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| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d4a494d7ae |
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+1
-8
@@ -3,13 +3,7 @@ cmake_minimum_required(VERSION 3.5)
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# Version change is fine.
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project(SRB2
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VERSION 1.6
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LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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#set(CMAKE_CXX_EXTENSIONS OFF) # optional but recommended: disables GNU extensions, forces pure ISO C++
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set(CMAKE_CXX_EXTENSIONS ON)
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set(CMAKE_C_EXTENSIONS ON)
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LANGUAGES C)
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
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@@ -79,7 +73,6 @@ endif()
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# OS macros
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if (UNIX)
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add_definitions(-DUNIXCOMMON)
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add_link_options(-rdynamic) # Use -rdynamic so a backtrace log shows function names
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endif()
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if(CMAKE_COMPILER_IS_GNUCC)
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@@ -22,14 +22,14 @@ We also have a Flatpak available on [Flathub](https://flathub.org/en/apps/org.sr
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See [SRB2 Wiki/Source code compiling](http://wiki.srb2.org/wiki/Source_code_compiling). The compiling process for SRB2Kart is largely identical to SRB2.
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For Windows only the Makefile build system with GCC or Clang compiler is supported.
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Currently only the Makefile build system with GCC or Clang compiler is supported.
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CMake is NOT supported at the moment, but will be availible again soon.
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Visual C++ (MSVC) is unsupported.
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64-bit Windows builds are supported and recommended over 32-bit builds, they will build automatically when using the MSYS2 MinGW 64-bit executable (requires the mingw-w64-x86_64-gcc package), no extra flags needed!
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The specific DLLs can be found under /libs/dll-binaries/(i686 for 32bit/x86_64 for 64-bit)/ or in the Release packages
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MacOS and Linux can be build with CMake, but it is recommended to use the Makefile for Linux over CMake
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Alternatively the [srb2bld](https://github.com/Bijman/srb2bld) script by Bijman can be used aswell!
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## Disclaimer
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@@ -1,10 +1,5 @@
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## Assets Target Configuration ##
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if(${CMAKE_SYSTEM} MATCHES Linux)
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# Asset installation isn't part of the Linux target
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return()
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endif()
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# For prepending the current source path, later
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FUNCTION(PREPEND var prefix)
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SET(listVar "")
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@@ -1,33 +0,0 @@
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include(LibFindMacros)
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libfind_pkg_check_modules(LIBBACKTRACE_PKGCONF LIBBACKTRACE)
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find_path(LIBBACKTRACE_INCLUDE_DIR
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NAMES backtrace.h
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PATHS
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${LIBBACKTRACE_PKGCONF_INCLUDE_DIRS}
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"/usr/include"
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"/usr/local/include"
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)
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find_library(LIBBACKTRACE_LIBRARY
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NAMES backtrace
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PATHS
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${LIBBACKTRACE_PKGCONF_LIBRARY_DIRS}
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"/usr/lib"
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"/usr/local/lib"
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)
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set(LIBBACKTRACE_PROCESS_INCLUDES LIBBACKTRACE_INCLUDE_DIR)
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set(LIBBACKTRACE_PROCESS_LIBS LIBBACKTRACE_LIBRARY)
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libfind_process(LIBBACKTRACE)
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if(LIBBACKTRACE_FOUND AND NOT TARGET libbacktrace)
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add_library(libbacktrace UNKNOWN IMPORTED)
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set_target_properties(
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libbacktrace
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PROPERTIES
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IMPORTED_LOCATION "${LIBBACKTRACE_LIBRARY}"
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INTERFACE_INCLUDE_DIRECTORIES "${LIBBACKTRACE_INCLUDE_DIR}"
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)
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endif()
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+31
-76
@@ -2,8 +2,6 @@
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# Core sources
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set(SRB2_CORE_SOURCES
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core/memory.cpp
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core/thread_pool.cpp
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am_map.c
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b_bot.c
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command.c
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@@ -20,21 +18,17 @@ set(SRB2_CORE_SOURCES
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f_wipe.c
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filesrch.c
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g_game.c
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g_demo.c
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g_input.c
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hu_stuff.c
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i_tcp.c
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info.c
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k_hud.c
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lzf.c
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m_aatree.c
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m_anigif.c
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m_argv.c
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m_bbox.c
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m_cheat.c
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m_curl.c
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m_cond.c
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m_emotes.cpp
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m_fixed.c
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m_menu.c
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m_textinput.c
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@@ -46,25 +40,19 @@ set(SRB2_CORE_SOURCES
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mserv.c
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http-mserv.c
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qs22j.c
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r_skins.c
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s_sound.c
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screen.c
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sounds.c
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st_stuff.c
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string.c
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#string.c
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tables.c
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v_video.c
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w_wad.c
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y_inter.c
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z_zone.cpp
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z_zone.c
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)
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set(SRB2_CORE_HEADERS
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core/memory.h
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core/thread_pool.h
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m_curl.h
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m_emotes.h
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k_hud.h
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am_map.h
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b_bot.h
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byteptr.h
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@@ -90,7 +78,6 @@ set(SRB2_CORE_HEADERS
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fastcmp.h
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filesrch.h
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g_game.h
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g_demo.h
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g_input.h
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g_state.h
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hu_stuff.h
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@@ -122,7 +109,6 @@ set(SRB2_CORE_HEADERS
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md5.h
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mserv.h
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qs22j.h
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r_skins.h
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s_sound.h
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screen.h
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sounds.h
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@@ -137,18 +123,18 @@ set(SRB2_CORE_HEADERS
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)
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set(SRB2_CORE_RENDER_SOURCES
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r_bsp.cpp
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r_bsp.c
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r_data.c
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r_draw.cpp
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r_fps.cpp
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r_main.cpp
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r_patch.cpp
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r_patchrotation.cpp
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r_plane.cpp
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r_segs.cpp
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r_draw.c
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r_fps.c
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r_main.c
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r_patch.c
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r_patchrotation.c
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r_plane.c
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r_segs.c
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r_sky.c
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r_splats.c
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r_things.cpp
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r_things.c
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r_portal.c
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r_bsp.h
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@@ -176,7 +162,7 @@ set(SRB2_CORE_GAME_SOURCES
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p_inter.c
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p_lights.c
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p_map.c
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p_maputl.cpp
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p_maputl.c
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p_mobj.c
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p_polyobj.c
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p_saveg.c
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@@ -207,6 +193,10 @@ set(SRB2_CORE_GAME_SOURCES
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k_stats.h
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)
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if(NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
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set(SRB2_CORE_SOURCES ${SRB2_CORE_SOURCES} string.c)
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endif()
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prepend_sources(SRB2_CORE_SOURCES)
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prepend_sources(SRB2_CORE_HEADERS)
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prepend_sources(SRB2_CORE_RENDER_SOURCES)
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@@ -236,19 +226,11 @@ set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
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"Enable hardware rendering through OpenGL.")
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set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
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"Use statically linked OpenGL. NOT RECOMMENDED.")
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set(SRB2_CONFIG_SCREENFBO ON CACHE BOOL
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"Enable hardware renderer (OpenGL) FBO downsampling support")
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set(SRB2_CONFIG_USE_FBO_OGL ON CACHE BOOL
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"Enable OpenGL FBO Downsampling support.")
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set(SRB2_CONFIG_DEDICATED OFF CACHE BOOL
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"Build a dedicated server.")
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set(SRB2_CONFIG_SATURNPAK ON CACHE BOOL
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"Enable Saturn specific special packet. Required for using the newer resynch system")
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set(SRB2_CONFIG_SATURNJOIN ON CACHE BOOL
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"Enable Saturn specific allowjoin toggle.")
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set(SRB2_CONFIG_LIBBACKTRACE ON CACHE BOOL
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"Enable using libbacktrace for crashlogs")
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if(${SRB2_CONFIG_DEDICATED})
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set(SRB2_CONFIG_HAVE_GME NO)
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set(SRB2_CONFIG_HAVE_OPENMPT NO)
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@@ -487,37 +469,16 @@ if(${SRB2_CONFIG_HAVE_CURL})
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endif()
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endif()
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if(${SRB2_CONFIG_LIBBACKTRACE})
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if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
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if(${SRB2_SYSTEM_BITS} EQUAL 64)
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set(LIBBACKTRACE_FOUND ON)
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set(LIBBACKTRACE_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libbacktrace/include)
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set(LIBBACKTRACE_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libbacktrace/lib/x86_64 -lbacktrace")
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else() # 32-bit
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message(WARNING "libbacktrace is unsupported on 32-bit builds.")
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endif()
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else()
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find_package(libbacktrace)
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endif()
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if(${LIBBACKTRACE_FOUND})
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set(SRB2_HAVE_LIBBACKTRACE ON)
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add_definitions(-DHAVE_LIBBACKTRACE)
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add_compile_options(-g)
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else()
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message(WARNING "You have specified that libbacktrace is available but it was not found.")
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endif()
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endif()
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if(${SRB2_CONFIG_HWRENDER})
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add_definitions(-DHWRENDER)
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set(SRB2_HWRENDER_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_shaders.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_bsp.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_draw.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.cpp
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||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.c
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||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_portal.c
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.c
|
||||
@@ -532,6 +493,7 @@ if(${SRB2_CONFIG_HWRENDER})
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.h
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${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_data.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_defs.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_dll.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_gl.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_glob.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.h
|
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@@ -563,31 +525,24 @@ if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
|
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endif()
|
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endif()
|
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|
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if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_SCREENFBO})
|
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add_definitions(-DUSE_FBO_OGL)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNPAK})
|
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add_definitions(-DDOSATURNPAK)
|
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endif()
|
||||
|
||||
if(${SRB2_CONFIG_SATURNJOIN})
|
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add_definitions(-DDOSATURNJOIN)
|
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if(${SRB2_CONFIG_HWRENDER})
|
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if(${SRB2_CONFIG_USE_FBO_OGL})
|
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set(SRB2_USE_FBO_OGL ON)
|
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add_definitions(-DUSE_FBO_OGL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Targets
|
||||
|
||||
# Compatibility flag with later versions of GCC
|
||||
# We should really fix our code to not need this
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|x64|amd64|AMD64|em64t|EM64T)")
|
||||
add_compile_options(-mno-ms-bitfields)
|
||||
endif()
|
||||
add_compile_options(-Wno-trigraphs)
|
||||
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -mno-ms-bitfields)
|
||||
endif()
|
||||
|
||||
# TODO: fix prng and P_CreateBlockmap overflow at some point
|
||||
add_compile_options(-fwrapv)
|
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if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
||||
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value)
|
||||
endif()
|
||||
|
||||
add_definitions(-DCMAKECONFIG)
|
||||
|
||||
|
||||
+3
-3
@@ -13,13 +13,13 @@
|
||||
#ifndef __COMMAND_H__
|
||||
#define __COMMAND_H__
|
||||
|
||||
#include <stdio.h>
|
||||
#include "doomdef.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include "doomdef.h"
|
||||
|
||||
//===================================
|
||||
// Command buffer & command execution
|
||||
//===================================
|
||||
|
||||
+38
-3
@@ -11,6 +11,21 @@
|
||||
|
||||
#ifdef CMAKECONFIG
|
||||
|
||||
// Base SRB2 hashes
|
||||
#define ASSET_HASH_SRB2_SRB "${SRB2_ASSET_srb2.srb_HASH}"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_DTA "${SRB2_ASSET_patch.dta_HASH}"
|
||||
#endif
|
||||
|
||||
// SRB2Kart-specific hashes
|
||||
#define ASSET_HASH_GFX_KART "${SRB2_ASSET_gfx.kart_HASH}"
|
||||
#define ASSET_HASH_TEXTURES_KART "${SRB2_ASSET_textures.kart_HASH}"
|
||||
#define ASSET_HASH_CHARS_KART "${SRB2_ASSET_chars.kart_HASH}"
|
||||
#define ASSET_HASH_MAPS_KART "${SRB2_ASSET_maps.kart_HASH}"
|
||||
#ifdef USE_PATCH_KART
|
||||
#define ASSET_HASH_PATCH_KART "00000000000000000000000000000000"
|
||||
#endif
|
||||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
|
||||
@@ -18,10 +33,30 @@
|
||||
|
||||
#else
|
||||
|
||||
#define SRB2_COMP_REVISION ""
|
||||
#define SRB2_COMP_BRANCH ""
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03 - SRB2 v2.1.15 - srb2.srb
|
||||
* Last updated 2018 / 12 / 23 - SRB2 v2.1.22 - patch.dta
|
||||
* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
|
||||
* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
|
||||
* Last updated 2022 / 08 / 16 - Kart v1.4 - Main assets
|
||||
* Last updated 2022 / 08 / 19 - Kart v1.5 - gfx.kart
|
||||
* Last updated 2022 / 11 / 01 - Kart v1.6 - gfx.kart, maps.kart
|
||||
*/
|
||||
|
||||
#define CMAKE_ASSETS_DIR ""
|
||||
// Base SRB2 hashes
|
||||
#define ASSET_HASH_SRB2_SRB "c1b9577687f8a795104aef4600720ea7"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_DTA "b04fd9624bfd94dc96dcf4f400f7deb4"
|
||||
#endif
|
||||
|
||||
// SRB2Kart-specific hashes
|
||||
#define ASSET_HASH_GFX_KART "06f86ee16136eb8a7043b15001797034"
|
||||
#define ASSET_HASH_TEXTURES_KART "abb53d56aba47c3a8cb0f764da1c8b80"
|
||||
#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
|
||||
#define ASSET_HASH_MAPS_KART "d051e55141ba736582228c456953cd98"
|
||||
#ifdef USE_PATCH_KART
|
||||
#define ASSET_HASH_PATCH_KART "00000000000000000000000000000000"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -80,31 +80,6 @@
|
||||
|
||||
#include "lua_script.h"
|
||||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03 - SRB2 v2.1.15 - srb2.srb
|
||||
* Last updated 2018 / 12 / 23 - SRB2 v2.1.22 - patch.dta
|
||||
* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
|
||||
* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
|
||||
* Last updated 2022 / 08 / 16 - Kart v1.4 - Main assets
|
||||
* Last updated 2022 / 08 / 19 - Kart v1.5 - gfx.kart
|
||||
* Last updated 2022 / 11 / 01 - Kart v1.6 - gfx.kart, maps.kart
|
||||
*/
|
||||
|
||||
// Base SRB2 hashes
|
||||
#define ASSET_HASH_SRB2_SRB "c1b9577687f8a795104aef4600720ea7"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_DTA "b04fd9624bfd94dc96dcf4f400f7deb4"
|
||||
#endif
|
||||
|
||||
// SRB2Kart-specific hashes
|
||||
#define ASSET_HASH_GFX_KART "06f86ee16136eb8a7043b15001797034"
|
||||
#define ASSET_HASH_TEXTURES_KART "abb53d56aba47c3a8cb0f764da1c8b80"
|
||||
#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
|
||||
#define ASSET_HASH_MAPS_KART "d051e55141ba736582228c456953cd98"
|
||||
#ifdef USE_PATCH_KART
|
||||
#define ASSET_HASH_PATCH_KART "00000000000000000000000000000000"
|
||||
#endif
|
||||
|
||||
#ifdef CMAKECONFIG
|
||||
#include "config.h"
|
||||
#else
|
||||
|
||||
@@ -54,9 +54,6 @@
|
||||
#include "fastcmp.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#include "r_data.h"
|
||||
#include "r_skins.h"
|
||||
|
||||
#ifdef NETGAME_DEVMODE
|
||||
#define CV_RESTRICT CV_NETVAR
|
||||
#else
|
||||
|
||||
@@ -180,6 +180,10 @@ static char returnWadPath[256];
|
||||
|
||||
#include "../m_argv.h"
|
||||
|
||||
#ifdef MAC_ALERT
|
||||
#include "macosx/mac_alert.h"
|
||||
#endif
|
||||
|
||||
#include "../d_main.h"
|
||||
|
||||
#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE)
|
||||
|
||||
+9
-32
@@ -40,45 +40,22 @@
|
||||
#define ASMCALL
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "doomtype.h"
|
||||
|
||||
#ifdef __cplusplus /* Only when compiled as C++ */
|
||||
#include <algorithm> /* std::min, std::max, std::sort, … */
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
// Force libc++ to expose std::min/std::max even when <cmath> is included first (Apple clang quirk)
|
||||
#ifndef _LIBCPP_ENABLE_CXX17_REMOVED_FEATURES
|
||||
#define _LIBCPP_ENABLE_CXX17_REMOVED_FEATURES
|
||||
#endif
|
||||
#ifndef _LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS
|
||||
#define _LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS
|
||||
#endif
|
||||
|
||||
// Optional: only try <version> if it actually exists (newer Xcode)
|
||||
#if __has_include(<version>)
|
||||
#include <version>
|
||||
#endif
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <cmath>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <climits>
|
||||
|
||||
extern "C" {
|
||||
#else
|
||||
#include <math.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <limits.h>
|
||||
#define _USE_MATH_DEFINES // fixes M_PI errors in r_plane.c for Visual Studio
|
||||
#ifdef __cplusplus
|
||||
#include <cmath>
|
||||
#else
|
||||
#include <math.h>
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
@@ -2,7 +2,7 @@ hw_bsp.c
|
||||
hw_draw.c
|
||||
hw_main.cpp
|
||||
hw_clip.c
|
||||
hw_md2.c
|
||||
hw_md2.cpp
|
||||
hw_cache.c
|
||||
hw_md2load.c
|
||||
hw_md3load.c
|
||||
|
||||
+45
-31
@@ -16,6 +16,7 @@
|
||||
#ifdef HWRENDER
|
||||
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "hw_main.h"
|
||||
#include "hw_glob.h"
|
||||
@@ -35,6 +36,10 @@
|
||||
#include "../p_spec.h" // anim_t
|
||||
#include "../r_sky.h"
|
||||
|
||||
struct ColorMipMap {
|
||||
std::unordered_map<const UINT8*, GLMipmap_t*> map;
|
||||
};
|
||||
|
||||
INT32 patchformat = GL_TEXFMT_AP_88; // use alpha for holes
|
||||
INT32 textureformat = GL_TEXFMT_P_8; // use chromakey for hole
|
||||
|
||||
@@ -448,7 +453,7 @@ typedef struct
|
||||
} GLMapTextureSet_t; // idk i suck at naming things
|
||||
|
||||
static size_t gl_numtextures = 0; // Texture count
|
||||
static GLMapTextureSet_t *gl_textures; // For all textures
|
||||
static GLMapTextureSet_t *gl_textures = NULL; // For all textures
|
||||
|
||||
static void HWR_FreeTextureData(patch_t *patch)
|
||||
{
|
||||
@@ -504,34 +509,31 @@ static void HWR_FreeTextureColormaps(patch_t *patch)
|
||||
return;
|
||||
|
||||
// The mipmap must be valid, obviously
|
||||
while (pat->mipmap)
|
||||
if (!pat->mipmap)
|
||||
return;
|
||||
|
||||
if (pat->mipmap->nextcolormap)
|
||||
{
|
||||
// Confusing at first, but pat->mipmap->nextcolormap
|
||||
// at the beginning of the loop is the first colormap
|
||||
// from the linked list of colormaps.
|
||||
GLMipmap_t *next = NULL;
|
||||
for (auto& pair : pat->mipmap->nextcolormap->map)
|
||||
{
|
||||
GLMipmap_t *glMipmap = pair.second;
|
||||
|
||||
// No mipmap in this patch, break out of the loop.
|
||||
if (!pat->mipmap)
|
||||
break;
|
||||
if (glMipmap)
|
||||
{
|
||||
// Free image data from memory.
|
||||
Z_Free(glMipmap->data);
|
||||
Z_Free(glMipmap->colormap);
|
||||
glMipmap->data = NULL;
|
||||
glMipmap->colormap = NULL;
|
||||
GL_DeleteTexture(glMipmap);
|
||||
|
||||
// No colormap mipmaps either.
|
||||
if (!pat->mipmap->nextcolormap)
|
||||
break;
|
||||
// Free the colormap mipmap from memory.
|
||||
free(glMipmap);
|
||||
}
|
||||
}
|
||||
|
||||
// Set the first colormap to the one that comes after it.
|
||||
next = pat->mipmap->nextcolormap;
|
||||
pat->mipmap->nextcolormap = next->nextcolormap;
|
||||
|
||||
// Free image data from memory.
|
||||
Z_Free(next->data);
|
||||
Z_Free(next->colormap);
|
||||
next->data = NULL;
|
||||
next->colormap = NULL;
|
||||
GL_DeleteTexture(next);
|
||||
|
||||
// Free the old colormap mipmap from memory.
|
||||
free(next);
|
||||
delete pat->mipmap->nextcolormap;
|
||||
pat->mipmap->nextcolormap = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1085,7 +1087,7 @@ void HWR_GetPatch(patch_t *patch)
|
||||
void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
{
|
||||
GLPatch_t *glPatch;
|
||||
GLMipmap_t *glMipmap, *newMipmap;
|
||||
GLMipmap_t *newMipmap;
|
||||
|
||||
if (!patch->hardware)
|
||||
Patch_CreateGL(patch);
|
||||
@@ -1099,11 +1101,19 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
return;
|
||||
}
|
||||
|
||||
// search for the mipmap
|
||||
// skip the first (no colormap translated)
|
||||
for (glMipmap = glPatch->mipmap; glMipmap->nextcolormap;)
|
||||
// gotta make our map if theres none
|
||||
if (!glPatch->mipmap->nextcolormap)
|
||||
{
|
||||
glMipmap = glMipmap->nextcolormap;
|
||||
glPatch->mipmap->nextcolormap = new ColorMipMap();
|
||||
}
|
||||
|
||||
// search for the mipmap
|
||||
auto& map = glPatch->mipmap->nextcolormap->map;
|
||||
auto it = map.find(colormap);
|
||||
|
||||
if (it != map.end())
|
||||
{
|
||||
GLMipmap_t *glMipmap = it->second;
|
||||
|
||||
if (glMipmap->colormap && glMipmap->colormap->source == colormap)
|
||||
{
|
||||
@@ -1113,7 +1123,9 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
HWR_UpdatePatchMipmap(patch, glMipmap);
|
||||
}
|
||||
else
|
||||
{
|
||||
HWR_LoadPatchMipmap(patch, glMipmap);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -1128,7 +1140,9 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
newMipmap = static_cast<GLMipmap_t *>(calloc(1, sizeof (*newMipmap)));
|
||||
if (newMipmap == NULL)
|
||||
I_Error("%s: Out of memory", "HWR_GetMappedPatch");
|
||||
glMipmap->nextcolormap = newMipmap;
|
||||
|
||||
// add to nextcolormap map
|
||||
map[colormap] = newMipmap;
|
||||
|
||||
newMipmap->colormap = static_cast<GLColormap_t *>(Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
|
||||
newMipmap->colormap->source = colormap;
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
|
||||
typedef enum GLTextureFormat_e
|
||||
{
|
||||
GL_TEXFMT_NULL = 0x00,
|
||||
GL_TEXFMT_P_8 = 0x01, /* 8-bit palette */
|
||||
GL_TEXFMT_AP_88 = 0x02, /* 8-bit alpha, 8-bit palette */
|
||||
|
||||
@@ -54,7 +55,7 @@ struct GLMipmap_s
|
||||
UINT16 width, height;
|
||||
UINT32 downloaded; // The GPU has this texture.
|
||||
|
||||
struct GLMipmap_s *nextcolormap;
|
||||
struct ColorMipMap *nextcolormap;
|
||||
struct GLColormap_s *colormap;
|
||||
};
|
||||
typedef struct GLMipmap_s GLMipmap_t;
|
||||
|
||||
+24
-21
@@ -101,8 +101,7 @@ sector_t *gl_backsector = NULL;
|
||||
static constexpr float clipping_distances[] = {1024.0f, 2048.0f, 4096.0f, 6144.0f, 8192.0f, 12288.0f, 16384.0f};
|
||||
// values for bsp culling
|
||||
// slightly higher than the far clipping plane to compensate for impreciseness
|
||||
static constexpr INT32 bsp_culling_distances[] = {
|
||||
(1024+512)*FRACUNIT, (2048+512)*FRACUNIT, (4096+512)*FRACUNIT,
|
||||
static constexpr INT32 bsp_culling_distances[] = {(1024+512)*FRACUNIT, (2048+512)*FRACUNIT, (4096+512)*FRACUNIT,
|
||||
(6144+512)*FRACUNIT, (8192+512)*FRACUNIT, (12288+512)*FRACUNIT, (16384+512)*FRACUNIT};
|
||||
|
||||
// Performance stats
|
||||
@@ -588,11 +587,15 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
||||
const sector_t *sec = FOFsector ? FOFsector : gl_frontsector;
|
||||
|
||||
// Get the slope pointer to simplify future code
|
||||
if (!isceiling && sec->f_slope)
|
||||
if (sec->f_slope && !isceiling)
|
||||
slope = sec->f_slope;
|
||||
else if (isceiling && sec->c_slope)
|
||||
else if (sec->c_slope && isceiling)
|
||||
slope = sec->c_slope;
|
||||
|
||||
// Set fixedheight to the slope's height from our viewpoint, if we have a slope
|
||||
if (slope)
|
||||
fixedheight = P_GetSlopeZAt(slope, viewx, viewy);
|
||||
|
||||
height = FixedToFloat(fixedheight);
|
||||
|
||||
// Allocate plane-vertex buffer if we need to
|
||||
@@ -684,19 +687,18 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
|
||||
vert->s = (tempxsow * cosangf) - (tempytow * sinangf);\
|
||||
vert->t = (tempxsow * sinangf) + (tempytow * cosangf);\
|
||||
}\
|
||||
\
|
||||
if (slope)\
|
||||
{\
|
||||
fixedheight = P_GetSlopeZAt(slope, FloatToFixed((vx)), FloatToFixed((vy)));\
|
||||
height = FixedToFloat(fixedheight);\
|
||||
}\
|
||||
\
|
||||
vert->x = (vx);\
|
||||
vert->y = height;\
|
||||
vert->z = (vy);\
|
||||
\
|
||||
if (slope)\
|
||||
{\
|
||||
fixedheight = P_GetSlopeZAt(slope, FloatToFixed((vx)), FloatToFixed((vy)));\
|
||||
vert->y = FixedToFloat(fixedheight);\
|
||||
}\
|
||||
}
|
||||
for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++, pv++)
|
||||
for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++,pv++)
|
||||
SETUP3DVERT(v3d, pv->x, pv->y);
|
||||
|
||||
if (slope)
|
||||
@@ -1783,10 +1785,10 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
// Single sided line... Deal only with the middletexture (if one exists)
|
||||
if (gl_midtexture && gl_linedef->special != HORIZONSPECIAL) // Ignore horizon line for OGL
|
||||
{
|
||||
fixed_t texturevpeg;
|
||||
|
||||
glTex = HWR_GetTexture(gl_midtexture, noencore);
|
||||
|
||||
fixed_t texturevpeg;
|
||||
|
||||
// PEGGING
|
||||
if ((gl_linedef->flags & (ML_DONTPEGBOTTOM|ML_EFFECT2)) == (ML_DONTPEGBOTTOM|ML_EFFECT2))
|
||||
texturevpeg = gl_frontsector->floorheight + textureheight[gl_sidedef->midtexture] - gl_frontsector->ceilingheight + gl_sidedef->rowoffset;
|
||||
@@ -1873,8 +1875,8 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
|
||||
//Hurdler: 3d-floors test
|
||||
if (!gl_drawing_stencil && gl_backsector && gl_frontsector->tag != gl_backsector->tag && (gl_backsector->ffloors || gl_frontsector->ffloors))
|
||||
{
|
||||
ffloor_t *rover;
|
||||
fixed_t highcut = 0, lowcut = 0;
|
||||
ffloor_t * rover;
|
||||
fixed_t highcut = 0, lowcut = 0;
|
||||
fixed_t lowcutslope = 0, highcutslope = 0;
|
||||
|
||||
// Used for height comparisons and etc across FOFs and slopes
|
||||
@@ -2945,7 +2947,7 @@ static void HWR_Subsector(size_t num)
|
||||
static sector_t tempsec; //SoM: 4/7/2000
|
||||
INT32 floorlightlevel;
|
||||
INT32 ceilinglightlevel;
|
||||
INT32 locFloorHeight = 0, locCeilingHeight = 0;
|
||||
INT32 locFloorHeight, locCeilingHeight;
|
||||
INT32 cullFloorHeight, cullCeilingHeight;
|
||||
INT32 light = 0;
|
||||
extracolormap_t *floorcolormap;
|
||||
@@ -2991,12 +2993,11 @@ static void HWR_Subsector(size_t num)
|
||||
|
||||
cullFloorHeight = P_GetSectorFloorZAt (gl_frontsector, viewx, viewy);
|
||||
cullCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, viewx, viewy);
|
||||
locFloorHeight = P_GetSectorFloorZAt (gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
locCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
|
||||
if (gl_frontsector->ffloors)
|
||||
{
|
||||
locFloorHeight = P_GetSectorFloorZAt (gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
locCeilingHeight = P_GetSectorCeilingZAt(gl_frontsector, gl_frontsector->soundorg.x, gl_frontsector->soundorg.y);
|
||||
|
||||
boolean anyMoved = gl_frontsector->moved;
|
||||
|
||||
if (anyMoved == false)
|
||||
@@ -3051,7 +3052,8 @@ static void HWR_Subsector(size_t num)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gl_frontsector->floorpic].lumpnum, R_NoEncore(gl_frontsector, false));
|
||||
HWR_RenderPlane(sub, &extrasubsectors[num], false,
|
||||
gl_frontsector->floorheight,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locFloorHeight == cullFloorHeight ? locFloorHeight : gl_frontsector->floorheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
PF_Occlude, floorlightlevel, levelflats[gl_frontsector->floorpic].lumpnum, NULL, 255, floorcolormap);
|
||||
}
|
||||
@@ -3066,7 +3068,8 @@ static void HWR_Subsector(size_t num)
|
||||
{
|
||||
HWR_GetFlat(levelflats[gl_frontsector->ceilingpic].lumpnum, R_NoEncore(gl_frontsector, true));
|
||||
HWR_RenderPlane(sub, &extrasubsectors[num], true,
|
||||
gl_frontsector->ceilingheight,
|
||||
// Hack to make things continue to work around slopes.
|
||||
locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gl_frontsector->ceilingheight,
|
||||
// We now return you to your regularly scheduled rendering.
|
||||
PF_Occlude, ceilinglightlevel, levelflats[gl_frontsector->ceilingpic].lumpnum, NULL, 255, ceilingcolormap);
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
/// Inspired from md2.c by Mete Ciragan (mete@swissquake.ch)
|
||||
|
||||
|
||||
#include "hw_data.h"
|
||||
#ifdef __GNUC__
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
@@ -72,6 +73,12 @@
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
struct ColorMipMap {
|
||||
std::unordered_map<const UINT8*, GLMipmap_t*> map;
|
||||
};
|
||||
|
||||
md2_t md2_models[NUMSPRITES] = {};
|
||||
md2_t md2_playermodels[MAXSKINS] = {};
|
||||
md2_t md2_localplayermodels[MAXLOCALSKINS] = {};
|
||||
@@ -93,10 +100,10 @@ static void md2_freeModel (model_t *model)
|
||||
static model_t *md2_readModel(const char *filename)
|
||||
{
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
if (FIL_FileExists(va("%s"PATHSEP"%s", srb2home, filename)))
|
||||
return LoadModel(va("%s"PATHSEP"%s", srb2home, filename), PU_STATIC);
|
||||
else if (FIL_FileExists(va("%s"PATHSEP"%s", srb2path, filename)))
|
||||
return LoadModel(va("%s"PATHSEP"%s", srb2path, filename), PU_STATIC);
|
||||
if (FIL_FileExists(va("%s" PATHSEP "%s", srb2home, filename)))
|
||||
return LoadModel(va("%s" PATHSEP "%s", srb2home, filename), PU_STATIC);
|
||||
else if (FIL_FileExists(va("%s" PATHSEP "%s", srb2path, filename)))
|
||||
return LoadModel(va("%s" PATHSEP "%s", srb2path, filename), PU_STATIC);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -159,18 +166,18 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
||||
#endif
|
||||
volatile png_FILE_p png_FILE;
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
char *pngfilename = va("%s"PATHSEP"mdls"PATHSEP"%s", srb2home, filename);
|
||||
char *pngfilename = va("%s" PATHSEP "mdls" PATHSEP "%s", srb2home, filename);
|
||||
|
||||
FIL_ForceExtension(pngfilename, ".png");
|
||||
png_FILE = fopen(pngfilename, "rb");
|
||||
if (!png_FILE)
|
||||
{
|
||||
pngfilename = va("%s"PATHSEP"mdls"PATHSEP"%s", srb2path, filename);
|
||||
pngfilename = va("%s" PATHSEP "mdls" PATHSEP "%s", srb2path, filename);
|
||||
FIL_ForceExtension(pngfilename, ".png");
|
||||
png_FILE = fopen(pngfilename, "rb");
|
||||
//CONS_Debug(DBG_RENDER, "M_SavePNG: Error on opening %s for loading\n", filename);
|
||||
if (!png_FILE)
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
|
||||
@@ -179,7 +186,7 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "PNG_Load: Error on initialize libpng\n");
|
||||
fclose(png_FILE);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
png_info_ptr = png_create_info_struct(png_ptr);
|
||||
@@ -188,7 +195,7 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
||||
CONS_Debug(DBG_RENDER, "PNG_Load: Error on allocate for libpng\n");
|
||||
png_destroy_read_struct(&png_ptr, NULL, NULL);
|
||||
fclose(png_FILE);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
#ifdef USE_FAR_KEYWORD
|
||||
@@ -201,7 +208,7 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
||||
png_destroy_read_struct(&png_ptr, &png_info_ptr, NULL);
|
||||
fclose(png_FILE);
|
||||
Z_Free(glpatch->mipmap->data);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
#ifdef USE_FAR_KEYWORD
|
||||
png_memcpy(png_jmpbuf(png_ptr), jmpbuf, sizeof jmp_buf);
|
||||
@@ -241,8 +248,8 @@ static GLTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_
|
||||
|
||||
{
|
||||
png_uint_32 i, pitch = png_get_rowbytes(png_ptr, png_info_ptr);
|
||||
png_bytep PNG_image = Z_Malloc(pitch*height, PU_HWRMODELTEXTURE, &glpatch->mipmap->data);
|
||||
png_bytepp row_pointers = png_malloc(png_ptr, height * sizeof (png_bytep));
|
||||
png_bytep PNG_image = static_cast<png_bytep>(Z_Malloc(pitch*height, PU_HWRMODELTEXTURE, &glpatch->mipmap->data));
|
||||
png_bytepp row_pointers = static_cast<png_bytepp>(png_malloc(png_ptr, height * sizeof (png_bytep)));
|
||||
for (i = 0; i < height; i++)
|
||||
row_pointers[i] = PNG_image + i*pitch;
|
||||
png_read_image(png_ptr, row_pointers);
|
||||
@@ -292,42 +299,42 @@ static GLTextureFormat_t PCX_Load(const char *filename, int *w, int *h,
|
||||
INT32 ch, rep;
|
||||
FILE *file;
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
char *pcxfilename = va("%s"PATHSEP"mdls"PATHSEP"%s", srb2home, filename);
|
||||
char *pcxfilename = va("%s" PATHSEP "mdls" PATHSEP "%s", srb2home, filename);
|
||||
|
||||
FIL_ForceExtension(pcxfilename, ".pcx");
|
||||
file = fopen(pcxfilename, "rb");
|
||||
if (!file)
|
||||
{
|
||||
pcxfilename = va("%s"PATHSEP"mdls"PATHSEP"%s", srb2path, filename);
|
||||
pcxfilename = va("%s" PATHSEP "mdls" PATHSEP "%s", srb2path, filename);
|
||||
FIL_ForceExtension(pcxfilename, ".pcx");
|
||||
file = fopen(pcxfilename, "rb");
|
||||
if (!file)
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
if (fread(&header, sizeof (PcxHeader), 1, file) != 1)
|
||||
{
|
||||
fclose(file);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
if (header.bitsPerPixel != 8)
|
||||
{
|
||||
fclose(file);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
|
||||
fseek(file, -PALSIZE, SEEK_END);
|
||||
|
||||
pw = *w = header.xmax - header.xmin + 1;
|
||||
ph = *h = header.ymax - header.ymin + 1;
|
||||
image = Z_Malloc(pw*ph*4, PU_HWRMODELTEXTURE, &glpatch->mipmap->data);
|
||||
image = static_cast<RGBA_t *>(Z_Malloc(pw*ph*4, PU_HWRMODELTEXTURE, &glpatch->mipmap->data));
|
||||
|
||||
if (fread(palette, sizeof (UINT8), PALSIZE, file) != PALSIZE)
|
||||
{
|
||||
Z_Free(image);
|
||||
fclose(file);
|
||||
return 0;
|
||||
return GL_TEXFMT_NULL;
|
||||
}
|
||||
fseek(file, sizeof (PcxHeader), SEEK_SET);
|
||||
|
||||
@@ -369,8 +376,8 @@ static void md2_loadTexture(md2_t *model)
|
||||
|
||||
if (model->glpatch)
|
||||
{
|
||||
patch = model->glpatch;
|
||||
glPatch = (GLPatch_t *)(patch->hardware);
|
||||
patch = static_cast<patch_t *>(model->glpatch);
|
||||
glPatch = static_cast<GLPatch_t *>(patch->hardware);
|
||||
if (glPatch)
|
||||
Z_Free(glPatch->mipmap->data);
|
||||
}
|
||||
@@ -381,7 +388,7 @@ static void md2_loadTexture(md2_t *model)
|
||||
Patch_AllocateHardwarePatch(patch);
|
||||
|
||||
if (glPatch == NULL)
|
||||
glPatch = (GLPatch_t *)(patch->hardware);
|
||||
glPatch = static_cast<GLPatch_t *>(patch->hardware);
|
||||
|
||||
if (!glPatch->mipmap->downloaded && !glPatch->mipmap->data)
|
||||
{
|
||||
@@ -389,10 +396,10 @@ static void md2_loadTexture(md2_t *model)
|
||||
|
||||
#ifdef HAVE_PNG
|
||||
glPatch->mipmap->format = PNG_Load(filename, &w, &h, glPatch);
|
||||
if (glPatch->mipmap->format == 0)
|
||||
if (glPatch->mipmap->format == GL_TEXFMT_NULL)
|
||||
#endif
|
||||
glPatch->mipmap->format = PCX_Load(filename, &w, &h, glPatch);
|
||||
if (glPatch->mipmap->format == 0)
|
||||
if (glPatch->mipmap->format == GL_TEXFMT_NULL)
|
||||
{
|
||||
model->notexturefile = true; // mark it so its not searched for again repeatedly
|
||||
return;
|
||||
@@ -412,7 +419,7 @@ static void md2_loadTexture(md2_t *model)
|
||||
UINT32 size;
|
||||
RGBA_t *image;
|
||||
// Lactozilla: Apply colour cube
|
||||
image = glPatch->mipmap->data;
|
||||
image = static_cast<RGBA_t *>(glPatch->mipmap->data);
|
||||
size = w*h;
|
||||
while (size--)
|
||||
{
|
||||
@@ -433,7 +440,7 @@ static void md2_loadBlendTexture(md2_t *model)
|
||||
patch_t *patch;
|
||||
GLPatch_t *glPatch = NULL;
|
||||
|
||||
char *filename = Z_Malloc(strlen(model->filename)+7, PU_STATIC, NULL);
|
||||
char *filename = static_cast<char *>(Z_Malloc(strlen(model->filename)+7, PU_STATIC, NULL));
|
||||
|
||||
strcpy(filename, model->filename);
|
||||
|
||||
@@ -441,8 +448,8 @@ static void md2_loadBlendTexture(md2_t *model)
|
||||
|
||||
if (model->blendglpatch)
|
||||
{
|
||||
patch = model->blendglpatch;
|
||||
glPatch = (GLPatch_t *)(patch->hardware);
|
||||
patch = static_cast<patch_t *>(model->blendglpatch);
|
||||
glPatch = static_cast<GLPatch_t *>(patch->hardware);
|
||||
if (glPatch)
|
||||
Z_Free(glPatch->mipmap->data);
|
||||
}
|
||||
@@ -453,17 +460,17 @@ static void md2_loadBlendTexture(md2_t *model)
|
||||
Patch_AllocateHardwarePatch(patch);
|
||||
|
||||
if (glPatch == NULL)
|
||||
glPatch = (GLPatch_t *)(patch->hardware);
|
||||
glPatch = static_cast<GLPatch_t *>(patch->hardware);
|
||||
|
||||
if (!glPatch->mipmap->downloaded && !glPatch->mipmap->data)
|
||||
{
|
||||
int w = 0, h = 0;
|
||||
#ifdef HAVE_PNG
|
||||
glPatch->mipmap->format = PNG_Load(filename, &w, &h, glPatch);
|
||||
if (glPatch->mipmap->format == 0)
|
||||
if (glPatch->mipmap->format == GL_TEXFMT_NULL)
|
||||
#endif
|
||||
glPatch->mipmap->format = PCX_Load(filename, &w, &h, glPatch);
|
||||
if (glPatch->mipmap->format == 0)
|
||||
if (glPatch->mipmap->format == GL_TEXFMT_NULL)
|
||||
{
|
||||
model->noblendfile = true; // mark it so its not searched for again repeatedly
|
||||
Z_Free(filename);
|
||||
@@ -532,11 +539,11 @@ void HWR_InitMD2(void)
|
||||
|
||||
// read the mdls.dat file
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2home, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2home, "mdls.dat"), "rt");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2path, "mdls.dat"), "rt");
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading mdls.dat:"), strerror(errno));
|
||||
@@ -593,11 +600,11 @@ void HWR_AddPlayerMD2(int skin, boolean local) // For MD2's that were added afte
|
||||
|
||||
// read the mdls.dat file
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2home, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2home, "mdls.dat"), "rt");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2path, "mdls.dat"), "rt");
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading mdls.dat:"), strerror(errno));
|
||||
@@ -645,11 +652,11 @@ void HWR_AddSpriteMD2(size_t spritenum) // For MD2s that were added after startu
|
||||
|
||||
// Read the md2.dat file
|
||||
//Filename checking fixed ~Monster Iestyn and Golden
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2home, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2home, "mdls.dat"), "rt");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "mdls.dat"), "rt");
|
||||
f = fopen(va("%s" PATHSEP "%s", srb2path, "mdls.dat"), "rt");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
@@ -689,8 +696,8 @@ spritemd2found:
|
||||
|
||||
static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMipmap_t *glMipmap, INT32 skinnum, skincolors_t color)
|
||||
{
|
||||
GLPatch_t *hwrPatch = gpatch->hardware;
|
||||
GLPatch_t *hwrBlendPatch = blendgpatch->hardware;
|
||||
GLPatch_t *hwrPatch = static_cast<GLPatch_t *>(gpatch->hardware);
|
||||
GLPatch_t *hwrBlendPatch = static_cast<GLPatch_t *>(blendgpatch->hardware);
|
||||
UINT16 w = gpatch->width, h = gpatch->height;
|
||||
UINT32 size = w*h;
|
||||
RGBA_t *image, *blendimage, *cur, blendcolor;
|
||||
@@ -722,11 +729,11 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
|
||||
glMipmap->data = NULL;
|
||||
}
|
||||
|
||||
cur = Z_Malloc(size*4, PU_HWRMODELTEXTURE, &glMipmap->data);
|
||||
cur = static_cast<RGBA_t *>(Z_Malloc(size*4, PU_HWRMODELTEXTURE, &glMipmap->data));
|
||||
memset(cur, 0x00, size*4);
|
||||
|
||||
image = hwrPatch->mipmap->data;
|
||||
blendimage = hwrBlendPatch->mipmap->data;
|
||||
image = static_cast<RGBA_t *>(hwrPatch->mipmap->data);
|
||||
blendimage = static_cast<RGBA_t *>(hwrBlendPatch->mipmap->data);
|
||||
|
||||
// TC_METALSONIC includes an actual skincolor translation, on top of its flashing.
|
||||
if (skinnum == TC_METALSONIC)
|
||||
@@ -972,15 +979,15 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
|
||||
colorbright = 1; // no dividing by 0 please
|
||||
|
||||
tempcolor = (brightness * blendcolor.s.red) / colorbright;
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.red = (UINT8)tempcolor;
|
||||
|
||||
tempcolor = (brightness * blendcolor.s.green) / colorbright;
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.green = (UINT8)tempcolor;
|
||||
|
||||
tempcolor = (brightness * blendcolor.s.blue) / colorbright;
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.blue = (UINT8)tempcolor;
|
||||
cur->s.alpha = image->s.alpha;
|
||||
}
|
||||
@@ -990,15 +997,15 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
|
||||
INT32 tempcolor;
|
||||
|
||||
tempcolor = ((image->s.red * (255-blendimage->s.alpha)) / 255) + ((blendcolor.s.red * blendimage->s.alpha) / 255);
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.red = (UINT8)tempcolor;
|
||||
|
||||
tempcolor = ((image->s.green * (255-blendimage->s.alpha)) / 255) + ((blendcolor.s.green * blendimage->s.alpha) / 255);
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.green = (UINT8)tempcolor;
|
||||
|
||||
tempcolor = ((image->s.blue * (255-blendimage->s.alpha)) / 255) + ((blendcolor.s.blue * blendimage->s.alpha) / 255);
|
||||
tempcolor = min(255, tempcolor);
|
||||
tempcolor = std::min<UINT32>(255, tempcolor);
|
||||
cur->s.blue = (UINT8)tempcolor;
|
||||
cur->s.alpha = image->s.alpha;
|
||||
}
|
||||
@@ -1034,22 +1041,30 @@ skippixel:
|
||||
static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendgpatch, INT32 skinnum, const UINT8 *colormap, skincolors_t color)
|
||||
{
|
||||
// mostly copied from HWR_GetMappedPatch, hence the similarities and comment
|
||||
GLPatch_t *glPatch = patch->hardware;
|
||||
GLMipmap_t *glMipmap, *newMipmap;
|
||||
GLPatch_t *glPatch = static_cast<GLPatch_t *>(patch->hardware);
|
||||
GLMipmap_t *newMipmap;
|
||||
|
||||
|
||||
if (blendgpatch == NULL || colormap == colormaps || colormap == NULL)
|
||||
if (blendgpatch == NULL || colormap == colormaps
|
||||
|| colormap == NULL || colormap == (const UINT8*)(COLORMAP_REMAPOFFSET))
|
||||
{
|
||||
// Don't do any blending
|
||||
GL_SetTexture(glPatch->mipmap);
|
||||
return;
|
||||
}
|
||||
|
||||
// search for the Mipmap
|
||||
// skip the first (no colormap translated)
|
||||
for (glMipmap = glPatch->mipmap; glMipmap->nextcolormap; )
|
||||
// gotta make our map if theres none
|
||||
if (!glPatch->mipmap->nextcolormap)
|
||||
{
|
||||
glMipmap = glMipmap->nextcolormap;
|
||||
glPatch->mipmap->nextcolormap = new ColorMipMap();
|
||||
}
|
||||
|
||||
// search for the Mipmap
|
||||
auto& map = glPatch->mipmap->nextcolormap->map;
|
||||
auto it = map.find(colormap);
|
||||
|
||||
if (it != map.end())
|
||||
{
|
||||
GLMipmap_t *glMipmap = it->second;
|
||||
|
||||
if (glMipmap->colormap && glMipmap->colormap->source == colormap)
|
||||
{
|
||||
@@ -1077,12 +1092,14 @@ static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendgpatch, INT32 sk
|
||||
// (it have a liste of mipmap)
|
||||
// this malloc is cleared in HWR_FreeTextureCache
|
||||
// (...) unfortunately z_malloc fragment alot the memory :(so malloc is better
|
||||
newMipmap = calloc(1, sizeof (*newMipmap));
|
||||
newMipmap = static_cast<GLMipmap_t *>(calloc(1, sizeof(*newMipmap)));
|
||||
if (newMipmap == NULL)
|
||||
I_Error("%s: Out of memory", "HWR_GetBlendedTexture");
|
||||
glMipmap->nextcolormap = newMipmap;
|
||||
|
||||
newMipmap->colormap = Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL);
|
||||
// add to nextcolormap map
|
||||
map[colormap] = newMipmap;
|
||||
|
||||
newMipmap->colormap = static_cast<GLColormap_t *>(Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
|
||||
newMipmap->colormap->source = colormap;
|
||||
memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
|
||||
@@ -1179,7 +1196,7 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
else
|
||||
blendmode = spr->mobj->blendmode;
|
||||
|
||||
blendmode = min(AST_MODULATE, blendmode);
|
||||
blendmode = std::min<INT32>(AST_MODULATE, blendmode);
|
||||
|
||||
if (spr->mobj->flags2 & MF2_SHADOW)
|
||||
{
|
||||
@@ -1268,7 +1285,7 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
}
|
||||
|
||||
//Hurdler: arf, I don't like that implementation at all... too much crappy
|
||||
gpatch = md2->glpatch;
|
||||
gpatch = static_cast<patch_t *>(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
@@ -1277,12 +1294,12 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
md2_loadTexture(md2);
|
||||
|
||||
// Load it again, because it isn't being loaded into gpatch after md2_loadtexture...
|
||||
gpatch = md2->glpatch;
|
||||
gpatch = static_cast<patch_t *>(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
// Load blend texture
|
||||
blendgpatch = md2->blendglpatch;
|
||||
blendgpatch = static_cast<patch_t *>(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
@@ -1292,7 +1309,7 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
md2_loadBlendTexture(md2);
|
||||
|
||||
// Load it again, because it isn't being loaded into blendgpatch after md2_loadblendtexture...
|
||||
blendgpatch = md2->blendglpatch;
|
||||
blendgpatch = static_cast<patch_t *>(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
@@ -1508,7 +1525,7 @@ void HWR_Draw2DModel(md2_t *md2, INT32 x, INT32 y, INT32 skinnum, skincolors_t c
|
||||
else
|
||||
frame = 0;
|
||||
|
||||
gpatch = (patch_t *)(md2->glpatch);
|
||||
gpatch = static_cast<patch_t *>(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
@@ -1516,11 +1533,11 @@ void HWR_Draw2DModel(md2_t *md2, INT32 x, INT32 y, INT32 skinnum, skincolors_t c
|
||||
((!hwrPatch->mipmap->format || !hwrPatch->mipmap->downloaded) && !md2->notexturefile))
|
||||
md2_loadTexture(md2);
|
||||
|
||||
gpatch = (patch_t*)(md2->glpatch);
|
||||
gpatch = static_cast<patch_t *>(md2->glpatch);
|
||||
if (gpatch)
|
||||
hwrPatch = ((GLPatch_t *)gpatch->hardware);
|
||||
|
||||
blendgpatch = (patch_t*)(md2->blendglpatch);
|
||||
blendgpatch = static_cast<patch_t *>(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
@@ -1529,7 +1546,7 @@ void HWR_Draw2DModel(md2_t *md2, INT32 x, INT32 y, INT32 skinnum, skincolors_t c
|
||||
((!hwrBlendPatch->mipmap->format || !hwrBlendPatch->mipmap->downloaded) && !md2->noblendfile)))
|
||||
md2_loadBlendTexture(md2);
|
||||
|
||||
blendgpatch = (patch_t*)(md2->blendglpatch);
|
||||
blendgpatch = static_cast<patch_t *>(md2->blendglpatch);
|
||||
if (blendgpatch)
|
||||
hwrBlendPatch = ((GLPatch_t *)blendgpatch->hardware);
|
||||
|
||||
+4
-4
@@ -12,14 +12,14 @@
|
||||
#ifndef __M_EMOTES__
|
||||
#define __M_EMOTES__
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "m_fixed.h"
|
||||
#include "command.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "m_fixed.h"
|
||||
#include "command.h"
|
||||
|
||||
extern consvar_t cv_emotes;
|
||||
|
||||
#define MAXEMOTENAME 32
|
||||
|
||||
+4
-4
@@ -14,6 +14,10 @@
|
||||
#ifndef __P_LOCAL__
|
||||
#define __P_LOCAL__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "command.h"
|
||||
#include "d_player.h"
|
||||
#include "d_think.h"
|
||||
@@ -24,10 +28,6 @@
|
||||
#include "p_maputl.h"
|
||||
#include "doomstat.h" // MAXSPLITSCREENPLAYERS
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define FLOATSPEED (FRACUNIT*4)
|
||||
|
||||
//#define VIEWHEIGHTS "41"
|
||||
|
||||
@@ -20,10 +20,6 @@
|
||||
#pragma interface
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern tic_t leveltime;
|
||||
|
||||
// Called by G_Ticker. Carries out all thinking of enemies and players.
|
||||
@@ -42,10 +38,6 @@ mobj_t *P_SetTarget2(mobj_t **mo, mobj_t *target
|
||||
#endif
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef PARANOIA
|
||||
#define P_SetTarget(...) P_SetTarget2(__VA_ARGS__, __FILE__, __LINE__)
|
||||
#else
|
||||
|
||||
+4
-4
@@ -15,16 +15,16 @@
|
||||
#ifndef __R_FPS_H__
|
||||
#define __R_FPS_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "m_fixed.h"
|
||||
#include "p_local.h"
|
||||
#include "r_state.h"
|
||||
#include "r_things.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern consvar_t cv_fpscap, cv_fpscapbg;
|
||||
|
||||
extern ps_metric_t ps_interp_frac;
|
||||
|
||||
+4
-4
@@ -14,14 +14,14 @@
|
||||
#ifndef __R_MAIN__
|
||||
#define __R_MAIN__
|
||||
|
||||
#include "d_player.h"
|
||||
#include "r_data.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "d_player.h"
|
||||
#include "r_data.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
//
|
||||
// POV related.
|
||||
//
|
||||
|
||||
@@ -15,8 +15,6 @@
|
||||
#include "r_local.h"
|
||||
#include "r_sky.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "r_portal.h"
|
||||
#include "r_splats.h"
|
||||
#include "r_fps.h" // newview
|
||||
|
||||
@@ -32,7 +32,7 @@ set(SRB2_SDL2_SOURCES
|
||||
hwsym_sdl.c
|
||||
i_main.c
|
||||
i_net.c
|
||||
i_system.cpp
|
||||
i_system.c
|
||||
i_ttf.c
|
||||
i_video.c
|
||||
i_threads.c
|
||||
@@ -123,6 +123,8 @@ if(${SDL2_FOUND})
|
||||
set(MACOSX_BUNDLE_ICON_FILE Srb2mac.icns)
|
||||
set_source_files_properties(macosx/Srb2mac.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set(SRB2_SDL2_MAC_SOURCES
|
||||
macosx/mac_alert.c
|
||||
macosx/mac_alert.h
|
||||
macosx/mac_resources.c
|
||||
macosx/mac_resources.h
|
||||
macosx/Srb2mac.icns
|
||||
@@ -165,16 +167,10 @@ if(${SDL2_FOUND})
|
||||
${DISCORDRPC_LIBRARIES}
|
||||
)
|
||||
|
||||
if(${SRB2_HAVE_LIBBACKTRACE})
|
||||
target_link_libraries(SRB2SDL2 PRIVATE ${LIBBACKTRACE_LIBRARIES})
|
||||
endif()
|
||||
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
m
|
||||
rt
|
||||
pthread
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
+40
-51
@@ -31,10 +31,6 @@
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#include <poll.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
@@ -205,6 +201,10 @@ static char returnWadPath[256];
|
||||
|
||||
#include "../s_sound.h"
|
||||
|
||||
#ifdef MAC_ALERT
|
||||
#include "macosx/mac_alert.h"
|
||||
#endif
|
||||
|
||||
#include "../d_main.h"
|
||||
|
||||
#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE)
|
||||
@@ -1629,13 +1629,24 @@ static int I_OpenURL(const char *url)
|
||||
#endif
|
||||
}
|
||||
|
||||
static void I_ShowErrorBox(const char *title, const char *msg)
|
||||
static void I_ReportSignal(int num, int coredumped)
|
||||
{
|
||||
char sigmsg[512];
|
||||
char signame[128];
|
||||
char sigttl[512] = "Process killed by signal: ";
|
||||
const char *reportmsg = "\n\n\nTo help us figure out the cause, please report the issue to our github page with " CRASH_LOGFILE_NAME " attached.\n\nSorry for the inconvenience!";
|
||||
|
||||
I_PrintSignal(num, coredumped, sigmsg, signame);
|
||||
|
||||
size_t len = strlen(sigmsg);
|
||||
snprintf(sigmsg + len, sizeof(sigmsg) - len, "\n\nCrash report has been saved into %s", CRASH_LOGFILE_NAME);
|
||||
|
||||
strcat(sigttl, signame);
|
||||
I_OutputMsg("\n%s\n\n", sigttl);
|
||||
|
||||
if (M_CheckParm("-dedicated"))
|
||||
return;
|
||||
|
||||
const char *reportmsg = "\n\n\nTo help us figure out the cause, please report the issue to our github page with " CRASH_LOGFILE_NAME " attached.\n\nSorry for the inconvenience!";
|
||||
|
||||
const SDL_MessageBoxButtonData buttons[] = {
|
||||
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 0, "OK" },
|
||||
{ 0, 1, "Report Issue" },
|
||||
@@ -1644,8 +1655,8 @@ static void I_ShowErrorBox(const char *title, const char *msg)
|
||||
const SDL_MessageBoxData messageboxdata = {
|
||||
SDL_MESSAGEBOX_ERROR, /* .flags */
|
||||
NULL, /* .window */
|
||||
title, /* .title */
|
||||
va("%s %s", msg, reportmsg), /* .message */
|
||||
sigttl, /* .title */
|
||||
va("%s %s", sigmsg, reportmsg), /* .message */
|
||||
SDL_arraysize(buttons), /* .numbuttons */
|
||||
buttons, /* .buttons */
|
||||
NULL /* .colorScheme */
|
||||
@@ -1659,39 +1670,6 @@ static void I_ShowErrorBox(const char *title, const char *msg)
|
||||
I_OpenURL("https://github.com/Indev450/SRB2Kart-Saturn/issues");
|
||||
}
|
||||
|
||||
static void I_ShowSimpleErrorBox(const char *title, char *msg)
|
||||
{
|
||||
if (M_CheckParm("-dedicated"))
|
||||
return;
|
||||
|
||||
// Implement message box with SDL_ShowSimpleMessageBox,
|
||||
// which should fail gracefully if it can't put a message box up
|
||||
// on the target system
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title, msg, NULL);
|
||||
// Note that SDL_ShowSimpleMessageBox does *not* require SDL to be
|
||||
// initialized at the time, so calling it after SDL_Quit() is
|
||||
// perfectly okay! In addition, we do this on purpose so the
|
||||
// fullscreen window is closed before displaying the error message
|
||||
// in case the fullscreen window blocks it for some absurd reason.
|
||||
}
|
||||
|
||||
static void I_ReportSignal(int num, int coredumped)
|
||||
{
|
||||
char sigmsg[512];
|
||||
char signame[128];
|
||||
char sigttl[512] = "Process killed by signal: ";
|
||||
|
||||
I_PrintSignal(num, coredumped, sigmsg, signame);
|
||||
|
||||
size_t len = strlen(sigmsg);
|
||||
snprintf(sigmsg + len, sizeof(sigmsg) - len, "\n\nCrash report has been saved into %s", CRASH_LOGFILE_NAME);
|
||||
|
||||
strcat(sigttl, signame);
|
||||
I_OutputMsg("\n%s\n\n", sigttl);
|
||||
//I_ShowSimpleErrorBox(sigttl, sigmsg);
|
||||
I_ShowErrorBox(sigttl, sigmsg);
|
||||
}
|
||||
|
||||
#ifndef NEWSIGNALHANDLER
|
||||
FUNCNORETURN static ATTRNORETURN void signal_handler(INT32 num)
|
||||
{
|
||||
@@ -1797,7 +1775,10 @@ FUNCNORETURN static ATTRNORETURN void newsignalhandler_Warn(const char *pr)
|
||||
);
|
||||
|
||||
I_OutputMsg("%s\n", text);
|
||||
I_ShowSimpleErrorBox("Startup error", text);
|
||||
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
||||
"Startup error",
|
||||
text, NULL);
|
||||
|
||||
I_ShutdownConsole();
|
||||
exit(-1);
|
||||
@@ -1959,7 +1940,6 @@ FUNCIERROR void ATTRNORETURN I_Error(const char *error, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char buffer[8192];
|
||||
const char *sigttl = "";
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
if (std::this_thread::get_id() != g_main_thread_id)
|
||||
@@ -1996,9 +1976,12 @@ FUNCIERROR void ATTRNORETURN I_Error(const char *error, ...)
|
||||
va_start(argptr, error);
|
||||
vsnprintf(buffer, 8192, error, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
sigttl = "SRB2Kart " VERSIONSTRING " Recursive Error";
|
||||
I_ShowSimpleErrorBox(sigttl, buffer);
|
||||
// Implement message box with SDL_ShowSimpleMessageBox,
|
||||
// which should fail gracefully if it can't put a message box up
|
||||
// on the target system
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
||||
"SRB2Kart " VERSIONSTRING " Recursive Error",
|
||||
buffer, NULL);
|
||||
|
||||
W_Shutdown();
|
||||
exit(-1); // recursive errors detected
|
||||
@@ -2038,9 +2021,15 @@ FUNCIERROR void ATTRNORETURN I_Error(const char *error, ...)
|
||||
I_ShutdownSystem();
|
||||
SDL_Quit();
|
||||
|
||||
sigttl = "SRB2Kart " VERSIONSTRING " Error";
|
||||
//I_ShowSimpleErrorBox(sigttl, buffer);
|
||||
I_ShowErrorBox(sigttl, buffer);
|
||||
// Implement message box with SDL_ShowSimpleMessageBox,
|
||||
// which should fail gracefully if it can't put a message box up
|
||||
// on the target system
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "SRB2Kart " VERSIONSTRING " Error", buffer, NULL);
|
||||
// Note that SDL_ShowSimpleMessageBox does *not* require SDL to be
|
||||
// initialized at the time, so calling it after SDL_Quit() is
|
||||
// perfectly okay! In addition, we do this on purpose so the
|
||||
// fullscreen window is closed before displaying the error message
|
||||
// in case the fullscreen window blocks it for some absurd reason.
|
||||
|
||||
W_Shutdown();
|
||||
|
||||
@@ -2466,7 +2455,7 @@ static const char *locateWad(void)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
extern "C" const char *I_LocateWad(void)
|
||||
const char *I_LocateWad(void)
|
||||
{
|
||||
const char *waddir = NULL;
|
||||
|
||||
|
||||
@@ -9,8 +9,6 @@
|
||||
/// \file i_threads.c
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../i_threads.h"
|
||||
|
||||
@@ -356,5 +354,3 @@ I_wake_all_cond (
|
||||
if (SDL_CondBroadcast(cond) == -1)
|
||||
abort();
|
||||
}
|
||||
|
||||
#endif // HAVE_THREADS
|
||||
@@ -0,0 +1,64 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Graphical Alerts for MacOSX
|
||||
///
|
||||
/// Shows alerts, since we can't just print these to the screen when
|
||||
/// launched graphically on a mac.
|
||||
|
||||
#ifdef __APPLE_CC__
|
||||
|
||||
#include "mac_alert.h"
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
|
||||
#define CFSTRINGIFY(x) CFStringCreateWithCString(NULL, x, kCFStringEncodingASCII)
|
||||
|
||||
int MacShowAlert(const char *title, const char *message, const char *button1, const char *button2, const char *button3)
|
||||
{
|
||||
CFOptionFlags results;
|
||||
|
||||
CFStringRef cf_title = CFSTRINGIFY(title);
|
||||
CFStringRef cf_message = CFSTRINGIFY(message);
|
||||
CFStringRef cf_button1 = NULL;
|
||||
CFStringRef cf_button2 = NULL;
|
||||
CFStringRef cf_button3 = NULL;
|
||||
|
||||
if (button1 != NULL)
|
||||
cf_button1 = CFSTRINGIFY(button1);
|
||||
if (button2 != NULL)
|
||||
cf_button2 = CFSTRINGIFY(button2);
|
||||
if (button3 != NULL)
|
||||
cf_button3 = CFSTRINGIFY(button3);
|
||||
|
||||
CFOptionFlags alert_flags = kCFUserNotificationStopAlertLevel | kCFUserNotificationNoDefaultButtonFlag;
|
||||
|
||||
CFUserNotificationDisplayAlert(0, alert_flags, NULL, NULL, NULL, cf_title, cf_message,
|
||||
cf_button1, cf_button2, cf_button3, &results);
|
||||
|
||||
if (cf_button1 != NULL)
|
||||
CFRelease(cf_button1);
|
||||
if (cf_button2 != NULL)
|
||||
CFRelease(cf_button2);
|
||||
if (cf_button3 != NULL)
|
||||
CFRelease(cf_button3);
|
||||
CFRelease(cf_message);
|
||||
CFRelease(cf_title);
|
||||
|
||||
return (int)results;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,27 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Graphical Alerts for MacOSX
|
||||
///
|
||||
/// Shows alerts, since we can't just print these to the screen when
|
||||
/// launched graphically on a mac.
|
||||
|
||||
#ifdef __APPLE_CC__
|
||||
|
||||
extern int MacShowAlert(const char *title, const char *message, const char *button1, const char *button2, const char *button3);
|
||||
|
||||
#endif
|
||||
@@ -1,11 +1,5 @@
|
||||
#ifndef __MAC_RESOURCES_H__
|
||||
#define __MAC_RESOURCES_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
void OSX_GetResourcesPath(char * buffer);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
@@ -23,10 +23,6 @@ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <stddef.h>
|
||||
|
||||
static inline int
|
||||
trycmp (char **pp, char *cp,
|
||||
const char *q, size_t qn)
|
||||
|
||||
Reference in new issue
Block a user