defaults
__PROGRAM_NAME="${PROGRAM_NAME:-"SRB2Kart Saturn"}"
__PROGRAM_DESCRIPTION="${PROGRAM_DESCRIPTION:-"Modded version of SRB2kart with more features."}"
__PROGRAM_FILENAME="${PROGRAM_FILENAME:-"lsdl2srb2kart"}"
__PROGRAM_ASSETS="${PROGRAM_ASSETS:-"$__ROOT_DIR/assets/installer"}"
__BUILD_DIR="${1:-"$__ROOT_DIR/bin"}"
__OUTPUT_FILENAME="${2:-"$__PROGRAM_FILENAME.AppImage"}"
__APPIMAGETOOL="${4:-"appimagetool"}"
if (! command -v "$__APPIMAGETOOL" &> /dev/null); then
__APPIMAGETOOL=
fi
# Stuff that prints and exits.
# Prints setup text using method given by arguments.
# Example: printSetup "print" # print "Setup for AppImage...
function printSetup {
$@ "Setup for AppImage in BUILD_DIR: '$__BUILD_DIR'..."
$@ "With the OUTPUT_FILENAME: '$__OUTPUT_FILENAME'"
$@ "And SRB2 Repository Root ROOT_DIR: '$__ROOT_DIR'"
$@ "Using APPIMAGETOOL: '$([ -z "$__APPIMAGETOOL" ] && echo '(download)' || echo $__APPIMAGETOOL)'"
$@ ""
$@ "This should be run from a Makefile or from the directory of the build. If it is not, then change to that directory or specify that directory as an argument."
$@ "If ROOT_DIR isn't SRB2's repository root, specify that as an argument too."
$@ "Make must have built the program before you run this script."
$@ ""
$@ "Make sure these Environment Variables are correct."
$@ "If not, then enter: export PROGRAM_VARIABLE=value"
$@ "PROGRAM_NAME: $__PROGRAM_NAME"
$@ "PROGRAM_DESCRIPTION: $__PROGRAM_DESCRIPTION"
$@ "PROGRAM_FILENAME: $__PROGRAM_FILENAME"
$@ "PROGRAM_ASSETS: $__PROGRAM_ASSETS"
}
if [[ "$helppassed" ]]; then
print "Usage: $(basename "$0") [OPTION]... [BUILD_DIR] [OUTPUT_NAME] [ROOT_DIR] [APPIMAGETOOL]"
print "Packages a SRB2 binary into an AppImage."
print "OPTIONs may be included anywhere within the arguments."
print ""
print "Arguments:"
print " -h, --help display this help and exit."
print " -q, --quiet don't display any text."
print " -v, --verbose make commands more verbose, will always print."
print " -s, --small don't copy SRB2 assets to save on bandwidth."
print " parameters regardless of --dry."
print " -d, --dry print parameters and exit."
print ""
if (( "$verbosity" > 0 )) || [[ "$dry" ]]; then
printSetup "print"
else
print "This should be run from a Makefile or from the directory of the build."
print "Make must have built the program before you run this script."
fi
exit;
fi
if (( "$verbosity" > 0 )) || [[ "$dry" ]]; then
printSetup "verboseOnly" "0"
verboseOnly 0 ""
if [[ "$dry" ]]; then
set -n # Enable debug mode and verbose for dry run.
fi
fi
# End stuff that prints and exits.
if (( "$verbosity" >= 4 )); then
set -v # Really verbose? Print *everything*!
fi
# Define AppDir structure
mkdir -p "$__BUILD_DIR/AppDir/usr/bin"
mkdir -p "$__BUILD_DIR/AppDir/lib"
mkdir -p "$__BUILD_DIR/AppDir/usr/share/applications"
mkdir -p "$__BUILD_DIR/AppDir/usr/share/icons/hicolor/256x256/apps"
# Copy program data
if [[ ! $small ]]; then
verboseOnly 1 "Packaging program assets..."
cp -r "$__PROGRAM_ASSETS"/* "$__BUILD_DIR/AppDir/usr/bin/"
cp -r "$__BUILD_DIR/$__PROGRAM_FILENAME" "$__BUILD_DIR/AppDir/usr/bin"
else
verboseOnly 1 "Skipping program asset packing, --small or -s passed..."
fi
verboseOnly 1 "Packaging SRB2..."
verboseOnly 1 "Assuming executable name $__PROGRAM_FILENAME"
cp -r "$__BUILD_DIR/$__PROGRAM_FILENAME" "$__BUILD_DIR/AppDir/usr/bin"
# Copy required dependencies, but only if the program is dynamically linked.
verboseOnly 1 "Testing if this build is dynamically linked..."
set +e # Disable auto-exit for ldd.
srb2Libraries="$(ldd "$__BUILD_DIR/$__PROGRAM_FILENAME")"
exitcode="$?"
set -e # Enable it again!
if (( $exitcode == 0 )); then
verboseOnly 1 "This build *is* dynamically linked! Packaging dependencies."
# read the dynamic libraries of srb2, trim off beginning whitespace, and get the third field seperated by spaces
# this gives us a newline-seperated list of libraries with their full paths.
srb2Libraries="$(echo "$srb2Libraries" | cut -f 2 | cut -d ' ' -f 3)"
# remove any extraneous newlines around the string
libraryWhitelist="$(echo $libraryWhitelist | head -c -1 | tr ' ' '\n')"
# replace e.g. 'abc' with '(/abc\b)', and replace newlines with '|'.
# this converts it into a grep regular expression to check for any whitelisted library names.
libraryWhitelist="$(printf "%s" "$libraryWhitelist" | sed 's|.*|(/\0\\b)|' | tr '\n' '|')"
# grab only the entries that match the regex
__LDD_LIST="$(printf "%s" "$srb2Libraries" | grep -E "$libraryWhitelist")"
# use echo to convert the newline-seperated list into an argument list
__LDD_LIST="$(echo $__LDD_LIST)"
# read into an array because i can't be bothered iterating the lines of a string today
# there's so many other things in this file that'd need to be adjusted to be POSIX-compliant anyway
IFS=' ' read -r -a paths <<< "$__LDD_LIST"
for path in "${paths[@]}"; do
if [ -f "$path" ]; then
verboseOnly 2 "Packaging dependency $(basename "$path")..."
cp "$path" $__BUILD_DIR/AppDir/lib/
else
verboseOnly 2 "Dependency $(basename "$path") not found"
fi
done
else
verboseOnly 1 "This SRB2 build is statically linked, skipping dependency packing."
fi
cd "$__BUILD_DIR/AppDir"
# Copy icons
verboseOnly 1 "Packaging resources..."
cp "$__ROOT_DIR/srb2.png" "./usr/share/icons/hicolor/256x256/apps/$__PROGRAM_FILENAME.png"
ln -sf "./usr/share/icons/hicolor/256x256/apps/$__PROGRAM_FILENAME.png" "./.DirIcon"
ln -sf "./usr/share/icons/hicolor/256x256/apps/$__PROGRAM_FILENAME.png" "./$__PROGRAM_FILENAME.png"
# Make desktop descriptor
cat > "./usr/share/applications/$__PROGRAM_FILENAME.desktop" <<EOF
[Desktop Entry]
Type=Application
Name=$__PROGRAM_NAME
Comment=$__PROGRAM_DESCRIPTION
Icon=$__PROGRAM_FILENAME
Exec=AppRun %F
Categories=Game;
EOF
ln -sf "./usr/share/applications/$__PROGRAM_FILENAME.desktop" "./$__PROGRAM_FILENAME.desktop"
# Make entry point
echo -e '#!'"$(dirname "$SHELL")/sh" > ./AppRun
echo -e 'HERE="$(dirname "$(readlink -f "${0}")")"' >> ./AppRun
echo -e 'SRB2WADDIR=$HERE/usr/bin LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$HERE/lib exec $HERE/usr/bin/'"$__PROGRAM_FILENAME"' "$@"' >> ./AppRun
chmod +x ./AppRun
cd .. # now in $__BUILD_DIR
# Package AppImage
if [ -z "$__APPIMAGETOOL" ]; then
verboseOnly 1 "No valid appimagetool path given or detected, downloading appimagetool..."
# Print notice for internet connection.
important "If the command hangs here, check your internet connection, or download appimagetool and add it to your \$PATH and try compiling again."
(( "$verbosity" >= 3 )) && wget "$url" || wget -q "$url"
APPIMAGETOOL="./$(basename "$url")"
chmod a+x "$APPIMAGETOOL"
else
verboseOnly 1 "appimagetool path given or detected, no download required."
APPIMAGETOOL="$__APPIMAGETOOL"
fi
verboseOnly 1 "Packing AppImage $__OUTPUT_FILENAME"
if (( verbosity >= 3 )); then
"$APPIMAGETOOL" ./AppDir "$__OUTPUT_FILENAME"
elif (( verbosity >= 2 )); then
"$APPIMAGETOOL" ./AppDir "$__OUTPUT_FILENAME" >/dev/null
else
"$APPIMAGETOOL" ./AppDir "$__OUTPUT_FILENAME" >/dev/null 2>&1
fi
success "AppImage ready!"
verboseOnly 1 "Cleaning up files..."
rm -r ./AppDir
if [ -z "$__APPIMAGETOOL" ]; then
rm "$APPIMAGETOOL"
fi
cd "$__ROOT_DIR" # snap back to reality
+28 -37
View File
@@ -1,46 +1,14 @@
cmake_minimum_required(VERSION 3.5)
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
endif()
cmake_minimum_required(VERSION 3.0)
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
# Version change is fine.
project(SRB2
VERSION 1.6
LANGUAGES C CXX)
LANGUAGES C)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
#set(CMAKE_CXX_EXTENSIONS OFF) # optional but recommended: disables GNU extensions, forces pure ISO C++
set(CMAKE_CXX_EXTENSIONS ON)
set(CMAKE_C_EXTENSIONS ON)
##### PACKAGE CONFIGURATION #####
set(SRB2_CPACK_GENERATOR "" CACHE STRING "Generator to use for making a package. E.g., ZIP, TGZ, DragNDrop (OSX only). Leave blank for default generator.")
if("${SRB2_CPACK_GENERATOR}" STREQUAL "")
if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
set(SRB2_CPACK_GENERATOR "ZIP")
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
set(SRB2_CPACK_GENERATOR "TGZ")
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
set(SRB2_CPACK_GENERATOR "TGZ")
endif()
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
endif()
set(CPACK_GENERATOR ${SRB2_CPACK_GENERATOR})
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2 Kart" CACHE STRING "Program name for display purposes")
set(CPACK_PACKAGE_VENDOR "Kart Krew" CACHE STRING "Vendor name for display purposes")
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
include(CPack)
# Set up CMAKE path
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
@@ -105,7 +73,6 @@ endif()
# OS macros
if (UNIX)
add_definitions(-DUNIXCOMMON)
add_link_options(-rdynamic) # Use -rdynamic so a backtrace log shows function names
endif()
if(CMAKE_COMPILER_IS_GNUCC)
@@ -128,12 +95,14 @@ set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
# Set EXE names so the assets CMakeLists can refer to its target
set(SRB2_SDL2_EXE_NAME srb2kart CACHE STRING "Executable binary output name")
set(SRB2_WIN_EXE_NAME srb2kartdd CACHE STRING "Executable binary output name for DirectDraw build")
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
add_subdirectory(src)
add_subdirectory(assets)
## config.h generation
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
include(GitUtilities)
@@ -142,3 +111,25 @@ git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
##### PACKAGE CONFIGURATION #####
if(${CMAKE_SYSTEM} MATCHES "Windows")
set(CPACK_GENERATOR "ZIP")
endif()
if(${CMAKE_SYSTEM} MATCHES "Linux")
set(CPACK_GENERATOR "TGZ")
endif()
if(${CMAKE_SYSTEM} MATCHES "Darwin")
set(CPACK_GENERATOR "DragNDrop")
endif()
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2 Kart" CACHE STRING "Program name for display purposes")
set(CPACK_PACKAGE_VENDOR "Kart Krew" CACHE STRING "Vendor name for display purposes")
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
include(CPack)
+269
View File
@@ -0,0 +1,269 @@
# Doxyfile 1.4.3
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
PROJECT_NAME = SRB2
PROJECT_NUMBER = 1.09
OUTPUT_DIRECTORY = ./doc/SRB2
CREATE_SUBDIRS = YES
OUTPUT_LANGUAGE = English
USE_WINDOWS_ENCODING = YES
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
contains \
represents \
a \
an \
the
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = YES
STRIP_FROM_PATH =
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO
INHERIT_DOCS = YES
DISTRIBUTE_GROUP_DOC = NO
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 8
ALIASES =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
SUBGROUPING = YES
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = YES
EXTRACT_PRIVATE = YES
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = NO
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = NO
HIDE_SCOPE_NAMES = NO
SHOW_INCLUDE_FILES = YES
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_BY_SCOPE_NAME = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
FILE_VERSION_FILTER =
#---------------------------------------------------------------------------
# configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ./src
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.d \
*.java \
*.ii \
*.ixx \
*.ipp \
*.i++ \
*.inl \
*.h \
*.hh \
*.hxx \
*.hpp \
*.h++ \
*.idl \
*.odl \
*.cs \
*.php \
*.php3 \
*.inc \
*.m \
*.mm \
*.dox
RECURSIVE = YES
EXCLUDE = ./src/sdl/IMG_xpm.c \
./src/sdl/SRB2DC/scramble.c
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS = */src/hardware/*/* \
*/src/sdl/SDL_main/* \
*/src/*/*_private.h \
*/src/sdl/*/*help.? \
*/src/md5.? \
*/src/sdl/filter/*
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = YES
#---------------------------------------------------------------------------
# configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = NO
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO
#USE_HTAGS = NO
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = NO
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
GENERATE_HTML = YES
HTML_OUTPUT = html
HTML_FILE_EXTENSION = .html
HTML_HEADER =
HTML_FOOTER =
HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES
GENERATE_HTMLHELP = NO
CHM_FILE =
HHC_LOCATION =
GENERATE_CHI = NO
BINARY_TOC = NO
TOC_EXPAND = NO
DISABLE_INDEX = NO
ENUM_VALUES_PER_LINE = 4
GENERATE_TREEVIEW = YES
TREEVIEW_WIDTH = 250
#---------------------------------------------------------------------------
# configuration options related to the LaTeX output
#---------------------------------------------------------------------------
GENERATE_LATEX = NO
LATEX_OUTPUT = latex
LATEX_CMD_NAME = latex
MAKEINDEX_CMD_NAME = makeindex
COMPACT_LATEX = NO
PAPER_TYPE = a4wide
EXTRA_PACKAGES =
LATEX_HEADER =
PDF_HYPERLINKS = NO
USE_PDFLATEX = NO
LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
#---------------------------------------------------------------------------
# configuration options related to the RTF output
#---------------------------------------------------------------------------
GENERATE_RTF = NO
RTF_OUTPUT = rtf
COMPACT_RTF = NO
RTF_HYPERLINKS = NO
RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
# configuration options related to the man page output
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
MAN_EXTENSION = .3
MAN_LINKS = YES
#---------------------------------------------------------------------------
# configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = NO
XML_OUTPUT = xml
XML_SCHEMA =
XML_DTD =
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output
#---------------------------------------------------------------------------
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# configuration options related to the Perl module output
#---------------------------------------------------------------------------
GENERATE_PERLMOD = NO
PERLMOD_LATEX = NO
PERLMOD_PRETTY = YES
PERLMOD_MAKEVAR_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = DOXYGEN \
HWRENDER \
DIRECTFULLSCREEN \
HW3SOUND \
LOGMESSAGES \
WALLSPLATS \
FLOORSPLATS
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::additions related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE =
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
DOT_PATH =
DOTFILE_DIRS =
MAX_DOT_GRAPH_WIDTH = 1024
MAX_DOT_GRAPH_HEIGHT = 1024
MAX_DOT_GRAPH_DEPTH = 1000
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES
#---------------------------------------------------------------------------
# Configuration::additions related to the search engine
#---------------------------------------------------------------------------
SEARCHENGINE = NO
+1 -93
View File
@@ -13,12 +13,10 @@ Mainly for use in visual-only addons like secondcolor.
**Not netsafe**. Returns player's current sliptide roll angle, taking sliptideroll cvar value into account.
## hud.setVoteBackground(name[, time\_per\_frame])
## hud.setVoteBackground(name)
Changes vote background texture prefix (game looks for PREFIX + "W" or "C" (depends on resolution) + FRAME\_NUMBER).
If time\_per\_frame is set, each frame will last this amount of tics, default value is 2
## hud.add(fn, "vote") and hud.add(fn, "intermission")
Hud hooks for vote screen and intermission screen. They only get drawer (`v`) as argument.
@@ -30,10 +28,6 @@ exist.
Returns the values of the given HUD item's `xoffset`/`yoffset` cvars.
Available for any HUD item with offset cvars.
## patch = v.cachePatchRotated(name, rollangle)
Like v.cachePatch, it caches a new patch with the corresponding name. Unlike v.cachePatch, however,
a rollangle can be supplied to the function so that it returns a rotated patch instead.
## x, y, flags = v.getDrawInfo(item)
Returns the X, Y and flags where the given HUD item will be drawn for the current displayplayer.
@@ -122,11 +116,6 @@ v.interpLatch(false)
```
When using a custom string drawer, enable this mode to avoid interpolation artifacting when the string changes.
## cameras[] global array
Local player cameras that can be accessed outside of hud hooks.
`#cameras` will return amount of available cameras. (0 on dedicated server, 1 with 1 player, 4 with 4p splitscreen, etc)
## mobj.spritexscale, mobj.spriteyscale, mobj.spritexoffset, mobj.spriteyoffset, mobj.rollangle, mobj.sloperoll, mobj.rollmodel fields
Same fields as in SRB2 2.2
@@ -141,84 +130,3 @@ if rawget(_G, "S_StopSoundByNum") ~= nil then
... -- Can use it
end
```
## addHook("ServerJoin", function())
ServerJoin hook called when client joins server (starting a listen server also calls it for host).
Generally it was made to make loading custom config files less hacky, but can be used for anything else too.
## player.viewrollangle field
Returns player's current view roll angle for the Screen Tilting feature, useful for HUD elements.
## G_SetPlayerGamepadIndicatorColor(player, skincolor)
Set a custom color for Supported Gamepads with RGB LED functionality.
To be used with Displayplayers.
Only takes Skincolors.
Best to be used in a Loop to ensure the color wont get overwritten by the game.
## G_PlayerDeviceRumble(player, low_strength, high_strength, -optional- duration)
Add Gamepad Rumble support for things.
To be used with Displayplayers.
Duration is in milliseconds and is optional to set, default value is 84ms.
## P_CheckSightFast(mo1, mo2)
Exactly same as P_CheckSight but uses cheaper algorithm, useful for things like nametags. Doesn't work exactly
like P_CheckSight so don't use it for anything gameplay-related.
## musicdef_t
Userdata structure representing a musicdef. Fields:
`musicdef.name` - song identifier ("kmap01" for example).
`musicdef.usage`, `musicdef.source` - fields from vanilla MUSICDEFS lump.
`musicdef.filename` - unused for now.
`musicdef.title`, `musicdef.alttitle`, `musicdef.authors` - fields from MUSCINFO lump.
`#musicdef` - returns integer id for musicdef (which can be used as index in `musicdefs`).
All fields are read-only.
## S_FindMusicCredit(name)
Returns musicdef corresponding to music with given identifier. For example, `S_FindMusicCredit("kmap01")` will return
musicdef for green hills music.
## musicdefs
Global table for all musicdefs, similar to mobjinfo, states, etc. Can take either integer indices,
from `0` to `#musicdefs-1`, or string indices (which is equal to calling `S_FindMusicCredit`).
## addHook("MusicCredit", function(musicdef))
Hook is called whenever `S_ShowMusicCredit` (either from game or mod) is called. Takes musicdef as only argument, returning true
will overwrite vanilla behavior (not show music credit), can be used to implement custom music credit pop-ups.
## addHook("SetupVote", function(result, gt, secondgt, prevmap))
Hook is called whenever server sets up options for vote screen. `result` is table where lua can store options to,
(for example, `result[1] = 1` will force green hills as first option), gt is current gametype, secondgt is
alternative gametype picked for 3rd entry (for example, gt can be `GT_RACE`, and secondgt can be `GT_MATCH`)
prevmap is the previous map that was played (small note - in game code, it is offset by -1, but for lua its offset back,
so if previous gamemap was 1, prevmap would also be 1. Which means you can safely do mapheaderinfo[prevmap] to get info on previous map)
Limitations: currently, game can only change gametype for 3rd option in map (meaning for example, if current gametype is race, and you
put battle map in first option, when it gets picked that map will be still run in race gametype). That means, game will only handle maps with
different gametype if it is put in 3rd vote option.
# Other changes
## P_PlayRinglossSound(source, damager)
Add optional `damager` argument (should be `mobj_t`), which causes hurt sound also play for damager
if `karthitemdialog` option is enabled
## K_PlayHitEmSound(mobj, victim)
Add optional `victim` argument (should be a player's `mobj_t`), which causes "hit em" sound to be
delayed and played for victim too if `karthitemdialog` option is enabled
-8
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@@ -1,8 +0,0 @@
ifdef SILENT
MAKEFLAGS+=--no-print-directory
endif
all :
% ::
@$(MAKE) -C src $(MAKECMDGOALS)
+85 -18
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@@ -1,36 +1,103 @@
# SRB2Kart-Saturn
SRB2Kart-Saturn is a modification of SRB2Kart with a focus on new Features, Fixes, Optimizations and general Improvements, all while retaining 100% compatibility with vanilla SRB2Kart.
# SRB2Kart: Saturn
[SRB2Kart](https://srb2.org/mods/) is a kart racing mod based on the 3D Sonic the Hedgehog fangame [Sonic Robo Blast 2](https://srb2.org/), based on a modified version of [Doom Legacy](http://doomlegacy.sourceforge.net/).
For more information on Saturn´s features check out the changelogs on the [Releases](https://github.com/Indev450/SRB2Kart-Saturn/releases) page and the ingame "Saturn Options" menu.
## Saturn Features (Take a look at the "Saturn Options" menu c;)
Also be sure to check the LUASTUFF file for more information on all the extra lua features Saturn has.
- Sprites player rotation on slopes; going on hills, levitate, going down, and so on alters your sprites (configurable)
- You can alter all the base kart HUD element offsets on the fly in the Saturn Options settings menu
- `addfilelocal` Command, for those who want to use things like their custom hud in netgames (Same as addfile but completely client sided)
- Palette rendering, make the OpenGL renderer (almost) look like software mode!
- OpenMPT for Tracker module playback instead of GME
- Fixes looping and sounds better
- Allows filter configuration
- Colourize your Kart HUD, to either your player color or whichever colour you like! (optional / requieres extra2.kart file)
- The minimal brightness with Shaders can be configured, now you can seeeee in dark areas (0-255 , uses Sector brightness values)
- Lua HUD hooks for Intermission (ex: You can make hostmod votes still visible during intermission!)
- Lua HUD hooks for Vote Screen (ex: You can make hostmod votes still visible during map vote screen!)
- Saltyhop! do a funny hop
- Smaller Speedometer (optional / requieres extra.kart file)
- Record Attack input display can now be used everywhere
- Smaller minimap icons and also show player names on the minimap (toggable)
- Support for animated votescreens!
- `showmusiccredit` command, shows you the current music track again
- `listskins` show a list of all skins currently loaded
- Visual Portals from Haya's HEP Client
- Horizonline effect in OpenGL (watch the endless bricks on SNES Bowsers Castle!)
- Localskins! use whatever skin you like!
- Toggable lowercase menu's also from Haya's HEP client
- Everything that Galaxy has
We also have a Flatpak available on [Flathub](https://flathub.org/en/apps/org.srb2.SRB2Kart-Saturn)! (many thanks to riomccloud!)
## Improvements / Bug fixes
- Replay size has been increased to 10MiB minimum, to make replay overflows very unlikely to happen
- can be set to 100MiB max with `maxdemosize` command in console
- Music changes now properly show the music credits (ex: Kart maps with easter eggs that alter the music)
- The mapper still has to provide a MusicDEF for this to work.
- Configurable chatlog length (yay can read those messages from 30 mins ago without opening log.txt)
- Configurable timeout for waiting to join a full server (in vanilla this is capped to 5 minutes before it boots you out)
- Characters now spin in skin selection menu (configurable)
- HTTP Addon download speed has been raised dramatically
- configurable with `downloadspeed` command
- HWR Drawnodes have been refactored, this should fix a few rare crashes esp in regards to OpenGL Visportals
- The Position Number in the corner is alot smaller now (half the size!)
- Toggable Lap animation
- Main menu shows the current renderer being used
- MSAA and A2C Antialiasing support (Configurable in renderer.txt file)
- A simple button to rejoin your last visited server
- Ability to show ALL maps in the mapselect screen, this includes hidden or hellmaps "showallmaps yes/no"
- Ability to toggle the Stagetitlecard "maptitles on/off"
## Performance / Debugging
- Access for `mobj_t` and `player_t` fields from Lua has been completely rewritten, for much better performance with many Lua scripts
- Lua shows Tracebacks whenever an error occurs
- The Lua Perfstats page now has multiple pages and is more organized (ps_thinkframe_page X in console)
- People with lower end hardware can disable "screen textures" with "gr_screentextures" command, huge performance gain with minimal visual loss
- Intermission backgrounds, heat wave effects and etc are broken with this
- `ffloorclip`, exclusive to Software, which boosts performance on maps with many Floor over Floor sectors
## Technical fixes
- ZFigthing Textures in Opengl mode have been fixed in engine (well almost all of it)
- FOFs intersecting with slopes have less issues and now render correctly in Opengl
- Midtextures on slopes in Opengl are fixed, many weird guardrails and fences, aswell as some of those sticking out textures from the ground on some maps should be gone
- The annoying depraction messages for `P_TeleportMove` and `P_AproxDistance` have been silenced
- Silenced the annoying "cant find next map..." messages as theyre super useless and annoying anyways
- Added a small cooldown on `map` command due to spamming causing a SIGSEGV
- Many bugfixes to the Software renderer, so its much less prone to crashing
- Many bugfixes to the OpenGL renderer (too many too list all of them here; check the changelogs for more information)
- Bugfixes to the soundsystem, mainly regarding Sound muting
- Refactored Zone Memory Allocations (helps a bit with large maps)
- Many many more crash fixes and other bugfixes to the basegame (too many too list all of them here; check the changelogs for more information)
- Crash Backtraces have been replaced by libbacktrace (except for 32bit Windows builds)
Crashlogs now contain alot more informations. and even more if your build has debug symbols
Also allows 64bit Windows builds to produce Crashlogs!
## MISC
- Bird's Camara Tilting feature is no longer turned on by default
- Bird's warning on the title screen has been removed
## Bugs
- On maps which change the song multiple times on map start (exp: Wandering Falls) may show multiple music credits appearing
- A2C antialiasing makes transparent surfaces even more transparent
- You tell us! c:
## Note
Check the LUASTUFF file for more information on all the lua things Saturn has.
## Dependencies
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
- libopenmpt (Linux/OS X only)
- libbacktrace (Linux/OS X only, optional, disable support with NOLIBBACKTRACE)
- libupnp (Linux/OS X only, optional, enable support with HAVE_MINIUPNPC)
- libbacktrace (Linux/OS X only)
## Compiling
See [SRB2 Wiki/Source code compiling](http://wiki.srb2.org/wiki/Source_code_compiling). The compiling process for SRB2Kart is largely identical to SRB2.
For Windows only the Makefile build system with GCC or Clang compiler is supported.
Visual C++ (MSVC) is unsupported.
64-bit Windows builds are supported and recommended over 32-bit builds, they will build automatically when using the MSYS2 MinGW 64-bit executable (requires the mingw-w64-x86_64-gcc package), no extra flags needed!
The specific DLLs can be found under /libs/dll-binaries/(i686 for 32bit/x86_64 for 64-bit)/ or in the Release packages
MacOS and Linux can be build with CMake, but it is recommended to use the Makefile for Linux over CMake
Alternatively the [srb2bld](https://github.com/Bijman/srb2bld) script by Bijman can be used aswell!
## Disclaimer
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.
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@@ -0,0 +1,133 @@
version: 1.3.{branch}-{build}
os: MinGW
environment:
CC: ccache
CCACHE_CC: i686-w64-mingw32-gcc
CCACHE_CC_64: x86_64-w64-mingw32-gcc
WINDRES: windres
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
MINGW_SDK: c:\msys64\mingw32
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
MINGW_SDK_64: C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
UPX_ZIP: upx391w
UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
CCACHE_EXE: ccache.exe
CCACHE_URL: http://alam.srb2.org/ccache.exe
CCACHE_COMPRESS: true
CCACHE_DIR: C:\Users\appveyor\.ccache
# Disable UPX by default. The user can override this in their Appveyor project settings
NOUPX: 1
##############################
# DEPLOYER VARIABLES
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
# Set these in the Appveyor project settings
##############################
DPL_ENABLED: 0
DPL_TAG_ENABLED: 0
DPL_INSTALLER_NAME: srb2kart-v13
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
# Include the README files and the OpenGL batch in the main and patch archives.
# The x86/x64 archives contain the DLL binaries.
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-assets.7z
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-patch-assets.7z
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-x86-assets.7z
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-x64-assets.7z
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-optional-assets.7z
# This is overridden to 1 for release tag builds
ASSET_FILES_OPTIONAL_GET: 0
# For patches, also include the X86/X64 DLLs.
PACKAGE_PATCH_DLL_GET: 0
# Delete all asset downloads so they can be redownloaded
ASSET_CLEAN: 0
cache:
- upx391w.zip
- ccache.exe
- C:\Users\appveyor\.ccache
- C:\Users\appveyor\srb2_cache
install:
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
- ccache -M 99M
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
configuration:
- SDL
#- SDL64
before_build:
- set "Path=%MINGW_SDK%\bin;%Path%"
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
- mingw32-make --version
- if not [%NOUPX%] == [1] ( upx -V )
- ccache -V
- ccache -s
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
- if defined [%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%] ( set "COMMIT=%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%" ) else ( set "COMMIT=%APPVEYOR_REPO_COMMIT%" )
- cmd: git rev-parse --short %COMMIT%>%TMP%/gitshort.txt
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
# for pull requests, take the owner's name only, if this isn't the same repo of course
- set "REPO=%APPVEYOR_REPO_BRANCH%"
- if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [] ( if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [%APPVEYOR_REPO_NAME%] ( for /f "delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set "REPO=%%a-%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%" ) )
- set "EXENAME=EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 NOOBJDUMP=1 %NOUPX% %EXENAME%"
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1 GCC81=1" ) else ( set "MINGW_FLAGS=MINGW=1 GCC91=1" )
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
build_script:
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
after_build:
- if [%X86_64%] == [1] (
set "BUILD_PATH=bin\Mingw64\Release"
) else (
set "BUILD_PATH=bin\Mingw\Release"
)
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
- ccache -s
- set BUILD_ARCHIVE=%REPO%-%GITSHORT%-%CONFIGURATION%.7z
- set BUILDSARCHIVE=%REPO%-%CONFIGURATION%.7z
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
- appveyor PushArtifact %BUILD_ARCHIVE%
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
- appveyor PushArtifact %BUILDSARCHIVE%
##############################
# DEPLOYER SCRIPT
##############################
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
test: off
#deploy:
# - provider: FTP
# protocol: ftps
# host:
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
# username:
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
# password:
# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
# folder: appveyor
# application:
# active_mode: false
# on:
# branch: master
# appveyor_repo_tag: true
on_finish:
#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
-5
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@@ -1,10 +1,5 @@
## Assets Target Configuration ##
if(${CMAKE_SYSTEM} MATCHES Linux)
# Asset installation isn't part of the Linux target
return()
endif()
# For prepending the current source path, later
FUNCTION(PREPEND var prefix)
SET(listVar "")
-18
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@@ -30,24 +30,6 @@ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------------
0-Clause BSD License
applies to:
- qs22k
Copyright (c) 2022, Raymond Gardner
--------------------------------------------------------------------------------
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
--------------------------------------------------------------------------------
curl License
applies to:
+2
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@@ -0,0 +1,2 @@
# DON'T REMOVE
# This keeps the folder from disappearing
+2
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@@ -0,0 +1,2 @@
# DON'T REMOVE
# This keeps the folder from disappearing
+1
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@@ -0,0 +1 @@
/lsdlsrb2
+3
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@@ -0,0 +1,3 @@
/lsdlsrb2
/pnd
/*.mo
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@@ -0,0 +1 @@
/lsdlsrb2
+1
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@@ -0,0 +1 @@
/lsdlsrb2
+4
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@@ -0,0 +1,4 @@
*.exe
*.mo
r_opengl.dll
*.bat
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@@ -0,0 +1,4 @@
*.exe
*.mo
r_opengl.dll
*.bat
+3
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@@ -0,0 +1,3 @@
/srb2sdl.exe
/srb2win.exe
/r_opengl.dll
+4
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@@ -0,0 +1,4 @@
*.exe
*.mo
r_opengl.dll
*.bat
+2
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@@ -0,0 +1,2 @@
# DON'T REMOVE
# This keeps the folder from disappearing
+2
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@@ -0,0 +1,2 @@
# DON'T REMOVE
# This keeps the folder from disappearing
+2
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@@ -0,0 +1,2 @@
# DON'T REMOVE
# This keeps the folder from disappearing
+2 -3
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@@ -1,6 +1,6 @@
include(LibFindMacros)
libfind_pkg_check_modules(GME_PKGCONF LIBGME)
libfind_pkg_check_modules(GME_PKGCONF GME)
find_path(GME_INCLUDE_DIR
NAMES gme.h
@@ -8,7 +8,6 @@ find_path(GME_INCLUDE_DIR
${GME_PKGCONF_INCLUDE_DIRS}
"/usr/include/gme"
"/usr/local/include/gme"
PATH_SUFFIXES gme
)
find_library(GME_LIBRARY
@@ -21,4 +20,4 @@ find_library(GME_LIBRARY
set(GME_PROCESS_INCLUDES GME_INCLUDE_DIR)
set(GME_PROCESS_LIBS GME_LIBRARY)
libfind_process(GME)
libfind_process(GME)
+2 -3
View File
@@ -1,6 +1,6 @@
include(LibFindMacros)
libfind_pkg_check_modules(OPENMPT_PKGCONF LIBOPENMPT)
libfind_pkg_check_modules(OPENMPT_PKGCONF OPENMPT)
find_path(OPENMPT_INCLUDE_DIR
NAMES libopenmpt.h
@@ -8,7 +8,6 @@ find_path(OPENMPT_INCLUDE_DIR
${OPENMPT_PKGCONF_INCLUDE_DIRS}
"/usr/include/libopenmpt"
"/usr/local/include/libopenmpt"
PATH_SUFFIXES libopenmpt
)
find_library(OPENMPT_LIBRARY
@@ -21,4 +20,4 @@ find_library(OPENMPT_LIBRARY
set(OPENMPT_PROCESS_INCLUDES OPENMPT_INCLUDE_DIR)
set(OPENMPT_PROCESS_LIBS OPENMPT_LIBRARY)
libfind_process(OPENMPT)
libfind_process(OPENMPT)
-33
View File
@@ -1,33 +0,0 @@
include(LibFindMacros)
libfind_pkg_check_modules(LIBBACKTRACE_PKGCONF LIBBACKTRACE)
find_path(LIBBACKTRACE_INCLUDE_DIR
NAMES backtrace.h
PATHS
${LIBBACKTRACE_PKGCONF_INCLUDE_DIRS}
"/usr/include"
"/usr/local/include"
)
find_library(LIBBACKTRACE_LIBRARY
NAMES backtrace
PATHS
${LIBBACKTRACE_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
set(LIBBACKTRACE_PROCESS_INCLUDES LIBBACKTRACE_INCLUDE_DIR)
set(LIBBACKTRACE_PROCESS_LIBS LIBBACKTRACE_LIBRARY)
libfind_process(LIBBACKTRACE)
if(LIBBACKTRACE_FOUND AND NOT TARGET libbacktrace)
add_library(libbacktrace UNKNOWN IMPORTED)
set_target_properties(
libbacktrace
PROPERTIES
IMPORTED_LOCATION "${LIBBACKTRACE_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${LIBBACKTRACE_INCLUDE_DIR}"
)
endif()
+18 -37
View File
@@ -1,4 +1,4 @@
# Version 2.4
# Version 2.2
# Public Domain, originally written by Lasse Kärkkäinen <tronic>
# Maintained at https://github.com/Tronic/cmake-modules
# Please send your improvements as pull requests on Github.
@@ -52,10 +52,6 @@ function (libfind_pkg_detect PREFIX)
if (libraryargs)
find_library(${PREFIX}_LIBRARY NAMES ${libraryargs} HINTS ${${PREFIX}_PKGCONF_LIBRARY_DIRS})
endif()
# Read pkg-config version
if (${PREFIX}_PKGCONF_VERSION)
set(${PREFIX}_VERSION ${${PREFIX}_PKGCONF_VERSION} PARENT_SCOPE)
endif()
endfunction()
# Extracts a version #define from a version.h file, output stored to <PREFIX>_VERSION.
@@ -129,39 +125,24 @@ function (libfind_process PREFIX)
# Process deps to add to
foreach (i ${PREFIX} ${${PREFIX}_DEPENDENCIES})
if (DEFINED ${i}_INCLUDE_OPTS)
if (DEFINED ${i}_INCLUDE_OPTS OR DEFINED ${i}_LIBRARY_OPTS)
# The package seems to export option lists that we can use, woohoo!
list(APPEND includeopts ${${i}_INCLUDE_OPTS})
else()
if (DEFINED ${i}_INCLUDE_DIR)
# Singular forms can be used
list(APPEND includeopts ${i}_INCLUDE_DIR)
else()
if (DEFINED ${i}_INCLUDE_DIRS)
# Plural forms can be used
list(APPEND includeopts ${i}_INCLUDE_DIRS)
else()
# Oh no, we don't know the option names
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes. Aieeh!")
endif()
endif()
endif()
if (DEFINED ${i}_LIBRARY_OPTS)
# The package seems to export option lists that we can use, woohoo!
list(APPEND libraryopts ${${i}_LIBRARY_OPTS})
else()
if (DEFINED ${i}_LIBRARY)
# If plural forms don't exist or they equal singular forms
if ((NOT DEFINED ${i}_INCLUDE_DIRS AND NOT DEFINED ${i}_LIBRARIES) OR
({i}_INCLUDE_DIR STREQUAL ${i}_INCLUDE_DIRS AND ${i}_LIBRARY STREQUAL ${i}_LIBRARIES))
# Singular forms can be used
list(APPEND libraryopts ${i}_LIBRARY)
else()
if (DEFINED ${i}_LIBRARIES)
# Plural forms can be used
list(APPEND libraryopts ${i}_LIBRARIES)
else()
# Oh no, we don't know the option names
message(FATAL_ERROR "We couldn't determine config variable names for ${i} libraries. Aieeh!")
if (DEFINED ${i}_INCLUDE_DIR)
list(APPEND includeopts ${i}_INCLUDE_DIR)
endif()
if (DEFINED ${i}_LIBRARY)
list(APPEND libraryopts ${i}_LIBRARY)
endif()
else()
# Oh no, we don't know the option names
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes and libs. Aieeh!")
endif()
endif()
endforeach()
@@ -228,12 +209,12 @@ function (libfind_process PREFIX)
message(STATUS " ${PREFIX}_LIBRARY_OPTS=${libraryopts}")
message(STATUS " ${PREFIX}_LIBRARIES=${libs}")
endif()
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
endif()
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
return()
endif()
+32 -32
View File
@@ -1,32 +1,32 @@
@echo off
set BRA=Unknown
set REV=illegal
copy nul: /b +%1\comptime.c tmp.$$$ > nul
move tmp.$$$ %1\comptime.c > nul
if exist .git goto gitrev
if exist ..\.git goto gitrev
if exist .svn goto svnrev
goto filwri
:gitrev
set GIT=%2
if "%GIT%"=="" set GIT=git
for /f "usebackq" %%s in (`%GIT% rev-parse --abbrev-ref HEAD`) do @set BRA=%%s
for /f "usebackq" %%s in (`%GIT% rev-parse HEAD`) do @set REV=%%s
set REV=%REV:~0,8%
goto filwri
:svnrev
set BRA=Subversion
for /f "usebackq" %%s in (`svnversion .`) do @set REV=%%s
set REV=r%REV%
goto filwri
:filwri
echo // Do not edit! This file was autogenerated > %1\comptime.h
echo // by the %0 batch file >> %1\comptime.h
echo // >> %1\comptime.h
echo const char* compbranch = "%BRA%"; >> %1\comptime.h
echo const char* comprevision = "%REV%"; >> %1\comptime.h
@echo off
set BRA=Unknown
set REV=illegal
copy nul: /b +%1\comptime.c tmp.$$$ > nul
move tmp.$$$ %1\comptime.c > nul
if exist .git goto gitrev
if exist ..\.git goto gitrev
if exist .svn goto svnrev
goto filwri
:gitrev
set GIT=%2
if "%GIT%"=="" set GIT=git
for /f "usebackq" %%s in (`%GIT% rev-parse --abbrev-ref HEAD`) do @set BRA=%%s
for /f "usebackq" %%s in (`%GIT% rev-parse HEAD`) do @set REV=%%s
set REV=%REV:~0,8%
goto filwri
:svnrev
set BRA=Subversion
for /f "usebackq" %%s in (`svnversion .`) do @set REV=%%s
set REV=r%REV%
goto filwri
:filwri
echo // Do not edit! This file was autogenerated > %1\comptime.h
echo // by the %0 batch file >> %1\comptime.h
echo // >> %1\comptime.h
echo const char* compbranch = "%BRA%"; >> %1\comptime.h
echo const char* comprevision = "%REV%"; >> %1\comptime.h
+1 -1
View File
@@ -17,7 +17,7 @@ EOF
versiongit() {
gitbranch="$(git rev-parse --abbrev-ref HEAD)"
gitversion="$(git show --pretty=format:'%h %s' -s HEAD | sed 's/"/\\"/g')"
gitversion="$(git rev-parse HEAD | cut -c -8)"
version "$gitbranch" "$gitversion";
exit 0
}
+70
View File
@@ -0,0 +1,70 @@
srb2 for Debian
---------------
SRB2 Debian package!
Hi there, to rebuild these packages just use debuild in the root source directory (not /src!).
You can build these with or without a key if you want, but if you want to put these on a repo,
generate your own GnuPG key as per the https://help.ubuntu.com/community/GnuPrivacyGuardHowto
instructions and pass the -k<keyid> command to debuild. Make sure you export the key footprint
and give them to your users to install with apt-key add. Thanks!
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
---------------
Templating
Note that you MUST run [repo-root]/debian_template.sh before running debuild
on these scripts! debian_template.sh fills these template files with working values.
You should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
the identity of the key you will use to sign the package.
Building for Launchpad PPA
Use these steps to prepare building a source package for Launchpad:
1. cd [repo-root]
2. git reset --hard; git clean -fd; git clean -fx;
* Resets your repo folder to a committed state and removes untracked files
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
Build the source package:
1. source [repo-root]/debian_template.sh
* Initializes defaults for the package variables and fills in templates.
2. debuild -S (builds the source package for Launchpad)
Signing for Launchpad PPA
First, follow Callum's instructions to generate a GnuPG key with your identity. You will need
to publish the fingerprint of that key to Ubuntu's key server.
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
upload signed source packages and publish them onto your PPA.
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
means your key is not set up correctly with your Launchpad account.
Finally, if your packages have not already been signed, follow these steps:
1. cd ..
* Packages are located in the parent folder of where debuild was called
2. debsign "srb2_[version]_source.changes"
* You may need to specify -k [key-fingerprint]
Uploading for Launchpad PPA
Follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
to your PPA and have Launchpad build your binary deb packages.
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
+46
View File
@@ -0,0 +1,46 @@
srb2 for Debian
---------------
Here it is! SRB2 v2.1.2 source code!
GNU/Linux
~~~
Dependencies:
SDL 1.2.7 or better (from libsdl.org)
SDL_Mixer 1.2.2(.7 for file-less music playback) (from libsdl.org)
Nasm (use NOASM=1 if you don't have it or have an non-i386 system, I think)
libPNG 1.2.7
Zlib 1.2.3
The Xiph.org libogg and libvorbis libraries
The OpenGL headers (from Mesa, usually shipped with your X.org or XFree
installation, so you needn't worry, most likely)
GCC 3.x toolchain and binutils
GNU Make
Build instructions:
make -C src LINUX=1
Build instructions for non-X86 devices (such as X64):
make -C src LINUX=1 NONX86=1
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
follow cross-compiling instructions for cross-compiling on a x86 system:
make -C src LINUX=1 WIILINUX=1
Build instructions to build for Pandora (Linux) on a ARM system,
follow cross-compiling instructions for cross-compiling on a x86 system:
make -C src PANDORA=1
-------------------------------------------------------------------------------
binaries will turn in up in bin/
note: read the src/makefile for more options
- Sonic Team Junior
http://www.srb2.org
+5
View File
@@ -0,0 +1,5 @@
${PACKAGE_NAME} (${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION}) ${PACKAGE_DISTRO}; urgency=${PACKAGE_URGENCY}
* ${PROGRAM_NAME} v${PROGRAM_VERSION} program build
-- ${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
+1
View File
@@ -0,0 +1 @@
7
+51
View File
@@ -0,0 +1,51 @@
# SRB2 Debian package control file.
Source: ${PACKAGE_NAME}
Section: games
Priority: extra
Maintainer: ${PACKAGE_GROUP_NAME_EMAIL}
Build-Depends: debhelper (>= 7.0.50~),
libsdl2-dev,
libsdl2-mixer-dev,
libpng-dev | libpng16-dev | libpng12-dev (>= 1.2.7),
zlib1g-dev,
libgme-dev,
libcurl4-openssl-dev,
libglu1-dev | libglu-dev,
libosmesa6-dev | libgl-dev,
nasm [i386]
Standards-Version: 3.8.4
Homepage: ${PACKAGE_WEBSITE}
Package: ${PACKAGE_NAME}
Architecture: any
Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS},
${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}),
libsdl2-2.0-0,
libsdl2-mixer-2.0-0,
zlib1g,
libgme0,
libcurl4,
libpng | libpng16-16 | libpng12-0
Description: A cross-platform 3D Sonic fangame
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
fangame built using a modified version of the Doom Legacy
port of Doom. SRB2 is closely inspired by the original
Sonic games from the Sega Genesis, and attempts to recreate
the design in 3D. It features tons of levels, enemies, speed,
and quite a lot of the fun that the original Sonic games provided.
Package: ${PACKAGE_NAME}-dbg
Architecture: any
# FIXME: should be Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
Depends: libc6, ${MISC_DEPENDS}, ${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}), ${PACKAGE_NAME}
Description: A cross-platform 3D Sonic fangame
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
fangame built using a modified version of the Doom Legacy
port of Doom. SRB2 is closely inspired by the original
Sonic games from the Sega Genesis, and attempts to recreate
the design in 3D. It features tons of levels, enemies, speed,
and quite a lot of the fun that the original Sonic games provided.
This is a debug binary; its symbols will be loaded by gdb
when the user starts the game with gdb for debugging.
+27
View File
@@ -0,0 +1,27 @@
This work was packaged for Debian by:
${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
It was downloaded from:
${PACKAGE_WEBSITE}
Upstream Author(s):
${PACKAGE_GROUP_NAME_EMAIL}
Copyright:
Copyright (C) 1998-2018 by Sonic Team Junior
License:
GNU General Public License, version 2
The Debian packaging is:
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
Copyright (C) 2010-2018 by Sonic Team Junior <stjr@srb2.org>
and is licensed under the GPL version 2,
see "/usr/share/common-licenses/GPL-2".
+4
View File
@@ -0,0 +1,4 @@
README.md
assets/README.txt
assets/LICENSE.txt
assets/LICENSE-3RD-PARTY.txt
+172
View File
@@ -0,0 +1,172 @@
#!/usr/bin/make -f
# -*- makefile -*-
#############################################################################
#
# GNU Make Debian package makefile for SRB2
#
# Copyright (C) 1998-2010 by Callum Dickinson
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# This file most likely will not need to be modified to make
# branches of SRB2 capable of making their own Debian packages,
# instead look at the /debian/control file for configuration.
#
#############################################################################
#############################################################################
#
# !!!!!!!!!! DEPLOYER NOTE !!!!!!!!!!
#
# Variables to be templated are curly-braced ${PACKAGE_INSTALL_PATH}
# Variables used by the rules script are parenthese'd $(PKGDIR)
# See [repo-root]/debian_template.sh
#
#############################################################################
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
# user/group of to-be-installed files
ROOT_USER := 0
ROOT_GROUP := 0
# determine cross-compile (may need some work)
CROSS_COMPILE_BUILD := $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
CROSS_COMPILE_HOST := $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
CROSS_COMPILE := $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "$(CROSS_COMPILE_HOST)")
MKDIR = mkdir -p
MAKE = make
INSTALL = install -o $(ROOT_USER) -g $(ROOT_GROUP) -m 644
MV = mv
RM = rm -rf
STRIPARGS = --strip-unneeded
ifdef CROSS_COMPILE
STRIP = $(CROSS_COMPILE_HOST)-strip $(STRIPARGS)
else
STRIP = strip $(STRIPARGS)
endif
DIR := $(shell pwd)
# FIXME: hate hate hate head/tail hack :(
CONTROLF = $(DIR)/debian/control
PACKAGE = ${PACKAGE_NAME}
DBGPKG = ${PACKAGE}-dbg
TITLE = ${PROGRAM_NAME}
SECTION = Games/Action
EXENAME = ${PROGRAM_FILENAME}
DBGNAME = debug/$(EXENAME)
PKGDIR = $(shell echo "${PACKAGE_INSTALL_PATH}" | sed -e 's/^\///')
DBGDIR = usr/lib/debug/$(PKGDIR)
LINKDIR = $(shell echo "${PACKAGE_LINK_PATH}" | sed -e 's/^\///')
PIXMAPS_DIR = usr/share/pixmaps
DESKTOP_DIR = usr/share/applications
PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)")
OS = LINUX=1
NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "NONX86=1")
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) NOOBJDUMP=1 # SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng
MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)"
MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
BINDIR := $(DIR)/bin/Linux/Release
# FIXME pkg-config dir hacks
# Launchpad doesn't need this; it actually makes i386 builds fail due to cross-compile
# export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
# Some libgme-dev packages don't use pkg-config yet, so include the linker flag ourselves
PKG_CONFIG?=pkg-config
LIBGME_PKGCONFIG?=libgme
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
ifeq ($(LIBGME_LDFLAGS),)
MAKEARGS += LIBGME_LDFLAGS=-lgme
endif
build:
$(MKDIR) $(BINDIR)/debug
$(MAKE) -C $(DIR)/src $(MAKEARGS)
$(STRIP) $(BINDIR)/$(EXENAME)
binary-indep:
# only here to kill Lintian warning
echo "no need to do any arch-independent stuff"
binary-arch:
# create ddirs
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DBGDIR)
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DESKTOP_DIR)
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(PIXMAPS_DIR)
# install main binaries
$(INSTALL) $(BINDIR)/$(EXENAME) $(DIR)/debian/tmp/$(PKGDIR)/$(PACKAGE)
$(INSTALL) $(BINDIR)/$(DBGNAME) $(DIR)/debian/tmp/$(DBGDIR)/$(PACKAGE)
# Install desktop file and banner image
$(INSTALL) $(DIR)/srb2.png $(DIR)/debian/tmp/usr/share/pixmaps/${PROGRAM_FILENAME}.png
$(INSTALL) $(DIR)/debian/srb2.desktop $(DIR)/debian/tmp/usr/share/applications/${PROGRAM_FILENAME}.desktop
# add compiled binaries to include-binaries
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
# Generate install folder files
echo $(PKGDIR) > $(DIR)/debian/$(PACKAGE).install
echo $(DESKTOP_DIR) >> $(DIR)/debian/$(PACKAGE).install
echo $(PIXMAPS_DIR) >> $(DIR)/debian/$(PACKAGE).install
echo $(DBGDIR) > $(DIR)/debian/$(DBGPKG).install
# Launchpad only calls binary-arch, so just move everything up
#binary: binary-arch
# Generate .desktop specifications
echo "`echo '$(MENUFILE1)\\'`" > $(DIR)/debian/menu
echo " `echo '$(MENUFILE2)'`" >> $(DIR)/debian/menu
dh_testdir
dh_testroot
dh_installchangelogs
dh_installdocs
# dh_installexamples
dh_install --sourcedir=$(DIR)/debian/tmp
dh_installmenu
# dh_installdebconf
# dh_installlogrotate
# dh_installemacsen
# dh_installpam
# dh_installmime
# dh_python
# dh_installinit
# dh_installcron
# dh_installinfo
# dh_installman
dh_link $(PKGDIR)/$(EXENAME) $(LINKDIR)/$(EXENAME)
dh_compress
dh_fixperms
# dh_perl
# dh_makeshlibs
dh_installdeb
-dh_shlibdeps
dh_gencontrol
dh_md5sums
dh_builddeb
binary: binary-arch
clean:
$(MAKE) -C $(DIR)/src $(MAKEARGS) clean cleandep
$(RM) $(BINDIR)/*
$(RM) $(DIR)/debian/$(PACKAGE)/*
$(RM) $(DIR)/debian/$(DBGPKG)/*
$(RM) $(DIR)/debian/tmp/*
$(RM) $(DIR)/debian/$(PACKAGE).install
$(RM) $(DIR)/debian/$(DBGPKG).install
$(RM) $(DIR)/debian/menu
$(RM) $(DIR)/debian/files
$(RM) $(DIR)/debian/source/include-binaries
.PHONY: all clean binary binary-indep build
+1
View File
@@ -0,0 +1 @@
3.0 (native)
+11
View File
@@ -0,0 +1,11 @@
tar-ignore = "assets/*.srb"
tar-ignore = "assets/*.pk3"
tar-ignore = "assets/*.dta"
tar-ignore = "assets/*.wad"
tar-ignore = "assets/*.kart"
tar-ignore = "assets/debian/${PACKAGE_NAME}-data/*"
tar-ignore = "assets/debian/tmp/*"
tar-ignore = "*.obj"
tar-ignore = "*.dep"
tar-ignore = ".git/*"
tar-ignore = ".git*"
+10
View File
@@ -0,0 +1,10 @@
[Desktop Entry]
Name=${PROGRAM_NAME}
Comment=${PROGRAM_DESCRIPTION}
Encoding=UTF-8
Exec=${PACKAGE_INSTALL_PATH}/${PROGRAM_FILENAME}
Icon=/usr/share/pixmaps/${PROGRAM_FILENAME}.png
Terminal=false
Type=Application
StartupNotify=false
Categories=Application;Game;
+166
View File
@@ -0,0 +1,166 @@
#!/bin/bash
# Deployer for Travis-CI
# Debian package templating
#
# Call this script BEFORE running debuild!
# source ./debian_template.sh [clean] [main/asset]
#
# Before running this script,
# you should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
# the identity of the key you will use to sign the package.
#
# Get script's actual path
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
# Recursive function for directory crawling
# $1 = Directory root to crawl
# $2 = Code to eval on file
# $3 = Code to eval on directory
# Exposes $dirtails, $dirlevel, and $dirtailname
dirlevel=0 # initialize
dirtails=()
# Utility function to make dira/dirb/dirc string
makedirtailname () {
dirtailname=""
for tail in $dirtails; do
if [[ "$dirtailname" == "" ]]; then
dirtailname="/$tail";
else
dirtailname="$dirtailname/$tail";
fi;
done;
}
evaldirectory () {
if [ -d "$1" ]; then
# Set contextual variables
# dirtails is an array of directory basenames after the crawl root
if (( $dirlevel > 0 )); then
dirtails+=( "$(basename $1)" );
else
dirtails=();
fi;
dirlevel=$((dirlevel+1));
# Generate directory path after the crawl root
makedirtailname;
# Eval our directory with the latest contextual info
# Don't eval on root
if (( $dirlevel > 1 )) && [[ "$3" != "" ]]; then
eval "$3";
fi;
# Iterate entries
for name in $1/*; do
if [ -d "$name" ]; then
# Name is a directory, but don't eval yet
# Recurse so our vars are updated
evaldirectory "$name" "$2" "$3";
# Decrement our directory level and remove a dirtail
unset 'dirtails[ ${#dirtails[@]}-1 ]';
dirlevel=$((dirlevel-1));
makedirtailname;
else
# Name is a file
if [ -f "$name" ] && [[ "$2" != "" ]]; then
eval "$2";
fi;
fi;
done;
# Reset our variables; we're done iterating
if (( $dirlevel == 1 )); then
dirlevel=0;
fi;
fi;
}
#
# Initialize package parameter defaults
#
if [[ "$__DEBIAN_PARAMETERS_INITIALIZED" != "1" ]]; then
. ${DIR}/deployer/travis/deployer_defaults.sh;
fi;
# Clean up after ourselves; we only expect to run this script once
# during buildboting
__DEBIAN_PARAMETERS_INITIALIZED=0
# for envsubst
export __PACKAGE_DATETIME="$(date '+%a, %d %b %Y %H:%M:%S %z')"
export __PACKAGE_DATETIME_DIGIT="$(date -u '+%Y%m%d%H%M%S')"
if [[ "$PACKAGE_REVISION" == "" ]]; then
PACKAGE_REVISION="-$__PACKAGE_DATETIME_DIGIT";
__PACKAGE_REVISION_BY_DATE=1;
export PACKAGE_REVISION=${PACKAGE_REVISION}; # for envsubst
fi;
#
# Clean the old debian/ directories
#
if [[ "$1" == "clean" ]]; then
toclean=$2;
else
toclean=$1;
fi;
if [[ "$toclean" == "" ]] || [[ "$toclean" == "main" ]]; then
echo "Cleaning main package scripts";
if [[ ! -f ${DIR}/debian ]]; then
rm -rf ${DIR}/debian;
fi;
fi;
if [[ "$toclean" == "" ]] || [[ "$toclean" == "asset" ]]; then
echo "Cleaning asset package scripts";
if [[ ! -f ${DIR}/assets/debian ]]; then
rm -rf ${DIR}/assets/debian;
fi;
fi;
#
# Make new templates
#
if [[ "$1" != "clean" ]]; then
totemplate=$1;
# HACK: ${shlibs:Depends} in the templates make the templating fail
# So just define replacemment variables
export SHLIBS_DEPENDS=${SHLIBS_DEPENDS};
export MISC_DEPENDS=${MISC_DEPENDS};
export DEBFILEVAR='$$file'; # used in assets/debian/rules
# Package parameters are exported for envsubst in deployer_defaults.sh
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "main" ]]; then
echo "Generating main package scripts";
fromroot=${DIR}/debian-template;
toroot=${DIR}/debian;
mkdir ${toroot};
evaldirectory ${fromroot} \
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
"mkdir \"${toroot}\${dirtailname}\"";
fi;
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "asset" ]]; then
echo "Generating asset package scripts";
fromroot=${DIR}/assets/debian-template;
toroot=${DIR}/assets/debian;
mkdir ${toroot};
# Root dir to crawl; file eval; directory eval
evaldirectory ${fromroot} \
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
"mkdir \"${toroot}\${dirtailname}\"";
fi;
fi;
if [[ "$__DPL_ACTIVE" != "1" ]] && [[ "$__PACKAGE_REVISION_BY_DATE" == "1" ]]; then
unset PACKAGE_REVISION; # so we can reset the date on subsequent runs
fi;
+195
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@@ -0,0 +1,195 @@
@setlocal enableextensions enabledelayedexpansion
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
: Appveyor Deployer
: See appveyor.yml for default variables
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
: Evaluate whether we should be deploying
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
if not [%DPL_ENABLED%] == [1] (
echo Deployer is not enabled...
exit /b
)
: Don't do DD installs because fmodex DLL handling is not implemented.
if [%CONFIGURATION%] == [DD] (
echo Deployer does not support DD builds...
exit /b
)
if [%CONFIGURATION%] == [DD64] (
echo Deployer does not support DD builds...
exit /b
)
: Substring match from https://stackoverflow.com/questions/7005951/batch-file-find-if-substring-is-in-string-not-in-a-file
: The below line says "if deployer is NOT in string"
: Note that APPVEYOR_REPO_BRANCH for pull request builds is the BASE branch that PR is merging INTO
if x%APPVEYOR_REPO_BRANCH:deployer=%==x%APPVEYOR_REPO_BRANCH% (
if not [%APPVEYOR_REPO_TAG%] == [true] (
echo Deployer is enabled but we are not in a release tag or a 'deployer' branch...
exit /b
) else (
if not [%DPL_TAG_ENABLED%] == [1] (
echo Deployer is not enabled for release tags...
exit /b
)
)
)
: Release tags always get optional assets (music.dta)
if [%APPVEYOR_REPO_TAG%] == [true] (
set "ASSET_FILES_OPTIONAL_GET=1"
)
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
: Get asset archives
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
if exist "C:\Users\appveyor\srb2_cache\archives\" (
if [%ASSET_CLEAN%] == [1] (
echo Cleaning asset archives...
rmdir /s /q "C:\Users\appveyor\srb2_cache\archives"
)
)
if not exist "C:\Users\appveyor\srb2_cache\archives\" mkdir "C:\Users\appveyor\srb2_cache\archives"
goto EXTRACT_ARCHIVES
::::::::::::::::::::::::::::::::
: ARCHIVE_NAME_PARTS
: Call this like a function. %archivepath% is the path to extract parts from.
::::::::::::::::::::::::::::::::
for %%a in (%archivepath%) do (
set "file=%%~fa"
set "filepath=%%~dpa"
set "filename=%%~nxa"
)
set "localarchivepath=C:\Users\appveyor\srb2_cache\archives\%filename%"
goto EOF
::::::::::::::::::::::::::::::::
: EXTRACT_ARCHIVES
::::::::::::::::::::::::::::::::
set "archivepath=%ASSET_ARCHIVE_PATH%"
call :ARCHIVE_NAME_PARTS
set "ASSET_ARCHIVE_PATH_LOCAL=%localarchivepath%"
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATH%" -FileName "%localarchivepath%"
set "archivepath=%ASSET_ARCHIVE_PATCH_PATH%"
call :ARCHIVE_NAME_PARTS
set "ASSET_ARCHIVE_PATCH_PATH_LOCAL=%localarchivepath%"
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATCH_PATH%" -FileName "%localarchivepath%"
if not [%X86_64%] == [1] (
set "archivepath=%ASSET_ARCHIVE_X86_PATH%"
call :ARCHIVE_NAME_PARTS
set "ASSET_ARCHIVE_X86_PATH_LOCAL=!localarchivepath!"
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X86_PATH%" -FileName "!localarchivepath!"
)
if [%X86_64%] == [1] (
set "archivepath=%ASSET_ARCHIVE_X64_PATH%"
call :ARCHIVE_NAME_PARTS
set "ASSET_ARCHIVE_X64_PATH_LOCAL=!localarchivepath!"
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X64_PATH%" -FileName "!localarchivepath!"
)
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
set "archivepath=%ASSET_ARCHIVE_OPTIONAL_PATH%"
call :ARCHIVE_NAME_PARTS
set "ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL=!localarchivepath!"
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_OPTIONAL_PATH%" -FileName "!localarchivepath!"
)
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
: Build the installers
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
mkdir "assets\installer"
mkdir "assets\patch"
7z x -y "%ASSET_ARCHIVE_PATH_LOCAL%" -o"assets\installer" >null
7z x -y "%ASSET_ARCHIVE_PATCH_PATH_LOCAL%" -o"assets\patch" >null
: Copy optional files to full installer (music.dta)
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
7z x -y "%ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL%" -o"assets\installer" >null
)
: Copy EXE -- BUILD_PATH is from appveyor.yml
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\installer" /XF "*.debug" ".gitignore"
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\patch" /XF "*.debug" ".gitignore"
: Are we building DD? (we were supposed to exit earlier!)
if [%CONFIGURATION%] == [DD] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
if [%CONFIGURATION%] == [DD64] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
: If we are not a release tag, suffix the filename
if not [%APPVEYOR_REPO_TAG%] == [true] (
set "INSTALLER_SUFFIX=-%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%"
) else (
set "INSTALLER_SUFFIX="
)
if not [%X86_64%] == [1] ( goto X86_INSTALL )
::::::::::::::::::::::::::::::::
: X64_INSTALL
::::::::::::::::::::::::::::::::
: Extract DLL binaries
7z x -y "%ASSET_ARCHIVE_X64_PATH_LOCAL%" -o"assets\installer" >null
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
7z x -y "!ASSET_ARCHIVE_X64_PATH_LOCAL!" -o"assets\patch" >null
)
: Build the installer
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
: Build the patch
7z a "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
: Upload artifacts
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe"
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip"
: We only do x86 OR x64, one at a time, so exit now.
goto EOF
::::::::::::::::::::::::::::::::
: X86_INSTALL
::::::::::::::::::::::::::::::::
: Extract DLL binaries
7z x -y "%ASSET_ARCHIVE_X86_PATH_LOCAL%" -o"assets\installer" >null
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
7z x -y "!ASSET_ARCHIVE_X86_PATH_LOCAL!" -o"assets\patch" >null
)
: Build the installer
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
: Build the patch
7z a "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
: Upload artifacts
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe"
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip"
: We only do x86 OR x64, one at a time, so exit now
goto EOF
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
: EOF
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
endlocal
+157
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@@ -0,0 +1,157 @@
#!/bin/bash
# Deployer for Travis-CI
# Initialization
#
# Performs validity checks to ensure that Deployer is allowed to run
# e.g., is an FTP hostname specified? Are we whitelisted by OSNAMES and BRANCHES?
#
# Set these environment variables in your Travis-CI settings, where they are stored securely.
# See other shell scripts for more options.
#
# DPL_ENABLED = 1 (leave blank to disable)
# DPL_TAG_ENABLED = 1 (run Deployer on all tags)
# DPL_JOB_ENABLE_ALL = 1 (run Deployer on all jobs; leave blank to act on specific jobs, see below)
# DPL_JOBNAMES = name1,name2 (whitelist of job names to allow uploading; leave blank to upload from all jobs)
# DPL_OSNAMES = osx (whitelist of OS names to allow uploading; leave blank to upload from all OSes)
# DPL_BRANCHES = master,branch1,branch2 (whitelist of branches to upload; leave blank to upload all branches)
#
# To enable Deployer on specific jobs, set _DPL_JOB_ENABLED=1 for that job. Example:
# - matrix:
# - os: osx
# env:
# - _DPL_JOB_ENABLED=1
#
# DO NOT set __DPL_ACTIVE, because that would bypass these validity checks.
# Validate Deployer state
if [[ "$DPL_ENABLED" == "1" ]] && [[ "$TRAVIS_PULL_REQUEST" == "false" ]]; then
# Test for base eligibility:
# Are we in a deployer branch? Or
# Are we in a release tag AND DPL_TAG_ENABLED=1?
if [[ $TRAVIS_BRANCH == *"deployer"* ]]; then
__DPL_BASE_ELIGIBLE=1;
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
fi;
if [[ "$TRAVIS_TAG" != "" ]] && [[ "$DPL_TAG_ENABLED" == "1" ]]; then
__DPL_BASE_ELIGIBLE=1;
__DPL_TAG_ELIGIBLE=1;
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
fi;
# Logging message for trigger word
if [[ "$__DPL_TAG_ELIGIBLE" != "1" ]] && [[ "$DPL_TRIGGER" != "" ]]; then
echo "Testing for trigger $DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
echo "[${DPL_TRIGGER}]";
echo "[${DPL_TRIGGER}-${_DPL_JOB_NAME}]";
echo "[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]";
fi;
#
# Search for the trigger word
# Force enable if release tags are eligible
#
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_TRIGGER" == "" ]] \
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER]"* ]] \
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${_DPL_JOB_NAME}]"* ]] \
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]"* ]]; then
#
# Whitelist by branch name
# Force enable if release tags are eligible
#
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
# Set this so we only early-terminate builds when we are specifically deploying
# Trigger string and branch are encompassing conditions; the rest are job-specific
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
# because we're filtering non-deployer jobs.
#
# __DPL_TRY_TERMINATE_EARLY is invalidated in .travis.yml if __DPL_ACTIVE=1
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
__DPL_TRY_TERMINATE_EARLY=1;
fi;
#
# Is the job enabled for deployment?
#
if [[ "$DPL_JOB_ENABLE_ALL" == "1" ]] || [[ "$_DPL_JOB_ENABLED" == "1" ]]; then
#
# Whitelist by job names
#
if [[ "$DPL_JOBNAMES" == "" ]] || [[ "$_DPL_JOB_NAME" == "" ]] || [[ $DPL_JOBNAMES == *"$_DPL_JOB_NAME"* ]]; then
#
# Whitelist by OS names
#
if [[ "$DPL_OSNAMES" == "" ]] || [[ $DPL_OSNAMES == *"$TRAVIS_OS_NAME"* ]]; then
# Base Deployer is eligible for becoming active
# Are we building for Linux?
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]] || [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
__DPL_DEBIAN_ACTIVE=1;
fi;
fi;
fi;
# Now check for deployment targets
if [[ "$_DPL_FTP_TARGET" == "1" ]] && [[ "$DPL_FTP_HOSTNAME" != "" ]]; then
if [[ "$TRAVIS_OS_HOST" == "linux" ]] && [[ "$DPL_FTP_PROTOCOL" == "ftp" ]]; then
echo "Non-secure FTP will not work on Linux Travis-CI jobs!";
echo "Try SFTP or another target. Details:";
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
else
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] || [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_BINARY" == "1" ]]; then
echo "Deployer FTP target is enabled";
__DPL_FTP_ACTIVE=1;
else
echo "Deployer FTP target cannot be enabled: You must specify _DPL_PACKAGE_BINARY=1,";
echo "and/or _DPL_BINARY=1 in your job's environment variables.";
fi;
fi;
fi;
if [[ "$_DPL_DPUT_TARGET" == "1" ]] && [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] \
&& [[ "$DPL_DPUT_INCOMING" != "" ]]; then
if [[ "$DPL_DPUT_METHOD" == "ftp" ]]; then
echo "DPUT will not work with non-secure FTP on Linux Travis-CI jobs!";
echo "Try SFTP or another method for DPUT. Details:";
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
else
echo "Deployer DPUT target is enabled";
__DPL_DPUT_ACTIVE=1;
fi;
fi;
# If any deployment targets are active, then so is the Deployer at large
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
__DPL_ACTIVE=1;
fi;
fi;
fi;
fi;
fi;
else
if [[ "$DPL_TRIGGER" != "" ]]; then
echo "Testing for global trigger [$DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
fi;
if [[ "$DPL_TRIGGER" != "" ]] && [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER"* ]]; then
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
# because we're filtering non-deployer jobs.
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
# Assume that some job received the trigger, so mark this for early termination
__DPL_TRY_TERMINATE_EARLY=1;
fi;
fi;
fi;
fi;
fi;
if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
echo "Deployer is active in another job";
fi;
if [[ "$__DPL_TRY_TERMINATE_EARLY" != "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
echo "Deployer is not active";
fi;
+190
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@@ -0,0 +1,190 @@
#!/bin/bash
# Deployer for Travis-CI
# Build Script
#
# Builds the required targets depending on which sub-modules are enabled
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
echo "Building Debian package(s)"
sudo apt-get install devscripts debhelper fakeroot secure-delete expect;
# Build source packages first, since they zip up the entire source folder,
# binaries and all
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
. ../debian_template.sh main;
OLDPWD=$PWD; # [repo]/build
cd ..; # repo root
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
echo "Building main source Debian package";
expect <(cat <<EOD
spawn debuild -S -us -uc;
expect "continue anyway? (y/n)"
send "y\r"
interact
EOD
);
fi;
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
echo "Building main binary Debian package";
expect <(cat <<EOD
spawn debuild -us -uc;
expect "continue anyway? (y/n)"
send "y\r"
interact
EOD
);
fi;
cd $OLDPWD;
fi;
# Also an asset package
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
. ../debian_template.sh asset;
OLDPWD=$PWD; # [repo]/build
cd ../assets;
# make sure the asset files exist, download them if they don't
#echo "Checking asset files for asset Debian package";
#debuild -T build;
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
echo "Building asset source Debian package";
expect <(cat <<EOD
spawn debuild -S -us -uc;
expect "continue anyway? (y/n)"
send "y\r"
interact
EOD
);
fi;
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
echo "Building asset binary Debian package";
expect <(cat <<EOD
spawn debuild -us -uc;
expect "continue anyway? (y/n)"
send "y\r"
interact
EOD
);
fi;
cd $OLDPWD;
fi;
# Now sign our packages
if [[ "$DPL_PGP_KEY_PRIVATE" != "" ]] && [[ "$DPL_PGP_KEY_PASSPHRASE" != "" ]]; then
# Get the key to sign
# Do this AFTER debuild so that we can specify the passphrase in command line
echo "$DPL_PGP_KEY_PRIVATE" | base64 --decode > key.asc;
echo "$DPL_PGP_KEY_PASSPHRASE" > phrase.txt;
gpg --import key.asc;
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
echo "Signing main package(s)";
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
$PACKAGEDBGFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGENIGHTLYDBGFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHDBGFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
#$PACKAGEPATCHNIGHTLYDBGFILENAME
);
# Main packages are in parent of root repo folder
OLDPWD=$PWD; # [repo]/build
cd ../..; # parent of repo root
for n in ${PACKAGEFILENAMES}; do
for f in ./$n*.changes; do
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
done;
done;
cd $OLDPWD;
fi;
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
echo "Signing asset package(s)";
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
)
# Asset packages are in root repo folder
OLDPWD=$PWD; # [repo]/build
cd ..; # repo root
for n in ${PACKAGEFILENAMES}; do
for f in ./$n*.changes; do
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
done;
done;
cd $OLDPWD;
fi;
# Delete the keys :eyes:
srm key.asc;
srm phrase.txt;
fi;
fi;
# all other OSes
if [[ "$TRAVIS_OS_NAME" != "linux" ]]; then
#
# Check for binary building
#
if [[ "$_DPL_BINARY" == "1" ]]; then
echo "Building a Binary";
make -k;
fi;
#
# Check for package building
#
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
echo "Building a Package";
# Make an OSX package; superuser is required for library bundling
#
# HACK: OSX packaging can't write libraries to .app package unless we're superuser
# because the original library files don't have WRITE permission
# Bug may be sidestepped by using CHMOD_BUNDLE_ITEMS=TRUE
# But I don't know where this is set. Not `cmake -D...` because this var is ignored.
# https://cmake.org/Bug/view.php?id=9284
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
sudo make -k package;
else
# Some day, when Windows is supported, we'll just make a standard package
make -k package;
fi;
fi;
fi;
fi;
+105
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@@ -0,0 +1,105 @@
#!/bin/bash
# Deployer for Travis-CI
# Default Variables
#
# Here are all of the user-set variables used by Deployer.
# See the "Cross-platform deployment" page on SRB2 Wiki for documentation.
# Core Parameters
: ${DPL_ENABLED} # Enable Deployer behavior; must be set for any deployment activity
: ${DPL_TAG_ENABLED} # Trigger Deployer for all tag releases
: ${DPL_JOB_ENABLE_ALL} # Enable all jobs for deployment
: ${DPL_TERMINATE_TESTS} # Terminate all build test jobs (used in .travis.yml)
: ${DPL_TRIGGER} # Use a [word] in the commit message to trigger Deployer
: ${DPL_JOBNAMES} # Trigger Deployer by job name
: ${DPL_OSNAMES} # Trigger Deployer by OS name (osx,linux)
: ${DPL_BRANCHES} # Trigger Deployer by git branch name
# Job Parameters
: ${_DPL_JOB_ENABLED} # Enable Deployer for this specific job. DPL_ENABLED must be set too.
: ${_DPL_JOB_NAME} # Identifier for the job, used for logging and trigger word matching
: ${_DPL_FTP_TARGET} # Deploy to FTP
: ${_DPL_DPUT_TARGET} # Deploy to DPUT
: ${_DPL_PACKAGE_SOURCE} # Build packages into a Source distribution. Linux only.
: ${_DPL_PACKAGE_BINARY} # Build packages into a Binary distribution.
: ${_DPL_PACKAGE_MAIN:=1} # Build main installation package. Linux only; OS X assumes this.
: ${_DPL_PACKAGE_ASSET} # Build asset installation package. Linux only.
# Asset File Parameters
: ${ASSET_ARCHIVE_PATH:=https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-assets.7z}
: ${ASSET_ARCHIVE_OPTIONAL_PATH:=https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-optional-assets.7z}
: ${ASSET_FILES_HASHED:=srb2.srb patch.kart gfx.kart textures.kart chars.kart maps.kart}
: ${ASSET_FILES_DOCS:=README.txt HISTORY.txt LICENSE.txt LICENSE-3RD-PARTY.txt}
: ${ASSET_FILES_OPTIONAL_GET:=0}
# FTP Parameters
: ${DPL_FTP_PROTOCOL}
: ${DPL_FTP_USER}
: ${DPL_FTP_PASS}
: ${DPL_FTP_HOSTNAME}
: ${DPL_FTP_PORT}
: ${DPL_FTP_PATH}
# DPUT Parameters
: ${DPL_DPUT_DOMAIN:=ppa.launchpad.net}
: ${DPL_DPUT_METHOD:=sftp}
: ${DPL_DPUT_INCOMING}
: ${DPL_DPUT_LOGIN:=anonymous}
: ${DPL_SSH_KEY_PRIVATE} # Base64-encoded private key file. Used to sign repository uploads
: ${DPL_SSH_KEY_PASSPHRASE} # Decodes the private key file.
# Package Parameters
: ${PACKAGE_NAME:=srb2kart}
: ${PACKAGE_VERSION:=1.0.2}
: ${PACKAGE_SUBVERSION} # Highly recommended to set this to reflect the distro series target (e.g., ~18.04bionic)
: ${PACKAGE_REVISION} # Defaults to UTC timestamp
: ${PACKAGE_INSTALL_PATH:=/usr/games/SRB2Kart}
: ${PACKAGE_LINK_PATH:=/usr/games}
: ${PACKAGE_DISTRO:=trusty}
: ${PACKAGE_URGENCY:=high}
: ${PACKAGE_NAME_EMAIL:=Kart Krew <stjr@srb2.org>}
: ${PACKAGE_GROUP_NAME_EMAIL:=Kart Krew <stjr@srb2.org>}
: ${PACKAGE_WEBSITE:=<https://mb.srb2.org/showthread.php?p=802695>}
: ${PACKAGE_ASSET_MINVERSION:=1.0.1} # Number this the version BEFORE the actual required version, because we do a > check
: ${PACKAGE_ASSET_MAXVERSION:=1.0.3} # Number this the version AFTER the actual required version, because we do a < check
: ${PROGRAM_NAME:=Sonic Robo Blast 2 Kart}
: ${PROGRAM_VENDOR:=Kart Krew}
: ${PROGRAM_VERSION:=1.0.2}
: ${PROGRAM_DESCRIPTION:=A kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2.}
: ${PROGRAM_FILENAME:=srb2kart}
: ${DPL_PGP_KEY_PRIVATE} # Base64-encoded private key file. Used to sign Debian packages
: ${DPL_PGP_KEY_PASSPHRASE} # Decodes the private key file.
# Export Asset and Package Parameters for envsubst templating
export ASSET_ARCHIVE_PATH="${ASSET_ARCHIVE_PATH}"
export ASSET_ARCHIVE_OPTIONAL_PATH="${ASSET_ARCHIVE_OPTIONAL_PATH}"
export ASSET_FILES_HASHED="${ASSET_FILES_HASHED}"
export ASSET_FILES_DOCS="${ASSET_FILES_DOCS}"
export ASSET_FILES_OPTIONAL_GET="${ASSET_FILES_OPTIONAL_GET}"
export PACKAGE_NAME="${PACKAGE_NAME}"
export PACKAGE_VERSION="${PACKAGE_VERSION}"
export PACKAGE_SUBVERSION="${PACKAGE_SUBVERSION}" # in case we have this
export PACKAGE_REVISION="${PACKAGE_REVISION}"
export PACKAGE_ASSET_MINVERSION="${PACKAGE_ASSET_MINVERSION}"
export PACKAGE_ASSET_MAXVERSION="${PACKAGE_ASSET_MAXVERSION}"
export PACKAGE_INSTALL_PATH="${PACKAGE_INSTALL_PATH}"
export PACKAGE_LINK_PATH="${PACKAGE_LINK_PATH}"
export PACKAGE_DISTRO="${PACKAGE_DISTRO}"
export PACKAGE_URGENCY="${PACKAGE_URGENCY}"
export PACKAGE_NAME_EMAIL="${PACKAGE_NAME_EMAIL}"
export PACKAGE_GROUP_NAME_EMAIL="${PACKAGE_GROUP_NAME_EMAIL}"
export PACKAGE_WEBSITE="${PACKAGE_WEBSITE}"
export PROGRAM_NAME="${PROGRAM_NAME}"
export PROGRAM_VERSION="${PROGRAM_VERSION}"
export PROGRAM_DESCRIPTION="${PROGRAM_DESCRIPTION}"
export PROGRAM_FILENAME="${PROGRAM_FILENAME}"
# This file is called in debian_template.sh, so mark our completion so we don't run it again
__DEBIAN_PARAMETERS_INITIALIZED=1
+133
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#!/bin/bash
# Deployer for Travis-CI
# DPUT uploader (e.g., Launchpad PPA)
#
if [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
# Install APT dependencies
# paramiko required for ssh
sudo apt-get install python-paramiko expect dput; # python-pip
#pip install paramiko;
# Output the DPUT config
# Dput only works if you're using secure FTP, so that's what we default to.
cat > "./dput.cf" << EOM
[deployer]
fqdn = ${DPL_DPUT_DOMAIN}
method = ${DPL_DPUT_METHOD}
incoming = ${DPL_DPUT_INCOMING}
login = ${DPL_DPUT_LOGIN}
allow_unsigned_uploads = 0
EOM
# Output SSH config
# Don't let SSH prompt us for untrusted hosts
cat >> "./ssh_config" << EOM
Host *
StrictHostKeyChecking no
UserKnownHostsFile=/dev/null
PubKeyAuthentication yes
IdentityFile ${PWD}/key.private
IdentitiesOnly yes
EOM
sudo sh -c "cat < ${PWD}/ssh_config >> /etc/ssh/ssh_config";
# Get the private key
echo "$DPL_SSH_KEY_PRIVATE" | base64 --decode > key.private;
chmod 700 ./key.private;
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
$PACKAGEDBGFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGENIGHTLYDBGFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHDBGFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
#$PACKAGEPATCHNIGHTLYDBGFILENAME
);
# Main packages are in parent of root repo folder
OLDPWD=$PWD; # [repo]/build
cd ../..;
# Enter passphrase if required
for n in ${PACKAGEFILENAMES}; do
for f in $n*.changes; do
# Binary builds also generate source builds, so exclude the source
# builds if desired
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
continue;
fi;
fi;
expect <(cat <<EOD
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
expect "Enter passphrase for key"
send "${DPL_SSH_KEY_PASSPHRASE}\r"
interact
EOD
);
done;
done;
# Go back to [repo]/build folder
cd $OLDPWD;
fi;
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
)
# Asset packages are in root repo folder
OLDPWD=$PWD; # [repo]/build
cd ..;
# Enter passphrase if required
for n in ${PACKAGEFILENAMES}; do
for f in $n*.changes; do
# Binary builds also generate source builds, so exclude the source
# builds if desired
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
continue;
fi;
fi;
expect <(cat <<EOD
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
expect "Enter passphrase for key"
send "${DPL_SSH_KEY_PASSPHRASE}\r"
interact
EOD
);
done;
done;
# Go back to [repo]/build folder
cd $OLDPWD;
fi;
srm ./key.private;
fi;
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#!/bin/bash
# Deployer for Travis-CI
# FTP Uploader
#
# Package files are uploaded to, e.g., ftp://username:password@example.com:21/path/to/upload/STJr/SRB2/master/460873812-151.1
# With file `commit.txt` and folder(s) `bin` and `package`
#
# Set these environment variables in your Travis-CI settings, where they are stored securely.
# See other shell scripts for more options.
#
# DPL_FTP_PROTOCOL = ftp (ftp or sftp or ftps or however your FTP URI begins)
# DPL_FTP_USER = username
# DPL_FTP_PASS = password
# DPL_FTP_HOSTNAME = example.com
# DPL_FTP_PORT = 21
# DPL_FTP_PATH = path/to/upload (do not add trailing slash)
if [[ "$__DPL_FTP_ACTIVE" == "1" ]]; then
if [[ "$TRAVIS_JOB_NAME" != "" ]]; then
JOBNAME=$TRAVIS_JOB_NAME;
else
if [[ "$_DPL_JOB_NAME" != "" ]]; then
JOBNAME=$_DPL_JOB_NAME;
else
JOBNAME=$TRAVIS_OS_NAME;
fi;
fi;
# Generate commit.txt file
echo "Travis-CI Build $TRAVIS_OS_NAME - $TRAVIS_REPO_SLUG/$TRAVIS_BRANCH - $TRAVIS_JOB_NUMBER - $JOBNAME" > "commit.txt";
echo "Job ID $TRAVIS_JOB_ID" >> "commit.txt";
echo "" >> "commit.txt";
echo "Commit $TRAVIS_COMMIT" >> "commit.txt";
echo "$TRAVIS_COMMIT_MESSAGE" >> "commit.txt";
echo "" >> "commit.txt";
# Initialize FTP parameters
if [[ "$DPL_FTP_PORT" == "" ]]; then
DPL_FTP_PORT=21;
fi;
if [[ "$DPL_FTP_PROTOCOL" == "" ]]; then
DPL_FTP_PROTOCOL=ftp;
fi;
__DPL_FTP_LOCATION=$DPL_FTP_PROTOCOL://$DPL_FTP_HOSTNAME:$DPL_FTP_PORT/$DPL_FTP_PATH/$TRAVIS_REPO_SLUG/$TRAVIS_BRANCH/$TRAVIS_JOB_ID-$TRAVIS_JOB_NUMBER-$JOBNAME;
# Upload to FTP!
echo "Uploading to FTP...";
curl --ftp-create-dirs -T "commit.txt" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/commit.txt";
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
$PACKAGEDBGFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGENIGHTLYDBGFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHDBGFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
#$PACKAGEPATCHNIGHTLYDBGFILENAME
);
# Main packages are in parent of root repo folder
OLDPWD=$PWD; # [repo]/build
cd ../..;
for n in ${PACKAGEFILENAMES}; do
for f in ./$n*; do
# Binary builds also generate source builds, so exclude the source
# builds if desired
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
continue;
fi;
fi;
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/main/$f";
done;
done;
# Go back to [repo]/build folder
cd $OLDPWD;
fi;
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
PACKAGEFILENAMES=(
$PACKAGEFILENAME
#$PACKAGENIGHTLYFILENAME
#$PACKAGEPATCHFILENAME
#$PACKAGEPATCHNIGHTLYFILENAME
)
# Asset packages are in root repo folder
OLDPWD=$PWD; # [repo]/build
cd ..;
for n in ${PACKAGEFILENAMES}; do
for f in ./$n*; do
# Binary builds also generate source builds, so exclude the source
# builds if desired
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
continue;
fi;
fi;
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/asset/$f";
done;
done;
# Go back to [repo]/build folder
cd $OLDPWD;
fi;
else
if [[ "$_DPL_BINARY" == "1" ]]; then
find bin -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
fi;
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
sudo rm -r package/_CPack_Packages
find package -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
fi;
fi;
fi
+93
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================================================================
How to add Low-res modes to your XF86Config under Linux MANUALLY
================================================================
I TAKE NO RESPONSIBILITY FOR ANY DAMAGE DONE TO YOUR EQUIPMENT!!!
This document explains how to add low-res modes like 320x200 to your
X-Server configuration, because some new setup tools for the X-Server
do not support this. ONLY RECOMMENDED FOR USERS WHO KNOW WHAT THEY DO!
I do not take any responsibility for damage done to your monitor, your
videocard, your harddisk, your cat, your dog or anything else!!!
IMPORTANT IS, THAT YOUR "HorizSync" AND "VertRefresh" VALUES REALLY
MATCH YOUR MONITOR! OTHERWISE YOUR MONITOR CAN BLOW UP!!!
OK, if you have read up to here, you either know what you do or really
die-hard want those low-res modes. Here is what to do:
Look up your XF86Config. Is is either in /etc or in /etc/X11. Here is
what you have to add to the definition of your modeslines:
# Low-res Doublescan modes
# If your chipset does not support doublescan, you get a 'squashed'
# resolution like 320x400.
# 320x200 @ 70 Hz, 31.5 kHz hsync, 8:5 aspect ratio
Modeline "320x200" 12.588 320 336 384 400 200 204 205 225 Doublescan
# 320x240 @ 60 Hz, 31.5 kHz hsync, 4:3 aspect ratio
Modeline "320x240" 12.588 320 336 384 400 240 245 246 262 Doublescan
# 320x240 @ 72 Hz, 36.5 kHz hsync
Modeline "320x240" 15.750 320 336 384 400 240 244 246 262 Doublescan
# 400x300 @ 56 Hz, 35.2 kHz hsync, 4:3 aspect ratio
ModeLine "400x300" 18 400 416 448 512 300 301 302 312 Doublescan
# 400x300 @ 60 Hz, 37.8 kHz hsync
Modeline "400x300" 20 400 416 480 528 300 301 303 314 Doublescan
# 400x300 @ 72 Hz, 48.0 kHz hsync
Modeline "400x300" 25 400 424 488 520 300 319 322 333 Doublescan
If your video card only supports a specific set of discrete dotclocks
(RAMDAC) you may have to replace the dotclocks given here by one of the
specified (e.g in the first modeline the dotclock is 12.588 MHz). I believe
that nowadays all cards and monitors should work with these settings, but
if you have outdated hardware you better check the frequencies yourself. If
there is any uncertainty, please check the "XFree86 Video Timings HOWTO".
Then have a look at the section "Screen" with the appropriate driver
(usually either "svga" or "accel"). Under Subsection "Display" there
are modes for the given color depth. Add the desired modes. As an
example I give you my screens definition here with low-res modes in
16 bit color depth:
Section "Screen"
Driver "accel"
Device "3D Charger"
Monitor "Iiyama Pro 450"
DefaultColorDepth 16
Subsection "Display"
Depth 8
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
Virtual 1280 1024
EndSubsection
Subsection "Display"
Depth 16
Modes "1152x864" "1024x768" "800x600" "640x480" "400x300" "320x200" <- THIS IS ACTUALLY WHAT YOU WANT!!!
ViewPort 0 0 ^^^^^^^^^^^^^^^^^^^
Virtual 1152 864
EndSubsection
Subsection "Display"
Depth 24
Modes "800x600" "640x480"
ViewPort 0 0
Virtual 800 600
EndSubsection
Subsection "Display"
Depth 32
Modes "800x600" "640x480"
ViewPort 0 0
Virtual 800 600
EndSubsection
EndSection
Once again: important is, that you edit the correct Screen section.
If you use the SVGA Server and edit the ACCEL Server, you might
wonder where your new modes have gone.
If everything went fine and you want to say thank you, just write
to "metzgermeister@users.sourceforge.net". If your monitor blew
up and you want to kill me, find me playing Legacy or Q3A on the net
and frag me (with your second monitor, hehe).
- metzgermeister
+212
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1-99 : Player Starts
1 - Player 1 Start 1
2 - Player 2 Start 2
3 - Player 3 Start 3
4 - Player 4 Start 4
5 - Player 5 Start 4001
6 - Player 6 Start 4002
7 - Player 7 Start 4003
8 - Player 8 Start 4004
9 - Player 9 Start 4005
10 - Player 10 Start 4006
11 - Player 11 Start 4007
12 - Player 12 Start 4008
13 - Player 13 Start 4009
14 - Player 14 Start 4010
15 - Player 15 Start 4011
16 - Player 16 Start 4012
17 - Player 17 Start 4013
18 - Player 18 Start 4014
19 - Player 19 Start 4015
20 - Player 20 Start 4016
21 - Player 21 Start 4017
22 - Player 22 Start 4018
23 - Player 23 Start 4019
24 - Player 24 Start 4020
25 - Player 25 Start 4021
26 - Player 26 Start 4022
27 - Player 27 Start 4023
28 - Player 28 Start 4024
29 - Player 29 Start 4025
30 - Player 30 Start 4026
31 - Player 31 Start 4027
32 - Player 32 Start 4028
33 - Player Match Start 11
34 - Red Team Start 87
35 - Blue Team Start 89
36 - Tag start New
100 - 199 : Enemies
100 - Blue Crawla 3004
101 - Red Crawla 9
102 - GFZ Fish 58
103 - Gold Buzz 5005
104 - Red Buzz 5006
105 - Jetty-Syn Bomber 3005
106 - Jetty-Syn Gunner 22
107 - Crawla Commander 21
108 - Deton 71
109 - Skim 56
110 - THZ Turret 2004
111 - Pop-up Turret 42
200 - 299 : Bosses and their associated items (if any)
200 - Boss 1 16
201 - Boss 2 2008
290 - Boss Fly Point 17
291 - EggTrap Center 2049
300 - 399 : Collectibles
300 - Ring 2014
301 - Homing Ring 69
302 - Rail Ring 3003
303 - Infinity Ring 80
304 - Automatic Ring 26
305 - Explosion Ring 54
306 - Red CTF Flag 31
307 - Blue CTF Flag 34
308 - Special Stage Token 2013
309 - Emerald 1 420
310 - Emerald 2 421
311 - Emerald 3 422
312 - Emerald 4 423
313 - Emerald 5 424
314 - Emerald 6 425
315 - Emerald 7 426
316 - Hunting Emerald 1 64
317 - Hunting Emerald 2 3002
318 - Hunting Emerald 3 3001
400 - 499 : Boxes
400 - Super Ring Box 2011
401 - Grey Ring Box 2012
402 - Ring Shield Box 48
403 - Fire Shield Box 2002
404 - Bomb Shield Box 2018
405 - Jump Shield Box 35
406 - Water Shield Box 2028
407 - Sneaker Box 25
408 - Invincibility Box 2022
409 - 1-Up Box 41
410 - Eggman Box 2005
411 - Mixup Box 78
412 - Question Box 3000
500 - 599 : Interactive Objects (friendly or otherwise - includes springs)
500 - Bubble Patch 33
501 - Level End Sign 86
502 - Starpost 3006
520 - Spike Ball -1
521 - Special Stage Spike Ball 23
522 - Ceiling Spike 67
523 - Floor Spike 68
540 - Fan 32
541 - Steam Riser 30
550 - Yellow Spring 28
551 - Red Spring 79
552 - Blue Spring 5004
553 - Yellow Spring Down 65
554 - Red Spring Down 66
555 - Yellow Diagonal Spring 2015
556 - Red Diagonal Spring 38
557 - Yellow Diag Spring Down 20
558 - Red Diag Spring Down 39
600 - 699 : Special placement patterns
600 - Vertical Rigns - Stack of 5 (suitable for Yellow Spring) 84
601 - Vertical Rings - Stack of 5 (suitable for Red Spring) 44
602 - Diagonal rings (5) 76
603 - Diagonal rings (10) 77
604 - A ring of rings 47
605 - A BIGGER ring of rings 2007
606 - A ring of wing items 2048
607 - A BIGGER ring of wing items 2010
608 - A ring of rings and wings (alternating) 2046
609 - A BIGGER ring of rings and wings (alternating) 2047
700 - 799 : Powerup indicators/environmental effects/miscellany
700 - Ambient Water 1a (S) 2026
701 - Ambient Water 1b (S) 2024
702 - Ambient Water 2a (M) 2023
703 - Ambient Water 2b (M) 2045
704 - Ambient Water 3a (L) 83
705 - Ambient Water 3b (L) 2019
706 - Ambient Water 4a (XL) 2025
707 - Ambient Water 4b (XL) 27
708 - Random Ambient 1 14
709 - Random Ambient 2 43
750 - Chaos Spawner 8
751 - Teleport Point 5003
752 - Alternate View Point 5007
753 - Zoom Tube Waypoint 18
754 - Pusher 5001
755 - Puller 5002
756 - Street Light 2003
800 - 899 : Greenflower Scenery
800 - Flower 1 36
801 - Flower 2 70
802 - Flower 3 73
804 - Berry Bush 74
805 - Bush 75
900 - 999 : Techno Hill Scenery
900 - THZ Plant 2035
901 - Alarm 2006
1000 - 1099 : Deep Sea Scenery
1000 - Gargoyle 81
1100 - 1199 : Castle Eggman Scenery
1100 - Ceiling Chain 49
1101 - Torch Flame 24
1102 - Eggman Statue 52
1103 - CEZ Flower 2001
1200 - 1299 : Arid Canyon Scenery
1300 - 1399 : Red Volcano Scenery
1400 - 1499 : Dark City Scenery
1500 - 1599 : Doom Ship Scenery
1600 - 1699 : Egg Rock/Final Fight Scenery
1700 - 1799 : NiGHTS Items
1700 - Axis 72
1701 - Axis Transfer (Normal) 61
1702 - Axis Transfer (Line) 46
1703 - Nights Drone 60
1704 - Nights Bumper 82
1705 - Hoop 57
1706 - Nights Wing 37
1707 - Super Loop Powerup 3007
1708 - Drill Refill Powerup 3008
1709 - Helper Powerup 3009
1710 - Egg Capsule 40
1800 - 1849 : Mario Items
1800 - Coin 10005
1801 - Goomba 10000
1802 - Blue Goomba 10001
1803 - FireFlower 50
1804 - Shell 10
1805 - Puma 29
1806 - Koopa 19
1807 - Axe 12
1808 - Mario Bush 1 10002
1809 - Mario Bush 2 10003
1810 - Toad 10004
1850 - 1899 : Christmas Items
1850 - Xmas Pole 5
1851 - Candy Cane 13
1852 - Snowman 6
1900 - 1999 : Misc Scenery
1900 - Stalagmite 0
1901 - Stalagmite 1
1902 - Stalagmite 2
1903 - Stalagmite 3
1904 - Stalagmite 4
1905 - Stalagmite 5
1906 - Stalagmite 6
1907 - Stalagmite 7
1908 - Stalagmite 8
1909 - Stalagmite 9
+223
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Description OldNum NewNum Description
Old Water 14 Removed
Level Parameters/Misc:
Per-Sector Gravity 64 1
Custom Exit 71 2
Zoom Tube Parameters 18 3
Speed Pad 65 4
Camera Scanner 63 5
Disable Linedef 73 6
Flat Alignment 66 7
Sector Special Parameters New 8
Mace Parameters New 9
Sprite Cull Height New 10
Rope Hang Parameters New 11
Rock Spawner Parameters New 12
PolyObjects
Marks first line in PolyObject New 20
Explicitly includes a PolyObject line New 21
PolyObject: Parameters New 22
PolyObject: Waving Flag New 31
Level-Load Effects:
Instant Floor Lower 26 50
Instant Ceiling Raise 24 51
Continuously Falling Sector 88 52
Continuous Floor/Ceiling Mover 2 53
Continuous Floor Mover 3 54
Continuous Ceiling Mover 4 55
Continuous Two-Speed Floor/Ceiling Mover 6 56
Continuous Two-Speed Floor Mover 7 57
Continuous Two-Speed Ceiling Mover 8 58
Activate Floating Platform 232 59
Activate Floating Platform (Adjustable Speed) 233 60
Crusher 1 (Ceiling to Floor) 43 61
Crusher 2 (Floor to Ceiling) 50 62
Fake Floor/Ceiling 242 63
Appearing/Disappearing FOF New 64
Bridge Thinker New 65
Floor Over Floors:
"Floor Over Floor: Solid, Opaque, Shadowcasting " 25 100
"Floor Over Floor: Solid, Opaque, Non-Shadowcasting " 33 101
"Floor Over Floor: Solid, Translucent " 44 102
"Floor Over Floor: Solid, Sides Only " 69 103
"Floor Over Floor: Solid, No Sides " 51 104
"Floor Over Floor: Solid, Invisible " 57 105
"Floor Over Floor: Water, Opaque " 48 120
"Floor Over Floor: Water, Translucent " 45 121
"Floor Over Floor: Water, Opaque, No Sides " 75 122
"Floor Over Floor: Water, Translucent, No Sides " 74 123
"Floor Over Floor: Platform, Opaque " 59 140
"Floor Over Floor: Platform, Translucent " 81 141
"Floor Over Floor: Platform, Translucent, No Sides " 77 142
Floor Over Floor: Bobbing (Air) 38 150
Floor Over Floor: Adjustable Bobbing (Air) 68 151
Floor Over Floor: Reverse Adjustable Bobbing (Air) 72 152
"Floor Over Floor: Floating, Bobbing " 34 160
Floor Over Floor: Crumbling (Respawn) 36 170
Floor Over Floor: Crumbling (No Respawn) 35 171
"Floor Over Floor: Crumbling (Respawn), Platform " 79 172
"Floor Over Floor: Crumbling (No Respawn), Platform " 80 173
"Floor Over Floor: Crumbling (Respawn), Platform, Translucent " 82 174
"Floor Over Floor: Crumbling (No Respawn), Platform, Translucent " 83 175
"Floor Over Floor: Crumbling (Respawn), Floating, Bobbing " 39 176
"Floor Over Floor: Crumbling (No Respawn), Floating, Bobbing " 1 177
"Floor Over Floor: Crumbling (Respawn), Floating " 37 178
"Floor Over Floor: Crumbling (No Respawn), Floating " 42 179
"Floor Over Floor: Crumbling (Respawn), Bobbing (Air) " 40 180
"Floor Over Floor: Rising Platform, Solid, Opaque, Shadowcasting " 89 190
"Floor Over Floor: Rising Platform, Solid, Opaque, Non-Shadowcasting " 90 191
"Floor Over Floor: Rising Platform, Solid, Translucent " 91 192
"Floor Over Floor: Rising Platform, Solid, Invisible " 94 193
"Floor Over Floor: Rising Platform, Platform, Opaque " 92 194
"Floor Over Floor: Rising Platform, Platform, Translucent " 93 195
Floor Over Floor: Light Block 49 200
Floor Over Floor: Half Light Block 47 201
Floor Over Floor: Fog Block 46 202
"Floor Over Floor: Intangible, Opaque " 62 220
"Floor Over Floor: Intangible, Translucent " 52 221
"Floor Over Floor: Intangible, Sides Only " 67 222
"Floor Over Floor: Intangible, Invisible " 58 223
Floor Over Floor: Mario Block 41 250
Floor Over Floor: Thwomp Block 54 251
Floor Over Floor: Shatter Block 76 252
"Floor Over Floor: Shatter Block, Translucent " 86 253
Floor Over Floor: Bustable Block 55 254
Floor Over Floor: Spin Bust Block 78 255
"Floor Over Floor: Spin Bust Block, Translucent " 84 256
Floor Over Floor: Quicksand Block 56 257
Floor Over Floor: Laser Block 53 258
Floor Over Floor: Custom 87 259
Linedef Executor Triggers:
Trigger Linedef Executor (Continuous) 96 300
Trigger Linedef Executor (Each Time) 97 301
Trigger Linedef Executor (Once) 98 302
Trigger Linedef Executor (Ring Count - Continuous) 95 303
Trigger Linedef Executor (Ring Count - Once) 99 304
Trigger Linedef Executor (Character Ability - Continuous) 19 305
Trigger Linedef Executor (Character Ability - Each Time) 20 306
Trigger Linedef Executor (Character Ability - Once) 21 307
"Trigger Linedef Executor (Race Only, Once) " 9 308
Trigger Linedef Executor (CTF Red Team - Continuous) 10 309
Trigger Linedef Executor (CTF Red Team - Each Time) 11 310
Trigger Linedef Executor (CTF Blue Team - Continuous) 12 311
Trigger Linedef Executor (CTF Blue Team - Each Time) 13 312
Trigger Linedef Executor (No More Enemies - Once) 15 313
Trigger Linedef Executor (# of Pushables - Continuous) New 314
Trigger Linedef Executor (# of Pushables - Once) New 315
Trigger Linedef Executors (PolyObject - Land On) New 316
Trigger Linedef Executor (Level Load) New 399
Linedef Executor Options:
Linedef Executor: Set Tagged Sector's Floor Height/Pic 101 400
Linedef Executor: Set Tagged Sector's Ceiling Height/Pic 102 401
Linedef Executor: Set Tagged Sector's Light Level 103 402
Linedef Executor: Move Tagged Sector's Floor 106 403
Linedef Executor: Move Tagged Sector's Ceiling 107 404
Linedef Executor: Lower Floor by Line 108 405
Linedef Executor: Raise Floor by Line 109 406
Linedef Executor: Lower Ceiling by Line 110 407
Linedef Executor: Raise Ceiling by Line 111 408
Linedef Executor: Change Calling Sector's Tag 112 409
Linedef Executor: Change Front Sector's Tag 114 410
Linedef Executor: Stop Plane Movement 116 411
Linedef Executor: Teleport Player to Tagged Sector 104 412
Linedef Executor: Change Music 105 413
Linedef Executor: Play SFX 115 414
Linedef Executor: Run Script 113 415
Linedef Executor: Start Adjustable Fire Flicker 119 416
Linedef Executor: Start Adjustable Glowing Light 120 417
Linedef Executor: Start Adjustable Strobe Flash (unsynchronized) New 418
Linedef Executor: Start Adjustable Strobe Flash (synchronized) New 419
Linedef Executor: Fade Light Level 117 420
Linedef Executor: Stop Lighting Effect 118 421
Linedef Executor: Cut-Away View 121 422
Linedef Executor: Change Sky 123 423
Linedef Executor: Change Weather 124 424
Linedef Executor: Change Object State 125 425
Linedef Executor: Stop Object 122 426
Linedef Executor: Award Score 126 427
Linedef Executor: Start Platform Movement 127 428
Linedef Executor: Crush Ceiling Once New 429
Linedef Executor: Crush Floor Once New 430
Linedef Executor: Crush Floor & Ceiling Once New 431
Linedef Executor: Enable 2D Mode New 432
Linedef Executor: Disable 2D Mode New 433
Linedef Executor: Award Custom Power New 434
Linedef Executor: Stop Conveyor New 435
Linedef Executor: Start Conveyor New 436
Linedef Executor: Disable Player Movement New 437
Linedef Executor: Execute Linedef Executor New 450
Linedef Executor: PolyObject: Door Slide New 480
Linedef Executor: PolyObject: Door Swing New 481
Linedef Executor: PolyObject: Move XY New 482
Linedef Executor: PolyObject: Move XY w/ override New 483
Linedef Executor: PolyObject: Rotate Right New 484
Linedef Executor: PolyObject: Rotate Right w/ override New 485
Linedef Executor: PolyObject: Rotate Left New 486
Linedef Executor: PolyObject: Rotate Left w/ override New 487
Linedef Executor: PolyObject: Start waypoint movement New 488
Linedef Executor: PolyObject: Make Invisible New 489
Linedef Executor: PolyObject: Make Visible New 490
Scrollers/Pushers:
Scroll Wall First Side Left 100 500
Scroll Wall First Side Opposite Direction 85 501
Scroll Wall According to Linedef 254 502
Acc Scroll Wall According to Linedef 218 503
Disp Scroll Wall According to Linedef 249 504
Scroll Texture by Offsets 255 505
Scroll Floor Texture 251 510
Acc Scroll Floor Texture 215 511
Disp Scroll Floor Texture 246 512
Scroll Ceiling Texture 250 513
Acc Scroll Ceiling Texture 214 514
Disp Scroll Ceiling Texture 245 515
Carry Objects on Floor (no scroll) 252 520
Acc Carry Objects on Floor 216 521
Disp Carry Objects on Floor 247 522
Carry Objects on Ceiling 203 523
Acc Carry Objects on Ceiling 205 524
Disp Carry Objects on Ceiling 201 525
Scroll Floor Texture and Carry Objects 253 530
Acc Scroll Floor Texture and Carry Objects 217 531
Disp Scroll Floor Texture and Carry Objects 248 532
Scroll Ceiling Texture and Carry Objects 202 533
Acc Scroll Ceiling Texture and Carry Objects 204 534
Disp Scroll Ceiling Texture and Carry Objects 200 535
Friction 223 540
Horizontal Wind 224 541
Upwards Wind 229 542
Downwards Wind 230 543
Horizontal Current 225 544
Upwards Current 227 545
Downwards Current 228 546
Boom Push/Pull Thing 226 547
Lighting:
Floor Lighting 213 600
Ceiling Lighting 5 601
Adjustable Pulsating Light 60 602
Adjustable Flickering Light 61 603
Adjustable Blinking Light (unsynchronized) New 604
Adjustable Blinking Light (synchronized) New 605
Colormap 16 606
BIN
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Removed:
- Buttons 1-20 690-709
- Button 21 (THZ2 A/740 B/741 D/742 E/745 710
- Close Door Blazing (Tag 743) 711
- Raise Ceiling to Highest (Tag 744) 981
- THZ2 Slime Raise (B/712 W713 P714 D715 S716) 986
Stuff to Remove/Change:
- Light Blinks On Every 0.5 Seconds 2 Add Linedef Combine
- Light Blinks On Every 1 Second 3 Add Linedef Combine
- Light Pulses Smoothly 8 Remove
- Light Blinks On Every 0.5 Seconds (Sync) 12 Add Linedef Combine
- Lights Blinks On Every 1 Second (Sync) 13 Add Linedef Combine
- Light Flickers Like Fire 17 Remove
? - Damage (Fire) and Current 519 Remove (convert to combination)
? - Damage (Water) and Current 984 Remove (convert to combination)
Section 1:
1 - Damage (Generic) 11
2 - Damage (Water) 983
3 - Damage (Fire) 7
4 - Damage (Electrical) 18
5 - Spikes 4
6 - Death Pit (Camera Mod) 16
7 - Death Pit (No Camera Mod) 5
8 - Instant Kill 10
9 - Ring Drainer (Floor Touch) 978
10 - Ring Drainer (No Floor Touch) 980
11 - Special Stage Damage 9
12 - Space Countdown 6
13 - Ramp Sector (Increase step-up) 992
14 - Non-Ramp Sector (Don't step-down) 996
15 - Bouncy Sector (FOF Control Only) 14
Section 2: << 4
1 - Trigger Linedef Exec (Pushable Objects) 971
2 - Trigger LD Exec (Anywhere in Sec/All Pls) 972
3 - Trigger Linedef Exec (Floor Touch/All Pls) 973
4 - Trigger Linedef Exec (Anywhere in Sec) 974
5 - Trigger Linedef Exec (Floor Touch) 975
6 - Trigger Linedef Exec (Emerald Check) 967
7 - Trigger Linedef Exec (NiGHTS Mare) 968
8 - Check for linedef executor on FOFs (ANY) 970
9 - Egg Trap Capsule 666
10 - Special Stage Time/Rings, Par 990
11 - Custom Global Gravity 991
Section 3: << 8
1 - Ice/Sludge (required?!) 256
2 - Wind/Current (required?!) 512
3 - Ice/Sludge and Wind/Current 768
4 - Conveyor Belt 985
5 - Speed Pad (No Spin) 976
6 - Speed Pad (Spin) 977
7 - Bustable Block Sprite Parameter 1500-1515
8 - "
9 - "
10 - "
11 - "
12 - "
13 - "
14 - "
15 - "
Section 4: << 12
1 - Starpost Activator 993
2 - Special Stage Goal Combine 33
2 - Exit Sector Combine 982
2 - No Tag Zone Combine 987
2 - CTF: Flag Return Combine 995
3 - CTF: Red Team Base 988
4 - CTF: Blue Team Base 989
5 - Fan Sector 997
6 - Super Sonic Transform 969
7 - Spinner 979
8 - Zoom Tube Start 998
9 - Zoom Tube End 999
10 - Finish Line 994
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SRB2
Release v1.09, ? 2005.
Last Updated: June 2005
Original game & sources by: Id Software.
Additions: (c)1998 by: Fabrice Denis & Boris Pereira
(c)1999 by: Fabrice Denis, Boris Pereira & Thierry Van Elsuwe
(c)2000 by: Boris Pereira & Thierry Van Elsuwe
(c)2004 By: AJ, Graue, Alam Arias, Logan Arias & Andrew Clunis
Special thanks to Steven McGranahan, Lee Killough, Robert Bäuml and Bell Kin for
their large contribution and to other DooM LEGACY & SRB2 Team members.
Web site: http://www.SRB2.org/
e-mail: none@none.com
OpenGL specific:
Web site: http://legacy.newdoom.com/gl
-----------------------------------------------------------------------
F.A.Q.
-----------------------------------------------------------------------
If you have any trouble with SRB2, you might find a solution
here.
If you find a solution to a problem that was not listed here,
please tell us so that we can update the FAQ and help other people!
Mail your hardware/software problems to:
None@none.com subject: FAQ
--------
CONTENTS
--------
[0] Miscellaneous
[1] Mouse/Joystick/Keyboard
[2] Video
[3] Sound
[4] Network
[5] Troubleshooting
-----------------
[0] MISCELLANEOUS
-----------------
* under win95 or OS/2, I don't have enough memory. How can i handle with ?
Tell win95 to put more dpmi memory for your dos box.
Or use the -mb option.
---------------------------
[1] MOUSE/JOYSTICK/KEYBOARD
---------------------------
* My mouse/joystick does not work in SRB2.
First, check that the mouse/joystick is activated : go at the
console and type either 'use_mouse' (or use the respective
menuitem) or 'use_joystick'.
If it tells '0' or off than the mouse/joystick is not used,
set the variable to 1. eg: 'use_mouse 1'.
For the joystick, different values will support different
types of joystick, check the console documentation for the
command 'use_joystick' for more.
Even if the mouse or joystick is activated, you have to
set up the contols into the Setup Controls menu. That is:
tell what use you will make of the mouse/joystick buttons.
---------
[2] VIDEO
---------
* Where are the other video modes ? I have only '320x200' in the
Video Modes menu.
DOS
---
SRB2 adds new video modes only if a VESA2 (or better) driver
is present. The VESA2 driver is a standard of 'talking' between a
program and the huge amount of different graphics cards
available today.
If you don't have a VESA2 driver, you can download UNIVBE, or
SMART DISPLAY DOCTOR from
http://www.scitechsoft.com/products/ent/free_titles.html
or if you have an S3 based card, you can download the free
software called 'S3VBE'.
ftp://ftp.externet.hu/pub/mirror/sac/graph/s3vbe318.zip
ftp://ftp.digsys.bg/pub/simtelnet/msdos/graphics/s3vbe318.zip
http://www.filesearching.com/cgi-bin/s?q=s3vbe318.zip
http://www.google.com/search?q=s3vbe318.zip
* The game doesn't restore the video mode I have chosen the last time
I played SRB2.
The current video mode has to be made the 'default' so that it is
saved to the config : press the key 'D' on the Video Options menu
to set the current video mode the default.
* I have some problems with OpenGL mode
Have a look at the FAQ for OpenGL on the glLegacy web site:
http://www.doomnation.com/gllegacy/faqe.htm
# Linux: I only have a 1024x768 (or 800x600, 1280x1024, ...) resolution
in fullscreen mode under X and SRB2 is really really slow. Can I
have lower resolutions like 320x200 in fullscreen mode as well?
Probably yes. SRB2 can only use the resolutions offered by the
X-Server. So if all fullscreen modes have a very high resolution you
have to modify /etc/XF86Config (or /etc/X11/XF86Config). Use XF86Setup
(or the appropriate tool coming with your distribution - sax,
xf86config, ...) to do this.
If you do not succeed there, you can enter them manually into your
XF86Config file. ONLY RECOMMENDED FOR USERS WHO KNOW WHAT THEY DO!
For a short guide on how to do this, have a look at the file
"Doublescan.txt".
In case of doubt consult the XFree86-HOWTO (or ask your system
administrator :).
# Linux: I cannot have any fullscreen modes at all!
You have only modes above 1024x768 in your XF86Config. Proceed as
described above.
# Linux: After a certain idle time my screensaver jams the display of
SRB2. I can still operate SRB2, but I do not see what's happening
and the screensaver won't go away.
You probably have KDE. The KDE screensaver does not obey the screensaver
rules (at least mine, version 1.1). The solution is to deactivate the
KDE screensaver and use another screensaver (like the xscreensaver,
e.g.). But the hell, when you started SRB2 you should have played it
as well and not left it alone!!!
---------
[3] SOUND
---------
+ DOS:I can't have CD audio music, why ?
Make sure that the MSCDEX driver version 2.0 or later is loaded.
If it says 'MSCDEX version xxx' at game startup, and you still
don't hear the cd music, then probably your card doesn't respond
when SRB2 tries to set the cd volume. If so, make sure your sound
card's mixer have the cd volume set up so that you can hear something.
+ When the CD plays, the game is very 'jerky'. It doesn't do that when
I type 'cd off' in the console.
You have an old/bad cd driver, that can take up to a second to
respond to cd driver commands. Either get the latest version of
your driver, or turn cd update off. Check 'cd_udpate' in the
console documentation for more.
* DOS:How can I *ALWAYS* disable the sounds or music of the game ?
Edit the allegro.cfg file and set digicard/midicard to 0 (none)
* DOS:My sterero sound is reversed, how can I set it the right way ?
Change the console variable 'stereoreverse' to either 1 or 0.
Or, you can edit the allegro.cfg file, and set the 'flip_pan' variable.
* DOS:The sounds are too 'slow', or 'low-pitched'
It seems to be a problem of the auto-detection of some 8bit sound
cards. You will have to set manually the 'sb_freq' value in the
allegro.cfg file to a lower value : 11906, 16129.
* DOS:SRB2 doesn't play any sound/music, but I have a sound
blaster genuine/compatible card.
If you have a genuine or compatible SoundBlaster card, it is very
important that you set the BLASTER environment variable.
If you are playing under DOS, and never installed your sound card
under DOS, run the setup of your sound card for DOS.
Check if the BLASTER variable was set: type 'SET' under dos
(or DOSbox)
Do you see something like 'BLASTER=A220 I5 D1 ...' ?
Yes? If you don't hear sounds/music, then tweak the settings in the
allegro.cfg file until you get something, first try changing the
type of the sound card, it is not always properly detected.
No? You have to set this variable in order that your sound card is
detected. Run the setup that was shipped with your sound card, and
make sure you run the setup for DOS too, it will usually add a
line of the type 'SET BLASTER=... ...' in the autoexec.bat file.
* DOS:How can I have better midi music on my 8bit sound card ?
Use the DIGMID driver, it is supported in SRB2.
What the hell is this? Well, the Gravis Ultrasound uses digital
samples to play midi music. On a simple 8bit card, you can use digital
samples too, which will sound usually better than what is output
by the poor fm synthesis chip of 8bit cards.
You will need to get a Gravis Ultrasound patch set, you can find
several ones for free on internet, it consists of a bunch of '.pat'
files which are the digital samples to play the midi instruments
(eg: piano, conga, guitar, ect.).
Check the Allegro homepage for some links to GUS patches:
http://alleg.sourceforge.net/digmid.html
http://alleg.sourceforge.net/
http://www.talula.demon.co.uk/allegro/digmid.html
http://www.talula.demon.co.uk/allegro/
Now to activate the DIGMID driver:
Set the 'midi_card' value to 8 (DIGMID) in the allegro.cfg file.
Make sure you leave the 'digi_voices' blank, or set it to a low
value, because the midi music will use digital voices.
At the end of the allegro.cfg file, set the 'patches' value
to the path, where you have installed a Gravis Ultrasound midi
patch set. eg: patches = d:\music\midipat\
# Linux: CD music does not work or only works when run as root.
We do not encourage you to run SRB2 as root (you never know
what SRB2 can do to your system - it's a mighty piece of code :).
There is a common problem with ATAPI CD-rom drives, which are
treated as harddisks. Usually there is a link /dev/cdrom pointing to
device hd[b,c,d]. As harddisks are not supposed to be read directly
via this device (especially not by a common user), there are no read
permissions for "all". For CD-roms you can savely set read permissions
unless you are very paranoid. Assuming your CD-rom drive is /dev/hdc,
set permissions with "chmod +r /dev/hdc" (as root). SCSI CD-rom drives
should not have this problem. But if they do, proceed as described
with ATAPI drives.
# Linux: The CD music volume is not set properly.
Go to the console and type "jigglecdvolume 1".
-----------
[4] NETWORK
-----------
* Where can I find Internet servers ?
For the moment there is one public server.
http://srb2.servegame.org/ Master server web page
srb2.servegame.org:28910 current Master Server
* When I start SRB2 with -server or -connect it say :
"BinToPort: Address already in use (EADDRINUSE)"
It appears only when SRB2 crashes or when you leave with ctrl-break.
use -udpport 12345 (or any other free slot) on both sides (client and
server).
This can also happens when there is already a SRB2 running on your
computer if you whant to try two SRB2 running on the same computer
use -clientport 12345 (or any other free slot). Then the second will
connect to the first one.
* Do you use the tcp protocol ?
No, we use the udp protocol which is faster, but don't worry udp is a
part of the internet protocol.
-------------------
[5] Troubleshooting
-------------------
# Linux: SRB2 is hung in fullscreen mode and won´t let me leave.
What shall I do?
Some people press the reset button, but hey, we are not in the
stoneage of operating systems! There are two "proper" ways to
get out: kill your X-Server. You can usually do this by pressing
"CTRL-ALT-BACKSPACE". But if you have other open applications with
important data (probably hacked away on your diploma thesis for 3
weeks without saving once) you can also kill SRB2 directly. Press
"CTRL-ALT-F2" and you will get to a console. Log in, type
"killall llxSRB2" and switch back to the X-Server with "CTRL-ALT-F7".
Some X-Server crash on this procedure - blame the X-Server for the
loss of 3 weeks work on your diploma thesis :)
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Sonic Robo Blast 2 Manual
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<img src="manual_img/srb2banner.png" alt="ROBO BLAST 2" width="224" height="43">
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<big><big><strong>Manual</strong></big></big>
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SVN-RULES
- As you can see, there is sub-directory in the repository, one for eatch
platform (djgpp (dos),win32,SDL) the root directory is for all platform,
so take care of the order we have put in.
- do not commit/upload tests of bugged code, try to fix a maximum of know
bugs and update know bugs list in source.txt. If you must commit your source
make your code in #ifdef so we can disable it
- SRB2 is a modification of doom/Doom Legacy source. We allow additionnal feature
and visual addition.
- Maximize communications between members, do not impose your changes, if your
are not sure about a feature/change, talk about it in irc://irc.esper.net/srb2 chat room.
CODE-RULES
- We use no tab, 4 space indent, and tab size 8 (in case some tab have filtred
and for makefile)
- Self documented code, variable and function must have a name that help
understand the code, so do not call variable and function a,b, a2, ...
- the usage of extern in a c file is prohibited, except for declaration of a
function with body (so it is like public keyword in c++)
Also function protos haren't allowed for external function, put it un the
corresponding h file.
- Try to minimize #ifdef usage for :
- code readability
- the main code is for all port so if something is good for a platform all
platform can benefit by this feature
- Take care of platform dependent code, we would like to have code that work
on Dos, Win32, SDL, ... little and big endian, software/Glide/OpenGl.
GOOD PRACTICE
- Try to put as mush static variable and function on module so it help to
understand the role of the varaible/function in the module also this
help the compiler to optimize
- minimise global variable
- make a log of your work, so you don't need to put a lot of comment in
the code, this will also help us to update the what's new section of doc
when doing final release
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1. Compile SRB2
2. Explanation of the code
2.1 The memory model
2.2 Hardware Texture model
1. Compile SRB2
=================
DOS
---
need:
- djgpp 2.03 (http://www.delorie.com/djgpp/)
- allegro 3.12 (http://alleg.sourceforge.net/index.html)
(
- libsocket 0.7.4 (beta 4) or better
for use with Winsock 1.1 (example Windows 3.1)
(http://www.phekda.freeserve.co.uk/richdawe/lsck/lsck.htm)
OR
- Wattcp-32 v2.2 dev.rel 6 or better
For use with a packet driver
(http://www.bgnett.no/~giva/)
(http://groups.yahoo.com/group/watt-32/)
(http://groups.yahoo.com/group/watt-32/files/v2.2/)
)
- bcd 1.03 (inlcude in this package)
- gcc 2.95.2 is recommended
- nasm 0.98 (or better) (http://nasm.sourceforge.net/)
compile:
make
make WATTCP=1 (to make a Wattcp-32 version)
debug:
when craching SRB2 will return eip
type make asm, then you will have a 8 megs srb2.s (a assembler file)
the you can find the faulting instruction and function
------------------------------------------------------------------------
Linux/SDL
-----
need:
- tested with gcc 2.95 and 3.X.
- SDL 1.2
- SDL_mixer 1.2
- ibogg and libvorbis (http://Xiph.org/)
- nasm 0.98 (or better)(http://nasm.sourceforge.net/) only with 2.95, else add CC30=1
compile
make LINUX=1
debug:
gdb ?
------------------------------------------------------------------------
Win32
-----
need :
- glide 3.x sdk (optional) (http://www.3dfx.com)
- directx6 sdk (or higher) (http://www.micosoft.com/directx)
- nasm 0.98 (or better) (http://nasm.sourceforge.net/)
- use src\win32\wLegacy.dsp
- VC6 should also work with VC5, and VS.NET 200X
debug:
press on "step over" with the release version (there is some debug info
on it). Then change the eip in the regster window when you will type
enter the edi will go to the faulting instruction. don't forget that
you can follow the stack for calls.
You can also use trace with the debug version but add -win and -nomouse.
------------------------------------------------------------------------
Win32/minGW/SDL
-----
need:
- tested with gcc 2.95 and 3.X.
- can also use Dev-C++ 5.0 beta 9 (4.9.9.0) from http://www.bloodshed.net/dev/devcpp.html
- SDL 1.2
- SDL_mixer 1.2
compile
make minGW=1 SDL=1
or use src\SDL\Win32SDL.dev with Dev-C++ 4.9.9.0 or later
debug:
gdb ?
------------------------------------------------------------------------
WinCE/SDL WIP
-----
need:
- ActiveSync 3.8
http://www.microsoft.com/windowsmobile/downloads/activesync38.mspx
- ActiveSync 3.7.1, if 3.8 isn't available for your language
http://www.microsoft.com/windowsmobile/downloads/activesync37.mspx
- eMbedded Visual Tools 3.0 - 2002 Edition
http://www.microsoft.com/downloads/details.aspx?FamilyID=f663bf48-31ee-4cbe-aac5-0affd5fb27dd
- Pocket PC 2000 SDK
http://www.microsoft.com/downloads/details.aspx?FamilyID=bb3f4d7b-de2a-4e1a-a175-26a68c301ac4
- Pocket PC 2002 SDK (eMVT 3.0 2002 Ed. comes with this)
http://www.microsoft.com/downloads/details.aspx?FamilyID=2dbee84a-bd94-4167-b817-2b2e548b2e92
- Pocket PC 2002 SDK Emulator Images (eMVT 3.0 2002 Ed. comes with this)
http://www.microsoft.com/downloads/details.aspx?FamilyID=25f4de97-ae80-477a-9df1-496b85b3d3e3
- eMbedded Visual C++ 4.0
http://www.microsoft.com/downloads/details.aspx?familyid=1DACDB3D-50D1-41B2-A107-FA75AE960856
- eMbedded Visual C++ 4.0 SP3 (Win CE 4.0-4.2)
http://www.microsoft.com/downloads/details.aspx?FamilyID=5bb36f3e-5b3d-419a-9610-2fe53815ae3b
OR
- eMbedded Visual C++ 4.0 SP4 (No SH3 support,Win CE 4.0-5.0 support)
http://www.microsoft.com/downloads/details.aspx?FamilyID=4a4ed1f4-91d3-4dbe-986e-a812984318e5
- eMbedded Visual C++ 4.0 Update 5625 (SP4 only)
http://www.microsoft.com/downloads/details.aspx?FamilyID=aa282a6d-6f57-436d-8c10-0ec02d94f5b1
- Windows CE: Standard Software Development Kit
http://www.microsoft.com/downloads/details.aspx?familyid=a08f6991-16b0-4019-a174-0c40e6d25fe7
- SDK for Windows Mobile 2003-based Pocket PCs
http://www.microsoft.com/downloads/details.aspx?FamilyId=9996B314-0364-4623-9EDE-0B5FBB133652
- Emulator Images for Windows Mobile 2003 Second Edition software for Pocket PC
http://www.microsoft.com/downloads/details.aspx?familyid=5C53E3B5-F2A2-47D7-A41D-825FD68EBB6C
- Microsoft Device Emulator 1.0 Community Preview
http://beta.microsoft.com Use Guest ID "MSDEVICE" to access the Community Preview website
- Windows CE Utilities for Visual Studio .NET 2003 Add-on Pack 1.1
(if you also have VS 2003 installed, you need this to install Win CE 5.0 SDK, else no need)
http://www.microsoft.com/downloads/details.aspx?FamilyId=7EC99CA6-2095-4086-B0CC-7C6C39B28762
- Windows CE 5.0: Standard Software Development Kit (eMC++ 4 SP4 only)
http://www.microsoft.com/downloads/details.aspx?FamilyID=fa1a3d66-3f61-4ddc-9510-ae450e2318c3
- SDL 1.27 (use patch and zip in tools\SDL1.2.7_CE)
compile
use src\SDL\WinCE\SRB2CE.vcw
debug:
?
2. Explanation of the code
==========================
2.1 The memory model (original) (z_zone.c) (by BP)
--------------------
SRB2 allocate a heap of 6/32/48 megs at begining and provide a Z_Malloc function
to allocate in this heap.
Z_Malloc( int size,int tag,void* user )
size is the size in byte
tag can be : PU_STATIC allocated static (like malloc do)
call Z_Free to free it
PU_LEVEL same as static but the zone is "tagged" with the
tag PU_LEVEL, when calling
Z_FreeTag (PU_LEVEL, PU_LEVEL) all zone tagged
with PU_LEVEL are freed (at the end of the level)
PU_CACHE this one _can_ be freed automatiquely by one other
call to Z_Malloc. the *user point to a pointer
to this zone so when freed automatiquely the
pointer is set to NULL so eatch time you use it
you must check if the pointer is not NULL and
reload it.
(...)
2.2 Hardware Texture model (by BP)
--------------------------
Eatch texture/patch/flats/pic in SRB2 are converted to hardware texture at
runtime (the GlideMipmap_s structure (hw_data.h)). I will call hardware
texture a gr_texture so there is no confusion.
To remind you :
- Texture are set of patch and are associate to linedefs (walls) can be
upper, lower or middle texture. It can have hole on it.
- patch are sprites (the doom patch are run of vertical lines)
- flats are used for floors and ceiling of sectors and have size of 64x64
it can't have hole on it
- pic are new legacy format for picture, it can only handle plain texture
like flats it is now used for hud in full screen for the main picture
of legacy and for coronas (the format was extended to handle 32 bit color
or intensity + alpha, not all are implemented at this time)
Since patch, flat and pic are basic structure represented by only one lump in
the wad, the wad loader allocate for eatch lump a GlideMipmap_s (cache3Dfx)
and init data field to NULL. Since the data structure is allocated in
PU_3DFXCACHE (like PU_CACHE) the data will be initilised when needed
(hw_cache.c).
The GlideMipmap_s structures for textures are initialized on
HWR_PrepLevelCache (hw_cache.c) it is called in P_SetupLevel (load level)
the number of textures is computed with TEXTURE1, TEXTURE2 lumps since this
can be changed in runtime in SRB2 (load a wad while runing) it must be
reallocated. Well, at this time it is realloceted at eatch level start. We
can do better, since numtextures change only when a wad is loaded.
The 3dfx driver use glide3, it load gr_texture in gr_texture memory of the
card in fifo order when there is no more place it remove the first gr_texture,
the downloaded field of GlideMipmap_s go to false and when needed it is
reloaded in gr_texture memory. In OpenGl, since OpenGl keep texture in there
own memory and handle gr_texture memory of the card we no more need to
redownload it but if we not free time to time gr_texture memory in opengl,
it will get alot of memory, so the gr_texture memory is cleared at eatch
new level (same time of texture reallocation). Opengl and 3dfx link the
loaded gr_texture with the nextmipmap field of GlideMipmap_s so before clear
textures of the heap we MUST free gr_texture memory of OpenGl or 3dfx !
SRB2 can also draw patch with a differant colormap (thanks to Hurdler).
When needed it create the same gr_texture but just with a differant colormap.
This one is linked with the original in the GlideMipmap_s with the
nextcolormap field.
So when a polygone with a gr_texture must be drawn, first we check if the
gr_textures is not allready loaded in hadware memory (downloaded field) if
not then we check if gr_texture data is there (not grabbed by z_malloc
function) if not we must recompute it eatch type of gr_texture (texture,
patch, flat, pic have there own methode) the we can send the gr_texture
to 3dfx or OpenGl.
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2.8.1:
* Added Stop/Start/Pause/Resume for Fluidsynth
2.8.0:
* Added support for loading wavpack sound files (https://www.wavpack.com/)
* Added support for loading classic console sound files using Game_Music_Emu (https://github.com/libgme/game-music-emu)
* Use minimp3 instead of dr_mp3 as the default backend for MP3 music
* Use libxmp instead of modplug as the default backend for MOD music
To use libmodplug instead, configure using --enable-music-mod-modplug --disable-music-mod-xmp
* Added support for FLAC audio in Ogg containers
* Added Mix_PauseAudio() to pause and resume all audio playback
* Added Mix_GetNumTracks() and Mix_StartTrack() for managing tracks in GME files
2.6.2:
* Updated autotools to use ax_compute_relative_paths, fixing homebrew on macOS
2.6.1:
* Fixed issue with incorrect version reported by pkg-config
2.6.0:
* Added support for building with CMake
* Added support for playing Ogg files using stb_vorbis, which is now the default Vorbis backend.
To use libvorbis instead, configure using --disable-music-ogg-stb --enable-music-ogg-vorbis
* Added support for playing FLAC files using dr_flac, which is now the default FLAC music backend.
To use libflac instead, configure using --disable-music-flac-drflac --enable-music-flac-libflac
* Added support for playing MP3 files using dr_mp3, which is now the default MP3 music backend.
To use libmpg123 instead, configure using --disable-music-mp3-drmp3 --enable-music-mp3-mpg123
* Added libxmp support for mod music playback. Modplug is still the default backend for MOD music.
To use libxmp instead, configure using --disable-music-mod-modplug --enable-music-mod-xmp
* Removed support for libmad as a MP3 music backend.
* Removed support for libmikmod as a MOD music backend.
* Added Mix_MasterVolume() for additional volume control over all channels
* Update Mix_Init() return value to match documentation, including MIXER_INIT_* flags for already-initialized modules
* Added Mix_HasMusicDecoder()
* Memory leak fixes and F32 format support to fluidsynth player
* Fixed distorted MIDI playback with FluidSynth if sample rate is out of library's limits
* Added Mix_ModMusicJumpToOrder() for mod music formats
* Enabled module internal loops in modplug player
* Respect original mp3 file offset
* Support setting soundfont via SDL_SOUNDFONTS in OSX native midi
* Fixed mp3 file detection
* Fixes to ogg playback on big-endian devices
* Added functions to get metadata information:
Mix_GetMusicTitle()
Mix_GetMusicTitleTag()
Mix_GetMusicArtistTag()
Mix_GetMusicAlbumTag()
Mix_GetMusicCopyrightTag()
* Add functions to get loop point information:
Mix_GetMusicLoopStartTime()
Mix_GetMusicLoopEndTime()
Mix_GetMusicLoopLengthTime()
* Added Mix_GetMusicVolume() and Mix_GetMusicPosition()
* Added Mix_MusicDuration() to return music duration in seconds
* Fixed music_mpg123 seek bug when sample rate of the file and the stream don't match
* Timidity improvements, added Mix_SetTimidityCfg()
* Improved mp3 tag detection/skipping
* Extended support for WAV files
* Allow rmid files be opened by native midi
* Fixed possible crash in win32 native midi
* Prevent clipping due to volume settings in modplug music
* Added looping support for Opus files
* Added looping support for FLAC files
* Improved OGG looping support
* Fixed loading Opus audio as audio chunks
2.0.4:
Ozkan Sezer - Wed, 10 Oct 2018 14:56:10
* Removed smpeg support for mp3 music, now that it's replaced by libmpg123
+20
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/*
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
+32
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The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_mixer/file/default/external
---
Copyright (C) 2000,2001,2002,2003,2004,2005,2006,2007 Josh Coalson
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+5
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@@ -0,0 +1,5 @@
The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_mixer/file/default/external
---
ModPlug-XMMS and libmodplug are now in the public domain.
+776
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The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_mixer/file/default/external
---
This is the file that contains the terms of use, copying, etc. for the mpg123 distribution package.
Main message, to include in "About ..." boxes, etc:
Copyright (c) 1995-2013 by Michael Hipp and others,
free software under the terms of the LGPL v2.1
There is an attempt to cover the actual list of authors in the AUTHORS file.
Project maintainer since 2006 is Thomas Orgis and many people have contributed
since the Michael Hipp era, but he stays the initial source and it would
be impractical to count them all individually, so it's "and others".
Source files contain the phrase "the mpg123 project" to the same effect
in their license boilerplate; especially those that were added after
maintainership changed. The person mainly responsible for the first version
is usually named in the phrase "initially written by ...".
All files in the distribution that don't carry a license note on their own are
licensed under the terms of the LGPL 2.1; exceptions may apply, especially to
files not in the official distribution but in the revision control repository.
The formal license text follows.
=======================
1. The LGPL version 2.1
=======================
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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END OF TERMS AND CONDITIONS
====================
2. The GPL version 2
====================
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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END OF TERMS AND CONDITIONS
+32
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@@ -0,0 +1,32 @@
The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_image/file/default/external
---
Copyright (c) 2002-2008 Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+48
View File
@@ -0,0 +1,48 @@
The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_mixer/file/default/external
---
Copyright 2001-2011 Xiph.Org, Skype Limited, Octasic,
Jean-Marc Valin, Timothy B. Terriberry,
CSIRO, Gregory Maxwell, Mark Borgerding,
Erik de Castro Lopo
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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Opus is subject to the royalty-free patent licenses which are
specified at:
Xiph.Org Foundation:
https://datatracker.ietf.org/ipr/1524/
Microsoft Corporation:
https://datatracker.ietf.org/ipr/1914/
Broadcom Corporation:
https://datatracker.ietf.org/ipr/1526/
+32
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@@ -0,0 +1,32 @@
The source code to this library used with SDL_mixer can be found here:
https://hg.libsdl.org/SDL_mixer/file/default/external
---
Copyright (c) 1994-2013 Xiph.Org Foundation and contributors
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.Org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-17
View File
@@ -1,17 +0,0 @@
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
+39 -16
View File
@@ -1,31 +1,54 @@
SDL_mixer 2.0
The latest version of this library is available from GitHub:
https://github.com/libsdl-org/SDL_mixer/releases
The latest version of this library is available from:
http://www.libsdl.org/projects/SDL_mixer/
Due to popular demand, here is a simple multi-channel audio mixer.
It supports 8 channels of 16 bit stereo audio, plus a single channel of music. It can load FLAC, MP3, Ogg, VOC, and WAV format audio. It can also load MIDI, MOD, and Opus audio, depending on build options (see the note below for details.)
It supports 8 channels of 16 bit stereo audio, plus a single channel
of music.
See the header file SDL_mixer.h and the examples playwave.c and playmus.c for documentation on this mixer library. This documentation is also available online at https://wiki.libsdl.org/SDL2_mixer
See the header file SDL_mixer.h and the examples playwave.c and playmus.c
for documentation on this mixer library.
The process of mixing MIDI files to wave output is very CPU intensive, so if playing regular WAVE files sound great, but playing MIDI files sound choppy, try using 8-bit audio, mono audio, or lower frequencies.
The mixer can currently load Microsoft WAVE files and Creative Labs VOC
files as audio samples, it can load FLAC files with libFLAC, it can load
Ogg Vorbis files with Ogg Vorbis or Tremor libraries, it can load MP3 files
using mpg123 or libmad, and it can load MIDI files with Timidity,
FluidSynth, and natively on Windows, Mac OSX, and Linux, and finally it can
load the following file formats via ModPlug or MikMod: .MOD .S3M .IT .XM.
If you have built with FluidSynth support, you'll need to set the SDL_SOUNDFONTS environment variable to a Sound Font 2 (.sf2) file containing the musical instruments you want to use for MIDI playback.
Tremor decoding is disabled by default; you can enable it by passing
--enable-music-ogg-tremor
to configure, or by defining MUSIC_OGG and OGG_USE_TREMOR.
libmad decoding is disabled by default; you can enable it by passing
--enable-music-mp3-mad
to configure, or by defining MUSIC_MP3_MAD
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
WARNING: The license for libmad is GPL, which means that in order to
use it your application must also be GPL!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The process of mixing MIDI files to wave output is very CPU intensive,
so if playing regular WAVE files sound great, but playing MIDI files
sound choppy, try using 8-bit audio, mono audio, or lower frequencies.
To play MIDI files using FluidSynth, you'll need to set the SDL_SOUNDFONTS
environment variable to a Sound Font 2 (.sf2) file containing the musical
instruments you want to use for MIDI playback.
(On some Linux distributions you can install the fluid-soundfont-gm package)
To play MIDI files using Timidity, you'll need to get a complete set of GUS patches from:
To play MIDI files using Timidity, you'll need to get a complete set of
GUS patches from:
http://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz
and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
This library is under the zlib license, see the file "LICENSE.txt" for details.
iOS:
In order to use this library on iOS, you should include the SDL.xcodeproj
and Xcode-iOS/SDL_mixer.xcodeproj in your application, add the SDL/include
and SDL_mixer directories to your "Header Search Paths" setting, then add the
libSDL2.a and libSDL2_mixer.a to your "Link Binary with Libraries" setting.
Note:
Support for software MIDI, MOD, and Opus are not included by default because of the size of the decode libraries, but you can get them by running external/download.sh
- When building with CMake, you can enable the appropriate SDL2MIXER_* options defined in CMakeLists.txt. SDL2MIXER_VENDORED allows switching between system and vendored libraries.
- When building with configure/make, you can build and install them normally and the configure script will detect and use them.
- When building with Visual Studio, you will need to build the libraries and then add the appropriate LOAD_* preprocessor define to the Visual Studio project.
- When building with Xcode, you can edit the config at the top of the project to enable them, and you will need to include the appropriate framework in your application.
- For Android, you can edit the config at the top of Android.mk to enable them.
This library is under the zlib license, see the file "COPYING.txt" for details.
The default MP3 support is provided using minimp3. SDL_mixer also supports using libmpg123: you can enable it by passing --enable-music-mp3-mpg123 to configure.
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@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_FLAC QUIET flac)
find_library(FLAC_LIBRARY
NAMES FLAC
HINTS ${PC_FLAC_LIBDIR}
)
find_path(FLAC_INCLUDE_PATH
NAMES FLAC/all.h
HINTS ${PC_FLAC_INCLUDEDIR}
)
if(PC_FLAC_FOUND)
get_flags_from_pkg_config("${FLAC_LIBRARY}" "PC_FLAC" "_flac")
endif()
set(FLAC_COMPILE_OPTIONS "${_flac_compile_options}" CACHE STRING "Extra compile options of FLAC")
set(FLAC_LINK_LIBRARIES "${_flac_link_libraries}" CACHE STRING "Extra link libraries of FLAC")
set(FLAC_LINK_OPTIONS "${_flac_link_options}" CACHE STRING "Extra link flags of FLAC")
set(FLAC_LINK_DIRECTORIES "${_flac_link_directories}" CACHE PATH "Extra link directories of FLAC")
find_package_handle_standard_args(FLAC
REQUIRED_VARS FLAC_LIBRARY FLAC_INCLUDE_PATH
)
if(FLAC_FOUND)
if(NOT TARGET FLAC::FLAC)
add_library(FLAC::FLAC UNKNOWN IMPORTED)
set_target_properties(FLAC::FLAC PROPERTIES
IMPORTED_LOCATION "${FLAC_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${FLAC_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${FLAC_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${FLAC_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${FLAC_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${FLAC_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_FLUIDSYNTH QUIET fluidsynth)
find_library(FluidSynth_LIBRARY
NAMES fluidsynth libfluidsynth
HINTS ${PC_FLUIDSYNTH_LIBDIR}
)
find_path(FluidSynth_INCLUDE_PATH
NAMES fluidsynth.h
HINTS ${PC_FLUIDSYNTH_INCLUDEDIR}
)
if(PC_FLUIDSYNTH_FOUND)
get_flags_from_pkg_config("${FluidSynth_LIBRARY}" "PC_FLUIDSYNTH" "_fluidsynth")
endif()
set(FluidSynth_COMPILE_OPTIONS "${_fluidsynth_compile_options}" CACHE STRING "Extra compile options of FluidSynth")
set(FluidSynth_LINK_LIBRARIES "${_fluidsynth_link_libraries}" CACHE STRING "Extra link libraries of FluidSynth")
set(FluidSynth_LINK_OPTIONS "${_fluidsynth_link_options}" CACHE STRING "Extra link flags of FluidSynth")
set(FluidSynth_LINK_DIRECTORIES "${_fluidsynth_link_directories}" CACHE PATH "Extra link directories of FluidSynth")
find_package_handle_standard_args(FluidSynth
REQUIRED_VARS FluidSynth_LIBRARY FluidSynth_INCLUDE_PATH
)
if(FluidSynth_FOUND)
if(NOT TARGET FluidSynth::libfluidsynth)
add_library(FluidSynth::libfluidsynth UNKNOWN IMPORTED)
set_target_properties(FluidSynth::libfluidsynth PROPERTIES
IMPORTED_LOCATION "${FluidSynth_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${FluidSynth_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${FluidSynth_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${FluidSynth_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${FluidSynth_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${FluidSynth_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,49 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_OPUSFILE QUIET opusfile)
find_library(OpusFile_LIBRARY
NAMES opusfile
HINTS ${PC_OPUSFILE_LIBDIR}
)
find_path(OpusFile_INCLUDE_PATH
NAMES opusfile.h
PATH_SUFFIXES opus
HINTS ${PC_OPUSFILE_INCLUDEDIR}
)
if(PC_OPUSFILE_FOUND)
get_flags_from_pkg_config("${OpusFile_LIBRARY}" "PC_OPUSFILE" "_opusfile")
endif()
set(OpusFile_COMPILE_OPTIONS "${_opusfile_compile_options}" CACHE STRING "Extra compile options of opusfile")
set(OpusFile_LINK_LIBRARIES "${_opusfile_link_libraries}" CACHE STRING "Extra link libraries of opusfile")
set(OpusFile_LINK_OPTIONS "${_opusfile_link_options}" CACHE STRING "Extra link flags of opusfile")
set(OpusFile_LINK_DIRECTORIES "${_opusfile_link_directories}" CACHE PATH "Extra link directories of opusfile")
find_package_handle_standard_args(OpusFile
REQUIRED_VARS OpusFile_LIBRARY OpusFile_INCLUDE_PATH
)
if (OpusFile_FOUND)
set(OpusFile_dirs ${OpusFile_INCLUDE_PATH})
if(EXISTS "${OpusFile_INCLUDE_PATH}/opus")
list(APPEND OpusFile_dirs "${OpusFile_INCLUDE_PATH}/opus")
endif()
if (NOT TARGET OpusFile::opusfile)
add_library(OpusFile::opusfile UNKNOWN IMPORTED)
set_target_properties(OpusFile::opusfile PROPERTIES
IMPORTED_LOCATION "${OpusFile_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${OpusFile_dirs}"
INTERFACE_COMPILE_OPTIONS "${OpusFile_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${OpusFile_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${OpusFile_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${OpusFile_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_VORBIS QUIET vorbisfile)
find_library(Vorbis_vorbisfile_LIBRARY
NAMES vorbisfile
HINTS ${PC_VORBIS_LIBDIR}
)
find_path(Vorbis_vorbisfile_INCLUDE_PATH
NAMES vorbis/vorbisfile.h
HINTS ${PC_VORBIS_INCLUDEDIR}
)
if(PC_VORBIS_FOUND)
get_flags_from_pkg_config("${Vorbis_vorbisfile_LIBRARY}" "PC_VORBIS" "_vorbisfile")
endif()
set(Vorbis_vorbisfile_COMPILE_OPTIONS "${_vorbisfile_compile_options}" CACHE STRING "Extra compile options of vorbisfile")
set(Vorbis_vorbisfile_LINK_LIBRARIES "${_vorbisfile_link_libraries}" CACHE STRING "Extra link libraries of vorbisfile")
set(Vorbis_vorbisfile_LINK_OPTIONS "${_vorbisfile_link_options}" CACHE STRING "Extra link flags of vorbisfile")
set(Vorbis_vorbisfile_LINK_DIRECTORIES "${_vorbisfile_link_directories}" CACHE PATH "Extra link directories of vorbisfile")
find_package_handle_standard_args(Vorbis
REQUIRED_VARS Vorbis_vorbisfile_LIBRARY Vorbis_vorbisfile_INCLUDE_PATH
)
if (Vorbis_FOUND)
if (NOT TARGET Vorbis::vorbisfile)
add_library(Vorbis::vorbisfile UNKNOWN IMPORTED)
set_target_properties(Vorbis::vorbisfile PROPERTIES
IMPORTED_LOCATION "${Vorbis_vorbisfile_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${Vorbis_vorbisfile_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${Vorbis_vorbisfile_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${Vorbis_vorbisfile_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${Vorbis_vorbisfile_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${Vorbis_vorbisfile_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,48 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_GME QUIET libgme)
find_library(gme_LIBRARY
NAMES gme
HINTS ${PC_GME_LIBDIR}
)
find_path(gme_INCLUDE_PATH
NAMES gme/gme.h
HINTS ${PC_GME_INCLUDEDIR}
)
if(PC_GME_FOUND)
get_flags_from_pkg_config("${gme_LIBRARY}" "PC_GME" "_gme")
endif()
set(gme_COMPILE_OPTIONS "${_gme_compile_options}" CACHE STRING "Extra compile options of gme")
set(gme_LINK_LIBRARIES "${_gme_link_libraries}" CACHE STRING "Extra link libraries of gme")
set(gme_LINK_OPTIONS "${_gme_link_options}" CACHE STRING "Extra link flags of gme")
set(gme_LINK_DIRECTORIES "${_gme_link_directories}" CACHE PATH "Extra link directories of gme")
find_package_handle_standard_args(gme
REQUIRED_VARS gme_LIBRARY gme_INCLUDE_PATH
)
if(gme_FOUND)
set(gme_dirs ${gme_INCLUDE_PATH})
if(EXISTS "${gme_INCLUDE_PATH}/gme")
list(APPEND gme_dirs "${gme_INCLUDE_PATH}/gme")
endif()
if(NOT TARGET gme::gme)
add_library(gme::gme UNKNOWN IMPORTED)
set_target_properties(gme::gme PROPERTIES
IMPORTED_LOCATION "${gme_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${gme_dirs}"
INTERFACE_COMPILE_OPTIONS "${gme_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${gme_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${gme_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${gme_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,45 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_XMPLITE QUIET libxmp-lite)
find_library(libxmp_lite_LIBRARY
NAMES xmp-lite libxmp-lite
HINTS ${PC_XMPLITE_LIBDIR}
)
find_path(libxmp_lite_INCLUDE_PATH
NAMES xmp.h
PATH_SUFFIXES libxmp-lite
HINTS ${PC_XMPLITE_INCLUDEDIR}
)
if(PC_XMPLITE_FOUND)
get_flags_from_pkg_config("${libxmp_lite_LIBRARY}" "PC_XMPLITE" "_libxmp_lite")
endif()
set(libxmp_lite_COMPILE_OPTIONS "${_libxmp_lite_compile_options}" CACHE STRING "Extra compile options of libxmp_lite")
set(libxmp_lite_LINK_LIBRARIES "${_libxmp_lite_link_libraries}" CACHE STRING "Extra link libraries of libxmp_lite")
set(libxmp_lite_LINK_OPTIONS "${_libxmp_lite_link_options}" CACHE STRING "Extra link flags of libxmp_lite")
set(libxmp_lite_LINK_DIRECTORIES "${_libxmp_lite_link_directories}" CACHE PATH "Extra link directories of libxmp_lite")
find_package_handle_standard_args(libxmp-lite
REQUIRED_VARS libxmp_lite_LIBRARY libxmp_lite_INCLUDE_PATH
)
if(libxmp-lite_FOUND)
if(NOT TARGET libxmp-lite::libxmp-lite)
add_library(libxmp-lite::libxmp-lite UNKNOWN IMPORTED)
set_target_properties(libxmp-lite::libxmp-lite PROPERTIES
IMPORTED_LOCATION "${libxmp_lite_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${libxmp_lite_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${libxmp_lite_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${libxmp_lite_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${libxmp_lite_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${libxmp_lite_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_XMP QUIET libxmp)
find_library(libxmp_LIBRARY
NAMES xmp
HINTS ${PC_XMP_LIBDIR}
)
find_path(libxmp_INCLUDE_PATH
NAMES xmp.h
HINTS ${PC_XMP_INCLUDEDIR}
)
if(PC_XMP_FOUND)
get_flags_from_pkg_config("${libxmp_LIBRARY}" "PC_XMP" "_libxmp")
endif()
set(libxmp_COMPILE_OPTIONS "${_libxmp_compile_options}" CACHE STRING "Extra compile options of libxmp")
set(libxmp_LINK_LIBRARIES "${_libxmp_link_libraries}" CACHE STRING "Extra link libraries of libxmp")
set(libxmp_LINK_OPTIONS "${_libxmp_link_options}" CACHE STRING "Extra link flags of libxmp")
set(libxmp_LINK_DIRECTORIES "${_libxmp_link_directories}" CACHE PATH "Extra link flags of libxmp")
find_package_handle_standard_args(libxmp
REQUIRED_VARS libxmp_LIBRARY libxmp_INCLUDE_PATH
)
if(libxmp_FOUND)
if(NOT TARGET libxmp::libxmp)
add_library(libxmp::libxmp UNKNOWN IMPORTED)
set_target_properties(libxmp::libxmp PROPERTIES
IMPORTED_LOCATION "${libxmp_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${libxmp_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${libxmp_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${libxmp_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${libxmp_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${libxmp_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,43 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_MODPLUG QUIET libmodplug)
find_library(modplug_LIBRARY
NAMES modplug
)
find_path(modplug_INCLUDE_PATH
NAMES libmodplug/modplug.h
)
if(PC_MODPLUG_FOUND)
get_flags_from_pkg_config("${modplug_LIBRARY}" "PC_MODPLUG" "_modplug")
endif()
set(modplug_COMPILE_OPTIONS "${_modplug_compile_options}" CACHE STRING "Extra compile options of modplug")
set(modplug_LINK_LIBRARIES "${_modplug_link_libraries}" CACHE STRING "Extra link libraries of modplug")
set(modplug_LINK_OPTIONS "${_modplug_link_options}" CACHE STRING "Extra link flags of modplug")
set(modplug_LINK_DIRECTORIES "${_modplug_link_directories}" CACHE PATH "Extra link directories of modplug")
find_package_handle_standard_args(modplug
REQUIRED_VARS modplug_LIBRARY modplug_INCLUDE_PATH
)
if (modplug_FOUND)
if (NOT TARGET modplug::modplug)
add_library(modplug::modplug UNKNOWN IMPORTED)
set_target_properties(modplug::modplug PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION "${modplug_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${modplug_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${modplug_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${modplug_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${modplug_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${modplug_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_MPG123 QUIET libmpg123)
find_library(mpg123_LIBRARY
NAMES mpg123
HINTS ${PC_MPG123_LIBDIR}
)
find_path(mpg123_INCLUDE_PATH
NAMES mpg123.h
HINTS ${PC_MPG123_INCLUDEDIR}
)
if(PC_MPG123_FOUND)
get_flags_from_pkg_config("${mpg123_LIBRARY}" "PC_MPG123" "_mpg123")
endif()
set(mpg123_COMPILE_OPTIONS "${_mpg123_compile_options}" CACHE STRING "Extra compile options of mpg123")
set(mpg123_LINK_LIBRARIES "${_mpg123_link_libraries}" CACHE STRING "Extra link libraries of mpg123")
set(mpg123_LINK_OPTIONS "${_mpg123_link_options}" CACHE STRING "Extra link flags of mpg123")
set(mpg123_LINK_DIRECTORIES "${_mpg123_link_directories}" CACHE PATH "Extra link directories of mpg123")
find_package_handle_standard_args(mpg123
REQUIRED_VARS mpg123_LIBRARY mpg123_INCLUDE_PATH
)
if(mpg123_FOUND)
if(NOT TARGET MPG123::libmpg123)
add_library(MPG123::libmpg123 UNKNOWN IMPORTED)
set_target_properties(MPG123::libmpg123 PROPERTIES
IMPORTED_LOCATION "${mpg123_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${mpg123_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${mpg123_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${mpg123_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${mpg123_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${mpg123_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_TREMOR QUIET vorbisidec)
find_library(tremor_LIBRARY
NAMES vorbisidec libvorbisidec
HINTS ${PC_TREMOR_LIBDIR}
)
find_path(tremor_INCLUDE_PATH
NAMES tremor/ivorbisfile.h
HINTS ${PC_TREMOR_INCLUDEDIR}
)
if(PC_TREMOR_FOUND)
get_flags_from_pkg_config("${tremor_LIBRARY}" "PC_TREMOR" "_tremor")
endif()
set(tremor_COMPILE_OPTIONS "${_tremor_compile_options}" CACHE STRING "Extra compile options of vorbis")
set(tremor_LINK_LIBRARIES "${_tremor_link_libraries}" CACHE STRING "Extra link libraries of vorbis")
set(tremor_LINK_OPTIONS "${_tremor_link_options}" CACHE STRING "Extra link flags of vorbis")
set(tremor_LINK_DIRECTORIES "${_tremor_link_directories}" CACHE PATH "Extra link directories of vorbis")
find_package_handle_standard_args(tremor
REQUIRED_VARS tremor_LIBRARY tremor_INCLUDE_PATH
)
if (tremor_FOUND)
if (NOT TARGET tremor::tremor)
add_library(tremor::tremor UNKNOWN IMPORTED)
set_target_properties(tremor::tremor PROPERTIES
IMPORTED_LOCATION "${tremor_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${tremor_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${tremor_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${tremor_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${tremor_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${tremor_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,37 +0,0 @@
include(FindPackageHandleStandardArgs)
if(WIN32)
set(wavpack_find_names wavpack libwavpack wavpackdll)
else()
set(wavpack_find_names wavpack)
endif()
find_library(wavpack_LIBRARY
NAMES ${wavpack_find_names}
)
find_path(wavpack_INCLUDE_PATH
NAMES wavpack/wavpack.h
)
set(wavpack_COMPILE_OPTIONS "" CACHE STRING "Extra compile options of wavpack")
set(wavpack_LINK_LIBRARIES "" CACHE STRING "Extra link libraries of wavpack")
set(wavpack_LINK_OPTIONS "" CACHE STRING "Extra link flags of wavpack")
find_package_handle_standard_args(wavpack
REQUIRED_VARS wavpack_LIBRARY wavpack_INCLUDE_PATH
)
if (wavpack_FOUND)
if (NOT TARGET WavPack::WavPack)
add_library(WavPack::WavPack UNKNOWN IMPORTED)
set_target_properties(WavPack::WavPack PROPERTIES
IMPORTED_LOCATION "${wavpack_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${wavpack_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${wavpack_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${wavpack_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${wavpack_LINK_OPTIONS}"
)
endif()
endif()
@@ -1,34 +0,0 @@
# Helper for Find modules
function(get_flags_from_pkg_config _library _pc_prefix _out_prefix)
if("${_library}" MATCHES "${CMAKE_STATIC_LIBRARY_SUFFIX}$")
set(_cflags ${_pc_prefix}_STATIC_CFLAGS_OTHER)
set(_link_libraries ${_pc_prefix}_STATIC_LIBRARIES)
set(_link_options ${_pc_prefix}_STATIC_LDFLAGS_OTHER)
set(_library_dirs ${_pc_prefix}_STATIC_LIBRARY_DIRS)
else()
set(_cflags ${_pc_prefix}_CFLAGS_OTHER)
set(_link_libraries ${_pc_prefix}_LIBRARIES)
set(_link_options ${_pc_prefix}_LDFLAGS_OTHER)
set(_library_dirs ${_pc_prefix}_LIBRARY_DIRS)
endif()
# The *_LIBRARIES lists always start with the library itself
list(POP_FRONT "${_link_libraries}")
# Work around CMake's flag deduplication when pc files use `-framework A` instead of `-Wl,-framework,A`
string(REPLACE "-framework;" "-Wl,-framework," "_filtered_link_options" "${${_link_options}}")
set(${_out_prefix}_compile_options
"${${_cflags}}"
PARENT_SCOPE)
set(${_out_prefix}_link_libraries
"${${_link_libraries}}"
PARENT_SCOPE)
set(${_out_prefix}_link_options
"${_filtered_link_options}"
PARENT_SCOPE)
set(${_out_prefix}_link_directories
"${${_library_dirs}}"
PARENT_SCOPE)
endfunction()
@@ -1,12 +0,0 @@
# sdl2_mixer cmake project-config-version input for ./configure scripts
set(PACKAGE_VERSION "2.8.1")
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
endif()
@@ -1,195 +0,0 @@
# sdl2_mixer cmake project-config input for ./configure scripts
include(FeatureSummary)
set_package_properties(SDL2_mixer PROPERTIES
URL "https://www.libsdl.org/projects/SDL_mixer/"
DESCRIPTION "SDL_mixer is a sample multi-channel audio mixer library"
)
set(SDL2_mixer_FOUND TRUE)
set(SDL2MIXER_VENDORED 0)
set(SDL2MIXER_CMD 0)
set(SDL2MIXER_FLAC_LIBFLAC 0)
set(SDL2MIXER_FLAC_DRFLAC 1)
if(SDL2MIXER_FLAC_LIBFLAC OR SDL2MIXER_FLAC_DRFLAC)
set(SDL2MIXER_FLAC 1)
else()
set(SDL2MIXER_FLAC 0)
endif()
set(SDL2MIXER_GME 1)
set(SDL2MIXER_MOD_MODPLUG 0)
set(SDL2MIXER_MOD_XMP 1)
set(SDL2MIXER_MOD_XMP_LITE 0)
if(SDL2MIXER_MOD_MODPLUG OR SDL2MIXER_MOD_XMP OR SDL2MIXER_MOD_XMP_LITE)
set(SDL2MIXER_MOD 1)
else()
set(SDL2MIXER_MOD 0)
endif()
set(SDL2MIXER_MP3_MINIMP3 1)
set(SDL2MIXER_MP3_MPG123 0)
if(SDL2MIXER_MP3_MINIMP3 OR SDL2MIXER_MP3_MPG123)
set(SDL2MIXER_MP3 1)
else()
set(SDL2MIXER_MP3 0)
endif()
set(SDL2MIXER_MIDI_FLUIDSYNTH 0)
set(SDL2MIXER_MIDI_NATIVE 1)
set(SDL2MIXER_MIDI_TIMIDITY 1)
if(SDL2MIXER_MIDI_FLUIDSYNTH OR SDL2MIXER_MIDI_NATIVE OR SDL2MIXER_MIDI_TIMIDITY)
set(SDL2MIXER_MIDI 1)
else()
set(SDL2MIXER_MIDI 0)
endif()
set(SDL2MIXER_OPUS 1)
set(SDL2MIXER_VORBIS)
set(SDL2MIXER_VORBIS_STB 1)
set(SDL2MIXER_VORBIS_VORBISFILE 0)
set(SDL2MIXER_VORBIS_TREMOR 0)
if(SDL2MIXER_VORBIS_STB)
set(SDL2MIXER_VORBIS STB)
endif()
if(SDL2MIXER_VORBIS_VORBISFILE)
set(SDL2MIXER_VORBIS VORBISFILE)
endif()
if(SDL2MIXER_VORBIS_TREMOR)
set(SDL2MIXER_VORBIS TREMOR)
endif()
set(SDL2MIXER_WAVE 1)
set(SDL2MIXER_WAVPACK 1)
set(SDL2MIXER_SDL2_REQUIRED_VERSION 2.0.9)
get_filename_component(CMAKE_CURRENT_LIST_DIR ${CMAKE_CURRENT_LIST_DIR} REALPATH)
get_filename_component(prefix "${CMAKE_CURRENT_LIST_DIR}/../../.." ABSOLUTE)
set(exec_prefix "${prefix}")
set(bindir "${prefix}/bin")
set(includedir "${prefix}/include")
set(libdir "${prefix}/lib")
set(_sdl2mixer_extra_static_libraries ";winmm")
string(REGEX REPLACE "(^[;]+|[;]+$)" "" _sdl2mixer_extra_static_libraries "${_sdl2mixer_extra_static_libraries}")
set(_sdl2mixer_bindir "${bindir}")
set(_sdl2mixer_libdir "${libdir}")
set(_sdl2mixer_incdir "${includedir}/SDL2")
include(CMakeFindDependencyMacro)
set(_original_cmake_module_path "${CMAKE_MODULE_PATH}")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
include("${CMAKE_CURRENT_LIST_DIR}/PkgConfigHelper.cmake")
if("modplug::modplug" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(modplug)
endif()
if("libxmp::libxmp" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(libxmp)
endif()
if("libxmp-lite::libxmp-lite" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(libxmp-lite)
endif()
if("FluidSynth::libfluidsynth" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(FluidSynth)
endif()
if("Vorbis::vorbisfile" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(Vorbis)
endif()
if("tremor::tremor" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(tremor)
endif()
if("FLAC::FLAC" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(FLAC)
endif()
if("MPG123::libmpg123" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(mpg123)
endif()
if("OpusFile::opusfile" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(OpusFile)
endif()
if("WavPack::WavPack" IN_LIST _sdl2mixer_extra_static_libraries)
find_dependency(wavpack)
endif()
set(CMAKE_MODULE_PATH "${_original_cmake_module_path}")
unset(_original_cmake_module_path)
unset(prefix)
unset(exec_prefix)
unset(bindir)
unset(includedir)
unset(libdir)
include(CMakeFindDependencyMacro)
if(NOT TARGET SDL2_mixer::SDL2_mixer)
if(WIN32)
set(_sdl2mixer_dll "${_sdl2mixer_bindir}/SDL2_mixer.dll")
set(_sdl2mixer_imp "${_sdl2mixer_libdir}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2_mixer.dll${CMAKE_STATIC_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2mixer_dll}" AND EXISTS "${_sdl2mixer_imp}")
add_library(SDL2_mixer::SDL2_mixer SHARED IMPORTED)
set_target_properties(SDL2_mixer::SDL2_mixer
PROPERTIES
IMPORTED_LOCATION "${_sdl2mixer_dll}"
IMPORTED_IMPLIB "${_sdl2mixer_imp}"
)
endif()
unset(_sdl2mixer_dll)
unset(_sdl2mixer_imp)
else()
set(_sdl2mixer_shl "${_sdl2mixer_libdir}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2_mixer${CMAKE_SHARED_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2mixer_shl}")
add_library(SDL2_mixer::SDL2_mixer SHARED IMPORTED)
set_target_properties(SDL2_mixer::SDL2_mixer
PROPERTIES
IMPORTED_LOCATION "${_sdl2mixer_shl}"
)
endif()
endif()
if(TARGET SDL2_mixer::SDL2_mixer)
set_target_properties(SDL2_mixer::SDL2_mixer
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_sdl2mixer_incdir}"
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
INTERFACE_SDL2_SHARED "ON"
)
endif()
endif()
if(NOT TARGET SDL2_mixer::SDL2_mixer-static)
set(_sdl2mixer_stl "${_sdl2mixer_libdir}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2_mixer${CMAKE_STATIC_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2mixer_stl}")
add_library(SDL2_mixer::SDL2_mixer-static STATIC IMPORTED)
set_target_properties(SDL2_mixer::SDL2_mixer-static
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_sdl2mixer_incdir}"
IMPORTED_LOCATION "${_sdl2mixer_stl}"
INTERFACE_LINK_LIBRARIES "${_sdl2mixer_extra_static_libraries}"
)
endif()
unset(_sdl2mixer_stl)
endif()
unset(_sdl2mixer_extra_static_libraries)
unset(_sdl2mixer_bindir)
unset(_sdl2mixer_libdir)
unset(_sdl2mixer_incdir)
Binary file not shown.
@@ -17,15 +17,15 @@ old_library='libSDL2_mixer.a'
inherited_linker_flags=''
# Libraries that this one depends upon.
dependency_libs=' -L/tmp/tardir/SDL2_mixer-2.8.1/VisualC/external/optional/x86 -L/home/runner/work/SDL_mixer/SDL_mixer/deps/mingw-deps/i686-w64-mingw32/lib -lmingw32 /home/runner/work/SDL_mixer/SDL_mixer/deps/mingw-deps/i686-w64-mingw32/lib/libSDL2.la -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -lwinmm'
dependency_libs=' -L/opt/local/i686-w64-mingw32/lib -lmingw32 /opt/local/i686-w64-mingw32/lib/libSDL2.la -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -lwinmm'
# Names of additional weak libraries provided by this library
weak_library_names=''
# Version information for libSDL2_mixer.
current=800
age=800
revision=1
current=2
age=2
revision=2
# Is this an already installed library?
installed=yes
@@ -38,4 +38,4 @@ dlopen=''
dlpreopen=''
# Directory that this library needs to be installed in:
libdir='/tmp/tardir/SDL2_mixer-2.8.1/build-mingw/install-i686-w64-mingw32/lib'
libdir='/Users/valve/release/SDL_mixer/SDL2_mixer-2.0.4/i686-w64-mingw32/lib'
@@ -1,13 +1,12 @@
prefix=/tmp/tardir/SDL2_mixer-2.8.1/build-mingw/install-i686-w64-mingw32
prefix=/opt/local/i686-w64-mingw32
exec_prefix=${prefix}
libdir=${prefix}/lib
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: SDL2_mixer
Description: mixer library for Simple DirectMedia Layer
Version: 2.8.1
Requires: sdl2 >= 2.0.9
Version: 2.0.4
Requires: sdl2 >= 2.0.7
Libs: -L${libdir} -lSDL2_mixer
Cflags: -I${includedir}/SDL2
Requires.private:
Libs.private: -lwinmm
File diff suppressed because it is too large. Load diff
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_FLAC QUIET flac)
find_library(FLAC_LIBRARY
NAMES FLAC
HINTS ${PC_FLAC_LIBDIR}
)
find_path(FLAC_INCLUDE_PATH
NAMES FLAC/all.h
HINTS ${PC_FLAC_INCLUDEDIR}
)
if(PC_FLAC_FOUND)
get_flags_from_pkg_config("${FLAC_LIBRARY}" "PC_FLAC" "_flac")
endif()
set(FLAC_COMPILE_OPTIONS "${_flac_compile_options}" CACHE STRING "Extra compile options of FLAC")
set(FLAC_LINK_LIBRARIES "${_flac_link_libraries}" CACHE STRING "Extra link libraries of FLAC")
set(FLAC_LINK_OPTIONS "${_flac_link_options}" CACHE STRING "Extra link flags of FLAC")
set(FLAC_LINK_DIRECTORIES "${_flac_link_directories}" CACHE PATH "Extra link directories of FLAC")
find_package_handle_standard_args(FLAC
REQUIRED_VARS FLAC_LIBRARY FLAC_INCLUDE_PATH
)
if(FLAC_FOUND)
if(NOT TARGET FLAC::FLAC)
add_library(FLAC::FLAC UNKNOWN IMPORTED)
set_target_properties(FLAC::FLAC PROPERTIES
IMPORTED_LOCATION "${FLAC_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${FLAC_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${FLAC_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${FLAC_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${FLAC_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${FLAC_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_FLUIDSYNTH QUIET fluidsynth)
find_library(FluidSynth_LIBRARY
NAMES fluidsynth libfluidsynth
HINTS ${PC_FLUIDSYNTH_LIBDIR}
)
find_path(FluidSynth_INCLUDE_PATH
NAMES fluidsynth.h
HINTS ${PC_FLUIDSYNTH_INCLUDEDIR}
)
if(PC_FLUIDSYNTH_FOUND)
get_flags_from_pkg_config("${FluidSynth_LIBRARY}" "PC_FLUIDSYNTH" "_fluidsynth")
endif()
set(FluidSynth_COMPILE_OPTIONS "${_fluidsynth_compile_options}" CACHE STRING "Extra compile options of FluidSynth")
set(FluidSynth_LINK_LIBRARIES "${_fluidsynth_link_libraries}" CACHE STRING "Extra link libraries of FluidSynth")
set(FluidSynth_LINK_OPTIONS "${_fluidsynth_link_options}" CACHE STRING "Extra link flags of FluidSynth")
set(FluidSynth_LINK_DIRECTORIES "${_fluidsynth_link_directories}" CACHE PATH "Extra link directories of FluidSynth")
find_package_handle_standard_args(FluidSynth
REQUIRED_VARS FluidSynth_LIBRARY FluidSynth_INCLUDE_PATH
)
if(FluidSynth_FOUND)
if(NOT TARGET FluidSynth::libfluidsynth)
add_library(FluidSynth::libfluidsynth UNKNOWN IMPORTED)
set_target_properties(FluidSynth::libfluidsynth PROPERTIES
IMPORTED_LOCATION "${FluidSynth_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${FluidSynth_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${FluidSynth_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${FluidSynth_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${FluidSynth_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${FluidSynth_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,49 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_OPUSFILE QUIET opusfile)
find_library(OpusFile_LIBRARY
NAMES opusfile
HINTS ${PC_OPUSFILE_LIBDIR}
)
find_path(OpusFile_INCLUDE_PATH
NAMES opusfile.h
PATH_SUFFIXES opus
HINTS ${PC_OPUSFILE_INCLUDEDIR}
)
if(PC_OPUSFILE_FOUND)
get_flags_from_pkg_config("${OpusFile_LIBRARY}" "PC_OPUSFILE" "_opusfile")
endif()
set(OpusFile_COMPILE_OPTIONS "${_opusfile_compile_options}" CACHE STRING "Extra compile options of opusfile")
set(OpusFile_LINK_LIBRARIES "${_opusfile_link_libraries}" CACHE STRING "Extra link libraries of opusfile")
set(OpusFile_LINK_OPTIONS "${_opusfile_link_options}" CACHE STRING "Extra link flags of opusfile")
set(OpusFile_LINK_DIRECTORIES "${_opusfile_link_directories}" CACHE PATH "Extra link directories of opusfile")
find_package_handle_standard_args(OpusFile
REQUIRED_VARS OpusFile_LIBRARY OpusFile_INCLUDE_PATH
)
if (OpusFile_FOUND)
set(OpusFile_dirs ${OpusFile_INCLUDE_PATH})
if(EXISTS "${OpusFile_INCLUDE_PATH}/opus")
list(APPEND OpusFile_dirs "${OpusFile_INCLUDE_PATH}/opus")
endif()
if (NOT TARGET OpusFile::opusfile)
add_library(OpusFile::opusfile UNKNOWN IMPORTED)
set_target_properties(OpusFile::opusfile PROPERTIES
IMPORTED_LOCATION "${OpusFile_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${OpusFile_dirs}"
INTERFACE_COMPILE_OPTIONS "${OpusFile_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${OpusFile_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${OpusFile_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${OpusFile_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,44 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_VORBIS QUIET vorbisfile)
find_library(Vorbis_vorbisfile_LIBRARY
NAMES vorbisfile
HINTS ${PC_VORBIS_LIBDIR}
)
find_path(Vorbis_vorbisfile_INCLUDE_PATH
NAMES vorbis/vorbisfile.h
HINTS ${PC_VORBIS_INCLUDEDIR}
)
if(PC_VORBIS_FOUND)
get_flags_from_pkg_config("${Vorbis_vorbisfile_LIBRARY}" "PC_VORBIS" "_vorbisfile")
endif()
set(Vorbis_vorbisfile_COMPILE_OPTIONS "${_vorbisfile_compile_options}" CACHE STRING "Extra compile options of vorbisfile")
set(Vorbis_vorbisfile_LINK_LIBRARIES "${_vorbisfile_link_libraries}" CACHE STRING "Extra link libraries of vorbisfile")
set(Vorbis_vorbisfile_LINK_OPTIONS "${_vorbisfile_link_options}" CACHE STRING "Extra link flags of vorbisfile")
set(Vorbis_vorbisfile_LINK_DIRECTORIES "${_vorbisfile_link_directories}" CACHE PATH "Extra link directories of vorbisfile")
find_package_handle_standard_args(Vorbis
REQUIRED_VARS Vorbis_vorbisfile_LIBRARY Vorbis_vorbisfile_INCLUDE_PATH
)
if (Vorbis_FOUND)
if (NOT TARGET Vorbis::vorbisfile)
add_library(Vorbis::vorbisfile UNKNOWN IMPORTED)
set_target_properties(Vorbis::vorbisfile PROPERTIES
IMPORTED_LOCATION "${Vorbis_vorbisfile_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${Vorbis_vorbisfile_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${Vorbis_vorbisfile_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${Vorbis_vorbisfile_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${Vorbis_vorbisfile_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${Vorbis_vorbisfile_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,48 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_GME QUIET libgme)
find_library(gme_LIBRARY
NAMES gme
HINTS ${PC_GME_LIBDIR}
)
find_path(gme_INCLUDE_PATH
NAMES gme/gme.h
HINTS ${PC_GME_INCLUDEDIR}
)
if(PC_GME_FOUND)
get_flags_from_pkg_config("${gme_LIBRARY}" "PC_GME" "_gme")
endif()
set(gme_COMPILE_OPTIONS "${_gme_compile_options}" CACHE STRING "Extra compile options of gme")
set(gme_LINK_LIBRARIES "${_gme_link_libraries}" CACHE STRING "Extra link libraries of gme")
set(gme_LINK_OPTIONS "${_gme_link_options}" CACHE STRING "Extra link flags of gme")
set(gme_LINK_DIRECTORIES "${_gme_link_directories}" CACHE PATH "Extra link directories of gme")
find_package_handle_standard_args(gme
REQUIRED_VARS gme_LIBRARY gme_INCLUDE_PATH
)
if(gme_FOUND)
set(gme_dirs ${gme_INCLUDE_PATH})
if(EXISTS "${gme_INCLUDE_PATH}/gme")
list(APPEND gme_dirs "${gme_INCLUDE_PATH}/gme")
endif()
if(NOT TARGET gme::gme)
add_library(gme::gme UNKNOWN IMPORTED)
set_target_properties(gme::gme PROPERTIES
IMPORTED_LOCATION "${gme_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${gme_dirs}"
INTERFACE_COMPILE_OPTIONS "${gme_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${gme_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${gme_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${gme_LINK_DIRECTORIES}"
)
endif()
endif()
@@ -1,45 +0,0 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_check_modules(PC_XMPLITE QUIET libxmp-lite)
find_library(libxmp_lite_LIBRARY
NAMES xmp-lite libxmp-lite
HINTS ${PC_XMPLITE_LIBDIR}
)
find_path(libxmp_lite_INCLUDE_PATH
NAMES xmp.h
PATH_SUFFIXES libxmp-lite
HINTS ${PC_XMPLITE_INCLUDEDIR}
)
if(PC_XMPLITE_FOUND)
get_flags_from_pkg_config("${libxmp_lite_LIBRARY}" "PC_XMPLITE" "_libxmp_lite")
endif()
set(libxmp_lite_COMPILE_OPTIONS "${_libxmp_lite_compile_options}" CACHE STRING "Extra compile options of libxmp_lite")
set(libxmp_lite_LINK_LIBRARIES "${_libxmp_lite_link_libraries}" CACHE STRING "Extra link libraries of libxmp_lite")
set(libxmp_lite_LINK_OPTIONS "${_libxmp_lite_link_options}" CACHE STRING "Extra link flags of libxmp_lite")
set(libxmp_lite_LINK_DIRECTORIES "${_libxmp_lite_link_directories}" CACHE PATH "Extra link directories of libxmp_lite")
find_package_handle_standard_args(libxmp-lite
REQUIRED_VARS libxmp_lite_LIBRARY libxmp_lite_INCLUDE_PATH
)
if(libxmp-lite_FOUND)
if(NOT TARGET libxmp-lite::libxmp-lite)
add_library(libxmp-lite::libxmp-lite UNKNOWN IMPORTED)
set_target_properties(libxmp-lite::libxmp-lite PROPERTIES
IMPORTED_LOCATION "${libxmp_lite_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${libxmp_lite_INCLUDE_PATH}"
INTERFACE_COMPILE_OPTIONS "${libxmp_lite_COMPILE_OPTIONS}"
INTERFACE_LINK_LIBRARIES "${libxmp_lite_LINK_LIBRARIES}"
INTERFACE_LINK_OPTIONS "${libxmp_lite_LINK_OPTIONS}"
INTERFACE_LINK_DIRECTORIES "${libxmp_lite_LINK_DIRECTORIES}"
)
endif()
endif()
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