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No files matched your search
+74
-146
@@ -1,25 +1,20 @@
|
||||
cmake_minimum_required(VERSION 3.14 FATAL_ERROR)
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
|
||||
if("${CMAKE_CURRENT_BINARY_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
message(FATAL_ERROR "In-source builds are blocked. Please build from a separate directory.")
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
|
||||
endif()
|
||||
|
||||
# Set up CMAKE path
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
include(CMakeDependentOption)
|
||||
#include(cmake/CPM.cmake)
|
||||
|
||||
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
|
||||
# Version change is fine.
|
||||
project(SRB2
|
||||
VERSION 1.6
|
||||
LANGUAGES C CXX)
|
||||
|
||||
if(APPLE)
|
||||
# DiscordRPC needs but does not properly specify ObjC
|
||||
enable_language(OBJC)
|
||||
endif()
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
#set(CMAKE_CXX_EXTENSIONS OFF) # optional but recommended: disables GNU extensions, forces pure ISO C++
|
||||
set(CMAKE_CXX_EXTENSIONS ON)
|
||||
set(CMAKE_C_EXTENSIONS ON)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
||||
@@ -36,7 +31,7 @@ if("${SRB2_CPACK_GENERATOR}" STREQUAL "")
|
||||
endif()
|
||||
|
||||
set(CPACK_GENERATOR ${SRB2_CPACK_GENERATOR})
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "SRB2Kart" CACHE STRING "Program name for display purposes")
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2 Kart" CACHE STRING "Program name for display purposes")
|
||||
set(CPACK_PACKAGE_VENDOR "Kart Krew" CACHE STRING "Vendor name for display purposes")
|
||||
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
@@ -44,126 +39,55 @@ set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
|
||||
SET(CPACK_OUTPUT_FILE_PREFIX package)
|
||||
include(CPack)
|
||||
|
||||
# Options
|
||||
# Set up CMAKE path
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES Linux)
|
||||
set(SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT ON)
|
||||
else()
|
||||
set(SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT OFF)
|
||||
endif()
|
||||
### Useful functions
|
||||
|
||||
option(
|
||||
SRB2_CONFIG_SYSTEM_LIBRARIES
|
||||
"Link dependencies using CMake's find_package and do not use internal builds"
|
||||
${SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT}
|
||||
)
|
||||
option(SRB2_CONFIG_ENABLE_TESTS "Build the test suite" OFF)
|
||||
# This option isn't recommended for distribution builds and probably won't work (yet).
|
||||
cmake_dependent_option(
|
||||
SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES
|
||||
"Use dynamic libraries when compiling internal dependencies"
|
||||
OFF "NOT SRB2_CONFIG_SYSTEM_LIBRARIES"
|
||||
OFF
|
||||
)
|
||||
option(SRB2_CONFIG_ENABLE_DISCORDRPC "Enable Discord RPC features" ON)
|
||||
option(SRB2_CONFIG_STATIC_STDLIB "Link static version of standard library. All dependencies must also be static" ON)
|
||||
option(SRB2_CONFIG_HWRENDER "Enable hardware render (OpenGL) support" ON)
|
||||
option(SRB2_CONFIG_STATIC_OPENGL "Enable static linking GL (do not do this)" OFF)
|
||||
option(SRB2_CONFIG_ERRORMODE "Compile C code with warnings treated as errors." OFF)
|
||||
option(SRB2_CONFIG_DEBUGMODE "Compile with PARANOIA, ZDEBUG, RANGECHECK and PACKETDROP defined." OFF)
|
||||
option(SRB2_CONFIG_MOBJCONSISTANCY "Compile with MOBJCONSISTANCY defined." OFF)
|
||||
option(SRB2_CONFIG_PACKETDROP "Compile with PACKETDROP defined." OFF)
|
||||
option(SRB2_CONFIG_ZDEBUG "Compile with ZDEBUG defined." OFF)
|
||||
# SRB2_CONFIG_PROFILEMODE is probably superceded by some CMake setting.
|
||||
option(SRB2_CONFIG_PROFILEMODE "Compile for profiling (GCC only)." OFF)
|
||||
option(SRB2_CONFIG_TRACY "Compile with Tracy profiling enabled" OFF)
|
||||
option(SRB2_CONFIG_ASAN "Compile with AddressSanitizer (libasan)." OFF)
|
||||
option(SRB2_CONFIG_UBSAN "Compile with UndefinedBehaviorSanitizer (libubsan)." OFF)
|
||||
set(SRB2_CONFIG_ASSET_DIRECTORY "" CACHE PATH "Path to directory that contains all asset files for the installer. If set, assets will be part of installation and cpack.")
|
||||
option(SRB2_CONFIG_LTO "Enable link time optimizations, improves performance at the cost of longer link times." ON)
|
||||
option(SRB2_CONFIG_TIDY "Enable clang tiny, checks compiled code for issues at the cost of longer compile times." OFF)
|
||||
|
||||
# man i suck at explaining lmao
|
||||
option(SRB2_CONFIG_SATURNPAK "Enable Saturn specific special packet. Required for using the newer resynch system" ON)
|
||||
option(SRB2_CONFIG_SATURNJOIN "Enable Saturn specific allowjoin toggle." ON)
|
||||
option(SRB2_CONFIG_SCREENFBO "Enable hardware render (OpenGL) FBO downsampling support" ON)
|
||||
option(SRB2_CONFIG_LIBBACKTRACE "Enable using libbacktrace for crashlogs" ON)
|
||||
|
||||
#if(SRB2_CONFIG_ENABLE_TESTS)
|
||||
# https://github.com/catchorg/Catch2
|
||||
# CPMAddPackage(
|
||||
# NAME Catch2
|
||||
# VERSION 3.1.1
|
||||
# GITHUB_REPOSITORY catchorg/Catch2
|
||||
# OPTIONS
|
||||
# "CATCH_INSTALL_DOCS OFF"
|
||||
# )
|
||||
# list(APPEND CMAKE_MODULE_PATH "${Catch2_SOURCE_DIR}/extras")
|
||||
# include(CTest)
|
||||
# include(Catch)
|
||||
# add_executable(srb2tests)
|
||||
# # To add tests, use target_sources to add individual test files to the target in subdirs.
|
||||
# target_link_libraries(srb2tests PRIVATE Catch2::Catch2 Catch2::Catch2WithMain)
|
||||
# target_compile_features(srb2tests PRIVATE c_std_11 cxx_std_17)
|
||||
# catch_discover_tests(srb2tests)
|
||||
#endif()
|
||||
|
||||
# Enable CCache
|
||||
# (Set USE_CCACHE=ON to use, CCACHE_OPTIONS for options)
|
||||
if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL Windows)
|
||||
option(USE_CCACHE "Enable ccache support" OFF)
|
||||
|
||||
if(USE_CCACHE)
|
||||
find_program(CCACHE_TOOL_PATH ccache)
|
||||
if(CCACHE_TOOL_PATH)
|
||||
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_TOOL_PATH} CACHE STRING "" FORCE)
|
||||
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_TOOL_PATH} CACHE STRING "" FORCE)
|
||||
else()
|
||||
message(WARNING "USE_CCACHE was set but ccache is not found (set CCACHE_TOOL_PATH)")
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
# TODO: fix windoze crap, i dont want cpm lol
|
||||
#CPMAddPackage(
|
||||
# NAME Ccache.cmake
|
||||
# GITHUB_REPOSITORY TheLartians/Ccache.cmake
|
||||
# VERSION 1.2.5
|
||||
#)
|
||||
endif()
|
||||
|
||||
# Dependencies
|
||||
#add_subdirectory(thirdparty)
|
||||
|
||||
if("${SRB2_CONFIG_SYSTEM_LIBRARIES}")
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(PNG REQUIRED)
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(SDL2_mixer REQUIRED)
|
||||
find_package(CURL REQUIRED)
|
||||
find_package(OPENMPT OPTIONAL)
|
||||
find_package(GME REQUIRED)
|
||||
find_package(DiscordRPC OPTIONAL)
|
||||
find_package(libbacktrace OPTIONAL)
|
||||
endif()
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
|
||||
endif()
|
||||
|
||||
if ((${SRB2_USE_CCACHE}) AND (${CMAKE_C_COMPILER} MATCHES "clang"))
|
||||
message(WARNING "Using clang and CCache: You may want to set environment variable CCACHE_CPP2=yes to prevent include errors during compile.")
|
||||
endif()
|
||||
|
||||
# Add sources from Sourcefile
|
||||
function(target_sourcefile type)
|
||||
file(STRINGS Sourcefile list
|
||||
REGEX "[-0-9A-Za-z_]+\.${type}")
|
||||
target_sources(SRB2SDL2 PRIVATE ${list})
|
||||
# Prepend sources with current source directory
|
||||
function(prepend_sources SOURCE_FILES)
|
||||
foreach(SOURCE_FILE ${${SOURCE_FILES}})
|
||||
set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
|
||||
endforeach()
|
||||
set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# Macro to add OSX framework
|
||||
macro(add_framework fwname appname)
|
||||
find_library(FRAMEWORK_${fwname}
|
||||
NAMES ${fwname}
|
||||
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
|
||||
${CMAKE_OSX_SYSROOT}/Library
|
||||
/System/Library
|
||||
/Library
|
||||
ATH_SUFFIXES Frameworks
|
||||
NO_DEFAULT_PATH)
|
||||
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
|
||||
MESSAGE(ERROR ": Framework ${fwname} not found")
|
||||
else()
|
||||
TARGET_LINK_LIBRARIES(${appname} PRIVATE "${FRAMEWORK_${fwname}}/${fwname}")
|
||||
MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Macro to copy Windows DLLs to Debug/Release folder for easy debugging
|
||||
# Note: this is general purpose, we could copy anything. Just using for DLLs on MSVC though
|
||||
macro(copy_files_to_build_dir target dlllist_var)
|
||||
if(MSVC)
|
||||
# http://stackoverflow.com/a/26983405/3064195
|
||||
foreach(dlllist_item ${${dlllist_var}})
|
||||
get_filename_component(dllname ${dlllist_item} NAME)
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
${dlllist_item}
|
||||
$<TARGET_FILE_DIR:${target}>/${dllname}
|
||||
)
|
||||
endforeach()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# bitness check
|
||||
set(SRB2_SYSTEM_BITS 0)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
@@ -178,12 +102,32 @@ if(${SRB2_SYSTEM_BITS} EQUAL 0)
|
||||
message(STATUS "Target bitness is unknown")
|
||||
endif()
|
||||
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
add_definitions(-DUNIXCOMMON)
|
||||
add_link_options(-rdynamic) # Use -rdynamic so a backtrace log shows function names
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
find_program(OBJCOPY objcopy)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES "Linux")
|
||||
add_definitions(-DLINUX)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
add_definitions(-DLINUX64)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES "Darwin")
|
||||
add_definitions(-DMACOSX)
|
||||
endif()
|
||||
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
# Set EXE names so the assets CMakeLists can refer to its target
|
||||
set(SRB2_SDL2_EXE_NAME "" CACHE STRING "Override executable binary output name")
|
||||
set(SRB2_SDL2_EXE_SUFFIX "" CACHE STRING "Optional executable suffix, separated by an underscore")
|
||||
set(SRB2_SDL2_EXE_NAME srb2kart CACHE STRING "Executable binary output name")
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
||||
|
||||
@@ -195,22 +139,6 @@ set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
|
||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
#git_working_tree_dirty(SRB2_COMP_UNCOMMITTED "${CMAKE_SOURCE_DIR}") #TODO: fix this
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
if("${SRB2_SDL2_EXE_NAME}" STREQUAL "")
|
||||
list(APPEND EXE_NAME_PARTS "srb2kart-saturn")
|
||||
|
||||
if(NOT "${SRB2_GIT_BRANCH}" STREQUAL "master")
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_GIT_BRANCH})
|
||||
endif()
|
||||
else()
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_NAME})
|
||||
endif()
|
||||
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_SUFFIX})
|
||||
|
||||
list(JOIN EXE_NAME_PARTS "_" EXE_NAME)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME ${EXE_NAME})
|
||||
@@ -22,14 +22,14 @@ We also have a Flatpak available on [Flathub](https://flathub.org/en/apps/org.sr
|
||||
|
||||
See [SRB2 Wiki/Source code compiling](http://wiki.srb2.org/wiki/Source_code_compiling). The compiling process for SRB2Kart is largely identical to SRB2.
|
||||
|
||||
Currently only the Makefile build system with GCC or Clang compiler is supported.
|
||||
CMake is NOT supported at the moment, but will be availible again soon.
|
||||
|
||||
For Windows only the Makefile build system with GCC or Clang compiler is supported.
|
||||
Visual C++ (MSVC) is unsupported.
|
||||
|
||||
64-bit Windows builds are supported and recommended over 32-bit builds, they will build automatically when using the MSYS2 MinGW 64-bit executable (requires the mingw-w64-x86_64-gcc package), no extra flags needed!
|
||||
The specific DLLs can be found under /libs/dll-binaries/(i686 for 32bit/x86_64 for 64-bit)/ or in the Release packages
|
||||
|
||||
MacOS and Linux can be build with CMake, but it is recommended to use the Makefile for Linux over CMake
|
||||
|
||||
Alternatively the [srb2bld](https://github.com/Bijman/srb2bld) script by Bijman can be used aswell!
|
||||
|
||||
## Disclaimer
|
||||
|
||||
+44
-32
@@ -5,48 +5,60 @@ if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if("${SRB2_CONFIG_ASSET_DIRECTORY}" STREQUAL "")
|
||||
message(WARNING "SRB2_CONFIG_ASSET_DIRECTORY is not set, so installation will not contain data files.")
|
||||
return()
|
||||
endif()
|
||||
# For prepending the current source path, later
|
||||
FUNCTION(PREPEND var prefix)
|
||||
SET(listVar "")
|
||||
FOREACH(f ${ARGN})
|
||||
LIST(APPEND listVar "${prefix}/${f}")
|
||||
ENDFOREACH(f)
|
||||
SET(${var} "${listVar}" PARENT_SCOPE)
|
||||
ENDFUNCTION(PREPEND)
|
||||
|
||||
get_filename_component(SRB2_ASSET_DIRECTORY_ABSOLUTE "${SRB2_CONFIG_ASSET_DIRECTORY}" ABSOLUTE)
|
||||
set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
|
||||
CACHE STRING "Path to directory that contains all asset files for the installer.")
|
||||
|
||||
set(SRB2_ASSETS_DOCS
|
||||
"README.txt"
|
||||
"HISTORY.txt"
|
||||
"README-SDL.txt"
|
||||
"LICENSE.txt"
|
||||
"LICENSE-3RD-PARTY.txt"
|
||||
set(SRB2_ASSET_HASHED
|
||||
"srb2.srb;\
|
||||
gfx.kart;\
|
||||
textures.kart;\
|
||||
chars.kart;\
|
||||
maps.kart"
|
||||
CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
|
||||
)
|
||||
list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "/")
|
||||
list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
|
||||
|
||||
####################
|
||||
# POST-V2.2 NOTE: Do not forget to add patch.pk3 to the end of this list!
|
||||
####################
|
||||
|
||||
set(SRB2_ASSETS_GAME
|
||||
"srb2.srb"
|
||||
"gfx.kart"
|
||||
"textures.kart"
|
||||
"chars.kart"
|
||||
"maps.kart"
|
||||
set(SRB2_ASSET_DOCS
|
||||
"README.txt;\
|
||||
HISTORY.txt;\
|
||||
LICENSE.txt;\
|
||||
LICENSE-3RD-PARTY.txt"
|
||||
CACHE STRING "Documentation filenames. In OS X, these are packaged separately from other assets. No spaces between entries!"
|
||||
)
|
||||
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "/")
|
||||
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
|
||||
|
||||
set(SRB2_ASSETS ${SRB2_ASSET_DOCS} ${SRB2_ASSETS_GAME})
|
||||
PREPEND(SRB2_ASSET_DOCS ${SRB2_ASSET_DIRECTORY} ${SRB2_ASSET_DOCS})
|
||||
|
||||
foreach(SRB2_ASSET ${SRB2_ASSET_HASHED})
|
||||
file(MD5 ${SRB2_ASSET_DIRECTORY}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
|
||||
set(SRB2_ASSET_${SRB2_ASSET}_HASH ${SRB2_ASSET_${SRB2_ASSET}_HASH} PARENT_SCOPE)
|
||||
endforeach()
|
||||
|
||||
# Installation
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
get_target_property(outname SRB2SDL2 OUTPUT_NAME)
|
||||
install(FILES ${SRB2_ASSETS} DESTINATION "${outname}.app/Contents/Resources")
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION "${outname}.app/Contents/Resources")
|
||||
install(FILES ${SRB2_ASSETS_DOCS} DESTINATION .)
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
|
||||
DESTINATION "${outname}.app/Contents/Resources"
|
||||
)
|
||||
install(FILES ${SRB2_ASSET_DOCS}
|
||||
DESTINATION .
|
||||
OPTIONAL
|
||||
)
|
||||
else()
|
||||
install(FILES ${SRB2_ASSETS} DESTINATION .)
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION .)
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
|
||||
DESTINATION .
|
||||
)
|
||||
# Docs are assumed to be located in SRB2_ASSET_DIRECTORY, so don't install again
|
||||
#install(FILES ${SRB2_ASSET_DOCS}
|
||||
# DESTINATION .
|
||||
# OPTIONAL
|
||||
#)
|
||||
endif()
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.5 FATAL_ERROR)
|
||||
|
||||
set(CMAKE_BINARY_DIR "${BINARY_DIR}")
|
||||
set(CMAKE_CURRENT_BINARY_DIR "${BINARY_DIR}")
|
||||
|
||||
# Set up CMAKE path
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
include(GitUtilities)
|
||||
|
||||
git_current_branch(SRB2_COMP_BRANCH)
|
||||
git_working_tree_dirty(SRB2_COMP_UNCOMMITTED)
|
||||
|
||||
git_latest_commit(SRB2_COMP_REVISION)
|
||||
git_subject(subject)
|
||||
string(REGEX REPLACE "([\"\\])" "\\\\\\1" SRB2_COMP_LASTCOMMIT "${subject}")
|
||||
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in" "${CMAKE_CURRENT_SOURCE_DIR}/src/config.h")
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in" "${CMAKE_CURRENT_SOURCE_DIR}/build/src/config.h")
|
||||
@@ -21,13 +21,3 @@ find_library(DISCORDRPC_LIBRARY
|
||||
set(DISCORDRPC_PROCESS_INCLUDES DISCORDRPC_INCLUDE_DIR)
|
||||
set(DISCORDRPC_PROCESS_LIBS DISCORDRPC_LIBRARY)
|
||||
libfind_process(DISCORDRPC)
|
||||
|
||||
if(DISCORDRPC_FOUND AND NOT TARGET DiscordRPC::DiscordRPC)
|
||||
add_library(DiscordRPC::DiscordRPC UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
DiscordRPC::DiscordRPC
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${DISCORDRPC_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${DISCORDRPC_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -1,6 +1,6 @@
|
||||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(GME_PKGCONF GME)
|
||||
libfind_pkg_check_modules(GME_PKGCONF LIBGME)
|
||||
|
||||
find_path(GME_INCLUDE_DIR
|
||||
NAMES gme.h
|
||||
@@ -8,6 +8,7 @@ find_path(GME_INCLUDE_DIR
|
||||
${GME_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include/gme"
|
||||
"/usr/local/include/gme"
|
||||
PATH_SUFFIXES gme
|
||||
)
|
||||
|
||||
find_library(GME_LIBRARY
|
||||
@@ -21,13 +22,3 @@ find_library(GME_LIBRARY
|
||||
set(GME_PROCESS_INCLUDES GME_INCLUDE_DIR)
|
||||
set(GME_PROCESS_LIBS GME_LIBRARY)
|
||||
libfind_process(GME)
|
||||
|
||||
if(GME_FOUND AND NOT TARGET gme)
|
||||
add_library(gme UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
gme
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${GME_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${GME_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -1,6 +1,6 @@
|
||||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(OPENMPT_PKGCONF OPENMPT)
|
||||
libfind_pkg_check_modules(OPENMPT_PKGCONF LIBOPENMPT)
|
||||
|
||||
find_path(OPENMPT_INCLUDE_DIR
|
||||
NAMES libopenmpt.h
|
||||
@@ -8,6 +8,7 @@ find_path(OPENMPT_INCLUDE_DIR
|
||||
${OPENMPT_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include/libopenmpt"
|
||||
"/usr/local/include/libopenmpt"
|
||||
PATH_SUFFIXES libopenmpt
|
||||
)
|
||||
|
||||
find_library(OPENMPT_LIBRARY
|
||||
@@ -21,13 +22,3 @@ find_library(OPENMPT_LIBRARY
|
||||
set(OPENMPT_PROCESS_INCLUDES OPENMPT_INCLUDE_DIR)
|
||||
set(OPENMPT_PROCESS_LIBS OPENMPT_LIBRARY)
|
||||
libfind_process(OPENMPT)
|
||||
|
||||
if(OPENMPT_FOUND AND NOT TARGET openmpt)
|
||||
add_library(openmpt UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
openmpt
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${OPENMPT_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OPENMPT_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -31,13 +31,3 @@ find_library(SDL2_LIBRARY
|
||||
set(SDL2_PROCESS_INCLUDES SDL2_INCLUDE_DIR)
|
||||
set(SDL2_PROCESS_LIBS SDL2_LIBRARY)
|
||||
libfind_process(SDL2)
|
||||
|
||||
if(SDL2_FOUND AND NOT TARGET SDL2::SDL2)
|
||||
add_library(SDL2::SDL2 UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
SDL2::SDL2
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -32,13 +32,3 @@ find_library(SDL2_MIXER_LIBRARY
|
||||
set(SDL2_MIXER_PROCESS_INCLUDES SDL2_MIXER_INCLUDE_DIR)
|
||||
set(SDL2_MIXER_PROCESS_LIBS SDL2_MIXER_LIBRARY)
|
||||
libfind_process(SDL2_MIXER)
|
||||
|
||||
if(SDL2_MIXER_FOUND AND NOT TARGET SDL2_mixer::SDL2_mixer)
|
||||
add_library(SDL2_mixer::SDL2_mixer UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
SDL2_mixer::SDL2_mixer
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_MIXER_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_MIXER_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -6,54 +6,38 @@ endif()
|
||||
|
||||
set(__GitUtilities ON)
|
||||
|
||||
macro(_git_command)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" ${ARGN}
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
function(git_describe variable path)
|
||||
execute_process(COMMAND "${GIT_EXECUTABLE}" "describe"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
endmacro()
|
||||
|
||||
macro(_git_easy_command)
|
||||
_git_command(${ARGN})
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endmacro()
|
||||
|
||||
function(git_current_branch variable)
|
||||
_git_command(symbolic-ref -q --short HEAD)
|
||||
|
||||
# If a detached head, a ref could still be resolved.
|
||||
if("${output}" STREQUAL "")
|
||||
_git_command(describe --all --exact-match)
|
||||
|
||||
# Get the ref, in the form heads/master or
|
||||
# remotes/origin/master so isolate the final part.
|
||||
string(REGEX REPLACE ".*/" "" output "${output}")
|
||||
endif()
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable)
|
||||
_git_easy_command(rev-parse --short HEAD)
|
||||
function(git_current_branch variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "symbolic-ref" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_working_tree_dirty variable)
|
||||
_git_command(status --porcelain -uno)
|
||||
function(git_latest_commit variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
if(output STREQUAL "")
|
||||
set(${variable} FALSE PARENT_SCOPE)
|
||||
else()
|
||||
set(${variable} TRUE PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(git_subject variable)
|
||||
_git_easy_command(log -1 "--format=%h %s")
|
||||
endfunction()
|
||||
|
||||
function(get_git_dir variable)
|
||||
_git_easy_command(rev-parse --git-dir)
|
||||
endfunction()
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
@@ -1,4 +1,4 @@
|
||||
# Version 2.2
|
||||
# Version 2.4
|
||||
# Public Domain, originally written by Lasse Kärkkäinen <tronic>
|
||||
# Maintained at https://github.com/Tronic/cmake-modules
|
||||
# Please send your improvements as pull requests on Github.
|
||||
@@ -52,6 +52,10 @@ function (libfind_pkg_detect PREFIX)
|
||||
if (libraryargs)
|
||||
find_library(${PREFIX}_LIBRARY NAMES ${libraryargs} HINTS ${${PREFIX}_PKGCONF_LIBRARY_DIRS})
|
||||
endif()
|
||||
# Read pkg-config version
|
||||
if (${PREFIX}_PKGCONF_VERSION)
|
||||
set(${PREFIX}_VERSION ${${PREFIX}_PKGCONF_VERSION} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Extracts a version #define from a version.h file, output stored to <PREFIX>_VERSION.
|
||||
@@ -125,24 +129,39 @@ function (libfind_process PREFIX)
|
||||
|
||||
# Process deps to add to
|
||||
foreach (i ${PREFIX} ${${PREFIX}_DEPENDENCIES})
|
||||
if (DEFINED ${i}_INCLUDE_OPTS OR DEFINED ${i}_LIBRARY_OPTS)
|
||||
if (DEFINED ${i}_INCLUDE_OPTS)
|
||||
# The package seems to export option lists that we can use, woohoo!
|
||||
list(APPEND includeopts ${${i}_INCLUDE_OPTS})
|
||||
else()
|
||||
if (DEFINED ${i}_INCLUDE_DIR)
|
||||
# Singular forms can be used
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIR)
|
||||
else()
|
||||
if (DEFINED ${i}_INCLUDE_DIRS)
|
||||
# Plural forms can be used
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIRS)
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes. Aieeh!")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (DEFINED ${i}_LIBRARY_OPTS)
|
||||
# The package seems to export option lists that we can use, woohoo!
|
||||
list(APPEND libraryopts ${${i}_LIBRARY_OPTS})
|
||||
else()
|
||||
# If plural forms don't exist or they equal singular forms
|
||||
if ((NOT DEFINED ${i}_INCLUDE_DIRS AND NOT DEFINED ${i}_LIBRARIES) OR
|
||||
({i}_INCLUDE_DIR STREQUAL ${i}_INCLUDE_DIRS AND ${i}_LIBRARY STREQUAL ${i}_LIBRARIES))
|
||||
if (DEFINED ${i}_LIBRARY)
|
||||
# Singular forms can be used
|
||||
if (DEFINED ${i}_INCLUDE_DIR)
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIR)
|
||||
endif()
|
||||
if (DEFINED ${i}_LIBRARY)
|
||||
list(APPEND libraryopts ${i}_LIBRARY)
|
||||
endif()
|
||||
list(APPEND libraryopts ${i}_LIBRARY)
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes and libs. Aieeh!")
|
||||
if (DEFINED ${i}_LIBRARIES)
|
||||
# Plural forms can be used
|
||||
list(APPEND libraryopts ${i}_LIBRARIES)
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} libraries. Aieeh!")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
@@ -209,12 +228,12 @@ function (libfind_process PREFIX)
|
||||
message(STATUS " ${PREFIX}_LIBRARY_OPTS=${libraryopts}")
|
||||
message(STATUS " ${PREFIX}_LIBRARIES=${libs}")
|
||||
endif()
|
||||
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
|
||||
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
|
||||
endif()
|
||||
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
|
||||
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
/cscope.out
|
||||
*.json
|
||||
*.idx
|
||||
config.h
|
||||
*.gdb_history
|
||||
+542
-381
@@ -1,146 +1,437 @@
|
||||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32)
|
||||
|
||||
if(("${CMAKE_COMPILER_IS_GNUCC}" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang") AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
|
||||
target_link_options(SRB2SDL2 PRIVATE "-Wl,--disable-dynamicbase")
|
||||
if("${SRB2_CONFIG_STATIC_STDLIB}")
|
||||
# On MinGW with internal libraries, link the standard library statically
|
||||
if(CMAKE_LINKER_TYPE STREQUAL "LLD")
|
||||
target_link_options(SRB2SDL2 PRIVATE -Wl, -static-libgcc -static-libstdc++ -static -lpthread)
|
||||
else()
|
||||
target_link_options(SRB2SDL2 PRIVATE -Wl,--add-stdcall-alias -static-libgcc -static-libstdc++ -static -lpthread)
|
||||
endif()
|
||||
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
|
||||
find_package(Threads REQUIRED)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE Threads::Threads)
|
||||
endif()
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
target_link_options(SRB2SDL2 PRIVATE "-Wl,--large-address-aware")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(SRB2_CONFIG_STD23 OFF CACHE BOOL
|
||||
"Compiles the game under c23 and cxx23 instead c11 and cxx17.")
|
||||
|
||||
if(SRB2_CONFIG_STD23)
|
||||
message("-- Compiling game with C23 and CXX23.")
|
||||
target_compile_features(SRB2SDL2 PRIVATE c_std_23 cxx_std_23)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY C_STANDARD 23)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY CXX_STANDARD 23)
|
||||
else()
|
||||
message("-- Compiling game with C11 and CXX17.")
|
||||
target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY C_STANDARD 11)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY CXX_STANDARD 17)
|
||||
endif()
|
||||
# SRB2 Core
|
||||
|
||||
# Core sources
|
||||
target_sourcefile(c)
|
||||
target_sources(SRB2SDL2 PRIVATE comptime.c config.h.in)
|
||||
set(SRB2_CORE_SOURCES
|
||||
core/memory.cpp
|
||||
core/thread_pool.cpp
|
||||
am_map.c
|
||||
b_bot.c
|
||||
command.c
|
||||
comptime.c
|
||||
console.c
|
||||
d_clisrv.c
|
||||
d_main.c
|
||||
d_net.c
|
||||
d_netcmd.c
|
||||
d_netfil.c
|
||||
d_protocol.c
|
||||
dehacked.c
|
||||
f_finale.c
|
||||
f_wipe.c
|
||||
filesrch.c
|
||||
g_game.c
|
||||
g_demo.c
|
||||
g_input.c
|
||||
hu_stuff.c
|
||||
i_tcp.c
|
||||
info.c
|
||||
k_hud.c
|
||||
lzf.c
|
||||
m_aatree.c
|
||||
m_anigif.c
|
||||
m_argv.c
|
||||
m_bbox.c
|
||||
m_cheat.c
|
||||
m_curl.c
|
||||
m_cond.c
|
||||
m_emotes.cpp
|
||||
m_fixed.c
|
||||
m_menu.c
|
||||
m_textinput.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_queue.c
|
||||
m_random.c
|
||||
md5.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
qs22j.c
|
||||
r_skins.c
|
||||
s_sound.c
|
||||
screen.c
|
||||
sounds.c
|
||||
st_stuff.c
|
||||
string.c
|
||||
tables.c
|
||||
v_video.c
|
||||
w_wad.c
|
||||
y_inter.c
|
||||
z_zone.cpp
|
||||
)
|
||||
|
||||
target_sources(SRB2SDL2 PRIVATE md5.c md5.h)
|
||||
set(SRB2_CORE_HEADERS
|
||||
core/memory.h
|
||||
core/thread_pool.h
|
||||
m_curl.h
|
||||
m_emotes.h
|
||||
k_hud.h
|
||||
am_map.h
|
||||
b_bot.h
|
||||
byteptr.h
|
||||
command.h
|
||||
console.h
|
||||
d_clisrv.h
|
||||
d_event.h
|
||||
d_main.h
|
||||
d_net.h
|
||||
d_netcmd.h
|
||||
d_netfil.h
|
||||
d_player.h
|
||||
d_protocol.h
|
||||
d_think.h
|
||||
d_ticcmd.h
|
||||
dehacked.h
|
||||
doomdata.h
|
||||
doomdef.h
|
||||
doomstat.h
|
||||
doomtype.h
|
||||
endian.h
|
||||
f_finale.h
|
||||
fastcmp.h
|
||||
filesrch.h
|
||||
g_game.h
|
||||
g_demo.h
|
||||
g_input.h
|
||||
g_state.h
|
||||
hu_stuff.h
|
||||
i_joy.h
|
||||
i_net.h
|
||||
i_sound.h
|
||||
i_system.h
|
||||
i_tcp.h
|
||||
i_time.h
|
||||
i_video.h
|
||||
info.h
|
||||
keys.h
|
||||
lzf.h
|
||||
m_aatree.h
|
||||
m_anigif.h
|
||||
m_argv.h
|
||||
m_bbox.h
|
||||
m_cheat.h
|
||||
m_cond.h
|
||||
m_dllist.h
|
||||
m_fixed.h
|
||||
m_menu.h
|
||||
m_textinput.h
|
||||
m_misc.h
|
||||
m_queue.h
|
||||
m_perfstats.h
|
||||
m_random.h
|
||||
m_swap.h
|
||||
md5.h
|
||||
mserv.h
|
||||
qs22j.h
|
||||
r_skins.h
|
||||
s_sound.h
|
||||
screen.h
|
||||
sounds.h
|
||||
st_stuff.h
|
||||
tables.h
|
||||
v_video.h
|
||||
w_wad.h
|
||||
y_inter.h
|
||||
z_zone.h
|
||||
|
||||
config.h.in
|
||||
)
|
||||
|
||||
set(SRB2_CORE_RENDER_SOURCES
|
||||
r_bsp.cpp
|
||||
r_data.c
|
||||
r_draw.cpp
|
||||
r_fps.cpp
|
||||
r_main.cpp
|
||||
r_patch.cpp
|
||||
r_patchrotation.cpp
|
||||
r_plane.cpp
|
||||
r_segs.cpp
|
||||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.cpp
|
||||
r_portal.c
|
||||
|
||||
r_bsp.h
|
||||
r_data.h
|
||||
r_defs.h
|
||||
r_draw.h
|
||||
r_fps.h
|
||||
r_local.h
|
||||
r_main.h
|
||||
r_patch.h
|
||||
r_patchrotation.h
|
||||
r_plane.h
|
||||
r_segs.h
|
||||
r_sky.h
|
||||
r_splats.h
|
||||
r_state.h
|
||||
r_things.h
|
||||
r_portal.h
|
||||
)
|
||||
|
||||
set(SRB2_CORE_GAME_SOURCES
|
||||
p_ceilng.c
|
||||
p_enemy.c
|
||||
p_floor.c
|
||||
p_inter.c
|
||||
p_lights.c
|
||||
p_map.c
|
||||
p_maputl.cpp
|
||||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_sight.c
|
||||
p_slopes.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
p_tick.c
|
||||
p_user.c
|
||||
k_director.c
|
||||
k_kart.c
|
||||
k_stats.c
|
||||
i_time.c
|
||||
i_threads.c
|
||||
|
||||
p_local.h
|
||||
p_maputl.h
|
||||
p_mobj.h
|
||||
p_polyobj.h
|
||||
p_pspr.h
|
||||
p_saveg.h
|
||||
p_setup.h
|
||||
p_slopes.h
|
||||
p_spec.h
|
||||
p_tick.h
|
||||
k_director.h
|
||||
k_kart.h
|
||||
k_stats.h
|
||||
)
|
||||
|
||||
prepend_sources(SRB2_CORE_SOURCES)
|
||||
prepend_sources(SRB2_CORE_HEADERS)
|
||||
prepend_sources(SRB2_CORE_RENDER_SOURCES)
|
||||
prepend_sources(SRB2_CORE_GAME_SOURCES)
|
||||
|
||||
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/config.h)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
|
||||
|
||||
### Configuration
|
||||
set(SRB2_CONFIG_DEV_BUILD OFF CACHE BOOL
|
||||
"Compile a development build of SRB2Kart.")
|
||||
set(SRB2_CONFIG_HAVE_BLUA ON CACHE BOOL
|
||||
"Enable Lua interpreter support")
|
||||
set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
|
||||
"Enable PNG support. Depends on zlib, so will be disabled if you don't enable that too.")
|
||||
set(SRB2_CONFIG_HAVE_ZLIB ON CACHE BOOL
|
||||
"Enable zlib support.")
|
||||
set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
|
||||
"Enable GME support.")
|
||||
set(SRB2_CONFIG_HAVE_OPENMPT ON CACHE BOOL
|
||||
"Enable OpenMPT support.")
|
||||
set(SRB2_CONFIG_HAVE_DISCORDRPC OFF CACHE BOOL
|
||||
"Enable Discord rich presence support.")
|
||||
set(SRB2_CONFIG_HAVE_CURL ON CACHE BOOL
|
||||
"Enable curl support, used for downloading files via HTTP.")
|
||||
set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
|
||||
"Enable hardware rendering through OpenGL.")
|
||||
set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
|
||||
"Use statically linked OpenGL. NOT RECOMMENDED.")
|
||||
set(SRB2_CONFIG_DEDICATED OFF CACHE BOOL
|
||||
"Build a dedicated server.")
|
||||
set(SRB2_CONFIG_LIBBACKTRACE ON CACHE BOOL
|
||||
"Enable using libbacktrace for crashlogs.")
|
||||
set(SRB2_CONFIG_LTO ON CACHE BOOL
|
||||
"Enable link time optimizations, improves performance at the cost of longer link times.")
|
||||
set(SRB2_CONFIG_ASAN OFF CACHE BOOL
|
||||
"Compile with AddressSanitizer (libasan).")
|
||||
set(SRB2_CONFIG_UBSAN OFF CACHE BOOL
|
||||
"Compile with UndefinedBehaviorSanitizer (libubsan).")
|
||||
|
||||
set(SRB2_CONFIG_SKIP_COMPTIME OFF CACHE BOOL
|
||||
"Skip Comptime rebuild.")
|
||||
set(SRB2_CONFIG_SATURNPAK ON CACHE BOOL
|
||||
"Enable Saturn specific special packet. Required for using the newer resynch system")
|
||||
set(SRB2_CONFIG_SATURNJOIN ON CACHE BOOL
|
||||
"Enable Saturn specific allowjoin toggle.")
|
||||
set(SRB2_CONFIG_SCREENFBO ON CACHE BOOL
|
||||
"Enable hardware renderer (OpenGL) FBO downsampling support")
|
||||
|
||||
if(NOT SRB2_CONFIG_SKIP_COMPTIME)
|
||||
# This updates the modification time for comptime.c at the
|
||||
# end of building so when the build system is ran next time,
|
||||
# that file gets flagged. comptime.c will always be rebuilt.
|
||||
#
|
||||
# This begs the question, why always rebuild comptime.c?
|
||||
# Some things like the git commit must be checked each time
|
||||
# the program is built. But the build system determines which
|
||||
# files should be rebuilt before anything else. So
|
||||
# comptime.c, which only needs to be rebuilt based on
|
||||
# information known at build time, must be told to rebuild
|
||||
# before that information can be ascertained.
|
||||
add_custom_command(
|
||||
TARGET SRB2SDL2
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E touch_nocreate ${CMAKE_CURRENT_SOURCE_DIR}/comptime.c
|
||||
if(${SRB2_CONFIG_DEDICATED})
|
||||
set(SRB2_CONFIG_HAVE_GME NO)
|
||||
set(SRB2_CONFIG_HAVE_OPENMPT NO)
|
||||
set(SRB2_CONFIG_HWRENDER NO)
|
||||
endif()
|
||||
|
||||
### use internal libraries?
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
||||
set(SRB2_CONFIG_USE_INTERNAL_LIBRARIES OFF CACHE BOOL
|
||||
"Use SRB2Kart's internal copies of required dependencies (SDL2, PNG, zlib, GME, OpenMPT).")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
add_definitions(-DHAVE_BLUA)
|
||||
set(SRB2_LUA_SOURCES
|
||||
lua_baselib.c
|
||||
lua_blockmaplib.c
|
||||
lua_consolelib.c
|
||||
lua_hooklib.c
|
||||
lua_hudlib.c
|
||||
lua_hudlib_drawlist.c
|
||||
lua_infolib.c
|
||||
lua_maplib.c
|
||||
lua_mathlib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_script.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
lua_udatalib.c
|
||||
lua_glib.c
|
||||
)
|
||||
set(SRB2_LUA_HEADERS
|
||||
lua_hook.h
|
||||
lua_hud.h
|
||||
lua_hudlib_drawlist.h
|
||||
lua_libs.h
|
||||
lua_script.h
|
||||
lua_udatalib.h
|
||||
lua_glib.h
|
||||
)
|
||||
|
||||
prepend_sources(SRB2_LUA_SOURCES)
|
||||
prepend_sources(SRB2_LUA_HEADERS)
|
||||
|
||||
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
|
||||
|
||||
set(SRB2_BLUA_SOURCES
|
||||
blua/lapi.c
|
||||
blua/lauxlib.c
|
||||
blua/lbaselib.c
|
||||
blua/ldblib.c
|
||||
blua/lcode.c
|
||||
blua/ldebug.c
|
||||
blua/ldo.c
|
||||
blua/ldump.c
|
||||
blua/lfunc.c
|
||||
blua/lgc.c
|
||||
blua/linit.c
|
||||
blua/liolib.c
|
||||
blua/llex.c
|
||||
blua/lmem.c
|
||||
blua/lobject.c
|
||||
blua/lopcodes.c
|
||||
blua/lparser.c
|
||||
blua/lstate.c
|
||||
blua/lstring.c
|
||||
blua/lstrlib.c
|
||||
blua/ltable.c
|
||||
blua/ltablib.c
|
||||
blua/ltm.c
|
||||
blua/lundump.c
|
||||
blua/lvm.c
|
||||
blua/lzio.c
|
||||
)
|
||||
set(SRB2_BLUA_HEADERS
|
||||
blua/lapi.h
|
||||
blua/lauxlib.h
|
||||
blua/lcode.h
|
||||
blua/ldebug.h
|
||||
blua/ldo.h
|
||||
blua/lfunc.h
|
||||
blua/lgc.h
|
||||
blua/llex.h
|
||||
blua/llimits.h
|
||||
blua/lmem.h
|
||||
blua/lobject.h
|
||||
blua/lopcodes.h
|
||||
blua/lparser.h
|
||||
blua/lstate.h
|
||||
blua/lstring.h
|
||||
blua/ltable.h
|
||||
blua/ltm.h
|
||||
blua/lua.h
|
||||
blua/luaconf.h
|
||||
blua/lualib.h
|
||||
blua/lundump.h
|
||||
blua/lvm.h
|
||||
blua/lzio.h
|
||||
)
|
||||
|
||||
prepend_sources(SRB2_BLUA_SOURCES)
|
||||
prepend_sources(SRB2_BLUA_HEADERS)
|
||||
|
||||
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
|
||||
endif()
|
||||
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
add_custom_target(_SRB2_reconf ALL
|
||||
COMMAND ${CMAKE_COMMAND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DBINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}/.. -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/Comptime.cmake
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/.."
|
||||
)
|
||||
add_dependencies(SRB2SDL2 _SRB2_reconf)
|
||||
|
||||
if(SRB2_CONFIG_ASAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_UBSAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_TIDY)
|
||||
set(CMAKE_CXX_CLANG_TIDY "clang-tidy;-checks=*")
|
||||
endif()
|
||||
|
||||
add_subdirectory(blua)
|
||||
add_subdirectory(sdl)
|
||||
add_subdirectory(core)
|
||||
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUNIXCOMMON)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE -rdynamic) # Use -rdynamic so a backtrace log shows function names
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
find_program(OBJCOPY objcopy)
|
||||
endif()
|
||||
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DLINUX)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DLINUX64)
|
||||
if(${SRB2_CONFIG_HAVE_GME})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(GME_FOUND ON)
|
||||
set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme")
|
||||
else() # 32-bit
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme")
|
||||
endif()
|
||||
else()
|
||||
find_package(GME)
|
||||
endif()
|
||||
if(${GME_FOUND})
|
||||
set(SRB2_HAVE_GME ON)
|
||||
add_definitions(-DHAVE_LIBGME)
|
||||
else()
|
||||
message(WARNING "You have specified that GME is available but it was not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DMACOSX)
|
||||
if(${SRB2_CONFIG_HAVE_DISCORDRPC})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(DISCORDRPC_FOUND ON)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/include)
|
||||
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/lib -ldiscord-rpc")
|
||||
else() # 32-bit
|
||||
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/include)
|
||||
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/lib -ldiscord-rpc")
|
||||
endif()
|
||||
else()
|
||||
find_package(DiscordRPC)
|
||||
endif()
|
||||
if(${DISCORDRPC_FOUND})
|
||||
set(SRB2_HAVE_DISCORDRPC ON)
|
||||
add_definitions(-DHAVE_DISCORDRPC)
|
||||
add_definitions(-DUSE_STUN)
|
||||
set(SRB2_DISCORDRPC_SOURCES discord.c stun.c)
|
||||
set(SRB2_DISCORDRPC_HEADERS discord.h stun.h)
|
||||
prepend_sources(SRB2_DISCORDRPC_SOURCES)
|
||||
prepend_sources(SRB2_DISCORDRPC_HEADERS)
|
||||
source_group("Discord Rich Presence" FILES ${SRB2_DISCORDRPC_SOURCES} ${SRB2_DISCORDRPC_HEADERS})
|
||||
else()
|
||||
message(WARNING "You have specified that Discord Rich Presence is available but it was not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# add toggle for this
|
||||
target_link_libraries(SRB2SDL2 PRIVATE openmpt)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_OPENMPT)
|
||||
|
||||
target_link_libraries(SRB2SDL2 PRIVATE ZLIB::ZLIB PNG::PNG CURL::libcurl)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_ZLIB -DHAVE_PNG -DHAVE_CURL -D_LARGEFILE64_SOURCE)
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUSE_STUN)
|
||||
if(SRB2_CONFIG_ENABLE_DISCORDRPC)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE DiscordRPC::DiscordRPC)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_DISCORDRPC)
|
||||
target_sources(SRB2SDL2 PRIVATE discord.c)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_LIBBACKTRACE})
|
||||
target_link_libraries(SRB2SDL2 PRIVATE libbacktrace)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_LIBBACKTRACE)
|
||||
endif()
|
||||
|
||||
# FIXME macOS does not support C11 threads.h
|
||||
if(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
|
||||
set(SRB2_HAVE_THREADS ON)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_THREADS)
|
||||
if(${SRB2_CONFIG_HAVE_OPENMPT})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(OPENMPT_FOUND ON)
|
||||
set(OPENMPT_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libopenmpt/inc)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(OPENMPT_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libopenmpt/lib/x86_64/mingw -lopenmpt")
|
||||
else() # 32-bit
|
||||
set(OPENMPT_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libopenmpt/lib/x86/mingw -lopenmpt")
|
||||
endif()
|
||||
else()
|
||||
find_package(OPENMPT)
|
||||
endif()
|
||||
if(${OPENMPT_FOUND})
|
||||
set(SRB2_HAVE_OPENMPT ON)
|
||||
add_definitions(-DHAVE_OPENMPT)
|
||||
else()
|
||||
message(WARNING "You have specified that OpenMPT is available but it was not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_ZLIB})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(ZLIB_FOUND ON)
|
||||
set(ZLIB_COMPAT ON)
|
||||
set(WITH_GTEST OFF)
|
||||
set(ZLIB_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/zlib)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz64")
|
||||
@@ -152,9 +443,9 @@ if(${SRB2_CONFIG_HAVE_ZLIB})
|
||||
endif()
|
||||
if(${ZLIB_FOUND})
|
||||
set(SRB2_HAVE_ZLIB ON)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_ZLIB)
|
||||
add_definitions(-DHAVE_ZLIB)
|
||||
else()
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2Kart-Saturn may not compile correctly.")
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2Kart may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -173,292 +464,162 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
||||
endif()
|
||||
if(${PNG_FOUND})
|
||||
set(SRB2_HAVE_PNG ON)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_PNG)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -D_LARGEFILE64_SOURCE)
|
||||
add_definitions(-DHAVE_PNG)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
|
||||
else()
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2Kart-Saturn may not compile correctly.")
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2Kart may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if("${SRB2_CONFIG_HWRENDER}")
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
|
||||
add_subdirectory(hardware)
|
||||
|
||||
if("${SRB2_CONFIG_STATIC_OPENGL}")
|
||||
find_package(OpenGL)
|
||||
if(${OPENGL_FOUND})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DSTATIC_OPENGL)
|
||||
else()
|
||||
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
|
||||
if(${SRB2_CONFIG_HAVE_CURL})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(CURL_FOUND ON)
|
||||
set(CURL_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/curl/include)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib64 -lcurl")
|
||||
else() # 32-bit
|
||||
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib32 -lcurl")
|
||||
endif()
|
||||
else()
|
||||
find_package(CURL)
|
||||
endif()
|
||||
if(${CURL_FOUND})
|
||||
set(SRB2_HAVE_CURL ON)
|
||||
add_definitions(-DHAVE_CURL)
|
||||
else()
|
||||
message(WARNING "You have specified that CURL is available but it was not found. SRB2Kart may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# TODO: build this with the game
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows AND ${CMAKE_C_COMPILER_ID} MATCHES "GNU" AND ${SRB2_SYSTEM_BITS} EQUAL 32)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../libs/drmingw/lib/win32/libexchndl.a"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../libs/drmingw/lib/win32/libmgwhelp.a"
|
||||
if(${SRB2_CONFIG_LIBBACKTRACE})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(LIBBACKTRACE_FOUND ON)
|
||||
set(LIBBACKTRACE_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libbacktrace/include)
|
||||
set(LIBBACKTRACE_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libbacktrace/lib/x86_64 -lbacktrace")
|
||||
else() # 32-bit
|
||||
message(WARNING "libbacktrace is unsupported on 32-bit builds.")
|
||||
endif()
|
||||
else()
|
||||
find_package(libbacktrace)
|
||||
endif()
|
||||
if(${LIBBACKTRACE_FOUND})
|
||||
set(SRB2_HAVE_LIBBACKTRACE ON)
|
||||
add_definitions(-DHAVE_LIBBACKTRACE)
|
||||
else()
|
||||
message(WARNING "You have specified that libbacktrace is available but it was not found.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER})
|
||||
add_definitions(-DHWRENDER)
|
||||
set(SRB2_HWRENDER_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_shaders.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_bsp.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_draw.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_portal.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.c
|
||||
)
|
||||
target_include_directories(SRB2SDL2 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/../libs/drmingw/include")
|
||||
|
||||
set (SRB2_HWRENDER_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_shaders.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_data.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_defs.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_gl.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_glob.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_portal.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.h
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.c
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
|
||||
find_package(OpenGL)
|
||||
if(${OPENGL_FOUND})
|
||||
add_definitions(-DHWRENDER)
|
||||
add_definitions(-DSTATIC_OPENGL)
|
||||
else()
|
||||
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_SCREENFBO})
|
||||
add_definitions(-DUSE_FBO_OGL)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNPAK})
|
||||
add_definitions(-DDOSATURNPAK)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNJOIN})
|
||||
add_definitions(-DDOSATURNJOIN)
|
||||
endif()
|
||||
|
||||
# Targets
|
||||
|
||||
# If using CCACHE, then force it.
|
||||
# https://github.com/Cockatrice/Cockatrice/pull/3052/files
|
||||
if ("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
|
||||
get_property(RULE_LAUNCH_COMPILE GLOBAL PROPERTY RULE_LAUNCH_COMPILE)
|
||||
if(RULE_LAUNCH_COMPILE)
|
||||
MESSAGE(STATUS "Force enabling CCache usage under macOS")
|
||||
# Set up wrapper scripts
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-c.in ${CMAKE_BINARY_DIR}/launch-c)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-cxx.in ${CMAKE_BINARY_DIR}/launch-cxx)
|
||||
execute_process(COMMAND chmod a+rx
|
||||
"${CMAKE_BINARY_DIR}/launch-c"
|
||||
"${CMAKE_BINARY_DIR}/launch-cxx")
|
||||
|
||||
# Set Xcode project attributes to route compilation through our scripts
|
||||
set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/launch-c")
|
||||
set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/launch-cxx")
|
||||
set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/launch-c")
|
||||
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/launch-cxx")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Compatibility flag with later versions of GCC
|
||||
# We should really fix our code to not need this
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|x64|amd64|AMD64|em64t|EM64T)")
|
||||
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
|
||||
add_compile_options(-mno-ms-bitfields)
|
||||
endif()
|
||||
target_compile_options(SRB2SDL2 PRIVATE -Wno-trigraphs)
|
||||
add_compile_options(-Wno-trigraphs)
|
||||
endif()
|
||||
|
||||
# TODO: fix prng and P_CreateBlockmap overflow at some point
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fwrapv)
|
||||
add_compile_options(-fwrapv)
|
||||
|
||||
if (${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -O0)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -g)
|
||||
add_compile_options(-O0)
|
||||
else()
|
||||
target_compile_options(SRB2SDL2 PRIVATE -O3)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -g1) #should be enough for libbacktrace
|
||||
add_compile_options(-O3)
|
||||
endif()
|
||||
|
||||
# Compiler warnings configuration
|
||||
target_compile_options(SRB2SDL2 PRIVATE
|
||||
# Using generator expressions to handle per-language compile options
|
||||
add_compile_options(-g)
|
||||
|
||||
# C, GNU
|
||||
# This is a direct translation from versions.mk
|
||||
$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:GNU>>:
|
||||
-Wall
|
||||
-Wextra
|
||||
-Wno-trigraphs
|
||||
-W # Was controlled by RELAXWARNINGS
|
||||
-Wfloat-equal
|
||||
-Wundef
|
||||
-Wpointer-arith
|
||||
-Wbad-function-cast
|
||||
-Wcast-qual
|
||||
-Wcast-align # Was controlled by NOCASTALIGNWARN
|
||||
-Wwrite-strings
|
||||
-Wsign-compare
|
||||
-Wno-comment
|
||||
-Wno-alloc-size-larger-than # holy shit, be quiet up GCC
|
||||
-Wmissing-prototypes
|
||||
-Wmissing-declarations
|
||||
-Wmissing-noreturn
|
||||
-Wnested-externs
|
||||
-Wformat-y2k
|
||||
-Wformat-security
|
||||
add_definitions(-DCMAKECONFIG)
|
||||
|
||||
$<$<VERSION_LESS:$<C_COMPILER_VERSION>,2.9.5>:
|
||||
-Wno-div-by-zero
|
||||
-Wendif-labels
|
||||
-Wdisabled-optimization
|
||||
>
|
||||
#add_library(SRB2Core STATIC
|
||||
# ${SRB2_CORE_SOURCES}
|
||||
# ${SRB2_CORE_HEADERS}
|
||||
# ${SRB2_CORE_RENDER_SOURCES}
|
||||
# ${SRB2_CORE_GAME_SOURCES}
|
||||
# ${SRB2_LUA_SOURCES}
|
||||
# ${SRB2_LUA_HEADERS}
|
||||
# ${SRB2_BLUA_SOURCES}
|
||||
# ${SRB2_BLUA_HEADERS}
|
||||
#)
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.0.0>:
|
||||
-Wold-style-definition
|
||||
-Wmissing-field-initializers
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.1.0>:
|
||||
-Wshadow
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.3.0>:
|
||||
-funit-at-a-time
|
||||
-Wlogical-op
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.5.0>:
|
||||
-Wlogical-op
|
||||
-Wno-error=array-bounds
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
|
||||
-Wno-suggest-attribute=noreturn
|
||||
-Wno-error=suggest-attribute=noreturn
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:
|
||||
-Wno-logical-op
|
||||
-Wno-error=logical-op
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,6.1.0>:
|
||||
-Wno-tautological-compare
|
||||
-Wno-error=tautological-compare
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,7.1.0>:
|
||||
-Wno-error=format-overflow=2
|
||||
-Wimplicit-fallthrough=4
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,8.1.0>:
|
||||
-Wno-error=format-overflow
|
||||
-Wno-error=stringop-truncation
|
||||
-Wno-error=stringop-overflow
|
||||
-Wno-format-overflow
|
||||
-Wno-stringop-truncation
|
||||
-Wno-stringop-overflow
|
||||
-Wno-error=multistatement-macros
|
||||
>
|
||||
|
||||
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,9.1.0>:
|
||||
-Wno-error=address-of-packed-member
|
||||
>
|
||||
>
|
||||
|
||||
# C, Clang and Apple Clang
|
||||
$<$<AND:$<COMPILE_LANGUAGE:C>,$<OR:$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
|
||||
-Wall
|
||||
-Wextra
|
||||
-Wno-absolute-value
|
||||
-Wno-trigraphs
|
||||
-Wno-error=non-literal-null-conversion
|
||||
-Wno-error=constant-conversion
|
||||
-Wno-unused-but-set-variable
|
||||
-Wno-error=unused-but-set-variable
|
||||
>
|
||||
|
||||
# C++, GNU, Clang and Apple Clang
|
||||
$<$<AND:$<COMPILE_LANGUAGE:CXX>,$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
|
||||
-Wall
|
||||
-Wno-unused-function
|
||||
-Wno-unused-but-set-variable
|
||||
-Wno-unused-private-field
|
||||
>
|
||||
|
||||
# GNU
|
||||
$<$<C_COMPILER_ID:GNU>:
|
||||
-fmax-errors=5
|
||||
>
|
||||
)
|
||||
if(SRB2_CONFIG_ERRORMODE)
|
||||
target_compile_options(SRB2SDL2 PRIVATE
|
||||
$<$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>:
|
||||
-Werror
|
||||
>
|
||||
)
|
||||
if(${SRB2_CONFIG_DEDICATED})
|
||||
add_subdirectory(dedicated)
|
||||
else()
|
||||
add_subdirectory(sdl)
|
||||
endif()
|
||||
|
||||
# Link warnings configuration
|
||||
target_link_options(SRB2SDL2 PRIVATE
|
||||
$<$<C_COMPILER_ID:GNU>:
|
||||
# -Wl,--as-needed - Was controlled by NOLDWARNING
|
||||
>
|
||||
)
|
||||
|
||||
if(${SRB2_CONFIG_DEV_BUILD})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DDEVELOP)
|
||||
endif()
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
|
||||
|
||||
# Misc. build options from Makefiles
|
||||
if(SRB2_CONFIG_DEBUGMODE)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -D_DEBUG -DZDEBUG -DPARANOIA -DRANGECHECK -DPACKETDROP)
|
||||
endif()
|
||||
if(SRB2_CONFIG_MOBJCONSISTANCY)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DMOBJCONSISTANCY)
|
||||
endif()
|
||||
if(SRB2_CONFIG_PACKETDROP)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DPACKETDROP)
|
||||
endif()
|
||||
if(SRB2_CONFIG_ZDEBUG)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DZDEBUG)
|
||||
endif()
|
||||
if(SRB2_CONFIG_PROFILEMODE AND "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
|
||||
target_compile_options(SRB2SDL2 PRIVATE -pg)
|
||||
target_link_options(SRB2SDL2 PRIVATE -pg)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SCREENFBO} AND NOT ${SRB2_CONFIG_STATIC_OPENGL})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUSE_FBO_OGL)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNPAK})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DDOSATURNPAK)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNJOIN})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DDOSATURNJOIN)
|
||||
endif()
|
||||
|
||||
# strip debug symbols into separate file when using gcc or clang.
|
||||
# to be consistent with Makefile, don't generate for OS X.
|
||||
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang") AND NOT ("${CMAKE_SYSTEM_NAME}" MATCHES Darwin))
|
||||
if((${CMAKE_BUILD_TYPE} MATCHES Debug) OR (${CMAKE_BUILD_TYPE} MATCHES RelWithDebInfo))
|
||||
if(${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
set(OBJCOPY_ONLY_KEEP_DEBUG "--only-keep-debug")
|
||||
endif()
|
||||
message(STATUS "Will make separate debug symbols in *.debug")
|
||||
add_custom_command(TARGET SRB2SDL2 POST_BUILD
|
||||
COMMAND ${CMAKE_OBJCOPY} ${OBJCOPY_ONLY_KEEP_DEBUG} $<TARGET_FILE:SRB2SDL2> $<TARGET_FILE:SRB2SDL2>.debug
|
||||
# mold linker: .gnu_debuglink is present by default, so --add-gnu-debuglink would fail
|
||||
COMMAND ${CMAKE_OBJCOPY} --strip-debug --remove-section=.gnu_debuglink $<TARGET_FILE:SRB2SDL2>
|
||||
COMMAND ${CMAKE_OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE:SRB2SDL2>.debug $<TARGET_FILE:SRB2SDL2>
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# copy DLLs to bin/ directory if building internal shared on windows
|
||||
if("${CMAKE_SYSTEM_NAME}" STREQUAL Windows AND NOT "${SRB2_CONFIG_INTERNAL_LIBRARIES}" AND "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
|
||||
set(ADDITIONAL_DLLS "")
|
||||
if("${CMAKE_C_COMPILER_ID}" STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
# also copy implicitly linked system libraries
|
||||
get_filename_component(MINGW_BIN_PATH ${CMAKE_CXX_COMPILER} PATH)
|
||||
if("${CMAKE_C_COMPILER_ID}" STREQUAL GNU)
|
||||
list(APPEND ADDITIONAL_DLLS
|
||||
"libgcc_s_dw2-1.dll"
|
||||
"libstdc++-6.dll"
|
||||
"libwinpthread-1.dll"
|
||||
)
|
||||
else()
|
||||
list(APPEND ADDITIONAL_DLLS
|
||||
"libunwind.dll"
|
||||
"libc++.dll"
|
||||
"libwinpthread-1.dll"
|
||||
)
|
||||
endif()
|
||||
list(TRANSFORM ADDITIONAL_DLLS PREPEND "${MINGW_BIN_PATH}/")
|
||||
endif()
|
||||
add_custom_command(TARGET SRB2SDL2 POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
$<TARGET_RUNTIME_DLLS:SRB2SDL2>
|
||||
${ADDITIONAL_DLLS}
|
||||
|
||||
$<TARGET_FILE_DIR:SRB2SDL2>
|
||||
COMMAND_EXPAND_LISTS
|
||||
COMMENT "Copying runtime DLLs"
|
||||
)
|
||||
if(NOT ${SRB2_SDL2_AVAILABLE} AND NOT ${SRB2_WIN32_AVAILABLE})
|
||||
message(FATAL_ERROR "There are no targets available to build an SRB2Kart executable. :(")
|
||||
endif()
|
||||
@@ -8,11 +8,6 @@ ifdef MINGW
|
||||
libs+=-mconsole
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=dedicated/i_threads.c
|
||||
endif
|
||||
|
||||
NOOPENMPT=1
|
||||
NOLIBGME=1
|
||||
NOHW=1
|
||||
|
||||
@@ -64,9 +64,9 @@ endif
|
||||
|
||||
# This must have high to low order.
|
||||
gcc_versions:=\
|
||||
151 150 15\
|
||||
152 151 150 15\
|
||||
142 141 140 14\
|
||||
132 131 130 13\
|
||||
133 132 131 130 13\
|
||||
123 122 121 120 12\
|
||||
114 113 112 111 110 11\
|
||||
105 104 103 102 101 100 10\
|
||||
@@ -77,7 +77,7 @@ gcc_versions:=\
|
||||
55 54 53 52 51 50\
|
||||
49 48 47 46 45 44 43 42 41 40
|
||||
|
||||
latest_gcc_version:=15.1.1
|
||||
latest_gcc_version:=15.2
|
||||
|
||||
# Automatically set version flag, but not if one was
|
||||
# manually set. And don't bother if this is a clean only
|
||||
|
||||
@@ -27,6 +27,11 @@ endif
|
||||
sources+=$(call List,hardware/Sourcefile)
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=i_threads.c
|
||||
endif
|
||||
|
||||
ifndef NOMD5
|
||||
sources+=md5.c
|
||||
endif
|
||||
|
||||
@@ -40,11 +40,6 @@ sources+=sdl/mixer_sound.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=sdl/i_threads.c
|
||||
endif
|
||||
|
||||
ifdef SDL_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,SDL))
|
||||
else
|
||||
|
||||
@@ -20,7 +20,10 @@ $(foreach v,$(join $(wordlist 2,$(_n),- $(gcc_versions)),\
|
||||
CXXFLAGS+= -Wno-aggregate-return
|
||||
|
||||
# -W -Wno-unused
|
||||
WFLAGS:=-Wall -Wno-trigraphs
|
||||
WFLAGS:=-Wall -Wno-trigraphs -Wnull-dereference
|
||||
ifdef GCC152
|
||||
WFLAGS+=-Wzero-as-null-pointer-constant
|
||||
endif
|
||||
ifndef GCC295
|
||||
#WFLAGS+=-Wno-packed
|
||||
endif
|
||||
|
||||
@@ -226,10 +226,6 @@ const char *I_LocateWad(void)
|
||||
return "/sdcard/srb2";
|
||||
}
|
||||
|
||||
void I_GetJoystickEvents(void){}
|
||||
|
||||
void I_GetJoystick2Events(void){}
|
||||
|
||||
char *I_GetEnv(const char *name)
|
||||
{
|
||||
LOGW("I_GetEnv() called?!");
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
target_sourcefile(c)
|
||||
+1
-1
@@ -527,7 +527,7 @@ static int str_find_aux (lua_State *L, int find) {
|
||||
if (find) {
|
||||
lua_pushinteger(L, s1-s+1); /* start */
|
||||
lua_pushinteger(L, res-s); /* end */
|
||||
return push_captures(&ms, NULL, 0) + 2;
|
||||
return push_captures(&ms, NULL, NULL) + 2;
|
||||
}
|
||||
else
|
||||
return push_captures(&ms, s1, res);
|
||||
|
||||
+3
-3
@@ -772,10 +772,10 @@ union luai_Cast { double l_d; long l_l; };
|
||||
|
||||
#include <stdio.h>
|
||||
#if defined(__GNUC__)
|
||||
#define l_likely(x) (__builtin_expect(((x) != 0), 1))
|
||||
#define l_unlikely(x) (__builtin_expect(((x) != 0), 0))
|
||||
#define l_likely(x) (__builtin_expect(!!(x), 1))
|
||||
#define l_unlikely(x) (__builtin_expect(!!(x), 0))
|
||||
#else
|
||||
#define l_likely(x) (x)
|
||||
#define l_likely(x) (x)
|
||||
#define l_unlikely(x) (x)
|
||||
#endif
|
||||
|
||||
|
||||
+3
-3
@@ -44,14 +44,14 @@
|
||||
#define MAXHUDLINES 20
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex con_mutex;
|
||||
I_Mutex con_mutex;
|
||||
|
||||
// g_in_exiting_signal_handler is an evil hack
|
||||
// to avoid infinite SIGABRT recursion in the signal handler
|
||||
// due to poisoned locks or mach-o kernel not supporting locks in signals
|
||||
// or something like that. idk
|
||||
# define Lock_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&con_mutex); }
|
||||
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(con_mutex); }
|
||||
# define Lock_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&con_mutex); }
|
||||
# define Unlock_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(con_mutex); }
|
||||
#else/*HAVE_THREADS*/
|
||||
# define Lock_state()
|
||||
# define Unlock_state()
|
||||
|
||||
+1
-1
@@ -22,7 +22,7 @@ void CON_Init(void);
|
||||
boolean CON_Responder(event_t *ev);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern I_mutex con_mutex;
|
||||
extern I_Mutex con_mutex;
|
||||
#endif
|
||||
|
||||
// set true when screen size has changed, to adapt console
|
||||
|
||||
+49
-41
@@ -332,7 +332,7 @@ void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(const UINT8 **p, INT32 playernu
|
||||
#ifdef PARANOIA
|
||||
if (id >= MAXNETXCMD)
|
||||
I_Error("Command id %d too big", id);
|
||||
if (listnetxcmd[id] != 0)
|
||||
if (listnetxcmd[id] != NULL)
|
||||
I_Error("Command id %d already used", id);
|
||||
#endif
|
||||
listnetxcmd[id] = cmd_f;
|
||||
@@ -365,7 +365,7 @@ void SendNetXCmdForPlayer(UINT8 playerid, netxcmd_t id, const void *param, size_
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("NetXCmd buffer full, delaying netcmd %d... (size: %d, needed: %s)\n"), id, localtextcmd[playerid][0], sizeu1(nparam));
|
||||
if (buf == NULL)
|
||||
{
|
||||
textcmdbuf[playerid] = Z_Malloc(sizeof(textcmdbuf_t), PU_STATIC, NULL);
|
||||
textcmdbuf[playerid] = (textcmdbuf_t*)Z_Malloc(sizeof(textcmdbuf_t), PU_STATIC, NULL);
|
||||
textcmdbuf[playerid]->cmd[0] = 0;
|
||||
textcmdbuf[playerid]->next = NULL;
|
||||
WriteNetXCmd(textcmdbuf[playerid]->cmd, id, param, nparam);
|
||||
@@ -377,7 +377,7 @@ void SendNetXCmdForPlayer(UINT8 playerid, netxcmd_t id, const void *param, size_
|
||||
|
||||
if (buf->cmd[0]+2+nparam > MAXTEXTCMD)
|
||||
{
|
||||
buf->next = Z_Malloc(sizeof(textcmdbuf_t), PU_STATIC, NULL);
|
||||
buf->next = (textcmdbuf_t*)Z_Malloc(sizeof(textcmdbuf_t), PU_STATIC, NULL);
|
||||
buf->next->cmd[0] = 0;
|
||||
buf->next->next = NULL;
|
||||
WriteNetXCmd(buf->next->cmd, id, param, nparam);
|
||||
@@ -454,13 +454,13 @@ static UINT8* D_GetTextcmd(tic_t tic, INT32 playernum)
|
||||
// If we don't have an entry for the tic, make it.
|
||||
if (!textcmdtic)
|
||||
{
|
||||
textcmdtic = *tctprev = Z_Calloc(sizeof (textcmdtic_t), PU_STATIC, NULL);
|
||||
textcmdtic = *tctprev = (textcmdtic_t*)Z_Calloc(sizeof (textcmdtic_t), PU_STATIC, NULL);
|
||||
textcmdtic->tic = tic;
|
||||
}
|
||||
|
||||
// If we don't have an entry for the player, make it.
|
||||
if (!textcmdtic->playercmds[playernum])
|
||||
textcmdtic->playercmds[playernum] = Z_Calloc(MAXTEXTCMD, PU_STATIC, NULL);
|
||||
textcmdtic->playercmds[playernum] = (UINT8*)Z_Calloc(MAXTEXTCMD, PU_STATIC, NULL);
|
||||
|
||||
return textcmdtic->playercmds[playernum];
|
||||
}
|
||||
@@ -1141,7 +1141,7 @@ typedef enum
|
||||
static void GetPackets(void);
|
||||
|
||||
static cl_mode_t cl_mode = CL_SEARCHING;
|
||||
static UINT16 cl_lastcheckedfilecount = 0; // used for full file list
|
||||
static UINT16 cl_lastcheckedfilecount = 0; // used for full file list
|
||||
|
||||
// Player name send/load
|
||||
|
||||
@@ -1182,7 +1182,7 @@ static void CV_LoadPlayerNames(UINT8 **p)
|
||||
//
|
||||
// Keep the local client informed of our status.
|
||||
//
|
||||
static inline void CL_DrawConnectionStatus(void)
|
||||
static void CL_DrawConnectionStatus(void)
|
||||
{
|
||||
INT32 ccstime = I_GetTime();
|
||||
|
||||
@@ -1217,24 +1217,26 @@ static inline void CL_DrawConnectionStatus(void)
|
||||
case CL_DOWNLOADSAVEGAME:
|
||||
if (filedownload.current != -1)
|
||||
{
|
||||
UINT32 currentsize = fileneeded[filedownload.current].currentsize;
|
||||
UINT32 totalsize = fileneeded[filedownload.current].totalsize;
|
||||
INT32 dldlength;
|
||||
INT32 dldlength = 0;
|
||||
fileneeded_t *file = &fileneeded[filedownload.current];
|
||||
UINT32 currentsize = file->currentsize;
|
||||
UINT32 totalsize = file->totalsize;
|
||||
|
||||
cltext = M_GetText("Downloading game state...");
|
||||
Net_GetNetStat();
|
||||
|
||||
dldlength = (INT32)((currentsize/(double)totalsize) * 256);
|
||||
if (totalsize != 0)
|
||||
dldlength = (INT32)((currentsize/(double)totalsize) * 256);
|
||||
if (dldlength > 256)
|
||||
dldlength = 256;
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 111);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, dldlength, 8, 96);
|
||||
|
||||
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
|
||||
va(" %4uK/%4uK",currentsize>>10,totalsize>>10));
|
||||
va(" %4uK/%4uK", currentsize>>10, totalsize>>10));
|
||||
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE,
|
||||
va("%3.1fK/s ", ((double)getbps)/1024));
|
||||
va("%3.1fK/s ", ((double)getbps)/1024.0));
|
||||
}
|
||||
else
|
||||
cltext = M_GetText("Waiting to download game state...");
|
||||
@@ -1270,29 +1272,30 @@ static inline void CL_DrawConnectionStatus(void)
|
||||
{
|
||||
if (cl_mode == CL_CHECKFILES)
|
||||
{
|
||||
INT32 totalfileslength;
|
||||
INT32 totalfileslength = 0;
|
||||
INT32 checkednum = 0;
|
||||
INT32 i;
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-24, V_YELLOWMAP|MENUCAPS, "Press ESC to abort");
|
||||
|
||||
//ima just count files here
|
||||
// ima just count files here
|
||||
for (i = 0; i < fileneedednum; i++)
|
||||
if (fileneeded[i].status != FS_NOTCHECKED)
|
||||
checkednum++;
|
||||
|
||||
// Loading progress
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-32, V_YELLOWMAP|MENUCAPS, "Checking server addons...");
|
||||
totalfileslength = (INT32)((checkednum/(double)(fileneedednum)) * 256);
|
||||
if (fileneedednum != 0)
|
||||
totalfileslength = (INT32)((checkednum/(double)fileneedednum) * 256);
|
||||
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, totalfileslength, 8, 160);
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va(" %2u/%2u Files",checkednum,fileneedednum));
|
||||
va(" %2u/%2u Files", checkednum, fileneedednum));
|
||||
}
|
||||
else if (cl_mode == CL_LOADFILES)
|
||||
{
|
||||
INT32 totalfileslength;
|
||||
INT32 totalfileslength = 0;
|
||||
INT32 loadcompletednum = 0;
|
||||
INT32 i;
|
||||
|
||||
@@ -1305,12 +1308,13 @@ static inline void CL_DrawConnectionStatus(void)
|
||||
|
||||
// Loading progress
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-32, V_YELLOWMAP|MENUCAPS, "Loading server addons...");
|
||||
totalfileslength = (INT32)((loadcompletednum/(double)(fileneedednum)) * 256);
|
||||
if (fileneedednum != 0)
|
||||
totalfileslength = (INT32)((loadcompletednum/(double)fileneedednum) * 256);
|
||||
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, totalfileslength, 8, 160);
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va(" %2u/%2u Files",loadcompletednum,fileneedednum));
|
||||
va(" %2u/%2u Files", loadcompletednum, fileneedednum));
|
||||
}
|
||||
else if (cl_mode == CL_VIEWSERVER)
|
||||
{
|
||||
@@ -1438,19 +1442,22 @@ static inline void CL_DrawConnectionStatus(void)
|
||||
}
|
||||
else if (filedownload.current != -1)
|
||||
{
|
||||
INT32 dldlength;
|
||||
INT32 totalfileslength;
|
||||
UINT32 totaldldsize;
|
||||
INT32 dldlength = 0;
|
||||
INT32 totalfileslength = 0;
|
||||
UINT32 totaldldsize = 0;
|
||||
static char tempname[28];
|
||||
fileneeded_t *file = &fileneeded[filedownload.current];
|
||||
char *filename = file->filename;
|
||||
UINT32 currentsize = file->currentsize;
|
||||
UINT32 totalsize = file->totalsize;
|
||||
|
||||
// Draw the bottom box.
|
||||
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-58-8, 32, 1);
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-58-14, V_YELLOWMAP|MENUCAPS, "Press ESC to abort");
|
||||
|
||||
Net_GetNetStat();
|
||||
dldlength = (INT32)((file->currentsize/(double)file->totalsize) * 256);
|
||||
if (totalsize != 0)
|
||||
dldlength = (INT32)((currentsize/(double)totalsize) * 256);
|
||||
if (dldlength > 256)
|
||||
dldlength = 256;
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-58, 256, 8, 175);
|
||||
@@ -1483,29 +1490,30 @@ static inline void CL_DrawConnectionStatus(void)
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-58-22, V_YELLOWMAP|MENUCAPS,
|
||||
va(M_GetText("\"%s\""), tempname));
|
||||
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-58, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va(" %4uK/%4uK",file->currentsize>>10,file->totalsize>>10));
|
||||
va(" %4uK/%4uK", currentsize>>10, totalsize>>10));
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-58, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va("%3.1fK/s ", ((double)getbps)/1024));
|
||||
va("%3.1fK/s ", ((double)getbps)/1024.0));
|
||||
|
||||
// Download progress
|
||||
|
||||
if (file->currentsize != file->totalsize)
|
||||
totaldldsize = filedownload.completedsize+file->currentsize; //Add in single file progress download if applicable
|
||||
if (currentsize != totalsize)
|
||||
totaldldsize = filedownload.completedsize+currentsize; // Add in single file progress download if applicable
|
||||
else
|
||||
totaldldsize = filedownload.completedsize;
|
||||
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT-24-14, V_YELLOWMAP|MENUCAPS, "Overall Download Progress");
|
||||
totalfileslength = (INT32)((totaldldsize/(double)filedownload.totalsize) * 256);
|
||||
if (filedownload.totalsize != 0)
|
||||
totalfileslength = (INT32)((totaldldsize/(double)filedownload.totalsize) * 256);
|
||||
M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT-24-8, 32, 1);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, 256, 8, 175);
|
||||
V_DrawFill(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, totalfileslength, 8, 160);
|
||||
|
||||
if (filedownload.totalsize>>20 >= 10) //display in MB if over 10MB
|
||||
if (filedownload.totalsize>>20 >= 10) // display in MB if over 10MB
|
||||
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va(" %4uM/%4uM",totaldldsize>>20,filedownload.totalsize>>20));
|
||||
va(" %4uM/%4uM", totaldldsize>>20, filedownload.totalsize>>20));
|
||||
else
|
||||
V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va(" %4uK/%4uK",totaldldsize>>10,filedownload.totalsize>>10));
|
||||
va(" %4uK/%4uK", totaldldsize>>10, filedownload.totalsize>>10));
|
||||
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH/2+128, BASEVIDHEIGHT-24, V_20TRANS|V_MONOSPACE|MENUCAPS,
|
||||
va("%2u/%2u Files ", filedownload.completednum, filedownload.totalnum));
|
||||
@@ -1955,7 +1963,7 @@ static boolean SV_ResendingSavegameToAnyone(void)
|
||||
static void SV_SendSaveGame(INT32 node, boolean resending)
|
||||
{
|
||||
size_t length, compressedlen;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
UINT8 *compressedsave;
|
||||
UINT8 *buffertosend;
|
||||
|
||||
@@ -2025,7 +2033,7 @@ static consvar_t cv_dumpconsistency = {"dumpconsistency", "Off", CV_NETVAR, CV_O
|
||||
static void SV_SavedGame(void)
|
||||
{
|
||||
size_t length;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
char tmpsave[264];
|
||||
|
||||
if (!cv_dumpconsistency.value)
|
||||
@@ -2065,7 +2073,7 @@ static void SV_SavedGame(void)
|
||||
|
||||
static void CL_LoadReceivedSavegame(boolean reloading)
|
||||
{
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
size_t length, decompressedlen;
|
||||
char tmpsave[264];
|
||||
|
||||
@@ -2822,11 +2830,11 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
|
||||
F_TitleScreenDrawer();
|
||||
CL_DrawConnectionStatus();
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); //Needed for drawing messageboxes on the connection screen
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
I_UpdateNoVsync(); // page flip or blit buffer
|
||||
if (moviemode)
|
||||
@@ -7179,12 +7187,12 @@ void NetUpdate(void)
|
||||
{
|
||||
resptime = nowtime;
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Ticker();
|
||||
refreshdirmenu = 0;
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
CON_Ticker();
|
||||
}
|
||||
@@ -7229,7 +7237,7 @@ void CL_ClearRewinds(void)
|
||||
|
||||
rewind_t *CL_SaveRewindPoint(size_t demopos)
|
||||
{
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
rewind_t *rewind;
|
||||
|
||||
if (rewindhead && rewindhead->leveltime + REWIND_POINT_INTERVAL > leveltime)
|
||||
@@ -7252,7 +7260,7 @@ rewind_t *CL_SaveRewindPoint(size_t demopos)
|
||||
|
||||
rewind_t *CL_RewindToTime(tic_t time)
|
||||
{
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
rewind_t *rewind;
|
||||
|
||||
while (rewindhead && rewindhead->leveltime > time)
|
||||
|
||||
+17
-15
@@ -223,13 +223,13 @@ void D_ProcessEvents(void)
|
||||
|
||||
// Menu input
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = M_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
@@ -244,13 +244,13 @@ void D_ProcessEvents(void)
|
||||
|
||||
// console input
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&con_mutex);
|
||||
I_LockMutex(&con_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = CON_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(con_mutex);
|
||||
I_UnlockMutex(con_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
@@ -577,11 +577,11 @@ static boolean D_Display(void)
|
||||
vid.recalc = false;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of everything...
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
// focus lost moved to M_Drawer
|
||||
|
||||
@@ -664,7 +664,7 @@ void D_SRB2Loop(void)
|
||||
tic_t entertic = 0, oldentertics = 0, realtics = 0, rendertimeout = INFTICS;
|
||||
double deltatics = 0.0;
|
||||
double deltasecs = 0.0;
|
||||
UINT64 precision;
|
||||
UINT64 precision = 0;
|
||||
|
||||
boolean interp = false;
|
||||
boolean doDisplay = false;
|
||||
@@ -907,7 +907,9 @@ void D_ClearState(void)
|
||||
|
||||
// okay, stop now
|
||||
// (otherwise the game still thinks we're playing!)
|
||||
#ifdef HAVE_CURL
|
||||
CURLAbortFile();
|
||||
#endif
|
||||
SV_StopServer();
|
||||
SV_ResetServer();
|
||||
|
||||
@@ -971,6 +973,9 @@ void D_ClearState(void)
|
||||
//
|
||||
void D_StartTitle(void)
|
||||
{
|
||||
if (dedicated)
|
||||
I_Error("D_StartTitle is called on dedicated server");
|
||||
|
||||
D_ClearState();
|
||||
multiplayer = netgame = false; // title menu shouldnt be a netgame or multiplayer lmao
|
||||
F_StartTitleScreen();
|
||||
@@ -1211,17 +1216,13 @@ static void IdentifyVersion(void)
|
||||
#endif
|
||||
|
||||
char tempsrb2path[256] = ".";
|
||||
getcwd(tempsrb2path, 256);
|
||||
if (getcwd(tempsrb2path, 256) == NULL)
|
||||
strcpy(tempsrb2path, ".");
|
||||
|
||||
// get the current directory (possible problem on NT with "." as current dir)
|
||||
if (!srb2waddir)
|
||||
{
|
||||
if (tempsrb2path[0])
|
||||
srb2waddir = tempsrb2path;
|
||||
else
|
||||
{
|
||||
srb2waddir = ".";
|
||||
}
|
||||
srb2waddir = tempsrb2path;
|
||||
}
|
||||
|
||||
#if (1) // reduce the amount of findfile by only using full cwd in this func
|
||||
@@ -1894,7 +1895,8 @@ void D_SRB2Main(void)
|
||||
if (M_CheckParm("-warp") && M_IsNextParm())
|
||||
{
|
||||
const char *word = M_GetNextParm();
|
||||
pstartmap = G_FindMapByNameOrCode(word, 0);
|
||||
pstartmap = G_FindMapByNameOrCode(word, NULL);
|
||||
|
||||
if (! pstartmap)
|
||||
I_Error("Cannot find a map remotely named '%s'\n", word);
|
||||
else
|
||||
|
||||
+2
-2
@@ -59,7 +59,7 @@ static INT16 reboundsize[MAXREBOUND];
|
||||
static INT32 rebound_head, rebound_tail;
|
||||
|
||||
/// \brief max length per packet
|
||||
INT16 hardware_MAXPACKETLENGTH;
|
||||
INT16 hardware_MAXPACKETLENGTH = 0;
|
||||
|
||||
boolean (*I_NetGet)(void) = NULL;
|
||||
void (*I_NetSend)(void) = NULL;
|
||||
@@ -96,7 +96,7 @@ INT32 ticruned = 0, ticmiss = 0;
|
||||
|
||||
// globals
|
||||
INT32 getbps = 0, sendbps = 0;
|
||||
float lostpercent = 0, duppercent = 0, gamelostpercent = 0;
|
||||
float lostpercent = 0.0f, duppercent = 0.0f, gamelostpercent = 0.0f;
|
||||
INT32 packetheaderlength = 0;
|
||||
|
||||
boolean Net_GetNetStat(void)
|
||||
|
||||
+13
-8
@@ -54,6 +54,9 @@
|
||||
#include "fastcmp.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#include "r_data.h"
|
||||
#include "r_skins.h"
|
||||
|
||||
#ifdef NETGAME_DEVMODE
|
||||
#define CV_RESTRICT CV_NETVAR
|
||||
#else
|
||||
@@ -249,7 +252,7 @@ consvar_t cv_competitionboxes = {"competitionboxes", "Random", CV_NETVAR|CV_CHEA
|
||||
|
||||
#ifdef SEENAMES
|
||||
static CV_PossibleValue_t seenames_cons_t[] = {{0, "Off"}, {1, "Colorless"}, {2, "Team"}, {3, "Ally/Foe"}, {0, NULL}};
|
||||
consvar_t cv_seenames = {"seenames", "Off", CV_SAVE, seenames_cons_t, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_seenames = {"seenames", "Off", CV_SAVE, seenames_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_allowseenames = {"allowseenames", "No", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
#endif
|
||||
|
||||
@@ -458,16 +461,16 @@ consvar_t cv_showping = {"showping", "Always", CV_SAVE, showping_cons_t, NULL, 0
|
||||
|
||||
static CV_PossibleValue_t pingmeasurement_cons_t[] = {{0, "Frames"}, {1, "Milliseconds"}, {0, NULL}};
|
||||
consvar_t cv_pingmeasurement = {"pingmeasurement", "Frames", CV_SAVE, pingmeasurement_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pingicon = {"pingicon", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pingicon = {"pingicon", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t cv_pingstyle_cons_t[] = {{0, "New"}, {1, "Old"}, {0, NULL}};
|
||||
consvar_t cv_pingstyle = {"pingstyle", "New", CV_SAVE, cv_pingstyle_cons_t, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_pingstyle = {"pingstyle", "New", CV_SAVE, cv_pingstyle_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_luaimmersion = {"luaimmersion", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_luaimmersion = {"luaimmersion", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_showviewpointtext = {"showviewpointtext", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_showviewpointtext = {"showviewpointtext", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_showdownloadprompt = {"showdownloadprompt", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_showdownloadprompt = {"showdownloadprompt", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// Intermission time Tails 04-19-2002
|
||||
static CV_PossibleValue_t inttime_cons_t[] = {{0, "MIN"}, {3600, "MAX"}, {0, NULL}};
|
||||
@@ -1006,6 +1009,9 @@ void D_RegisterClientCommands(void)
|
||||
CV_RegisterVar(&cv_gamepadled[i]);
|
||||
}
|
||||
|
||||
CV_RegisterVar(&cv_gamepadledifunfocused);
|
||||
CV_RegisterVar(&cv_rumbleifunfocused);
|
||||
|
||||
CV_RegisterVar(&cv_usemouse);
|
||||
CV_RegisterVar(&cv_invertmouse);
|
||||
CV_RegisterVar(&cv_mousexsens);
|
||||
@@ -2652,7 +2658,6 @@ static void Command_Map_f(void)
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
last_map_cmd = I_GetTime();
|
||||
|
||||
size_t first_option;
|
||||
@@ -2789,7 +2794,7 @@ static void Command_Map_f(void)
|
||||
// G_TOLFlag handles both multiplayer gametype and ignores it for !multiplayer
|
||||
else
|
||||
{
|
||||
if (!mapheaderinfo[newmapnum-1])
|
||||
if (mapheaderinfo[newmapnum-1] == NULL)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Invalid mapheaderinfo for Course %s (%s)\n"), realmapname, G_BuildMapName(newmapnum));
|
||||
return;
|
||||
|
||||
+14
-9
@@ -112,7 +112,7 @@ static fileused_t transferFiles[UINT8_MAX + 1];
|
||||
INT32 fileneedednum = 0; // Number of files needed to join the server
|
||||
fileneeded_t fileneeded[MAX_WADFILES] = {}; // List of needed files
|
||||
#ifdef HAVE_THREADS
|
||||
static I_mutex downloadmutex;
|
||||
static I_Mutex downloadmutex;
|
||||
#endif
|
||||
char downloaddir[512] = "DOWNLOAD";
|
||||
|
||||
@@ -131,6 +131,8 @@ static UINT32 curl_origtotalfilesize;
|
||||
static char *curl_realname = NULL;
|
||||
fileneeded_t *curl_curfile = NULL;
|
||||
HTTP_login *curl_logins = NULL;
|
||||
|
||||
static void CURLGetFile(void);
|
||||
#endif
|
||||
|
||||
/** Fills a serverinfo packet with information about wad files loaded.
|
||||
@@ -1305,6 +1307,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
|
||||
if (!multi_handle)
|
||||
{
|
||||
cc = curl_global_init(CURL_GLOBAL_ALL);
|
||||
|
||||
if (cc < 0)
|
||||
{
|
||||
I_OutputMsg("libcurl: curl_global_init() returned %d\n", cc);
|
||||
@@ -1313,6 +1316,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
|
||||
{
|
||||
multi_handle = curl_multi_init();
|
||||
}
|
||||
|
||||
if (!multi_handle)
|
||||
{
|
||||
I_OutputMsg("libcurl: curl_multi_init() failed\n");
|
||||
@@ -1423,7 +1427,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
|
||||
filedownload.http_running = true;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread("http-download", (I_thread_fn)CURLGetFile, NULL);
|
||||
(void)!I_SpawnThread("http-download", (I_ThreadFn)CURLGetFile, NULL);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
@@ -1436,15 +1440,15 @@ void CURLAbortFile(void)
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
// lock and unlock to wait for the download thread to exit
|
||||
I_lock_mutex(&downloadmutex);
|
||||
I_unlock_mutex(downloadmutex);
|
||||
I_LockMutex(&downloadmutex);
|
||||
I_UnlockMutex(downloadmutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CURLGetFile(void)
|
||||
static void CURLGetFile(void)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&downloadmutex);
|
||||
I_LockMutex(&downloadmutex);
|
||||
#endif
|
||||
CURLMcode mc; /* return code used by curl_multi_wait() */
|
||||
CURLcode easyres; /* Return from easy interface */
|
||||
@@ -1483,7 +1487,8 @@ void CURLGetFile(void)
|
||||
e = m->easy_handle;
|
||||
easyres = m->data.result;
|
||||
|
||||
char *filename = Z_StrDup(curl_realname);
|
||||
char *filename = malloc(strlen(curl_realname)+1);
|
||||
strcpy(filename, curl_realname);
|
||||
nameonly(filename);
|
||||
|
||||
if (easyres != CURLE_OK)
|
||||
@@ -1521,7 +1526,7 @@ void CURLGetFile(void)
|
||||
}
|
||||
}
|
||||
|
||||
Z_Free(filename);
|
||||
free(filename);
|
||||
curl_curfile->file = NULL;
|
||||
filedownload.remaining--;
|
||||
mc = curl_multi_remove_handle(multi_handle, e);
|
||||
@@ -1544,7 +1549,7 @@ void CURLGetFile(void)
|
||||
|
||||
filedownload.http_running = false;
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(downloadmutex);
|
||||
I_UnlockMutex(downloadmutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -119,7 +119,6 @@ size_t nameonlylength(const char *s);
|
||||
#ifdef HAVE_CURL
|
||||
void CURLPrepareFile(const char* url, int dfilenum);
|
||||
void CURLAbortFile(void);
|
||||
void CURLGetFile(void);
|
||||
HTTP_login * CURLGetLogin (const char *url, HTTP_login ***return_prev_next);
|
||||
size_t curlwrite_data(void *ptr, size_t size, size_t nmemb, FILE *stream);
|
||||
#endif
|
||||
|
||||
@@ -1,21 +1,75 @@
|
||||
# Declare dedicated interface sources
|
||||
|
||||
target_sourcefile(c)
|
||||
set(SRB2_DEDICATED_SOURCES
|
||||
i_system.c
|
||||
i_main.c
|
||||
i_video.c
|
||||
i_sound.c
|
||||
i_threads.c
|
||||
dosstr.c
|
||||
endtxt.c
|
||||
)
|
||||
|
||||
target_sources(SRB2SDL2 PRIVATE)
|
||||
set(SRB2_DEDICATED_HEADERS
|
||||
endtxt.h
|
||||
)
|
||||
|
||||
source_group("Interface Code" FILES ${SRB2_DEDICATED_SOURCES} ${SRB2_DEDICATED_HEADERS})
|
||||
|
||||
set(SRB2_DEDICATED_TOTAL_SOURCES
|
||||
${SRB2_CORE_SOURCES}
|
||||
${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES}
|
||||
${SRB2_PNG_HEADERS}
|
||||
${SRB2_CORE_RENDER_SOURCES}
|
||||
${SRB2_CORE_GAME_SOURCES}
|
||||
${SRB2_LUA_SOURCES}
|
||||
${SRB2_LUA_HEADERS}
|
||||
${SRB2_BLUA_SOURCES}
|
||||
${SRB2_BLUA_HEADERS}
|
||||
${SRB2_DEDICATED_SOURCES}
|
||||
${SRB2_DEDICATED_HEADERS}
|
||||
)
|
||||
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
|
||||
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
|
||||
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
../win32/win_dbg.c
|
||||
../win32/Srb2win.rc)
|
||||
set(SRB2_DEDICATED_TOTAL_SOURCES ${SRB2_DEDICATED_TOTAL_SOURCES}
|
||||
${CMAKE_SOURCE_DIR}/src/win32/win_dbg.c
|
||||
${CMAKE_SOURCE_DIR}/src/win32/Srb2win.rc
|
||||
)
|
||||
endif()
|
||||
|
||||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32 ${SRB2_DEDICATED_TOTAL_SOURCES})
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2legacy)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2kartd)
|
||||
elseif(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME lsrb2dlegacy)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME lsrb2kartd)
|
||||
else()
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2legacy)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2kartd)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
find_library(CORE_FOUNDATION_LIBRARY "CoreFoundation")
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${CORE_FOUNDATION_LIBRARY}
|
||||
)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "${CPACK_PACKAGE_DESCRIPTION_SUMMARY}")
|
||||
|
||||
# Configure the app bundle icon and plist properties
|
||||
target_sources(SRB2SDL2 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/macosx/Srb2mac.icns")
|
||||
set_target_properties(SRB2SDL2 PROPERTIES
|
||||
MACOSX_BUNDLE_ICON_FILE "Srb2mac"
|
||||
MACOSX_BUNDLE_BUNDLE_NAME "Sonic Robo Blast 2"
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${SRB2_VERSION}
|
||||
|
||||
RESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/macosx/Srb2mac.icns"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
@@ -24,25 +78,27 @@ if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
${CORE_LIB}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${CURL_LIBRARIES}
|
||||
)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "${CPACK_PACKAGE_DESCRIPTION_SUMMARY}")
|
||||
else()
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${CURL_LIBRARIES}
|
||||
)
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
m
|
||||
rt
|
||||
pthread
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#target_link_libraries(SRB2SDL2 PRIVATE SRB2Core)
|
||||
|
||||
set_target_properties(SRB2SDL2 PROPERTIES VERSION ${SRB2_VERSION})
|
||||
if(${SRB2_HAVE_LIBBACKTRACE})
|
||||
target_link_libraries(SRB2SDL2 PRIVATE ${LIBBACKTRACE_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
@@ -60,20 +116,35 @@ target_include_directories(SRB2SDL2 PRIVATE
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE
|
||||
-DDEDICATED
|
||||
-DHAVE_THREADS
|
||||
)
|
||||
|
||||
## strip debug symbols into separate file when using gcc
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
if(${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
message(STATUS "Will make separate debug symbols in *.debug")
|
||||
add_custom_command(TARGET SRB2SDL2 POST_BUILD
|
||||
COMMAND ${OBJCOPY} --only-keep-debug $<TARGET_FILE:SRB2SDL2> $<TARGET_FILE:SRB2SDL2>.debug
|
||||
COMMAND ${OBJCOPY} --strip-debug $<TARGET_FILE:SRB2SDL2>
|
||||
COMMAND ${OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE_NAME:SRB2SDL2>.debug $<TARGET_FILE:SRB2SDL2>
|
||||
)
|
||||
endif()
|
||||
if(SRB2_CONFIG_LTO AND NOT SRB2_CONFIG_DEBUGMODE)
|
||||
set_property(TARGET SRB2SDL2 PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_ASAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=address)
|
||||
endif()
|
||||
|
||||
if(SRB2_CONFIG_UBSAN)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
endif()
|
||||
|
||||
## strip debug symbols into separate file when using gcc
|
||||
# if(CMAKE_COMPILER_IS_GNUCC)
|
||||
# if(${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
# message(STATUS "Will make separate debug symbols in *.debug")
|
||||
# add_custom_command(TARGET SRB2SDL2 POST_BUILD
|
||||
# COMMAND ${OBJCOPY} --only-keep-debug $<TARGET_FILE:SRB2SDL2> $<TARGET_FILE:SRB2SDL2>.debug
|
||||
# COMMAND ${OBJCOPY} --strip-debug $<TARGET_FILE:SRB2SDL2>
|
||||
# COMMAND ${OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE_NAME:SRB2SDL2>.debug $<TARGET_FILE:SRB2SDL2>
|
||||
# )
|
||||
# endif()
|
||||
# endif()
|
||||
|
||||
#### Installation ####
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
install(TARGETS SRB2SDL2
|
||||
|
||||
@@ -2,6 +2,5 @@ i_system.c
|
||||
i_main.c
|
||||
i_video.c
|
||||
i_sound.c
|
||||
i_threads.c
|
||||
dosstr.c
|
||||
endtxt.c
|
||||
@@ -167,6 +167,8 @@ static char returnWadPath[256];
|
||||
#include "../i_video.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../i_system.h"
|
||||
#include "../i_time.h"
|
||||
#include "../i_net.h"
|
||||
#include "../screen.h" //vid.WndParent
|
||||
#include "../d_net.h"
|
||||
#include "../g_game.h"
|
||||
@@ -192,8 +194,6 @@ UINT8 keyboard_started = false;
|
||||
|
||||
#ifdef HAVE_TERMIOS
|
||||
// TERMIOS console code from Quake3: thank you!
|
||||
boolean stdin_active = true;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
size_t cursor;
|
||||
@@ -695,11 +695,7 @@ void I_JoyScale4(void)
|
||||
|
||||
|
||||
*/
|
||||
void I_ShutdownJoystick(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_GetJoystickEvents(UINT8 index)
|
||||
void I_ShutdownJoystick(UINT8 index)
|
||||
{
|
||||
(void)index;
|
||||
}
|
||||
@@ -1385,8 +1381,8 @@ INT32 I_StartupSystem(void)
|
||||
I_Fork();
|
||||
#endif
|
||||
#ifdef HAVE_THREADS
|
||||
I_start_threads();
|
||||
I_AddExitFunc(I_stop_threads);
|
||||
I_StartThreads();
|
||||
I_AddExitFunc(I_StopThreads);
|
||||
#endif
|
||||
I_RegisterSignals();
|
||||
#ifndef NOMUMBLE
|
||||
|
||||
+34
-11
@@ -40,24 +40,47 @@
|
||||
#define ASMCALL
|
||||
#endif
|
||||
|
||||
#define _USE_MATH_DEFINES // fixes M_PI errors in r_plane.c for Visual Studio
|
||||
#ifdef __cplusplus
|
||||
#include <cmath>
|
||||
#else
|
||||
#include <math.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "doomtype.h"
|
||||
|
||||
#ifdef __cplusplus /* Only when compiled as C++ */
|
||||
#include <algorithm> /* std::min, std::max, std::sort, … */
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
// Force libc++ to expose std::min/std::max even when <cmath> is included first (Apple clang quirk)
|
||||
#ifndef _LIBCPP_ENABLE_CXX17_REMOVED_FEATURES
|
||||
#define _LIBCPP_ENABLE_CXX17_REMOVED_FEATURES
|
||||
#endif
|
||||
#ifndef _LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS
|
||||
#define _LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS
|
||||
#endif
|
||||
|
||||
// Optional: only try <version> if it actually exists (newer Xcode)
|
||||
#if __has_include(<version>)
|
||||
#include <version>
|
||||
#endif
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <cmath>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <climits>
|
||||
|
||||
extern "C" {
|
||||
#else
|
||||
#include <math.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <limits.h>
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <ctype.h>
|
||||
|
||||
@@ -223,6 +223,8 @@ typedef int32_t boolean;
|
||||
|
||||
#define FUNCNOINLINE __attribute__((noinline))
|
||||
|
||||
#define FUNCWARNRV __attribute__((warn_unused_result))
|
||||
|
||||
#if (__GNUC__ > 4) || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4) // >= GCC 4.4
|
||||
#ifdef __i386__ // i386 only
|
||||
#define FUNCTARGET(X) __attribute__ ((__target__ (X)))
|
||||
@@ -268,6 +270,9 @@ typedef int32_t boolean;
|
||||
#ifndef FUNCTARGET
|
||||
#define FUNCTARGET(x)
|
||||
#endif
|
||||
#ifndef FUNCWARNRV
|
||||
#define FUNCWARNRV
|
||||
#endif
|
||||
#ifndef ATTRPACK
|
||||
#define ATTRPACK
|
||||
#endif
|
||||
|
||||
+2
-4
@@ -1172,9 +1172,7 @@ void F_StartWaitingPlayers(void)
|
||||
randskin = M_RandomKey(numskins);
|
||||
boolean waithires = skins[randskin].flags && SF_HIRES;
|
||||
|
||||
if (waitcolormap)
|
||||
Z_Free(waitcolormap);
|
||||
|
||||
Z_Free(waitcolormap);
|
||||
waitcolormap = R_GetTranslationColormap(randskin, skins[randskin].prefcolor, 0);
|
||||
|
||||
if (waithires)
|
||||
@@ -1318,7 +1316,7 @@ boolean F_ContinueResponder(event_t *event)
|
||||
keypressed = true;
|
||||
imcontinuing = true;
|
||||
continuetime = TICRATE;
|
||||
S_StartSound(0, sfx_itemup);
|
||||
S_StartSound(NULL, sfx_itemup);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -388,11 +388,11 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
||||
if (rendermode != render_none && drawMenu)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of wipes
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
+11
-10
@@ -49,7 +49,7 @@ size_t menupathindex[menudepth] = {};
|
||||
size_t menudepthleft = menudepth;
|
||||
|
||||
char menusearchbuf[MAXSTRINGLENGTH+1];
|
||||
textinput_t menusearch;
|
||||
textinput_t menusearch = {};
|
||||
|
||||
char **dirmenu = NULL, **coredirmenu = NULL; // core only local for this file
|
||||
size_t sizedirmenu = 0, sizecoredirmenu = 0; // ditto
|
||||
@@ -271,10 +271,13 @@ static boolean filemenucmp(char *haystack, char *needle)
|
||||
{
|
||||
static char localhaystack[128];
|
||||
strlcpy(localhaystack, haystack, 128);
|
||||
|
||||
if (!cv_addons_search_case.value)
|
||||
strupr(localhaystack);
|
||||
|
||||
if (cv_addons_search_type.value)
|
||||
return (strstr(localhaystack, needle) != 0);
|
||||
return (strstr(localhaystack, needle) != NULL);
|
||||
|
||||
return (!strncmp(localhaystack, needle, menusearch.length));
|
||||
}
|
||||
|
||||
@@ -314,8 +317,7 @@ void closefilemenu(boolean validsize)
|
||||
coredirmenu = NULL;
|
||||
}
|
||||
|
||||
if (refreshdirname)
|
||||
Z_Free(refreshdirname);
|
||||
Z_Free(refreshdirname);
|
||||
refreshdirname = NULL;
|
||||
}
|
||||
|
||||
@@ -343,8 +345,7 @@ void searchfilemenu(char *tempname)
|
||||
|
||||
if (!menusearch.length)
|
||||
{
|
||||
if (dirmenu)
|
||||
Z_Free(dirmenu);
|
||||
Z_Free(dirmenu);
|
||||
dirmenu = coredirmenu;
|
||||
sizedirmenu = sizecoredirmenu;
|
||||
|
||||
@@ -386,8 +387,8 @@ void searchfilemenu(char *tempname)
|
||||
I_Error("searchfilemenu(): could not create \"No results...\".");
|
||||
sizedirmenu = 1;
|
||||
dir_on[menudepthleft] = 0;
|
||||
if (tempname)
|
||||
Z_Free(tempname);
|
||||
Z_Free(tempname);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -502,8 +503,8 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
{
|
||||
closedir(dirhandle);
|
||||
closefilemenu(false);
|
||||
if (tempname)
|
||||
Z_Free(tempname);
|
||||
Z_Free(tempname);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -76,7 +76,7 @@ static tic_t demostarttime; // for comparative timing purposes
|
||||
|
||||
//@TODO put these all in a struct for namespacing purposes?
|
||||
static char demoname[128];
|
||||
savebuffer_t demobuf = {0};
|
||||
savebuffer_t demobuf = {};
|
||||
static UINT8 *demotime_p, *demoinfo_p;
|
||||
static UINT8 *demoend;
|
||||
static UINT8 demoflags;
|
||||
|
||||
+16
-19
@@ -132,7 +132,7 @@ UINT8 skincolor_bluering = SKINCOLOR_STEEL;
|
||||
tic_t countdowntimer = 0;
|
||||
boolean countdowntimeup = false;
|
||||
|
||||
cutscene_t *cutscenes[128];
|
||||
cutscene_t *cutscenes[128] = {};
|
||||
|
||||
INT16 nextmapoverride = 0;
|
||||
boolean skipstats = false;
|
||||
@@ -144,7 +144,7 @@ mobj_t *blueflag = NULL;
|
||||
mapthing_t *rflagpoint = NULL;
|
||||
mapthing_t *bflagpoint = NULL;
|
||||
|
||||
struct quake quake;
|
||||
struct quake quake = {};
|
||||
|
||||
// Map Header Information
|
||||
mapheader_t* mapheaderinfo[NUMMAPS] = {};
|
||||
@@ -228,7 +228,7 @@ tic_t racecountdown = 0, exitcountdown = 0; // for racing
|
||||
fixed_t gravity = 0;
|
||||
fixed_t mapobjectscale = FRACUNIT;
|
||||
|
||||
struct maplighting maplighting;
|
||||
struct maplighting maplighting = {};
|
||||
|
||||
INT16 autobalance = 0; //for CTF team balance
|
||||
INT16 teamscramble = 0; //for CTF team scramble
|
||||
@@ -456,10 +456,10 @@ consvar_t cv_litesteer[MAXSPLITSCREENPLAYERS] = {
|
||||
|
||||
//static CV_PossibleValue_t autoaccelcons_t[] = {{0, "Off"}, {1, "Manual"}, {2, "Automatic"}, {0, NULL}};
|
||||
consvar_t cv_autoaccel[MAXSPLITSCREENPLAYERS] = {
|
||||
{"autoaccel", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"autoaccel2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"autoaccel3", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"autoaccel4", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
|
||||
{"kartautoaccel", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"kartautoaccel2", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"kartautoaccel3", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"kartautoaccel4", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
|
||||
};
|
||||
|
||||
static CV_PossibleValue_t driftsparkpulse_t[] = {{0, "MIN"}, {FRACUNIT*3, "MAX"}, {0, NULL}};
|
||||
@@ -523,11 +523,8 @@ void G_ClearRecords(void)
|
||||
INT16 i;
|
||||
for (i = 0; i < NUMMAPS; ++i)
|
||||
{
|
||||
if (mainrecords[i])
|
||||
{
|
||||
Z_Free(mainrecords[i]);
|
||||
mainrecords[i] = NULL;
|
||||
}
|
||||
Z_Free(mainrecords[i]);
|
||||
mainrecords[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3501,7 +3498,7 @@ void G_LoadGameData(void)
|
||||
INT32 i, j;
|
||||
UINT8 modded = false;
|
||||
UINT8 rtemp;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
|
||||
//For records
|
||||
tic_t rectime;
|
||||
@@ -3634,7 +3631,7 @@ void G_SaveGameData(boolean force)
|
||||
size_t length;
|
||||
INT32 i, j;
|
||||
UINT8 btemp;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
(void)force;
|
||||
char backupfile[MAX_WADPATH+4];
|
||||
|
||||
@@ -3805,7 +3802,7 @@ void G_LoadGame(UINT32 slot, INT16 mapoverride)
|
||||
size_t length;
|
||||
char vcheck[VERSIONSIZE];
|
||||
char savename[255];
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
|
||||
// memset savedata to all 0, fixes calling perfectly valid saves corrupt because of bots
|
||||
memset(&savedata, 0, sizeof(savedata));
|
||||
@@ -3891,7 +3888,7 @@ void G_SaveGame(UINT32 savegameslot)
|
||||
boolean saved;
|
||||
char savename[256] = "";
|
||||
const char *backup;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
|
||||
sprintf(savename, savegamename, savegameslot);
|
||||
backup = va("%s",savename);
|
||||
@@ -4161,7 +4158,7 @@ static void measurekeywords(mapsearchfreq_t *fr,
|
||||
PU_STATIC, NULL);
|
||||
for (qp = strtok(va("%s", q), " ");
|
||||
qp && fr->total < 255;
|
||||
qp = strtok(0, " "))
|
||||
qp = strtok(NULL, " "))
|
||||
{
|
||||
if (( sp = strcasestr(s, qp) ))
|
||||
{
|
||||
@@ -4242,7 +4239,7 @@ INT32 G_FindMap(const char *mapname, char **foundmapnamep,
|
||||
{
|
||||
newmapnum = mapnum;
|
||||
newmapname = realmapname;
|
||||
realmapname = 0;
|
||||
realmapname = NULL;
|
||||
Z_Free(apromapname);
|
||||
if (!wanttable)
|
||||
break;
|
||||
@@ -4263,7 +4260,7 @@ INT32 G_FindMap(const char *mapname, char **foundmapnamep,
|
||||
{
|
||||
apromapnum = mapnum;
|
||||
apromapname = realmapname;
|
||||
realmapname = 0;
|
||||
realmapname = NULL;
|
||||
}
|
||||
}
|
||||
else/* ...match individual keywords */
|
||||
|
||||
@@ -130,6 +130,7 @@ extern consvar_t cv_spinoutroll;
|
||||
extern consvar_t cv_squishdance, cv_squishdancespeed;
|
||||
|
||||
extern consvar_t cv_playerblendeffects;
|
||||
extern consvar_t cv_reducevfx;
|
||||
|
||||
extern consvar_t cv_cechotoggle;
|
||||
|
||||
|
||||
+8
-7
@@ -81,6 +81,9 @@ consvar_t cv_gamepadled[MAXSPLITSCREENPLAYERS] = {
|
||||
{"gamepadled4", "Skincolor", CV_SAVE|CV_CALL|CV_NOINIT, gamepadled_cons_t, led_off_handle4, 0, NULL, NULL, 0, 0, NULL}
|
||||
};
|
||||
|
||||
consvar_t cv_gamepadledifunfocused = {"gamepadledunfocused", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_rumbleifunfocused = {"rumbleifunfocused", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static void rumble_off_handle(void)
|
||||
{
|
||||
if (!cv_rumble[0].value)
|
||||
@@ -930,7 +933,7 @@ void G_SetPlayerGamepadIndicatorColor(INT32 playernum, UINT8 color)
|
||||
|
||||
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
|
||||
|
||||
if (cv_gamepadled[playernum].value == 0
|
||||
if (cv_gamepadled[playernum].value == 0 || (window_notinfocus && cv_gamepadledifunfocused.value == 0)
|
||||
|| color >= MAXTRANSLATIONS)
|
||||
{
|
||||
return;
|
||||
@@ -945,6 +948,8 @@ void G_SetPlayerGamepadIndicatorColor(INT32 playernum, UINT8 color)
|
||||
|
||||
static void G_ResetPlayerGamepadIndicatorColor(INT32 playernum)
|
||||
{
|
||||
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
|
||||
|
||||
if (cv_gamepadled[playernum].value == 0)
|
||||
{
|
||||
I_SetGamepadIndicatorColor(playernum, 0, 0, 255);
|
||||
@@ -973,13 +978,8 @@ void G_DeviceLEDTick(void)
|
||||
|
||||
newcolor = G_GetSkinColorForGamepad(i);
|
||||
|
||||
// compiler be absolutely tripping
|
||||
// delet this if this gets fixed within gcc
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Warray-bounds"
|
||||
if (curcolor[i] == newcolor) // dont update if same colour
|
||||
continue;
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
G_SetPlayerGamepadIndicatorColor(i, newcolor);
|
||||
curcolor[i] = newcolor;
|
||||
@@ -994,6 +994,7 @@ void G_ResetDeviceLED(void)
|
||||
|
||||
static void G_ResetPlayerDeviceRumble(INT32 playernum)
|
||||
{
|
||||
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
|
||||
I_GamepadRumble(playernum, 0, 0, 0);
|
||||
}
|
||||
|
||||
@@ -1011,7 +1012,7 @@ void G_PlayerDeviceRumble(INT32 playernum, UINT16 low_strength, UINT16 high_stre
|
||||
{
|
||||
I_Assert(playernum >= 0 && playernum < MAXSPLITSCREENPLAYERS);
|
||||
|
||||
if (cv_rumble[playernum].value == 0)
|
||||
if (cv_rumble[playernum].value == 0 || (window_notinfocus && cv_rumbleifunfocused.value == 0))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -116,6 +116,9 @@ extern consvar_t cv_rumble[MAXSPLITSCREENPLAYERS];
|
||||
extern consvar_t cv_rumblestrength[MAXSPLITSCREENPLAYERS];
|
||||
extern consvar_t cv_gamepadled[MAXSPLITSCREENPLAYERS];
|
||||
|
||||
extern consvar_t cv_gamepadledifunfocused;
|
||||
extern consvar_t cv_rumbleifunfocused;
|
||||
|
||||
extern INT32 mousex, mousey;
|
||||
|
||||
extern INT32 joyxmove[MAXSPLITSCREENPLAYERS][JOYAXISSET], joyymove[MAXSPLITSCREENPLAYERS][JOYAXISSET];
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
target_sourcefile(c)
|
||||
@@ -391,7 +391,7 @@ void HWR_RenderBatches(void)
|
||||
nextSurfaceInfo = nextEntry->surf;
|
||||
|
||||
if (nextPolyFlags & PF_NoTexture)
|
||||
nextTexture = 0;
|
||||
nextTexture = NULL;
|
||||
|
||||
if (useshader && currentShader != nextShader)
|
||||
{
|
||||
|
||||
@@ -619,7 +619,6 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
// lookup for flats that may´ve been already loaded
|
||||
// too lazy to make a hashtable or smth so unordered set will do :carbuncle:
|
||||
std::unordered_set<UINT32> flatpresent;
|
||||
lumpnum_t lump;
|
||||
size_t i, j;
|
||||
INT32 k;
|
||||
|
||||
@@ -649,9 +648,8 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
const INT32 pic = ceiling ? sec->ceilingpic : sec->floorpic;
|
||||
|
||||
const levelflat_t *levelflat = &levelflats[pic];
|
||||
lump = levelflat->lumpnum;
|
||||
|
||||
load_flat(lump, R_NoEncore(sec, ceiling));
|
||||
load_flat(levelflat->lumpnum, R_NoEncore(sec, ceiling));
|
||||
|
||||
if (levelflat->speed) // is it an animated flat ?
|
||||
{
|
||||
@@ -672,9 +670,8 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
for (i = 0; i < numlevelflats; i++)
|
||||
{
|
||||
const levelflat_t *levelflat = &levelflats[i];
|
||||
lump = levelflat->lumpnum;
|
||||
|
||||
load_flat(lump, false);
|
||||
load_flat(levelflat->lumpnum, false);
|
||||
|
||||
if (levelflat->speed) // is it an animated flat ?
|
||||
{
|
||||
|
||||
@@ -335,7 +335,7 @@ angle_t gld_FrustumAngle(angle_t tiltangle)
|
||||
floatangle = 2.0 + (45.0 + ((double)tilt / 1.9)) * clipfov / 90.0;
|
||||
if (floatangle >= 180.0)
|
||||
return 0xffffffff;
|
||||
a1 = (angle_t)xs_CRoundToInt(ANG1 * floatangle);
|
||||
a1 = (angle_t)lrint(ANG1 * floatangle);
|
||||
return a1;
|
||||
}
|
||||
|
||||
|
||||
@@ -80,6 +80,9 @@ UINT32 GL_CreateLightTable(RGBA_t *hw_lighttable);
|
||||
void GL_ClearLightTables(void);
|
||||
void GL_SetScreenPalette(RGBA_t *palette);
|
||||
|
||||
void GL_Draw2DModel(model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex,
|
||||
FTransform *pos, float hscale, float vscale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
+44
-33
@@ -101,7 +101,8 @@ sector_t *gl_backsector = NULL;
|
||||
static constexpr float clipping_distances[] = {1024.0f, 2048.0f, 4096.0f, 6144.0f, 8192.0f, 12288.0f, 16384.0f};
|
||||
// values for bsp culling
|
||||
// slightly higher than the far clipping plane to compensate for impreciseness
|
||||
static constexpr INT32 bsp_culling_distances[] = {(1024+512)*FRACUNIT, (2048+512)*FRACUNIT, (4096+512)*FRACUNIT,
|
||||
static constexpr INT32 bsp_culling_distances[] = {
|
||||
(1024+512)*FRACUNIT, (2048+512)*FRACUNIT, (4096+512)*FRACUNIT,
|
||||
(6144+512)*FRACUNIT, (8192+512)*FRACUNIT, (12288+512)*FRACUNIT, (16384+512)*FRACUNIT};
|
||||
|
||||
// Performance stats
|
||||
@@ -587,15 +588,11 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
||||
const sector_t *sec = FOFsector ? FOFsector : gl_frontsector;
|
||||
|
||||
// Get the slope pointer to simplify future code
|
||||
if (sec->f_slope && !isceiling)
|
||||
if (!isceiling && sec->f_slope)
|
||||
slope = sec->f_slope;
|
||||
else if (sec->c_slope && isceiling)
|
||||
else if (isceiling && sec->c_slope)
|
||||
slope = sec->c_slope;
|
||||
|
||||
// Set fixedheight to the slope's height from our viewpoint, if we have a slope
|
||||
if (slope)
|
||||
fixedheight = P_GetSlopeZAt(slope, viewx, viewy);
|
||||
|
||||
height = FixedToFloat(fixedheight);
|
||||
|
||||
// Allocate plane-vertex buffer if we need to
|
||||
@@ -687,18 +684,19 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
||||
vert->s = (tempxsow * cosangf) - (tempytow * sinangf);\
|
||||
vert->t = (tempxsow * sinangf) + (tempytow * cosangf);\
|
||||
}\
|
||||
\
|
||||
if (slope)\
|
||||
{\
|
||||
fixedheight = P_GetSlopeZAt(slope, FloatToFixed((vx)), FloatToFixed((vy)));\
|
||||
height = FixedToFloat(fixedheight);\
|
||||
}\
|
||||
\
|
||||
vert->x = (vx);\
|
||||
vert->y = height;\
|
||||
vert->z = (vy);\
|
||||
\
|
||||
if (slope)\
|
||||
{\
|
||||
fixedheight = P_GetSlopeZAt(slope, FloatToFixed((vx)), FloatToFixed((vy)));\
|
||||
vert->y = FixedToFloat(fixedheight);\
|
||||
}\
|
||||
}
|
||||
for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++,pv++)
|
||||
for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++, pv++)
|
||||
SETUP3DVERT(v3d, pv->x, pv->y);
|
||||
|
||||
if (slope)
|
||||
@@ -1785,10 +1783,10 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
// Single sided line... Deal only with the middletexture (if one exists)
|
||||
if (gl_midtexture && gl_linedef->special != HORIZONSPECIAL) // Ignore horizon line for OGL
|
||||
{
|
||||
glTex = HWR_GetTexture(gl_midtexture, noencore);
|
||||
|
||||
fixed_t texturevpeg;
|
||||
|
||||
glTex = HWR_GetTexture(gl_midtexture, noencore);
|
||||
|
||||
// PEGGING
|
||||
if ((gl_linedef->flags & (ML_DONTPEGBOTTOM|ML_EFFECT2)) == (ML_DONTPEGBOTTOM|ML_EFFECT2))
|
||||
texturevpeg = gl_frontsector->floorheight + textureheight[gl_sidedef->midtexture] - gl_frontsector->ceilingheight + gl_sidedef->rowoffset;
|
||||
@@ -1875,8 +1873,8 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
//Hurdler: 3d-floors test
|
||||
if (!gl_drawing_stencil && gl_backsector && gl_frontsector->tag != gl_backsector->tag && (gl_backsector->ffloors || gl_frontsector->ffloors))
|
||||
{
|
||||
ffloor_t * rover;
|
||||
fixed_t highcut = 0, lowcut = 0;
|
||||
ffloor_t *rover;
|
||||
fixed_t highcut = 0, lowcut = 0;
|
||||
fixed_t lowcutslope = 0, highcutslope = 0;
|
||||
|
||||
// Used for height comparisons and etc across FOFs and slopes
|
||||
@@ -2947,7 +2945,7 @@ static void HWR_Subsector(size_t num)
|
||||
static sector_t tempsec; //SoM: 4/7/2000
|
||||
INT32 floorlightlevel;
|
||||
INT32 ceilinglightlevel;
|
||||
INT32 locFloorHeight, locCeilingHeight;
|
||||
INT32 locFloorHeight = 0, locCeilingHeight = 0;
|
||||
INT32 cullFloorHeight, cullCeilingHeight;
|
||||
INT32 light = 0;
|
||||
extracolormap_t *floorcolormap;
|
||||
@@ -2993,11 +2991,12 @@ static void HWR_Subsector(size_t num)
|
||||
|
||||
cullFloorHeight = P_GetSectorFloorZAt (gl_frontsector, viewx, viewy);
|
||||
cullCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, viewx, viewy);
|
||||
locFloorHeight = P_GetSectorFloorZAt (gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
locCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
|
||||
if (gl_frontsector->ffloors)
|
||||
{
|
||||
locFloorHeight = P_GetSectorFloorZAt (gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
locCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
|
||||
boolean anyMoved = gl_frontsector->moved;
|
||||
|
||||
if (anyMoved == false)
|
||||
@@ -3052,8 +3051,7 @@ static void HWR_Subsector(size_t num)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gl_frontsector->floorpic].lumpnum, R_NoEncore(gl_frontsector, false));
|
||||
HWR_RenderPlane(sub, &extrasubsectors[num], false,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locFloorHeight == cullFloorHeight ? locFloorHeight : gl_frontsector->floorheight,
|
||||
gl_frontsector->floorheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
PF_Occlude, floorlightlevel, levelflats[gl_frontsector->floorpic].lumpnum, NULL, 255, floorcolormap);
|
||||
}
|
||||
@@ -3068,8 +3066,7 @@ static void HWR_Subsector(size_t num)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gl_frontsector->ceilingpic].lumpnum, R_NoEncore(gl_frontsector, true));
|
||||
HWR_RenderPlane(sub, &extrasubsectors[num], true,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gl_frontsector->ceilingheight,
|
||||
gl_frontsector->ceilingheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
PF_Occlude, ceilinglightlevel, levelflats[gl_frontsector->ceilingpic].lumpnum, NULL, 255, ceilingcolormap);
|
||||
}
|
||||
@@ -3786,8 +3783,15 @@ static void HWR_SplitSprite(gl_vissprite_t *spr, const boolean papersprite)
|
||||
blend = HWR_GetBlendModeFlag(blendmode)|PF_Occlude;
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && sprmo->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(sprmo), Surf.PolyColor.s.alpha);
|
||||
if (sprmo->player)
|
||||
{
|
||||
// make hyu´d players translucent with reducevfx, could be done better, but im lazy as crap
|
||||
if (cv_reducevfx.value && sprmo->player->kartstuff[k_hyudorotimer] > 0)
|
||||
Surf.PolyColor.s.alpha = FixedMul(FRACUNIT/2, Surf.PolyColor.s.alpha);
|
||||
|
||||
if (cv_playerfade.value)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(sprmo), Surf.PolyColor.s.alpha);
|
||||
}
|
||||
|
||||
if (HWR_UseShader())
|
||||
{
|
||||
@@ -4076,8 +4080,15 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
|
||||
blend = HWR_GetBlendModeFlag(blendmode)|PF_Occlude;
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && sprmo->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(sprmo), Surf.PolyColor.s.alpha);
|
||||
if (sprmo->player)
|
||||
{
|
||||
// make hyu´d players translucent with reducevfx, could be done better, but im lazy as crap
|
||||
if (cv_reducevfx.value && sprmo->player->kartstuff[k_hyudorotimer] > 0)
|
||||
Surf.PolyColor.s.alpha = FixedMul(FRACUNIT/2, Surf.PolyColor.s.alpha);
|
||||
|
||||
if (cv_playerfade.value)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(sprmo), Surf.PolyColor.s.alpha);
|
||||
}
|
||||
|
||||
if (HWR_UseShader())
|
||||
{
|
||||
@@ -5433,7 +5444,7 @@ static void HWR_SetTransformAiming(FTransform *trans)
|
||||
fixed_t fixedaiming = AIMINGTODY(aimingangle);
|
||||
trans->viewaiming = FixedToFloat(fixedaiming) * (static_cast<float>(vid.width) / static_cast<float>(vid.height)) / (static_cast<float>(BASEVIDWIDTH) / static_cast<float>(BASEVIDHEIGHT));
|
||||
if (splitscreen == 1) // only for 2 player splitscreen
|
||||
trans->viewaiming *= 2.125; // splitscreen adjusts fov with 0.8, so compensate (but only halfway, since splitscreen means only half the screen is used)
|
||||
trans->viewaiming *= 2.125f; // splitscreen adjusts fov with 0.8, so compensate (but only halfway, since splitscreen means only half the screen is used)
|
||||
trans->shearing = true;
|
||||
gl_aimingangle = 0;
|
||||
}
|
||||
@@ -5538,7 +5549,7 @@ static void HWR_RenderViewpoint(gl_portal_t *rootportal, int stencil_level, bool
|
||||
player_t *viewplayer = &players[displayplayers[viewssnum]];
|
||||
const float fpov = FixedToFloat(R_GetPlayerFov(viewplayer));
|
||||
|
||||
auto reset_viewstate = [&](const float fpov)
|
||||
auto reset_viewstate = [&]()
|
||||
{
|
||||
HWR_SetTransform(fpov);
|
||||
HWR_ClearSprites();
|
||||
@@ -5558,7 +5569,7 @@ static void HWR_RenderViewpoint(gl_portal_t *rootportal, int stencil_level, bool
|
||||
currentportallist = &portallist;
|
||||
HWR_SetPortalState(GLPORTAL_SEARCH);
|
||||
|
||||
reset_viewstate(fpov);
|
||||
reset_viewstate();
|
||||
|
||||
if (rootportal)
|
||||
{
|
||||
@@ -5584,7 +5595,7 @@ static void HWR_RenderViewpoint(gl_portal_t *rootportal, int stencil_level, bool
|
||||
// draw normal things in current frame in current incremented stencil buffer area
|
||||
HWR_SetStencilState(HWR_STENCIL_NORMAL, stencil_level);
|
||||
|
||||
reset_viewstate(fpov);
|
||||
reset_viewstate();
|
||||
|
||||
if constexpr (Type == RenderViewpointType::kPortal)
|
||||
{
|
||||
@@ -6100,7 +6111,7 @@ static void HWR_DoPostProcessor(void)
|
||||
const camera_t *thiscam = &camera[0];
|
||||
|
||||
// Not supported in splitscreen - someone want to add support?
|
||||
const boolean screenwave = (!splitscreen && (thiscam->postimg & POSTIMG_WATER || thiscam->postimg & POSTIMG_HEAT));
|
||||
const boolean screenwave = (!splitscreen && !cv_reducevfx.value && (thiscam->postimg & POSTIMG_WATER || thiscam->postimg & POSTIMG_HEAT));
|
||||
|
||||
// Capture the screen for intermission and screen waving
|
||||
if ((lastdraw || screenwave) && gamestate != GS_INTERMISSION)
|
||||
|
||||
+122
-3
@@ -579,7 +579,7 @@ md2found:
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void HWR_AddPlayerMD2(int skin, boolean local) // For MD2's that were added after startup
|
||||
void HWR_AddPlayerMD2(INT32 skin, boolean local) // For MD2's that were added after startup
|
||||
{
|
||||
FILE *f;
|
||||
char name[20], filename[32];
|
||||
@@ -1198,8 +1198,15 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
Surf.PolyFlags = HWR_GetBlendModeFlag(blendmode);
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && spr->mobj->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(spr->mobj), Surf.PolyColor.s.alpha);
|
||||
if (spr->mobj->player)
|
||||
{
|
||||
// make hyu´d players translucent with reducevfx, could be done better, but im lazy as crap
|
||||
if (cv_reducevfx.value && spr->mobj->player->kartstuff[k_hyudorotimer] > 0)
|
||||
Surf.PolyColor.s.alpha = FixedMul(FRACUNIT/2, Surf.PolyColor.s.alpha);
|
||||
|
||||
if (cv_playerfade.value)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(spr->mobj), Surf.PolyColor.s.alpha);
|
||||
}
|
||||
|
||||
// dont forget to enabled the depth test because we can't do this like
|
||||
// before: polygons models are not sorted
|
||||
@@ -1468,4 +1475,116 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
}
|
||||
}
|
||||
|
||||
// mostly copy paste of HWR_DrawMD2
|
||||
// very ugly but our model code kinda sucks
|
||||
void HWR_Draw2DModel(md2_t *md2, INT32 x, INT32 y, INT32 skinnum, skincolors_t color, const UINT8 *colormap, fixed_t scale, INT32 frame, angle_t angle)
|
||||
{
|
||||
patch_t *gpatch, *blendgpatch;
|
||||
GLPatch_t *hwrPatch = NULL, *hwrBlendPatch = NULL;
|
||||
FTransform p;
|
||||
FSurfaceInfo Surf;
|
||||
|
||||
if (!md2->model)
|
||||
{
|
||||
char filename[64];
|
||||
CONS_Debug(DBG_RENDER, "Loading model... (%s)\n", md2->filename);
|
||||
sprintf(filename, "mdls/%s", md2->filename);
|
||||
md2->model = md2_readModel(filename);
|
||||
|
||||
if (md2->model)
|
||||
{
|
||||
md2_printModelInfo(md2->model);
|
||||
GL_CreateModelVBOs(md2->model);
|
||||
}
|
||||
else
|
||||
{
|
||||
md2->error = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (md2->model->meshes[0].numFrames > 0)
|
||||
frame = frame % md2->model->meshes[0].numFrames;
|
||||
else
|
||||
frame = 0;
|
||||
|
||||
gpatch = (patch_t *)(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
if (!gpatch || !hwrPatch ||
|
||||
((!hwrPatch->mipmap->format || !hwrPatch->mipmap->downloaded) && !md2->notexturefile))
|
||||
md2_loadTexture(md2);
|
||||
|
||||
gpatch = (patch_t*)(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
blendgpatch = (patch_t*)(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
if ((gpatch && hwrPatch && hwrPatch->mipmap->format) &&
|
||||
(!blendgpatch || !hwrBlendPatch ||
|
||||
((!hwrBlendPatch->mipmap->format || !hwrBlendPatch->mipmap->downloaded) && !md2->noblendfile)))
|
||||
md2_loadBlendTexture(md2);
|
||||
|
||||
blendgpatch = (patch_t*)(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
memset(&Surf, 0x00, sizeof(FSurfaceInfo));
|
||||
Surf.PolyColor.rgba = 0xFFFFFFFF;
|
||||
Surf.PolyFlags = PF_Occlude | PF_Modulated;
|
||||
|
||||
Surf.LightInfo.light_level = 255;
|
||||
Surf.LightInfo.fade_start = 0;
|
||||
Surf.LightInfo.fade_end = 31;
|
||||
|
||||
if (color != SKINCOLOR_NONE &&
|
||||
blendgpatch && hwrBlendPatch->mipmap->format &&
|
||||
gpatch->width == blendgpatch->width && gpatch->height == blendgpatch->height)
|
||||
{
|
||||
INT32 tcskinnum = TC_DEFAULT;
|
||||
|
||||
if (color)
|
||||
tcskinnum = skinnum;
|
||||
|
||||
HWR_GetBlendedTexture(gpatch, blendgpatch, tcskinnum, colormap, color);
|
||||
}
|
||||
else if (hwrPatch && hwrPatch->mipmap->format)
|
||||
{
|
||||
GL_SetTexture(hwrPatch->mipmap);
|
||||
}
|
||||
|
||||
memset(&p, 0x00, sizeof(FTransform));
|
||||
|
||||
p.x = x*vid.dup + (float)(vid.width - BASEVIDWIDTH*vid.dup)/2.f;
|
||||
p.y = -420.f; // push it back to prevent wonky culling, idk lul
|
||||
p.z = y*vid.dup + (float)(vid.height - BASEVIDHEIGHT*vid.dup)/2.f;
|
||||
|
||||
p.angley = FixedToFloat(AngleFixed(angle));
|
||||
p.anglex = 0.f;
|
||||
p.anglez = 0.f;
|
||||
|
||||
p.roll = false;
|
||||
p.fliptype = TRANSFORM_NONE;
|
||||
|
||||
const float fscale = FixedToFloat(scale*vid.dup);
|
||||
|
||||
GL_Draw2DModel(
|
||||
md2->model,
|
||||
frame,
|
||||
0.f,
|
||||
0.f,
|
||||
-1,
|
||||
&p,
|
||||
fscale,
|
||||
fscale,
|
||||
true, // flip it vertically lul
|
||||
false,
|
||||
&Surf
|
||||
);
|
||||
}
|
||||
|
||||
#endif //HWRENDER
|
||||
@@ -45,6 +45,9 @@ void HWR_InitMD2(void);
|
||||
void HWR_DrawMD2(gl_vissprite_t *spr);
|
||||
void HWR_AddPlayerMD2(INT32 skin, boolean local);
|
||||
void HWR_AddSpriteMD2(size_t spritenum);
|
||||
void HWR_Draw2DModel(md2_t *md2, INT32 x, INT32 y, INT32 skinnum,
|
||||
skincolors_t color, const UINT8 *colormap,
|
||||
fixed_t scale, INT32 frame, angle_t angle);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
|
||||
+14
-14
@@ -274,7 +274,7 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
retModel = (model_t*)Z_Calloc(sizeof(model_t), ztag, 0);
|
||||
retModel = (model_t*)Z_Calloc(sizeof(model_t), ztag, NULL);
|
||||
|
||||
//size_t fileLen;
|
||||
|
||||
@@ -288,13 +288,13 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
{
|
||||
texPos++;
|
||||
namelen = strlen(texPos) + 1;
|
||||
texturefilename = (char*)Z_Malloc(namelen, PU_CACHE, 0);
|
||||
texturefilename = (char*)Z_Malloc(namelen, PU_CACHE, NULL);
|
||||
strcpy(texturefilename, texPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
namelen = strlen(fileName) + 1;
|
||||
texturefilename = (char*)Z_Malloc(namelen, PU_CACHE, 0);
|
||||
texturefilename = (char*)Z_Malloc(namelen, PU_CACHE, NULL);
|
||||
strcpy(texturefilename, fileName);
|
||||
}
|
||||
|
||||
@@ -316,7 +316,7 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
header = (md2header_t*)buffer;
|
||||
|
||||
retModel->numMeshes = 1; // MD2 only has one mesh
|
||||
retModel->meshes = (mesh_t*)Z_Calloc(sizeof(mesh_t) * retModel->numMeshes, ztag, 0);
|
||||
retModel->meshes = (mesh_t*)Z_Calloc(sizeof(mesh_t) * retModel->numMeshes, ztag, NULL);
|
||||
retModel->meshes[0].numFrames = header->numFrames;
|
||||
// const float WUNITS = 1.0f;
|
||||
// float dataScale = WUNITS;
|
||||
@@ -332,7 +332,7 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
if (retModel->numMaterials <= 0) // Always at least one skin, duh
|
||||
retModel->numMaterials = 1;
|
||||
|
||||
retModel->materials = (material_t*)Z_Calloc(sizeof(material_t)*retModel->numMaterials, ztag, 0);
|
||||
retModel->materials = (material_t*)Z_Calloc(sizeof(material_t)*retModel->numMaterials, ztag, NULL);
|
||||
|
||||
// int t;
|
||||
for (t = 0; t < retModel->numMaterials; t++)
|
||||
@@ -409,9 +409,9 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
float *uvptr;
|
||||
|
||||
dataScale = 0.015624f; // 1 / 64.0f
|
||||
retModel->meshes[0].tinyframes = (tinyframe_t*)Z_Calloc(sizeof(tinyframe_t)*header->numFrames, ztag, 0);
|
||||
retModel->meshes[0].tinyframes = (tinyframe_t*)Z_Calloc(sizeof(tinyframe_t)*header->numFrames, ztag, NULL);
|
||||
retModel->meshes[0].numVertices = header->numXYZ;
|
||||
retModel->meshes[0].uvs = (float*)Z_Malloc(sizeof(float) * 2 * retModel->meshes[0].numVertices, ztag, 0);
|
||||
retModel->meshes[0].uvs = (float*)Z_Malloc(sizeof(float) * 2 * retModel->meshes[0].numVertices, ztag, NULL);
|
||||
|
||||
ptr = (char*)frames;
|
||||
for (i = 0; i < header->numFrames; i++, ptr += header->framesize)
|
||||
@@ -423,12 +423,12 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
md2vertex_t *vertex;
|
||||
|
||||
md2frame_t *framePtr = (md2frame_t*)ptr;
|
||||
retModel->meshes[0].tinyframes[i].vertices = (short*)Z_Malloc(sizeof(short) * 3 * header->numXYZ, ztag, 0);
|
||||
retModel->meshes[0].tinyframes[i].normals = (char*)Z_Malloc(sizeof(char) * 3 * header->numXYZ, ztag, 0);
|
||||
retModel->meshes[0].tinyframes[i].vertices = (short*)Z_Malloc(sizeof(short) * 3 * header->numXYZ, ztag, NULL);
|
||||
retModel->meshes[0].tinyframes[i].normals = (char*)Z_Malloc(sizeof(char) * 3 * header->numXYZ, ztag, NULL);
|
||||
|
||||
// if (retModel->materials[0].lightmap)
|
||||
// retModel->meshes[0].tinyframes[i].tangents = (char*)malloc(sizeof(char));//(char*)Z_Malloc(sizeof(char)*3*header->numVerts, ztag);
|
||||
retModel->meshes[0].indices = (unsigned short*)Z_Malloc(sizeof(unsigned short) * 3 * header->numTris, ztag, 0);
|
||||
retModel->meshes[0].indices = (unsigned short*)Z_Malloc(sizeof(unsigned short) * 3 * header->numTris, ztag, NULL);
|
||||
|
||||
vertptr = retModel->meshes[0].tinyframes[i].vertices;
|
||||
normptr = retModel->meshes[0].tinyframes[i].normals;
|
||||
@@ -484,8 +484,8 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
char *ptr;
|
||||
|
||||
retModel->meshes[0].numVertices = header->numTris * 3;
|
||||
retModel->meshes[0].frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t)*header->numFrames, ztag, 0);
|
||||
retModel->meshes[0].uvs = (float*)Z_Malloc(sizeof(float) * 2 * retModel->meshes[0].numVertices, ztag, 0);
|
||||
retModel->meshes[0].frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t)*header->numFrames, ztag, NULL);
|
||||
retModel->meshes[0].uvs = (float*)Z_Malloc(sizeof(float) * 2 * retModel->meshes[0].numVertices, ztag, NULL);
|
||||
|
||||
trisPtr = tris;
|
||||
uvptr = retModel->meshes[0].uvs;
|
||||
@@ -507,8 +507,8 @@ model_t *MD2_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
md2vertex_t *vertex;
|
||||
|
||||
md2frame_t *framePtr = (md2frame_t*)ptr;
|
||||
retModel->meshes[0].frames[i].normals = (float*)Z_Malloc(sizeof(float) * 3 * header->numTris * 3, ztag, 0);
|
||||
retModel->meshes[0].frames[i].vertices = (float*)Z_Malloc(sizeof(float) * 3 * header->numTris * 3, ztag, 0);
|
||||
retModel->meshes[0].frames[i].normals = (float*)Z_Malloc(sizeof(float) * 3 * header->numTris * 3, ztag, NULL);
|
||||
retModel->meshes[0].frames[i].vertices = (float*)Z_Malloc(sizeof(float) * 3 * header->numTris * 3, ztag, NULL);
|
||||
// if (retModel->materials[0].lightmap)
|
||||
// retModel->meshes[0].frames[i].tangents = (float*)malloc(sizeof(float));//(float*)Z_Malloc(sizeof(float)*3*header->numTris*3, ztag);
|
||||
//float *vertptr, *normptr;
|
||||
|
||||
+12
-12
@@ -168,7 +168,7 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
if (!f)
|
||||
return NULL;
|
||||
|
||||
retModel = (model_t*)Z_Calloc(sizeof(model_t), ztag, 0);
|
||||
retModel = (model_t*)Z_Calloc(sizeof(model_t), ztag, NULL);
|
||||
|
||||
// find length of file
|
||||
fseek(f, 0, SEEK_END);
|
||||
@@ -201,7 +201,7 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
if (retModel->numMaterials <= 0) // Always at least one skin, duh
|
||||
retModel->numMaterials = 1;
|
||||
|
||||
retModel->materials = (material_t*)Z_Calloc(sizeof(material_t)*retModel->numMaterials, ztag, 0);
|
||||
retModel->materials = (material_t*)Z_Calloc(sizeof(material_t)*retModel->numMaterials, ztag, NULL);
|
||||
|
||||
for (t = 0; t < retModel->numMaterials; t++)
|
||||
{
|
||||
@@ -225,7 +225,7 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
retModel->materials[t].spheremap = false;
|
||||
}
|
||||
|
||||
retModel->meshes = (mesh_t*)Z_Calloc(sizeof(mesh_t)*retModel->numMeshes, ztag, 0);
|
||||
retModel->meshes = (mesh_t*)Z_Calloc(sizeof(mesh_t)*retModel->numMeshes, ztag, NULL);
|
||||
|
||||
matCount = 0;
|
||||
for (i = 0, surfEnd = 0; i < mdh->numSurfaces; i++)
|
||||
@@ -298,9 +298,9 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
unsigned short *indexptr;
|
||||
md3Triangle *mdT;
|
||||
|
||||
retModel->meshes[i].tinyframes = (tinyframe_t*)Z_Calloc(sizeof(tinyframe_t)*mdS->numFrames, ztag, 0);
|
||||
retModel->meshes[i].tinyframes = (tinyframe_t*)Z_Calloc(sizeof(tinyframe_t)*mdS->numFrames, ztag, NULL);
|
||||
retModel->meshes[i].numVertices = mdS->numVerts;
|
||||
retModel->meshes[i].uvs = (float*)Z_Malloc(sizeof(float)*2*mdS->numVerts, ztag, 0);
|
||||
retModel->meshes[i].uvs = (float*)Z_Malloc(sizeof(float)*2*mdS->numVerts, ztag, NULL);
|
||||
for (j = 0; j < mdS->numFrames; j++)
|
||||
{
|
||||
short *vertptr;
|
||||
@@ -308,12 +308,12 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
// char *tanptr;
|
||||
int k;
|
||||
md3Vertex *mdV = (md3Vertex*)((char*)mdS + mdS->offsetXYZNormal + (mdS->numVerts*j*sizeof(md3Vertex)));
|
||||
retModel->meshes[i].tinyframes[j].vertices = (short*)Z_Malloc(sizeof(short)*3*mdS->numVerts, ztag, 0);
|
||||
retModel->meshes[i].tinyframes[j].normals = (char*)Z_Malloc(sizeof(char)*3*mdS->numVerts, ztag, 0);
|
||||
retModel->meshes[i].tinyframes[j].vertices = (short*)Z_Malloc(sizeof(short)*3*mdS->numVerts, ztag, NULL);
|
||||
retModel->meshes[i].tinyframes[j].normals = (char*)Z_Malloc(sizeof(char)*3*mdS->numVerts, ztag, NULL);
|
||||
|
||||
// if (retModel->materials[0].lightmap)
|
||||
// retModel->meshes[i].tinyframes[j].tangents = (char*)malloc(sizeof(char));//(char*)Z_Malloc(sizeof(char)*3*mdS->numVerts, ztag);
|
||||
retModel->meshes[i].indices = (unsigned short*)Z_Malloc(sizeof(unsigned short) * 3 * mdS->numTriangles, ztag, 0);
|
||||
retModel->meshes[i].indices = (unsigned short*)Z_Malloc(sizeof(unsigned short) * 3 * mdS->numTriangles, ztag, NULL);
|
||||
vertptr = retModel->meshes[i].tinyframes[j].vertices;
|
||||
normptr = retModel->meshes[i].tinyframes[j].normals;
|
||||
|
||||
@@ -374,16 +374,16 @@ model_t *MD3_LoadModel(const char *fileName, int ztag, boolean useFloat)
|
||||
int k;
|
||||
|
||||
retModel->meshes[i].numVertices = mdS->numTriangles * 3;//mdS->numVerts;
|
||||
retModel->meshes[i].frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t)*mdS->numFrames, ztag, 0);
|
||||
retModel->meshes[i].uvs = (float*)Z_Malloc(sizeof(float)*2*mdS->numTriangles*3, ztag, 0);
|
||||
retModel->meshes[i].frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t)*mdS->numFrames, ztag, NULL);
|
||||
retModel->meshes[i].uvs = (float*)Z_Malloc(sizeof(float)*2*mdS->numTriangles*3, ztag, NULL);
|
||||
|
||||
for (j = 0; j < mdS->numFrames; j++)
|
||||
{
|
||||
float *vertptr;
|
||||
float *normptr;
|
||||
md3Vertex *mdV = (md3Vertex*)((char*)mdS + mdS->offsetXYZNormal + (mdS->numVerts*j*sizeof(md3Vertex)));
|
||||
retModel->meshes[i].frames[j].vertices = (float*)Z_Malloc(sizeof(float)*3*mdS->numTriangles*3, ztag, 0);
|
||||
retModel->meshes[i].frames[j].normals = (float*)Z_Malloc(sizeof(float)*3*mdS->numTriangles*3, ztag, 0);
|
||||
retModel->meshes[i].frames[j].vertices = (float*)Z_Malloc(sizeof(float)*3*mdS->numTriangles*3, ztag, NULL);
|
||||
retModel->meshes[i].frames[j].normals = (float*)Z_Malloc(sizeof(float)*3*mdS->numTriangles*3, ztag, NULL);
|
||||
// if (retModel->materials[i].lightmap)
|
||||
// retModel->meshes[i].frames[j].tangents = (float*)malloc(sizeof(float));//(float*)Z_Malloc(sizeof(float)*3*mdS->numTriangles*3, ztag);
|
||||
vertptr = retModel->meshes[i].frames[j].vertices;
|
||||
|
||||
@@ -189,7 +189,7 @@ model_t *LoadModel(const char *filename, int ztag)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
model->mdlFilename = (char*)Z_Malloc(strlen(filename)+1, ztag, 0);
|
||||
model->mdlFilename = (char*)Z_Malloc(strlen(filename)+1, ztag, NULL);
|
||||
strcpy(model->mdlFilename, filename);
|
||||
|
||||
Optimize(model);
|
||||
@@ -237,7 +237,7 @@ void GenerateVertexNormals(model_t *model)
|
||||
{
|
||||
mdlframe_t *frame = &mesh->frames[j];
|
||||
int memTag = PU_STATIC;
|
||||
float *newNormals = (float*)Z_Malloc(sizeof(float)*3*mesh->numTriangles*3, memTag, 0);
|
||||
float *newNormals = (float*)Z_Malloc(sizeof(float)*3*mesh->numTriangles*3, memTag, NULL);
|
||||
int k;
|
||||
float *vertPtr = frame->vertices;
|
||||
float *oldNormals;
|
||||
@@ -309,7 +309,7 @@ static boolean AddMaterialToList(materiallist_t **head, material_t *material)
|
||||
}
|
||||
|
||||
// Didn't find it, so add to the list
|
||||
newMatNode = (materiallist_t*)Z_Malloc(sizeof(materiallist_t), PU_CACHE, 0);
|
||||
newMatNode = (materiallist_t*)Z_Malloc(sizeof(materiallist_t), PU_CACHE, NULL);
|
||||
newMatNode->material = material;
|
||||
ListAdd(newMatNode, (listitem_t**)head);
|
||||
return true;
|
||||
@@ -351,7 +351,7 @@ void Optimize(model_t *model)
|
||||
}
|
||||
|
||||
memTag = PU_STATIC;
|
||||
newMeshes = (mesh_t*)Z_Calloc(sizeof(mesh_t) * numMeshes, memTag, 0);
|
||||
newMeshes = (mesh_t*)Z_Calloc(sizeof(mesh_t) * numMeshes, memTag, NULL);
|
||||
|
||||
i = 0;
|
||||
for (node = matListHead; node; node = node->next)
|
||||
@@ -377,14 +377,14 @@ void Optimize(model_t *model)
|
||||
newMesh->numFrames = 1;
|
||||
newMesh->numTriangles = numTriangles;
|
||||
newMesh->numVertices = numTriangles * 3;
|
||||
newMesh->uvs = (float*)Z_Malloc(sizeof(float)*2*numTriangles*3, memTag, 0);
|
||||
newMesh->frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t), memTag, 0);
|
||||
newMesh->uvs = (float*)Z_Malloc(sizeof(float)*2*numTriangles*3, memTag, NULL);
|
||||
newMesh->frames = (mdlframe_t*)Z_Calloc(sizeof(mdlframe_t), memTag, NULL);
|
||||
curFrame = &newMesh->frames[0];
|
||||
|
||||
curFrame->material = curMat;
|
||||
curFrame->normals = (float*)Z_Malloc(sizeof(float)*3*numTriangles*3, memTag, 0);
|
||||
curFrame->vertices = (float*)Z_Malloc(sizeof(float)*3*numTriangles*3, memTag, 0);
|
||||
curFrame->colors = (char*)Z_Malloc(sizeof(char)*4*numTriangles*3, memTag, 0);
|
||||
curFrame->normals = (float*)Z_Malloc(sizeof(float)*3*numTriangles*3, memTag, NULL);
|
||||
curFrame->vertices = (float*)Z_Malloc(sizeof(float)*3*numTriangles*3, memTag, NULL);
|
||||
curFrame->colors = (char*)Z_Malloc(sizeof(char)*4*numTriangles*3, memTag, NULL);
|
||||
|
||||
// Now traverse the meshes of the model, adding in
|
||||
// vertices/normals/uvs that match the current material
|
||||
|
||||
@@ -98,10 +98,10 @@ static size_t textureBufferSize = 0;
|
||||
static LTListItem *LightTablesTail = NULL;
|
||||
static LTListItem *LightTablesHead = NULL;
|
||||
|
||||
static RGBA_t screenPalette[256] = {0}; // the palette for the postprocessing step in palette rendering
|
||||
static RGBA_t screenPalette[256] = {}; // the palette for the postprocessing step in palette rendering
|
||||
static GLuint screenPaletteTex = 0; // 1D texture containing the screen palette
|
||||
static GLuint paletteLookupTex = 0; // 3D texture containing RGB -> palette index lookup table
|
||||
RGBA_t myPaletteData[256] = {0}; // the palette for converting textures to RGBA
|
||||
RGBA_t myPaletteData[256] = {}; // the palette for converting textures to RGBA
|
||||
|
||||
static GLint gltexformat = GL_RGB5_A1;
|
||||
GLint screen_width = 0; // used by Draw2DLine()
|
||||
@@ -127,9 +127,9 @@ GLuint gl_num_extensions;
|
||||
int majorGL = 0, minorGL = 0;
|
||||
|
||||
//Hurdler: 04/10/2000: added for the kick ass coronas as Boris wanted;-)
|
||||
GLfloat modelMatrix[16] = {0};
|
||||
GLfloat projMatrix[16] = {0};
|
||||
static GLint viewport[4];
|
||||
GLfloat modelMatrix[16] = {};
|
||||
GLfloat projMatrix[16] = {};
|
||||
static GLint viewport[4];
|
||||
|
||||
#ifdef USE_FBO_OGL
|
||||
enum
|
||||
@@ -171,7 +171,7 @@ boolean supportstencil = false;
|
||||
// flush all of the stored textures, leaving them unavailable at times such as between levels
|
||||
// These need to start at 0 and be set to their number, and be reset to 0 when deleted so that Intel GPUs
|
||||
// can know when the textures aren't there, as textures are always considered resident in their virtual memory
|
||||
static GLuint screenTextures[NUMSCREENTEXTURES] = {0};
|
||||
static GLuint screenTextures[NUMSCREENTEXTURES] = {};
|
||||
|
||||
#define byte2float(byte) (GLfloat)(byte / 255.0f)
|
||||
|
||||
@@ -404,6 +404,14 @@ static PFNglEnableClientState pglEnableClientState;
|
||||
typedef void (APIENTRY * PFNglDisableClientState) (GLenum cap);
|
||||
static PFNglDisableClientState pglDisableClientState;
|
||||
|
||||
typedef void (APIENTRY * PFNglOrtho) (GLdouble left,
|
||||
GLdouble right,
|
||||
GLdouble bottom,
|
||||
GLdouble top,
|
||||
GLdouble nearVal,
|
||||
GLdouble farVal);
|
||||
static PFNglOrtho pglOrtho;
|
||||
|
||||
/* Lighting */
|
||||
typedef void (APIENTRY * PFNglShadeModel) (GLenum mode);
|
||||
static PFNglShadeModel pglShadeModel;
|
||||
@@ -745,7 +753,7 @@ typedef struct gl_shaderstate_s
|
||||
static gl_shaderstate_t gl_shaderstate;
|
||||
|
||||
// Shader info
|
||||
static float shader_leveltime = 0;
|
||||
static float shader_leveltime = 0.0f;
|
||||
static float shader_light_x = 0.0f;
|
||||
static float shader_light_y = 0.0f;
|
||||
static float shader_light_z = 0.0f;
|
||||
@@ -858,6 +866,8 @@ void SetupGLFunc4(void)
|
||||
GetGLfunc(glUniform3fv);
|
||||
GetGLfunc(glGetUniformLocation);
|
||||
|
||||
GetGLfunc(glOrtho);
|
||||
|
||||
#ifdef GLDEBUGMESSAGE
|
||||
GetGLfunc(glDebugMessageCallback);
|
||||
#endif
|
||||
@@ -3090,6 +3100,39 @@ void GL_DrawModelEx(model_t *model, INT32 frameIndex, float duration, float tics
|
||||
pglDisable(GL_NORMALIZE);
|
||||
}
|
||||
|
||||
void GL_Draw2DModel(model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex,
|
||||
FTransform *pos, float hscale, float vscale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface)
|
||||
{
|
||||
// save our matrix´s
|
||||
pglMatrixMode(GL_PROJECTION);
|
||||
pglPushMatrix();
|
||||
pglMatrixMode(GL_MODELVIEW);
|
||||
pglPushMatrix();
|
||||
|
||||
pglMatrixMode(GL_PROJECTION);
|
||||
pglLoadIdentity();
|
||||
|
||||
// switch to ortho mode to make our lives easier
|
||||
// thisll make sure our coords will be remapped to pixel coords
|
||||
pglOrtho(0.0f, (float)vid.width, (float)vid.height, 0.0f, NZCLIP_PLANE, FAR_ZCLIP_DEFAULT);
|
||||
|
||||
pglMatrixMode(GL_MODELVIEW);
|
||||
pglLoadIdentity();
|
||||
|
||||
pglEnable(GL_DEPTH_TEST);
|
||||
pglDepthMask(GL_TRUE);
|
||||
pglClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
GL_DrawModelEx(model, frameIndex, duration, tics, nextFrameIndex,
|
||||
pos, hscale, vscale, flipped, hflipped, Surface);
|
||||
|
||||
// restore the matrix´s
|
||||
pglMatrixMode(GL_PROJECTION);
|
||||
pglPopMatrix();
|
||||
pglMatrixMode(GL_MODELVIEW);
|
||||
pglPopMatrix();
|
||||
}
|
||||
|
||||
// -----------------+
|
||||
// SetTransform :
|
||||
// -----------------+
|
||||
@@ -3548,22 +3591,30 @@ void GL_RenderVhsEffect(fixed_t upbary, fixed_t downbary, UINT8 updistort, UINT8
|
||||
1.0f, -1.0f, 1.0f
|
||||
};
|
||||
|
||||
xfix = 1/((float)screen_texsizew/(float)screen_width);
|
||||
yfix = 1/((float)screen_texsizeh/(float)screen_height);
|
||||
|
||||
const GLfloat scrwf = (float)screen_width;
|
||||
const GLfloat scrwh = (float)screen_height;
|
||||
|
||||
xfix = 1/((float)screen_texsizew/scrwf);
|
||||
yfix = 1/((float)screen_texsizeh/scrwh);
|
||||
|
||||
GL_SetBlend(PF_Modulated|PF_Translucent|PF_NoDepthTest);
|
||||
|
||||
// Slight fuzziness
|
||||
GL_MakeScreenTexture(HWD_SCREENTEXTURE_VHS);
|
||||
GL_SetBlend(PF_Modulated|PF_Translucent|PF_NoDepthTest);
|
||||
pglBindTexture(GL_TEXTURE_2D, screenTextures[HWD_SCREENTEXTURE_VHS]);
|
||||
|
||||
const float stride = 2.f/scrwh;
|
||||
uint32_t r = rand();
|
||||
|
||||
for (i = 0; i < 1; i += stride)
|
||||
const float ystep = 2.f/scrwh * (float)vid.udup/4.f;
|
||||
|
||||
for (i = 0; i < 1; i += ystep)
|
||||
{
|
||||
fix[2] = (float)(rand() % 128) / -22000.f * xfix;
|
||||
// avoid calling rand thousands of times
|
||||
r ^= r >> 13;
|
||||
r ^= r >> 11;
|
||||
r ^= r << 21;
|
||||
|
||||
fix[2] = (float)(r & 127) / -22000.f * xfix;
|
||||
fix[0] = fix[2];
|
||||
fix[6] = fix[0] + xfix;
|
||||
fix[4] = fix[2] + xfix;
|
||||
@@ -3581,8 +3632,8 @@ void GL_RenderVhsEffect(fixed_t upbary, fixed_t downbary, UINT8 updistort, UINT8
|
||||
}
|
||||
|
||||
// Upward bar
|
||||
//GL_MakeScreenTexture(HWD_SCREENTEXTURE_VHS);
|
||||
//pglBindTexture(GL_TEXTURE_2D, screenTextures[HWD_SCREENTEXTURE_VHS]);
|
||||
GL_MakeScreenTexture(HWD_SCREENTEXTURE_VHS);
|
||||
pglBindTexture(GL_TEXTURE_2D, screenTextures[HWD_SCREENTEXTURE_VHS]);
|
||||
|
||||
color[0] = color[1] = color[2] = 190;
|
||||
color[3] = 250;
|
||||
@@ -3605,13 +3656,14 @@ void GL_RenderVhsEffect(fixed_t upbary, fixed_t downbary, UINT8 updistort, UINT8
|
||||
|
||||
fix[1] = fix[7] += (fix[3] - fix[7])*2;
|
||||
screenVerts[1] = screenVerts[10] += (screenVerts[4] - screenVerts[1])*2;
|
||||
|
||||
pglTexCoordPointer(2, GL_FLOAT, 0, fix);
|
||||
pglVertexPointer(3, GL_FLOAT, 0, screenVerts);
|
||||
pglDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
// Downward bar
|
||||
//GL_MakeScreenTexture(HWD_SCREENTEXTURE_VHS);
|
||||
//pglBindTexture(GL_TEXTURE_2D, screenTextures[HWD_SCREENTEXTURE_VHS]);
|
||||
GL_MakeScreenTexture(HWD_SCREENTEXTURE_VHS);
|
||||
pglBindTexture(GL_TEXTURE_2D, screenTextures[HWD_SCREENTEXTURE_VHS]);
|
||||
|
||||
fix[0] = 0.0f;
|
||||
fix[6] = xfix;
|
||||
@@ -3630,6 +3682,7 @@ void GL_RenderVhsEffect(fixed_t upbary, fixed_t downbary, UINT8 updistort, UINT8
|
||||
|
||||
fix[1] = fix[7] += (fix[3] - fix[7])*2;
|
||||
screenVerts[1] = screenVerts[10] += (screenVerts[4] - screenVerts[1])*2;
|
||||
|
||||
pglTexCoordPointer(2, GL_FLOAT, 0, fix);
|
||||
pglVertexPointer(3, GL_FLOAT, 0, screenVerts);
|
||||
pglDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
@@ -3669,7 +3722,7 @@ void GL_DrawScreenFinalTexture(int tex, INT32 width, INT32 height, boolean usesh
|
||||
{
|
||||
float xfix, yfix;
|
||||
float origaspect, newaspect;
|
||||
float xoff = 1, yoff = 1; // xoffset and yoffset for the polygon to have black bars around the screen
|
||||
float xoff = 1.0f, yoff = 1.0f; // xoffset and yoffset for the polygon to have black bars around the screen
|
||||
|
||||
static float off[12] =
|
||||
{
|
||||
@@ -3692,19 +3745,19 @@ void GL_DrawScreenFinalTexture(int tex, INT32 width, INT32 height, boolean usesh
|
||||
if (origaspect < newaspect)
|
||||
{
|
||||
xoff = origaspect / newaspect;
|
||||
yoff = 1;
|
||||
yoff = 1.0f;
|
||||
}
|
||||
else if (origaspect > newaspect)
|
||||
{
|
||||
xoff = 1;
|
||||
xoff = 1.0f;
|
||||
yoff = newaspect / origaspect;
|
||||
}
|
||||
|
||||
// float off[12];
|
||||
off[0] = off[3] = -xoff;
|
||||
off[1] = off[10] = -yoff;
|
||||
off[4] = off[7] = yoff;
|
||||
off[6] = off[9] = xoff;
|
||||
off[4] = off[7] = yoff;
|
||||
off[6] = off[9] = xoff;
|
||||
|
||||
// float fix[8];
|
||||
fix[3] = fix[5] = yfix;
|
||||
|
||||
+13
-13
@@ -62,7 +62,7 @@ static int hms_started;
|
||||
|
||||
static char *hms_api;
|
||||
#ifdef HAVE_THREADS
|
||||
static I_mutex hms_api_mutex;
|
||||
static I_Mutex hms_api_mutex;
|
||||
#endif
|
||||
|
||||
static char *hms_server_token;
|
||||
@@ -90,9 +90,9 @@ Printf_url (const char *url)
|
||||
boolean startup;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&con_mutex);
|
||||
I_LockMutex(&con_mutex);
|
||||
startup = con_startup;
|
||||
I_unlock_mutex(con_mutex);
|
||||
I_UnlockMutex(con_mutex);
|
||||
#else
|
||||
startup = con_startup;
|
||||
#endif
|
||||
@@ -183,19 +183,19 @@ HMS_connect (const char *format, ...)
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
I_LockMutex(&hms_api_mutex);
|
||||
#endif
|
||||
|
||||
seek = strlen(hms_api) + 1;/* + '/' */
|
||||
|
||||
va_start (ap, format);
|
||||
url = malloc(seek + vsnprintf(0, 0, format, ap) + sizeof HMS_QUERY_VERSION - 1 + token_length + 1);
|
||||
url = malloc(seek + vsnprintf(NULL, 0, format, ap) + sizeof HMS_QUERY_VERSION - 1 + token_length + 1);
|
||||
va_end (ap);
|
||||
|
||||
sprintf(url, "%s/", hms_api);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
I_UnlockMutex(hms_api_mutex);
|
||||
#endif
|
||||
|
||||
va_start (ap, format);
|
||||
@@ -471,18 +471,18 @@ HMS_fetch_servers (msg_server_t *list, int query_id)
|
||||
*end = '\0';
|
||||
|
||||
address = strtok(p, " ");
|
||||
port = strtok(0, " ");
|
||||
contact = strtok(0, "");
|
||||
port = strtok(NULL, " ");
|
||||
contact = strtok(NULL, "");
|
||||
|
||||
if (address && port)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
I_LockMutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (query_id != ms_QueryId)
|
||||
doing_shit = 0;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
I_UnlockMutex(ms_QueryId_mutex);
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
@@ -539,7 +539,7 @@ HMS_compare_mod_version (char *buffer, size_t buffer_size)
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
version = strtok(hms->buffer, " ");
|
||||
version_name = strtok(0, "\n");
|
||||
version_name = strtok(NULL, "\n");
|
||||
|
||||
if (version && version_name)
|
||||
{
|
||||
@@ -611,14 +611,14 @@ void
|
||||
HMS_set_api (char *api)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
I_LockMutex(&hms_api_mutex);
|
||||
#endif
|
||||
{
|
||||
free(hms_api);
|
||||
hms_api = Strip_trailing_slashes(api);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
I_UnlockMutex(hms_api_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
+15
-12
@@ -1072,8 +1072,7 @@ static void Got_Saycmd(const UINT8 **p, INT32 playernum)
|
||||
|
||||
HU_AddChatText(va(fmt2, prefix, cstart, dispname, textcolor, msg), cv_chatnotifications.value); // add to chat
|
||||
|
||||
if (tempchar)
|
||||
Z_Free(tempchar);
|
||||
Z_Free(tempchar);
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
// I just want to point out while I'm here that because the data is still
|
||||
@@ -1484,6 +1483,7 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
||||
x = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return newstring;
|
||||
}
|
||||
|
||||
@@ -1522,7 +1522,7 @@ static void HU_drawMiniChat(void)
|
||||
emote_t *emote = NULL;
|
||||
int emotelen = 0;
|
||||
|
||||
while(msg[j]) // iterate through msg
|
||||
while (msg[j]) // iterate through msg
|
||||
{
|
||||
if (msg[j] < HU_FONTSTART) // don't draw
|
||||
{
|
||||
@@ -1554,19 +1554,21 @@ static void HU_drawMiniChat(void)
|
||||
{
|
||||
j++;
|
||||
}
|
||||
|
||||
prev_linereturn = false;
|
||||
dx += charwidth;
|
||||
|
||||
if (dx >= boxw)
|
||||
{
|
||||
dx = 0;
|
||||
linescount += 1;
|
||||
}
|
||||
}
|
||||
|
||||
dy = 0;
|
||||
dx = 0;
|
||||
msglines += linescount+1;
|
||||
if (msg)
|
||||
Z_Free(msg);
|
||||
Z_Free(msg);
|
||||
}
|
||||
|
||||
y = chaty - charheight*(msglines+1);
|
||||
@@ -1598,7 +1600,7 @@ static void HU_drawMiniChat(void)
|
||||
emote_t *emote = NULL;
|
||||
int emotelen = 0;
|
||||
|
||||
while(msg[j]) // iterate through msg
|
||||
while (msg[j]) // iterate through msg
|
||||
{
|
||||
if (msg[j] < HU_FONTSTART) // don't draw
|
||||
{
|
||||
@@ -1643,16 +1645,17 @@ static void HU_drawMiniChat(void)
|
||||
|
||||
dx += charwidth;
|
||||
prev_linereturn = false;
|
||||
|
||||
if (dx >= boxw)
|
||||
{
|
||||
dx = 0;
|
||||
dy += charheight;
|
||||
}
|
||||
}
|
||||
|
||||
dy += charheight;
|
||||
dx = 0;
|
||||
if (msg)
|
||||
Z_Free(msg);
|
||||
Z_Free(msg);
|
||||
}
|
||||
|
||||
// decrement addy and make that shit smooth:
|
||||
@@ -1704,7 +1707,7 @@ static void HU_drawChatLog(INT32 offset)
|
||||
|
||||
V_DrawFillConsoleMap(chatx, chat_topy, boxw, boxh*charheight +2, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT); // log box
|
||||
|
||||
for (i=0; i<chat_nummsg_log; i++) // iterate through our chatlog
|
||||
for (i = 0; i < chat_nummsg_log; i++) // iterate through our chatlog
|
||||
{
|
||||
INT32 clrflag = 0;
|
||||
INT32 j = 0;
|
||||
@@ -1713,7 +1716,7 @@ static void HU_drawChatLog(INT32 offset)
|
||||
emote_t *emote = NULL;
|
||||
int emotelen = 0;
|
||||
|
||||
while(msg[j]) // iterate through msg
|
||||
while (msg[j]) // iterate through msg
|
||||
{
|
||||
if (msg[j] < HU_FONTSTART) // don't draw
|
||||
{
|
||||
@@ -1758,10 +1761,10 @@ static void HU_drawChatLog(INT32 offset)
|
||||
dy += charheight;
|
||||
}
|
||||
}
|
||||
|
||||
dy += charheight;
|
||||
dx = 0;
|
||||
if (msg)
|
||||
Z_Free(msg);
|
||||
Z_Free(msg);
|
||||
}
|
||||
|
||||
if (((chat_scroll >= chat_maxscroll) || (chat_scrollmedown)) && !(justscrolleddown || justscrolledup || chat_scrolltime)) // was already at the bottom of the page before new maxscroll calculation and was NOT scrolling.
|
||||
|
||||
@@ -29,6 +29,10 @@ extern "C" {
|
||||
*/
|
||||
#define MAX_QUIT_FUNCS 16
|
||||
|
||||
void I_GetConsoleEvents(void);
|
||||
|
||||
extern boolean consolevent;
|
||||
extern boolean framebuffer;
|
||||
|
||||
/** \brief Graphic system had started up
|
||||
*/
|
||||
|
||||
+4
-10
@@ -1510,11 +1510,8 @@ static boolean SOCK_SetBanUsername(const char *username)
|
||||
username = "Direct IP ban";
|
||||
}
|
||||
|
||||
if (banned[numbans - 1].username)
|
||||
{
|
||||
Z_Free(banned[numbans - 1].username);
|
||||
banned[numbans - 1].username = NULL;
|
||||
}
|
||||
Z_Free(banned[numbans - 1].username);
|
||||
banned[numbans - 1].username = NULL;
|
||||
|
||||
banned[numbans - 1].username = Z_StrDup(username);
|
||||
|
||||
@@ -1528,11 +1525,8 @@ static boolean SOCK_SetBanReason(const char *reason)
|
||||
reason = "No reason given";
|
||||
}
|
||||
|
||||
if (banned[numbans - 1].reason)
|
||||
{
|
||||
Z_Free(banned[numbans - 1].reason);
|
||||
banned[numbans - 1].reason = NULL;
|
||||
}
|
||||
Z_Free(banned[numbans - 1].reason);
|
||||
banned[numbans - 1].reason = NULL;
|
||||
|
||||
banned[numbans - 1].reason = Z_StrDup(reason);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SONIC ROBO BLAST 2
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020-2023 by James R.
|
||||
//
|
||||
@@ -9,12 +9,14 @@
|
||||
/// \file i_threads.c
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#if defined (__unix__) || (!defined(__APPLE__) && defined (UNIXCOMMON))
|
||||
#ifdef HAVE_THREADS
|
||||
#if defined (__unix__) || defined(UNIXCOMMON)
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include "../i_threads.h"
|
||||
#include "../doomdef.h"
|
||||
#include "i_threads.h"
|
||||
#include "doomdef.h"
|
||||
#include "doomtype.h"
|
||||
|
||||
typedef struct thread_s thread_t;
|
||||
|
||||
@@ -22,7 +24,7 @@ struct thread_s
|
||||
{
|
||||
thread_t *next;
|
||||
void *userdata;
|
||||
I_thread_fn func;
|
||||
I_ThreadFn func;
|
||||
pthread_t thread;
|
||||
};
|
||||
|
||||
@@ -41,12 +43,8 @@ static void *HandleThread(void *data)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
I_spawn_thread (
|
||||
const char * name,
|
||||
I_thread_fn entry,
|
||||
void * userdata
|
||||
)
|
||||
FUNCWARNRV
|
||||
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
|
||||
{
|
||||
thread_t *thread;
|
||||
(void)name;
|
||||
@@ -66,17 +64,20 @@ I_spawn_thread (
|
||||
if (thread == NULL)
|
||||
{
|
||||
thread = malloc(sizeof(thread_t));
|
||||
if (thread == NULL)
|
||||
return false;
|
||||
thread->next = thread_list;
|
||||
thread_list = thread;
|
||||
}
|
||||
|
||||
thread->func = entry;
|
||||
thread->userdata = userdata;
|
||||
pthread_create(&thread->thread, NULL, HandleThread, thread);
|
||||
int err = pthread_create(&thread->thread, NULL, HandleThread, thread);
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
return err == 0;
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
int I_ThreadIsStopped(void)
|
||||
{
|
||||
thread_t *thread;
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
@@ -94,11 +95,11 @@ int I_thread_is_stopped(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
void I_StartThreads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
void I_StopThreads(void)
|
||||
{
|
||||
thread_t *thread = thread_list;
|
||||
while (thread != NULL)
|
||||
@@ -109,7 +110,7 @@ void I_stop_threads(void)
|
||||
}
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
void I_LockMutex(I_Mutex *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -127,25 +128,25 @@ void I_lock_mutex(I_mutex *anchor)
|
||||
pthread_mutex_lock(*anchor);
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
void I_UnlockMutex(I_Mutex id)
|
||||
{
|
||||
pthread_mutex_unlock(id);
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
|
||||
{
|
||||
I_Assert(mutex_id != NULL);
|
||||
I_Assert(mutexId != NULL);
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*cond_anchor == NULL)
|
||||
if (*condAnchor == NULL)
|
||||
{
|
||||
*cond_anchor = malloc(sizeof(pthread_cond_t));
|
||||
pthread_cond_init(*cond_anchor, NULL);
|
||||
*condAnchor = malloc(sizeof(pthread_cond_t));
|
||||
pthread_cond_init(*condAnchor, NULL);
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_cond_wait(*cond_anchor, mutex_id);
|
||||
pthread_cond_wait(*condAnchor, mutexId);
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
void I_WakeOneCond(I_Cond *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -157,7 +158,7 @@ void I_wake_one_cond(I_cond *anchor)
|
||||
pthread_cond_signal(*anchor);
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
void I_WakeAllCond(I_Cond *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -168,12 +169,17 @@ void I_wake_all_cond(I_cond *anchor)
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_cond_broadcast(*anchor);
|
||||
}
|
||||
|
||||
thread_handle_t I_GetCurrentThread(void)
|
||||
{
|
||||
return pthread_self();
|
||||
}
|
||||
#elif defined (_WIN32)
|
||||
#include <windows.h>
|
||||
|
||||
#include "../i_threads.h"
|
||||
#include "../doomdef.h"
|
||||
#include "../doomtype.h"
|
||||
#include "i_threads.h"
|
||||
#include "doomdef.h"
|
||||
#include "doomtype.h"
|
||||
|
||||
typedef struct thread_s thread_t;
|
||||
|
||||
@@ -181,9 +187,9 @@ struct thread_s
|
||||
{
|
||||
thread_t *next;
|
||||
void *userdata;
|
||||
I_thread_fn func;
|
||||
I_ThreadFn func;
|
||||
HANDLE thread;
|
||||
DWORD thread_id;
|
||||
DWORD threadId;
|
||||
};
|
||||
|
||||
// we use a linked list to avoid moving memory blocks when allocating new threads.
|
||||
@@ -201,7 +207,8 @@ static DWORD __stdcall HandleThread(void *data)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
|
||||
FUNCWARNRV
|
||||
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
|
||||
{
|
||||
thread_t *thread;
|
||||
(void)name;
|
||||
@@ -219,17 +226,20 @@ void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
|
||||
if (thread == NULL)
|
||||
{
|
||||
thread = malloc(sizeof(thread_t));
|
||||
if (thread == NULL)
|
||||
return false;
|
||||
thread->next = thread_list;
|
||||
thread_list = thread;
|
||||
}
|
||||
|
||||
thread->func = entry;
|
||||
thread->userdata = userdata;
|
||||
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->thread_id);
|
||||
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->threadId);
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
return thread->thread != NULL;
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
int I_ThreadIsStopped(void)
|
||||
{
|
||||
thread_t *thread;
|
||||
EnterCriticalSection(&thread_lock);
|
||||
@@ -247,12 +257,12 @@ int I_thread_is_stopped(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
void I_StartThreads(void)
|
||||
{
|
||||
InitializeCriticalSection(&thread_lock);
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
void I_StopThreads(void)
|
||||
{
|
||||
thread_t *thread = thread_list;
|
||||
while (thread != NULL)
|
||||
@@ -264,7 +274,7 @@ void I_stop_threads(void)
|
||||
DeleteCriticalSection(&thread_lock);
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
void I_LockMutex(I_Mutex *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -276,25 +286,25 @@ void I_lock_mutex(I_mutex *anchor)
|
||||
EnterCriticalSection(*anchor);
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
void I_UnlockMutex(I_Mutex id)
|
||||
{
|
||||
LeaveCriticalSection(id);
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
|
||||
{
|
||||
I_Assert(mutex_id != NULL);
|
||||
I_Assert(mutexId != NULL);
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*cond_anchor == NULL)
|
||||
if (*condAnchor == NULL)
|
||||
{
|
||||
*cond_anchor = malloc(sizeof(CONDITION_VARIABLE));
|
||||
InitializeConditionVariable(*cond_anchor);
|
||||
*condAnchor = malloc(sizeof(CONDITION_VARIABLE));
|
||||
InitializeConditionVariable(*condAnchor);
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
SleepConditionVariableCS(*cond_anchor, mutex_id, INFINITE);
|
||||
SleepConditionVariableCS(*condAnchor, mutexId, INFINITE);
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
void I_WakeOneCond(I_Cond *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -306,7 +316,7 @@ void I_wake_one_cond(I_cond *anchor)
|
||||
WakeConditionVariable(*anchor);
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
void I_WakeAllCond(I_Cond *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
@@ -317,48 +327,66 @@ void I_wake_all_cond(I_cond *anchor)
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
WakeAllConditionVariable(*anchor);
|
||||
}
|
||||
|
||||
void *I_GetCurrentThread(void)
|
||||
{
|
||||
return GetCurrentThread();
|
||||
}
|
||||
#else
|
||||
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
|
||||
#include "i_threads.h"
|
||||
|
||||
FUNCWARNRV
|
||||
int I_SpawnThread(const char *name, I_ThreadFn entry, void *userdata)
|
||||
{
|
||||
(void)name;
|
||||
entry(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
int I_ThreadIsStopped(void)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_StartThreads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
void I_StopThreads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
void I_LockMutex(I_Mutex *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
void I_UnlockMutex(I_Mutex id)
|
||||
{
|
||||
(void)id;
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
void I_HoldCond(I_Cond *condAnchor, I_Mutex mutexId)
|
||||
{
|
||||
(void)cond_anchor;
|
||||
(void)mutex_id;
|
||||
(void)condAnchor;
|
||||
(void)mutexId;
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
void I_WakeOneCond(I_Cond *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
void I_WakeAllCond(I_Cond *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
|
||||
void *I_GetCurrentThread(void)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif // HAVE_THREADS
|
||||
+25
-13
@@ -1,6 +1,6 @@
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
// Copyright (C) 2020-2023 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
@@ -14,34 +14,46 @@
|
||||
#ifndef I_THREADS_H
|
||||
#define I_THREADS_H
|
||||
|
||||
#include "doomtype.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef void (*I_thread_fn)(void *userdata);
|
||||
typedef void (*I_ThreadFn)(void *userdata);
|
||||
|
||||
typedef void * I_mutex;
|
||||
typedef void * I_cond;
|
||||
typedef void * I_Mutex;
|
||||
typedef void * I_Cond;
|
||||
|
||||
void I_start_threads (void);
|
||||
void I_stop_threads (void);
|
||||
#ifdef __linux__
|
||||
typedef long unsigned int thread_handle_t;
|
||||
#else
|
||||
typedef void *thread_handle_t;
|
||||
#endif
|
||||
|
||||
void I_spawn_thread (const char *name, I_thread_fn, void *userdata);
|
||||
void I_StartThreads (void);
|
||||
void I_StopThreads (void);
|
||||
|
||||
FUNCWARNRV
|
||||
int I_SpawnThread (const char *name, I_ThreadFn, void *userdata);
|
||||
|
||||
/* check in your thread whether to return early */
|
||||
int I_thread_is_stopped (void);
|
||||
int I_ThreadIsStopped (void);
|
||||
|
||||
void I_lock_mutex (I_mutex *);
|
||||
void I_unlock_mutex (I_mutex);
|
||||
void I_LockMutex (I_Mutex *);
|
||||
void I_UnlockMutex (I_Mutex);
|
||||
|
||||
void I_hold_cond (I_cond *, I_mutex);
|
||||
void I_HoldCond (I_Cond *, I_Mutex);
|
||||
|
||||
void I_wake_one_cond (I_cond *);
|
||||
void I_wake_all_cond (I_cond *);
|
||||
void I_WakeOneCond (I_Cond *);
|
||||
void I_WakeAllCond (I_Cond *);
|
||||
|
||||
thread_handle_t I_GetCurrentThread(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif/*I_THREADS_H*/
|
||||
|
||||
#endif/*HAVE_THREADS*/
|
||||
+1
-1
@@ -21,7 +21,7 @@
|
||||
#include "m_fixed.h"
|
||||
#include "i_system.h"
|
||||
|
||||
timestate_t g_time;
|
||||
timestate_t g_time = {};
|
||||
|
||||
static CV_PossibleValue_t timescale_cons_t[] = {{FRACUNIT/20, "MIN"}, {20*FRACUNIT, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_timescale = {"timescale", "1.0", CV_NETVAR|CV_CHEAT|CV_FLOAT, timescale_cons_t, NULL, FRACUNIT, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
+9
-2
@@ -125,8 +125,6 @@ boolean I_CheckNativeRes(void);
|
||||
|
||||
void I_SetBorderlessWindow(void);
|
||||
|
||||
void I_HandleControllerHatRepeat(void);
|
||||
|
||||
#ifdef USE_FBO_OGL
|
||||
|
||||
void RefreshOGLSDLSurface(void);
|
||||
@@ -135,6 +133,15 @@ boolean UseScreenFBO(void);
|
||||
extern boolean downsample;
|
||||
#endif
|
||||
|
||||
// So we can call this from i_video event loop
|
||||
void I_ShutdownJoystick(UINT8 index);
|
||||
|
||||
// Quick thing to make SDL_JOYDEVICEADDED events less of an abomination
|
||||
void I_UpdateJoystickDeviceIndex(UINT8 player);
|
||||
void I_UpdateJoystickDeviceIndices(UINT8 excludePlayer);
|
||||
|
||||
void I_HandleControllerHatRepeat(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
+6
-6
@@ -568,7 +568,7 @@ static patch_t *kp_racefinish[6];
|
||||
static patch_t *kp_positionnum[NUMPOSNUMS][NUMPOSFRAMES];
|
||||
static patch_t *kp_winnernum[NUMPOSFRAMES];
|
||||
|
||||
patch_t *kp_facenum[MAXPLAYERS+1];
|
||||
patch_t *kp_facenum[MAXPLAYERS+1] = {};
|
||||
static patch_t *kp_facehighlight[8];
|
||||
|
||||
static patch_t *kp_rankbumper;
|
||||
@@ -1065,7 +1065,7 @@ static void K_initKartHUD(void)
|
||||
}
|
||||
|
||||
if (timeinmap > 113 || forceshowhud)
|
||||
hudtrans = cv_translucenthud.value;
|
||||
hudtrans = (UINT8)cv_translucenthud.value;
|
||||
else if (timeinmap > 105)
|
||||
hudtrans = ((((INT32)timeinmap) - 105)*cv_translucenthud.value)/(113-105);
|
||||
else
|
||||
@@ -1122,9 +1122,9 @@ void K_KartPlayerHUDUpdate(player_t *player)
|
||||
UINT8 K_GetHudColor(void)
|
||||
{
|
||||
if (cv_colorizedhud.value && cv_colorizedhudcolor.value)
|
||||
return cv_colorizedhudcolor.value;
|
||||
return (UINT8)cv_colorizedhudcolor.value;
|
||||
|
||||
return ((stplyr && gamestate == GS_LEVEL) ? stplyr->skincolor : cv_playercolor.value);
|
||||
return ((stplyr && gamestate == GS_LEVEL) ? stplyr->skincolor : (UINT8)cv_playercolor.value);
|
||||
}
|
||||
|
||||
boolean K_UseColorHud(void)
|
||||
@@ -1526,7 +1526,7 @@ static void K_drawKartItem(void)
|
||||
{
|
||||
localcolor = K_GetHudColor();
|
||||
|
||||
switch((stplyr->kartstuff[k_itemroulette] % (14*3)) / 3)
|
||||
switch ((stplyr->kartstuff[k_itemroulette] % (14*3)) / 3)
|
||||
{
|
||||
// Each case is handled in threes, to give three frames of in-game time to see the item on the roulette
|
||||
case 0: // Sneaker
|
||||
@@ -2195,7 +2195,7 @@ static boolean K_drawKartPositionFaces(void)
|
||||
return true;
|
||||
|
||||
if (!LUA_HudEnabled(hud_minirankings))
|
||||
return false; // Don't proceed but still return true for free play above if HUD is disabled.
|
||||
return false; // Don't proceed but still return true for free play above if HUD is disabled.
|
||||
|
||||
for (j = 0; j < numplayersingame; j++)
|
||||
{
|
||||
|
||||
+17
-9
@@ -47,6 +47,8 @@ consvar_t cv_airsparks = {"airdriftsparks", "Off", CV_SAVE, CV_OnOff, NULL, 0, N
|
||||
|
||||
consvar_t cv_playerblendeffects = {"playerblendeffects", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_reducevfx = {"reducevfx", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// funn-E streeetch
|
||||
static CV_PossibleValue_t stretchfactor_t[] = {{0, "MIN"}, {FRACUNIT, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_gravstretch = {"gravstretch", "MIN", CV_SAVE|CV_FLOAT, stretchfactor_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
@@ -482,7 +484,8 @@ UINT8 colortranslations[MAXTRANSLATIONS][16] = {
|
||||
//
|
||||
UINT8 K_RainbowColor(void)
|
||||
{
|
||||
return (UINT8)(1 + (leveltime % (MAXSKINCOLORS-1)));
|
||||
const tic_t time = cv_reducevfx.value ? (leveltime >> 3) : leveltime;
|
||||
return (UINT8)(1 + (time % (MAXSKINCOLORS-1)));
|
||||
}
|
||||
|
||||
// Define for getting accurate color brightness readings according to how the human eye sees them.
|
||||
@@ -764,6 +767,8 @@ void K_RegisterClientKartStuff(void)
|
||||
|
||||
CV_RegisterVar(&cv_playerblendeffects);
|
||||
|
||||
CV_RegisterVar(&cv_reducevfx);
|
||||
|
||||
CV_RegisterVar(&cv_saltyhop);
|
||||
CV_RegisterVar(&cv_saltyhopsfx);
|
||||
CV_RegisterVar(&cv_saltysquish);
|
||||
@@ -3103,17 +3108,18 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t an, I
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static UINT16 K_DriftSparkColor(player_t *player, INT32 charge)
|
||||
static UINT8 K_DriftSparkColor(player_t *player, INT32 charge)
|
||||
{
|
||||
UINT16 color = SKINCOLOR_NONE;
|
||||
UINT8 color = SKINCOLOR_NONE;
|
||||
const INT32 sparkval = K_GetKartDriftSparkValue(player);
|
||||
|
||||
if (charge >= K_GetKartDriftSparkValue(player)*4)
|
||||
if (charge >= sparkval*4)
|
||||
{
|
||||
color = K_RainbowColor();
|
||||
}
|
||||
else if (charge >= K_GetKartDriftSparkValue(player)*2)
|
||||
else if (charge >= sparkval*2)
|
||||
{
|
||||
if (charge <= (K_GetKartDriftSparkValue(player)*2)+(24*3))
|
||||
if (charge <= (sparkval*2)+(24*3))
|
||||
color = SKINCOLOR_RASPBERRY; // transition
|
||||
else
|
||||
color = SKINCOLOR_KETCHUP;
|
||||
@@ -3594,6 +3600,8 @@ void K_SpawnSparkleTrail(mobj_t *mo)
|
||||
I_Assert(mo != NULL);
|
||||
I_Assert(!P_MobjWasRemoved(mo));
|
||||
|
||||
const boolean shouldblend = (mo->player && K_PlayerEffectsShouldBlend(mo->player));
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
fixed_t newx = mo->x + mo->momx + (P_RandomRange(-rad, rad)<<FRACBITS);
|
||||
@@ -3611,7 +3619,7 @@ void K_SpawnSparkleTrail(mobj_t *mo)
|
||||
|
||||
sparkle->color = mo->color;
|
||||
|
||||
if (mo->player && K_PlayerEffectsShouldBlend(mo->player))
|
||||
if (shouldblend)
|
||||
sparkle->blendmode = AST_ADD;
|
||||
}
|
||||
|
||||
@@ -6765,7 +6773,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
||||
{
|
||||
if (splitscreen)
|
||||
{
|
||||
if (leveltime & 1)
|
||||
if (!cv_reducevfx.value && leveltime & 1)
|
||||
player->mo->flags2 |= MF2_DONTDRAW;
|
||||
else
|
||||
player->mo->flags2 &= ~MF2_DONTDRAW;
|
||||
@@ -6791,7 +6799,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
||||
if (P_IsDisplayPlayer(player)
|
||||
|| (!P_IsDisplayPlayer(player) && (player->kartstuff[k_hyudorotimer] < (1*TICRATE/2) || player->kartstuff[k_hyudorotimer] > hyudorotime-(1*TICRATE/2))))
|
||||
{
|
||||
if (leveltime & 1)
|
||||
if (!cv_reducevfx.value && leveltime & 1)
|
||||
player->mo->flags2 |= MF2_DONTDRAW;
|
||||
else
|
||||
player->mo->flags2 &= ~MF2_DONTDRAW;
|
||||
|
||||
+1
-2
@@ -99,8 +99,7 @@ void K_EraseStats(void)
|
||||
// The only field we want to remember
|
||||
boolean vanilla = kartstats.vanilla;
|
||||
|
||||
if (kartstats.copy)
|
||||
Z_Free(kartstats.copy);
|
||||
Z_Free(kartstats.copy);
|
||||
|
||||
memset(&kartstats, 0, sizeof(kartstats_t));
|
||||
|
||||
|
||||
@@ -1293,6 +1293,7 @@ static int lib_pPlayRinglossSound(lua_State *L)
|
||||
player_t *player = NULL;
|
||||
mobj_t *damager = NULL;
|
||||
NOHUD
|
||||
LUA_UsageWarning(L, "P_PlayRinglossSound: using this function from lua might cause desynchs, consider using S_StartSound(origin, sfx_khurt1 + P_RandomKey(2)) as workaround");
|
||||
if (!source)
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
|
||||
|
||||
@@ -136,18 +136,9 @@ void LUA_HUD_DestroyDrawList(huddrawlist_h list)
|
||||
{
|
||||
if (list == NULL) return;
|
||||
|
||||
if (list->items)
|
||||
{
|
||||
Z_Free(list->items);
|
||||
}
|
||||
if (list->olditems)
|
||||
{
|
||||
Z_Free(list->olditems);
|
||||
}
|
||||
if (list->strbuf)
|
||||
{
|
||||
Z_Free(list->strbuf);
|
||||
}
|
||||
Z_Free(list->items);
|
||||
Z_Free(list->olditems);
|
||||
Z_Free(list->strbuf);
|
||||
Z_Free(list);
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -25,7 +25,7 @@
|
||||
#include "lua_hook.h" // cmd errors
|
||||
|
||||
boolean LUA_CallAction(enum actionnum actionnum, mobj_t *actor);
|
||||
state_t *astate;
|
||||
state_t *astate = NULL;
|
||||
|
||||
boolean actionsoverridden[NUMACTIONS] = {false};
|
||||
|
||||
|
||||
+1
-1
@@ -475,7 +475,7 @@ int mobj_localskin_setter(lua_State *L)
|
||||
}
|
||||
else
|
||||
{
|
||||
mo->localskin = 0;
|
||||
mo->localskin = NULL;
|
||||
mo->skinlocal = false;
|
||||
}
|
||||
}
|
||||
|
||||
+38
-38
@@ -45,20 +45,20 @@ int hook_defrosting = 0;
|
||||
|
||||
// List of internal libraries to load from SRB2
|
||||
static lua_CFunction liblist[] = {
|
||||
LUA_EnumLib, // global metatable for enums
|
||||
LUA_SOCLib, // A_Action functions, freeslot
|
||||
LUA_BaseLib, // string concatination by +, CONS_Printf, p_local.h stuff (P_InstaThrust, P_Move), etc.
|
||||
LUA_MathLib, // fixed_t and angle_t math functions
|
||||
LUA_HookLib, // hookAdd and hook-calling functions
|
||||
LUA_ConsoleLib, // console command/variable functions and structs
|
||||
LUA_InfoLib, // info.h stuff: mobjinfo_t, mobjinfo[], state_t, states[]
|
||||
LUA_MobjLib, // mobj_t, mapthing_t
|
||||
LUA_PlayerLib, // player_t
|
||||
LUA_SkinLib, // skin_t, skins[]
|
||||
LUA_ThinkerLib, // thinker_t
|
||||
LUA_MapLib, // line_t, side_t, sector_t, subsector_t
|
||||
LUA_BlockmapLib, // blockmap stuff
|
||||
LUA_HudLib, // HUD stuff
|
||||
LUA_EnumLib, // global metatable for enums
|
||||
LUA_SOCLib, // A_Action functions, freeslot
|
||||
LUA_BaseLib, // string concatination by +, CONS_Printf, p_local.h stuff (P_InstaThrust, P_Move), etc.
|
||||
LUA_MathLib, // fixed_t and angle_t math functions
|
||||
LUA_HookLib, // hookAdd and hook-calling functions
|
||||
LUA_ConsoleLib, // console command/variable functions and structs
|
||||
LUA_InfoLib, // info.h stuff: mobjinfo_t, mobjinfo[], state_t, states[]
|
||||
LUA_MobjLib, // mobj_t, mapthing_t
|
||||
LUA_PlayerLib, // player_t
|
||||
LUA_SkinLib, // skin_t, skins[]
|
||||
LUA_ThinkerLib, // thinker_t
|
||||
LUA_MapLib, // line_t, side_t, sector_t, subsector_t
|
||||
LUA_BlockmapLib, // blockmap stuff
|
||||
LUA_HudLib, // HUD stuff
|
||||
NULL
|
||||
};
|
||||
|
||||
@@ -66,12 +66,8 @@ static lua_CFunction liblist[] = {
|
||||
static void *LUA_Alloc(void *ud, void *ptr, size_t osize, size_t nsize)
|
||||
{
|
||||
(void)ud;
|
||||
if (nsize == 0) {
|
||||
if (osize != 0)
|
||||
Z_Free(ptr);
|
||||
return NULL;
|
||||
} else
|
||||
return Z_Realloc(ptr, nsize, PU_LUA, NULL);
|
||||
(void)osize;
|
||||
return Z_Realloc(ptr, nsize, PU_LUA, NULL);
|
||||
}
|
||||
|
||||
// Panic function Lua calls when there's an unprotected error.
|
||||
@@ -213,7 +209,8 @@ void LUA_ClearState(void)
|
||||
lua_setfield(L, LUA_REGISTRYINDEX, LREG_VALID);
|
||||
|
||||
// open srb2 libraries
|
||||
for(i = 0; liblist[i]; i++) {
|
||||
for (i = 0; liblist[i]; i++)
|
||||
{
|
||||
lua_pushcfunction(L, liblist[i]);
|
||||
lua_call(L, 0, 0);
|
||||
}
|
||||
@@ -1064,9 +1061,13 @@ static void ArchiveTables(UINT8 **p)
|
||||
{
|
||||
// Write key
|
||||
e = ArchiveValue(p, TABLESINDEX, -2); // key should be either a number or a string, ArchiveValue can handle this.
|
||||
if (e == 2) // invalid key type (function, thread, lightuserdata, or anything we don't recognise)
|
||||
if (e == 1)
|
||||
n++; // the table contained a new table we'll have to archive. :(
|
||||
else if (e == 2) // invalid key type (function, thread, lightuserdata, or anything we don't recognise)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "Index '%s' (%s) of table %d could not be archived!\n", lua_tostring(gL, -2), luaL_typename(gL, -2), i);
|
||||
lua_pop(gL, 1);
|
||||
continue;
|
||||
}
|
||||
else if (e == 3) // nil key due to invalid userdata. NOT an error.
|
||||
{
|
||||
@@ -1077,15 +1078,12 @@ static void ArchiveTables(UINT8 **p)
|
||||
// Write value
|
||||
e = ArchiveValue(p, TABLESINDEX, -1);
|
||||
if (e == 1)
|
||||
{
|
||||
n++; // the table contained a new table we'll have to archive. :(
|
||||
}
|
||||
else if (e == 2) // invalid value type
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "Type of value for table %d entry '%s' (%s) could not be archived!\n", i, lua_tostring(gL, -2), luaL_typename(gL, -1));
|
||||
}
|
||||
|
||||
lua_pop(gL, 1);
|
||||
|
||||
}
|
||||
lua_pop(gL, 1);
|
||||
WRITEUINT8(*p, ARCH_TEND);
|
||||
@@ -1276,13 +1274,21 @@ static void UnArchiveTables(UINT8 **p, boolean network)
|
||||
UINT8 ret;
|
||||
|
||||
ret = UnArchiveValue(p, TABLESINDEX, network);
|
||||
if (ret == 3)
|
||||
if (ret == 1) // End of table
|
||||
break;
|
||||
else if (ret == 2) // Key contains a new table
|
||||
n++;
|
||||
else if (ret == 3)
|
||||
{
|
||||
//CONS_Alert(CONS_WARNING,"Couldn't read mobj_t\n");
|
||||
lua_pushnil(gL);
|
||||
}
|
||||
else if (ret == 1) // read key
|
||||
break;
|
||||
|
||||
if (lua_isnil(gL, -1)) // If key is nil, skip this entry
|
||||
{
|
||||
lua_pop(gL, 1);
|
||||
continue;
|
||||
}
|
||||
|
||||
ret = UnArchiveValue(p, TABLESINDEX, network);
|
||||
if (ret == 1)
|
||||
@@ -1291,21 +1297,15 @@ static void UnArchiveTables(UINT8 **p, boolean network)
|
||||
lua_pop(gL, 1); // Pop key
|
||||
break;
|
||||
}
|
||||
else if (ret == 2) // read value
|
||||
n++;
|
||||
else if (ret == 3)
|
||||
{
|
||||
//CONS_Alert(CONS_WARNING,"Couldn't read mobj_t\n");
|
||||
lua_pushnil(gL);
|
||||
}
|
||||
else if (ret == 2) // read value
|
||||
n++;
|
||||
|
||||
if (lua_isnil(gL, -2)) // if key is nil (if a function etc was accidentally saved)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "A nil key in table %d was found! (Invalid key type or corrupted save?)\n", i);
|
||||
lua_pop(gL, 2); // pop key and value instead of setting them in the table, to prevent Lua panic errors
|
||||
}
|
||||
else
|
||||
lua_rawset(gL, -3);
|
||||
lua_rawset(gL, -3);
|
||||
}
|
||||
|
||||
lua_pop(gL, 1);
|
||||
|
||||
+3
-6
@@ -695,16 +695,13 @@ INT32 GIF_close(void)
|
||||
fclose(gif_out);
|
||||
gif_out = NULL;
|
||||
|
||||
if (gifbwr_buf)
|
||||
Z_Free(gifbwr_buf);
|
||||
Z_Free(gifbwr_buf);
|
||||
gifbwr_buf = gifbwr_cur = NULL;
|
||||
|
||||
if (gifframe_data)
|
||||
Z_Free(gifframe_data);
|
||||
Z_Free(gifframe_data);
|
||||
gifframe_data = NULL;
|
||||
|
||||
if (giflzw_hashTable)
|
||||
Z_Free(giflzw_hashTable);
|
||||
Z_Free(giflzw_hashTable);
|
||||
giflzw_hashTable = NULL;
|
||||
|
||||
Z_Free(scrbuf_screens);
|
||||
|
||||
+5
-5
@@ -80,7 +80,7 @@ static UINT8 cheatf_warp(void)
|
||||
if (success)
|
||||
{
|
||||
G_SaveGameData(true); //G_SetGameModified(false);
|
||||
S_StartSound(0, sfx_kc42);
|
||||
S_StartSound(NULL, sfx_kc42);
|
||||
}
|
||||
|
||||
// Refresh secrets menu existing.
|
||||
@@ -117,13 +117,13 @@ static UINT8 cheatf_devmode(void)
|
||||
#endif
|
||||
|
||||
static cheatseq_t cheat_warp = {
|
||||
0, cheatf_warp,
|
||||
NULL, cheatf_warp,
|
||||
//{ SCRAMBLE('r'), SCRAMBLE('e'), SCRAMBLE('d'), SCRAMBLE('x'), SCRAMBLE('v'), SCRAMBLE('i'), 0xff }
|
||||
{ SCRAMBLE('b'), SCRAMBLE('a'), SCRAMBLE('n'), SCRAMBLE('a'), SCRAMBLE('n'), SCRAMBLE('a'), 0xff }
|
||||
};
|
||||
|
||||
static cheatseq_t cheat_warp_joy = {
|
||||
0, cheatf_warp,
|
||||
NULL, cheatf_warp,
|
||||
/*{ SCRAMBLE(KEY_LEFTARROW), SCRAMBLE(KEY_LEFTARROW), SCRAMBLE(KEY_UPARROW),
|
||||
SCRAMBLE(KEY_RIGHTARROW), SCRAMBLE(KEY_RIGHTARROW), SCRAMBLE(KEY_UPARROW),
|
||||
SCRAMBLE(KEY_LEFTARROW), SCRAMBLE(KEY_UPARROW),
|
||||
@@ -136,7 +136,7 @@ static cheatseq_t cheat_warp_joy = {
|
||||
|
||||
#ifdef DEVELOP
|
||||
static cheatseq_t cheat_devmode = {
|
||||
0, cheatf_devmode,
|
||||
NULL, cheatf_devmode,
|
||||
{ SCRAMBLE('d'), SCRAMBLE('e'), SCRAMBLE('v'), SCRAMBLE('m'), SCRAMBLE('o'), SCRAMBLE('d'), SCRAMBLE('e'), 0xff }
|
||||
};
|
||||
#endif
|
||||
@@ -301,7 +301,7 @@ void Command_CheatNoTarget_f(void)
|
||||
void Command_Scale_f(void)
|
||||
{
|
||||
const double scaled = atof(COM_Argv(1));
|
||||
fixed_t scale = FLOAT_TO_FIXED(scaled);
|
||||
fixed_t scale = DoubleToFixed(scaled);
|
||||
|
||||
REQUIRE_DEVMODE;
|
||||
REQUIRE_INLEVEL;
|
||||
|
||||
+4
-7
@@ -235,7 +235,7 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1
|
||||
wnum = conditionSets[set - 1].numconditions;
|
||||
num = ++conditionSets[set - 1].numconditions;
|
||||
|
||||
conditionSets[set - 1].condition = Z_Realloc(conditionSets[set - 1].condition, sizeof(condition_t)*num, PU_STATIC, 0);
|
||||
conditionSets[set - 1].condition = Z_Realloc(conditionSets[set - 1].condition, sizeof(condition_t)*num, PU_STATIC, NULL);
|
||||
|
||||
cond = conditionSets[set - 1].condition;
|
||||
|
||||
@@ -248,12 +248,9 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1
|
||||
|
||||
void M_ClearConditionSet(UINT8 set)
|
||||
{
|
||||
if (conditionSets[set - 1].numconditions)
|
||||
{
|
||||
Z_Free(conditionSets[set - 1].condition);
|
||||
conditionSets[set - 1].condition = NULL;
|
||||
conditionSets[set - 1].numconditions = 0;
|
||||
}
|
||||
Z_Free(conditionSets[set - 1].condition);
|
||||
conditionSets[set - 1].condition = NULL;
|
||||
conditionSets[set - 1].numconditions = 0;
|
||||
conditionSets[set - 1].achieved = false;
|
||||
}
|
||||
|
||||
|
||||
+4
-4
@@ -12,14 +12,14 @@
|
||||
#ifndef __M_EMOTES__
|
||||
#define __M_EMOTES__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "m_fixed.h"
|
||||
#include "command.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern consvar_t cv_emotes;
|
||||
|
||||
#define MAXEMOTENAME 32
|
||||
|
||||
@@ -265,35 +265,6 @@ FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedRound(fixed_t x)
|
||||
return INT32_MAX;
|
||||
}
|
||||
|
||||
/** \brief The xs_CRoundToInt function
|
||||
|
||||
\param val double number
|
||||
|
||||
\return Round toward nearest, but ties round toward even
|
||||
*/
|
||||
#if defined(SRB2_BIG_ENDIAN)
|
||||
#define _xs_iexp_ 0
|
||||
#define _xs_iman_ 1
|
||||
#else
|
||||
#define _xs_iexp_ 1 //intel is little endian
|
||||
#define _xs_iman_ 0
|
||||
#endif //BigEndian_
|
||||
|
||||
typedef double real64;
|
||||
|
||||
typedef union _xs_doubleints
|
||||
{
|
||||
real64 val;
|
||||
unsigned ival[2];
|
||||
} _xs_doubleints;
|
||||
|
||||
FUNCMATH FUNCINLINE static ATTRINLINE int xs_CRoundToInt(real64 val)
|
||||
{
|
||||
_xs_doubleints uval;
|
||||
uval.val = val + 6755399441055744.0;
|
||||
return uval.ival[_xs_iman_];
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
fixed_t x;
|
||||
|
||||
+150
-95
@@ -12,6 +12,8 @@
|
||||
/// \file m_menu.c
|
||||
/// \brief XMOD's extremely revamped menu system.
|
||||
|
||||
#include "screen.h"
|
||||
#include "tables.h"
|
||||
#ifdef __GNUC__
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
@@ -140,7 +142,7 @@ typedef enum
|
||||
} text_enum;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex m_menu_mutex;
|
||||
I_Mutex m_menu_mutex;
|
||||
#endif
|
||||
|
||||
M_waiting_mode_t m_waiting_mode = M_NOT_WAITING;
|
||||
@@ -1965,7 +1967,7 @@ void M_Ticker(void)
|
||||
}
|
||||
|
||||
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
I_LockMutex(&ms_ServerList_mutex);
|
||||
{
|
||||
if (ms_ServerList)
|
||||
{
|
||||
@@ -1974,7 +1976,7 @@ void M_Ticker(void)
|
||||
ms_ServerList = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
I_UnlockMutex(ms_ServerList_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4012,14 +4014,14 @@ size_t demolist_all_size = 0;
|
||||
boolean replaynamesloaded = false;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex replayquerymutex;
|
||||
I_Mutex replayquerymutex;
|
||||
|
||||
// g_in_exiting_signal_handler is an evil hack
|
||||
// to avoid infinite SIGABRT recursion in the signal handler
|
||||
// due to poisoned locks or mach-o kernel not supporting locks in signals
|
||||
// or something like that. idk
|
||||
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_lock_mutex(&replayquerymutex); }
|
||||
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_unlock_mutex(replayquerymutex); }
|
||||
# define Lock_search_state() if (!g_in_exiting_signal_handler) { I_LockMutex(&replayquerymutex); }
|
||||
# define Unlock_search_state() if (!g_in_exiting_signal_handler) { I_UnlockMutex(replayquerymutex); }
|
||||
#else/*HAVE_THREADS*/
|
||||
# define Lock_search_state()
|
||||
# define Unlock_search_state()
|
||||
@@ -4086,7 +4088,10 @@ static void LoadReplayNames(void)
|
||||
Unlock_search_state();
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread("replay-names-load", ReplayNamesLoadThread, replaydirpath);
|
||||
if (!I_SpawnThread("replay-names-load", ReplayNamesLoadThread, replaydirpath))
|
||||
{
|
||||
free(replaydirpath);
|
||||
}
|
||||
#else
|
||||
ReplayNamesLoadThread(replaydirpath);
|
||||
#endif
|
||||
@@ -4717,7 +4722,7 @@ static void M_DrawReplayHut(void)
|
||||
if (y > scaledviewheight-80)
|
||||
{
|
||||
V_DrawFill(BASEVIDWIDTH-4, 75, 4, scaledviewheight-80, V_SNAPTOTOP|V_SNAPTORIGHT|239);
|
||||
V_DrawFill(BASEVIDWIDTH-3, 76 + (scaledviewheight-80) * replayhutmenuy / y, 2, (((scaledviewheight-80) * (scaledviewheight-80))-1) / y - 1, V_SNAPTOTOP|V_SNAPTORIGHT|229);
|
||||
V_DrawFill(BASEVIDWIDTH-3, 76 + (scaledviewheight-80) * replayhutmenuy / y, 2, max((((scaledviewheight-80) * (scaledviewheight-80))-1) / y - 1, 1), V_SNAPTOTOP|V_SNAPTORIGHT|229);
|
||||
}
|
||||
|
||||
// Draw the cursor
|
||||
@@ -5354,7 +5359,7 @@ void M_PopupMasterServerRules(void)
|
||||
{
|
||||
firstDismissedRulesThisBoot = false;
|
||||
M_StartMessage(va("%s\n(press any key)", rules), NULL, MM_NOTHING);
|
||||
Z_Free(rules);
|
||||
free(rules);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -5385,7 +5390,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
|
||||
{
|
||||
CONS_Printf("custom settings menu initiation\n");
|
||||
for (CVARSETUP = 0; CVARSETUP < MAXMENUCCVARS; ++CVARSETUP)
|
||||
OP_CustomCvarMenu[CVARSETUP] = (menuitem_t){IT_DISABLED, NULL, "", 0, INT16_MAX};
|
||||
OP_CustomCvarMenu[CVARSETUP] = (menuitem_t){IT_DISABLED, NULL, "", NULL, INT16_MAX};
|
||||
}
|
||||
|
||||
if (category && ((ccvarposition == 0 && category[0] != '\0') || !fasticmp(category, OP_CustomCvarMenu[ccvarlaststheader].text)))
|
||||
@@ -6558,17 +6563,22 @@ static void M_EraseGuest(INT32 choice)
|
||||
|
||||
static void M_OverwriteGuest(const char *which)
|
||||
{
|
||||
char *rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
|
||||
char *rguest;
|
||||
UINT8 *buf;
|
||||
size_t len;
|
||||
len = FIL_ReadFile(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value), cv_chooseskin.string, which), &buf);
|
||||
if (!len) {
|
||||
|
||||
if (!len)
|
||||
return;
|
||||
}
|
||||
if (FIL_FileExists(rguest)) {
|
||||
|
||||
rguest = Z_StrDup(va("%s"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-guest.lmp", srb2home, timeattackfolder, G_BuildMapName(cv_nextmap.value)));
|
||||
|
||||
if (FIL_FileExists(rguest))
|
||||
{
|
||||
M_StopMessage(0);
|
||||
remove(rguest);
|
||||
}
|
||||
|
||||
FIL_WriteFile(rguest, buf, len);
|
||||
Z_Free(rguest);
|
||||
|
||||
@@ -6677,11 +6687,11 @@ static void M_EndGame(INT32 choice)
|
||||
void M_SetWaitingMode(int mode)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
m_waiting_mode = mode;
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -6690,11 +6700,11 @@ int M_GetWaitingMode(void)
|
||||
int mode;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
mode = m_waiting_mode;
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
|
||||
return mode;
|
||||
@@ -6706,20 +6716,23 @@ static void Spawn_masterserver_thread(const char *name, void (*thread)(int*))
|
||||
{
|
||||
int *id = malloc(sizeof *id);
|
||||
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
I_LockMutex(&ms_QueryId_mutex);
|
||||
*id = ms_QueryId;
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
I_UnlockMutex(ms_QueryId_mutex);
|
||||
|
||||
I_spawn_thread(name, (I_thread_fn)thread, id);
|
||||
if (!I_SpawnThread(name, (I_ThreadFn)thread, id))
|
||||
{
|
||||
free(id);
|
||||
}
|
||||
}
|
||||
|
||||
static int Same_instance(int id)
|
||||
{
|
||||
int okay;
|
||||
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
I_LockMutex(&ms_QueryId_mutex);
|
||||
okay = ( id == ms_QueryId );
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
I_UnlockMutex(ms_QueryId_mutex);
|
||||
|
||||
return okay;
|
||||
}
|
||||
@@ -6748,9 +6761,9 @@ static void Fetch_servers_thread(int *id)
|
||||
M_SetWaitingMode(M_NOT_WAITING);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
I_LockMutex(&ms_ServerList_mutex);
|
||||
ms_ServerList = server_list;
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
I_UnlockMutex(ms_ServerList_mutex);
|
||||
#else
|
||||
CL_QueryServerList(server_list);
|
||||
free(server_list);
|
||||
@@ -6783,7 +6796,7 @@ static void M_SearchServerList(void)
|
||||
serverlistsearchedcount = 0;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
I_LockMutex(&ms_ServerList_mutex);
|
||||
#endif
|
||||
|
||||
for (UINT32 i = 0; i < serverlistcount; ++i)
|
||||
@@ -6794,7 +6807,7 @@ static void M_SearchServerList(void)
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
I_UnlockMutex(ms_ServerList_mutex);
|
||||
#endif
|
||||
|
||||
if (menuinput.length > 0)
|
||||
@@ -7160,11 +7173,11 @@ static void M_CheckMODVersion(int id)
|
||||
{
|
||||
sprintf(updatestring, UPDATE_ALERT_STRING, VERSIONSTRING, updatecheck);
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_StartMessage(updatestring, NULL, MM_NOTHING);
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -7210,13 +7223,13 @@ static void M_ConnectMenu(INT32 choice)
|
||||
itemOn = 0;
|
||||
|
||||
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
I_LockMutex(&ms_QueryId_mutex);
|
||||
{
|
||||
ms_QueryId++;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
I_UnlockMutex(ms_QueryId_mutex);
|
||||
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
I_LockMutex(&ms_ServerList_mutex);
|
||||
{
|
||||
if (ms_ServerList)
|
||||
{
|
||||
@@ -7224,7 +7237,7 @@ static void M_ConnectMenu(INT32 choice)
|
||||
ms_ServerList = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
I_UnlockMutex(ms_ServerList_mutex);
|
||||
|
||||
#ifdef UPDATE_ALERT
|
||||
Spawn_masterserver_thread("check-new-version", Check_new_version_thread);
|
||||
@@ -7494,7 +7507,7 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
||||
if ((lumpnum = W_CheckNumForName(va("%sE", mapname))) != LUMPERROR)
|
||||
mappingforencore = (patch_t *)W_CachePatchNum(lumpnum, PU_PATCH);*/
|
||||
|
||||
V_DrawFixedPatch((x+w)<<FRACBITS, (y)<<FRACBITS, FRACUNIT/2, V_FLIP, PictureOfLevel, 0);
|
||||
V_DrawFixedPatch((x+w)<<FRACBITS, (y)<<FRACBITS, FRACUNIT/2, V_FLIP, PictureOfLevel, NULL);
|
||||
|
||||
{
|
||||
static angle_t rubyfloattime = 0;
|
||||
@@ -7585,7 +7598,6 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
|
||||
|
||||
static void M_DrawServerMenu(void)
|
||||
{
|
||||
|
||||
M_DrawLevelSelectOnly(false, false);
|
||||
#ifdef MASTERSERVER
|
||||
if (currentMenu == &MP_ServerDef && cv_advertise.value) // Remind players where they're hosting.
|
||||
@@ -7900,7 +7912,7 @@ static void M_HandleConnectIP(INT32 choice)
|
||||
if (exitmenu)
|
||||
{
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu (currentMenu->prevMenu);
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
}
|
||||
@@ -7946,6 +7958,7 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
UINT8 i;
|
||||
UINT8 s, w;
|
||||
const UINT8 *flashcol = V_GetStringColormap(highlightflags);
|
||||
INT32 skinnum = 0;
|
||||
INT32 statx, staty;
|
||||
UINT32 speenframe;
|
||||
INT32 sltw, actw, hetw;
|
||||
@@ -8159,7 +8172,7 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
V_DrawFixedPatch(((statx+61+GRIDSTATOFFSET)<<FRACBITS) + (FRACUNIT>>1), (staty+67)<<FRACBITS, FRACUNIT>>1, 0, statlr, flashcol);
|
||||
V_DrawFixedPatch((statx+40+GRIDSTATOFFSET)<<FRACBITS, (staty+80)<<FRACBITS, FRACUNIT>>1, 0, statud, flashcol);
|
||||
// bg
|
||||
V_DrawFixedPatch(((statx+48+GRIDSTATOFFSET)<<FRACBITS)+(FRACUNIT>>1), (staty+73)<<FRACBITS, FRACUNIT>>1, 0, statbg, 0);
|
||||
V_DrawFixedPatch(((statx+48+GRIDSTATOFFSET)<<FRACBITS)+(FRACUNIT>>1), (staty+73)<<FRACBITS, FRACUNIT>>1, 0, statbg, NULL);
|
||||
|
||||
for (i = 0; i < numskins; i++) // draw the stat dots
|
||||
{
|
||||
@@ -8218,7 +8231,7 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
V_DrawFixedPatch((statx+64)<<FRACBITS, staty<<FRACBITS, FRACUNIT, 0, statlr, flashcol);
|
||||
V_DrawFixedPatch((statx+24)<<FRACBITS, (staty+22)<<FRACBITS, FRACUNIT, 0, statud, flashcol);
|
||||
// bg
|
||||
V_DrawFixedPatch((statx+34)<<FRACBITS, (staty+10)<<FRACBITS, FRACUNIT, 0, statbg, 0);
|
||||
V_DrawFixedPatch((statx+34)<<FRACBITS, (staty+10)<<FRACBITS, FRACUNIT, 0, statbg, NULL);
|
||||
|
||||
for (i = 0; i < numskins; i++) // draw the stat dots
|
||||
{
|
||||
@@ -8268,10 +8281,9 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
INT32 curx = (((setupm_skinselect % SKINGRIDNEWWIDTH) * 18) + ((BASEVIDWIDTH / 2) - (18 * SKINGRIDNEWWIDTH/2)) + SKINXSHIFT) + 20;
|
||||
INT32 cury = (((setupm_skinselect / SKINGRIDNEWWIDTH) - setupm_skinypos) * 18) + ((BASEVIDHEIGHT / 2) - (18 * (SKINGRIDNEWWIDTH/2))+ gridyoffset);
|
||||
|
||||
UINT8 cursorframe = (I_GetTime() / 4) % 7;
|
||||
|
||||
cursor = (patch_t *)W_CachePatchName(va("K_CHILI%d", cursorframe + 1), PU_PATCH);
|
||||
V_DrawFixedPatch((curx << FRACBITS) - (FRACUNIT), (cury << FRACBITS) - (FRACUNIT), FRACUNIT+(FRACUNIT>>3), 0, cursor, NULL);
|
||||
UINT8 cursorframe = (I_GetTime() / 4) % 7;
|
||||
cursor = (patch_t *)W_CachePatchName(va("K_CHILI%d", cursorframe + 1), PU_PATCH);
|
||||
V_DrawFixedPatch((curx << FRACBITS) - (FRACUNIT), (cury << FRACBITS) - (FRACUNIT), FRACUNIT+(FRACUNIT>>3), 0, cursor, NULL);
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -8310,14 +8322,12 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
if (setupm_skinselect < numskins)
|
||||
{
|
||||
UINT8 *cmap = R_GetTranslationColormap(setupm_skinselect, setupm_fakecolor, GTC_MENUCACHE);
|
||||
|
||||
cursor = facewantprefix[skinsorted[setupm_skinselect]];
|
||||
V_DrawFixedPatch(((curx-8) << FRACBITS), ((cury-8) << FRACBITS), FRACUNIT, 0, cursor, cmap);
|
||||
}
|
||||
else
|
||||
{
|
||||
UINT8 cursorframe = (I_GetTime() / 4) % 7;
|
||||
|
||||
cursor = (patch_t *)W_CachePatchName(va("K_CHILI%d", cursorframe + 1), PU_PATCH);
|
||||
V_DrawFixedPatch((curx << FRACBITS) - (FRACUNIT), (cury << FRACBITS) - (FRACUNIT), FRACUNIT+(FRACUNIT>>3), 0, cursor, NULL);
|
||||
}
|
||||
@@ -8381,7 +8391,6 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
else
|
||||
{
|
||||
UINT8 cursorframe = (I_GetTime() / 4) % 7;
|
||||
|
||||
cursor = (patch_t *)W_CachePatchName(va("K_CHILI%d", cursorframe + 1), PU_PATCH);
|
||||
V_DrawFixedPatch((curx << FRACBITS) - (FRACUNIT), (cury << FRACBITS) - (FRACUNIT), FRACUNIT+(FRACUNIT>>3), 0, cursor, NULL);
|
||||
}
|
||||
@@ -8506,7 +8515,7 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
switch (cv_skinselectmenu.value)
|
||||
{
|
||||
case SKINMENUTYPE_2D:
|
||||
skintodisplay = setupm_fakeskin;
|
||||
skintodisplay = (UINT8)setupm_fakeskin;
|
||||
if (setupm_skinlockedselect) // show the skin we are trying to select
|
||||
skintodisplay = skinstats[setupm_skinxpos][setupm_skinypos][setupm_skinselect];
|
||||
else if (skinstatscount[setupm_skinxpos][setupm_skinypos] && itemOn == 1)
|
||||
@@ -8514,19 +8523,22 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
break;
|
||||
case SKINMENUTYPE_EXTENDED:
|
||||
case SKINMENUTYPE_GRID:
|
||||
skintodisplay = (itemOn == 1 && setupm_skinselect < numskins ? skinsorted[setupm_skinselect] : setupm_fakeskin);
|
||||
skintodisplay = ((itemOn == 1 && (setupm_skinselect < numskins)) ? skinsorted[setupm_skinselect] : (UINT8)setupm_fakeskin);
|
||||
break;
|
||||
default:
|
||||
skintodisplay = setupm_fakeskin;
|
||||
skintodisplay = (UINT8)setupm_fakeskin;
|
||||
break;
|
||||
}
|
||||
|
||||
const INT32 skinnum = R_SkinAvailable(skins[skintodisplay].name);
|
||||
if (skintodisplay >= MAXSKINS)
|
||||
skintodisplay = 0;
|
||||
|
||||
if (skinnum != -1)
|
||||
sprdef = &skins[skinnum].spritedef;
|
||||
else
|
||||
sprdef = &skins[0].spritedef;
|
||||
skinnum = R_SkinAvailable(skins[skintodisplay].name);
|
||||
|
||||
if (skinnum < 0 || skinnum >= MAXSKINS)
|
||||
skinnum = 0;
|
||||
|
||||
sprdef = &skins[skinnum].spritedef;
|
||||
|
||||
if (!sprdef->numframes) // No frames ??
|
||||
return; // Can't render!
|
||||
@@ -8535,37 +8547,59 @@ static void M_DrawSetupMultiPlayerMenu(void)
|
||||
if (frame >= sprdef->numframes) // Walking animation missing
|
||||
frame = 0; // Try to use standing frame
|
||||
|
||||
sprframe = &sprdef->spriteframes[frame];
|
||||
|
||||
// minenice's speen css, it's a piece of shit but hey
|
||||
speenframe = (I_GetTime()*cv_skinselectspin.value/TICRATE + 1)%8;
|
||||
|
||||
// this is a very shitty solution for checking if a sprite needs flipping
|
||||
// but it works
|
||||
if ((speenframe > 4) && (sprframe->lumppat[speenframe] == sprframe->lumppat[8-speenframe]))
|
||||
flags = V_FLIP; // This sprite is left/right flipped!
|
||||
|
||||
patch = (patch_t *)W_CachePatchNum(sprframe->lumppat[speenframe], PU_PATCH);
|
||||
|
||||
// draw box around guy
|
||||
V_DrawFill(mx + 36 - (charw/2), my+65, charw, 84, 239);
|
||||
#undef charw
|
||||
|
||||
// draw player sprite
|
||||
if (setupm_fakecolor) // inverse should never happen
|
||||
{
|
||||
UINT8 *colormap = R_GetTranslationColormap(skintodisplay, setupm_fakecolor, GTC_MENUCACHE);
|
||||
|
||||
if (skins[skintodisplay].flags & SF_HIRES)
|
||||
#ifdef HWRENDER
|
||||
md2_t *md2 = &md2_playermodels[skinnum];
|
||||
#endif
|
||||
mx += 36;
|
||||
my += 131;
|
||||
#ifdef HWRENDER
|
||||
// if we have 3d models enabled and a model exists
|
||||
// try to show it instead of the sprite
|
||||
if (rendermode == render_opengl && cv_glmdls.value
|
||||
&& !md2->error && !md2->notfound)
|
||||
{
|
||||
V_DrawFixedPatch((mx+36)<<FRACBITS,
|
||||
(my+131)<<FRACBITS,
|
||||
skins[skintodisplay].highresscale,
|
||||
flags, patch, colormap);
|
||||
const angle_t ROTATE_PER_TIC = (UINT64)ANGLE_45 * cv_skinselectspin.value / TICRATE;
|
||||
angle_t angle = I_GetTime()*ROTATE_PER_TIC + FixedMul(cv_uncappedhud.value ? renderdeltatics : FRACUNIT, ROTATE_PER_TIC);
|
||||
HWR_Draw2DModel(md2, mx, my, skinnum, (skincolors_t)setupm_fakecolor, colormap, 8*FRACUNIT/3, frame, angle);
|
||||
}
|
||||
else
|
||||
V_DrawMappedPatch(mx+36, my+131, flags, patch, colormap);
|
||||
#endif
|
||||
{
|
||||
sprframe = &sprdef->spriteframes[frame];
|
||||
|
||||
// minenice's speen css, it's a piece of shit but hey
|
||||
speenframe = (I_GetTime()*cv_skinselectspin.value/TICRATE + 1)%8;
|
||||
|
||||
// this is a very shitty solution for checking if a sprite needs flipping
|
||||
// but it works
|
||||
if ((speenframe > 4) && (sprframe->lumppat[speenframe] == sprframe->lumppat[8-speenframe]))
|
||||
{
|
||||
flags = V_FLIP; // This sprite is left/right flipped!
|
||||
}
|
||||
|
||||
patch = (patch_t *)W_CachePatchNum(sprframe->lumppat[speenframe], PU_PATCH);
|
||||
|
||||
if (skins[skintodisplay].flags & SF_HIRES)
|
||||
{
|
||||
V_DrawFixedPatch(mx<<FRACBITS,
|
||||
my<<FRACBITS,
|
||||
skins[skintodisplay].highresscale,
|
||||
flags, patch, colormap);
|
||||
}
|
||||
else
|
||||
{
|
||||
V_DrawMappedPatch(mx, my, flags, patch, colormap);
|
||||
}
|
||||
}
|
||||
}
|
||||
#undef charw
|
||||
}
|
||||
|
||||
// Handle 1P/2P MP Setup
|
||||
@@ -9866,7 +9900,7 @@ static void M_DrawLocalSkinMenu(void)
|
||||
spriteframe_t *sprframe;
|
||||
patch_t *patch;
|
||||
UINT8 frame;
|
||||
INT16 skintodisplay;
|
||||
INT32 skintodisplay = 0;
|
||||
UINT32 speenframe;
|
||||
skin_t displayskin;
|
||||
|
||||
@@ -9897,12 +9931,12 @@ static void M_DrawLocalSkinMenu(void)
|
||||
// skin 0 is default player sprite
|
||||
skintodisplay = R_AnySkinAvailable(cv_fakelocalskin.string);
|
||||
|
||||
if (skintodisplay == -1)
|
||||
if (skintodisplay < 0)
|
||||
{
|
||||
// ATTEMPT TO FIND REAL SKIN
|
||||
skintodisplay = R_AnySkinAvailable(cv_skin.string);
|
||||
|
||||
if (skintodisplay == -1) // STILL NOTHIN? use sonic instead
|
||||
if (skintodisplay < 0) // STILL NOTHIN? use sonic instead
|
||||
{
|
||||
skintodisplay = 0;
|
||||
}
|
||||
@@ -9919,24 +9953,10 @@ static void M_DrawLocalSkinMenu(void)
|
||||
if (frame >= sprdef->numframes) // Walking animation missing
|
||||
frame = 0; // Try to use standing frame
|
||||
|
||||
sprframe = &sprdef->spriteframes[frame];
|
||||
|
||||
//minenice's speen css, it's a piece of shit but hey
|
||||
//patch = (patch_t *)W_CachePatchNum(sprframe->lumppat[1], PU_PATCH);
|
||||
speenframe = (I_GetTime()*cv_skinselectspin.value/TICRATE + 1)%8;
|
||||
|
||||
//this is a very shitty solution for checking if a sprite needs flipping
|
||||
//but it works
|
||||
if ((speenframe > 4) && (sprframe->lumppat[speenframe] == sprframe->lumppat[8-speenframe]))
|
||||
{
|
||||
flags = V_FLIP; // This sprite is left/right flipped!
|
||||
}
|
||||
patch = (patch_t *)W_CachePatchNum(sprframe->lumppat[speenframe], PU_PATCH);
|
||||
|
||||
// draw box around guy
|
||||
V_DrawFill(mx + 220 - (charw/2), my+54, charw, 84, 239);
|
||||
#undef charw
|
||||
|
||||
// draw player sprite
|
||||
UINT8 *colormap = R_GetLocalTranslationColormap(&skins[displayskin.localnum], (displayskin.localskin ? &localskins[displayskin.localnum] : NULL), cv_playercolor.value, GTC_MENUCACHE, displayskin.localskin);
|
||||
|
||||
V_DrawMappedPatch(mx, my+50, 0, (patch_t *)W_CachePatchName(displayskin.facewant, PU_PATCH), colormap);
|
||||
@@ -9949,13 +9969,48 @@ static void M_DrawLocalSkinMenu(void)
|
||||
else
|
||||
V_DrawString(mx+20, my+118, V_ALLOWLOWERCASE|highlightflags, displayskin.realname);
|
||||
|
||||
if (displayskin.flags & SF_HIRES)
|
||||
// draw player sprite
|
||||
mx += 220;
|
||||
my += 120;
|
||||
|
||||
#ifdef HWRENDER
|
||||
md2_t *md2 = (displayskin.localskin ? &md2_localplayermodels[skintodisplay] : &md2_playermodels[skintodisplay]);
|
||||
|
||||
// if we have 3d models enabled and a model exists
|
||||
// try to show it instead of the sprite
|
||||
if (rendermode == render_opengl && cv_glmdls.value
|
||||
&& !md2->error && !md2->notfound)
|
||||
{
|
||||
V_DrawFixedPatch((mx+220)<<FRACBITS, (my+120)<<FRACBITS, displayskin.highresscale, flags, patch, colormap);
|
||||
const angle_t ROTATE_PER_TIC = (UINT64)ANGLE_45 * cv_skinselectspin.value / TICRATE;
|
||||
angle_t angle = I_GetTime()*ROTATE_PER_TIC + FixedMul(cv_uncappedhud.value ? renderdeltatics : FRACUNIT, ROTATE_PER_TIC);
|
||||
HWR_Draw2DModel(md2, mx, my, skintodisplay, (skincolors_t)cv_playercolor.value, colormap, 8*FRACUNIT/3, frame, angle);
|
||||
}
|
||||
else
|
||||
V_DrawMappedPatch(mx+220, my+120, flags, patch, colormap);
|
||||
#undef charw
|
||||
#endif
|
||||
{
|
||||
sprframe = &sprdef->spriteframes[frame];
|
||||
|
||||
// minenice's speen css, it's a piece of shit but hey
|
||||
speenframe = (I_GetTime()*cv_skinselectspin.value/TICRATE + 1)%8;
|
||||
|
||||
// this is a very shitty solution for checking if a sprite needs flipping
|
||||
// but it works
|
||||
if ((speenframe > 4) && (sprframe->lumppat[speenframe] == sprframe->lumppat[8-speenframe]))
|
||||
{
|
||||
flags = V_FLIP; // This sprite is left/right flipped!
|
||||
}
|
||||
|
||||
patch = (patch_t *)W_CachePatchNum(sprframe->lumppat[speenframe], PU_PATCH);
|
||||
|
||||
if (displayskin.flags & SF_HIRES)
|
||||
{
|
||||
V_DrawFixedPatch(mx<<FRACBITS, my<<FRACBITS, displayskin.highresscale, flags, patch, colormap);
|
||||
}
|
||||
else
|
||||
{
|
||||
V_DrawMappedPatch(mx, my, flags, patch, colormap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the video modes list, a-la-Quake
|
||||
|
||||
+1
-1
@@ -215,7 +215,7 @@ void M_SetupNextMenu(menu_t *menudef);
|
||||
void M_ClearMenus(boolean callexitmenufunc);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern I_mutex m_menu_mutex;
|
||||
extern I_Mutex m_menu_mutex;
|
||||
#endif
|
||||
|
||||
extern menu_t *currentMenu;
|
||||
|
||||
+24
-16
@@ -1205,6 +1205,10 @@ static menuitem_t OP_FocusOptionsMenu[] =
|
||||
{IT_STRING|IT_CVAR, NULL, "Show \"FOCUS LOST\"", &cv_showfocuslost, 100},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Visible Mouse", &cv_mousevisible, 120},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Gamepad LED Color While Unfocused ", &cv_gamepadledifunfocused, 140},
|
||||
{IT_STRING|IT_CVAR, NULL, "Gamepad Rumble While Unfocused", &cv_rumbleifunfocused, 150},
|
||||
|
||||
};
|
||||
|
||||
static const char* OP_FocusOptionsTooltips[] =
|
||||
@@ -1216,6 +1220,8 @@ static const char* OP_FocusOptionsTooltips[] =
|
||||
"Set manual framerate cap while the game is unfocused.",
|
||||
"Should the FOCUS LOST window appear\n while the game is unfocused?",
|
||||
"Displays the mouse cursor while the game is in focus.",
|
||||
"Should gamepad LED indicator change color when unfocused?",
|
||||
"Should gamepad rumble apply when unfocused?",
|
||||
};
|
||||
|
||||
static menuitem_t OP_DataOptionsMenu[] =
|
||||
@@ -1633,33 +1639,34 @@ static menuitem_t OP_AccessibilityMenu[] =
|
||||
{IT_STRING|IT_CVAR|IT_CV_SLIDER, NULL, "Saturation", &cv_globalsaturation, 25},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Video Color Settings...", &OP_ColorOptionsDef, 30},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Midnight Channel Flicker", &cv_lessflicker, 35},
|
||||
{IT_STRING|IT_CVAR, NULL, "Reduce Effects", &cv_reducevfx, 35},
|
||||
{IT_STRING|IT_CVAR, NULL, "Midnight Channel Flicker", &cv_lessflicker, 40}, // obsolete now? or still better be a seperate toggle?
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Minimum Sector Brightness", &cv_secbright, 40},
|
||||
{IT_STRING|IT_CVAR, NULL, "Minimum Sector Brightness", &cv_secbright, 45},
|
||||
|
||||
#ifdef HWRENDER
|
||||
{IT_STRING|IT_CVAR, NULL, "Screen Textures", &cv_glscreentextures, 45},
|
||||
{IT_STRING|IT_CVAR, NULL, "Screen Textures", &cv_glscreentextures, 50},
|
||||
#endif
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Water Surface Ripples", &cv_ripplewater, 50},
|
||||
{IT_STRING|IT_CVAR, NULL, "Water Surface Ripples", &cv_ripplewater, 55},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Fade Players near Camera", &cv_playerfade, 55},
|
||||
{IT_STRING|IT_CVAR, NULL, "Fade Players near Camera", &cv_playerfade, 60},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Quake Screenshakes", &cv_screenquake, 60},
|
||||
{IT_STRING|IT_CVAR, NULL, "Quake Screenshakes", &cv_screenquake, 65},
|
||||
|
||||
{IT_CALL|IT_STRING, NULL, "Camera Options...", M_CameraMenu, 65},
|
||||
{IT_CALL|IT_STRING, NULL, "Camera Options...", M_CameraMenu, 70},
|
||||
|
||||
{IT_HEADER, NULL, "Audio", NULL, 75},
|
||||
{IT_HEADER, NULL, "Audio", NULL, 80},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Reverse L/R Channels", &stereoreverse, 85},
|
||||
{IT_STRING|IT_CVAR, NULL, "Same Sound Limit", &cv_samesoundlimit, 90},
|
||||
{IT_STRING|IT_CVAR, NULL, "Reverse L/R Channels", &stereoreverse, 90},
|
||||
{IT_STRING|IT_CVAR, NULL, "Same Sound Limit", &cv_samesoundlimit, 95},
|
||||
|
||||
{IT_HEADER, NULL, "Controls", NULL, 100},
|
||||
{IT_HEADER, NULL, "Controls", NULL, 105},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P1)", &cv_autoaccel[0], 110},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P2)", &cv_autoaccel[1], 115},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P3)", &cv_autoaccel[2], 120},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P4)", &cv_autoaccel[3], 125},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P1)", &cv_autoaccel[0], 115},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P2)", &cv_autoaccel[1], 120},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P3)", &cv_autoaccel[2], 125},
|
||||
{IT_STRING|IT_CVAR, NULL, "Automatic Acceleration (P4)", &cv_autoaccel[3], 130},
|
||||
};
|
||||
|
||||
static const char* OP_AccessibilityTooltips[] =
|
||||
@@ -1669,10 +1676,11 @@ static const char* OP_AccessibilityTooltips[] =
|
||||
"Gamma (brightness) of the game.",
|
||||
"Saturation of the game.",
|
||||
"Advanced color settings of the game.",
|
||||
"Reduces or disables certain effects players might be sensitive to\nSuch as flashing, flickering, certain screen effects and more.",
|
||||
"Disables the flicker effect on Midnight Channel.",
|
||||
"Sets minimum sector brightness, useful for dark areas",
|
||||
#ifdef HWRENDER
|
||||
"Should the game do Screen Textures? Provides a good boost to frames\nat the cost of some visual effects not working when disabled.",
|
||||
"Disabling Screen Textures will disable the Underwater and Heat screen effects.",
|
||||
#endif
|
||||
"Toggles the ripple effect on water surfaces",
|
||||
"Fades other Players that are close to the camera in and out",
|
||||
|
||||
+7
-6
@@ -540,7 +540,7 @@ static boolean M_BackupConfig(const char *filename)
|
||||
void M_SaveConfig(const char *filename)
|
||||
{
|
||||
FILE *f;
|
||||
char *filepath;
|
||||
CLEANUP(Z_Pfree) char *filepath = NULL;
|
||||
|
||||
// make sure not to write back the config until it's been correctly loaded
|
||||
if (!loaded_config)
|
||||
@@ -558,7 +558,7 @@ void M_SaveConfig(const char *filename)
|
||||
// append srb2home to beginning of filename
|
||||
// but check if srb2home isn't already there, first
|
||||
if (!strstr(filename, srb2home))
|
||||
filepath = va(pandf,srb2home, filename);
|
||||
filepath = Z_StrDup(va(pandf, srb2home, filename));
|
||||
else
|
||||
filepath = Z_StrDup(filename);
|
||||
|
||||
@@ -1346,14 +1346,15 @@ void M_MinimapGenerate(void)
|
||||
minigen = AM_MinimapGenerate(mul);
|
||||
|
||||
if (minigen == NULL || minigen->buf == NULL)
|
||||
goto failure;
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Couldn't create %s\n"), filepath);
|
||||
return;
|
||||
}
|
||||
|
||||
M_CreateScreenShotPalette();
|
||||
ret = M_SavePNG(filepath, minigen->buf, minigen->w, minigen->h, screenshot_palette);
|
||||
|
||||
failure:
|
||||
if (minigen->buf != NULL)
|
||||
free(minigen->buf);
|
||||
free(minigen->buf);
|
||||
|
||||
if (ret)
|
||||
{
|
||||
|
||||
+9
-9
@@ -110,12 +110,12 @@ perfstatrow_t rendertime_rows[] = {
|
||||
|
||||
{"ui ", "UI render: ", &ps_uitime, PS_TIME},
|
||||
{"finupdt", "I_FinishUpdate:", &ps_swaptime, PS_TIME},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t gamelogicbrief_row[] = {
|
||||
{"logic ", "Game logic: ", &ps_tictime, PS_TIME},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t commoncounter_rows[] = {
|
||||
@@ -123,20 +123,20 @@ perfstatrow_t commoncounter_rows[] = {
|
||||
{"sprites", "Sprites: ", &ps_numsprites, 0},
|
||||
{"drwnode", "Drawnodes: ", &ps_numdrawnodes, 0},
|
||||
{"plyobjs", "Polyobjects: ", &ps_numpolyobjects, 0},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t interpolation_rows[] = {
|
||||
{"intpfrc", "Interp frac: ", &ps_interp_frac, 0},
|
||||
{"intplag", "Interp lag: ", &ps_interp_lag, 0},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
#ifdef HWRENDER
|
||||
perfstatrow_t batchcount_rows[] = {
|
||||
{"polygon", "Polygons: ", &ps_hw_numpolys, 0},
|
||||
{"vertex ", "Vertices: ", &ps_hw_numverts, 0},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t batchcalls_rows[] = {
|
||||
@@ -145,7 +145,7 @@ perfstatrow_t batchcalls_rows[] = {
|
||||
{"texture", "Textures: ", &ps_hw_numtextures, 0},
|
||||
{"polyflg", "Polyflags: ", &ps_hw_numpolyflags, 0},
|
||||
{"colors ", "Colors: ", &ps_hw_numcolors, 0},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -164,7 +164,7 @@ perfstatrow_t gamelogic_rows[] = {
|
||||
{" lthinkf", " LUAh_ThinkFrame:", &ps_lua_thinkframe_time, PS_TIME|PS_LEVEL},
|
||||
{" lpostthinkf", " LUAh_PostThinkFrame:", &ps_lua_postthinkframe_time, PS_TIME|PS_LEVEL},
|
||||
{" other ", " Other: ", &ps_otherlogictime, PS_TIME|PS_LEVEL},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t thinkercount_rows[] = {
|
||||
@@ -176,13 +176,13 @@ perfstatrow_t thinkercount_rows[] = {
|
||||
{" precip ", " Precipitation: ", &ps_precipcount, PS_LEVEL},
|
||||
{" other ", " Other: ", &ps_otherthcount, PS_LEVEL},
|
||||
{" remove ", " Pending removal:", &ps_removecount, PS_LEVEL},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
perfstatrow_t misc_calls_rows[] = {
|
||||
{"lmhook", "Lua mobj hooks: ", &ps_lua_mobjhooks, PS_LEVEL},
|
||||
{"chkpos", "P_CheckPosition:", &ps_checkposition_calls, PS_LEVEL},
|
||||
{0}
|
||||
{}
|
||||
};
|
||||
|
||||
// Sample collection status for averaging.
|
||||
|
||||
+37
-32
@@ -41,11 +41,11 @@ static time_t MSLastPing;
|
||||
static char *MSRules;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
static I_mutex MSMutex;
|
||||
static I_cond MSCond;
|
||||
static I_Mutex MSMutex;
|
||||
static I_Cond MSCond;
|
||||
|
||||
# define Lock_state() I_lock_mutex (&MSMutex)
|
||||
# define Unlock_state() I_unlock_mutex (MSMutex)
|
||||
# define Lock_state() I_LockMutex (&MSMutex)
|
||||
# define Unlock_state() I_UnlockMutex (MSMutex)
|
||||
#else/*HAVE_THREADS*/
|
||||
# define Lock_state()
|
||||
# define Unlock_state()
|
||||
@@ -90,10 +90,10 @@ consvar_t cv_masterserver_nagattempts = {"masterserver_nagattempts", "5", CV_SAV
|
||||
|
||||
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
|
||||
int ms_QueryId = 0;
|
||||
I_mutex ms_QueryId_mutex;
|
||||
I_Mutex ms_QueryId_mutex;
|
||||
|
||||
msg_server_t *ms_ServerList = NULL;
|
||||
I_mutex ms_ServerList_mutex;
|
||||
I_Mutex ms_ServerList_mutex;
|
||||
#endif
|
||||
|
||||
UINT16 current_port = 0;
|
||||
@@ -129,11 +129,11 @@ void AddMServCommands(void)
|
||||
static void WarnGUI (void)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
I_LockMutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_PopupMasterServerConnectError();
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
I_UnlockMutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -168,12 +168,12 @@ char *GetMODVersion(int id)
|
||||
c = HMS_compare_mod_version(buffer, 16);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
I_LockMutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (id != ms_QueryId)
|
||||
c = -1;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
I_UnlockMutex(ms_QueryId_mutex);
|
||||
#endif
|
||||
|
||||
if (c > 0)
|
||||
@@ -219,8 +219,9 @@ static void Get_masterserver_rules(boolean checkfirst)
|
||||
if (HMS_fetch_rules(rules, sizeof rules))
|
||||
{
|
||||
Lock_state();
|
||||
Z_Free(MSRules);
|
||||
MSRules = Z_StrDup(rules);
|
||||
if (MSRules)
|
||||
free(MSRules);
|
||||
MSRules = strdup(rules);
|
||||
|
||||
if (MSRegistered == true)
|
||||
{
|
||||
@@ -340,7 +341,7 @@ Finish_unlist (void)
|
||||
Unlock_state();
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_wake_all_cond(&MSCond);
|
||||
I_WakeAllCond(&MSCond);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -376,7 +377,7 @@ New_server_id (void)
|
||||
Lock_state();
|
||||
{
|
||||
*id = ++MSId;
|
||||
I_wake_all_cond(&MSCond);
|
||||
I_WakeAllCond(&MSCond);
|
||||
}
|
||||
Unlock_state();
|
||||
return id;
|
||||
@@ -391,7 +392,7 @@ Register_server_thread (int *id)
|
||||
{
|
||||
/* wait for previous unlist to finish */
|
||||
while (*id == MSId && MSRegistered)
|
||||
I_hold_cond(&MSCond, MSMutex);
|
||||
I_HoldCond(&MSCond, MSMutex);
|
||||
|
||||
same = ( *id == MSId );/* it could have been a while */
|
||||
}
|
||||
@@ -443,7 +444,7 @@ Change_masterserver_thread (char *api)
|
||||
Lock_state();
|
||||
{
|
||||
while (MSRegistered)
|
||||
I_hold_cond(&MSCond, MSMutex);
|
||||
I_HoldCond(&MSCond, MSMutex);
|
||||
}
|
||||
Unlock_state();
|
||||
|
||||
@@ -463,9 +464,9 @@ void RegisterServer(void)
|
||||
{
|
||||
#ifdef MASTERSERVER
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread(
|
||||
(void)!I_SpawnThread(
|
||||
"register-server",
|
||||
(I_thread_fn)Register_server_thread,
|
||||
(I_ThreadFn)Register_server_thread,
|
||||
New_server_id()
|
||||
);
|
||||
#else
|
||||
@@ -477,9 +478,9 @@ void RegisterServer(void)
|
||||
static void UpdateServer(void)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread(
|
||||
(void)!I_SpawnThread(
|
||||
"update-server",
|
||||
(I_thread_fn)Update_server_thread,
|
||||
(I_ThreadFn)Update_server_thread,
|
||||
Server_id()
|
||||
);
|
||||
#else
|
||||
@@ -491,9 +492,9 @@ void UnregisterServer(void)
|
||||
{
|
||||
#ifdef MASTERSERVER
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread(
|
||||
(void)!I_SpawnThread(
|
||||
"unlist-server",
|
||||
(I_thread_fn)Unlist_server_thread,
|
||||
(I_ThreadFn)Unlist_server_thread,
|
||||
Server_id()
|
||||
);
|
||||
#else
|
||||
@@ -507,7 +508,7 @@ char *GetMasterServerRules(void)
|
||||
char *rules;
|
||||
|
||||
Lock_state();
|
||||
rules = MSRules ? Z_StrDup(MSRules) : NULL;
|
||||
rules = MSRules ? strdup(MSRules) : NULL;
|
||||
Unlock_state();
|
||||
|
||||
return rules;
|
||||
@@ -556,14 +557,18 @@ void MasterClient_Ticker(void)
|
||||
static void
|
||||
Set_api (const char *api)
|
||||
{
|
||||
char *dapi = strdup(api);
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread(
|
||||
"change-masterserver",
|
||||
(I_thread_fn)Change_masterserver_thread,
|
||||
strdup(api)
|
||||
);
|
||||
if (!I_SpawnThread(
|
||||
"change-masterserver",
|
||||
(I_ThreadFn)Change_masterserver_thread,
|
||||
dapi
|
||||
))
|
||||
{
|
||||
free(dapi);
|
||||
}
|
||||
#else
|
||||
Finish_masterserver_change(strdup(api));
|
||||
Finish_masterserver_change(dapi);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -571,9 +576,9 @@ void
|
||||
Get_rules (void)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_spawn_thread(
|
||||
"get-masterserver-rules",
|
||||
(I_thread_fn)Get_masterserver_rules_thread,
|
||||
(void)!I_SpawnThread(
|
||||
"get-masterserver-rules",
|
||||
(I_ThreadFn)Get_masterserver_rules_thread,
|
||||
NULL
|
||||
);
|
||||
#else
|
||||
|
||||
+2
-2
@@ -69,10 +69,10 @@ extern consvar_t cv_rendezvousserver;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern int ms_QueryId;
|
||||
extern I_mutex ms_QueryId_mutex;
|
||||
extern I_Mutex ms_QueryId_mutex;
|
||||
|
||||
extern msg_server_t *ms_ServerList;
|
||||
extern I_mutex ms_ServerList_mutex;
|
||||
extern I_Mutex ms_ServerList_mutex;
|
||||
#endif
|
||||
#ifdef MASTERSERVER
|
||||
void RegisterServer(void);
|
||||
|
||||
+4
-4
@@ -5977,7 +5977,7 @@ void A_Boss7Chase(void *thing)
|
||||
if (actor->flags2 & MF2_FRET)
|
||||
{
|
||||
P_SetMobjState(actor, S_BLACKEGG_DESTROYPLAT1);
|
||||
S_StartSound(0, sfx_s3k53);
|
||||
S_StartSound(NULL, sfx_s3k53);
|
||||
actor->flags2 &= ~MF2_FRET;
|
||||
return;
|
||||
}
|
||||
@@ -6011,7 +6011,7 @@ void A_Boss7Chase(void *thing)
|
||||
{
|
||||
// Punch him!
|
||||
P_SetMobjState(actor, actor->info->meleestate);
|
||||
S_StartSound(0, sfx_begrnd); // warning sound
|
||||
S_StartSound(NULL, sfx_begrnd); // warning sound
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -6057,7 +6057,7 @@ void A_Boss7Chase(void *thing)
|
||||
case 2: // Homing Missile
|
||||
A_FaceTarget(actor);
|
||||
P_SetMobjState(actor, actor->info->missilestate);
|
||||
S_StartSound(0, sfx_beflap);
|
||||
S_StartSound(NULL, sfx_beflap);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -10739,7 +10739,7 @@ void A_BrakChase(void *thing)
|
||||
{
|
||||
actor->reactiontime--;
|
||||
if (actor->reactiontime == 0 && actor->type == MT_CYBRAKDEMON)
|
||||
S_StartSound(0, sfx_bewar1 + P_RandomKey(4));
|
||||
S_StartSound(NULL, sfx_bewar1 + P_RandomKey(4));
|
||||
}
|
||||
|
||||
// modify target threshold
|
||||
|
||||
+14
-13
@@ -3606,10 +3606,10 @@ static void P_CalculatePrecipFloor(precipmobj_t *mobj)
|
||||
// Just the identification of a precip thinker. The thinker
|
||||
// should never actually be called!
|
||||
//
|
||||
void P_NullPrecipThinker(precipmobj_t *mobj)
|
||||
FUNCNORETURN void P_NullPrecipThinker(precipmobj_t *mobj)
|
||||
{
|
||||
(void)mobj;
|
||||
I_Assert("P_NullPrecipThinker should not be called" == 0);
|
||||
I_Error("P_NullPrecipThinker should not be called");
|
||||
}
|
||||
|
||||
boolean P_PrecipThinker(precipmobj_t *mobj)
|
||||
@@ -4012,7 +4012,7 @@ static void P_Boss3Thinker(mobj_t *mobj)
|
||||
if ((UINT32)mobj->extravalue1 + TICRATE*2 < leveltime)
|
||||
{
|
||||
mobj->extravalue1 = (INT32)leveltime;
|
||||
S_StartSound(0, sfx_buzz1);
|
||||
S_StartSound(NULL, sfx_buzz1);
|
||||
}
|
||||
|
||||
// If in the center, check to make sure
|
||||
@@ -4631,7 +4631,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
if (mobj->health > 0)
|
||||
mobj->health--;
|
||||
|
||||
S_StartSound(0, (mobj->health) ? sfx_behurt : sfx_bedie2);
|
||||
S_StartSound(NULL, (mobj->health) ? sfx_behurt : sfx_bedie2);
|
||||
|
||||
mobj->reactiontime /= 3;
|
||||
|
||||
@@ -4670,7 +4670,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
INT32 i;
|
||||
mobj->state->nextstate = mobj->info->painstate; // Reset
|
||||
|
||||
S_StartSound(0, sfx_bedeen);
|
||||
S_StartSound(NULL, sfx_bedeen);
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
@@ -4694,7 +4694,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
mobj->state->nextstate = mobj->info->spawnstate;
|
||||
|
||||
// Laugh
|
||||
S_StartSound(0, sfx_bewar1 + P_RandomKey(4));
|
||||
S_StartSound(NULL, sfx_bewar1 + P_RandomKey(4));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4714,7 +4714,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
var2 = 2*TICRATE + (80<<16);
|
||||
|
||||
A_LobShot(mobj);
|
||||
S_StartSound(0, sfx_begoop);
|
||||
S_StartSound(NULL, sfx_begoop);
|
||||
}
|
||||
}
|
||||
else if (mobj->state == &states[S_BLACKEGG_SHOOT2])
|
||||
@@ -4738,7 +4738,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
S_StopSound(missile);
|
||||
|
||||
if (leveltime & 1)
|
||||
S_StartSound(0, sfx_beshot);
|
||||
S_StartSound(NULL, sfx_beshot);
|
||||
}
|
||||
else if (mobj->state == &states[S_BLACKEGG_JUMP1] && mobj->tics == 1)
|
||||
{
|
||||
@@ -4871,7 +4871,7 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
fixed_t x,y,z;
|
||||
mobj_t *mo2;
|
||||
|
||||
S_StartSound(0, sfx_befall);
|
||||
S_StartSound(NULL, sfx_befall);
|
||||
|
||||
z = mobj->floorz;
|
||||
for (j = 0; j < 2; j++)
|
||||
@@ -4910,13 +4910,13 @@ static void P_Boss7Thinker(mobj_t *mobj)
|
||||
P_DamageMobj(players[i].mo, mobj, mobj, 1);
|
||||
|
||||
// Laugh
|
||||
S_StartSound(0, sfx_bewar1 + P_RandomKey(4));
|
||||
S_StartSound(NULL, sfx_bewar1 + P_RandomKey(4));
|
||||
}
|
||||
|
||||
P_SetMobjState(mobj, mobj->info->spawnstate);
|
||||
}
|
||||
else if (mobj->state == &states[mobj->info->deathstate] && mobj->tics == mobj->state->tics)
|
||||
S_StartSound(0, sfx_bedie1 + (P_RandomFixed() & 1));
|
||||
S_StartSound(NULL, sfx_bedie1 + (P_RandomFixed() & 1));
|
||||
}
|
||||
|
||||
// Metal Sonic battle boss
|
||||
@@ -10711,7 +10711,7 @@ void P_SpawnPlayer(INT32 playernum)
|
||||
// the dead body mobj retains the skin through the 'spritedef' override).
|
||||
mobj->skin = &skins[p->skin];
|
||||
|
||||
mobj->localskin = (p->localskin ? K_GetPlayerSkin(p) : 0);
|
||||
mobj->localskin = (p->localskin ? K_GetPlayerSkin(p) : NULL);
|
||||
mobj->skinlocal = p->skinlocal;
|
||||
|
||||
mobj->health = p->health;
|
||||
@@ -12354,8 +12354,9 @@ mobj_t *P_SPMAngle(mobj_t *source, mobjtype_t type, angle_t angle, UINT8 allowai
|
||||
//
|
||||
void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration)
|
||||
{
|
||||
if (!pl)
|
||||
if (!pl || cv_reducevfx.value) // no palette flashing with reducevfx
|
||||
return;
|
||||
|
||||
pl->flashcount = duration;
|
||||
pl->flashpal = type;
|
||||
}
|
||||
+1
-2
@@ -1385,8 +1385,7 @@ static void Polyobj_rotateThings(polyobj_t *po, vector2_t origin, angle_t delta,
|
||||
|
||||
if (mo->player)
|
||||
{
|
||||
angle_t localangle = P_GetLocalAngle(mo->player);
|
||||
P_ForceLocalAngle(mo->player, localangle + delta);
|
||||
P_ForceLocalAngle(mo->player, P_GetLocalAngle(mo->player) + delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-5
@@ -320,9 +320,7 @@ void P_AddGradesForMare(INT16 i, UINT8 mare, char *gtext)
|
||||
*/
|
||||
void P_DeleteGrades(INT16 i)
|
||||
{
|
||||
if (mapheaderinfo[i]->grades)
|
||||
Z_Free(mapheaderinfo[i]->grades);
|
||||
|
||||
Z_Free(mapheaderinfo[i]->grades);
|
||||
mapheaderinfo[i]->grades = NULL;
|
||||
mapheaderinfo[i]->numGradedMares = 0;
|
||||
}
|
||||
@@ -1022,7 +1020,7 @@ void P_WriteThings(lumpnum_t lumpnum)
|
||||
size_t i, length;
|
||||
mapthing_t *mt;
|
||||
UINT8 *data;
|
||||
savebuffer_t save = {0};
|
||||
savebuffer_t save = {};
|
||||
INT16 temp;
|
||||
|
||||
data = W_CacheLumpNum(lumpnum, PU_LEVEL);
|
||||
@@ -1166,7 +1164,7 @@ static void P_LoadLineDefs2(void)
|
||||
for (; i--; ld++)
|
||||
{
|
||||
ld->frontsector = sides[ld->sidenum[0]].sector; //e6y: Can't be -1 here
|
||||
ld->backsector = ld->sidenum[1] != 0xffff ? sides[ld->sidenum[1]].sector : 0;
|
||||
ld->backsector = ld->sidenum[1] != 0xffff ? sides[ld->sidenum[1]].sector : NULL;
|
||||
|
||||
// Repeat count for midtexture
|
||||
if ((ld->flags & ML_EFFECT5) && (ld->sidenum[1] != 0xffff))
|
||||
|
||||
+4
-5
@@ -4579,8 +4579,8 @@ static inline void P_AddFFloorToList(sector_t *sec, ffloor_t *ffloor)
|
||||
if (!sec->ffloors)
|
||||
{
|
||||
sec->ffloors = ffloor;
|
||||
ffloor->next = 0;
|
||||
ffloor->prev = 0;
|
||||
ffloor->next = NULL;
|
||||
ffloor->prev = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4588,7 +4588,7 @@ static inline void P_AddFFloorToList(sector_t *sec, ffloor_t *ffloor)
|
||||
|
||||
rover->next = ffloor;
|
||||
ffloor->prev = rover;
|
||||
ffloor->next = 0;
|
||||
ffloor->next = NULL;
|
||||
}
|
||||
|
||||
/** Adds a 3Dfloor.
|
||||
@@ -6221,8 +6221,7 @@ void P_SpawnSpecials(INT32 fromnetsave, boolean reloadinggamestate)
|
||||
|
||||
// Allocate each list
|
||||
for (i = 0; i < numsectors; i++)
|
||||
if(secthinkers[i].thinkers)
|
||||
Z_Free(secthinkers[i].thinkers);
|
||||
Z_Free(secthinkers[i].thinkers);
|
||||
|
||||
Z_Free(secthinkers);
|
||||
|
||||
|
||||
+8
-9
@@ -16,14 +16,14 @@
|
||||
|
||||
#include "doomdef.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma interface
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern tic_t leveltime;
|
||||
|
||||
// Called by G_Ticker. Carries out all thinking of enemies and players.
|
||||
@@ -42,14 +42,13 @@ mobj_t *P_SetTarget2(mobj_t **mo, mobj_t *target
|
||||
#endif
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef PARANOIA
|
||||
#define P_SetTarget(...) P_SetTarget2(__VA_ARGS__, __FILE__, __LINE__)
|
||||
#else
|
||||
#define P_SetTarget P_SetTarget2
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -14,8 +14,6 @@
|
||||
#include "doomdef.h"
|
||||
#include "g_game.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "r_fps.h"
|
||||
#include "r_local.h"
|
||||
#include "r_state.h"
|
||||
|
||||
+1
-2
@@ -1720,8 +1720,7 @@ void R_InitData(void)
|
||||
|
||||
void R_ClearTextureNumCache(boolean btell)
|
||||
{
|
||||
if (tidcache)
|
||||
Z_Free(tidcache);
|
||||
Z_Free(tidcache);
|
||||
tidcache = NULL;
|
||||
if (btell)
|
||||
CONS_Debug(DBG_SETUP, "Fun Fact: There are %d textures used in this map.\n", tidcachelen);
|
||||
|
||||
+8
-2
@@ -289,8 +289,14 @@ void R_GenerateBlendTables(void)
|
||||
state->LocalPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pLocalPalette, palsize));
|
||||
state->gammaCorrectedPalette = static_cast<RGBA_t *>(memcpy(malloc(palsize), pGammaCorrectedPalette, palsize));
|
||||
|
||||
I_spawn_thread("blend-tables",
|
||||
R_GenerateBlendTables_Thread, state);
|
||||
if (!I_SpawnThread("blend-tables",
|
||||
R_GenerateBlendTables_Thread, state))
|
||||
{
|
||||
free(state->gammaCorrectedPalette);
|
||||
free(state->LocalPalette);
|
||||
free(state);
|
||||
I_Error("R_GenerateBlendTables: Failed to generate BlendTables\n"); // should we just retry on main thread instead?
|
||||
}
|
||||
#else
|
||||
struct GenerateBlendTables_State state = {pLocalPalette, pGammaCorrectedPalette};
|
||||
R_GenerateBlendTables_Core(&state);
|
||||
|
||||
+9
-13
@@ -925,11 +925,11 @@ void R_ExecuteSetViewSize(void)
|
||||
viewheight = vid.height;
|
||||
|
||||
if (splitscreen)
|
||||
{
|
||||
viewheight >>= 1;
|
||||
|
||||
if (splitscreen > 1)
|
||||
{
|
||||
viewwidth >>= 1;
|
||||
if (splitscreen > 1)
|
||||
viewwidth >>= 1;
|
||||
}
|
||||
|
||||
centerx = viewwidth/2;
|
||||
@@ -956,13 +956,9 @@ void R_ExecuteSetViewSize(void)
|
||||
screenheightarray[i] = (INT16)viewheight;
|
||||
}
|
||||
|
||||
if (ds_su)
|
||||
Z_Free(ds_su);
|
||||
if (ds_sv)
|
||||
Z_Free(ds_sv);
|
||||
if (ds_sz)
|
||||
Z_Free(ds_sz);
|
||||
|
||||
Z_Free(ds_su);
|
||||
Z_Free(ds_sv);
|
||||
Z_Free(ds_sz);
|
||||
ds_su = ds_sv = ds_sz = NULL;
|
||||
|
||||
memset(scalelight, 0xFF, sizeof(scalelight));
|
||||
@@ -1018,8 +1014,8 @@ static void R_InitViewMapping(void)
|
||||
|
||||
for (INT32 i = 0; i < j; i++)
|
||||
{
|
||||
fixed_t dy = (i - viewheight*8)<<FRACBITS;
|
||||
dy = FixedMul(abs(dy), fovtan);
|
||||
fixed_t dy = abs(i - viewheight*8) << FRACBITS;
|
||||
dy = FixedMul(dy, fovtan);
|
||||
yslopetab[i] = FixedDiv(centerx*FRACUNIT, dy);
|
||||
}
|
||||
}
|
||||
@@ -1087,7 +1083,7 @@ subsector_t *R_IsPointInSubsector(fixed_t x, fixed_t y)
|
||||
ret = &subsectors[nodenum & ~NF_SUBSECTOR];
|
||||
for (i = 0; i < ret->numlines; i++)
|
||||
if (P_PointOnLineSide(x, y, segs[ret->firstline + i].linedef) != segs[ret->firstline + i].side)
|
||||
return 0;
|
||||
return NULL;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
+2
-4
@@ -405,10 +405,8 @@ static void Patch_FreeData(patch_t *patch)
|
||||
}*/
|
||||
#endif
|
||||
|
||||
if (patch->columnofs)
|
||||
Z_Free(patch->columnofs);
|
||||
if (patch->columns)
|
||||
Z_Free(patch->columns);
|
||||
Z_Free(patch->columnofs);
|
||||
Z_Free(patch->columns);
|
||||
}
|
||||
|
||||
void Patch_Free(patch_t *patch)
|
||||
|
||||
+12
-9
@@ -57,8 +57,11 @@ visffloor_t visffloor[MAXFFLOORS] = {};
|
||||
INT32 numffloors = 0;
|
||||
|
||||
//SoM: 3/23/2000: Boom visplane hashing routine.
|
||||
#define visplane_hash(picnum,lightlevel,height) \
|
||||
((unsigned)((picnum)*3+(lightlevel)+(height)*7) & VISPLANEHASHMASK)
|
||||
constexpr unsigned int visplane_hash(const unsigned int picnum, const unsigned int lightlevel,
|
||||
const unsigned int height)
|
||||
{
|
||||
return ((picnum * 3) + lightlevel + (height * 7)) & VISPLANEHASHMASK;
|
||||
}
|
||||
|
||||
//
|
||||
// Clip values are the solid pixel bounding the range.
|
||||
@@ -136,7 +139,7 @@ void R_AllocPlaneMemory(void)
|
||||
}
|
||||
|
||||
yslopetab = static_cast<fixed_t*>(Z_Realloc(yslopetab, sizeof(*yslopetab) * (viewheight * 16), PU_STATIC, NULL));
|
||||
spanstart = static_cast<fixed_t*>(Z_Realloc(spanstart, sizeof(*spanstart) * viewheight, PU_STATIC, NULL));
|
||||
spanstart = static_cast<INT32*>(Z_Realloc(spanstart, sizeof(*spanstart) * viewheight, PU_STATIC, NULL));
|
||||
}
|
||||
|
||||
//
|
||||
@@ -451,7 +454,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||
}
|
||||
}
|
||||
|
||||
hash = visplane_hash(picnum, lightlevel, height);
|
||||
hash = visplane_hash(picnum, lightlevel, height >> FRACBITS);
|
||||
|
||||
for (check = visplanes[hash]; check; check = check->next)
|
||||
{
|
||||
@@ -562,7 +565,7 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop)
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned hash = visplane_hash(pl->picnum, pl->lightlevel, pl->height);
|
||||
unsigned hash = visplane_hash(pl->picnum, pl->lightlevel, pl->height >> FRACBITS);
|
||||
new_pl = new_visplane(hash);
|
||||
}
|
||||
|
||||
@@ -920,12 +923,12 @@ static void R_SetSlopePlane(drawspandata_t* ds, pslope_t *slope, fixed_t xpos, f
|
||||
|
||||
// m is the v direction vector in view space
|
||||
ang = ANG2RAD(ANGLE_180 - (angle + plangle));
|
||||
m->x = cos(ang);
|
||||
m->z = sin(ang);
|
||||
m->x = cosf(ang);
|
||||
m->z = sinf(ang);
|
||||
|
||||
// n is the u direction vector in view space
|
||||
n->x = sin(ang);
|
||||
n->z = -cos(ang);
|
||||
n->x = sinf(ang);
|
||||
n->z = -cosf(ang);
|
||||
|
||||
plangle >>= ANGLETOFINESHIFT;
|
||||
temp = P_GetSlopeZAt(slope, xpos + FINESINE(plangle), ypos + FINECOSINE(plangle));
|
||||
|
||||
@@ -246,7 +246,6 @@ static boolean TrimVisplaneBounds(const visplane_t* plane, INT16* start, INT16*
|
||||
if (!(*start < *end))
|
||||
return true;
|
||||
|
||||
|
||||
/** Trims a visplane's horizontal gap to match its render area.
|
||||
*
|
||||
* Visplanes' minx/maxx may sometimes exceed the area they're
|
||||
|
||||
+7
-7
@@ -2231,12 +2231,12 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
lowcutslope = std::max(worldbottomslope, worldlowslope) + viewz;
|
||||
highcutslope = std::min(worldtopslope, worldhighslope) + viewz;
|
||||
|
||||
auto check_fof_offscreen = [&](ffloor_t* rover, INT32 bottom, INT32 bottomslope, INT32 top, INT32 topslope)
|
||||
auto check_fof_offscreen = [&](ffloor_t* rrover, INT32 bottom, INT32 bottomslope, INT32 top, INT32 topslope)
|
||||
{
|
||||
return ((P_GetFFloorTopZAt (rover, segleft .x, segleft .y) <= bottom + viewz
|
||||
&& P_GetFFloorTopZAt (rover, segright.x, segright.y) <= bottomslope + viewz)
|
||||
|| ( P_GetFFloorBottomZAt (rover, segleft .x, segleft .y) >= top + viewz
|
||||
&& P_GetFFloorBottomZAt (rover, segright.x, segright.y) >= topslope + viewz));
|
||||
return ((P_GetFFloorTopZAt (rrover, segleft .x, segleft .y) <= bottom + viewz
|
||||
&& P_GetFFloorTopZAt (rrover, segright.x, segright.y) <= bottomslope + viewz)
|
||||
|| ( P_GetFFloorBottomZAt (rrover, segleft .x, segleft .y) >= top + viewz
|
||||
&& P_GetFFloorBottomZAt (rrover, segright.x, segright.y) >= topslope + viewz));
|
||||
};
|
||||
|
||||
if (frontsector->ffloors && backsector->ffloors)
|
||||
@@ -2880,7 +2880,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
if (markceiling)
|
||||
{
|
||||
if (ceilingplane) //SoM: 3/29/2000: Check for null ceiling planes
|
||||
ceilingplane = R_CheckPlane (ceilingplane, rw_x, rw_stopx-1);
|
||||
ceilingplane = R_CheckPlane(ceilingplane, rw_x, rw_stopx-1);
|
||||
else
|
||||
markceiling = false;
|
||||
|
||||
@@ -2894,7 +2894,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
if (markfloor)
|
||||
{
|
||||
if (floorplane) //SoM: 3/29/2000: Check for null planes
|
||||
floorplane = R_CheckPlane (floorplane, rw_x, rw_stopx-1);
|
||||
floorplane = R_CheckPlane(floorplane, rw_x, rw_stopx-1);
|
||||
else
|
||||
markfloor = false;
|
||||
|
||||
|
||||
+1
-1
@@ -302,7 +302,7 @@ void SetLocalPlayerSkin(INT32 playernum, const char *skinname, consvar_t *cvar)
|
||||
|
||||
if (player->mo)
|
||||
{
|
||||
player->mo->localskin = 0;
|
||||
player->mo->localskin = NULL;
|
||||
player->mo->skinlocal = false;
|
||||
}
|
||||
}
|
||||
|
||||
+18
-11
@@ -70,7 +70,7 @@ INT16 *screenheightarray = NULL;
|
||||
|
||||
typedef struct drawseg_xrange_item_s
|
||||
{
|
||||
INT16 x1, x2;
|
||||
INT32 x1, x2;
|
||||
drawseg_t *user;
|
||||
} drawseg_xrange_item_t;
|
||||
|
||||
@@ -391,7 +391,7 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
|
||||
|
||||
// allocate space for the frames present and copy sprtemp to it
|
||||
if (spritedef->numframes && // has been allocated
|
||||
spritedef->numframes < maxframe) // more frames are defined ?
|
||||
spritedef->numframes < maxframe) // more frames are defined ?
|
||||
{
|
||||
|
||||
Z_Free(spritedef->spriteframes);
|
||||
@@ -489,8 +489,8 @@ void R_InitSprites(void)
|
||||
for (angle = 1; angle < ROTANGLES; angle++)
|
||||
{
|
||||
fa = ANG2RAD(FixedAngle((ROTANGDIFF * angle)<<FRACBITS));
|
||||
rollcosang[angle] = FLOAT_TO_FIXED(cos(-fa));
|
||||
rollsinang[angle] = FLOAT_TO_FIXED(sin(-fa));
|
||||
rollcosang[angle] = FLOAT_TO_FIXED(cosf(-fa));
|
||||
rollsinang[angle] = FLOAT_TO_FIXED(sinf(-fa));
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -532,8 +532,8 @@ void R_ClearSprites(void)
|
||||
visspritecount = numvisiblesprites = clippedvissprites = 0;
|
||||
}
|
||||
|
||||
static INT16 *vissprite_clipbot[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {0};
|
||||
static INT16 *vissprite_cliptop[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {0};
|
||||
static INT16 *vissprite_clipbot[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {};
|
||||
static INT16 *vissprite_cliptop[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {};
|
||||
|
||||
static void R_AllocVisSpriteChunkMemory(UINT32 chunk)
|
||||
{
|
||||
@@ -658,7 +658,7 @@ void R_DrawMaskedColumn(drawcolumndata_t* dc, column_t *column)
|
||||
dc->texturemid = basetexturemid;
|
||||
}
|
||||
|
||||
INT32 lengthcol; // column->length : for flipped column function pointers and multi-patch on 2sided wall = texture->height
|
||||
INT32 lengthcol = 0; // column->length : for flipped column function pointers and multi-patch on 2sided wall = texture->height
|
||||
|
||||
static void R_DrawFlippedMaskedColumn(drawcolumndata_t* dc, column_t *column)
|
||||
{
|
||||
@@ -1577,7 +1577,7 @@ static void R_ProjectSprite(mobj_t *thing)
|
||||
else
|
||||
blendmode = thing->blendmode;
|
||||
|
||||
if (thing->flags2 & MF2_SHADOW || thing->flags2 & MF2_SHADOW) // actually only the player should use this (temporary invisibility)
|
||||
if (thing->flags2 & MF2_SHADOW) // actually only the player should use this (temporary invisibility)
|
||||
trans = tr_trans80; // because now the translucency is set through FF_TRANSMASK
|
||||
else if (thing->frame & FF_TRANSMASK)
|
||||
{
|
||||
@@ -1588,8 +1588,15 @@ static void R_ProjectSprite(mobj_t *thing)
|
||||
else
|
||||
trans = 0;
|
||||
|
||||
if (cv_playerfade.value && thing->player)
|
||||
trans = static_cast<INT32>(R_GetThingTransTable(R_DoPlayerFade(thing), static_cast<transnum_t>(trans)));
|
||||
if (thing->player)
|
||||
{
|
||||
// make hyu´d players translucent with reducevfx, could be done better, but im lazy as crap
|
||||
if (cv_reducevfx.value && thing->player->kartstuff[k_hyudorotimer] > 0)
|
||||
trans = static_cast<INT32>(R_GetThingTransTable(FRACUNIT/2, static_cast<transnum_t>(trans)));
|
||||
|
||||
if (cv_playerfade.value)
|
||||
trans = static_cast<INT32>(R_GetThingTransTable(R_DoPlayerFade(thing), static_cast<transnum_t>(trans)));
|
||||
}
|
||||
|
||||
//SoM: 3/17/2000: Disregard sprites that are out of view..
|
||||
if (vflip)
|
||||
@@ -3086,7 +3093,7 @@ static void R_DrawMaskedList(drawnode_t* head)
|
||||
void R_DrawMasked(maskcount_t* masks, INT32 nummasks)
|
||||
{
|
||||
INT32 i;
|
||||
drawnode_t *heads; /**< Drawnode lists; as many as number of views/portals. */
|
||||
drawnode_t *heads = NULL; /**< Drawnode lists; as many as number of views/portals. */
|
||||
|
||||
heads = static_cast<drawnode_t*>(calloc(nummasks, sizeof(drawnode_t)));
|
||||
|
||||
|
||||
+6
-3
@@ -884,7 +884,7 @@ static void S_StopChannel(INT32 cnum)
|
||||
if (cnum != i && c->sfxinfo == channels[i].sfxinfo)
|
||||
break;
|
||||
|
||||
c->sfxinfo = 0;
|
||||
c->sfxinfo = NULL;
|
||||
}
|
||||
|
||||
c->origin = NULL;
|
||||
@@ -1271,7 +1271,7 @@ static musicdef_t *S_AddMusicCredit(void)
|
||||
return &musicdefs[chunk][i];
|
||||
}
|
||||
|
||||
struct cursongcredit cursongcredit = {0}; // Currently displayed song credit info
|
||||
struct cursongcredit cursongcredit = {}; // Currently displayed song credit info
|
||||
|
||||
static boolean ReadMusicDefFields(UINT16 wadnum, int line, char *stoken, musicdef_t **defp)
|
||||
{
|
||||
@@ -1491,6 +1491,9 @@ musicdef_t *S_FindMusicCredit(const char *musname)
|
||||
{
|
||||
def = S_GetMusicCredit(i);
|
||||
|
||||
if (!def)
|
||||
continue;
|
||||
|
||||
if (hash != def->hash)
|
||||
continue;
|
||||
|
||||
@@ -1701,7 +1704,7 @@ static void S_UnloadMusic(void)
|
||||
music.flags = 0;
|
||||
music.looping = false;
|
||||
|
||||
music_refade_cv = 0;
|
||||
music_refade_cv = NULL;
|
||||
}
|
||||
|
||||
static boolean S_PlayMusic(boolean looping, UINT32 fadeinms)
|
||||
|
||||
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