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9c9efc6eeb
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Convert command queue to a command list.
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2024-04-08 23:50:05 +03:00 |
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41b7bebba5
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Rename geometry types with Q prefix instead of Quik.
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2023-06-29 10:42:02 +03:00 |
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fe71028573
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Add GL_UNSIGNED_INT
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2023-06-29 10:37:23 +03:00 |
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46c18d97d2
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Small fixes in the command engine components.
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2023-06-29 10:31:28 +03:00 |
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5c71afe9c7
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Rectangles added :)
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2023-06-28 15:22:48 +03:00 |
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61e4d2bd16
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Begin work on new command engine.
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2023-06-23 22:56:07 +03:00 |
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4b2271dd29
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Change textures from interface to abstract class.
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2023-05-15 21:49:48 +03:00 |
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9339295378
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Push all uncommitted changes.
I have had a long break from this project due to other higher priority
things going on in my life. Big changes inbound.
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2023-05-13 16:17:57 +03:00 |
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1d3f22f6ce
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Clean up the font test code slightly.
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2022-08-20 12:57:57 +03:00 |
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bf47915491
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Very quick test text implementation.
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2022-08-19 16:13:19 +03:00 |
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a0473d9e83
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Change over draw call propagation in the vertex generator.
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2022-08-18 13:58:03 +03:00 |
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72cad718cb
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Implement rectangle rendering.
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2022-08-16 21:35:12 +03:00 |
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16bb3f41a7
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Implement bezier lines.
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2022-08-08 10:52:03 +03:00 |
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502eb95278
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Create joint generating code for multi-segment lines and refactor code for end caps.
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2022-08-06 10:05:27 +03:00 |
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772906bec7
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Add single line rendering.
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2022-08-04 16:40:58 +03:00 |
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