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Author SHA1 Message Date
Alug f58772a570 z_zone: add asserts if zone memory functions are called from non main thread
also taken from srb2classic thanks!
2026-02-02 18:14:38 +01:00
Alug f7c065b22e refactor i_thread stuff
based on https://codeberg.org/srb2classic/srb2classic/commit/3670a7c1c193185cf4921de8955c96e63fbecc62
and other things from srb2classic
this also now allows to check if a thread failed to spawn and reduces duped stuff and such
2026-02-02 18:14:35 +01:00
Alug 55c8546d68 do not use Zone Memory for masterserver rules
this gets called from within non main threads!
zone memory is not thread safe!
2026-02-02 17:27:23 +01:00
Alug 1762f18116 delet all the Z_Free checks
Z_Free already checks its input internally!
2026-02-02 16:12:38 +01:00
48 changed files with 412 additions and 743 deletions

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+1
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@@ -191,6 +191,7 @@ set(SRB2_CORE_GAME_SOURCES
k_kart.c
k_stats.c
i_time.c
i_threads.c
p_local.h
p_maputl.h
-5
View File
@@ -8,11 +8,6 @@ ifdef MINGW
libs+=-mconsole
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=dedicated/i_threads.c
endif
NOOPENMPT=1
NOLIBGME=1
NOHW=1
+5
View File
@@ -27,6 +27,11 @@ endif
sources+=$(call List,hardware/Sourcefile)
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=i_threads.c
endif
ifndef NOMD5
sources+=md5.c
endif
-5
View File
@@ -40,11 +40,6 @@ sources+=sdl/mixer_sound.c
endif
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=sdl/i_threads.c
endif
ifdef SDL_PKGCONFIG
$(eval $(call Use_pkg_config,SDL))
else
+3 -3
View File
@@ -44,14 +44,14 @@
#define MAXHUDLINES 20
#ifdef HAVE_THREADS
I_mutex con_mutex;
I_Mutex con_mutex;
// g_in_exiting_signal_handler is an evil hack
// to avoid infinite SIGABRT recursion in the signal handler
// due to poisoned locks or mach-o kernel not supporting locks in signals
// or something like that. idk
# define Lock_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&con_mutex); }
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(con_mutex); }
# define Lock_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&con_mutex); }
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(con_mutex); }
#else/*HAVE_THREADS*/
# define Lock_state()
# define Unlock_state()
+1 -1
View File
@@ -22,7 +22,7 @@ void CON_Init(void);
boolean CON_Responder(event_t *ev);
#ifdef HAVE_THREADS
extern I_mutex con_mutex;
extern I_Mutex con_mutex;
#endif
// set true when screen size has changed, to adapt console
+4 -4
View File
@@ -2830,11 +2830,11 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
F_TitleScreenDrawer();
CL_DrawConnectionStatus();
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); //Needed for drawing messageboxes on the connection screen
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
I_UpdateNoVsync(); // page flip or blit buffer
if (moviemode)
@@ -7187,12 +7187,12 @@ void NetUpdate(void)
{
resptime = nowtime;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Ticker();
refreshdirmenu = 0;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
CON_Ticker();
}
+6 -6
View File
@@ -223,13 +223,13 @@ void D_ProcessEvents(void)
// Menu input
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
{
eaten = M_Responder(ev);
}
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
if (eaten)
@@ -244,13 +244,13 @@ void D_ProcessEvents(void)
// console input
#ifdef HAVE_THREADS
I_lock_mutex(&con_mutex);
I_LockMutex(&con_mutex);
#endif
{
eaten = CON_Responder(ev);
}
#ifdef HAVE_THREADS
I_unlock_mutex(con_mutex);
I_UnlockMutex(con_mutex);
#endif
if (eaten)
@@ -577,11 +577,11 @@ static boolean D_Display(void)
vid.recalc = false;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); // menu is drawn even on top of everything...
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
// focus lost moved to M_Drawer
+6 -6
View File
@@ -112,7 +112,7 @@ static fileused_t transferFiles[UINT8_MAX + 1];
INT32 fileneedednum = 0; // Number of files needed to join the server
fileneeded_t fileneeded[MAX_WADFILES] = {}; // List of needed files
#ifdef HAVE_THREADS
static I_mutex downloadmutex;
static I_Mutex downloadmutex;
#endif
char downloaddir[512] = "DOWNLOAD";
@@ -1427,7 +1427,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
filedownload.http_running = true;
#ifdef HAVE_THREADS
I_spawn_thread("http-download", (I_thread_fn)CURLGetFile, NULL);
(void)!I_SpawnThread("http-download", (I_ThreadFn)CURLGetFile, NULL);
#endif
}
else
@@ -1440,15 +1440,15 @@ void CURLAbortFile(void)
#ifdef HAVE_THREADS
// lock and unlock to wait for the download thread to exit
I_lock_mutex(&downloadmutex);
I_unlock_mutex(downloadmutex);
I_LockMutex(&downloadmutex);
I_UnlockMutex(downloadmutex);
#endif
}
static void CURLGetFile(void)
{
#ifdef HAVE_THREADS
I_lock_mutex(&downloadmutex);
I_LockMutex(&downloadmutex);
#endif
CURLMcode mc; /* return code used by curl_multi_wait() */
CURLcode easyres; /* Return from easy interface */
@@ -1549,7 +1549,7 @@ static void CURLGetFile(void)
filedownload.http_running = false;
#ifdef HAVE_THREADS
I_unlock_mutex(downloadmutex);
I_UnlockMutex(downloadmutex);
#endif
}
-1
View File
@@ -2,6 +2,5 @@ i_system.c
i_main.c
i_video.c
i_sound.c
i_threads.c
dosstr.c
endtxt.c
+2 -2
View File
@@ -1381,8 +1381,8 @@ INT32 I_StartupSystem(void)
I_Fork();
#endif
#ifdef HAVE_THREADS
I_start_threads();
I_AddExitFunc(I_stop_threads);
I_StartThreads();
I_AddExitFunc(I_StopThreads);
#endif
I_RegisterSignals();
#ifndef NOMUMBLE
+5
View File
@@ -223,6 +223,8 @@ typedef int32_t boolean;
#define FUNCNOINLINE __attribute__((noinline))
#define FUNCWARNRV __attribute__((warn_unused_result))
#if (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4) // >= GCC 4.4
#ifdef __i386__ // i386 only
#define FUNCTARGET(X) __attribute__ ((__target__ (X)))
@@ -268,6 +270,9 @@ typedef int32_t boolean;
#ifndef FUNCTARGET
#define FUNCTARGET(x)
#endif
#ifndef FUNCWARNRV
#define FUNCWARNRV
#endif
#ifndef ATTRPACK
#define ATTRPACK
#endif
+1 -3
View File
@@ -1172,9 +1172,7 @@ void F_StartWaitingPlayers(void)
randskin = M_RandomKey(numskins);
boolean waithires = skins[randskin].flags && SF_HIRES;
if (waitcolormap)
Z_Free(waitcolormap);
Z_Free(waitcolormap);
waitcolormap = R_GetTranslationColormap(randskin, skins[randskin].prefcolor, 0);
if (waithires)
+2 -2
View File
@@ -388,11 +388,11 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
if (rendermode != render_none && drawMenu)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); // menu is drawn even on top of wipes
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
+6 -8
View File
@@ -317,8 +317,7 @@ void closefilemenu(boolean validsize)
coredirmenu = NULL;
}
if (refreshdirname)
Z_Free(refreshdirname);
Z_Free(refreshdirname);
refreshdirname = NULL;
}
@@ -346,8 +345,7 @@ void searchfilemenu(char *tempname)
if (!menusearch.length)
{
if (dirmenu)
Z_Free(dirmenu);
Z_Free(dirmenu);
dirmenu = coredirmenu;
sizedirmenu = sizecoredirmenu;
@@ -389,8 +387,8 @@ void searchfilemenu(char *tempname)
I_Error("searchfilemenu(): could not create \"No results...\".");
sizedirmenu = 1;
dir_on[menudepthleft] = 0;
if (tempname)
Z_Free(tempname);
Z_Free(tempname);
return;
}
@@ -505,8 +503,8 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
{
closedir(dirhandle);
closefilemenu(false);
if (tempname)
Z_Free(tempname);
Z_Free(tempname);
return false;
}
+2 -5
View File
@@ -523,11 +523,8 @@ void G_ClearRecords(void)
INT16 i;
for (i = 0; i < NUMMAPS; ++i)
{
if (mainrecords[i])
{
Z_Free(mainrecords[i]);
mainrecords[i] = NULL;
}
Z_Free(mainrecords[i]);
mainrecords[i] = NULL;
}
}
+9 -9
View File
@@ -62,7 +62,7 @@ static int hms_started;
static char *hms_api;
#ifdef HAVE_THREADS
static I_mutex hms_api_mutex;
static I_Mutex hms_api_mutex;
#endif
static char *hms_server_token;
@@ -90,9 +90,9 @@ Printf_url (const char *url)
boolean startup;
#ifdef HAVE_THREADS
I_lock_mutex(&con_mutex);
I_LockMutex(&con_mutex);
startup = con_startup;
I_unlock_mutex(con_mutex);
I_UnlockMutex(con_mutex);
#else
startup = con_startup;
#endif
@@ -183,7 +183,7 @@ HMS_connect (const char *format, ...)
}
#ifdef HAVE_THREADS
I_lock_mutex(&hms_api_mutex);
I_LockMutex(&hms_api_mutex);
#endif
seek = strlen(hms_api) + 1;/* + '/' */
@@ -195,7 +195,7 @@ HMS_connect (const char *format, ...)
sprintf(url, "%s/", hms_api);
#ifdef HAVE_THREADS
I_unlock_mutex(hms_api_mutex);
I_UnlockMutex(hms_api_mutex);
#endif
va_start (ap, format);
@@ -477,12 +477,12 @@ HMS_fetch_servers (msg_server_t *list, int query_id)
if (address && port)
{
#ifdef HAVE_THREADS
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
if (query_id != ms_QueryId)
doing_shit = 0;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
if (! doing_shit)
break;
@@ -611,14 +611,14 @@ void
HMS_set_api (char *api)
{
#ifdef HAVE_THREADS
I_lock_mutex(&hms_api_mutex);
I_LockMutex(&hms_api_mutex);
#endif
{
free(hms_api);
hms_api = Strip_trailing_slashes(api);
}
#ifdef HAVE_THREADS
I_unlock_mutex(hms_api_mutex);
I_UnlockMutex(hms_api_mutex);
#endif
}
+4 -8
View File
@@ -1072,8 +1072,7 @@ static void Got_Saycmd(const UINT8 **p, INT32 playernum)
HU_AddChatText(va(fmt2, prefix, cstart, dispname, textcolor, msg), cv_chatnotifications.value); // add to chat
if (tempchar)
Z_Free(tempchar);
Z_Free(tempchar);
}
#ifdef _DEBUG
// I just want to point out while I'm here that because the data is still
@@ -1569,8 +1568,7 @@ static void HU_drawMiniChat(void)
dy = 0;
dx = 0;
msglines += linescount+1;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
y = chaty - charheight*(msglines+1);
@@ -1657,8 +1655,7 @@ static void HU_drawMiniChat(void)
dy += charheight;
dx = 0;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
// decrement addy and make that shit smooth:
@@ -1767,8 +1764,7 @@ static void HU_drawChatLog(INT32 offset)
dy += charheight;
dx = 0;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
if (((chat_scroll >= chat_maxscroll) || (chat_scrollmedown)) && !(justscrolleddown || justscrolledup || chat_scrolltime)) // was already at the bottom of the page before new maxscroll calculation and was NOT scrolling.
+4 -10
View File
@@ -1510,11 +1510,8 @@ static boolean SOCK_SetBanUsername(const char *username)
username = "Direct IP ban";
}
if (banned[numbans - 1].username)
{
Z_Free(banned[numbans - 1].username);
banned[numbans - 1].username = NULL;
}
Z_Free(banned[numbans - 1].username);
banned[numbans - 1].username = NULL;
banned[numbans - 1].username = Z_StrDup(username);
@@ -1528,11 +1525,8 @@ static boolean SOCK_SetBanReason(const char *reason)
reason = "No reason given";
}
if (banned[numbans - 1].reason)
{
Z_Free(banned[numbans - 1].reason);
banned[numbans - 1].reason = NULL;
}
Z_Free(banned[numbans - 1].reason);
banned[numbans - 1].reason = NULL;
banned[numbans - 1].reason = Z_StrDup(reason);
+87 -59
View File
@@ -1,4 +1,4 @@
// SONIC ROBO BLAST 2
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020-2023 by James R.
//
@@ -9,12 +9,14 @@
/// \file i_threads.c
/// \brief Multithreading abstraction
#if defined (__unix__) || (!defined(__APPLE__) && defined (UNIXCOMMON))
#ifdef HAVE_THREADS
#if defined (__unix__) || defined(UNIXCOMMON)
#include <pthread.h>
#include "../i_threads.h"
#include "../doomdef.h"
#include "i_threads.h"
#include "doomdef.h"
#include "doomtype.h"
typedef struct thread_s thread_t;
@@ -22,7 +24,7 @@ struct thread_s
{
thread_t *next;
void *userdata;
I_thread_fn func;
I_ThreadFn func;
pthread_t thread;
};
@@ -41,12 +43,8 @@ static void *HandleThread(void *data)
return NULL;
}
void
I_spawn_thread (
const char * name,
I_thread_fn entry,
void * userdata
)
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
thread_t *thread;
(void)name;
@@ -66,17 +64,20 @@ I_spawn_thread (
if (thread == NULL)
{
thread = malloc(sizeof(thread_t));
if (thread == NULL)
return false;
thread->next = thread_list;
thread_list = thread;
}
thread->func = entry;
thread->userdata = userdata;
pthread_create(&thread->thread, NULL, HandleThread, thread);
int err = pthread_create(&thread->thread, NULL, HandleThread, thread);
pthread_mutex_unlock(&thread_lock);
return err == 0;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
thread_t *thread;
pthread_mutex_lock(&thread_lock);
@@ -94,11 +95,11 @@ int I_thread_is_stopped(void)
return true;
}
void I_start_threads(void)
void I_StartThreads(void)
{
}
void I_stop_threads(void)
void I_StopThreads(void)
{
thread_t *thread = thread_list;
while (thread != NULL)
@@ -109,7 +110,7 @@ void I_stop_threads(void)
}
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -127,25 +128,25 @@ void I_lock_mutex(I_mutex *anchor)
pthread_mutex_lock(*anchor);
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
pthread_mutex_unlock(id);
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
I_Assert(mutex_id != NULL);
I_Assert(mutexId != NULL);
pthread_mutex_lock(&thread_lock);
if (*cond_anchor == NULL)
if (*condAnchor == NULL)
{
*cond_anchor = malloc(sizeof(pthread_cond_t));
pthread_cond_init(*cond_anchor, NULL);
*condAnchor = malloc(sizeof(pthread_cond_t));
pthread_cond_init(*condAnchor, NULL);
}
pthread_mutex_unlock(&thread_lock);
pthread_cond_wait(*cond_anchor, mutex_id);
pthread_cond_wait(*condAnchor, mutexId);
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -157,7 +158,7 @@ void I_wake_one_cond(I_cond *anchor)
pthread_cond_signal(*anchor);
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -168,12 +169,17 @@ void I_wake_all_cond(I_cond *anchor)
pthread_mutex_unlock(&thread_lock);
pthread_cond_broadcast(*anchor);
}
thread_handle_t I_GetCurrentThread(void)
{
return pthread_self();
}
#elif defined (_WIN32)
#include <windows.h>
#include "../i_threads.h"
#include "../doomdef.h"
#include "../doomtype.h"
#include "i_threads.h"
#include "doomdef.h"
#include "doomtype.h"
typedef struct thread_s thread_t;
@@ -181,9 +187,9 @@ struct thread_s
{
thread_t *next;
void *userdata;
I_thread_fn func;
I_ThreadFn func;
HANDLE thread;
DWORD thread_id;
DWORD threadId;
};
// we use a linked list to avoid moving memory blocks when allocating new threads.
@@ -201,7 +207,8 @@ static DWORD __stdcall HandleThread(void *data)
return 0;
}
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
thread_t *thread;
(void)name;
@@ -219,17 +226,20 @@ void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
if (thread == NULL)
{
thread = malloc(sizeof(thread_t));
if (thread == NULL)
return false;
thread->next = thread_list;
thread_list = thread;
}
thread->func = entry;
thread->userdata = userdata;
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->thread_id);
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->threadId);
LeaveCriticalSection(&thread_lock);
return thread->thread != NULL;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
thread_t *thread;
EnterCriticalSection(&thread_lock);
@@ -247,12 +257,12 @@ int I_thread_is_stopped(void)
return true;
}
void I_start_threads(void)
void I_StartThreads(void)
{
InitializeCriticalSection(&thread_lock);
}
void I_stop_threads(void)
void I_StopThreads(void)
{
thread_t *thread = thread_list;
while (thread != NULL)
@@ -264,7 +274,7 @@ void I_stop_threads(void)
DeleteCriticalSection(&thread_lock);
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -276,25 +286,25 @@ void I_lock_mutex(I_mutex *anchor)
EnterCriticalSection(*anchor);
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
LeaveCriticalSection(id);
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
I_Assert(mutex_id != NULL);
I_Assert(mutexId != NULL);
EnterCriticalSection(&thread_lock);
if (*cond_anchor == NULL)
if (*condAnchor == NULL)
{
*cond_anchor = malloc(sizeof(CONDITION_VARIABLE));
InitializeConditionVariable(*cond_anchor);
*condAnchor = malloc(sizeof(CONDITION_VARIABLE));
InitializeConditionVariable(*condAnchor);
}
LeaveCriticalSection(&thread_lock);
SleepConditionVariableCS(*cond_anchor, mutex_id, INFINITE);
SleepConditionVariableCS(*condAnchor, mutexId, INFINITE);
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -306,7 +316,7 @@ void I_wake_one_cond(I_cond *anchor)
WakeConditionVariable(*anchor);
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -317,48 +327,66 @@ void I_wake_all_cond(I_cond *anchor)
LeaveCriticalSection(&thread_lock);
WakeAllConditionVariable(*anchor);
}
void *I_GetCurrentThread(void)
{
return GetCurrentThread();
}
#else
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
#include "i_threads.h"
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
(void)name;
entry(userdata);
return true;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
return true;
}
void I_StartThreads(void)
{
}
void I_start_threads(void)
void I_StopThreads(void)
{
}
void I_stop_threads(void)
{
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
(void)anchor;
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
(void)id;
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
(void)cond_anchor;
(void)mutex_id;
(void)condAnchor;
(void)mutexId;
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
(void)anchor;
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
(void)anchor;
}
void *I_GetCurrentThread(void)
{
return NULL;
}
#endif
#endif // HAVE_THREADS
+25 -13
View File
@@ -1,6 +1,6 @@
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020 by James R.
// Copyright (C) 2020-2023 by James R.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@@ -14,34 +14,46 @@
#ifndef I_THREADS_H
#define I_THREADS_H
#include "doomtype.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*I_thread_fn)(void *userdata);
typedef void (*I_ThreadFn)(void *userdata);
typedef void * I_mutex;
typedef void * I_cond;
typedef void * I_Mutex;
typedef void * I_Cond;
void I_start_threads (void);
void I_stop_threads (void);
#ifdef __linux__
typedef long unsigned int thread_handle_t;
#else
typedef void *thread_handle_t;
#endif
void I_spawn_thread (const char *name, I_thread_fn, void *userdata);
void I_StartThreads (void);
void I_StopThreads (void);
FUNCWARNRV
int I_SpawnThread (const char *name, I_ThreadFn, void *userdata);
/* check in your thread whether to return early */
int I_thread_is_stopped (void);
int I_ThreadIsStopped (void);
void I_lock_mutex (I_mutex *);
void I_unlock_mutex (I_mutex);
void I_LockMutex (I_Mutex *);
void I_UnlockMutex (I_Mutex);
void I_hold_cond (I_cond *, I_mutex);
void I_HoldCond (I_Cond *, I_Mutex);
void I_wake_one_cond (I_cond *);
void I_wake_all_cond (I_cond *);
void I_WakeOneCond (I_Cond *);
void I_WakeAllCond (I_Cond *);
thread_handle_t I_GetCurrentThread(void);
#ifdef __cplusplus
} // extern "C"
#endif
#endif/*I_THREADS_H*/
#endif/*HAVE_THREADS*/
+1 -2
View File
@@ -99,8 +99,7 @@ void K_EraseStats(void)
// The only field we want to remember
boolean vanilla = kartstats.vanilla;
if (kartstats.copy)
Z_Free(kartstats.copy);
Z_Free(kartstats.copy);
memset(&kartstats, 0, sizeof(kartstats_t));
+3 -12
View File
@@ -136,18 +136,9 @@ void LUA_HUD_DestroyDrawList(huddrawlist_h list)
{
if (list == NULL) return;
if (list->items)
{
Z_Free(list->items);
}
if (list->olditems)
{
Z_Free(list->olditems);
}
if (list->strbuf)
{
Z_Free(list->strbuf);
}
Z_Free(list->items);
Z_Free(list->olditems);
Z_Free(list->strbuf);
Z_Free(list);
}
+3 -6
View File
@@ -695,16 +695,13 @@ INT32 GIF_close(void)
fclose(gif_out);
gif_out = NULL;
if (gifbwr_buf)
Z_Free(gifbwr_buf);
Z_Free(gifbwr_buf);
gifbwr_buf = gifbwr_cur = NULL;
if (gifframe_data)
Z_Free(gifframe_data);
Z_Free(gifframe_data);
gifframe_data = NULL;
if (giflzw_hashTable)
Z_Free(giflzw_hashTable);
Z_Free(giflzw_hashTable);
giflzw_hashTable = NULL;
Z_Free(scrbuf_screens);
+3 -6
View File
@@ -248,12 +248,9 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1
void M_ClearConditionSet(UINT8 set)
{
if (conditionSets[set - 1].numconditions)
{
Z_Free(conditionSets[set - 1].condition);
conditionSets[set - 1].condition = NULL;
conditionSets[set - 1].numconditions = 0;
}
Z_Free(conditionSets[set - 1].condition);
conditionSets[set - 1].condition = NULL;
conditionSets[set - 1].numconditions = 0;
conditionSets[set - 1].achieved = false;
}
-9
View File
@@ -20,7 +20,6 @@ extern "C" {
#endif
#include "doomtype.h"
#ifdef __GNUC__
#include <stdlib.h>
#endif
@@ -72,14 +71,6 @@ FUNCMATH FUNCINLINE static ATTRINLINE fixed_t DoubleToFixed(double f)
#define FIXED_TO_FLOAT(x) FixedToFloat(x) // (((float)(x)) / ((float)FRACUNIT))
#define FLOAT_TO_FIXED(f) FloatToFixed(f) // (fixed_t)((f) * ((float)FRACUNIT))
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedClamp(INT64 val)
{
// stoopid includes
#define FCLAMP(x, y, z) ((x) < (y) ? (y) : ((x) > (z) ? (z) : (x)))
return (fixed_t)(FCLAMP(val, (INT64)INT32_MIN, (INT64)INT32_MAX));
#undef FCLAMP
}
/** \brief The FixedMul function
\param a fixed_t number
+42 -32
View File
@@ -142,7 +142,7 @@ typedef enum
} text_enum;
#ifdef HAVE_THREADS
I_mutex m_menu_mutex;
I_Mutex m_menu_mutex;
#endif
M_waiting_mode_t m_waiting_mode = M_NOT_WAITING;
@@ -1967,7 +1967,7 @@ void M_Ticker(void)
}
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
{
if (ms_ServerList)
{
@@ -1976,7 +1976,7 @@ void M_Ticker(void)
ms_ServerList = NULL;
}
}
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#endif
}
@@ -4014,14 +4014,14 @@ size_t demolist_all_size = 0;
boolean replaynamesloaded = false;
#ifdef HAVE_THREADS
I_mutex replayquerymutex;
I_Mutex replayquerymutex;
// g_in_exiting_signal_handler is an evil hack
// to avoid infinite SIGABRT recursion in the signal handler
// due to poisoned locks or mach-o kernel not supporting locks in signals
// or something like that. idk
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&replayquerymutex); }
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(replayquerymutex); }
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&replayquerymutex); }
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(replayquerymutex); }
#else/*HAVE_THREADS*/
# define Lock_search_state()
# define Unlock_search_state()
@@ -4088,7 +4088,10 @@ static void LoadReplayNames(void)
Unlock_search_state();
#ifdef HAVE_THREADS
I_spawn_thread("replay-names-load", ReplayNamesLoadThread, replaydirpath);
if (!I_SpawnThread("replay-names-load", ReplayNamesLoadThread, replaydirpath))
{
free(replaydirpath);
}
#else
ReplayNamesLoadThread(replaydirpath);
#endif
@@ -5356,7 +5359,7 @@ void M_PopupMasterServerRules(void)
{
firstDismissedRulesThisBoot = false;
M_StartMessage(va("%s\n(press any key)", rules), NULL, MM_NOTHING);
Z_Free(rules);
free(rules);
}
}
#endif
@@ -6560,17 +6563,22 @@ static void M_EraseGuest(INT32 choice)
static void M_OverwriteGuest(const char *which)
{
char *rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
char *rguest;
UINT8 *buf;
size_t len;
len = FIL_ReadFile(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value), cv_chooseskin.string, which), &buf);
if (!len) {
if (!len)
return;
}
if (FIL_FileExists(rguest)) {
rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
if (FIL_FileExists(rguest))
{
M_StopMessage(0);
remove(rguest);
}
FIL_WriteFile(rguest, buf, len);
Z_Free(rguest);
@@ -6679,11 +6687,11 @@ static void M_EndGame(INT32 choice)
void M_SetWaitingMode(int mode)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
m_waiting_mode = mode;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
@@ -6692,11 +6700,11 @@ int M_GetWaitingMode(void)
int mode;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
mode = m_waiting_mode;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
return mode;
@@ -6708,20 +6716,23 @@ static void Spawn_masterserver_thread(const char *name, void (*thread)(int*))
{
int *id = malloc(sizeof *id);
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
*id = ms_QueryId;
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
I_spawn_thread(name, (I_thread_fn)thread, id);
if (!I_SpawnThread(name, (I_ThreadFn)thread, id))
{
free(id);
}
}
static int Same_instance(int id)
{
int okay;
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
okay = ( id == ms_QueryId );
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
return okay;
}
@@ -6750,9 +6761,9 @@ static void Fetch_servers_thread(int *id)
M_SetWaitingMode(M_NOT_WAITING);
#ifdef HAVE_THREADS
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
ms_ServerList = server_list;
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#else
CL_QueryServerList(server_list);
free(server_list);
@@ -6785,7 +6796,7 @@ static void M_SearchServerList(void)
serverlistsearchedcount = 0;
#ifdef HAVE_THREADS
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
#endif
for (UINT32 i = 0; i < serverlistcount; ++i)
@@ -6796,7 +6807,7 @@ static void M_SearchServerList(void)
}
#ifdef HAVE_THREADS
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#endif
if (menuinput.length > 0)
@@ -7162,11 +7173,11 @@ static void M_CheckMODVersion(int id)
{
sprintf(updatestring, UPDATE_ALERT_STRING, VERSIONSTRING, updatecheck);
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_StartMessage(updatestring, NULL, MM_NOTHING);
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
}
@@ -7212,13 +7223,13 @@ static void M_ConnectMenu(INT32 choice)
itemOn = 0;
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
ms_QueryId++;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
{
if (ms_ServerList)
{
@@ -7226,7 +7237,7 @@ static void M_ConnectMenu(INT32 choice)
ms_ServerList = NULL;
}
}
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#ifdef UPDATE_ALERT
Spawn_masterserver_thread("check-new-version", Check_new_version_thread);
@@ -7587,7 +7598,6 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
static void M_DrawServerMenu(void)
{
M_DrawLevelSelectOnly(false, false);
#ifdef MASTERSERVER
if (currentMenu == &MP_ServerDef && cv_advertise.value) // Remind players where they're hosting.
+1 -1
View File
@@ -215,7 +215,7 @@ void M_SetupNextMenu(menu_t *menudef);
void M_ClearMenus(boolean callexitmenufunc);
#ifdef HAVE_THREADS
extern I_mutex m_menu_mutex;
extern I_Mutex m_menu_mutex;
#endif
extern menu_t *currentMenu;
+37 -32
View File
@@ -41,11 +41,11 @@ static time_t MSLastPing;
static char *MSRules;
#ifdef HAVE_THREADS
static I_mutex MSMutex;
static I_cond MSCond;
static I_Mutex MSMutex;
static I_Cond MSCond;
# define Lock_state() I_lock_mutex (&MSMutex)
# define Unlock_state() I_unlock_mutex (MSMutex)
# define Lock_state() I_LockMutex (&MSMutex)
# define Unlock_state() I_UnlockMutex (MSMutex)
#else/*HAVE_THREADS*/
# define Lock_state()
# define Unlock_state()
@@ -90,10 +90,10 @@ consvar_t cv_masterserver_nagattempts = {"masterserver_nagattempts", "5", CV_SAV
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
int ms_QueryId = 0;
I_mutex ms_QueryId_mutex;
I_Mutex ms_QueryId_mutex;
msg_server_t *ms_ServerList = NULL;
I_mutex ms_ServerList_mutex;
I_Mutex ms_ServerList_mutex;
#endif
UINT16 current_port = 0;
@@ -129,11 +129,11 @@ void AddMServCommands(void)
static void WarnGUI (void)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_PopupMasterServerConnectError();
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
@@ -168,12 +168,12 @@ char *GetMODVersion(int id)
c = HMS_compare_mod_version(buffer, 16);
#ifdef HAVE_THREADS
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
if (id != ms_QueryId)
c = -1;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
#endif
if (c > 0)
@@ -219,8 +219,9 @@ static void Get_masterserver_rules(boolean checkfirst)
if (HMS_fetch_rules(rules, sizeof rules))
{
Lock_state();
Z_Free(MSRules);
MSRules = Z_StrDup(rules);
if (MSRules)
free(MSRules);
MSRules = strdup(rules);
if (MSRegistered == true)
{
@@ -340,7 +341,7 @@ Finish_unlist (void)
Unlock_state();
#ifdef HAVE_THREADS
I_wake_all_cond(&MSCond);
I_WakeAllCond(&MSCond);
#endif
}
}
@@ -376,7 +377,7 @@ New_server_id (void)
Lock_state();
{
*id = ++MSId;
I_wake_all_cond(&MSCond);
I_WakeAllCond(&MSCond);
}
Unlock_state();
return id;
@@ -391,7 +392,7 @@ Register_server_thread (int *id)
{
/* wait for previous unlist to finish */
while (*id == MSId && MSRegistered)
I_hold_cond(&MSCond, MSMutex);
I_HoldCond(&MSCond, MSMutex);
same = ( *id == MSId );/* it could have been a while */
}
@@ -443,7 +444,7 @@ Change_masterserver_thread (char *api)
Lock_state();
{
while (MSRegistered)
I_hold_cond(&MSCond, MSMutex);
I_HoldCond(&MSCond, MSMutex);
}
Unlock_state();
@@ -463,9 +464,9 @@ void RegisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"register-server",
(I_thread_fn)Register_server_thread,
(I_ThreadFn)Register_server_thread,
New_server_id()
);
#else
@@ -477,9 +478,9 @@ void RegisterServer(void)
static void UpdateServer(void)
{
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"update-server",
(I_thread_fn)Update_server_thread,
(I_ThreadFn)Update_server_thread,
Server_id()
);
#else
@@ -491,9 +492,9 @@ void UnregisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"unlist-server",
(I_thread_fn)Unlist_server_thread,
(I_ThreadFn)Unlist_server_thread,
Server_id()
);
#else
@@ -507,7 +508,7 @@ char *GetMasterServerRules(void)
char *rules;
Lock_state();
rules = MSRules ? Z_StrDup(MSRules) : NULL;
rules = MSRules ? strdup(MSRules) : NULL;
Unlock_state();
return rules;
@@ -556,14 +557,18 @@ void MasterClient_Ticker(void)
static void
Set_api (const char *api)
{
char *dapi = strdup(api);
#ifdef HAVE_THREADS
I_spawn_thread(
"change-masterserver",
(I_thread_fn)Change_masterserver_thread,
strdup(api)
);
if (!I_SpawnThread(
"change-masterserver",
(I_ThreadFn)Change_masterserver_thread,
dapi
))
{
free(dapi);
}
#else
Finish_masterserver_change(strdup(api));
Finish_masterserver_change(dapi);
#endif
}
@@ -571,9 +576,9 @@ void
Get_rules (void)
{
#ifdef HAVE_THREADS
I_spawn_thread(
"get-masterserver-rules",
(I_thread_fn)Get_masterserver_rules_thread,
(void)!I_SpawnThread(
"get-masterserver-rules",
(I_ThreadFn)Get_masterserver_rules_thread,
NULL
);
#else
+2 -2
View File
@@ -69,10 +69,10 @@ extern consvar_t cv_rendezvousserver;
#ifdef HAVE_THREADS
extern int ms_QueryId;
extern I_mutex ms_QueryId_mutex;
extern I_Mutex ms_QueryId_mutex;
extern msg_server_t *ms_ServerList;
extern I_mutex ms_ServerList_mutex;
extern I_Mutex ms_ServerList_mutex;
#endif
#ifdef MASTERSERVER
void RegisterServer(void);
+1 -3
View File
@@ -320,9 +320,7 @@ void P_AddGradesForMare(INT16 i, UINT8 mare, char *gtext)
*/
void P_DeleteGrades(INT16 i)
{
if (mapheaderinfo[i]->grades)
Z_Free(mapheaderinfo[i]->grades);
Z_Free(mapheaderinfo[i]->grades);
mapheaderinfo[i]->grades = NULL;
mapheaderinfo[i]->numGradedMares = 0;
}
+1 -2
View File
@@ -6221,8 +6221,7 @@ void P_SpawnSpecials(INT32 fromnetsave, boolean reloadinggamestate)
// Allocate each list
for (i = 0; i < numsectors; i++)
if(secthinkers[i].thinkers)
Z_Free(secthinkers[i].thinkers);
Z_Free(secthinkers[i].thinkers);
Z_Free(secthinkers);
+1 -2
View File
@@ -1720,8 +1720,7 @@ void R_InitData(void)
void R_ClearTextureNumCache(boolean btell)
{
if (tidcache)
Z_Free(tidcache);
Z_Free(tidcache);
tidcache = NULL;
if (btell)
CONS_Debug(DBG_SETUP, "Fun Fact: There are %d textures used in this map.\n", tidcachelen);
+8 -2
View File
@@ -289,8 +289,14 @@ void R_GenerateBlendTables(void)
state->LocalPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pLocalPalette, palsize));
state->gammaCorrectedPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pGammaCorrectedPalette, palsize));
I_spawn_thread("blend-tables",
R_GenerateBlendTables_Thread, state);
if (!I_SpawnThread("blend-tables",
R_GenerateBlendTables_Thread, state))
{
free(state->gammaCorrectedPalette);
free(state->LocalPalette);
free(state);
I_Error("R_GenerateBlendTables: Failed to generate BlendTables\n"); // should we just retry on main thread instead?
}
#else
struct GenerateBlendTables_State state = {pLocalPalette, pGammaCorrectedPalette};
R_GenerateBlendTables_Core(&state);
+10 -14
View File
@@ -519,10 +519,10 @@ void R_GetRenderBlockMapDimensions(fixed_t drawdist, INT32 *xl, INT32 *xh, INT32
const fixed_t vyright = viewy + FixedMul(drawdist, FSIN(right));
// Try to narrow the search to within only the field of view
*xl = (unsigned)(FixedClamp((INT64)std::min(viewx, std::min(vxleft, vxright)) - bmaporgx))>>MAPBLOCKSHIFT;
*xh = (unsigned)(FixedClamp((INT64)std::max(viewx, std::max(vxleft, vxright)) - bmaporgx))>>MAPBLOCKSHIFT;
*yl = (unsigned)(FixedClamp((INT64)std::min(viewy, std::min(vyleft, vyright)) - bmaporgy))>>MAPBLOCKSHIFT;
*yh = (unsigned)(FixedClamp((INT64)std::max(viewy, std::max(vyleft, vyright)) - bmaporgy))>>MAPBLOCKSHIFT;
*xl = (unsigned)(std::min(viewx, std::min(vxleft, vxright)) - bmaporgx)>>MAPBLOCKSHIFT;
*xh = (unsigned)(std::max(viewx, std::max(vxleft, vxright)) - bmaporgx)>>MAPBLOCKSHIFT;
*yl = (unsigned)(std::min(viewy, std::min(vyleft, vyright)) - bmaporgy)>>MAPBLOCKSHIFT;
*yh = (unsigned)(std::max(viewy, std::max(vyleft, vyright)) - bmaporgy)>>MAPBLOCKSHIFT;
if (*xh >= bmapwidth)
*xh = bmapwidth - 1;
@@ -925,11 +925,11 @@ void R_ExecuteSetViewSize(void)
viewheight = vid.height;
if (splitscreen)
{
viewheight >>= 1;
if (splitscreen > 1)
{
viewwidth >>= 1;
if (splitscreen > 1)
viewwidth >>= 1;
}
centerx = viewwidth/2;
@@ -956,13 +956,9 @@ void R_ExecuteSetViewSize(void)
screenheightarray[i] = (INT16)viewheight;
}
if (ds_su)
Z_Free(ds_su);
if (ds_sv)
Z_Free(ds_sv);
if (ds_sz)
Z_Free(ds_sz);
Z_Free(ds_su);
Z_Free(ds_sv);
Z_Free(ds_sz);
ds_su = ds_sv = ds_sz = NULL;
memset(scalelight, 0xFF, sizeof(scalelight));
+2 -2
View File
@@ -152,8 +152,8 @@ subsector_t *R_IsPointInSubsector(fixed_t x, fixed_t y);
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t R_QuickDist(fixed_t x1, fixed_t y1, fixed_t x, fixed_t y)
{
const fixed_t absx = FixedClamp(labs((INT64)x - (INT64)x1));
const fixed_t absy = FixedClamp(labs((INT64)y - (INT64)y1));
const fixed_t absx = abs(x - x1);
const fixed_t absy = abs(y - y1);
#ifdef __cplusplus
return std::max<fixed_t>(absx, absy);
#else
+2 -4
View File
@@ -405,10 +405,8 @@ static void Patch_FreeData(patch_t *patch)
}*/
#endif
if (patch->columnofs)
Z_Free(patch->columnofs);
if (patch->columns)
Z_Free(patch->columns);
Z_Free(patch->columnofs);
Z_Free(patch->columns);
}
void Patch_Free(patch_t *patch)
+3 -3
View File
@@ -228,8 +228,8 @@ static void R_MapPlane(drawspandata_t *ds, spandrawfunc_t *localspanfunc, INT32
// to step from those to the proper texture coordinate to start drawing at.
// That way, the texture coordinate is always calculated by its position
// on the screen and not by its position relative to the edge of the visplane.
ds->xfrac = FixedClamp((INT64)ds->xoffs + (INT64)FixedMul(planecos, distance) + ((INT64)x1 - (INT64)centerx) * (INT64)ds->xstep);
ds->yfrac = FixedClamp((INT64)ds->yoffs - (INT64)FixedMul(planesin, distance) + ((INT64)x1 - (INT64)centerx) * (INT64)ds->ystep);
ds->xfrac = ds->xoffs + FixedMul(planecos, distance) + (x1 - centerx) * ds->xstep;
ds->yfrac = ds->yoffs - FixedMul(planesin, distance) + (x1 - centerx) * ds->ystep;
if (ds->planeripple.active)
{
@@ -1012,7 +1012,7 @@ void R_DrawSinglePlane(drawspandata_t* ds, visplane_t *pl, boolean allow_paralle
levelflat_t *levelflat;
void (*mapfunc)(drawspandata_t*, void(*)(drawspandata_t*), INT32, INT32, INT32, boolean) = R_MapPlane;
if (!(pl->minx <= pl->maxx))
if (pl->minx > pl->maxx)
return;
// sky flat
+2 -2
View File
@@ -312,8 +312,8 @@ void Portal_AddSkybox(const visplane_t* plane)
y = (viewy - skyboxmo[1]->y) * -mh->skybox_scaley;
// Apply transform to account for the skybox viewport angle.
portal->viewx += FixedMul(x, FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
portal->viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y, FINECOSINE(ang));
portal->viewx += FixedMul(x,FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
portal->viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y,FINECOSINE(ang));
}
if (mh->skybox_scalez > 0)
+90 -79
View File
@@ -226,11 +226,10 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
leftheight -= viewz;
rightheight -= viewz;
rlight->height = FixedClamp((INT64)centeryfrac - FixedMul(leftheight, drawseg->scale1));
rlight->heightstep = FixedClamp((INT64)centeryfrac - FixedMul(rightheight, drawseg->scale2));
rlight->heightstep = FixedClamp((INT64)rlight->heightstep - rlight->height)/(range);
rlight->startheight = rlight->height; // keep starting value here to reset for each repeat
rlight->height = (centeryfrac) - FixedMul(leftheight, drawseg->scale1);
rlight->heightstep = (centeryfrac) - FixedMul(rightheight, drawseg->scale2);
rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
rlight->startheight = rlight->height; // keep starting value here to reset for each repeat
rlight->lightlevel = *light->lightlevel;
rlight->extra_colormap = light->extra_colormap;
rlight->flags = static_cast<ffloortype_e>(light->flags);
@@ -342,7 +341,7 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
for (i = 0; i < dc->numlights; i++)
{
rlight = &dc->lightlist[i];
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
}
}
@@ -356,9 +355,9 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
lighttable_t **xwalllights;
sprbotscreen = INT32_MAX;
sprtopscreen = windowtop = FixedClamp((INT64)centeryfrac - FixedMul(dc->texturemid, spryscale));
sprtopscreen = windowtop = (centeryfrac - FixedMul(dc->texturemid, spryscale));
realbot = windowbottom = FixedClamp((INT64)FixedMul(textureheight[texnum], spryscale) + sprtopscreen);
realbot = windowbottom = FixedMul(textureheight[texnum], spryscale) + sprtopscreen;
dc->iscale = 0xffffffffu / (unsigned)spryscale;
// draw the texture
@@ -408,8 +407,7 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
set_light_vars(i);
height = rlight->height;
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
if (height <= windowtop)
{
@@ -425,7 +423,7 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
for (i++; i < dc->numlights; i++)
{
rlight = &dc->lightlist[i];
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
}
continue;
@@ -457,7 +455,7 @@ static void R_RenderMaskedSegLoop(drawcolumndata_t* dc, drawseg_t *drawseg, INT3
if (frontsector->extra_colormap)
dc->colormap = frontsector->extra_colormap->colormap + (dc->colormap - colormaps);
sprtopscreen = FixedClamp((INT64)centeryfrac - FixedMul(dc->texturemid, spryscale));
sprtopscreen = centeryfrac - FixedMul(dc->texturemid, spryscale);
dc->iscale = 0xffffffffu / (unsigned)spryscale;
// draw the texture
@@ -712,6 +710,17 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
rw_scalestep = drawseg->scalestep;
spryscale = drawseg->scale1 + (x1 - drawseg->x1)*rw_scalestep;
#define CLAMPMAX INT32_MAX
#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
auto overflow_clamp = [&](INT64 overflow_test)
{
return (overflow_test > (INT64)CLAMPMAX) ? CLAMPMAX :
(overflow_test > (INT64)CLAMPMIN) ? (fixed_t)overflow_test :
CLAMPMIN;
};
#undef CLAMPMAX
#undef CLAMPMIN
dc->numlights = 0;
if (frontsector->numlights)
{
@@ -727,6 +736,7 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
{
fixed_t leftheight, rightheight;
fixed_t pfloorleft, pfloorright;
INT64 overflow_test;
light = &frontsector->lightlist[i];
rlight = &dc->lightlist[p];
@@ -750,14 +760,17 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
continue;
}
leftheight -= viewz;
leftheight -= viewz;
rightheight -= viewz;
// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
rlight->height = FixedClamp((INT64)centeryfrac - (((INT64)leftheight * drawseg->scale1)>>FRACBITS));
rlight->heightstep = FixedClamp((INT64)centeryfrac - (((INT64)rightheight * drawseg->scale2)>>FRACBITS));
rlight->heightstep = FixedClamp((INT64)rlight->heightstep - rlight->height)/(range);
overflow_test = (INT64)centeryfrac - (((INT64)leftheight*drawseg->scale1)>>FRACBITS);
rlight->height = overflow_clamp(overflow_test);
overflow_test = (INT64)centeryfrac - (((INT64)rightheight*drawseg->scale2)>>FRACBITS);
rlight->heightstep = overflow_clamp(overflow_test);
rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
rlight->flags = static_cast<ffloortype_e>(light->flags);
if (light->flags & FF_CUTLEVEL)
@@ -768,9 +781,13 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
rightheight -= viewz;
// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
rlight->botheight = FixedClamp((INT64)centeryfrac - (((INT64)leftheight*drawseg->scale1)>>FRACBITS));
rlight->botheightstep = FixedClamp(((INT64)centeryfrac - (((INT64)rightheight*drawseg->scale2)>>FRACBITS)));
rlight->botheightstep = FixedClamp((INT64)rlight->botheightstep - rlight->botheight)/(range);
overflow_test = (INT64)centeryfrac - (((INT64)leftheight*drawseg->scale1)>>FRACBITS);
rlight->botheight = overflow_clamp(overflow_test);
overflow_test = (INT64)centeryfrac - (((INT64)rightheight*drawseg->scale2)>>FRACBITS);
rlight->botheightstep = overflow_clamp(overflow_test);
rlight->botheightstep = (rlight->botheightstep-rlight->botheight)/(range);
}
rlight->lightlevel = *light->lightlevel;
@@ -879,10 +896,10 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
right_bottom = P_GetFFloorBottomZAt(pfloor, drawseg->rightpos.x, drawseg->rightpos.y) - viewz;
// using INT64 to avoid 32bit overflow
top_frac = FixedClamp((INT64)centeryfrac - (((INT64)left_top * drawseg->scale1) >> FRACBITS));
top_step = FixedClamp((INT64)centeryfrac - (((INT64)right_top * drawseg->scale2) >> FRACBITS));
bottom_frac = FixedClamp((INT64)centeryfrac - (((INT64)left_bottom * drawseg->scale1) >> FRACBITS));
bottom_step = FixedClamp((INT64)centeryfrac - (((INT64)right_bottom * drawseg->scale2) >> FRACBITS));
top_frac = (INT64)centeryfrac - (((INT64)left_top * drawseg->scale1) >> FRACBITS);
bottom_frac = (INT64)centeryfrac - (((INT64)left_bottom * drawseg->scale1) >> FRACBITS);
top_step = (INT64)centeryfrac - (((INT64)right_top * drawseg->scale2) >> FRACBITS);
bottom_step = (INT64)centeryfrac - (((INT64)right_bottom * drawseg->scale2) >> FRACBITS);
top_step = (top_step-top_frac)/(range);
bottom_step = (bottom_step-bottom_frac)/(range);
@@ -904,8 +921,8 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
// Calculate bounds
// clamp the values if necessary to avoid overflows and rendering glitches caused by them
sprtopscreen = windowtop = top_frac;
sprbotscreen = windowbottom = bottom_frac;
sprtopscreen = windowtop = overflow_clamp(top_frac);
sprbotscreen = windowbottom = overflow_clamp(bottom_frac);
top_frac += top_step;
bottom_frac += bottom_step;
@@ -918,11 +935,9 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
for (i = 0; i < dc->numlights; i++)
{
rlight = &dc->lightlist[i];
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
if (rlight->flags & FF_CUTLEVEL)
rlight->botheight = FixedClamp((INT64)rlight->botheight + rlight->botheightstep);
rlight->botheight += rlight->botheightstep;
}
}
@@ -1030,12 +1045,12 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
solid = 0;
height = rlight->height;
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
if (solid)
{
bheight = FixedClamp((INT64)rlight->botheight - (FRACUNIT >> 1));
rlight->botheight = FixedClamp((INT64)rlight->botheight + rlight->botheightstep);
bheight = rlight->botheight - (FRACUNIT >> 1);
rlight->botheight += rlight->botheightstep;
}
if (height <= windowtop)
@@ -1063,7 +1078,7 @@ void R_RenderThickSideRange(drawseg_t *drawseg, INT32 x1, INT32 x2, ffloor_t *pf
for (i++; i < dc->numlights; i++)
{
rlight = &dc->lightlist[i];
rlight->height = FixedClamp((INT64)rlight->height + rlight->heightstep);
rlight->height += rlight->heightstep;
if (rlight->flags & FF_CUTLEVEL)
rlight->botheight += rlight->botheightstep;
@@ -1197,7 +1212,7 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
for (; rw_x < rw_stopx; rw_x++)
{
// mark floor / ceiling areas
yl = FixedClamp((INT64)topfrac + HEIGHTUNIT-1)>>HEIGHTBITS;
yl = (topfrac+HEIGHTUNIT-1)>>HEIGHTBITS;
yh = bottomfrac>>HEIGHTBITS;
// Mark ceiling
@@ -1348,17 +1363,15 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
//SoM: Calculate offsets for Thick fake floors.
// calculate texture offset
angle = (rw_centerangle + xtoviewangle[rw_x])>>ANGLETOFINESHIFT;
// Mask 4095 to guarantee this index is within bounds
texturecolumn = FixedClamp((INT64)rw_offset - FixedMul(FINETANGENT(angle & 4095), rw_distance));
texturecolumn = rw_offset-FixedMul(FINETANGENT(angle & 4095), rw_distance);
if (oldtexturecolumn != -1)
{
const fixed_t coloff = FixedClamp((INT64)oldtexturecolumn - texturecolumn);
rw_bottomtexturemid += FixedMul(rw_bottomtextureslide, coloff);
rw_midtexturemid += FixedMul(rw_midtextureslide, coloff);
rw_toptexturemid += FixedMul(rw_toptextureslide, coloff);
rw_midtextureback += FixedMul(rw_midtexturebackslide, coloff);
rw_bottomtexturemid += FixedMul(rw_bottomtextureslide, oldtexturecolumn-texturecolumn);
rw_midtexturemid += FixedMul(rw_midtextureslide, oldtexturecolumn-texturecolumn);
rw_toptexturemid += FixedMul(rw_toptextureslide, oldtexturecolumn-texturecolumn);
rw_midtextureback += FixedMul(rw_midtexturebackslide, oldtexturecolumn-texturecolumn);
}
oldtexturecolumn = texturecolumn;
@@ -1368,7 +1381,7 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
// calculate lighting
pindex = FixedMul(rw_scale, LIGHTRESOLUTIONFIX)>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE)
if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE-1;
dc->colormap = walllights[pindex];
@@ -1450,8 +1463,8 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
if (toptexture)
{
// top wall
mid = pixhigh >> HEIGHTBITS;
pixhigh = FixedClamp((INT64)pixhigh + pixhighstep);
mid = pixhigh>>HEIGHTBITS;
pixhigh += pixhighstep;
if (mid >= floorclip[rw_x])
mid = floorclip[rw_x]-1;
@@ -1480,8 +1493,8 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
if (bottomtexture)
{
// bottom wall
mid = FixedClamp((INT64)pixlow+HEIGHTUNIT-1)>>HEIGHTBITS;
pixlow = FixedClamp((INT64)pixlow + pixlowstep);
mid = (pixlow+HEIGHTUNIT-1)>>HEIGHTBITS;
pixlow += pixlowstep;
// no space above wall?
if (mid <= ceilingclip[rw_x])
@@ -1532,10 +1545,10 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
{
for (i = 0; i < dc->numlights; i++)
{
dc->lightlist[i].height = FixedClamp((INT64)dc->lightlist[i].height + dc->lightlist[i].heightstep);
dc->lightlist[i].height += dc->lightlist[i].heightstep;
if (dc->lightlist[i].flags & FF_CUTSOLIDS)
dc->lightlist[i].botheight = FixedClamp((INT64)dc->lightlist[i].botheight + dc->lightlist[i].botheightstep);;
dc->lightlist[i].botheight += dc->lightlist[i].botheightstep;
}
}
@@ -1556,10 +1569,9 @@ static void R_RenderSegLoop(drawcolumndata_t* dc)
visffloor[i].b_frac += visffloor[i].b_step;
}
rw_scale = FixedClamp((INT64)rw_scale + rw_scalestep);
topfrac = FixedClamp((INT64)topfrac + topstep);
bottomfrac = FixedClamp((INT64)bottomfrac + bottomstep);
rw_scale += rw_scalestep;
topfrac += topstep;
bottomfrac += bottomstep;
}
}
@@ -1573,7 +1585,7 @@ static void R_MarkSegBounds(void)
for (; rw_x < rw_stopx; rw_x++)
{
// mark floor / ceiling areas
yl = FixedClamp((INT64)topfrac + HEIGHTUNIT-1)>>HEIGHTBITS;
yl = (topfrac+HEIGHTUNIT-1)>>HEIGHTBITS;
yh = bottomfrac>>HEIGHTBITS;
// Mark ceiling
@@ -1810,7 +1822,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
// big room fix
if (longboi)
rw_distance = FixedClamp(R_CalcSegDist(curline, viewx, viewy));
rw_distance = (fixed_t)R_CalcSegDist(curline,viewx,viewy);
ds_p->x1 = rw_x = start;
ds_p->x2 = stop;
@@ -2193,8 +2205,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
}
}
rw_toptexturemid = FixedClamp((INT64)rw_toptexturemid + sidedef->rowoffset);
rw_bottomtexturemid = FixedClamp((INT64)rw_bottomtexturemid + sidedef->rowoffset);
rw_toptexturemid += sidedef->rowoffset;
rw_bottomtexturemid += sidedef->rowoffset;
R_AllocTextureColumnTables(rw_stopx - start);
@@ -2479,9 +2491,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
rw_offset = -rw_offset;
/// don't use texture offset for splats
rw_offset2 = FixedClamp((INT64)rw_offset + curline->offset);
rw_offset = FixedClamp((INT64)rw_offset + (INT64)sidedef->textureoffset + curline->offset);
rw_offset2 = rw_offset + curline->offset;
rw_offset += sidedef->textureoffset + curline->offset;
rw_centerangle = ANGLE_90 + viewangle - rw_normalangle;
// calculate light table
@@ -2541,8 +2552,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
auto set_topstep_normal = [&]
{
topstep = -FixedMul(rw_scalestep, worldtop);
topfrac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldtop, rw_scale));
topstep = -FixedMul (rw_scalestep, worldtop);
topfrac = (centeryfrac>>4) - FixedMul (worldtop, rw_scale);
};
// untextured seg
@@ -2563,14 +2574,14 @@ void R_StoreWallRange(INT32 start, INT32 stop)
// this is an attempt to fix issues with textureless single sided lines drawing nothing where they should just draw sky instead
if (tophigh && !backsector && frontsector->ceilingpic == skyflatnum)
{
topstep = -FixedMul(rw_scalestep, worldbottom);
topfrac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldbottom, rw_scale));
topstep = -FixedMul (rw_scalestep, worldbottom);
topfrac = (centeryfrac>>4) - FixedMul (worldbottom, rw_scale);
// account for slopes to try and get rid of sharp edges from the black void
if (frontsector->f_slope || (backsector && backsector->f_slope))
{
topstep = -FixedMul(rw_scalestep, worldbottomslope);
topfrac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldbottomslope, rw_scale));
topstep = -FixedMul (rw_scalestep, worldbottomslope);
topfrac = (centeryfrac>>4) - FixedMul (worldbottomslope, rw_scale);
}
}
else
@@ -2579,18 +2590,18 @@ void R_StoreWallRange(INT32 start, INT32 stop)
else
set_topstep_normal();
bottomstep = -FixedMul(rw_scalestep, worldbottom);
bottomfrac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldbottom, rw_scale));
bottomstep = -FixedMul (rw_scalestep, worldbottom);
bottomfrac = (centeryfrac>>4) - FixedMul (worldbottom, rw_scale);
if (frontsector->c_slope)
{
fixed_t topfracend = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldtopslope, ds_p->scale2));
fixed_t topfracend = (centeryfrac>>4) - FixedMul (worldtopslope, ds_p->scale2);
topstep = (topfracend-topfrac)/(range);
}
if (frontsector->f_slope)
{
fixed_t bottomfracend = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldbottomslope, ds_p->scale2));
fixed_t bottomfracend = (centeryfrac>>4) - FixedMul (worldbottomslope, ds_p->scale2);
bottomstep = (bottomfracend-bottomfrac)/(range);
}
}
@@ -2632,9 +2643,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
continue;
}
rlight->height = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(leftheight, rw_scale));
rlight->heightstep = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(rightheight, ds_p->scale2));
rlight->heightstep = FixedClamp((INT64)rlight->heightstep - rlight->height)/(range);
rlight->height = (centeryfrac>>4) - FixedMul(leftheight, rw_scale);
rlight->heightstep = (centeryfrac>>4) - FixedMul(rightheight, ds_p->scale2);
rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
rlight->flags = static_cast<ffloortype_e>(light->flags);
if (light->caster && light->caster->flags & FF_CUTSOLIDS)
@@ -2696,9 +2707,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
if (toptexture)
{
fixed_t topfracend = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldhighslope, ds_p->scale2));
fixed_t topfracend = (centeryfrac>>4) - FixedMul(worldhighslope, ds_p->scale2);
pixhigh = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldhigh, rw_scale));
pixhigh = (centeryfrac>>4) - FixedMul (worldhigh, rw_scale);
pixhighstep = (topfracend-pixhigh)/(range);
// If the lowest part of a ceiling stretching down covers the entire screen
@@ -2708,9 +2719,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
if (bottomtexture)
{
fixed_t bottomfracend = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldlowslope, ds_p->scale2));
fixed_t bottomfracend = (centeryfrac>>4) - FixedMul (worldlowslope, ds_p->scale2);
pixlow = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(worldlow, rw_scale));
pixlow = (centeryfrac>>4) - FixedMul (worldlow, rw_scale);
pixlowstep = (bottomfracend-pixlow)/(range);
// If the highest part of a floor stretching up covers the entire screen
@@ -2731,8 +2742,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
visffloor[i].b_pos_slope = roverright;
visffloor[i].b_pos >>= 4;
visffloor[i].b_pos_slope >>= 4;
visffloor[i].b_frac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(visffloor[i].b_pos, rw_scale));
visffloor[i].b_step = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(visffloor[i].b_pos_slope, ds_p->scale2));
visffloor[i].b_frac = (centeryfrac >> 4) - FixedMul(visffloor[i].b_pos, rw_scale);
visffloor[i].b_step = (centeryfrac >> 4) - FixedMul(visffloor[i].b_pos_slope, ds_p->scale2);
visffloor[i].b_step = (visffloor[i].b_step-visffloor[i].b_frac)/(range);
};
@@ -2838,7 +2849,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
visffloor[i].b_pos = height;
visffloor[i].b_pos = (visffloor[i].b_pos - viewz) >> 4;
visffloor[i].b_step = FixedMul(-rw_scalestep, visffloor[i].b_pos);
visffloor[i].b_frac = FixedClamp((INT64)(centeryfrac>>4) - FixedMul(visffloor[i].b_pos, rw_scale));
visffloor[i].b_frac = (centeryfrac >> 4) - FixedMul(visffloor[i].b_pos, rw_scale);
};
while (i < numffloors && visffloor[i].polyobj != curline->polyseg)
+5 -7
View File
@@ -11,7 +11,6 @@
/// \file r_things.c
/// \brief Refresh of things, i.e. objects represented by sprites
#include "m_fixed.h"
#include "r_main.h" // stplyr
#include "r_fps.h"
#include "r_things.h"
@@ -392,7 +391,7 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
// allocate space for the frames present and copy sprtemp to it
if (spritedef->numframes && // has been allocated
spritedef->numframes < maxframe) // more frames are defined ?
spritedef->numframes < maxframe) // more frames are defined ?
{
Z_Free(spritedef->spriteframes);
@@ -617,11 +616,10 @@ void R_DrawMaskedColumn(drawcolumndata_t* dc, column_t *column)
if (topdelta <= prevdelta)
topdelta += prevdelta;
prevdelta = topdelta;
topscreen = sprtopscreen + spryscale*topdelta;
bottomscreen = topscreen + spryscale*column->length;
topscreen = FixedClamp((INT64)sprtopscreen + (INT64)spryscale * (INT64)topdelta);
bottomscreen = FixedClamp((INT64)topscreen + (INT64)spryscale * (INT64)column->length);
dc->yl = FixedClamp((INT64)topscreen + (FRACUNIT-1))>>FRACBITS;
dc->yl = (topscreen+FRACUNIT-1)>>FRACBITS;
dc->yh = (bottomscreen-1)>>FRACBITS;
if (windowtop != INT32_MAX && windowbottom != INT32_MAX)
@@ -887,7 +885,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
for (dc.x = vis->x1; dc.x <= vis->x2; dc.x++, spryscale += scalestep)
{
angle_t angle = ((vis->centerangle + xtoviewangle[dc.x]) >> ANGLETOFINESHIFT) & 0xFFF;
texturecolumn = FixedClamp((INT64)vis->paperoffset - FixedMul(FINETANGENT(angle), vis->paperdistance)) / horzscale;
texturecolumn = (vis->paperoffset - FixedMul(FINETANGENT(angle), vis->paperdistance)) / horzscale;
if (texturecolumn < 0 || texturecolumn >= pwidth)
continue;
-1
View File
@@ -35,7 +35,6 @@ set(SRB2_SDL2_SOURCES
i_system.cpp
i_ttf.c
i_video.c
i_threads.c
#IMG_xpm.c
ogl_sdl.c
+2 -2
View File
@@ -1896,8 +1896,8 @@ INT32 I_StartupSystem(void)
I_Fork();
#endif
#ifdef HAVE_THREADS
I_start_threads();
I_AddExitFunc(I_stop_threads);
I_StartThreads();
I_AddExitFunc(I_StopThreads);
I_ThreadPoolInit();
I_AddExitFunc(I_ThreadPoolShutdown);
#endif
-360
View File
@@ -1,360 +0,0 @@
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020 by James R.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file i_threads.c
/// \brief Multithreading abstraction
#ifdef HAVE_THREADS
#include "../doomdef.h"
#include "../i_threads.h"
#include <SDL.h>
typedef void * (*Create_fn)(void);
struct Link;
struct Thread;
typedef struct Link * Link;
typedef struct Thread * Thread;
struct Link
{
void * data;
Link next;
Link prev;
};
struct Thread
{
I_thread_fn entry;
void * userdata;
SDL_Thread * thread;
};
static Link i_thread_pool;
static Link i_mutex_pool;
static Link i_cond_pool;
static I_mutex i_thread_pool_mutex;
static I_mutex i_mutex_pool_mutex;
static I_mutex i_cond_pool_mutex;
static SDL_atomic_t i_threads_running = {1};
static Link
Insert_link (
Link * head,
Link link
){
link->prev = NULL;
link->next = (*head);
if ((*head))
(*head)->prev = link;
(*head) = link;
return link;
}
static void
Free_link (
Link * head,
Link link
){
if (link->prev)
link->prev->next = link->next;
else
(*head) = link->next;
if (link->next)
link->next->prev = link->prev;
free(link->data);
free(link);
}
static Link
New_link (void *data)
{
Link link;
link = malloc(sizeof *link);
if (! link)
abort();
link->data = data;
return link;
}
static void *
Identity (
Link * pool_anchor,
I_mutex pool_mutex,
void ** anchor,
Create_fn create_fn
){
void * id;
id = SDL_AtomicGetPtr(anchor);
if (! id)
{
I_lock_mutex(&pool_mutex);
{
id = SDL_AtomicGetPtr(anchor);
if (! id)
{
id = (*create_fn)();
if (! id)
abort();
Insert_link(pool_anchor, New_link(id));
SDL_AtomicSetPtr(anchor, id);
}
}
I_unlock_mutex(pool_mutex);
}
return id;
}
static int
Worker (
Link link
){
Thread th;
th = link->data;
(*th->entry)(th->userdata);
if (SDL_AtomicGet(&i_threads_running))
{
I_lock_mutex(&i_thread_pool_mutex);
{
if (SDL_AtomicGet(&i_threads_running))
{
SDL_DetachThread(th->thread);
Free_link(&i_thread_pool, link);
}
}
I_unlock_mutex(i_thread_pool_mutex);
}
return 0;
}
void
I_spawn_thread (
const char * name,
I_thread_fn entry,
void * userdata
){
Link link;
Thread th;
th = malloc(sizeof *th);
if (! th)
abort();/* this is pretty GNU of me */
th->entry = entry;
th->userdata = userdata;
I_lock_mutex(&i_thread_pool_mutex);
{
link = Insert_link(&i_thread_pool, New_link(th));
if (SDL_AtomicGet(&i_threads_running))
{
th->thread = SDL_CreateThread(
(SDL_ThreadFunction)Worker,
name,
link
);
if (! th->thread)
abort();
}
}
I_unlock_mutex(i_thread_pool_mutex);
}
int
I_thread_is_stopped (void)
{
return ( ! SDL_AtomicGet(&i_threads_running) );
}
void
I_start_threads (void)
{
i_thread_pool_mutex = SDL_CreateMutex();
i_mutex_pool_mutex = SDL_CreateMutex();
i_cond_pool_mutex = SDL_CreateMutex();
if (!(
i_thread_pool_mutex &&
i_mutex_pool_mutex &&
i_cond_pool_mutex
)){
abort();
}
}
void
I_stop_threads (void)
{
Link link;
Link next;
Thread th;
SDL_mutex * mutex;
SDL_cond * cond;
if (i_threads_running.value)
{
/* rely on the good will of thread-san */
SDL_AtomicSet(&i_threads_running, 0);
I_lock_mutex(&i_thread_pool_mutex);
{
for (
link = i_thread_pool;
link;
link = next
){
next = link->next;
th = link->data;
SDL_WaitThread(th->thread, NULL);
free(th);
free(link);
}
}
I_unlock_mutex(i_thread_pool_mutex);
for (
link = i_mutex_pool;
link;
link = next
){
next = link->next;
mutex = link->data;
SDL_DestroyMutex(mutex);
free(link);
}
for (
link = i_cond_pool;
link;
link = next
){
next = link->next;
cond = link->data;
SDL_DestroyCond(cond);
free(link);
}
SDL_DestroyMutex(i_thread_pool_mutex);
SDL_DestroyMutex(i_mutex_pool_mutex);
SDL_DestroyMutex(i_cond_pool_mutex);
}
}
void
I_lock_mutex (
I_mutex * anchor
){
SDL_mutex * mutex;
mutex = Identity(
&i_mutex_pool,
i_mutex_pool_mutex,
anchor,
(Create_fn)SDL_CreateMutex
);
if (SDL_LockMutex(mutex) == -1)
abort();
}
void
I_unlock_mutex (
I_mutex id
){
if (SDL_UnlockMutex(id) == -1)
abort();
}
void
I_hold_cond (
I_cond * cond_anchor,
I_mutex mutex_id
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
cond_anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondWait(cond, mutex_id) == -1)
abort();
}
void
I_wake_one_cond (
I_cond * anchor
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondSignal(cond) == -1)
abort();
}
void
I_wake_all_cond (
I_cond * anchor
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondBroadcast(cond) == -1)
abort();
}
#endif // HAVE_THREADS
+1 -3
View File
@@ -3716,9 +3716,7 @@ void V_DoPostProcessor(INT32 view, INT32 param)
// Make sure table is built
if (heatshifter == NULL || lastheight != viewheight)
{
if (heatshifter)
Z_Free(heatshifter);
Z_Free(heatshifter);
heatshifter = Z_Calloc(viewheight * sizeof(boolean), PU_STATIC, NULL);
for (y = 0; y < viewheight; y++)
+3 -4
View File
@@ -122,7 +122,9 @@ void W_Shutdown(void)
if (wad->handle)
fclose(wad->handle);
Z_Free(wad->filename);
while (wad->numlumps--)
{
Z_Free(wad->lumpinfo[wad->numlumps].longname);
@@ -2730,10 +2732,7 @@ void vres_Free(virtres_t* vres)
while (vres->numlumps--)
{
if (vres->vlumps[vres->numlumps].data)
{
Z_Free(vres->vlumps[vres->numlumps].data);
}
Z_Free(vres->vlumps[vres->numlumps].data);
}
Z_Free(vres->vlumps);
+15
View File
@@ -75,6 +75,8 @@ typedef struct memblock_s
#define MEMORY(x) (void *)((uintptr_t)(x) + sizeof(memblock_t) + ALIGNPAD)
#define MEMBLOCK(x) (memblock_t *)((uintptr_t)(x) - ALIGNPAD - sizeof(memblock_t))
static thread_handle_t main_thread;
// both the head and tail of the zone memory block list
static memblock_t head;
@@ -108,6 +110,7 @@ static void Command_Memdump_f(void);
void Z_Init(void)
{
size_t total, memfree;
main_thread = I_GetCurrentThread();
memset(&head, 0x00, sizeof(head));
@@ -143,6 +146,8 @@ void Z_Free(void *ptr)
{
memblock_t *block;
I_Assert(I_GetCurrentThread() == main_thread);
if (ptr == NULL)
return;
@@ -237,6 +242,8 @@ void *Z_Malloc(size_t size, INT32 tag, void *user)
memblock_t *block;
void *ptr;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG2
CONS_Debug(DBG_MEMORY, "Z_Malloc %s:%d\n", file, line);
#endif
@@ -300,6 +307,8 @@ void *Z_Calloc2(size_t size, INT32 tag, void *user, const char *file, INT32 line
void *Z_Calloc(size_t size, INT32 tag, void *user)
#endif
{
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef VALGRIND_MEMPOOL_ALLOC
Z_calloc = true;
#endif
@@ -335,6 +344,8 @@ void *Z_Realloc(void *ptr, size_t size, INT32 tag, void *user)
memblock_t *block;
size_t copysize;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG2
CONS_Debug(DBG_MEMORY, "Z_Realloc %s:%d\n", file, line);
#endif
@@ -414,6 +425,8 @@ void Z_FreeTags(INT32 lowtag, INT32 hightag)
{
memblock_t *block, *next;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG
Z_CheckHeap2(file, line);
#else
@@ -447,6 +460,8 @@ void Z_IterateTags(INT32 lowtag, INT32 hightag, boolean (*iterfunc)(void *))
{
memblock_t *block, *next;
I_Assert(I_GetCurrentThread() == main_thread);
if (!iterfunc)
I_Error("Z_IterateTags: no iterator function was given");
+1 -1
View File
@@ -91,7 +91,7 @@ void Z_Init(void);
// Z_Free and alloc with alignment
#ifdef ZDEBUG
#define Z_Free(p) Z_Free2(p, __FILE__, __LINE__)
#define Z_Free(p) Z_Free2(p, __FILE__, __LINE__)
#define Z_Malloc(s,t,u) Z_Malloc2(s, t, u, __FILE__, __LINE__)
#define Z_Calloc(s,t,u) Z_Calloc2(s, t, u, __FILE__, __LINE__)
#define Z_Realloc(p,s,t,u) Z_Realloc2(p,s, t, u, __FILE__, __LINE__)