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Author SHA1 Message Date
Alug f58772a570 z_zone: add asserts if zone memory functions are called from non main thread
also taken from srb2classic thanks!
2026-02-02 18:14:38 +01:00
Alug f7c065b22e refactor i_thread stuff
based on https://codeberg.org/srb2classic/srb2classic/commit/3670a7c1c193185cf4921de8955c96e63fbecc62
and other things from srb2classic
this also now allows to check if a thread failed to spawn and reduces duped stuff and such
2026-02-02 18:14:35 +01:00
Alug 55c8546d68 do not use Zone Memory for masterserver rules
this gets called from within non main threads!
zone memory is not thread safe!
2026-02-02 17:27:23 +01:00
Alug 1762f18116 delet all the Z_Free checks
Z_Free already checks its input internally!
2026-02-02 16:12:38 +01:00
Alug e4dbf1ce11 plug a potential memory leak in M_SaveConfig 2026-02-02 16:11:57 +01:00
Alug 10b9d96259 hw_clip: replace "RoundToInt" with lrint
prefer to use standard lib functions if possible
lrint does the same thing (well ofc as long as no one touches the rounding direction löl) and is even quite a lot faster (though this is negligible in this case)
2026-02-02 16:11:54 +01:00
indev b23154fd93 Prevent replays menu scoll bar from disappearing 2026-02-02 02:28:33 +03:00
Alug b0ee972178 r_plane: fix visplane hashing overflowing
shift into "int" to prevent super large values during multiply
2026-02-01 20:52:48 +01:00
Alug 544e1d3b21 "fix" overflow in R_InitViewMapping with high resolutions 2026-02-01 17:07:18 +01:00
Alug 0ca6947f99 fix a few type issues 2026-02-01 16:27:25 +01:00
indev 3122c08039 Add focus options for gamepad led and rumble 2026-02-01 02:49:03 +03:00
indev 7a279a6fd9 Prefix autoaccel cvars with 'kart' to avoid conflict with hostmod 2026-01-28 19:19:02 +03:00
53 changed files with 386 additions and 756 deletions

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+1
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@@ -191,6 +191,7 @@ set(SRB2_CORE_GAME_SOURCES
k_kart.c
k_stats.c
i_time.c
i_threads.c
p_local.h
p_maputl.h
-5
View File
@@ -8,11 +8,6 @@ ifdef MINGW
libs+=-mconsole
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=dedicated/i_threads.c
endif
NOOPENMPT=1
NOLIBGME=1
NOHW=1
+5
View File
@@ -27,6 +27,11 @@ endif
sources+=$(call List,hardware/Sourcefile)
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=i_threads.c
endif
ifndef NOMD5
sources+=md5.c
endif
-5
View File
@@ -40,11 +40,6 @@ sources+=sdl/mixer_sound.c
endif
endif
ifndef NOTHREADS
opts+=-DHAVE_THREADS
sources+=sdl/i_threads.c
endif
ifdef SDL_PKGCONFIG
$(eval $(call Use_pkg_config,SDL))
else
+3 -3
View File
@@ -44,14 +44,14 @@
#define MAXHUDLINES 20
#ifdef HAVE_THREADS
I_mutex con_mutex;
I_Mutex con_mutex;
// g_in_exiting_signal_handler is an evil hack
// to avoid infinite SIGABRT recursion in the signal handler
// due to poisoned locks or mach-o kernel not supporting locks in signals
// or something like that. idk
# define Lock_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&con_mutex); }
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(con_mutex); }
# define Lock_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&con_mutex); }
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(con_mutex); }
#else/*HAVE_THREADS*/
# define Lock_state()
# define Unlock_state()
+1 -1
View File
@@ -22,7 +22,7 @@ void CON_Init(void);
boolean CON_Responder(event_t *ev);
#ifdef HAVE_THREADS
extern I_mutex con_mutex;
extern I_Mutex con_mutex;
#endif
// set true when screen size has changed, to adapt console
+21 -46
View File
@@ -100,10 +100,6 @@ static int map_icon_request_count; // current count of icon requests sent
static UINT8 *map_icon_data;
static patch_t *map_icon;
// if true, signals the game to only load addons AND gamestate
// instead of fully joining a server
static boolean cl_addonsonly = false;
plrinfo playerinfo[MAXPLAYERS] = {};
SINT8 joinnode = 0; // used for CL_VIEWSERVER
@@ -1442,7 +1438,6 @@ static void CL_DrawConnectionStatus(void)
// Buttons
V_DrawFill(8, BASEVIDHEIGHT - 14, BASEVIDWIDTH - 16, 12, 239);
V_DrawThinString(16, BASEVIDHEIGHT - 12, V_ALLOWLOWERCASE, va("[%sESC%s] = Abort", "\x82", "\x80"));
V_DrawCenteredThinString(BASEVIDWIDTH/2, BASEVIDHEIGHT - 12, V_ALLOWLOWERCASE, va("[%sSPACE%s] = Load Addons", "\x82", "\x80"));
V_DrawRightAlignedThinString(BASEVIDWIDTH - 12, BASEVIDHEIGHT - 12, V_ALLOWLOWERCASE, va("[%sENTER%s] = Join", "\x82", "\x80"));
}
else if (filedownload.current != -1)
@@ -2584,7 +2579,7 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
return true;
}
cl_mode = cv_serverinfoscreen.value ? CL_VIEWSERVER : CL_CHECKFILES;
cl_mode = (cv_serverinfoscreen.value) ? CL_VIEWSERVER : CL_CHECKFILES;
}
else
{
@@ -2605,17 +2600,6 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
return true;
}
static void FreeMapIcon(void)
{
if (map_icon != NULL)
Patch_Free(map_icon);
map_icon = NULL;
if (map_icon_data != NULL)
Z_Free(map_icon_data);
map_icon_data = NULL;
map_icon_request_count = 0;
}
/** Called by CL_ConnectToServer
*
* \param tmpsave The name of the gamestate file???
@@ -2640,7 +2624,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
case CL_ASKFULLFILELIST:
if (cl_lastcheckedfilecount == UINT16_MAX) // All files retrieved
cl_mode = cv_serverinfoscreen.value ? CL_VIEWSERVER : CL_CHECKFILES;
cl_mode = (cv_serverinfoscreen.value) ? CL_VIEWSERVER : CL_CHECKFILES;
else if (fileneedednum != cl_lastcheckedfilecount || I_GetTime() >= *asksent)
{
if (CL_AskFileList(fileneedednum))
@@ -2773,19 +2757,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
{
// Gamestate is now handled within CL_LoadReceivedSavegame()
CL_LoadReceivedSavegame(false);
if (cl_addonsonly)
{
// close connection after savegame load
// we want the actual server state
// in case theres some stuff like records to be synched
cl_mode = CL_ABORTED;
}
else
{
cl_mode = CL_CONNECTED;
}
cl_mode = CL_CONNECTED;
break;
} // don't break case continue to CL_CONNECTED
else
@@ -2799,6 +2771,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
case CL_ABORTED:
cl_mode = CL_SEARCHING;
return false;
}
GetPackets();
@@ -2820,21 +2793,24 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
{
if (key == KEY_ENTER || key == KEY_JOY1)
{
cl_addonsonly = false;
cl_mode = CL_CHECKFILES;
FreeMapIcon();
if (map_icon != NULL)
Patch_Free(map_icon);
map_icon = NULL;
if (map_icon_data != NULL)
Z_Free(map_icon_data);
map_icon_data = NULL;
}
else if (key == KEY_ESCAPE || key == KEY_JOY1+1)
{
cl_mode = CL_ABORTED;
cl_addonsonly = false;
FreeMapIcon();
}
else if (key == KEY_SPACE || key == KEY_JOY1+2)
{
cl_addonsonly = true;
cl_mode = CL_CHECKFILES;
FreeMapIcon();
if (map_icon != NULL)
Patch_Free(map_icon);
map_icon = NULL;
if (map_icon_data != NULL)
Z_Free(map_icon_data);
map_icon_data = NULL;
map_icon_request_count = 0;
}
}
@@ -2843,7 +2819,6 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
{
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
CL_AbortConnection();
cl_addonsonly = false;
return false;
}
@@ -2855,11 +2830,11 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
F_TitleScreenDrawer();
CL_DrawConnectionStatus();
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); //Needed for drawing messageboxes on the connection screen
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
I_UpdateNoVsync(); // page flip or blit buffer
if (moviemode)
@@ -7212,12 +7187,12 @@ void NetUpdate(void)
{
resptime = nowtime;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Ticker();
refreshdirmenu = 0;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
CON_Ticker();
}
+6 -6
View File
@@ -223,13 +223,13 @@ void D_ProcessEvents(void)
// Menu input
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
{
eaten = M_Responder(ev);
}
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
if (eaten)
@@ -244,13 +244,13 @@ void D_ProcessEvents(void)
// console input
#ifdef HAVE_THREADS
I_lock_mutex(&con_mutex);
I_LockMutex(&con_mutex);
#endif
{
eaten = CON_Responder(ev);
}
#ifdef HAVE_THREADS
I_unlock_mutex(con_mutex);
I_UnlockMutex(con_mutex);
#endif
if (eaten)
@@ -577,11 +577,11 @@ static boolean D_Display(void)
vid.recalc = false;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); // menu is drawn even on top of everything...
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
// focus lost moved to M_Drawer
+3
View File
@@ -1009,6 +1009,9 @@ void D_RegisterClientCommands(void)
CV_RegisterVar(&cv_gamepadled[i]);
}
CV_RegisterVar(&cv_gamepadledifunfocused);
CV_RegisterVar(&cv_rumbleifunfocused);
CV_RegisterVar(&cv_usemouse);
CV_RegisterVar(&cv_invertmouse);
CV_RegisterVar(&cv_mousexsens);
+6 -6
View File
@@ -112,7 +112,7 @@ static fileused_t transferFiles[UINT8_MAX + 1];
INT32 fileneedednum = 0; // Number of files needed to join the server
fileneeded_t fileneeded[MAX_WADFILES] = {}; // List of needed files
#ifdef HAVE_THREADS
static I_mutex downloadmutex;
static I_Mutex downloadmutex;
#endif
char downloaddir[512] = "DOWNLOAD";
@@ -1427,7 +1427,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
filedownload.http_running = true;
#ifdef HAVE_THREADS
I_spawn_thread("http-download", (I_thread_fn)CURLGetFile, NULL);
(void)!I_SpawnThread("http-download", (I_ThreadFn)CURLGetFile, NULL);
#endif
}
else
@@ -1440,15 +1440,15 @@ void CURLAbortFile(void)
#ifdef HAVE_THREADS
// lock and unlock to wait for the download thread to exit
I_lock_mutex(&downloadmutex);
I_unlock_mutex(downloadmutex);
I_LockMutex(&downloadmutex);
I_UnlockMutex(downloadmutex);
#endif
}
static void CURLGetFile(void)
{
#ifdef HAVE_THREADS
I_lock_mutex(&downloadmutex);
I_LockMutex(&downloadmutex);
#endif
CURLMcode mc; /* return code used by curl_multi_wait() */
CURLcode easyres; /* Return from easy interface */
@@ -1549,7 +1549,7 @@ static void CURLGetFile(void)
filedownload.http_running = false;
#ifdef HAVE_THREADS
I_unlock_mutex(downloadmutex);
I_UnlockMutex(downloadmutex);
#endif
}
-1
View File
@@ -2,6 +2,5 @@ i_system.c
i_main.c
i_video.c
i_sound.c
i_threads.c
dosstr.c
endtxt.c
+2 -2
View File
@@ -1381,8 +1381,8 @@ INT32 I_StartupSystem(void)
I_Fork();
#endif
#ifdef HAVE_THREADS
I_start_threads();
I_AddExitFunc(I_stop_threads);
I_StartThreads();
I_AddExitFunc(I_StopThreads);
#endif
I_RegisterSignals();
#ifndef NOMUMBLE
+5
View File
@@ -223,6 +223,8 @@ typedef int32_t boolean;
#define FUNCNOINLINE __attribute__((noinline))
#define FUNCWARNRV __attribute__((warn_unused_result))
#if (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4) // >= GCC 4.4
#ifdef __i386__ // i386 only
#define FUNCTARGET(X) __attribute__ ((__target__ (X)))
@@ -268,6 +270,9 @@ typedef int32_t boolean;
#ifndef FUNCTARGET
#define FUNCTARGET(x)
#endif
#ifndef FUNCWARNRV
#define FUNCWARNRV
#endif
#ifndef ATTRPACK
#define ATTRPACK
#endif
+1 -3
View File
@@ -1172,9 +1172,7 @@ void F_StartWaitingPlayers(void)
randskin = M_RandomKey(numskins);
boolean waithires = skins[randskin].flags && SF_HIRES;
if (waitcolormap)
Z_Free(waitcolormap);
Z_Free(waitcolormap);
waitcolormap = R_GetTranslationColormap(randskin, skins[randskin].prefcolor, 0);
if (waithires)
+2 -2
View File
@@ -388,11 +388,11 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
if (rendermode != render_none && drawMenu)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_Drawer(); // menu is drawn even on top of wipes
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
+6 -8
View File
@@ -317,8 +317,7 @@ void closefilemenu(boolean validsize)
coredirmenu = NULL;
}
if (refreshdirname)
Z_Free(refreshdirname);
Z_Free(refreshdirname);
refreshdirname = NULL;
}
@@ -346,8 +345,7 @@ void searchfilemenu(char *tempname)
if (!menusearch.length)
{
if (dirmenu)
Z_Free(dirmenu);
Z_Free(dirmenu);
dirmenu = coredirmenu;
sizedirmenu = sizecoredirmenu;
@@ -389,8 +387,8 @@ void searchfilemenu(char *tempname)
I_Error("searchfilemenu(): could not create \"No results...\".");
sizedirmenu = 1;
dir_on[menudepthleft] = 0;
if (tempname)
Z_Free(tempname);
Z_Free(tempname);
return;
}
@@ -505,8 +503,8 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
{
closedir(dirhandle);
closefilemenu(false);
if (tempname)
Z_Free(tempname);
Z_Free(tempname);
return false;
}
+6 -9
View File
@@ -456,10 +456,10 @@ consvar_t cv_litesteer[MAXSPLITSCREENPLAYERS] = {
//static CV_PossibleValue_t autoaccelcons_t[] = {{0, "Off"}, {1, "Manual"}, {2, "Automatic"}, {0, NULL}};
consvar_t cv_autoaccel[MAXSPLITSCREENPLAYERS] = {
{"autoaccel", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"autoaccel2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"autoaccel3", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"autoaccel4", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
{"kartautoaccel", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"kartautoaccel2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"kartautoaccel3", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
{"kartautoaccel4", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
};
static CV_PossibleValue_t driftsparkpulse_t[] = {{0, "MIN"}, {FRACUNIT*3, "MAX"}, {0, NULL}};
@@ -523,11 +523,8 @@ void G_ClearRecords(void)
INT16 i;
for (i = 0; i < NUMMAPS; ++i)
{
if (mainrecords[i])
{
Z_Free(mainrecords[i]);
mainrecords[i] = NULL;
}
Z_Free(mainrecords[i]);
mainrecords[i] = NULL;
}
}
+5 -2
View File
@@ -81,6 +81,9 @@ consvar_t cv_gamepadled[MAXSPLITSCREENPLAYERS] = {
{"gamepadled4", "Skincolor", CV_SAVE|CV_CALL|CV_NOINIT, gamepadled_cons_t, led_off_handle4, 0, NULL, NULL, 0, 0, NULL}
};
consvar_t cv_gamepadledifunfocused = {"gamepadledunfocused", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_rumbleifunfocused = {"rumbleifunfocused", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
static void rumble_off_handle(void)
{
if (!cv_rumble[0].value)
@@ -930,7 +933,7 @@ void G_SetPlayerGamepadIndicatorColor(INT32 playernum, UINT8 color)
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
if (cv_gamepadled[playernum].value == 0
if (cv_gamepadled[playernum].value == 0 || (window_notinfocus && cv_gamepadledifunfocused.value == 0)
|| color >= MAXTRANSLATIONS)
{
return;
@@ -1009,7 +1012,7 @@ void G_PlayerDeviceRumble(INT32 playernum, UINT16 low_strength, UINT16 high_stre
{
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
if (cv_rumble[playernum].value == 0)
if (cv_rumble[playernum].value == 0 || (window_notinfocus && cv_rumbleifunfocused.value == 0))
{
return;
}
+3
View File
@@ -116,6 +116,9 @@ extern consvar_t cv_rumble[MAXSPLITSCREENPLAYERS];
extern consvar_t cv_rumblestrength[MAXSPLITSCREENPLAYERS];
extern consvar_t cv_gamepadled[MAXSPLITSCREENPLAYERS];
extern consvar_t cv_gamepadledifunfocused;
extern consvar_t cv_rumbleifunfocused;
extern INT32 mousex, mousey;
extern INT32 joyxmove[MAXSPLITSCREENPLAYERS][JOYAXISSET], joyymove[MAXSPLITSCREENPLAYERS][JOYAXISSET];
+1 -1
View File
@@ -335,7 +335,7 @@ angle_t gld_FrustumAngle(angle_t tiltangle)
floatangle = 2.0 + (45.0 + ((double)tilt / 1.9)) * clipfov / 90.0;
if (floatangle >= 180.0)
return 0xffffffff;
a1 = (angle_t)xs_CRoundToInt(ANG1 * floatangle);
a1 = (angle_t)lrint(ANG1 * floatangle);
return a1;
}
+1 -1
View File
@@ -579,7 +579,7 @@ md2found:
fclose(f);
}
void HWR_AddPlayerMD2(int skin, boolean local) // For MD2's that were added after startup
void HWR_AddPlayerMD2(INT32 skin, boolean local) // For MD2's that were added after startup
{
FILE *f;
char name[20], filename[32];
+9 -9
View File
@@ -62,7 +62,7 @@ static int hms_started;
static char *hms_api;
#ifdef HAVE_THREADS
static I_mutex hms_api_mutex;
static I_Mutex hms_api_mutex;
#endif
static char *hms_server_token;
@@ -90,9 +90,9 @@ Printf_url (const char *url)
boolean startup;
#ifdef HAVE_THREADS
I_lock_mutex(&con_mutex);
I_LockMutex(&con_mutex);
startup = con_startup;
I_unlock_mutex(con_mutex);
I_UnlockMutex(con_mutex);
#else
startup = con_startup;
#endif
@@ -183,7 +183,7 @@ HMS_connect (const char *format, ...)
}
#ifdef HAVE_THREADS
I_lock_mutex(&hms_api_mutex);
I_LockMutex(&hms_api_mutex);
#endif
seek = strlen(hms_api) + 1;/* + '/' */
@@ -195,7 +195,7 @@ HMS_connect (const char *format, ...)
sprintf(url, "%s/", hms_api);
#ifdef HAVE_THREADS
I_unlock_mutex(hms_api_mutex);
I_UnlockMutex(hms_api_mutex);
#endif
va_start (ap, format);
@@ -477,12 +477,12 @@ HMS_fetch_servers (msg_server_t *list, int query_id)
if (address && port)
{
#ifdef HAVE_THREADS
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
if (query_id != ms_QueryId)
doing_shit = 0;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
if (! doing_shit)
break;
@@ -611,14 +611,14 @@ void
HMS_set_api (char *api)
{
#ifdef HAVE_THREADS
I_lock_mutex(&hms_api_mutex);
I_LockMutex(&hms_api_mutex);
#endif
{
free(hms_api);
hms_api = Strip_trailing_slashes(api);
}
#ifdef HAVE_THREADS
I_unlock_mutex(hms_api_mutex);
I_UnlockMutex(hms_api_mutex);
#endif
}
+15 -12
View File
@@ -1072,8 +1072,7 @@ static void Got_Saycmd(const UINT8 **p, INT32 playernum)
HU_AddChatText(va(fmt2, prefix, cstart, dispname, textcolor, msg), cv_chatnotifications.value); // add to chat
if (tempchar)
Z_Free(tempchar);
Z_Free(tempchar);
}
#ifdef _DEBUG
// I just want to point out while I'm here that because the data is still
@@ -1484,6 +1483,7 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
x = 0;
}
}
return newstring;
}
@@ -1522,7 +1522,7 @@ static void HU_drawMiniChat(void)
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
while (msg[j]) // iterate through msg
{
if (msg[j] < HU_FONTSTART) // don't draw
{
@@ -1554,19 +1554,21 @@ static void HU_drawMiniChat(void)
{
j++;
}
prev_linereturn = false;
dx += charwidth;
if (dx >= boxw)
{
dx = 0;
linescount += 1;
}
}
dy = 0;
dx = 0;
msglines += linescount+1;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
y = chaty - charheight*(msglines+1);
@@ -1598,7 +1600,7 @@ static void HU_drawMiniChat(void)
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
while (msg[j]) // iterate through msg
{
if (msg[j] < HU_FONTSTART) // don't draw
{
@@ -1643,16 +1645,17 @@ static void HU_drawMiniChat(void)
dx += charwidth;
prev_linereturn = false;
if (dx >= boxw)
{
dx = 0;
dy += charheight;
}
}
dy += charheight;
dx = 0;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
// decrement addy and make that shit smooth:
@@ -1704,7 +1707,7 @@ static void HU_drawChatLog(INT32 offset)
V_DrawFillConsoleMap(chatx, chat_topy, boxw, boxh*charheight +2, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT); // log box
for (i=0; i<chat_nummsg_log; i++) // iterate through our chatlog
for (i = 0; i < chat_nummsg_log; i++) // iterate through our chatlog
{
INT32 clrflag = 0;
INT32 j = 0;
@@ -1713,7 +1716,7 @@ static void HU_drawChatLog(INT32 offset)
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
while (msg[j]) // iterate through msg
{
if (msg[j] < HU_FONTSTART) // don't draw
{
@@ -1758,10 +1761,10 @@ static void HU_drawChatLog(INT32 offset)
dy += charheight;
}
}
dy += charheight;
dx = 0;
if (msg)
Z_Free(msg);
Z_Free(msg);
}
if (((chat_scroll >= chat_maxscroll) || (chat_scrollmedown)) && !(justscrolleddown || justscrolledup || chat_scrolltime)) // was already at the bottom of the page before new maxscroll calculation and was NOT scrolling.
+4 -10
View File
@@ -1510,11 +1510,8 @@ static boolean SOCK_SetBanUsername(const char *username)
username = "Direct IP ban";
}
if (banned[numbans - 1].username)
{
Z_Free(banned[numbans - 1].username);
banned[numbans - 1].username = NULL;
}
Z_Free(banned[numbans - 1].username);
banned[numbans - 1].username = NULL;
banned[numbans - 1].username = Z_StrDup(username);
@@ -1528,11 +1525,8 @@ static boolean SOCK_SetBanReason(const char *reason)
reason = "No reason given";
}
if (banned[numbans - 1].reason)
{
Z_Free(banned[numbans - 1].reason);
banned[numbans - 1].reason = NULL;
}
Z_Free(banned[numbans - 1].reason);
banned[numbans - 1].reason = NULL;
banned[numbans - 1].reason = Z_StrDup(reason);
+87 -59
View File
@@ -1,4 +1,4 @@
// SONIC ROBO BLAST 2
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020-2023 by James R.
//
@@ -9,12 +9,14 @@
/// \file i_threads.c
/// \brief Multithreading abstraction
#if defined (__unix__) || (!defined(__APPLE__) && defined (UNIXCOMMON))
#ifdef HAVE_THREADS
#if defined (__unix__) || defined(UNIXCOMMON)
#include <pthread.h>
#include "../i_threads.h"
#include "../doomdef.h"
#include "i_threads.h"
#include "doomdef.h"
#include "doomtype.h"
typedef struct thread_s thread_t;
@@ -22,7 +24,7 @@ struct thread_s
{
thread_t *next;
void *userdata;
I_thread_fn func;
I_ThreadFn func;
pthread_t thread;
};
@@ -41,12 +43,8 @@ static void *HandleThread(void *data)
return NULL;
}
void
I_spawn_thread (
const char * name,
I_thread_fn entry,
void * userdata
)
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
thread_t *thread;
(void)name;
@@ -66,17 +64,20 @@ I_spawn_thread (
if (thread == NULL)
{
thread = malloc(sizeof(thread_t));
if (thread == NULL)
return false;
thread->next = thread_list;
thread_list = thread;
}
thread->func = entry;
thread->userdata = userdata;
pthread_create(&thread->thread, NULL, HandleThread, thread);
int err = pthread_create(&thread->thread, NULL, HandleThread, thread);
pthread_mutex_unlock(&thread_lock);
return err == 0;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
thread_t *thread;
pthread_mutex_lock(&thread_lock);
@@ -94,11 +95,11 @@ int I_thread_is_stopped(void)
return true;
}
void I_start_threads(void)
void I_StartThreads(void)
{
}
void I_stop_threads(void)
void I_StopThreads(void)
{
thread_t *thread = thread_list;
while (thread != NULL)
@@ -109,7 +110,7 @@ void I_stop_threads(void)
}
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -127,25 +128,25 @@ void I_lock_mutex(I_mutex *anchor)
pthread_mutex_lock(*anchor);
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
pthread_mutex_unlock(id);
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
I_Assert(mutex_id != NULL);
I_Assert(mutexId != NULL);
pthread_mutex_lock(&thread_lock);
if (*cond_anchor == NULL)
if (*condAnchor == NULL)
{
*cond_anchor = malloc(sizeof(pthread_cond_t));
pthread_cond_init(*cond_anchor, NULL);
*condAnchor = malloc(sizeof(pthread_cond_t));
pthread_cond_init(*condAnchor, NULL);
}
pthread_mutex_unlock(&thread_lock);
pthread_cond_wait(*cond_anchor, mutex_id);
pthread_cond_wait(*condAnchor, mutexId);
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -157,7 +158,7 @@ void I_wake_one_cond(I_cond *anchor)
pthread_cond_signal(*anchor);
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
pthread_mutex_lock(&thread_lock);
if (*anchor == NULL)
@@ -168,12 +169,17 @@ void I_wake_all_cond(I_cond *anchor)
pthread_mutex_unlock(&thread_lock);
pthread_cond_broadcast(*anchor);
}
thread_handle_t I_GetCurrentThread(void)
{
return pthread_self();
}
#elif defined (_WIN32)
#include <windows.h>
#include "../i_threads.h"
#include "../doomdef.h"
#include "../doomtype.h"
#include "i_threads.h"
#include "doomdef.h"
#include "doomtype.h"
typedef struct thread_s thread_t;
@@ -181,9 +187,9 @@ struct thread_s
{
thread_t *next;
void *userdata;
I_thread_fn func;
I_ThreadFn func;
HANDLE thread;
DWORD thread_id;
DWORD threadId;
};
// we use a linked list to avoid moving memory blocks when allocating new threads.
@@ -201,7 +207,8 @@ static DWORD __stdcall HandleThread(void *data)
return 0;
}
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
thread_t *thread;
(void)name;
@@ -219,17 +226,20 @@ void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
if (thread == NULL)
{
thread = malloc(sizeof(thread_t));
if (thread == NULL)
return false;
thread->next = thread_list;
thread_list = thread;
}
thread->func = entry;
thread->userdata = userdata;
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->thread_id);
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->threadId);
LeaveCriticalSection(&thread_lock);
return thread->thread != NULL;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
thread_t *thread;
EnterCriticalSection(&thread_lock);
@@ -247,12 +257,12 @@ int I_thread_is_stopped(void)
return true;
}
void I_start_threads(void)
void I_StartThreads(void)
{
InitializeCriticalSection(&thread_lock);
}
void I_stop_threads(void)
void I_StopThreads(void)
{
thread_t *thread = thread_list;
while (thread != NULL)
@@ -264,7 +274,7 @@ void I_stop_threads(void)
DeleteCriticalSection(&thread_lock);
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -276,25 +286,25 @@ void I_lock_mutex(I_mutex *anchor)
EnterCriticalSection(*anchor);
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
LeaveCriticalSection(id);
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
I_Assert(mutex_id != NULL);
I_Assert(mutexId != NULL);
EnterCriticalSection(&thread_lock);
if (*cond_anchor == NULL)
if (*condAnchor == NULL)
{
*cond_anchor = malloc(sizeof(CONDITION_VARIABLE));
InitializeConditionVariable(*cond_anchor);
*condAnchor = malloc(sizeof(CONDITION_VARIABLE));
InitializeConditionVariable(*condAnchor);
}
LeaveCriticalSection(&thread_lock);
SleepConditionVariableCS(*cond_anchor, mutex_id, INFINITE);
SleepConditionVariableCS(*condAnchor, mutexId, INFINITE);
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -306,7 +316,7 @@ void I_wake_one_cond(I_cond *anchor)
WakeConditionVariable(*anchor);
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
EnterCriticalSection(&thread_lock);
if (*anchor == NULL)
@@ -317,48 +327,66 @@ void I_wake_all_cond(I_cond *anchor)
LeaveCriticalSection(&thread_lock);
WakeAllConditionVariable(*anchor);
}
void *I_GetCurrentThread(void)
{
return GetCurrentThread();
}
#else
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
#include "i_threads.h"
FUNCWARNRV
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
{
(void)name;
entry(userdata);
return true;
}
int I_thread_is_stopped(void)
int I_ThreadIsStopped(void)
{
return true;
}
void I_StartThreads(void)
{
}
void I_start_threads(void)
void I_StopThreads(void)
{
}
void I_stop_threads(void)
{
}
void I_lock_mutex(I_mutex *anchor)
void I_LockMutex(I_Mutex *anchor)
{
(void)anchor;
}
void I_unlock_mutex(I_mutex id)
void I_UnlockMutex(I_Mutex id)
{
(void)id;
}
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
{
(void)cond_anchor;
(void)mutex_id;
(void)condAnchor;
(void)mutexId;
}
void I_wake_one_cond(I_cond *anchor)
void I_WakeOneCond(I_Cond *anchor)
{
(void)anchor;
}
void I_wake_all_cond(I_cond *anchor)
void I_WakeAllCond(I_Cond *anchor)
{
(void)anchor;
}
void *I_GetCurrentThread(void)
{
return NULL;
}
#endif
#endif // HAVE_THREADS
+25 -13
View File
@@ -1,6 +1,6 @@
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020 by James R.
// Copyright (C) 2020-2023 by James R.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@@ -14,34 +14,46 @@
#ifndef I_THREADS_H
#define I_THREADS_H
#include "doomtype.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*I_thread_fn)(void *userdata);
typedef void (*I_ThreadFn)(void *userdata);
typedef void * I_mutex;
typedef void * I_cond;
typedef void * I_Mutex;
typedef void * I_Cond;
void I_start_threads (void);
void I_stop_threads (void);
#ifdef __linux__
typedef long unsigned int thread_handle_t;
#else
typedef void *thread_handle_t;
#endif
void I_spawn_thread (const char *name, I_thread_fn, void *userdata);
void I_StartThreads (void);
void I_StopThreads (void);
FUNCWARNRV
int I_SpawnThread (const char *name, I_ThreadFn, void *userdata);
/* check in your thread whether to return early */
int I_thread_is_stopped (void);
int I_ThreadIsStopped (void);
void I_lock_mutex (I_mutex *);
void I_unlock_mutex (I_mutex);
void I_LockMutex (I_Mutex *);
void I_UnlockMutex (I_Mutex);
void I_hold_cond (I_cond *, I_mutex);
void I_HoldCond (I_Cond *, I_Mutex);
void I_wake_one_cond (I_cond *);
void I_wake_all_cond (I_cond *);
void I_WakeOneCond (I_Cond *);
void I_WakeAllCond (I_Cond *);
thread_handle_t I_GetCurrentThread(void);
#ifdef __cplusplus
} // extern "C"
#endif
#endif/*I_THREADS_H*/
#endif/*HAVE_THREADS*/
+1 -2
View File
@@ -99,8 +99,7 @@ void K_EraseStats(void)
// The only field we want to remember
boolean vanilla = kartstats.vanilla;
if (kartstats.copy)
Z_Free(kartstats.copy);
Z_Free(kartstats.copy);
memset(&kartstats, 0, sizeof(kartstats_t));
+3 -12
View File
@@ -136,18 +136,9 @@ void LUA_HUD_DestroyDrawList(huddrawlist_h list)
{
if (list == NULL) return;
if (list->items)
{
Z_Free(list->items);
}
if (list->olditems)
{
Z_Free(list->olditems);
}
if (list->strbuf)
{
Z_Free(list->strbuf);
}
Z_Free(list->items);
Z_Free(list->olditems);
Z_Free(list->strbuf);
Z_Free(list);
}
+3 -6
View File
@@ -695,16 +695,13 @@ INT32 GIF_close(void)
fclose(gif_out);
gif_out = NULL;
if (gifbwr_buf)
Z_Free(gifbwr_buf);
Z_Free(gifbwr_buf);
gifbwr_buf = gifbwr_cur = NULL;
if (gifframe_data)
Z_Free(gifframe_data);
Z_Free(gifframe_data);
gifframe_data = NULL;
if (giflzw_hashTable)
Z_Free(giflzw_hashTable);
Z_Free(giflzw_hashTable);
giflzw_hashTable = NULL;
Z_Free(scrbuf_screens);
+3 -6
View File
@@ -248,12 +248,9 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1
void M_ClearConditionSet(UINT8 set)
{
if (conditionSets[set - 1].numconditions)
{
Z_Free(conditionSets[set - 1].condition);
conditionSets[set - 1].condition = NULL;
conditionSets[set - 1].numconditions = 0;
}
Z_Free(conditionSets[set - 1].condition);
conditionSets[set - 1].condition = NULL;
conditionSets[set - 1].numconditions = 0;
conditionSets[set - 1].achieved = false;
}
-29
View File
@@ -265,35 +265,6 @@ FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedRound(fixed_t x)
return INT32_MAX;
}
/** \brief The xs_CRoundToInt function
\param val double number
\return Round toward nearest, but ties round toward even
*/
#if defined(SRB2_BIG_ENDIAN)
#define _xs_iexp_ 0
#define _xs_iman_ 1
#else
#define _xs_iexp_ 1 //intel is little endian
#define _xs_iman_ 0
#endif //BigEndian_
typedef double real64;
typedef union _xs_doubleints
{
real64 val;
unsigned ival[2];
} _xs_doubleints;
FUNCMATH FUNCINLINE static ATTRINLINE int xs_CRoundToInt(real64 val)
{
_xs_doubleints uval;
uval.val = val + 6755399441055744.0;
return uval.ival[_xs_iman_];
}
typedef struct
{
fixed_t x;
+56 -56
View File
@@ -142,7 +142,7 @@ typedef enum
} text_enum;
#ifdef HAVE_THREADS
I_mutex m_menu_mutex;
I_Mutex m_menu_mutex;
#endif
M_waiting_mode_t m_waiting_mode = M_NOT_WAITING;
@@ -186,8 +186,8 @@ static INT16 itemOn = 1; // menu item skull is on, Hack by Tails 09-18-2002
static INT16 skullAnimCounter = 10; // skull animation counter
static boolean interpTimerHackAllow = 0;
static UINT8 setupcontrolplayer;
static INT32 (*setupcontrols)[2]; // pointer to the gamecontrols of the player being edited
static UINT8 setupcontrolplayer;
static INT32 (*setupcontrols)[2]; // pointer to the gamecontrols of the player being edited
// shhh... what am I doing... nooooo!
static INT32 vidm_testingmode = 0;
@@ -201,8 +201,8 @@ static char setupm_ip[64];
static textinput_t setupm_input_ip;
static fixed_t multi_tics;
static state_t *multi_state;
static fixed_t multi_tics;
static state_t *multi_state;
// this is set before entering the MultiPlayer setup menu,
// for either player 1 or 2
@@ -1024,9 +1024,9 @@ boolean M_Responder(event_t *ev)
//case KEY_JOY1 + 2:
ch = KEY_ENTER;
break;
/*case KEY_JOY1 + 3: // Brake can function as 'n' for message boxes now.
ch = 'n';
break;*/
/*case KEY_JOY1 + 3: // Brake can function as 'n' for message boxes now.
ch = 'n';
break;*/
case KEY_MOUSE1 + 1:
//case KEY_JOY1 + 1:
ch = KEY_BACKSPACE;
@@ -1305,21 +1305,12 @@ boolean M_Responder(event_t *ev)
{
playback_last_menu_interaction_leveltime = leveltime;
// Flip left/right with up/down for the playback menu, since it's a horizontal icon row.
switch (ch)
{
case KEY_LEFTARROW:
ch = KEY_UPARROW;
break;
case KEY_UPARROW:
ch = KEY_RIGHTARROW;
break;
case KEY_RIGHTARROW:
ch = KEY_DOWNARROW;
break;
case KEY_DOWNARROW:
ch = KEY_LEFTARROW;
break;
case KEY_LEFTARROW: ch = KEY_UPARROW; break;
case KEY_UPARROW: ch = KEY_RIGHTARROW; break;
case KEY_RIGHTARROW: ch = KEY_DOWNARROW; break;
case KEY_DOWNARROW: ch = KEY_LEFTARROW; break;
// arbitrary keyboard shortcuts because fuck you
@@ -1370,8 +1361,7 @@ boolean M_Responder(event_t *ev)
G_AdjustView(4, 1, true);
break;
default:
break;
default: break;
}
}
@@ -1496,7 +1486,6 @@ boolean M_Responder(event_t *ev)
}
return false;
break;
default:
CON_Responder(ev);
@@ -1978,7 +1967,7 @@ void M_Ticker(void)
}
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
{
if (ms_ServerList)
{
@@ -1987,7 +1976,7 @@ void M_Ticker(void)
ms_ServerList = NULL;
}
}
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#endif
}
@@ -4025,14 +4014,14 @@ size_t demolist_all_size = 0;
boolean replaynamesloaded = false;
#ifdef HAVE_THREADS
I_mutex replayquerymutex;
I_Mutex replayquerymutex;
// g_in_exiting_signal_handler is an evil hack
// to avoid infinite SIGABRT recursion in the signal handler
// due to poisoned locks or mach-o kernel not supporting locks in signals
// or something like that. idk
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&replayquerymutex); }
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(replayquerymutex); }
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&replayquerymutex); }
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(replayquerymutex); }
#else/*HAVE_THREADS*/
# define Lock_search_state()
# define Unlock_search_state()
@@ -4099,7 +4088,10 @@ static void LoadReplayNames(void)
Unlock_search_state();
#ifdef HAVE_THREADS
I_spawn_thread("replay-names-load", ReplayNamesLoadThread, replaydirpath);
if (!I_SpawnThread("replay-names-load", ReplayNamesLoadThread, replaydirpath))
{
free(replaydirpath);
}
#else
ReplayNamesLoadThread(replaydirpath);
#endif
@@ -4730,7 +4722,7 @@ static void M_DrawReplayHut(void)
if (y > scaledviewheight-80)
{
V_DrawFill(BASEVIDWIDTH-4, 75, 4, scaledviewheight-80, V_SNAPTOTOP|V_SNAPTORIGHT|239);
V_DrawFill(BASEVIDWIDTH-3, 76 + (scaledviewheight-80) * replayhutmenuy / y, 2, (((scaledviewheight-80) * (scaledviewheight-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|229);
V_DrawFill(BASEVIDWIDTH-3, 76 + (scaledviewheight-80) * replayhutmenuy / y, 2, max((((scaledviewheight-80) * (scaledviewheight-80))-1) / y - 1, 1), V_SNAPTOTOP|V_SNAPTORIGHT|229);
}
// Draw the cursor
@@ -5367,7 +5359,7 @@ void M_PopupMasterServerRules(void)
{
firstDismissedRulesThisBoot = false;
M_StartMessage(va("%s\n(press any key)", rules), NULL, MM_NOTHING);
Z_Free(rules);
free(rules);
}
}
#endif
@@ -6571,17 +6563,22 @@ static void M_EraseGuest(INT32 choice)
static void M_OverwriteGuest(const char *which)
{
char *rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
char *rguest;
UINT8 *buf;
size_t len;
len = FIL_ReadFile(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value), cv_chooseskin.string, which), &buf);
if (!len) {
if (!len)
return;
}
if (FIL_FileExists(rguest)) {
rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
if (FIL_FileExists(rguest))
{
M_StopMessage(0);
remove(rguest);
}
FIL_WriteFile(rguest, buf, len);
Z_Free(rguest);
@@ -6690,11 +6687,11 @@ static void M_EndGame(INT32 choice)
void M_SetWaitingMode(int mode)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
m_waiting_mode = mode;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
@@ -6703,11 +6700,11 @@ int M_GetWaitingMode(void)
int mode;
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
mode = m_waiting_mode;
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
return mode;
@@ -6719,20 +6716,23 @@ static void Spawn_masterserver_thread(const char *name, void (*thread)(int*))
{
int *id = malloc(sizeof *id);
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
*id = ms_QueryId;
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
I_spawn_thread(name, (I_thread_fn)thread, id);
if (!I_SpawnThread(name, (I_ThreadFn)thread, id))
{
free(id);
}
}
static int Same_instance(int id)
{
int okay;
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
okay = ( id == ms_QueryId );
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
return okay;
}
@@ -6761,9 +6761,9 @@ static void Fetch_servers_thread(int *id)
M_SetWaitingMode(M_NOT_WAITING);
#ifdef HAVE_THREADS
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
ms_ServerList = server_list;
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#else
CL_QueryServerList(server_list);
free(server_list);
@@ -6796,7 +6796,7 @@ static void M_SearchServerList(void)
serverlistsearchedcount = 0;
#ifdef HAVE_THREADS
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
#endif
for (UINT32 i = 0; i < serverlistcount; ++i)
@@ -6807,7 +6807,7 @@ static void M_SearchServerList(void)
}
#ifdef HAVE_THREADS
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#endif
if (menuinput.length > 0)
@@ -7173,11 +7173,11 @@ static void M_CheckMODVersion(int id)
{
sprintf(updatestring, UPDATE_ALERT_STRING, VERSIONSTRING, updatecheck);
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_StartMessage(updatestring, NULL, MM_NOTHING);
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
}
@@ -7223,13 +7223,13 @@ static void M_ConnectMenu(INT32 choice)
itemOn = 0;
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
ms_QueryId++;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
I_lock_mutex(&ms_ServerList_mutex);
I_LockMutex(&ms_ServerList_mutex);
{
if (ms_ServerList)
{
@@ -7237,7 +7237,7 @@ static void M_ConnectMenu(INT32 choice)
ms_ServerList = NULL;
}
}
I_unlock_mutex(ms_ServerList_mutex);
I_UnlockMutex(ms_ServerList_mutex);
#ifdef UPDATE_ALERT
Spawn_masterserver_thread("check-new-version", Check_new_version_thread);
@@ -7598,7 +7598,6 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
static void M_DrawServerMenu(void)
{
M_DrawLevelSelectOnly(false, false);
#ifdef MASTERSERVER
if (currentMenu == &MP_ServerDef && cv_advertise.value) // Remind players where they're hosting.
@@ -10057,6 +10056,7 @@ static void M_DrawVideoMode(void)
va("Wait %d second%s", testtime, (testtime > 1) ? "s" : ""));
M_CentreText(OP_VideoModeDef.y + 158,
"or press ESC to return");
}
else
{
+1 -1
View File
@@ -215,7 +215,7 @@ void M_SetupNextMenu(menu_t *menudef);
void M_ClearMenus(boolean callexitmenufunc);
#ifdef HAVE_THREADS
extern I_mutex m_menu_mutex;
extern I_Mutex m_menu_mutex;
#endif
extern menu_t *currentMenu;
+6
View File
@@ -1205,6 +1205,10 @@ static menuitem_t OP_FocusOptionsMenu[] =
{IT_STRING|IT_CVAR, NULL, "Show \"FOCUS LOST\"", &cv_showfocuslost, 100},
{IT_STRING|IT_CVAR, NULL, "Visible Mouse", &cv_mousevisible, 120},
{IT_STRING|IT_CVAR, NULL, "Gamepad LED Color While Unfocused ", &cv_gamepadledifunfocused, 140},
{IT_STRING|IT_CVAR, NULL, "Gamepad Rumble While Unfocused", &cv_rumbleifunfocused, 150},
};
static const char* OP_FocusOptionsTooltips[] =
@@ -1216,6 +1220,8 @@ static const char* OP_FocusOptionsTooltips[] =
"Set manual framerate cap while the game is unfocused.",
"Should the FOCUS LOST window appear\n while the game is unfocused?",
"Displays the mouse cursor while the game is in focus.",
"Should gamepad LED indicator change color when unfocused?",
"Should gamepad rumble apply when unfocused?",
};
static menuitem_t OP_DataOptionsMenu[] =
+2 -2
View File
@@ -540,7 +540,7 @@ static boolean M_BackupConfig(const char *filename)
void M_SaveConfig(const char *filename)
{
FILE *f;
char *filepath;
CLEANUP(Z_Pfree) char *filepath = NULL;
// make sure not to write back the config until it's been correctly loaded
if (!loaded_config)
@@ -558,7 +558,7 @@ void M_SaveConfig(const char *filename)
// append srb2home to beginning of filename
// but check if srb2home isn't already there, first
if (!strstr(filename, srb2home))
filepath = va(pandf,srb2home, filename);
filepath = Z_StrDup(va(pandf, srb2home, filename));
else
filepath = Z_StrDup(filename);
+37 -32
View File
@@ -41,11 +41,11 @@ static time_t MSLastPing;
static char *MSRules;
#ifdef HAVE_THREADS
static I_mutex MSMutex;
static I_cond MSCond;
static I_Mutex MSMutex;
static I_Cond MSCond;
# define Lock_state() I_lock_mutex (&MSMutex)
# define Unlock_state() I_unlock_mutex (MSMutex)
# define Lock_state() I_LockMutex (&MSMutex)
# define Unlock_state() I_UnlockMutex (MSMutex)
#else/*HAVE_THREADS*/
# define Lock_state()
# define Unlock_state()
@@ -90,10 +90,10 @@ consvar_t cv_masterserver_nagattempts = {"masterserver_nagattempts", "5", CV_SAV
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
int ms_QueryId = 0;
I_mutex ms_QueryId_mutex;
I_Mutex ms_QueryId_mutex;
msg_server_t *ms_ServerList = NULL;
I_mutex ms_ServerList_mutex;
I_Mutex ms_ServerList_mutex;
#endif
UINT16 current_port = 0;
@@ -129,11 +129,11 @@ void AddMServCommands(void)
static void WarnGUI (void)
{
#ifdef HAVE_THREADS
I_lock_mutex(&m_menu_mutex);
I_LockMutex(&m_menu_mutex);
#endif
M_PopupMasterServerConnectError();
#ifdef HAVE_THREADS
I_unlock_mutex(m_menu_mutex);
I_UnlockMutex(m_menu_mutex);
#endif
}
@@ -168,12 +168,12 @@ char *GetMODVersion(int id)
c = HMS_compare_mod_version(buffer, 16);
#ifdef HAVE_THREADS
I_lock_mutex(&ms_QueryId_mutex);
I_LockMutex(&ms_QueryId_mutex);
{
if (id != ms_QueryId)
c = -1;
}
I_unlock_mutex(ms_QueryId_mutex);
I_UnlockMutex(ms_QueryId_mutex);
#endif
if (c > 0)
@@ -219,8 +219,9 @@ static void Get_masterserver_rules(boolean checkfirst)
if (HMS_fetch_rules(rules, sizeof rules))
{
Lock_state();
Z_Free(MSRules);
MSRules = Z_StrDup(rules);
if (MSRules)
free(MSRules);
MSRules = strdup(rules);
if (MSRegistered == true)
{
@@ -340,7 +341,7 @@ Finish_unlist (void)
Unlock_state();
#ifdef HAVE_THREADS
I_wake_all_cond(&MSCond);
I_WakeAllCond(&MSCond);
#endif
}
}
@@ -376,7 +377,7 @@ New_server_id (void)
Lock_state();
{
*id = ++MSId;
I_wake_all_cond(&MSCond);
I_WakeAllCond(&MSCond);
}
Unlock_state();
return id;
@@ -391,7 +392,7 @@ Register_server_thread (int *id)
{
/* wait for previous unlist to finish */
while (*id == MSId && MSRegistered)
I_hold_cond(&MSCond, MSMutex);
I_HoldCond(&MSCond, MSMutex);
same = ( *id == MSId );/* it could have been a while */
}
@@ -443,7 +444,7 @@ Change_masterserver_thread (char *api)
Lock_state();
{
while (MSRegistered)
I_hold_cond(&MSCond, MSMutex);
I_HoldCond(&MSCond, MSMutex);
}
Unlock_state();
@@ -463,9 +464,9 @@ void RegisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"register-server",
(I_thread_fn)Register_server_thread,
(I_ThreadFn)Register_server_thread,
New_server_id()
);
#else
@@ -477,9 +478,9 @@ void RegisterServer(void)
static void UpdateServer(void)
{
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"update-server",
(I_thread_fn)Update_server_thread,
(I_ThreadFn)Update_server_thread,
Server_id()
);
#else
@@ -491,9 +492,9 @@ void UnregisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
(void)!I_SpawnThread(
"unlist-server",
(I_thread_fn)Unlist_server_thread,
(I_ThreadFn)Unlist_server_thread,
Server_id()
);
#else
@@ -507,7 +508,7 @@ char *GetMasterServerRules(void)
char *rules;
Lock_state();
rules = MSRules ? Z_StrDup(MSRules) : NULL;
rules = MSRules ? strdup(MSRules) : NULL;
Unlock_state();
return rules;
@@ -556,14 +557,18 @@ void MasterClient_Ticker(void)
static void
Set_api (const char *api)
{
char *dapi = strdup(api);
#ifdef HAVE_THREADS
I_spawn_thread(
"change-masterserver",
(I_thread_fn)Change_masterserver_thread,
strdup(api)
);
if (!I_SpawnThread(
"change-masterserver",
(I_ThreadFn)Change_masterserver_thread,
dapi
))
{
free(dapi);
}
#else
Finish_masterserver_change(strdup(api));
Finish_masterserver_change(dapi);
#endif
}
@@ -571,9 +576,9 @@ void
Get_rules (void)
{
#ifdef HAVE_THREADS
I_spawn_thread(
"get-masterserver-rules",
(I_thread_fn)Get_masterserver_rules_thread,
(void)!I_SpawnThread(
"get-masterserver-rules",
(I_ThreadFn)Get_masterserver_rules_thread,
NULL
);
#else
+2 -2
View File
@@ -69,10 +69,10 @@ extern consvar_t cv_rendezvousserver;
#ifdef HAVE_THREADS
extern int ms_QueryId;
extern I_mutex ms_QueryId_mutex;
extern I_Mutex ms_QueryId_mutex;
extern msg_server_t *ms_ServerList;
extern I_mutex ms_ServerList_mutex;
extern I_Mutex ms_ServerList_mutex;
#endif
#ifdef MASTERSERVER
void RegisterServer(void);
+1 -3
View File
@@ -320,9 +320,7 @@ void P_AddGradesForMare(INT16 i, UINT8 mare, char *gtext)
*/
void P_DeleteGrades(INT16 i)
{
if (mapheaderinfo[i]->grades)
Z_Free(mapheaderinfo[i]->grades);
Z_Free(mapheaderinfo[i]->grades);
mapheaderinfo[i]->grades = NULL;
mapheaderinfo[i]->numGradedMares = 0;
}
+1 -2
View File
@@ -6221,8 +6221,7 @@ void P_SpawnSpecials(INT32 fromnetsave, boolean reloadinggamestate)
// Allocate each list
for (i = 0; i < numsectors; i++)
if(secthinkers[i].thinkers)
Z_Free(secthinkers[i].thinkers);
Z_Free(secthinkers[i].thinkers);
Z_Free(secthinkers);
+1 -2
View File
@@ -1720,8 +1720,7 @@ void R_InitData(void)
void R_ClearTextureNumCache(boolean btell)
{
if (tidcache)
Z_Free(tidcache);
Z_Free(tidcache);
tidcache = NULL;
if (btell)
CONS_Debug(DBG_SETUP, "Fun Fact: There are %d textures used in this map.\n", tidcachelen);
+8 -2
View File
@@ -289,8 +289,14 @@ void R_GenerateBlendTables(void)
state->LocalPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pLocalPalette, palsize));
state->gammaCorrectedPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pGammaCorrectedPalette, palsize));
I_spawn_thread("blend-tables",
R_GenerateBlendTables_Thread, state);
if (!I_SpawnThread("blend-tables",
R_GenerateBlendTables_Thread, state))
{
free(state->gammaCorrectedPalette);
free(state->LocalPalette);
free(state);
I_Error("R_GenerateBlendTables: Failed to generate BlendTables\n"); // should we just retry on main thread instead?
}
#else
struct GenerateBlendTables_State state = {pLocalPalette, pGammaCorrectedPalette};
R_GenerateBlendTables_Core(&state);
+8 -12
View File
@@ -925,11 +925,11 @@ void R_ExecuteSetViewSize(void)
viewheight = vid.height;
if (splitscreen)
{
viewheight >>= 1;
if (splitscreen > 1)
{
viewwidth >>= 1;
if (splitscreen > 1)
viewwidth >>= 1;
}
centerx = viewwidth/2;
@@ -956,13 +956,9 @@ void R_ExecuteSetViewSize(void)
screenheightarray[i] = (INT16)viewheight;
}
if (ds_su)
Z_Free(ds_su);
if (ds_sv)
Z_Free(ds_sv);
if (ds_sz)
Z_Free(ds_sz);
Z_Free(ds_su);
Z_Free(ds_sv);
Z_Free(ds_sz);
ds_su = ds_sv = ds_sz = NULL;
memset(scalelight, 0xFF, sizeof(scalelight));
@@ -1018,8 +1014,8 @@ static void R_InitViewMapping(void)
for (INT32 i = 0; i < j; i++)
{
fixed_t dy = (i - viewheight*8)<<FRACBITS;
dy = FixedMul(abs(dy), fovtan);
fixed_t dy = abs(i - viewheight*8) << FRACBITS;
dy = FixedMul(dy, fovtan);
yslopetab[i] = FixedDiv(centerx*FRACUNIT, dy);
}
}
+2 -4
View File
@@ -405,10 +405,8 @@ static void Patch_FreeData(patch_t *patch)
}*/
#endif
if (patch->columnofs)
Z_Free(patch->columnofs);
if (patch->columns)
Z_Free(patch->columns);
Z_Free(patch->columnofs);
Z_Free(patch->columns);
}
void Patch_Free(patch_t *patch)
+8 -5
View File
@@ -57,8 +57,11 @@ visffloor_t visffloor[MAXFFLOORS] = {};
INT32 numffloors = 0;
//SoM: 3/23/2000: Boom visplane hashing routine.
#define visplane_hash(picnum,lightlevel,height) \
((unsigned)((picnum)*3+(lightlevel)+(height)*7) & VISPLANEHASHMASK)
constexpr unsigned int visplane_hash(const unsigned int picnum, const unsigned int lightlevel,
const unsigned int height)
{
return ((picnum * 3) + lightlevel + (height * 7)) & VISPLANEHASHMASK;
}
//
// Clip values are the solid pixel bounding the range.
@@ -136,7 +139,7 @@ void R_AllocPlaneMemory(void)
}
yslopetab = static_cast<fixed_t*>(Z_Realloc(yslopetab, sizeof(*yslopetab) * (viewheight * 16), PU_STATIC, NULL));
spanstart = static_cast<fixed_t*>(Z_Realloc(spanstart, sizeof(*spanstart) * viewheight, PU_STATIC, NULL));
spanstart = static_cast<INT32*>(Z_Realloc(spanstart, sizeof(*spanstart) * viewheight, PU_STATIC, NULL));
}
//
@@ -451,7 +454,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
}
}
hash = visplane_hash(picnum, lightlevel, height);
hash = visplane_hash(picnum, lightlevel, height >> FRACBITS);
for (check = visplanes[hash]; check; check = check->next)
{
@@ -562,7 +565,7 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop)
}
else
{
unsigned hash = visplane_hash(pl->picnum, pl->lightlevel, pl->height);
unsigned hash = visplane_hash(pl->picnum, pl->lightlevel, pl->height >> FRACBITS);
new_pl = new_visplane(hash);
}
+2 -2
View File
@@ -2880,7 +2880,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
if (markceiling)
{
if (ceilingplane) //SoM: 3/29/2000: Check for null ceiling planes
ceilingplane = R_CheckPlane (ceilingplane, rw_x, rw_stopx-1);
ceilingplane = R_CheckPlane(ceilingplane, rw_x, rw_stopx-1);
else
markceiling = false;
@@ -2894,7 +2894,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
if (markfloor)
{
if (floorplane) //SoM: 3/29/2000: Check for null planes
floorplane = R_CheckPlane (floorplane, rw_x, rw_stopx-1);
floorplane = R_CheckPlane(floorplane, rw_x, rw_stopx-1);
else
markfloor = false;
+1 -1
View File
@@ -391,7 +391,7 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
// allocate space for the frames present and copy sprtemp to it
if (spritedef->numframes && // has been allocated
spritedef->numframes < maxframe) // more frames are defined ?
spritedef->numframes < maxframe) // more frames are defined ?
{
Z_Free(spritedef->spriteframes);
-1
View File
@@ -35,7 +35,6 @@ set(SRB2_SDL2_SOURCES
i_system.cpp
i_ttf.c
i_video.c
i_threads.c
#IMG_xpm.c
ogl_sdl.c
+2 -2
View File
@@ -1896,8 +1896,8 @@ INT32 I_StartupSystem(void)
I_Fork();
#endif
#ifdef HAVE_THREADS
I_start_threads();
I_AddExitFunc(I_stop_threads);
I_StartThreads();
I_AddExitFunc(I_StopThreads);
I_ThreadPoolInit();
I_AddExitFunc(I_ThreadPoolShutdown);
#endif
-360
View File
@@ -1,360 +0,0 @@
// SONIC ROBO BLAST 2 KART
//-----------------------------------------------------------------------------
// Copyright (C) 2020 by James R.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file i_threads.c
/// \brief Multithreading abstraction
#ifdef HAVE_THREADS
#include "../doomdef.h"
#include "../i_threads.h"
#include <SDL.h>
typedef void * (*Create_fn)(void);
struct Link;
struct Thread;
typedef struct Link * Link;
typedef struct Thread * Thread;
struct Link
{
void * data;
Link next;
Link prev;
};
struct Thread
{
I_thread_fn entry;
void * userdata;
SDL_Thread * thread;
};
static Link i_thread_pool;
static Link i_mutex_pool;
static Link i_cond_pool;
static I_mutex i_thread_pool_mutex;
static I_mutex i_mutex_pool_mutex;
static I_mutex i_cond_pool_mutex;
static SDL_atomic_t i_threads_running = {1};
static Link
Insert_link (
Link * head,
Link link
){
link->prev = NULL;
link->next = (*head);
if ((*head))
(*head)->prev = link;
(*head) = link;
return link;
}
static void
Free_link (
Link * head,
Link link
){
if (link->prev)
link->prev->next = link->next;
else
(*head) = link->next;
if (link->next)
link->next->prev = link->prev;
free(link->data);
free(link);
}
static Link
New_link (void *data)
{
Link link;
link = malloc(sizeof *link);
if (! link)
abort();
link->data = data;
return link;
}
static void *
Identity (
Link * pool_anchor,
I_mutex pool_mutex,
void ** anchor,
Create_fn create_fn
){
void * id;
id = SDL_AtomicGetPtr(anchor);
if (! id)
{
I_lock_mutex(&pool_mutex);
{
id = SDL_AtomicGetPtr(anchor);
if (! id)
{
id = (*create_fn)();
if (! id)
abort();
Insert_link(pool_anchor, New_link(id));
SDL_AtomicSetPtr(anchor, id);
}
}
I_unlock_mutex(pool_mutex);
}
return id;
}
static int
Worker (
Link link
){
Thread th;
th = link->data;
(*th->entry)(th->userdata);
if (SDL_AtomicGet(&i_threads_running))
{
I_lock_mutex(&i_thread_pool_mutex);
{
if (SDL_AtomicGet(&i_threads_running))
{
SDL_DetachThread(th->thread);
Free_link(&i_thread_pool, link);
}
}
I_unlock_mutex(i_thread_pool_mutex);
}
return 0;
}
void
I_spawn_thread (
const char * name,
I_thread_fn entry,
void * userdata
){
Link link;
Thread th;
th = malloc(sizeof *th);
if (! th)
abort();/* this is pretty GNU of me */
th->entry = entry;
th->userdata = userdata;
I_lock_mutex(&i_thread_pool_mutex);
{
link = Insert_link(&i_thread_pool, New_link(th));
if (SDL_AtomicGet(&i_threads_running))
{
th->thread = SDL_CreateThread(
(SDL_ThreadFunction)Worker,
name,
link
);
if (! th->thread)
abort();
}
}
I_unlock_mutex(i_thread_pool_mutex);
}
int
I_thread_is_stopped (void)
{
return ( ! SDL_AtomicGet(&i_threads_running) );
}
void
I_start_threads (void)
{
i_thread_pool_mutex = SDL_CreateMutex();
i_mutex_pool_mutex = SDL_CreateMutex();
i_cond_pool_mutex = SDL_CreateMutex();
if (!(
i_thread_pool_mutex &&
i_mutex_pool_mutex &&
i_cond_pool_mutex
)){
abort();
}
}
void
I_stop_threads (void)
{
Link link;
Link next;
Thread th;
SDL_mutex * mutex;
SDL_cond * cond;
if (i_threads_running.value)
{
/* rely on the good will of thread-san */
SDL_AtomicSet(&i_threads_running, 0);
I_lock_mutex(&i_thread_pool_mutex);
{
for (
link = i_thread_pool;
link;
link = next
){
next = link->next;
th = link->data;
SDL_WaitThread(th->thread, NULL);
free(th);
free(link);
}
}
I_unlock_mutex(i_thread_pool_mutex);
for (
link = i_mutex_pool;
link;
link = next
){
next = link->next;
mutex = link->data;
SDL_DestroyMutex(mutex);
free(link);
}
for (
link = i_cond_pool;
link;
link = next
){
next = link->next;
cond = link->data;
SDL_DestroyCond(cond);
free(link);
}
SDL_DestroyMutex(i_thread_pool_mutex);
SDL_DestroyMutex(i_mutex_pool_mutex);
SDL_DestroyMutex(i_cond_pool_mutex);
}
}
void
I_lock_mutex (
I_mutex * anchor
){
SDL_mutex * mutex;
mutex = Identity(
&i_mutex_pool,
i_mutex_pool_mutex,
anchor,
(Create_fn)SDL_CreateMutex
);
if (SDL_LockMutex(mutex) == -1)
abort();
}
void
I_unlock_mutex (
I_mutex id
){
if (SDL_UnlockMutex(id) == -1)
abort();
}
void
I_hold_cond (
I_cond * cond_anchor,
I_mutex mutex_id
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
cond_anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondWait(cond, mutex_id) == -1)
abort();
}
void
I_wake_one_cond (
I_cond * anchor
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondSignal(cond) == -1)
abort();
}
void
I_wake_all_cond (
I_cond * anchor
){
SDL_cond * cond;
cond = Identity(
&i_cond_pool,
i_cond_pool_mutex,
anchor,
(Create_fn)SDL_CreateCond
);
if (SDL_CondBroadcast(cond) == -1)
abort();
}
#endif // HAVE_THREADS
+1 -3
View File
@@ -3716,9 +3716,7 @@ void V_DoPostProcessor(INT32 view, INT32 param)
// Make sure table is built
if (heatshifter == NULL || lastheight != viewheight)
{
if (heatshifter)
Z_Free(heatshifter);
Z_Free(heatshifter);
heatshifter = Z_Calloc(viewheight * sizeof(boolean), PU_STATIC, NULL);
for (y = 0; y < viewheight; y++)
+3 -4
View File
@@ -122,7 +122,9 @@ void W_Shutdown(void)
if (wad->handle)
fclose(wad->handle);
Z_Free(wad->filename);
while (wad->numlumps--)
{
Z_Free(wad->lumpinfo[wad->numlumps].longname);
@@ -2730,10 +2732,7 @@ void vres_Free(virtres_t* vres)
while (vres->numlumps--)
{
if (vres->vlumps[vres->numlumps].data)
{
Z_Free(vres->vlumps[vres->numlumps].data);
}
Z_Free(vres->vlumps[vres->numlumps].data);
}
Z_Free(vres->vlumps);
+15
View File
@@ -75,6 +75,8 @@ typedef struct memblock_s
#define MEMORY(x) (void *)((uintptr_t)(x) + sizeof(memblock_t) + ALIGNPAD)
#define MEMBLOCK(x) (memblock_t *)((uintptr_t)(x) - ALIGNPAD - sizeof(memblock_t))
static thread_handle_t main_thread;
// both the head and tail of the zone memory block list
static memblock_t head;
@@ -108,6 +110,7 @@ static void Command_Memdump_f(void);
void Z_Init(void)
{
size_t total, memfree;
main_thread = I_GetCurrentThread();
memset(&head, 0x00, sizeof(head));
@@ -143,6 +146,8 @@ void Z_Free(void *ptr)
{
memblock_t *block;
I_Assert(I_GetCurrentThread() == main_thread);
if (ptr == NULL)
return;
@@ -237,6 +242,8 @@ void *Z_Malloc(size_t size, INT32 tag, void *user)
memblock_t *block;
void *ptr;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG2
CONS_Debug(DBG_MEMORY, "Z_Malloc %s:%d\n", file, line);
#endif
@@ -300,6 +307,8 @@ void *Z_Calloc2(size_t size, INT32 tag, void *user, const char *file, INT32 line
void *Z_Calloc(size_t size, INT32 tag, void *user)
#endif
{
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef VALGRIND_MEMPOOL_ALLOC
Z_calloc = true;
#endif
@@ -335,6 +344,8 @@ void *Z_Realloc(void *ptr, size_t size, INT32 tag, void *user)
memblock_t *block;
size_t copysize;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG2
CONS_Debug(DBG_MEMORY, "Z_Realloc %s:%d\n", file, line);
#endif
@@ -414,6 +425,8 @@ void Z_FreeTags(INT32 lowtag, INT32 hightag)
{
memblock_t *block, *next;
I_Assert(I_GetCurrentThread() == main_thread);
#ifdef ZDEBUG
Z_CheckHeap2(file, line);
#else
@@ -447,6 +460,8 @@ void Z_IterateTags(INT32 lowtag, INT32 hightag, boolean (*iterfunc)(void *))
{
memblock_t *block, *next;
I_Assert(I_GetCurrentThread() == main_thread);
if (!iterfunc)
I_Error("Z_IterateTags: no iterator function was given");
+1 -1
View File
@@ -91,7 +91,7 @@ void Z_Init(void);
// Z_Free and alloc with alignment
#ifdef ZDEBUG
#define Z_Free(p) Z_Free2(p, __FILE__, __LINE__)
#define Z_Free(p) Z_Free2(p, __FILE__, __LINE__)
#define Z_Malloc(s,t,u) Z_Malloc2(s, t, u, __FILE__, __LINE__)
#define Z_Calloc(s,t,u) Z_Calloc2(s, t, u, __FILE__, __LINE__)
#define Z_Realloc(p,s,t,u) Z_Realloc2(p,s, t, u, __FILE__, __LINE__)