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No files matched your search
@@ -0,0 +1,73 @@
|
||||
version: 2
|
||||
jobs:
|
||||
build:
|
||||
working_directory: /root/SRB2
|
||||
docker:
|
||||
- image: debian:stretch
|
||||
environment:
|
||||
CC: ccache gcc -m32
|
||||
PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
LIBGME_CFLAGS: -I/usr/include
|
||||
LIBGME_LDFLAGS: -lgme
|
||||
CCACHE_COMPRESS: true
|
||||
WFLAGS: -Wno-unsuffixed-float-constants
|
||||
GCC49: true
|
||||
#- image: ubuntu:trusty
|
||||
# environment:
|
||||
# CC: ccache gcc -m32
|
||||
# PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
# LIBGME_CFLAGS: -I/usr/include
|
||||
# LIBGME_LDFLAGS: -lgme
|
||||
# CCACHE_COMPRESS: true
|
||||
# WFLAGS: -Wno-unsuffixed-float-constants
|
||||
# GCC48: true
|
||||
steps:
|
||||
- run:
|
||||
name: Add i386 arch
|
||||
command: dpkg --add-architecture i386
|
||||
- run:
|
||||
name: Add STJr PPA
|
||||
command: |
|
||||
apt-get -qq update
|
||||
apt-get -qq -y install dirmngr
|
||||
apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 0B1702D71499D9C25F986507F240F4449D3B0EC6
|
||||
echo "deb http://ppa.launchpad.net/stjr/srb2/ubuntu trusty main" >> /etc/apt/sources.list
|
||||
- run:
|
||||
name: Update APT listing
|
||||
command: apt-get -qq update
|
||||
- run:
|
||||
name: Support S3 upload
|
||||
command: apt-get -qq -y install ca-certificates
|
||||
- restore_cache:
|
||||
keys:
|
||||
- v1-SRB2-APT
|
||||
- run:
|
||||
name: Install SDK
|
||||
command: apt-get -qq -y --no-install-recommends install git build-essential libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
- save_cache:
|
||||
key: v1-SRB2-APT
|
||||
paths:
|
||||
- /var/cache/apt/archives
|
||||
- checkout
|
||||
#- run:
|
||||
# name: Compile without network support and BLUA
|
||||
# command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
|
||||
#- run:
|
||||
# name: wipe build
|
||||
# command: make -C src LINUX=1 cleandep
|
||||
- run:
|
||||
name: rebuild depend
|
||||
command: make -C src LINUX=1 clean
|
||||
- restore_cache:
|
||||
keys:
|
||||
- v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
|
||||
- run:
|
||||
name: Compile
|
||||
command: make -C src LINUX=1 ERRORMODE=1 -k
|
||||
- store_artifacts:
|
||||
path: /root/SRB2/bin/Linux/Release/
|
||||
destination: bin
|
||||
- save_cache:
|
||||
key: v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
|
||||
paths:
|
||||
- /root/.ccache
|
||||
@@ -21,12 +21,9 @@ Win32_LIB_ASM_Release
|
||||
/assets/debian
|
||||
/make
|
||||
/bin
|
||||
/libs
|
||||
/build
|
||||
/build/*
|
||||
/CMakeUserPresets.json
|
||||
/out
|
||||
/objs/VC10
|
||||
*.kate-swp
|
||||
|
||||
libs/
|
||||
+436
@@ -0,0 +1,436 @@
|
||||
default:
|
||||
image: debian:stable-slim
|
||||
|
||||
stages: # List of stages for jobs, and their order of execution
|
||||
- build
|
||||
|
||||
variables:
|
||||
GIT_STRATEGY: clone
|
||||
GIT_CLONE_PATH: $CI_BUILDS_DIR/$CI_CONCURRENT_ID/$CI_PROJECT_PATH
|
||||
|
||||
.job_template: &job_build # This job runs in the build stage, which runs first.
|
||||
|
||||
stage: build
|
||||
|
||||
cache:
|
||||
- key: ccache-$CI_PROJECT_PATH_SLUG-$CI_JOB_NAME_SLUG
|
||||
fallback_keys:
|
||||
- cache-$CI_PROJECT_PATH_SLUG-$CI_DEFAULT_BRANCH
|
||||
- cache-$CI_PROJECT_PATH_SLUG-default
|
||||
paths:
|
||||
- ccache
|
||||
- ccache_statslog
|
||||
|
||||
- key: apt-$CI_JOB_IMAGE
|
||||
paths:
|
||||
- apt-cache
|
||||
unprotect: true
|
||||
|
||||
before_script:
|
||||
- - |
|
||||
# debconf
|
||||
echo -e "\e[0Ksection_start:`date +%s`:debconf[collapsed=true]\r\e[0KSetup debconf's environment"
|
||||
- export DEBIAN_FRONTEND="noninteractive"
|
||||
- export DEBIAN_PRIORITY="low"
|
||||
- export DEBCONF_NONINTERACTIVE_SEEN="true"
|
||||
- |
|
||||
# debconf
|
||||
echo -e "\e[0Ksection_end:`date +%s`:debconf\r\e[0K"
|
||||
- - |
|
||||
# dpkg_aa
|
||||
echo -e "\e[0Ksection_start:`date +%s`:dpkg_aa[collapsed=true]\r\e[0KAdding architectures to dpkg"
|
||||
- dpkg --add-architecture i386
|
||||
- dpkg --add-architecture amd64
|
||||
- dpkg --add-architecture arm64
|
||||
- |
|
||||
# dpkg_aa
|
||||
echo -e "\e[0Ksection_end:`date +%s`:dpkg_aa\r\e[0K"
|
||||
- - |
|
||||
# apt_conf
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_conf[collapsed=true]\r\e[0KSetting up APT conf"
|
||||
- export APT_CACHE_DIR=`pwd`/apt-cache
|
||||
- mkdir --parents --verbose $APT_CACHE_DIR/partial/
|
||||
- touch /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# apt.conf
|
||||
echo Adding options to apt.conf':'
|
||||
- |
|
||||
# APT::Install-Recommends
|
||||
echo APT::Install-Recommends "false"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# quit
|
||||
echo quiet "1"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# APT::Get::Assume-Yes
|
||||
echo APT::Get::Assume-Yes "true"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# Dir::Cache::Archives
|
||||
echo Dir::Cache::Archives "$APT_CACHE_DIR"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# apt_conf
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_conf\r\e[0K"
|
||||
- - |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_update[collapsed=true]\r\e[0KUpdating APT listing"
|
||||
- apt-get update
|
||||
- |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_update\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_pre
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_pre[collapsed=true]\r\e[0KInstalling pre packages"
|
||||
- apt-get install apt-utils
|
||||
- |
|
||||
# apt_pre
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_pre\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_upgrade
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_upgrade[collapsed=true]\r\e[0KUpdating existing packages"
|
||||
- apt-get upgrade
|
||||
- |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_upgrade\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_common
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_common[collapsed=true]\r\e[0KInstalling common packages"
|
||||
- apt-get install make git ccache
|
||||
- |
|
||||
# apt_common
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_common\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_config[collapsed=true]\r\e[0KSetting up ccache config"
|
||||
- mkdir --parents --verbose ~/.ccache/
|
||||
- touch ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache.conf
|
||||
echo Adding ccache configution option
|
||||
- |
|
||||
# base_dir
|
||||
echo base_dir = $PWD | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache_dir
|
||||
echo cache_dir = $PWD/ccache | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# compiler_check
|
||||
echo compiler_check = content | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# stats_log
|
||||
echo stats_log = $PWD/ccache_statslog | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# max_size
|
||||
echo max_size = 50M | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_config\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cache_reset
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_reset[collapsed=true]\r\e[0KResetting ccache statistics"
|
||||
- ccache --zero-stats
|
||||
- ccache --show-stats
|
||||
- |
|
||||
# ccache_reset
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_reset\r\e[0K"
|
||||
|
||||
after_script:
|
||||
- - |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
|
||||
- apt-get autoclean
|
||||
- |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_stats
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
|
||||
- ccache --show-stats --verbose
|
||||
- ccache --show-log-stats --verbose
|
||||
- |
|
||||
# ccahe_stats
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
|
||||
|
||||
Debian testing GCC:
|
||||
<<: *job_build
|
||||
image: debian:testing-slim
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian GCC testing"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-gcc"
|
||||
|
||||
variables:
|
||||
CC: gcc
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Windows x86:
|
||||
<<: *job_build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32"
|
||||
|
||||
variables:
|
||||
PREFIX: i686-w64-mingw32
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-i686-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:amd64:
|
||||
<<: *job_build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian amd64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86-64"
|
||||
|
||||
variables:
|
||||
CC: x86_64-linux-gnu-gcc
|
||||
OBJCOPY: x86_64-linux-gnu-objcopy
|
||||
OBJDUMP: x86_64-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/x86_64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:amd64 libpng-dev:amd64 libcurl4-openssl-dev:amd64 libgme-dev:amd64 libopenmpt-dev:amd64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:i386:
|
||||
<<: *job_build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian i386"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-i686"
|
||||
|
||||
variables:
|
||||
CC: i686-linux-gnu-gcc
|
||||
OBJCOPY: i686-linux-gnu-objcopy
|
||||
OBJDUMP: i686-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:i386 libpng-dev:i386 libcurl4-openssl-dev:i386 libgme-dev:i386 libopenmpt-dev:i386
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:arm64:
|
||||
<<: *job_build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian arm64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-aarch64"
|
||||
|
||||
variables:
|
||||
CC: aarch64-linux-gnu-gcc
|
||||
OBJCOPY: aarch64-linux-gnu-objcopy
|
||||
OBJDUMP: aarch64-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/aarch64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libgme-dev:arm64 libopenmpt-dev:arm64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Windows x64:
|
||||
<<: *job_build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Win64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win64"
|
||||
|
||||
variables:
|
||||
PREFIX: x86_64-w64-mingw32
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-x86-64-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable Clang:
|
||||
<<: *job_build
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian Clang"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
|
||||
|
||||
variables:
|
||||
CC: clang
|
||||
WFLAGS: -Wno-cast-align
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install clang
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian testing Clang:
|
||||
extends: Debian stable Clang
|
||||
|
||||
image: debian:testing-slim
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debina Clang testing"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-clang"
|
||||
|
||||
variables:
|
||||
CC: clang
|
||||
WFLAGS: -Wno-cast-align -Wno-deprecated-non-prototype
|
||||
@@ -0,0 +1,5 @@
|
||||
[submodule "libs/bluajit"]
|
||||
path = libs/bluajit
|
||||
url = https://github.com/Indev450/bluajit
|
||||
[submodule "libs/bluajit/"]
|
||||
branch = bluajit-install
|
||||
+712
@@ -0,0 +1,712 @@
|
||||
# Travis-CI Config
|
||||
#
|
||||
# You may use the Deployer to upload packages and builds to external servers.
|
||||
# See deployer/travis/deployer_defaults.sh for environment variables to configure.
|
||||
|
||||
language: c
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
matrix:
|
||||
include:
|
||||
################################
|
||||
# Test Buildbots
|
||||
# Deployer does not operate on these. See Deployer Buildbots, below.
|
||||
# These bots are disabled when a deployment is triggered by 'deployer' branch name AND DPL_TERMINATE_TESTS=1.
|
||||
# These bots remain enabled when a deployment is triggered by release tag.
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.4
|
||||
compiler: gcc-4.4
|
||||
env: GCC44=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.6
|
||||
compiler: gcc-4.6
|
||||
env: GCC46=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.7
|
||||
compiler: gcc-4.7
|
||||
env: GCC47=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.7
|
||||
- os: linux
|
||||
compiler: gcc
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow -Wno-error=format-truncation" GCC81=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
|
||||
- os: linux
|
||||
compiler: clang
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.5.0 (tags/RELEASE_350/final)
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.5
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.5
|
||||
compiler: clang-3.5
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.5.0-4ubuntu2~trusty2 (tags/RELEASE_350/final) (based on LLVM 3.5.0)
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.6
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.6
|
||||
compiler: clang-3.6
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.6.2-svn240577-1~exp1 (branches/release_36) (based on LLVM 3.6.2)
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.7
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.7
|
||||
compiler: clang-3.7
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.7.1-svn253571-1~exp1 (branches/release_37) (based on LLVM 3.7.1)
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.8
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.8
|
||||
compiler: clang-3.8
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.8.1-svn271127-1~exp1 (branches/release_38)
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.9
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- clang-3.9
|
||||
compiler: clang-3.9
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.9.X
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# sources:
|
||||
# - llvm-toolchain-precise-4.0
|
||||
# - ubuntu-toolchain-r-test
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - clang-4.0
|
||||
# compiler: clang-4.0
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #clang version 4.0.X
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# sources:
|
||||
# - llvm-toolchain-precise-5.0
|
||||
# - ubuntu-toolchain-r-test
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - clang-5.0
|
||||
# compiler: clang-5.0
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #clang version 5.0.X
|
||||
# - os: osx
|
||||
# osx_image: beta-xcode6.1
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
|
||||
# - os: osx
|
||||
# osx_image: beta-xcode6.2
|
||||
# compiler: gcc
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.0 (clang-600.0.57) (based on LLVM 3.5svn)
|
||||
## - os: osx
|
||||
## osx_image: beta-xcode6.3
|
||||
## if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
## #I think xcode.6.3 VM is broken, it does not boot
|
||||
# - os: osx
|
||||
# osx_image: xcode6.4
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
|
||||
# - os: osx
|
||||
# osx_image: xcode7
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.0 (clang-700.0.72)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.1
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.0 (clang-700.1.76)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.2
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.2 (clang-700.1.81)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
- os: osx
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Default: macOS 10.13 and Xcode 9.4.1
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - OSX
|
||||
################################
|
||||
- os: osx
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=osx
|
||||
- _DPL_FTP_TARGET=1
|
||||
- _DPL_PACKAGE_BINARY=1
|
||||
#Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - Linux assets
|
||||
# Set DPL_TERMINATE_ASSETS to disable all of these
|
||||
# List Ubuntu LTS next, newest to oldest
|
||||
# Then list non-LTS, newest to oldest
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=bionic-asset
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- _DPL_PACKAGE_MAIN=0
|
||||
- _DPL_PACKAGE_ASSET=1
|
||||
- PACKAGE_DISTRO=bionic
|
||||
#- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
|
||||
################################
|
||||
# The below asset bots produce packages that occupy too much space.
|
||||
# It would be nice if the asset files were not included in the source package itself,
|
||||
# so these can deploy to each Ubuntu target without manual intervention.
|
||||
#
|
||||
# Currently, to get around Launchpad's space limitation,
|
||||
# copy the packages from *one* bot and the space usage is not increased.
|
||||
################################
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: trusty
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=trusty-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=trusty
|
||||
# #- PACKAGE_SUBVERSION=~14.04trusty
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=disco-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=disco
|
||||
# #- PACKAGE_SUBVERSION=~19.04disco
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=cosmic-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=cosmic
|
||||
# #- PACKAGE_SUBVERSION=~18.10cosmic
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=xenial-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=xenial
|
||||
# #- PACKAGE_SUBVERSION=~16.04xenial
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - Linux binaries
|
||||
# List Ubuntu LTS, newest to oldest
|
||||
# Then list non-LTS, newest to oldest
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=focal
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=focal
|
||||
- PACKAGE_SUBVERSION=~20.04focal
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=bionic
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=bionic
|
||||
- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=xenial
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=xenial
|
||||
- PACKAGE_SUBVERSION=~16.04xenial
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: trusty
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=trusty
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=trusty
|
||||
- PACKAGE_SUBVERSION=~14.04trusty
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=eoan
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=eoan
|
||||
- PACKAGE_SUBVERSION=~19.10eoan
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
allow_failures:
|
||||
- compiler: clang-3.5
|
||||
- compiler: clang-3.6
|
||||
- compiler: clang-3.7
|
||||
- compiler: clang-3.8
|
||||
- compiler: clang-3.9
|
||||
- compiler: clang-4.0
|
||||
- compiler: clang-5.0
|
||||
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
ccache: true
|
||||
directories:
|
||||
- $HOME/srb2_cache
|
||||
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- zlib1g-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
homebrew:
|
||||
taps:
|
||||
- mazmazz/srb2
|
||||
packages:
|
||||
- sdl2_mixer
|
||||
- game-music-emu
|
||||
- p7zip
|
||||
- cmake
|
||||
- curl
|
||||
update: true
|
||||
|
||||
|
||||
|
||||
before_install:
|
||||
# Initialize Deployer defaults
|
||||
- . ./deployer/travis/deployer_defaults.sh
|
||||
|
||||
# Initialize Deployer; check if Deployer is enabled
|
||||
# This needs to be run in the current shell so that $__DPL_ACTIVE is set for this session
|
||||
- . ./deployer/travis/deployer.sh
|
||||
|
||||
# Also check if we should now terminate -- see `deployer.sh` for conditions.
|
||||
# This should never happen on non-release buildbots when Deployer is not triggered.
|
||||
- if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]]; then
|
||||
if [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Exiting early because this job is not deploying.";
|
||||
exit;
|
||||
fi;
|
||||
fi
|
||||
|
||||
# If we're triggered by release tag, force ASSET_FILES_OPTIONAL_GET=1
|
||||
- if [[ "$__DPL_TAG_ELIGIBLE" = "1" ]]; then
|
||||
ASSET_FILES_OPTIONAL_GET=1;
|
||||
fi;
|
||||
|
||||
|
||||
install:
|
||||
# Install OS X library dependencies via Homebrew
|
||||
# Do this differently for release buildbots:
|
||||
# * `brew install --build-bottle` builds libraries for x86_64's lowest common denominator CPU, core2
|
||||
# * `sdl2_mixer` requires options from the formula tap https://github.com/mazmazz/homebrew-srb2
|
||||
# * `brew postinstall` runs post-install scripts after building a bottle
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
brew install --build-bottle sdl2 game-music-emu;
|
||||
brew install --build-bottle mazmazz/srb2/sdl2_mixer --with-flac --with-mpg123;
|
||||
brew postinstall sdl2 game-music-emu mazmazz/srb2/sdl2_mixer;
|
||||
fi;
|
||||
fi
|
||||
- mkdir -p $HOME/srb2_cache
|
||||
|
||||
|
||||
before_script:
|
||||
# OLDPWD is root repo folder
|
||||
- OLDPWD=$PWD
|
||||
- __ASSET_DIRECTORY="$OLDPWD/assets/installer"
|
||||
- mkdir -p "$__ASSET_DIRECTORY"
|
||||
- cd "$HOME/srb2_cache"
|
||||
|
||||
# Get stat command so we know what the cached archive date is.
|
||||
# stat is different for OSX
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
STATCMD="stat -f %m";
|
||||
else
|
||||
STATCMD="stat -c %y";
|
||||
fi
|
||||
|
||||
# Get asset files (required for MD5)
|
||||
# See `deployer_defaults.sh` for asset download path
|
||||
- if [[ "$ASSET_ARCHIVE_PATH" != "" ]]; then
|
||||
if [ -f "$(basename $ASSET_ARCHIVE_PATH)" ]; then
|
||||
echo "$(basename $ASSET_ARCHIVE_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_PATH))";
|
||||
fi;
|
||||
wget --verbose --server-response -N "$ASSET_ARCHIVE_PATH";
|
||||
7z x "$(basename $ASSET_ARCHIVE_PATH)" -o"$__ASSET_DIRECTORY" -aos;
|
||||
fi;
|
||||
|
||||
# Get optional files too
|
||||
- if [[ "$__DPL_ACTIVE" == "1" ]] && [[ "$ASSET_FILES_OPTIONAL_GET" == "1" ]] && [[ "$ASSET_ARCHIVE_OPTIONAL_PATH" != "" ]]; then
|
||||
if [ -f "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" ]; then
|
||||
echo "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_OPTIONAL_PATH))";
|
||||
fi;
|
||||
wget --verbose --server-response -N "$ASSET_ARCHIVE_OPTIONAL_PATH";
|
||||
7z x "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" -o"$__ASSET_DIRECTORY" -aos;
|
||||
fi;
|
||||
|
||||
# Go back to root repo folder
|
||||
- cd "$OLDPWD"
|
||||
|
||||
# Prepare CMake asset lists
|
||||
- SRB2_ASSET_HASHED=$(echo ${ASSET_FILES_HASHED// /\;})
|
||||
- SRB2_ASSET_DOCS=$(echo ${ASSET_FILES_DOCS// /\;})
|
||||
- SRB2_ASSET_DIRECTORY="$__ASSET_DIRECTORY"
|
||||
|
||||
# Prepare CMake
|
||||
- mkdir build
|
||||
- cd build
|
||||
- mkdir package
|
||||
- export CFLAGS="-Wall -W -Werror $WFLAGS"
|
||||
- export CCACHE_COMPRESS=true
|
||||
# If OS X, set -march=core2 to build compatible binaries with old Macs
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
export CFLAGS="${CFLAGS} -march=core2";
|
||||
fi;
|
||||
- cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$PWD/bin -DCPACK_PACKAGE_DIRECTORY=$PWD/package
|
||||
-DSRB2_ASSET_HASHED="${SRB2_ASSET_HASHED}" -DSRB2_ASSET_DOCS="${SRB2_ASSET_DOCS}"
|
||||
-DSRB2_ASSET_DIRECTORY="${SRB2_ASSET_DIRECTORY}"
|
||||
-DCPACK_PACKAGE_DESCRIPTION_SUMMARY="${PROGRAM_NAME}"
|
||||
-DCPACK_PACKAGE_VENDOR="${PROGRAM_VENDOR}"
|
||||
-DSRB2_SDL2_EXE_NAME="${PROGRAM_FILENAME}"
|
||||
|
||||
script:
|
||||
# Build our Makefile from Cmake!
|
||||
- if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
. ../deployer/travis/deployer_build.sh;
|
||||
else
|
||||
make -k;
|
||||
fi;
|
||||
|
||||
after_success:
|
||||
# Run the upload scripts
|
||||
# These do nothing if Deployer is not triggered
|
||||
- . ../deployer/travis/deployer_ftp.sh
|
||||
- . ../deployer/travis/deployer_dput.sh
|
||||
+27
-39
@@ -1,49 +1,14 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
|
||||
# needed for lto to work for some reason
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
|
||||
endif()
|
||||
|
||||
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
|
||||
# Version change is fine.
|
||||
project(SRB2
|
||||
VERSION 1.6
|
||||
LANGUAGES C CXX)
|
||||
LANGUAGES C)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
#set(CMAKE_CXX_EXTENSIONS OFF) # optional but recommended: disables GNU extensions, forces pure ISO C++
|
||||
set(CMAKE_CXX_EXTENSIONS ON)
|
||||
set(CMAKE_C_EXTENSIONS ON)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
||||
set(SRB2_CPACK_GENERATOR "" CACHE STRING "Generator to use for making a package. E.g., ZIP, TGZ, DragNDrop (OSX only). Leave blank for default generator.")
|
||||
|
||||
if("${SRB2_CPACK_GENERATOR}" STREQUAL "")
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
|
||||
set(SRB2_CPACK_GENERATOR "ZIP")
|
||||
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
set(SRB2_CPACK_GENERATOR "TGZ")
|
||||
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
|
||||
set(SRB2_CPACK_GENERATOR "TGZ")
|
||||
endif()
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
|
||||
endif()
|
||||
|
||||
set(CPACK_GENERATOR ${SRB2_CPACK_GENERATOR})
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2 Kart Saturn" CACHE STRING "Program name for display purposes")
|
||||
set(CPACK_PACKAGE_VENDOR "Kart Krew" CACHE STRING "Vendor name for display purposes")
|
||||
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
|
||||
include(CPack)
|
||||
|
||||
# Set up CMAKE path
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
@@ -108,7 +73,6 @@ endif()
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
add_definitions(-DUNIXCOMMON)
|
||||
add_link_options(-rdynamic) # Use -rdynamic so a backtrace log shows function names
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
@@ -131,12 +95,14 @@ set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
# Set EXE names so the assets CMakeLists can refer to its target
|
||||
set(SRB2_SDL2_EXE_NAME srb2kart CACHE STRING "Executable binary output name")
|
||||
set(SRB2_WIN_EXE_NAME srb2kartdd CACHE STRING "Executable binary output name for DirectDraw build")
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
||||
|
||||
add_subdirectory(src)
|
||||
add_subdirectory(assets)
|
||||
|
||||
|
||||
## config.h generation
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
@@ -145,3 +111,25 @@ git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows")
|
||||
set(CPACK_GENERATOR "ZIP")
|
||||
endif()
|
||||
if(${CMAKE_SYSTEM} MATCHES "Linux")
|
||||
set(CPACK_GENERATOR "TGZ")
|
||||
endif()
|
||||
if(${CMAKE_SYSTEM} MATCHES "Darwin")
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
endif()
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2 Kart" CACHE STRING "Program name for display purposes")
|
||||
set(CPACK_PACKAGE_VENDOR "Kart Krew" CACHE STRING "Vendor name for display purposes")
|
||||
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
|
||||
include(CPack)
|
||||
@@ -0,0 +1,269 @@
|
||||
# Doxyfile 1.4.3
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Project related configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
PROJECT_NAME = SRB2
|
||||
PROJECT_NUMBER = 1.09
|
||||
OUTPUT_DIRECTORY = ./doc/SRB2
|
||||
CREATE_SUBDIRS = YES
|
||||
OUTPUT_LANGUAGE = English
|
||||
USE_WINDOWS_ENCODING = YES
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
REPEAT_BRIEF = YES
|
||||
ABBREVIATE_BRIEF = "The $name class" \
|
||||
"The $name widget" \
|
||||
"The $name file" \
|
||||
is \
|
||||
provides \
|
||||
specifies \
|
||||
contains \
|
||||
represents \
|
||||
a \
|
||||
an \
|
||||
the
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
FULL_PATH_NAMES = YES
|
||||
STRIP_FROM_PATH =
|
||||
STRIP_FROM_INC_PATH =
|
||||
SHORT_NAMES = NO
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
MULTILINE_CPP_IS_BRIEF = NO
|
||||
DETAILS_AT_TOP = NO
|
||||
INHERIT_DOCS = YES
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
SEPARATE_MEMBER_PAGES = NO
|
||||
TAB_SIZE = 8
|
||||
ALIASES =
|
||||
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
SUBGROUPING = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Build related configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
EXTRACT_ALL = YES
|
||||
EXTRACT_PRIVATE = YES
|
||||
EXTRACT_STATIC = YES
|
||||
EXTRACT_LOCAL_CLASSES = YES
|
||||
EXTRACT_LOCAL_METHODS = NO
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
HIDE_FRIEND_COMPOUNDS = NO
|
||||
HIDE_IN_BODY_DOCS = NO
|
||||
INTERNAL_DOCS = NO
|
||||
CASE_SENSE_NAMES = NO
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
INLINE_INFO = YES
|
||||
SORT_MEMBER_DOCS = YES
|
||||
SORT_BRIEF_DOCS = NO
|
||||
SORT_BY_SCOPE_NAME = NO
|
||||
GENERATE_TODOLIST = YES
|
||||
GENERATE_TESTLIST = YES
|
||||
GENERATE_BUGLIST = YES
|
||||
GENERATE_DEPRECATEDLIST= YES
|
||||
ENABLED_SECTIONS =
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
SHOW_USED_FILES = YES
|
||||
SHOW_DIRECTORIES = YES
|
||||
FILE_VERSION_FILTER =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
QUIET = NO
|
||||
WARNINGS = YES
|
||||
WARN_IF_UNDOCUMENTED = YES
|
||||
WARN_IF_DOC_ERROR = YES
|
||||
WARN_NO_PARAMDOC = NO
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
WARN_LOGFILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
INPUT = ./src
|
||||
FILE_PATTERNS = *.c \
|
||||
*.cc \
|
||||
*.cxx \
|
||||
*.cpp \
|
||||
*.c++ \
|
||||
*.d \
|
||||
*.java \
|
||||
*.ii \
|
||||
*.ixx \
|
||||
*.ipp \
|
||||
*.i++ \
|
||||
*.inl \
|
||||
*.h \
|
||||
*.hh \
|
||||
*.hxx \
|
||||
*.hpp \
|
||||
*.h++ \
|
||||
*.idl \
|
||||
*.odl \
|
||||
*.cs \
|
||||
*.php \
|
||||
*.php3 \
|
||||
*.inc \
|
||||
*.m \
|
||||
*.mm \
|
||||
*.dox
|
||||
RECURSIVE = YES
|
||||
EXCLUDE = ./src/sdl/IMG_xpm.c \
|
||||
./src/sdl/SRB2DC/scramble.c
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
EXCLUDE_PATTERNS = */src/hardware/*/* \
|
||||
*/src/sdl/SDL_main/* \
|
||||
*/src/*/*_private.h \
|
||||
*/src/sdl/*/*help.? \
|
||||
*/src/md5.? \
|
||||
*/src/sdl/filter/*
|
||||
EXAMPLE_PATH =
|
||||
EXAMPLE_PATTERNS = *
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
IMAGE_PATH =
|
||||
INPUT_FILTER =
|
||||
FILTER_PATTERNS =
|
||||
FILTER_SOURCE_FILES = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
SOURCE_BROWSER = NO
|
||||
INLINE_SOURCES = NO
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
REFERENCED_BY_RELATION = NO
|
||||
REFERENCES_RELATION = NO
|
||||
#USE_HTAGS = NO
|
||||
VERBATIM_HEADERS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
ALPHABETICAL_INDEX = NO
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
IGNORE_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_HTML = YES
|
||||
HTML_OUTPUT = html
|
||||
HTML_FILE_EXTENSION = .html
|
||||
HTML_HEADER =
|
||||
HTML_FOOTER =
|
||||
HTML_STYLESHEET =
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
GENERATE_HTMLHELP = NO
|
||||
CHM_FILE =
|
||||
HHC_LOCATION =
|
||||
GENERATE_CHI = NO
|
||||
BINARY_TOC = NO
|
||||
TOC_EXPAND = NO
|
||||
DISABLE_INDEX = NO
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
GENERATE_TREEVIEW = YES
|
||||
TREEVIEW_WIDTH = 250
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_LATEX = NO
|
||||
LATEX_OUTPUT = latex
|
||||
LATEX_CMD_NAME = latex
|
||||
MAKEINDEX_CMD_NAME = makeindex
|
||||
COMPACT_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
EXTRA_PACKAGES =
|
||||
LATEX_HEADER =
|
||||
PDF_HYPERLINKS = NO
|
||||
USE_PDFLATEX = NO
|
||||
LATEX_BATCHMODE = NO
|
||||
LATEX_HIDE_INDICES = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_RTF = NO
|
||||
RTF_OUTPUT = rtf
|
||||
COMPACT_RTF = NO
|
||||
RTF_HYPERLINKS = NO
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_MAN = NO
|
||||
MAN_OUTPUT = man
|
||||
MAN_EXTENSION = .3
|
||||
MAN_LINKS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_XML = NO
|
||||
XML_OUTPUT = xml
|
||||
XML_SCHEMA =
|
||||
XML_DTD =
|
||||
XML_PROGRAMLISTING = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the Perl module output
|
||||
#---------------------------------------------------------------------------
|
||||
GENERATE_PERLMOD = NO
|
||||
PERLMOD_LATEX = NO
|
||||
PERLMOD_PRETTY = YES
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = NO
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = DOXYGEN \
|
||||
HWRENDER \
|
||||
DIRECTFULLSCREEN \
|
||||
HW3SOUND \
|
||||
LOGMESSAGES \
|
||||
WALLSPLATS \
|
||||
FLOORSPLATS
|
||||
EXPAND_AS_DEFINED =
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
TAGFILES =
|
||||
GENERATE_TAGFILE =
|
||||
ALLEXTERNALS = NO
|
||||
EXTERNAL_GROUPS = YES
|
||||
PERL_PATH = /usr/bin/perl
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
CLASS_DIAGRAMS = YES
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
HAVE_DOT = NO
|
||||
CLASS_GRAPH = YES
|
||||
COLLABORATION_GRAPH = YES
|
||||
GROUP_GRAPHS = YES
|
||||
UML_LOOK = NO
|
||||
TEMPLATE_RELATIONS = NO
|
||||
INCLUDE_GRAPH = YES
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
CALL_GRAPH = NO
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
DIRECTORY_GRAPH = YES
|
||||
DOT_IMAGE_FORMAT = png
|
||||
DOT_PATH =
|
||||
DOTFILE_DIRS =
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
MAX_DOT_GRAPH_DEPTH = 1000
|
||||
DOT_TRANSPARENT = NO
|
||||
DOT_MULTI_TARGETS = NO
|
||||
GENERATE_LEGEND = YES
|
||||
DOT_CLEANUP = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = NO
|
||||
+1
-20
@@ -13,12 +13,10 @@ Mainly for use in visual-only addons like secondcolor.
|
||||
|
||||
**Not netsafe**. Returns player's current sliptide roll angle, taking sliptideroll cvar value into account.
|
||||
|
||||
## hud.setVoteBackground(name[, time\_per\_frame])
|
||||
## hud.setVoteBackground(name)
|
||||
|
||||
Changes vote background texture prefix (game looks for PREFIX + "W" or "C" (depends on resolution) + FRAME\_NUMBER).
|
||||
|
||||
If time\_per\_frame is set, each frame will last this amount of tics, default value is 2
|
||||
|
||||
## hud.add(fn, "vote") and hud.add(fn, "intermission")
|
||||
|
||||
Hud hooks for vote screen and intermission screen. They only get drawer (`v`) as argument.
|
||||
@@ -122,11 +120,6 @@ v.interpLatch(false)
|
||||
```
|
||||
When using a custom string drawer, enable this mode to avoid interpolation artifacting when the string changes.
|
||||
|
||||
## cameras[] global array
|
||||
|
||||
Local player cameras that can be accessed outside of hud hooks.
|
||||
`#cameras` will return amount of available cameras. (0 on dedicated server, 1 with 1 player, 4 with 4p splitscreen, etc)
|
||||
|
||||
## mobj.spritexscale, mobj.spriteyscale, mobj.spritexoffset, mobj.spriteyoffset, mobj.rollangle, mobj.sloperoll, mobj.rollmodel fields
|
||||
|
||||
Same fields as in SRB2 2.2
|
||||
@@ -199,18 +192,6 @@ from `0` to `#musicdefs-1`, or string indices (which is equal to calling `S_Find
|
||||
Hook is called whenever `S_ShowMusicCredit` (either from game or mod) is called. Takes musicdef as only argument, returning true
|
||||
will overwrite vanilla behavior (not show music credit), can be used to implement custom music credit pop-ups.
|
||||
|
||||
## addHook("SetupVote", function(result, gt, secondgt, prevmap))
|
||||
|
||||
Hook is called whenever server sets up options for vote screen. `result` is table where lua can store options to,
|
||||
(for example, `result[1] = 1` will force green hills as first option), gt is current gametype, secondgt is
|
||||
alternative gametype picked for 3rd entry (for example, gt can be `GT_RACE`, and secondgt can be `GT_MATCH`)
|
||||
prevmap is the previous map that was played (small note - in game code, it is offset by -1, but for lua its offset back,
|
||||
so if previous gamemap was 1, prevmap would also be 1. Which means you can safely do mapheaderinfo[prevmap] to get info on previous map)
|
||||
|
||||
Limitations: currently, game can only change gametype for 3rd option in map (meaning for example, if current gametype is race, and you
|
||||
put battle map in first option, when it gets picked that map will be still run in race gametype). That means, game will only handle maps with
|
||||
different gametype if it is put in 3rd vote option.
|
||||
|
||||
# Other changes
|
||||
|
||||
## P_PlayRinglossSound(source, damager)
|
||||
|
||||
@@ -1,37 +1,103 @@
|
||||
# SRB2Kart-Saturn
|
||||
|
||||
SRB2Kart-Saturn is a modification of SRB2Kart with a focus on new Features, Fixes, Optimizations and general Improvements, all while retaining 100% compatibility with vanilla SRB2Kart.
|
||||
# SRB2Kart: Saturn
|
||||
|
||||
[SRB2Kart](https://srb2.org/mods/) is a kart racing mod based on the 3D Sonic the Hedgehog fangame [Sonic Robo Blast 2](https://srb2.org/), based on a modified version of [Doom Legacy](http://doomlegacy.sourceforge.net/).
|
||||
|
||||
For more information on Saturn´s features check out the changelogs on the [Releases](https://github.com/Indev450/SRB2Kart-Saturn/releases) page and the ingame "Saturn Options" menu.
|
||||
## Saturn Features (Take a look at the "Saturn Options" menu c;)
|
||||
|
||||
Also be sure to check the LUASTUFF file for more information on all the extra lua features Saturn has.
|
||||
- Sprites player rotation on slopes; going on hills, levitate, going down, and so on alters your sprites (configurable)
|
||||
- You can alter all the base kart HUD element offsets on the fly in the Saturn Options settings menu
|
||||
- `addfilelocal` Command, for those who want to use things like their custom hud in netgames (Same as addfile but completely client sided)
|
||||
- Palette rendering, make the OpenGL renderer (almost) look like software mode!
|
||||
- OpenMPT for Tracker module playback instead of GME
|
||||
- Fixes looping and sounds better
|
||||
- Allows filter configuration
|
||||
- Colourize your Kart HUD, to either your player color or whichever colour you like! (optional / requieres extra2.kart file)
|
||||
- The minimal brightness with Shaders can be configured, now you can seeeee in dark areas (0-255 , uses Sector brightness values)
|
||||
- Lua HUD hooks for Intermission (ex: You can make hostmod votes still visible during intermission!)
|
||||
- Lua HUD hooks for Vote Screen (ex: You can make hostmod votes still visible during map vote screen!)
|
||||
- Saltyhop! do a funny hop
|
||||
- Smaller Speedometer (optional / requieres extra.kart file)
|
||||
- Record Attack input display can now be used everywhere
|
||||
- Smaller minimap icons and also show player names on the minimap (toggable)
|
||||
- Support for animated votescreens!
|
||||
- `showmusiccredit` command, shows you the current music track again
|
||||
- `listskins` show a list of all skins currently loaded
|
||||
- Visual Portals from Haya's HEP Client
|
||||
- Horizonline effect in OpenGL (watch the endless bricks on SNES Bowsers Castle!)
|
||||
- Localskins! use whatever skin you like!
|
||||
- Toggable lowercase menu's also from Haya's HEP client
|
||||
- Everything that Galaxy has
|
||||
|
||||
We also have a Flatpak available on [Flathub](https://flathub.org/en/apps/org.srb2.SRB2Kart-Saturn)! (many thanks to riomccloud!)
|
||||
## Improvements / Bug fixes
|
||||
|
||||
- Replay size has been increased to 10MiB minimum, to make replay overflows very unlikely to happen
|
||||
- can be set to 100MiB max with `maxdemosize` command in console
|
||||
- Music changes now properly show the music credits (ex: Kart maps with easter eggs that alter the music)
|
||||
- The mapper still has to provide a MusicDEF for this to work.
|
||||
- Configurable chatlog length (yay can read those messages from 30 mins ago without opening log.txt)
|
||||
- Configurable timeout for waiting to join a full server (in vanilla this is capped to 5 minutes before it boots you out)
|
||||
- Characters now spin in skin selection menu (configurable)
|
||||
- HTTP Addon download speed has been raised dramatically
|
||||
- configurable with `downloadspeed` command
|
||||
- HWR Drawnodes have been refactored, this should fix a few rare crashes esp in regards to OpenGL Visportals
|
||||
- The Position Number in the corner is alot smaller now (half the size!)
|
||||
- Toggable Lap animation
|
||||
- Main menu shows the current renderer being used
|
||||
- MSAA and A2C Antialiasing support (Configurable in renderer.txt file)
|
||||
- A simple button to rejoin your last visited server
|
||||
- Ability to show ALL maps in the mapselect screen, this includes hidden or hellmaps "showallmaps yes/no"
|
||||
- Ability to toggle the Stagetitlecard "maptitles on/off"
|
||||
|
||||
## Performance / Debugging
|
||||
|
||||
- Access for `mobj_t` and `player_t` fields from Lua has been completely rewritten, for much better performance with many Lua scripts
|
||||
- Lua shows Tracebacks whenever an error occurs
|
||||
- The Lua Perfstats page now has multiple pages and is more organized (ps_thinkframe_page X in console)
|
||||
- People with lower end hardware can disable "screen textures" with "gr_screentextures" command, huge performance gain with minimal visual loss
|
||||
- Intermission backgrounds, heat wave effects and etc are broken with this
|
||||
- `ffloorclip`, exclusive to Software, which boosts performance on maps with many Floor over Floor sectors
|
||||
|
||||
## Technical fixes
|
||||
|
||||
- ZFigthing Textures in Opengl mode have been fixed in engine (well almost all of it)
|
||||
- FOFs intersecting with slopes have less issues and now render correctly in Opengl
|
||||
- Midtextures on slopes in Opengl are fixed, many weird guardrails and fences, aswell as some of those sticking out textures from the ground on some maps should be gone
|
||||
- The annoying depraction messages for `P_TeleportMove` and `P_AproxDistance` have been silenced
|
||||
- Silenced the annoying "cant find next map..." messages as theyre super useless and annoying anyways
|
||||
- Added a small cooldown on `map` command due to spamming causing a SIGSEGV
|
||||
- Many bugfixes to the Software renderer, so its much less prone to crashing
|
||||
- Many bugfixes to the OpenGL renderer (too many too list all of them here; check the changelogs for more information)
|
||||
- Bugfixes to the soundsystem, mainly regarding Sound muting
|
||||
- Refactored Zone Memory Allocations (helps a bit with large maps)
|
||||
- Many many more crash fixes and other bugfixes to the basegame (too many too list all of them here; check the changelogs for more information)
|
||||
|
||||
- Crash Backtraces have been replaced by libbacktrace (except for 32bit Windows builds)
|
||||
Crashlogs now contain alot more informations. and even more if your build has debug symbols
|
||||
Also allows 64bit Windows builds to produce Crashlogs!
|
||||
|
||||
## MISC
|
||||
- Bird's Camera Tilting feature is no longer turned on by default
|
||||
- Bird's warning on the title screen has been removed
|
||||
|
||||
## Bugs
|
||||
- On maps which change the song multiple times on map start (exp: Wandering Falls) may show multiple music credits appearing
|
||||
- A2C antialiasing makes transparent surfaces even more transparent
|
||||
- You tell us! c:
|
||||
|
||||
## Note
|
||||
Check the LUASTUFF file for more information on all the lua things Saturn has.
|
||||
|
||||
## Dependencies
|
||||
- SDL2 (Linux/OS X only)
|
||||
- SDL2-Mixer (Linux/OS X only)
|
||||
- libupnp (Linux/OS X only)
|
||||
- libgme (Linux/OS X only)
|
||||
- libopenmpt (Linux/OS X only)
|
||||
- libbacktrace (Linux/OS X only, optional, disable support with NOLIBBACKTRACE)
|
||||
- libupnp (Linux/OS X only, optional, enable support with HAVE_MINIUPNPC)
|
||||
- libbacktrace (Linux/OS X only)
|
||||
|
||||
## Compiling
|
||||
|
||||
See [SRB2 Wiki/Source code compiling](http://wiki.srb2.org/wiki/Source_code_compiling). The compiling process for SRB2Kart is largely identical to SRB2.
|
||||
Visual C++ (MSVC) is unsupported
|
||||
|
||||
For Windows only the Makefile build system with GCC or Clang compiler is supported.
|
||||
Visual C++ (MSVC) is unsupported.
|
||||
|
||||
64-bit Windows builds are supported and recommended over 32-bit builds, they will build automatically when using the MSYS2 MinGW 64-bit executable (requires the mingw-w64-x86_64-gcc package), no extra flags needed!
|
||||
The specific DLLs can be found under /libs/dll-binaries/(i686 for 32bit/x86_64 for 64-bit)/ or in the Release packages
|
||||
|
||||
MacOS and Linux can be build with CMake, but it is recommended to use the Makefile for Linux over CMake
|
||||
|
||||
Alternatively the [srb2bld](https://github.com/Bijman/srb2bld) script by Bijman can be used aswell!
|
||||
|
||||
## Disclaimer
|
||||
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.
|
||||
+133
@@ -0,0 +1,133 @@
|
||||
version: 1.3.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
UPX_ZIP: upx391w
|
||||
UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
|
||||
CCACHE_EXE: ccache.exe
|
||||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
|
||||
# Set these in the Appveyor project settings
|
||||
##############################
|
||||
DPL_ENABLED: 0
|
||||
DPL_TAG_ENABLED: 0
|
||||
DPL_INSTALLER_NAME: srb2kart-v13
|
||||
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
|
||||
# Include the README files and the OpenGL batch in the main and patch archives.
|
||||
# The x86/x64 archives contain the DLL binaries.
|
||||
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-assets.7z
|
||||
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-patch-assets.7z
|
||||
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-x86-assets.7z
|
||||
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-x64-assets.7z
|
||||
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-optional-assets.7z
|
||||
# This is overridden to 1 for release tag builds
|
||||
ASSET_FILES_OPTIONAL_GET: 0
|
||||
# For patches, also include the X86/X64 DLLs.
|
||||
PACKAGE_PATCH_DLL_GET: 0
|
||||
# Delete all asset downloads so they can be redownloaded
|
||||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
||||
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
|
||||
- ccache -M 99M
|
||||
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
|
||||
|
||||
configuration:
|
||||
- SDL
|
||||
#- SDL64
|
||||
|
||||
before_build:
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- if defined [%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%] ( set "COMMIT=%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%" ) else ( set "COMMIT=%APPVEYOR_REPO_COMMIT%" )
|
||||
- cmd: git rev-parse --short %COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
# for pull requests, take the owner's name only, if this isn't the same repo of course
|
||||
- set "REPO=%APPVEYOR_REPO_BRANCH%"
|
||||
- if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [] ( if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [%APPVEYOR_REPO_NAME%] ( for /f "delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set "REPO=%%a-%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%" ) )
|
||||
- set "EXENAME=EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 NOOBJDUMP=1 %NOUPX% %EXENAME%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1 GCC81=1" ) else ( set "MINGW_FLAGS=MINGW=1 GCC91=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- set BUILD_ARCHIVE=%REPO%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%REPO%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
##############################
|
||||
# DEPLOYER SCRIPT
|
||||
##############################
|
||||
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
|
||||
|
||||
test: off
|
||||
|
||||
#deploy:
|
||||
# - provider: FTP
|
||||
# protocol: ftps
|
||||
# host:
|
||||
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
|
||||
# username:
|
||||
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
|
||||
# password:
|
||||
# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
|
||||
# folder: appveyor
|
||||
# application:
|
||||
# active_mode: false
|
||||
# on:
|
||||
# branch: master
|
||||
# appveyor_repo_tag: true
|
||||
|
||||
|
||||
on_finish:
|
||||
#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
|
||||
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
@@ -1,10 +1,5 @@
|
||||
## Assets Target Configuration ##
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
# Asset installation isn't part of the Linux target
|
||||
return()
|
||||
endif()
|
||||
|
||||
# For prepending the current source path, later
|
||||
FUNCTION(PREPEND var prefix)
|
||||
SET(listVar "")
|
||||
|
||||
@@ -30,24 +30,6 @@ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
0-Clause BSD License
|
||||
applies to:
|
||||
- qs22k
|
||||
Copyright (c) 2022, Raymond Gardner
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
|
||||
SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
|
||||
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
curl License
|
||||
applies to:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(GME_PKGCONF LIBGME)
|
||||
libfind_pkg_check_modules(GME_PKGCONF GME)
|
||||
|
||||
find_path(GME_INCLUDE_DIR
|
||||
NAMES gme.h
|
||||
@@ -8,7 +8,6 @@ find_path(GME_INCLUDE_DIR
|
||||
${GME_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include/gme"
|
||||
"/usr/local/include/gme"
|
||||
PATH_SUFFIXES gme
|
||||
)
|
||||
|
||||
find_library(GME_LIBRARY
|
||||
@@ -21,4 +20,4 @@ find_library(GME_LIBRARY
|
||||
|
||||
set(GME_PROCESS_INCLUDES GME_INCLUDE_DIR)
|
||||
set(GME_PROCESS_LIBS GME_LIBRARY)
|
||||
libfind_process(GME)
|
||||
libfind_process(GME)
|
||||
@@ -1,6 +1,6 @@
|
||||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(OPENMPT_PKGCONF LIBOPENMPT)
|
||||
libfind_pkg_check_modules(OPENMPT_PKGCONF OPENMPT)
|
||||
|
||||
find_path(OPENMPT_INCLUDE_DIR
|
||||
NAMES libopenmpt.h
|
||||
@@ -8,7 +8,6 @@ find_path(OPENMPT_INCLUDE_DIR
|
||||
${OPENMPT_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include/libopenmpt"
|
||||
"/usr/local/include/libopenmpt"
|
||||
PATH_SUFFIXES libopenmpt
|
||||
)
|
||||
|
||||
find_library(OPENMPT_LIBRARY
|
||||
@@ -21,4 +20,4 @@ find_library(OPENMPT_LIBRARY
|
||||
|
||||
set(OPENMPT_PROCESS_INCLUDES OPENMPT_INCLUDE_DIR)
|
||||
set(OPENMPT_PROCESS_LIBS OPENMPT_LIBRARY)
|
||||
libfind_process(OPENMPT)
|
||||
libfind_process(OPENMPT)
|
||||
@@ -1,33 +0,0 @@
|
||||
include(LibFindMacros)
|
||||
|
||||
libfind_pkg_check_modules(LIBBACKTRACE_PKGCONF LIBBACKTRACE)
|
||||
|
||||
find_path(LIBBACKTRACE_INCLUDE_DIR
|
||||
NAMES backtrace.h
|
||||
PATHS
|
||||
${LIBBACKTRACE_PKGCONF_INCLUDE_DIRS}
|
||||
"/usr/include"
|
||||
"/usr/local/include"
|
||||
)
|
||||
|
||||
find_library(LIBBACKTRACE_LIBRARY
|
||||
NAMES backtrace
|
||||
PATHS
|
||||
${LIBBACKTRACE_PKGCONF_LIBRARY_DIRS}
|
||||
"/usr/lib"
|
||||
"/usr/local/lib"
|
||||
)
|
||||
|
||||
set(LIBBACKTRACE_PROCESS_INCLUDES LIBBACKTRACE_INCLUDE_DIR)
|
||||
set(LIBBACKTRACE_PROCESS_LIBS LIBBACKTRACE_LIBRARY)
|
||||
libfind_process(LIBBACKTRACE)
|
||||
|
||||
if(LIBBACKTRACE_FOUND AND NOT TARGET libbacktrace)
|
||||
add_library(libbacktrace UNKNOWN IMPORTED)
|
||||
set_target_properties(
|
||||
libbacktrace
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${LIBBACKTRACE_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${LIBBACKTRACE_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -1,4 +1,4 @@
|
||||
# Version 2.4
|
||||
# Version 2.2
|
||||
# Public Domain, originally written by Lasse Kärkkäinen <tronic>
|
||||
# Maintained at https://github.com/Tronic/cmake-modules
|
||||
# Please send your improvements as pull requests on Github.
|
||||
@@ -52,10 +52,6 @@ function (libfind_pkg_detect PREFIX)
|
||||
if (libraryargs)
|
||||
find_library(${PREFIX}_LIBRARY NAMES ${libraryargs} HINTS ${${PREFIX}_PKGCONF_LIBRARY_DIRS})
|
||||
endif()
|
||||
# Read pkg-config version
|
||||
if (${PREFIX}_PKGCONF_VERSION)
|
||||
set(${PREFIX}_VERSION ${${PREFIX}_PKGCONF_VERSION} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Extracts a version #define from a version.h file, output stored to <PREFIX>_VERSION.
|
||||
@@ -129,39 +125,24 @@ function (libfind_process PREFIX)
|
||||
|
||||
# Process deps to add to
|
||||
foreach (i ${PREFIX} ${${PREFIX}_DEPENDENCIES})
|
||||
if (DEFINED ${i}_INCLUDE_OPTS)
|
||||
if (DEFINED ${i}_INCLUDE_OPTS OR DEFINED ${i}_LIBRARY_OPTS)
|
||||
# The package seems to export option lists that we can use, woohoo!
|
||||
list(APPEND includeopts ${${i}_INCLUDE_OPTS})
|
||||
else()
|
||||
if (DEFINED ${i}_INCLUDE_DIR)
|
||||
# Singular forms can be used
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIR)
|
||||
else()
|
||||
if (DEFINED ${i}_INCLUDE_DIRS)
|
||||
# Plural forms can be used
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIRS)
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes. Aieeh!")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (DEFINED ${i}_LIBRARY_OPTS)
|
||||
# The package seems to export option lists that we can use, woohoo!
|
||||
list(APPEND libraryopts ${${i}_LIBRARY_OPTS})
|
||||
else()
|
||||
if (DEFINED ${i}_LIBRARY)
|
||||
# If plural forms don't exist or they equal singular forms
|
||||
if ((NOT DEFINED ${i}_INCLUDE_DIRS AND NOT DEFINED ${i}_LIBRARIES) OR
|
||||
({i}_INCLUDE_DIR STREQUAL ${i}_INCLUDE_DIRS AND ${i}_LIBRARY STREQUAL ${i}_LIBRARIES))
|
||||
# Singular forms can be used
|
||||
list(APPEND libraryopts ${i}_LIBRARY)
|
||||
else()
|
||||
if (DEFINED ${i}_LIBRARIES)
|
||||
# Plural forms can be used
|
||||
list(APPEND libraryopts ${i}_LIBRARIES)
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} libraries. Aieeh!")
|
||||
if (DEFINED ${i}_INCLUDE_DIR)
|
||||
list(APPEND includeopts ${i}_INCLUDE_DIR)
|
||||
endif()
|
||||
if (DEFINED ${i}_LIBRARY)
|
||||
list(APPEND libraryopts ${i}_LIBRARY)
|
||||
endif()
|
||||
else()
|
||||
# Oh no, we don't know the option names
|
||||
message(FATAL_ERROR "We couldn't determine config variable names for ${i} includes and libs. Aieeh!")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
@@ -228,12 +209,12 @@ function (libfind_process PREFIX)
|
||||
message(STATUS " ${PREFIX}_LIBRARY_OPTS=${libraryopts}")
|
||||
message(STATUS " ${PREFIX}_LIBRARIES=${libs}")
|
||||
endif()
|
||||
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
|
||||
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
|
||||
endif()
|
||||
set (${PREFIX}_INCLUDE_OPTS ${includeopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARY_OPTS ${libraryopts} PARENT_SCOPE)
|
||||
set (${PREFIX}_INCLUDE_DIRS ${includes} PARENT_SCOPE)
|
||||
set (${PREFIX}_LIBRARIES ${libs} PARENT_SCOPE)
|
||||
set (${PREFIX}_FOUND TRUE PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
|
||||
@@ -42,3 +42,4 @@ compversion() {
|
||||
|
||||
[ -f "$path/comptime.c" ] && compversion "$@"
|
||||
exit 2
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
srb2 for Debian
|
||||
---------------
|
||||
|
||||
SRB2 Debian package!
|
||||
Hi there, to rebuild these packages just use debuild in the root source directory (not /src!).
|
||||
You can build these with or without a key if you want, but if you want to put these on a repo,
|
||||
generate your own GnuPG key as per the https://help.ubuntu.com/community/GnuPrivacyGuardHowto
|
||||
instructions and pass the -k<keyid> command to debuild. Make sure you export the key footprint
|
||||
and give them to your users to install with apt-key add. Thanks!
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
---------------
|
||||
|
||||
|
||||
Templating
|
||||
|
||||
Note that you MUST run [repo-root]/debian_template.sh before running debuild
|
||||
on these scripts! debian_template.sh fills these template files with working values.
|
||||
|
||||
You should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
|
||||
the identity of the key you will use to sign the package.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [repo-root]
|
||||
2. git reset --hard; git clean -fd; git clean -fx;
|
||||
* Resets your repo folder to a committed state and removes untracked files
|
||||
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
|
||||
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
|
||||
|
||||
Build the source package:
|
||||
|
||||
1. source [repo-root]/debian_template.sh
|
||||
* Initializes defaults for the package variables and fills in templates.
|
||||
2. debuild -S (builds the source package for Launchpad)
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow Callum's instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
||||
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
|
||||
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
|
||||
upload signed source packages and publish them onto your PPA.
|
||||
|
||||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
Finally, if your packages have not already been signed, follow these steps:
|
||||
|
||||
1. cd ..
|
||||
* Packages are located in the parent folder of where debuild was called
|
||||
2. debsign "srb2_[version]_source.changes"
|
||||
* You may need to specify -k [key-fingerprint]
|
||||
|
||||
|
||||
Uploading for Launchpad PPA
|
||||
|
||||
Follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
||||
@@ -0,0 +1,46 @@
|
||||
srb2 for Debian
|
||||
---------------
|
||||
|
||||
Here it is! SRB2 v2.1.2 source code!
|
||||
|
||||
GNU/Linux
|
||||
~~~
|
||||
|
||||
Dependencies:
|
||||
SDL 1.2.7 or better (from libsdl.org)
|
||||
SDL_Mixer 1.2.2(.7 for file-less music playback) (from libsdl.org)
|
||||
Nasm (use NOASM=1 if you don't have it or have an non-i386 system, I think)
|
||||
libPNG 1.2.7
|
||||
Zlib 1.2.3
|
||||
The Xiph.org libogg and libvorbis libraries
|
||||
The OpenGL headers (from Mesa, usually shipped with your X.org or XFree
|
||||
installation, so you needn't worry, most likely)
|
||||
GCC 3.x toolchain and binutils
|
||||
GNU Make
|
||||
|
||||
Build instructions:
|
||||
|
||||
make -C src LINUX=1
|
||||
|
||||
Build instructions for non-X86 devices (such as X64):
|
||||
|
||||
make -C src LINUX=1 NONX86=1
|
||||
|
||||
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
|
||||
follow cross-compiling instructions for cross-compiling on a x86 system:
|
||||
|
||||
make -C src LINUX=1 WIILINUX=1
|
||||
|
||||
Build instructions to build for Pandora (Linux) on a ARM system,
|
||||
follow cross-compiling instructions for cross-compiling on a x86 system:
|
||||
|
||||
make -C src PANDORA=1
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
binaries will turn in up in bin/
|
||||
|
||||
note: read the src/makefile for more options
|
||||
|
||||
- Sonic Team Junior
|
||||
http://www.srb2.org
|
||||
@@ -0,0 +1,5 @@
|
||||
${PACKAGE_NAME} (${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION}) ${PACKAGE_DISTRO}; urgency=${PACKAGE_URGENCY}
|
||||
|
||||
* ${PROGRAM_NAME} v${PROGRAM_VERSION} program build
|
||||
|
||||
-- ${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
||||
@@ -0,0 +1 @@
|
||||
7
|
||||
@@ -0,0 +1,51 @@
|
||||
# SRB2 Debian package control file.
|
||||
|
||||
Source: ${PACKAGE_NAME}
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: ${PACKAGE_GROUP_NAME_EMAIL}
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
libsdl2-dev,
|
||||
libsdl2-mixer-dev,
|
||||
libpng-dev | libpng16-dev | libpng12-dev (>= 1.2.7),
|
||||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libcurl4-openssl-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
Standards-Version: 3.8.4
|
||||
Homepage: ${PACKAGE_WEBSITE}
|
||||
|
||||
Package: ${PACKAGE_NAME}
|
||||
Architecture: any
|
||||
Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS},
|
||||
${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}),
|
||||
libsdl2-2.0-0,
|
||||
libsdl2-mixer-2.0-0,
|
||||
zlib1g,
|
||||
libgme0,
|
||||
libcurl4,
|
||||
libpng | libpng16-16 | libpng12-0
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
|
||||
|
||||
Package: ${PACKAGE_NAME}-dbg
|
||||
Architecture: any
|
||||
# FIXME: should be Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||
Depends: libc6, ${MISC_DEPENDS}, ${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}), ${PACKAGE_NAME}
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
This is a debug binary; its symbols will be loaded by gdb
|
||||
when the user starts the game with gdb for debugging.
|
||||
@@ -0,0 +1,27 @@
|
||||
This work was packaged for Debian by:
|
||||
|
||||
${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
${PACKAGE_WEBSITE}
|
||||
|
||||
Upstream Author(s):
|
||||
|
||||
${PACKAGE_GROUP_NAME_EMAIL}
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2018 by Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
GNU General Public License, version 2
|
||||
|
||||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 by Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
||||
@@ -0,0 +1,4 @@
|
||||
README.md
|
||||
assets/README.txt
|
||||
assets/LICENSE.txt
|
||||
assets/LICENSE-3RD-PARTY.txt
|
||||
@@ -0,0 +1,172 @@
|
||||
#!/usr/bin/make -f
|
||||
# -*- makefile -*-
|
||||
|
||||
#############################################################################
|
||||
#
|
||||
# GNU Make Debian package makefile for SRB2
|
||||
#
|
||||
# Copyright (C) 1998-2010 by Callum Dickinson
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# This file most likely will not need to be modified to make
|
||||
# branches of SRB2 capable of making their own Debian packages,
|
||||
# instead look at the /debian/control file for configuration.
|
||||
#
|
||||
#############################################################################
|
||||
|
||||
#############################################################################
|
||||
#
|
||||
# !!!!!!!!!! DEPLOYER NOTE !!!!!!!!!!
|
||||
#
|
||||
# Variables to be templated are curly-braced ${PACKAGE_INSTALL_PATH}
|
||||
# Variables used by the rules script are parenthese'd $(PKGDIR)
|
||||
# See [repo-root]/debian_template.sh
|
||||
#
|
||||
#############################################################################
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
# user/group of to-be-installed files
|
||||
ROOT_USER := 0
|
||||
ROOT_GROUP := 0
|
||||
|
||||
# determine cross-compile (may need some work)
|
||||
CROSS_COMPILE_BUILD := $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
|
||||
CROSS_COMPILE_HOST := $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
|
||||
CROSS_COMPILE := $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "$(CROSS_COMPILE_HOST)")
|
||||
|
||||
MKDIR = mkdir -p
|
||||
MAKE = make
|
||||
INSTALL = install -o $(ROOT_USER) -g $(ROOT_GROUP) -m 644
|
||||
MV = mv
|
||||
RM = rm -rf
|
||||
STRIPARGS = --strip-unneeded
|
||||
ifdef CROSS_COMPILE
|
||||
STRIP = $(CROSS_COMPILE_HOST)-strip $(STRIPARGS)
|
||||
else
|
||||
STRIP = strip $(STRIPARGS)
|
||||
endif
|
||||
DIR := $(shell pwd)
|
||||
|
||||
# FIXME: hate hate hate head/tail hack :(
|
||||
CONTROLF = $(DIR)/debian/control
|
||||
PACKAGE = ${PACKAGE_NAME}
|
||||
DBGPKG = ${PACKAGE}-dbg
|
||||
TITLE = ${PROGRAM_NAME}
|
||||
SECTION = Games/Action
|
||||
EXENAME = ${PROGRAM_FILENAME}
|
||||
DBGNAME = debug/$(EXENAME)
|
||||
|
||||
PKGDIR = $(shell echo "${PACKAGE_INSTALL_PATH}" | sed -e 's/^\///')
|
||||
DBGDIR = usr/lib/debug/$(PKGDIR)
|
||||
LINKDIR = $(shell echo "${PACKAGE_LINK_PATH}" | sed -e 's/^\///')
|
||||
PIXMAPS_DIR = usr/share/pixmaps
|
||||
DESKTOP_DIR = usr/share/applications
|
||||
PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)")
|
||||
OS = LINUX=1
|
||||
NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "NONX86=1")
|
||||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) NOOBJDUMP=1 # SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng
|
||||
MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)"
|
||||
MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
|
||||
BINDIR := $(DIR)/bin/Linux/Release
|
||||
|
||||
# FIXME pkg-config dir hacks
|
||||
# Launchpad doesn't need this; it actually makes i386 builds fail due to cross-compile
|
||||
# export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
|
||||
|
||||
# Some libgme-dev packages don't use pkg-config yet, so include the linker flag ourselves
|
||||
PKG_CONFIG?=pkg-config
|
||||
LIBGME_PKGCONFIG?=libgme
|
||||
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
|
||||
|
||||
ifeq ($(LIBGME_LDFLAGS),)
|
||||
MAKEARGS += LIBGME_LDFLAGS=-lgme
|
||||
endif
|
||||
|
||||
build:
|
||||
$(MKDIR) $(BINDIR)/debug
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS)
|
||||
$(STRIP) $(BINDIR)/$(EXENAME)
|
||||
|
||||
binary-indep:
|
||||
# only here to kill Lintian warning
|
||||
echo "no need to do any arch-independent stuff"
|
||||
|
||||
binary-arch:
|
||||
# create ddirs
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DBGDIR)
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(DESKTOP_DIR)
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(PKGDIR) $(DIR)/debian/tmp/$(PIXMAPS_DIR)
|
||||
# install main binaries
|
||||
$(INSTALL) $(BINDIR)/$(EXENAME) $(DIR)/debian/tmp/$(PKGDIR)/$(PACKAGE)
|
||||
$(INSTALL) $(BINDIR)/$(DBGNAME) $(DIR)/debian/tmp/$(DBGDIR)/$(PACKAGE)
|
||||
# Install desktop file and banner image
|
||||
$(INSTALL) $(DIR)/srb2.png $(DIR)/debian/tmp/usr/share/pixmaps/${PROGRAM_FILENAME}.png
|
||||
$(INSTALL) $(DIR)/debian/srb2.desktop $(DIR)/debian/tmp/usr/share/applications/${PROGRAM_FILENAME}.desktop
|
||||
# add compiled binaries to include-binaries
|
||||
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
|
||||
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
|
||||
# Generate install folder files
|
||||
echo $(PKGDIR) > $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(DESKTOP_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(PIXMAPS_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(DBGDIR) > $(DIR)/debian/$(DBGPKG).install
|
||||
# Launchpad only calls binary-arch, so just move everything up
|
||||
#binary: binary-arch
|
||||
# Generate .desktop specifications
|
||||
echo "`echo '$(MENUFILE1)\\'`" > $(DIR)/debian/menu
|
||||
echo " `echo '$(MENUFILE2)'`" >> $(DIR)/debian/menu
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installchangelogs
|
||||
dh_installdocs
|
||||
# dh_installexamples
|
||||
dh_install --sourcedir=$(DIR)/debian/tmp
|
||||
dh_installmenu
|
||||
# dh_installdebconf
|
||||
# dh_installlogrotate
|
||||
# dh_installemacsen
|
||||
# dh_installpam
|
||||
# dh_installmime
|
||||
# dh_python
|
||||
# dh_installinit
|
||||
# dh_installcron
|
||||
# dh_installinfo
|
||||
# dh_installman
|
||||
dh_link $(PKGDIR)/$(EXENAME) $(LINKDIR)/$(EXENAME)
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
# dh_perl
|
||||
# dh_makeshlibs
|
||||
dh_installdeb
|
||||
-dh_shlibdeps
|
||||
dh_gencontrol
|
||||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-arch
|
||||
|
||||
clean:
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS) clean cleandep
|
||||
$(RM) $(BINDIR)/*
|
||||
$(RM) $(DIR)/debian/$(PACKAGE)/*
|
||||
$(RM) $(DIR)/debian/$(DBGPKG)/*
|
||||
$(RM) $(DIR)/debian/tmp/*
|
||||
$(RM) $(DIR)/debian/$(PACKAGE).install
|
||||
$(RM) $(DIR)/debian/$(DBGPKG).install
|
||||
$(RM) $(DIR)/debian/menu
|
||||
$(RM) $(DIR)/debian/files
|
||||
$(RM) $(DIR)/debian/source/include-binaries
|
||||
|
||||
.PHONY: all clean binary binary-indep build
|
||||
@@ -0,0 +1 @@
|
||||
3.0 (native)
|
||||
@@ -0,0 +1,11 @@
|
||||
tar-ignore = "assets/*.srb"
|
||||
tar-ignore = "assets/*.pk3"
|
||||
tar-ignore = "assets/*.dta"
|
||||
tar-ignore = "assets/*.wad"
|
||||
tar-ignore = "assets/*.kart"
|
||||
tar-ignore = "assets/debian/${PACKAGE_NAME}-data/*"
|
||||
tar-ignore = "assets/debian/tmp/*"
|
||||
tar-ignore = "*.obj"
|
||||
tar-ignore = "*.dep"
|
||||
tar-ignore = ".git/*"
|
||||
tar-ignore = ".git*"
|
||||
@@ -0,0 +1,10 @@
|
||||
[Desktop Entry]
|
||||
Name=${PROGRAM_NAME}
|
||||
Comment=${PROGRAM_DESCRIPTION}
|
||||
Encoding=UTF-8
|
||||
Exec=${PACKAGE_INSTALL_PATH}/${PROGRAM_FILENAME}
|
||||
Icon=/usr/share/pixmaps/${PROGRAM_FILENAME}.png
|
||||
Terminal=false
|
||||
Type=Application
|
||||
StartupNotify=false
|
||||
Categories=Application;Game;
|
||||
@@ -0,0 +1,166 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Debian package templating
|
||||
#
|
||||
# Call this script BEFORE running debuild!
|
||||
# source ./debian_template.sh [clean] [main/asset]
|
||||
#
|
||||
# Before running this script,
|
||||
# you should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
|
||||
# the identity of the key you will use to sign the package.
|
||||
#
|
||||
|
||||
# Get script's actual path
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
|
||||
|
||||
# Recursive function for directory crawling
|
||||
# $1 = Directory root to crawl
|
||||
# $2 = Code to eval on file
|
||||
# $3 = Code to eval on directory
|
||||
# Exposes $dirtails, $dirlevel, and $dirtailname
|
||||
dirlevel=0 # initialize
|
||||
dirtails=()
|
||||
|
||||
# Utility function to make dira/dirb/dirc string
|
||||
makedirtailname () {
|
||||
dirtailname=""
|
||||
for tail in $dirtails; do
|
||||
if [[ "$dirtailname" == "" ]]; then
|
||||
dirtailname="/$tail";
|
||||
else
|
||||
dirtailname="$dirtailname/$tail";
|
||||
fi;
|
||||
done;
|
||||
}
|
||||
|
||||
evaldirectory () {
|
||||
if [ -d "$1" ]; then
|
||||
# Set contextual variables
|
||||
# dirtails is an array of directory basenames after the crawl root
|
||||
if (( $dirlevel > 0 )); then
|
||||
dirtails+=( "$(basename $1)" );
|
||||
else
|
||||
dirtails=();
|
||||
fi;
|
||||
dirlevel=$((dirlevel+1));
|
||||
|
||||
# Generate directory path after the crawl root
|
||||
makedirtailname;
|
||||
|
||||
# Eval our directory with the latest contextual info
|
||||
# Don't eval on root
|
||||
if (( $dirlevel > 1 )) && [[ "$3" != "" ]]; then
|
||||
eval "$3";
|
||||
fi;
|
||||
|
||||
# Iterate entries
|
||||
for name in $1/*; do
|
||||
if [ -d "$name" ]; then
|
||||
# Name is a directory, but don't eval yet
|
||||
# Recurse so our vars are updated
|
||||
evaldirectory "$name" "$2" "$3";
|
||||
|
||||
# Decrement our directory level and remove a dirtail
|
||||
unset 'dirtails[ ${#dirtails[@]}-1 ]';
|
||||
dirlevel=$((dirlevel-1));
|
||||
makedirtailname;
|
||||
else
|
||||
# Name is a file
|
||||
if [ -f "$name" ] && [[ "$2" != "" ]]; then
|
||||
eval "$2";
|
||||
fi;
|
||||
fi;
|
||||
done;
|
||||
|
||||
# Reset our variables; we're done iterating
|
||||
if (( $dirlevel == 1 )); then
|
||||
dirlevel=0;
|
||||
fi;
|
||||
fi;
|
||||
}
|
||||
|
||||
#
|
||||
# Initialize package parameter defaults
|
||||
#
|
||||
if [[ "$__DEBIAN_PARAMETERS_INITIALIZED" != "1" ]]; then
|
||||
. ${DIR}/deployer/travis/deployer_defaults.sh;
|
||||
fi;
|
||||
|
||||
# Clean up after ourselves; we only expect to run this script once
|
||||
# during buildboting
|
||||
__DEBIAN_PARAMETERS_INITIALIZED=0
|
||||
|
||||
# for envsubst
|
||||
export __PACKAGE_DATETIME="$(date '+%a, %d %b %Y %H:%M:%S %z')"
|
||||
export __PACKAGE_DATETIME_DIGIT="$(date -u '+%Y%m%d%H%M%S')"
|
||||
|
||||
if [[ "$PACKAGE_REVISION" == "" ]]; then
|
||||
PACKAGE_REVISION="-$__PACKAGE_DATETIME_DIGIT";
|
||||
__PACKAGE_REVISION_BY_DATE=1;
|
||||
export PACKAGE_REVISION=${PACKAGE_REVISION}; # for envsubst
|
||||
fi;
|
||||
|
||||
#
|
||||
# Clean the old debian/ directories
|
||||
#
|
||||
if [[ "$1" == "clean" ]]; then
|
||||
toclean=$2;
|
||||
else
|
||||
toclean=$1;
|
||||
fi;
|
||||
|
||||
if [[ "$toclean" == "" ]] || [[ "$toclean" == "main" ]]; then
|
||||
echo "Cleaning main package scripts";
|
||||
if [[ ! -f ${DIR}/debian ]]; then
|
||||
rm -rf ${DIR}/debian;
|
||||
fi;
|
||||
fi;
|
||||
if [[ "$toclean" == "" ]] || [[ "$toclean" == "asset" ]]; then
|
||||
echo "Cleaning asset package scripts";
|
||||
if [[ ! -f ${DIR}/assets/debian ]]; then
|
||||
rm -rf ${DIR}/assets/debian;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Make new templates
|
||||
#
|
||||
if [[ "$1" != "clean" ]]; then
|
||||
totemplate=$1;
|
||||
|
||||
# HACK: ${shlibs:Depends} in the templates make the templating fail
|
||||
# So just define replacemment variables
|
||||
export SHLIBS_DEPENDS=${SHLIBS_DEPENDS};
|
||||
export MISC_DEPENDS=${MISC_DEPENDS};
|
||||
export DEBFILEVAR='$$file'; # used in assets/debian/rules
|
||||
|
||||
# Package parameters are exported for envsubst in deployer_defaults.sh
|
||||
|
||||
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "main" ]]; then
|
||||
echo "Generating main package scripts";
|
||||
fromroot=${DIR}/debian-template;
|
||||
toroot=${DIR}/debian;
|
||||
mkdir ${toroot};
|
||||
|
||||
evaldirectory ${fromroot} \
|
||||
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
|
||||
"mkdir \"${toroot}\${dirtailname}\"";
|
||||
fi;
|
||||
|
||||
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "asset" ]]; then
|
||||
echo "Generating asset package scripts";
|
||||
fromroot=${DIR}/assets/debian-template;
|
||||
toroot=${DIR}/assets/debian;
|
||||
mkdir ${toroot};
|
||||
|
||||
# Root dir to crawl; file eval; directory eval
|
||||
evaldirectory ${fromroot} \
|
||||
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
|
||||
"mkdir \"${toroot}\${dirtailname}\"";
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_ACTIVE" != "1" ]] && [[ "$__PACKAGE_REVISION_BY_DATE" == "1" ]]; then
|
||||
unset PACKAGE_REVISION; # so we can reset the date on subsequent runs
|
||||
fi;
|
||||
@@ -0,0 +1,195 @@
|
||||
@setlocal enableextensions enabledelayedexpansion
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Appveyor Deployer
|
||||
: See appveyor.yml for default variables
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Evaluate whether we should be deploying
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if not [%DPL_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Don't do DD installs because fmodex DLL handling is not implemented.
|
||||
if [%CONFIGURATION%] == [DD] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
if [%CONFIGURATION%] == [DD64] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Substring match from https://stackoverflow.com/questions/7005951/batch-file-find-if-substring-is-in-string-not-in-a-file
|
||||
: The below line says "if deployer is NOT in string"
|
||||
: Note that APPVEYOR_REPO_BRANCH for pull request builds is the BASE branch that PR is merging INTO
|
||||
if x%APPVEYOR_REPO_BRANCH:deployer=%==x%APPVEYOR_REPO_BRANCH% (
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
echo Deployer is enabled but we are not in a release tag or a 'deployer' branch...
|
||||
exit /b
|
||||
) else (
|
||||
if not [%DPL_TAG_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled for release tags...
|
||||
exit /b
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Release tags always get optional assets (music.dta)
|
||||
if [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "ASSET_FILES_OPTIONAL_GET=1"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Get asset archives
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if exist "C:\Users\appveyor\srb2_cache\archives\" (
|
||||
if [%ASSET_CLEAN%] == [1] (
|
||||
echo Cleaning asset archives...
|
||||
rmdir /s /q "C:\Users\appveyor\srb2_cache\archives"
|
||||
)
|
||||
)
|
||||
|
||||
if not exist "C:\Users\appveyor\srb2_cache\archives\" mkdir "C:\Users\appveyor\srb2_cache\archives"
|
||||
|
||||
goto EXTRACT_ARCHIVES
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: ARCHIVE_NAME_PARTS
|
||||
: Call this like a function. %archivepath% is the path to extract parts from.
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
for %%a in (%archivepath%) do (
|
||||
set "file=%%~fa"
|
||||
set "filepath=%%~dpa"
|
||||
set "filename=%%~nxa"
|
||||
)
|
||||
|
||||
set "localarchivepath=C:\Users\appveyor\srb2_cache\archives\%filename%"
|
||||
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: EXTRACT_ARCHIVES
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATCH_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATCH_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATCH_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
if not [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X86_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X86_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X86_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X64_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X64_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X64_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_OPTIONAL_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_OPTIONAL_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Build the installers
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
mkdir "assets\installer"
|
||||
mkdir "assets\patch"
|
||||
|
||||
7z x -y "%ASSET_ARCHIVE_PATH_LOCAL%" -o"assets\installer" >null
|
||||
7z x -y "%ASSET_ARCHIVE_PATCH_PATH_LOCAL%" -o"assets\patch" >null
|
||||
|
||||
: Copy optional files to full installer (music.dta)
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
7z x -y "%ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL%" -o"assets\installer" >null
|
||||
)
|
||||
|
||||
: Copy EXE -- BUILD_PATH is from appveyor.yml
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\installer" /XF "*.debug" ".gitignore"
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\patch" /XF "*.debug" ".gitignore"
|
||||
|
||||
: Are we building DD? (we were supposed to exit earlier!)
|
||||
if [%CONFIGURATION%] == [DD] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
if [%CONFIGURATION%] == [DD64] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
|
||||
: If we are not a release tag, suffix the filename
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "INSTALLER_SUFFIX=-%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%"
|
||||
) else (
|
||||
set "INSTALLER_SUFFIX="
|
||||
)
|
||||
|
||||
if not [%X86_64%] == [1] ( goto X86_INSTALL )
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X64_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X64_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X64_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now.
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X86_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X86_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X86_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: EOF
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
endlocal
|
||||
@@ -0,0 +1,157 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Initialization
|
||||
#
|
||||
# Performs validity checks to ensure that Deployer is allowed to run
|
||||
# e.g., is an FTP hostname specified? Are we whitelisted by OSNAMES and BRANCHES?
|
||||
#
|
||||
# Set these environment variables in your Travis-CI settings, where they are stored securely.
|
||||
# See other shell scripts for more options.
|
||||
#
|
||||
# DPL_ENABLED = 1 (leave blank to disable)
|
||||
# DPL_TAG_ENABLED = 1 (run Deployer on all tags)
|
||||
# DPL_JOB_ENABLE_ALL = 1 (run Deployer on all jobs; leave blank to act on specific jobs, see below)
|
||||
# DPL_JOBNAMES = name1,name2 (whitelist of job names to allow uploading; leave blank to upload from all jobs)
|
||||
# DPL_OSNAMES = osx (whitelist of OS names to allow uploading; leave blank to upload from all OSes)
|
||||
# DPL_BRANCHES = master,branch1,branch2 (whitelist of branches to upload; leave blank to upload all branches)
|
||||
#
|
||||
# To enable Deployer on specific jobs, set _DPL_JOB_ENABLED=1 for that job. Example:
|
||||
# - matrix:
|
||||
# - os: osx
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
#
|
||||
# DO NOT set __DPL_ACTIVE, because that would bypass these validity checks.
|
||||
|
||||
# Validate Deployer state
|
||||
if [[ "$DPL_ENABLED" == "1" ]] && [[ "$TRAVIS_PULL_REQUEST" == "false" ]]; then
|
||||
# Test for base eligibility:
|
||||
# Are we in a deployer branch? Or
|
||||
# Are we in a release tag AND DPL_TAG_ENABLED=1?
|
||||
if [[ $TRAVIS_BRANCH == *"deployer"* ]]; then
|
||||
__DPL_BASE_ELIGIBLE=1;
|
||||
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
|
||||
fi;
|
||||
|
||||
if [[ "$TRAVIS_TAG" != "" ]] && [[ "$DPL_TAG_ENABLED" == "1" ]]; then
|
||||
__DPL_BASE_ELIGIBLE=1;
|
||||
__DPL_TAG_ELIGIBLE=1;
|
||||
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
|
||||
fi;
|
||||
|
||||
# Logging message for trigger word
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" != "1" ]] && [[ "$DPL_TRIGGER" != "" ]]; then
|
||||
echo "Testing for trigger $DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
|
||||
echo "[${DPL_TRIGGER}]";
|
||||
echo "[${DPL_TRIGGER}-${_DPL_JOB_NAME}]";
|
||||
echo "[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]";
|
||||
fi;
|
||||
|
||||
#
|
||||
# Search for the trigger word
|
||||
# Force enable if release tags are eligible
|
||||
#
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_TRIGGER" == "" ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER]"* ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${_DPL_JOB_NAME}]"* ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]"* ]]; then
|
||||
#
|
||||
# Whitelist by branch name
|
||||
# Force enable if release tags are eligible
|
||||
#
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
|
||||
# Set this so we only early-terminate builds when we are specifically deploying
|
||||
# Trigger string and branch are encompassing conditions; the rest are job-specific
|
||||
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
|
||||
# because we're filtering non-deployer jobs.
|
||||
#
|
||||
# __DPL_TRY_TERMINATE_EARLY is invalidated in .travis.yml if __DPL_ACTIVE=1
|
||||
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
|
||||
__DPL_TRY_TERMINATE_EARLY=1;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Is the job enabled for deployment?
|
||||
#
|
||||
if [[ "$DPL_JOB_ENABLE_ALL" == "1" ]] || [[ "$_DPL_JOB_ENABLED" == "1" ]]; then
|
||||
#
|
||||
# Whitelist by job names
|
||||
#
|
||||
if [[ "$DPL_JOBNAMES" == "" ]] || [[ "$_DPL_JOB_NAME" == "" ]] || [[ $DPL_JOBNAMES == *"$_DPL_JOB_NAME"* ]]; then
|
||||
#
|
||||
# Whitelist by OS names
|
||||
#
|
||||
if [[ "$DPL_OSNAMES" == "" ]] || [[ $DPL_OSNAMES == *"$TRAVIS_OS_NAME"* ]]; then
|
||||
# Base Deployer is eligible for becoming active
|
||||
|
||||
# Are we building for Linux?
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]] || [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
|
||||
__DPL_DEBIAN_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# Now check for deployment targets
|
||||
if [[ "$_DPL_FTP_TARGET" == "1" ]] && [[ "$DPL_FTP_HOSTNAME" != "" ]]; then
|
||||
if [[ "$TRAVIS_OS_HOST" == "linux" ]] && [[ "$DPL_FTP_PROTOCOL" == "ftp" ]]; then
|
||||
echo "Non-secure FTP will not work on Linux Travis-CI jobs!";
|
||||
echo "Try SFTP or another target. Details:";
|
||||
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
|
||||
else
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] || [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
echo "Deployer FTP target is enabled";
|
||||
__DPL_FTP_ACTIVE=1;
|
||||
else
|
||||
echo "Deployer FTP target cannot be enabled: You must specify _DPL_PACKAGE_BINARY=1,";
|
||||
echo "and/or _DPL_BINARY=1 in your job's environment variables.";
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_DPUT_TARGET" == "1" ]] && [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] \
|
||||
&& [[ "$DPL_DPUT_INCOMING" != "" ]]; then
|
||||
if [[ "$DPL_DPUT_METHOD" == "ftp" ]]; then
|
||||
echo "DPUT will not work with non-secure FTP on Linux Travis-CI jobs!";
|
||||
echo "Try SFTP or another method for DPUT. Details:";
|
||||
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
|
||||
else
|
||||
echo "Deployer DPUT target is enabled";
|
||||
__DPL_DPUT_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# If any deployment targets are active, then so is the Deployer at large
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
__DPL_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
else
|
||||
if [[ "$DPL_TRIGGER" != "" ]]; then
|
||||
echo "Testing for global trigger [$DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
|
||||
fi;
|
||||
if [[ "$DPL_TRIGGER" != "" ]] && [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER"* ]]; then
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
|
||||
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
|
||||
# because we're filtering non-deployer jobs.
|
||||
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
|
||||
# Assume that some job received the trigger, so mark this for early termination
|
||||
__DPL_TRY_TERMINATE_EARLY=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Deployer is active in another job";
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_TRY_TERMINATE_EARLY" != "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Deployer is not active";
|
||||
fi;
|
||||
@@ -0,0 +1,190 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Build Script
|
||||
#
|
||||
# Builds the required targets depending on which sub-modules are enabled
|
||||
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
|
||||
echo "Building Debian package(s)"
|
||||
|
||||
sudo apt-get install devscripts debhelper fakeroot secure-delete expect;
|
||||
|
||||
# Build source packages first, since they zip up the entire source folder,
|
||||
# binaries and all
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
. ../debian_template.sh main;
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..; # repo root
|
||||
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
echo "Building main source Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -S -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building main binary Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Also an asset package
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
. ../debian_template.sh asset;
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../assets;
|
||||
|
||||
# make sure the asset files exist, download them if they don't
|
||||
#echo "Checking asset files for asset Debian package";
|
||||
#debuild -T build;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
echo "Building asset source Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -S -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building asset binary Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Now sign our packages
|
||||
if [[ "$DPL_PGP_KEY_PRIVATE" != "" ]] && [[ "$DPL_PGP_KEY_PASSPHRASE" != "" ]]; then
|
||||
# Get the key to sign
|
||||
# Do this AFTER debuild so that we can specify the passphrase in command line
|
||||
echo "$DPL_PGP_KEY_PRIVATE" | base64 --decode > key.asc;
|
||||
echo "$DPL_PGP_KEY_PASSPHRASE" > phrase.txt;
|
||||
gpg --import key.asc;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
echo "Signing main package(s)";
|
||||
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..; # parent of repo root
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*.changes; do
|
||||
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
echo "Signing asset package(s)";
|
||||
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..; # repo root
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*.changes; do
|
||||
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Delete the keys :eyes:
|
||||
srm key.asc;
|
||||
srm phrase.txt;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# all other OSes
|
||||
if [[ "$TRAVIS_OS_NAME" != "linux" ]]; then
|
||||
#
|
||||
# Check for binary building
|
||||
#
|
||||
if [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
echo "Building a Binary";
|
||||
make -k;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Check for package building
|
||||
#
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building a Package";
|
||||
|
||||
# Make an OSX package; superuser is required for library bundling
|
||||
#
|
||||
# HACK: OSX packaging can't write libraries to .app package unless we're superuser
|
||||
# because the original library files don't have WRITE permission
|
||||
# Bug may be sidestepped by using CHMOD_BUNDLE_ITEMS=TRUE
|
||||
# But I don't know where this is set. Not `cmake -D...` because this var is ignored.
|
||||
# https://cmake.org/Bug/view.php?id=9284
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
sudo make -k package;
|
||||
else
|
||||
# Some day, when Windows is supported, we'll just make a standard package
|
||||
make -k package;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
@@ -0,0 +1,105 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Default Variables
|
||||
#
|
||||
# Here are all of the user-set variables used by Deployer.
|
||||
# See the "Cross-platform deployment" page on SRB2 Wiki for documentation.
|
||||
|
||||
# Core Parameters
|
||||
: ${DPL_ENABLED} # Enable Deployer behavior; must be set for any deployment activity
|
||||
: ${DPL_TAG_ENABLED} # Trigger Deployer for all tag releases
|
||||
: ${DPL_JOB_ENABLE_ALL} # Enable all jobs for deployment
|
||||
: ${DPL_TERMINATE_TESTS} # Terminate all build test jobs (used in .travis.yml)
|
||||
: ${DPL_TRIGGER} # Use a [word] in the commit message to trigger Deployer
|
||||
: ${DPL_JOBNAMES} # Trigger Deployer by job name
|
||||
: ${DPL_OSNAMES} # Trigger Deployer by OS name (osx,linux)
|
||||
: ${DPL_BRANCHES} # Trigger Deployer by git branch name
|
||||
|
||||
# Job Parameters
|
||||
: ${_DPL_JOB_ENABLED} # Enable Deployer for this specific job. DPL_ENABLED must be set too.
|
||||
: ${_DPL_JOB_NAME} # Identifier for the job, used for logging and trigger word matching
|
||||
: ${_DPL_FTP_TARGET} # Deploy to FTP
|
||||
: ${_DPL_DPUT_TARGET} # Deploy to DPUT
|
||||
: ${_DPL_PACKAGE_SOURCE} # Build packages into a Source distribution. Linux only.
|
||||
: ${_DPL_PACKAGE_BINARY} # Build packages into a Binary distribution.
|
||||
: ${_DPL_PACKAGE_MAIN:=1} # Build main installation package. Linux only; OS X assumes this.
|
||||
: ${_DPL_PACKAGE_ASSET} # Build asset installation package. Linux only.
|
||||
|
||||
# Asset File Parameters
|
||||
: ${ASSET_ARCHIVE_PATH:=https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-assets.7z}
|
||||
: ${ASSET_ARCHIVE_OPTIONAL_PATH:=https://github.com/mazmazz/Kart-Public/releases/download/kart_assets/srb2kart-v102-optional-assets.7z}
|
||||
: ${ASSET_FILES_HASHED:=srb2.srb patch.kart gfx.kart textures.kart chars.kart maps.kart}
|
||||
: ${ASSET_FILES_DOCS:=README.txt HISTORY.txt LICENSE.txt LICENSE-3RD-PARTY.txt}
|
||||
: ${ASSET_FILES_OPTIONAL_GET:=0}
|
||||
|
||||
# FTP Parameters
|
||||
: ${DPL_FTP_PROTOCOL}
|
||||
: ${DPL_FTP_USER}
|
||||
: ${DPL_FTP_PASS}
|
||||
: ${DPL_FTP_HOSTNAME}
|
||||
: ${DPL_FTP_PORT}
|
||||
: ${DPL_FTP_PATH}
|
||||
|
||||
# DPUT Parameters
|
||||
: ${DPL_DPUT_DOMAIN:=ppa.launchpad.net}
|
||||
: ${DPL_DPUT_METHOD:=sftp}
|
||||
: ${DPL_DPUT_INCOMING}
|
||||
: ${DPL_DPUT_LOGIN:=anonymous}
|
||||
: ${DPL_SSH_KEY_PRIVATE} # Base64-encoded private key file. Used to sign repository uploads
|
||||
: ${DPL_SSH_KEY_PASSPHRASE} # Decodes the private key file.
|
||||
|
||||
# Package Parameters
|
||||
: ${PACKAGE_NAME:=srb2kart}
|
||||
: ${PACKAGE_VERSION:=1.0.2}
|
||||
: ${PACKAGE_SUBVERSION} # Highly recommended to set this to reflect the distro series target (e.g., ~18.04bionic)
|
||||
: ${PACKAGE_REVISION} # Defaults to UTC timestamp
|
||||
: ${PACKAGE_INSTALL_PATH:=/usr/games/SRB2Kart}
|
||||
: ${PACKAGE_LINK_PATH:=/usr/games}
|
||||
: ${PACKAGE_DISTRO:=trusty}
|
||||
: ${PACKAGE_URGENCY:=high}
|
||||
: ${PACKAGE_NAME_EMAIL:=Kart Krew <stjr@srb2.org>}
|
||||
: ${PACKAGE_GROUP_NAME_EMAIL:=Kart Krew <stjr@srb2.org>}
|
||||
: ${PACKAGE_WEBSITE:=<https://mb.srb2.org/showthread.php?p=802695>}
|
||||
|
||||
: ${PACKAGE_ASSET_MINVERSION:=1.0.1} # Number this the version BEFORE the actual required version, because we do a > check
|
||||
: ${PACKAGE_ASSET_MAXVERSION:=1.0.3} # Number this the version AFTER the actual required version, because we do a < check
|
||||
|
||||
: ${PROGRAM_NAME:=Sonic Robo Blast 2 Kart}
|
||||
: ${PROGRAM_VENDOR:=Kart Krew}
|
||||
: ${PROGRAM_VERSION:=1.0.2}
|
||||
: ${PROGRAM_DESCRIPTION:=A kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2.}
|
||||
: ${PROGRAM_FILENAME:=srb2kart}
|
||||
|
||||
: ${DPL_PGP_KEY_PRIVATE} # Base64-encoded private key file. Used to sign Debian packages
|
||||
: ${DPL_PGP_KEY_PASSPHRASE} # Decodes the private key file.
|
||||
|
||||
# Export Asset and Package Parameters for envsubst templating
|
||||
|
||||
export ASSET_ARCHIVE_PATH="${ASSET_ARCHIVE_PATH}"
|
||||
export ASSET_ARCHIVE_OPTIONAL_PATH="${ASSET_ARCHIVE_OPTIONAL_PATH}"
|
||||
export ASSET_FILES_HASHED="${ASSET_FILES_HASHED}"
|
||||
export ASSET_FILES_DOCS="${ASSET_FILES_DOCS}"
|
||||
export ASSET_FILES_OPTIONAL_GET="${ASSET_FILES_OPTIONAL_GET}"
|
||||
|
||||
export PACKAGE_NAME="${PACKAGE_NAME}"
|
||||
export PACKAGE_VERSION="${PACKAGE_VERSION}"
|
||||
export PACKAGE_SUBVERSION="${PACKAGE_SUBVERSION}" # in case we have this
|
||||
export PACKAGE_REVISION="${PACKAGE_REVISION}"
|
||||
export PACKAGE_ASSET_MINVERSION="${PACKAGE_ASSET_MINVERSION}"
|
||||
export PACKAGE_ASSET_MAXVERSION="${PACKAGE_ASSET_MAXVERSION}"
|
||||
export PACKAGE_INSTALL_PATH="${PACKAGE_INSTALL_PATH}"
|
||||
export PACKAGE_LINK_PATH="${PACKAGE_LINK_PATH}"
|
||||
export PACKAGE_DISTRO="${PACKAGE_DISTRO}"
|
||||
export PACKAGE_URGENCY="${PACKAGE_URGENCY}"
|
||||
export PACKAGE_NAME_EMAIL="${PACKAGE_NAME_EMAIL}"
|
||||
export PACKAGE_GROUP_NAME_EMAIL="${PACKAGE_GROUP_NAME_EMAIL}"
|
||||
export PACKAGE_WEBSITE="${PACKAGE_WEBSITE}"
|
||||
|
||||
export PROGRAM_NAME="${PROGRAM_NAME}"
|
||||
export PROGRAM_VERSION="${PROGRAM_VERSION}"
|
||||
export PROGRAM_DESCRIPTION="${PROGRAM_DESCRIPTION}"
|
||||
export PROGRAM_FILENAME="${PROGRAM_FILENAME}"
|
||||
|
||||
# This file is called in debian_template.sh, so mark our completion so we don't run it again
|
||||
__DEBIAN_PARAMETERS_INITIALIZED=1
|
||||
@@ -0,0 +1,133 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# DPUT uploader (e.g., Launchpad PPA)
|
||||
#
|
||||
|
||||
if [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
# Install APT dependencies
|
||||
# paramiko required for ssh
|
||||
sudo apt-get install python-paramiko expect dput; # python-pip
|
||||
#pip install paramiko;
|
||||
|
||||
# Output the DPUT config
|
||||
# Dput only works if you're using secure FTP, so that's what we default to.
|
||||
cat > "./dput.cf" << EOM
|
||||
[deployer]
|
||||
fqdn = ${DPL_DPUT_DOMAIN}
|
||||
method = ${DPL_DPUT_METHOD}
|
||||
incoming = ${DPL_DPUT_INCOMING}
|
||||
login = ${DPL_DPUT_LOGIN}
|
||||
allow_unsigned_uploads = 0
|
||||
EOM
|
||||
|
||||
# Output SSH config
|
||||
# Don't let SSH prompt us for untrusted hosts
|
||||
cat >> "./ssh_config" << EOM
|
||||
|
||||
Host *
|
||||
StrictHostKeyChecking no
|
||||
UserKnownHostsFile=/dev/null
|
||||
PubKeyAuthentication yes
|
||||
IdentityFile ${PWD}/key.private
|
||||
IdentitiesOnly yes
|
||||
EOM
|
||||
sudo sh -c "cat < ${PWD}/ssh_config >> /etc/ssh/ssh_config";
|
||||
|
||||
# Get the private key
|
||||
echo "$DPL_SSH_KEY_PRIVATE" | base64 --decode > key.private;
|
||||
chmod 700 ./key.private;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..;
|
||||
|
||||
# Enter passphrase if required
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in $n*.changes; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
expect <(cat <<EOD
|
||||
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
|
||||
expect "Enter passphrase for key"
|
||||
send "${DPL_SSH_KEY_PASSPHRASE}\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..;
|
||||
|
||||
# Enter passphrase if required
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in $n*.changes; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
expect <(cat <<EOD
|
||||
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
|
||||
expect "Enter passphrase for key"
|
||||
send "${DPL_SSH_KEY_PASSPHRASE}\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
srm ./key.private;
|
||||
fi;
|
||||
@@ -0,0 +1,137 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# FTP Uploader
|
||||
#
|
||||
# Package files are uploaded to, e.g., ftp://username:password@example.com:21/path/to/upload/STJr/SRB2/master/460873812-151.1
|
||||
# With file `commit.txt` and folder(s) `bin` and `package`
|
||||
#
|
||||
# Set these environment variables in your Travis-CI settings, where they are stored securely.
|
||||
# See other shell scripts for more options.
|
||||
#
|
||||
# DPL_FTP_PROTOCOL = ftp (ftp or sftp or ftps or however your FTP URI begins)
|
||||
# DPL_FTP_USER = username
|
||||
# DPL_FTP_PASS = password
|
||||
# DPL_FTP_HOSTNAME = example.com
|
||||
# DPL_FTP_PORT = 21
|
||||
# DPL_FTP_PATH = path/to/upload (do not add trailing slash)
|
||||
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]]; then
|
||||
if [[ "$TRAVIS_JOB_NAME" != "" ]]; then
|
||||
JOBNAME=$TRAVIS_JOB_NAME;
|
||||
else
|
||||
if [[ "$_DPL_JOB_NAME" != "" ]]; then
|
||||
JOBNAME=$_DPL_JOB_NAME;
|
||||
else
|
||||
JOBNAME=$TRAVIS_OS_NAME;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# Generate commit.txt file
|
||||
echo "Travis-CI Build $TRAVIS_OS_NAME - $TRAVIS_REPO_SLUG/$TRAVIS_BRANCH - $TRAVIS_JOB_NUMBER - $JOBNAME" > "commit.txt";
|
||||
echo "Job ID $TRAVIS_JOB_ID" >> "commit.txt";
|
||||
echo "" >> "commit.txt";
|
||||
echo "Commit $TRAVIS_COMMIT" >> "commit.txt";
|
||||
echo "$TRAVIS_COMMIT_MESSAGE" >> "commit.txt";
|
||||
echo "" >> "commit.txt";
|
||||
|
||||
# Initialize FTP parameters
|
||||
if [[ "$DPL_FTP_PORT" == "" ]]; then
|
||||
DPL_FTP_PORT=21;
|
||||
fi;
|
||||
if [[ "$DPL_FTP_PROTOCOL" == "" ]]; then
|
||||
DPL_FTP_PROTOCOL=ftp;
|
||||
fi;
|
||||
__DPL_FTP_LOCATION=$DPL_FTP_PROTOCOL://$DPL_FTP_HOSTNAME:$DPL_FTP_PORT/$DPL_FTP_PATH/$TRAVIS_REPO_SLUG/$TRAVIS_BRANCH/$TRAVIS_JOB_ID-$TRAVIS_JOB_NUMBER-$JOBNAME;
|
||||
|
||||
# Upload to FTP!
|
||||
echo "Uploading to FTP...";
|
||||
curl --ftp-create-dirs -T "commit.txt" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/commit.txt";
|
||||
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..;
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/main/$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..;
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/asset/$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
else
|
||||
if [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
find bin -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
sudo rm -r package/_CPack_Packages
|
||||
find package -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
|
||||
fi;
|
||||
fi;
|
||||
fi
|
||||
@@ -0,0 +1,93 @@
|
||||
================================================================
|
||||
How to add Low-res modes to your XF86Config under Linux MANUALLY
|
||||
================================================================
|
||||
|
||||
I TAKE NO RESPONSIBILITY FOR ANY DAMAGE DONE TO YOUR EQUIPMENT!!!
|
||||
|
||||
This document explains how to add low-res modes like 320x200 to your
|
||||
X-Server configuration, because some new setup tools for the X-Server
|
||||
do not support this. ONLY RECOMMENDED FOR USERS WHO KNOW WHAT THEY DO!
|
||||
|
||||
I do not take any responsibility for damage done to your monitor, your
|
||||
videocard, your harddisk, your cat, your dog or anything else!!!
|
||||
IMPORTANT IS, THAT YOUR "HorizSync" AND "VertRefresh" VALUES REALLY
|
||||
MATCH YOUR MONITOR! OTHERWISE YOUR MONITOR CAN BLOW UP!!!
|
||||
|
||||
OK, if you have read up to here, you either know what you do or really
|
||||
die-hard want those low-res modes. Here is what to do:
|
||||
Look up your XF86Config. Is is either in /etc or in /etc/X11. Here is
|
||||
what you have to add to the definition of your modeslines:
|
||||
|
||||
# Low-res Doublescan modes
|
||||
# If your chipset does not support doublescan, you get a 'squashed'
|
||||
# resolution like 320x400.
|
||||
|
||||
# 320x200 @ 70 Hz, 31.5 kHz hsync, 8:5 aspect ratio
|
||||
Modeline "320x200" 12.588 320 336 384 400 200 204 205 225 Doublescan
|
||||
# 320x240 @ 60 Hz, 31.5 kHz hsync, 4:3 aspect ratio
|
||||
Modeline "320x240" 12.588 320 336 384 400 240 245 246 262 Doublescan
|
||||
# 320x240 @ 72 Hz, 36.5 kHz hsync
|
||||
Modeline "320x240" 15.750 320 336 384 400 240 244 246 262 Doublescan
|
||||
# 400x300 @ 56 Hz, 35.2 kHz hsync, 4:3 aspect ratio
|
||||
ModeLine "400x300" 18 400 416 448 512 300 301 302 312 Doublescan
|
||||
# 400x300 @ 60 Hz, 37.8 kHz hsync
|
||||
Modeline "400x300" 20 400 416 480 528 300 301 303 314 Doublescan
|
||||
# 400x300 @ 72 Hz, 48.0 kHz hsync
|
||||
Modeline "400x300" 25 400 424 488 520 300 319 322 333 Doublescan
|
||||
|
||||
If your video card only supports a specific set of discrete dotclocks
|
||||
(RAMDAC) you may have to replace the dotclocks given here by one of the
|
||||
specified (e.g in the first modeline the dotclock is 12.588 MHz). I believe
|
||||
that nowadays all cards and monitors should work with these settings, but
|
||||
if you have outdated hardware you better check the frequencies yourself. If
|
||||
there is any uncertainty, please check the "XFree86 Video Timings HOWTO".
|
||||
|
||||
|
||||
Then have a look at the section "Screen" with the appropriate driver
|
||||
(usually either "svga" or "accel"). Under Subsection "Display" there
|
||||
are modes for the given color depth. Add the desired modes. As an
|
||||
example I give you my screens definition here with low-res modes in
|
||||
16 bit color depth:
|
||||
|
||||
Section "Screen"
|
||||
Driver "accel"
|
||||
Device "3D Charger"
|
||||
Monitor "Iiyama Pro 450"
|
||||
DefaultColorDepth 16
|
||||
|
||||
Subsection "Display"
|
||||
Depth 8
|
||||
Modes "1280x1024" "1024x768" "800x600" "640x480"
|
||||
ViewPort 0 0
|
||||
Virtual 1280 1024
|
||||
EndSubsection
|
||||
Subsection "Display"
|
||||
Depth 16
|
||||
Modes "1152x864" "1024x768" "800x600" "640x480" "400x300" "320x200" <- THIS IS ACTUALLY WHAT YOU WANT!!!
|
||||
ViewPort 0 0 ^^^^^^^^^^^^^^^^^^^
|
||||
Virtual 1152 864
|
||||
EndSubsection
|
||||
Subsection "Display"
|
||||
Depth 24
|
||||
Modes "800x600" "640x480"
|
||||
ViewPort 0 0
|
||||
Virtual 800 600
|
||||
EndSubsection
|
||||
Subsection "Display"
|
||||
Depth 32
|
||||
Modes "800x600" "640x480"
|
||||
ViewPort 0 0
|
||||
Virtual 800 600
|
||||
EndSubsection
|
||||
EndSection
|
||||
|
||||
Once again: important is, that you edit the correct Screen section.
|
||||
If you use the SVGA Server and edit the ACCEL Server, you might
|
||||
wonder where your new modes have gone.
|
||||
|
||||
If everything went fine and you want to say thank you, just write
|
||||
to "metzgermeister@users.sourceforge.net". If your monitor blew
|
||||
up and you want to kill me, find me playing Legacy or Q3A on the net
|
||||
and frag me (with your second monitor, hehe).
|
||||
|
||||
- metzgermeister
|
||||
@@ -0,0 +1,212 @@
|
||||
1-99 : Player Starts
|
||||
1 - Player 1 Start 1
|
||||
2 - Player 2 Start 2
|
||||
3 - Player 3 Start 3
|
||||
4 - Player 4 Start 4
|
||||
5 - Player 5 Start 4001
|
||||
6 - Player 6 Start 4002
|
||||
7 - Player 7 Start 4003
|
||||
8 - Player 8 Start 4004
|
||||
9 - Player 9 Start 4005
|
||||
10 - Player 10 Start 4006
|
||||
11 - Player 11 Start 4007
|
||||
12 - Player 12 Start 4008
|
||||
13 - Player 13 Start 4009
|
||||
14 - Player 14 Start 4010
|
||||
15 - Player 15 Start 4011
|
||||
16 - Player 16 Start 4012
|
||||
17 - Player 17 Start 4013
|
||||
18 - Player 18 Start 4014
|
||||
19 - Player 19 Start 4015
|
||||
20 - Player 20 Start 4016
|
||||
21 - Player 21 Start 4017
|
||||
22 - Player 22 Start 4018
|
||||
23 - Player 23 Start 4019
|
||||
24 - Player 24 Start 4020
|
||||
25 - Player 25 Start 4021
|
||||
26 - Player 26 Start 4022
|
||||
27 - Player 27 Start 4023
|
||||
28 - Player 28 Start 4024
|
||||
29 - Player 29 Start 4025
|
||||
30 - Player 30 Start 4026
|
||||
31 - Player 31 Start 4027
|
||||
32 - Player 32 Start 4028
|
||||
33 - Player Match Start 11
|
||||
34 - Red Team Start 87
|
||||
35 - Blue Team Start 89
|
||||
36 - Tag start New
|
||||
|
||||
100 - 199 : Enemies
|
||||
100 - Blue Crawla 3004
|
||||
101 - Red Crawla 9
|
||||
102 - GFZ Fish 58
|
||||
103 - Gold Buzz 5005
|
||||
104 - Red Buzz 5006
|
||||
105 - Jetty-Syn Bomber 3005
|
||||
106 - Jetty-Syn Gunner 22
|
||||
107 - Crawla Commander 21
|
||||
108 - Deton 71
|
||||
109 - Skim 56
|
||||
110 - THZ Turret 2004
|
||||
111 - Pop-up Turret 42
|
||||
|
||||
200 - 299 : Bosses and their associated items (if any)
|
||||
200 - Boss 1 16
|
||||
201 - Boss 2 2008
|
||||
290 - Boss Fly Point 17
|
||||
291 - EggTrap Center 2049
|
||||
|
||||
300 - 399 : Collectibles
|
||||
300 - Ring 2014
|
||||
301 - Homing Ring 69
|
||||
302 - Rail Ring 3003
|
||||
303 - Infinity Ring 80
|
||||
304 - Automatic Ring 26
|
||||
305 - Explosion Ring 54
|
||||
306 - Red CTF Flag 31
|
||||
307 - Blue CTF Flag 34
|
||||
308 - Special Stage Token 2013
|
||||
309 - Emerald 1 420
|
||||
310 - Emerald 2 421
|
||||
311 - Emerald 3 422
|
||||
312 - Emerald 4 423
|
||||
313 - Emerald 5 424
|
||||
314 - Emerald 6 425
|
||||
315 - Emerald 7 426
|
||||
316 - Hunting Emerald 1 64
|
||||
317 - Hunting Emerald 2 3002
|
||||
318 - Hunting Emerald 3 3001
|
||||
|
||||
400 - 499 : Boxes
|
||||
400 - Super Ring Box 2011
|
||||
401 - Grey Ring Box 2012
|
||||
402 - Ring Shield Box 48
|
||||
403 - Fire Shield Box 2002
|
||||
404 - Bomb Shield Box 2018
|
||||
405 - Jump Shield Box 35
|
||||
406 - Water Shield Box 2028
|
||||
407 - Sneaker Box 25
|
||||
408 - Invincibility Box 2022
|
||||
409 - 1-Up Box 41
|
||||
410 - Eggman Box 2005
|
||||
411 - Mixup Box 78
|
||||
412 - Question Box 3000
|
||||
|
||||
500 - 599 : Interactive Objects (friendly or otherwise - includes springs)
|
||||
500 - Bubble Patch 33
|
||||
501 - Level End Sign 86
|
||||
502 - Starpost 3006
|
||||
520 - Spike Ball -1
|
||||
521 - Special Stage Spike Ball 23
|
||||
522 - Ceiling Spike 67
|
||||
523 - Floor Spike 68
|
||||
540 - Fan 32
|
||||
541 - Steam Riser 30
|
||||
550 - Yellow Spring 28
|
||||
551 - Red Spring 79
|
||||
552 - Blue Spring 5004
|
||||
553 - Yellow Spring Down 65
|
||||
554 - Red Spring Down 66
|
||||
555 - Yellow Diagonal Spring 2015
|
||||
556 - Red Diagonal Spring 38
|
||||
557 - Yellow Diag Spring Down 20
|
||||
558 - Red Diag Spring Down 39
|
||||
|
||||
600 - 699 : Special placement patterns
|
||||
600 - Vertical Rigns - Stack of 5 (suitable for Yellow Spring) 84
|
||||
601 - Vertical Rings - Stack of 5 (suitable for Red Spring) 44
|
||||
602 - Diagonal rings (5) 76
|
||||
603 - Diagonal rings (10) 77
|
||||
604 - A ring of rings 47
|
||||
605 - A BIGGER ring of rings 2007
|
||||
606 - A ring of wing items 2048
|
||||
607 - A BIGGER ring of wing items 2010
|
||||
608 - A ring of rings and wings (alternating) 2046
|
||||
609 - A BIGGER ring of rings and wings (alternating) 2047
|
||||
|
||||
700 - 799 : Powerup indicators/environmental effects/miscellany
|
||||
700 - Ambient Water 1a (S) 2026
|
||||
701 - Ambient Water 1b (S) 2024
|
||||
702 - Ambient Water 2a (M) 2023
|
||||
703 - Ambient Water 2b (M) 2045
|
||||
704 - Ambient Water 3a (L) 83
|
||||
705 - Ambient Water 3b (L) 2019
|
||||
706 - Ambient Water 4a (XL) 2025
|
||||
707 - Ambient Water 4b (XL) 27
|
||||
708 - Random Ambient 1 14
|
||||
709 - Random Ambient 2 43
|
||||
750 - Chaos Spawner 8
|
||||
751 - Teleport Point 5003
|
||||
752 - Alternate View Point 5007
|
||||
753 - Zoom Tube Waypoint 18
|
||||
754 - Pusher 5001
|
||||
755 - Puller 5002
|
||||
756 - Street Light 2003
|
||||
|
||||
800 - 899 : Greenflower Scenery
|
||||
800 - Flower 1 36
|
||||
801 - Flower 2 70
|
||||
802 - Flower 3 73
|
||||
804 - Berry Bush 74
|
||||
805 - Bush 75
|
||||
|
||||
900 - 999 : Techno Hill Scenery
|
||||
900 - THZ Plant 2035
|
||||
901 - Alarm 2006
|
||||
|
||||
1000 - 1099 : Deep Sea Scenery
|
||||
1000 - Gargoyle 81
|
||||
|
||||
1100 - 1199 : Castle Eggman Scenery
|
||||
1100 - Ceiling Chain 49
|
||||
1101 - Torch Flame 24
|
||||
1102 - Eggman Statue 52
|
||||
1103 - CEZ Flower 2001
|
||||
|
||||
1200 - 1299 : Arid Canyon Scenery
|
||||
1300 - 1399 : Red Volcano Scenery
|
||||
1400 - 1499 : Dark City Scenery
|
||||
1500 - 1599 : Doom Ship Scenery
|
||||
1600 - 1699 : Egg Rock/Final Fight Scenery
|
||||
1700 - 1799 : NiGHTS Items
|
||||
1700 - Axis 72
|
||||
1701 - Axis Transfer (Normal) 61
|
||||
1702 - Axis Transfer (Line) 46
|
||||
1703 - Nights Drone 60
|
||||
1704 - Nights Bumper 82
|
||||
1705 - Hoop 57
|
||||
1706 - Nights Wing 37
|
||||
1707 - Super Loop Powerup 3007
|
||||
1708 - Drill Refill Powerup 3008
|
||||
1709 - Helper Powerup 3009
|
||||
1710 - Egg Capsule 40
|
||||
|
||||
1800 - 1849 : Mario Items
|
||||
1800 - Coin 10005
|
||||
1801 - Goomba 10000
|
||||
1802 - Blue Goomba 10001
|
||||
1803 - FireFlower 50
|
||||
1804 - Shell 10
|
||||
1805 - Puma 29
|
||||
1806 - Koopa 19
|
||||
1807 - Axe 12
|
||||
1808 - Mario Bush 1 10002
|
||||
1809 - Mario Bush 2 10003
|
||||
1810 - Toad 10004
|
||||
|
||||
1850 - 1899 : Christmas Items
|
||||
1850 - Xmas Pole 5
|
||||
1851 - Candy Cane 13
|
||||
1852 - Snowman 6
|
||||
|
||||
1900 - 1999 : Misc Scenery
|
||||
1900 - Stalagmite 0
|
||||
1901 - Stalagmite 1
|
||||
1902 - Stalagmite 2
|
||||
1903 - Stalagmite 3
|
||||
1904 - Stalagmite 4
|
||||
1905 - Stalagmite 5
|
||||
1906 - Stalagmite 6
|
||||
1907 - Stalagmite 7
|
||||
1908 - Stalagmite 8
|
||||
1909 - Stalagmite 9
|
||||
@@ -0,0 +1,223 @@
|
||||
Description OldNum NewNum Description
|
||||
Old Water 14 Removed
|
||||
|
||||
Level Parameters/Misc:
|
||||
Per-Sector Gravity 64 1
|
||||
Custom Exit 71 2
|
||||
Zoom Tube Parameters 18 3
|
||||
Speed Pad 65 4
|
||||
Camera Scanner 63 5
|
||||
Disable Linedef 73 6
|
||||
Flat Alignment 66 7
|
||||
Sector Special Parameters New 8
|
||||
Mace Parameters New 9
|
||||
Sprite Cull Height New 10
|
||||
Rope Hang Parameters New 11
|
||||
Rock Spawner Parameters New 12
|
||||
|
||||
PolyObjects
|
||||
Marks first line in PolyObject New 20
|
||||
Explicitly includes a PolyObject line New 21
|
||||
PolyObject: Parameters New 22
|
||||
PolyObject: Waving Flag New 31
|
||||
|
||||
Level-Load Effects:
|
||||
Instant Floor Lower 26 50
|
||||
Instant Ceiling Raise 24 51
|
||||
Continuously Falling Sector 88 52
|
||||
Continuous Floor/Ceiling Mover 2 53
|
||||
Continuous Floor Mover 3 54
|
||||
Continuous Ceiling Mover 4 55
|
||||
Continuous Two-Speed Floor/Ceiling Mover 6 56
|
||||
Continuous Two-Speed Floor Mover 7 57
|
||||
Continuous Two-Speed Ceiling Mover 8 58
|
||||
Activate Floating Platform 232 59
|
||||
Activate Floating Platform (Adjustable Speed) 233 60
|
||||
Crusher 1 (Ceiling to Floor) 43 61
|
||||
Crusher 2 (Floor to Ceiling) 50 62
|
||||
Fake Floor/Ceiling 242 63
|
||||
Appearing/Disappearing FOF New 64
|
||||
Bridge Thinker New 65
|
||||
|
||||
Floor Over Floors:
|
||||
"Floor Over Floor: Solid, Opaque, Shadowcasting " 25 100
|
||||
"Floor Over Floor: Solid, Opaque, Non-Shadowcasting " 33 101
|
||||
"Floor Over Floor: Solid, Translucent " 44 102
|
||||
"Floor Over Floor: Solid, Sides Only " 69 103
|
||||
"Floor Over Floor: Solid, No Sides " 51 104
|
||||
"Floor Over Floor: Solid, Invisible " 57 105
|
||||
|
||||
"Floor Over Floor: Water, Opaque " 48 120
|
||||
"Floor Over Floor: Water, Translucent " 45 121
|
||||
"Floor Over Floor: Water, Opaque, No Sides " 75 122
|
||||
"Floor Over Floor: Water, Translucent, No Sides " 74 123
|
||||
|
||||
"Floor Over Floor: Platform, Opaque " 59 140
|
||||
"Floor Over Floor: Platform, Translucent " 81 141
|
||||
"Floor Over Floor: Platform, Translucent, No Sides " 77 142
|
||||
|
||||
Floor Over Floor: Bobbing (Air) 38 150
|
||||
Floor Over Floor: Adjustable Bobbing (Air) 68 151
|
||||
Floor Over Floor: Reverse Adjustable Bobbing (Air) 72 152
|
||||
|
||||
"Floor Over Floor: Floating, Bobbing " 34 160
|
||||
|
||||
Floor Over Floor: Crumbling (Respawn) 36 170
|
||||
Floor Over Floor: Crumbling (No Respawn) 35 171
|
||||
"Floor Over Floor: Crumbling (Respawn), Platform " 79 172
|
||||
"Floor Over Floor: Crumbling (No Respawn), Platform " 80 173
|
||||
"Floor Over Floor: Crumbling (Respawn), Platform, Translucent " 82 174
|
||||
"Floor Over Floor: Crumbling (No Respawn), Platform, Translucent " 83 175
|
||||
"Floor Over Floor: Crumbling (Respawn), Floating, Bobbing " 39 176
|
||||
"Floor Over Floor: Crumbling (No Respawn), Floating, Bobbing " 1 177
|
||||
"Floor Over Floor: Crumbling (Respawn), Floating " 37 178
|
||||
"Floor Over Floor: Crumbling (No Respawn), Floating " 42 179
|
||||
"Floor Over Floor: Crumbling (Respawn), Bobbing (Air) " 40 180
|
||||
|
||||
"Floor Over Floor: Rising Platform, Solid, Opaque, Shadowcasting " 89 190
|
||||
"Floor Over Floor: Rising Platform, Solid, Opaque, Non-Shadowcasting " 90 191
|
||||
"Floor Over Floor: Rising Platform, Solid, Translucent " 91 192
|
||||
"Floor Over Floor: Rising Platform, Solid, Invisible " 94 193
|
||||
"Floor Over Floor: Rising Platform, Platform, Opaque " 92 194
|
||||
"Floor Over Floor: Rising Platform, Platform, Translucent " 93 195
|
||||
|
||||
Floor Over Floor: Light Block 49 200
|
||||
Floor Over Floor: Half Light Block 47 201
|
||||
Floor Over Floor: Fog Block 46 202
|
||||
|
||||
"Floor Over Floor: Intangible, Opaque " 62 220
|
||||
"Floor Over Floor: Intangible, Translucent " 52 221
|
||||
"Floor Over Floor: Intangible, Sides Only " 67 222
|
||||
"Floor Over Floor: Intangible, Invisible " 58 223
|
||||
|
||||
Floor Over Floor: Mario Block 41 250
|
||||
Floor Over Floor: Thwomp Block 54 251
|
||||
Floor Over Floor: Shatter Block 76 252
|
||||
"Floor Over Floor: Shatter Block, Translucent " 86 253
|
||||
Floor Over Floor: Bustable Block 55 254
|
||||
Floor Over Floor: Spin Bust Block 78 255
|
||||
"Floor Over Floor: Spin Bust Block, Translucent " 84 256
|
||||
Floor Over Floor: Quicksand Block 56 257
|
||||
Floor Over Floor: Laser Block 53 258
|
||||
Floor Over Floor: Custom 87 259
|
||||
|
||||
Linedef Executor Triggers:
|
||||
Trigger Linedef Executor (Continuous) 96 300
|
||||
Trigger Linedef Executor (Each Time) 97 301
|
||||
Trigger Linedef Executor (Once) 98 302
|
||||
Trigger Linedef Executor (Ring Count - Continuous) 95 303
|
||||
Trigger Linedef Executor (Ring Count - Once) 99 304
|
||||
Trigger Linedef Executor (Character Ability - Continuous) 19 305
|
||||
Trigger Linedef Executor (Character Ability - Each Time) 20 306
|
||||
Trigger Linedef Executor (Character Ability - Once) 21 307
|
||||
"Trigger Linedef Executor (Race Only, Once) " 9 308
|
||||
Trigger Linedef Executor (CTF Red Team - Continuous) 10 309
|
||||
Trigger Linedef Executor (CTF Red Team - Each Time) 11 310
|
||||
Trigger Linedef Executor (CTF Blue Team - Continuous) 12 311
|
||||
Trigger Linedef Executor (CTF Blue Team - Each Time) 13 312
|
||||
Trigger Linedef Executor (No More Enemies - Once) 15 313
|
||||
Trigger Linedef Executor (# of Pushables - Continuous) New 314
|
||||
Trigger Linedef Executor (# of Pushables - Once) New 315
|
||||
Trigger Linedef Executors (PolyObject - Land On) New 316
|
||||
Trigger Linedef Executor (Level Load) New 399
|
||||
|
||||
Linedef Executor Options:
|
||||
Linedef Executor: Set Tagged Sector's Floor Height/Pic 101 400
|
||||
Linedef Executor: Set Tagged Sector's Ceiling Height/Pic 102 401
|
||||
Linedef Executor: Set Tagged Sector's Light Level 103 402
|
||||
Linedef Executor: Move Tagged Sector's Floor 106 403
|
||||
Linedef Executor: Move Tagged Sector's Ceiling 107 404
|
||||
Linedef Executor: Lower Floor by Line 108 405
|
||||
Linedef Executor: Raise Floor by Line 109 406
|
||||
Linedef Executor: Lower Ceiling by Line 110 407
|
||||
Linedef Executor: Raise Ceiling by Line 111 408
|
||||
Linedef Executor: Change Calling Sector's Tag 112 409
|
||||
Linedef Executor: Change Front Sector's Tag 114 410
|
||||
Linedef Executor: Stop Plane Movement 116 411
|
||||
Linedef Executor: Teleport Player to Tagged Sector 104 412
|
||||
Linedef Executor: Change Music 105 413
|
||||
Linedef Executor: Play SFX 115 414
|
||||
Linedef Executor: Run Script 113 415
|
||||
Linedef Executor: Start Adjustable Fire Flicker 119 416
|
||||
Linedef Executor: Start Adjustable Glowing Light 120 417
|
||||
Linedef Executor: Start Adjustable Strobe Flash (unsynchronized) New 418
|
||||
Linedef Executor: Start Adjustable Strobe Flash (synchronized) New 419
|
||||
Linedef Executor: Fade Light Level 117 420
|
||||
Linedef Executor: Stop Lighting Effect 118 421
|
||||
Linedef Executor: Cut-Away View 121 422
|
||||
Linedef Executor: Change Sky 123 423
|
||||
Linedef Executor: Change Weather 124 424
|
||||
Linedef Executor: Change Object State 125 425
|
||||
Linedef Executor: Stop Object 122 426
|
||||
Linedef Executor: Award Score 126 427
|
||||
Linedef Executor: Start Platform Movement 127 428
|
||||
Linedef Executor: Crush Ceiling Once New 429
|
||||
Linedef Executor: Crush Floor Once New 430
|
||||
Linedef Executor: Crush Floor & Ceiling Once New 431
|
||||
Linedef Executor: Enable 2D Mode New 432
|
||||
Linedef Executor: Disable 2D Mode New 433
|
||||
Linedef Executor: Award Custom Power New 434
|
||||
Linedef Executor: Stop Conveyor New 435
|
||||
Linedef Executor: Start Conveyor New 436
|
||||
Linedef Executor: Disable Player Movement New 437
|
||||
|
||||
Linedef Executor: Execute Linedef Executor New 450
|
||||
|
||||
Linedef Executor: PolyObject: Door Slide New 480
|
||||
Linedef Executor: PolyObject: Door Swing New 481
|
||||
Linedef Executor: PolyObject: Move XY New 482
|
||||
Linedef Executor: PolyObject: Move XY w/ override New 483
|
||||
Linedef Executor: PolyObject: Rotate Right New 484
|
||||
Linedef Executor: PolyObject: Rotate Right w/ override New 485
|
||||
Linedef Executor: PolyObject: Rotate Left New 486
|
||||
Linedef Executor: PolyObject: Rotate Left w/ override New 487
|
||||
Linedef Executor: PolyObject: Start waypoint movement New 488
|
||||
Linedef Executor: PolyObject: Make Invisible New 489
|
||||
Linedef Executor: PolyObject: Make Visible New 490
|
||||
|
||||
Scrollers/Pushers:
|
||||
Scroll Wall First Side Left 100 500
|
||||
Scroll Wall First Side Opposite Direction 85 501
|
||||
Scroll Wall According to Linedef 254 502
|
||||
Acc Scroll Wall According to Linedef 218 503
|
||||
Disp Scroll Wall According to Linedef 249 504
|
||||
Scroll Texture by Offsets 255 505
|
||||
|
||||
Scroll Floor Texture 251 510
|
||||
Acc Scroll Floor Texture 215 511
|
||||
Disp Scroll Floor Texture 246 512
|
||||
Scroll Ceiling Texture 250 513
|
||||
Acc Scroll Ceiling Texture 214 514
|
||||
Disp Scroll Ceiling Texture 245 515
|
||||
|
||||
Carry Objects on Floor (no scroll) 252 520
|
||||
Acc Carry Objects on Floor 216 521
|
||||
Disp Carry Objects on Floor 247 522
|
||||
Carry Objects on Ceiling 203 523
|
||||
Acc Carry Objects on Ceiling 205 524
|
||||
Disp Carry Objects on Ceiling 201 525
|
||||
|
||||
Scroll Floor Texture and Carry Objects 253 530
|
||||
Acc Scroll Floor Texture and Carry Objects 217 531
|
||||
Disp Scroll Floor Texture and Carry Objects 248 532
|
||||
Scroll Ceiling Texture and Carry Objects 202 533
|
||||
Acc Scroll Ceiling Texture and Carry Objects 204 534
|
||||
Disp Scroll Ceiling Texture and Carry Objects 200 535
|
||||
|
||||
Friction 223 540
|
||||
Horizontal Wind 224 541
|
||||
Upwards Wind 229 542
|
||||
Downwards Wind 230 543
|
||||
Horizontal Current 225 544
|
||||
Upwards Current 227 545
|
||||
Downwards Current 228 546
|
||||
Boom Push/Pull Thing 226 547
|
||||
|
||||
Lighting:
|
||||
Floor Lighting 213 600
|
||||
Ceiling Lighting 5 601
|
||||
Adjustable Pulsating Light 60 602
|
||||
Adjustable Flickering Light 61 603
|
||||
Adjustable Blinking Light (unsynchronized) New 604
|
||||
Adjustable Blinking Light (synchronized) New 605
|
||||
Colormap 16 606
|
||||
Binary file not shown.
@@ -0,0 +1,78 @@
|
||||
Removed:
|
||||
- Buttons 1-20 690-709
|
||||
- Button 21 (THZ2 A/740 B/741 D/742 E/745 710
|
||||
- Close Door Blazing (Tag 743) 711
|
||||
- Raise Ceiling to Highest (Tag 744) 981
|
||||
- THZ2 Slime Raise (B/712 W713 P714 D715 S716) 986
|
||||
|
||||
Stuff to Remove/Change:
|
||||
- Light Blinks On Every 0.5 Seconds 2 Add Linedef Combine
|
||||
- Light Blinks On Every 1 Second 3 Add Linedef Combine
|
||||
- Light Pulses Smoothly 8 Remove
|
||||
- Light Blinks On Every 0.5 Seconds (Sync) 12 Add Linedef Combine
|
||||
- Lights Blinks On Every 1 Second (Sync) 13 Add Linedef Combine
|
||||
- Light Flickers Like Fire 17 Remove
|
||||
? - Damage (Fire) and Current 519 Remove (convert to combination)
|
||||
? - Damage (Water) and Current 984 Remove (convert to combination)
|
||||
|
||||
Section 1:
|
||||
1 - Damage (Generic) 11
|
||||
2 - Damage (Water) 983
|
||||
3 - Damage (Fire) 7
|
||||
4 - Damage (Electrical) 18
|
||||
5 - Spikes 4
|
||||
6 - Death Pit (Camera Mod) 16
|
||||
7 - Death Pit (No Camera Mod) 5
|
||||
8 - Instant Kill 10
|
||||
9 - Ring Drainer (Floor Touch) 978
|
||||
10 - Ring Drainer (No Floor Touch) 980
|
||||
11 - Special Stage Damage 9
|
||||
12 - Space Countdown 6
|
||||
13 - Ramp Sector (Increase step-up) 992
|
||||
14 - Non-Ramp Sector (Don't step-down) 996
|
||||
15 - Bouncy Sector (FOF Control Only) 14
|
||||
|
||||
Section 2: << 4
|
||||
1 - Trigger Linedef Exec (Pushable Objects) 971
|
||||
2 - Trigger LD Exec (Anywhere in Sec/All Pls) 972
|
||||
3 - Trigger Linedef Exec (Floor Touch/All Pls) 973
|
||||
4 - Trigger Linedef Exec (Anywhere in Sec) 974
|
||||
5 - Trigger Linedef Exec (Floor Touch) 975
|
||||
6 - Trigger Linedef Exec (Emerald Check) 967
|
||||
7 - Trigger Linedef Exec (NiGHTS Mare) 968
|
||||
8 - Check for linedef executor on FOFs (ANY) 970
|
||||
9 - Egg Trap Capsule 666
|
||||
10 - Special Stage Time/Rings, Par 990
|
||||
11 - Custom Global Gravity 991
|
||||
|
||||
Section 3: << 8
|
||||
1 - Ice/Sludge (required?!) 256
|
||||
2 - Wind/Current (required?!) 512
|
||||
3 - Ice/Sludge and Wind/Current 768
|
||||
4 - Conveyor Belt 985
|
||||
5 - Speed Pad (No Spin) 976
|
||||
6 - Speed Pad (Spin) 977
|
||||
7 - Bustable Block Sprite Parameter 1500-1515
|
||||
8 - "
|
||||
9 - "
|
||||
10 - "
|
||||
11 - "
|
||||
12 - "
|
||||
13 - "
|
||||
14 - "
|
||||
15 - "
|
||||
|
||||
Section 4: << 12
|
||||
1 - Starpost Activator 993
|
||||
2 - Special Stage Goal Combine 33
|
||||
2 - Exit Sector Combine 982
|
||||
2 - No Tag Zone Combine 987
|
||||
2 - CTF: Flag Return Combine 995
|
||||
3 - CTF: Red Team Base 988
|
||||
4 - CTF: Blue Team Base 989
|
||||
5 - Fan Sector 997
|
||||
6 - Super Sonic Transform 969
|
||||
7 - Spinner 979
|
||||
8 - Zoom Tube Start 998
|
||||
9 - Zoom Tube End 999
|
||||
10 - Finish Line 994
|
||||
+307
@@ -0,0 +1,307 @@
|
||||
SRB2
|
||||
Release v1.09, ? 2005.
|
||||
|
||||
Last Updated: June 2005
|
||||
|
||||
Original game & sources by: Id Software.
|
||||
Additions: (c)1998 by: Fabrice Denis & Boris Pereira
|
||||
(c)1999 by: Fabrice Denis, Boris Pereira & Thierry Van Elsuwe
|
||||
(c)2000 by: Boris Pereira & Thierry Van Elsuwe
|
||||
(c)2004 By: AJ, Graue, Alam Arias, Logan Arias & Andrew Clunis
|
||||
|
||||
Special thanks to Steven McGranahan, Lee Killough, Robert Bäuml and Bell Kin for
|
||||
their large contribution and to other DooM LEGACY & SRB2 Team members.
|
||||
|
||||
Web site: http://www.SRB2.org/
|
||||
e-mail: none@none.com
|
||||
|
||||
OpenGL specific:
|
||||
Web site: http://legacy.newdoom.com/gl
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
F.A.Q.
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
|
||||
If you have any trouble with SRB2, you might find a solution
|
||||
here.
|
||||
|
||||
If you find a solution to a problem that was not listed here,
|
||||
please tell us so that we can update the FAQ and help other people!
|
||||
|
||||
Mail your hardware/software problems to:
|
||||
|
||||
None@none.com subject: FAQ
|
||||
|
||||
|
||||
--------
|
||||
CONTENTS
|
||||
--------
|
||||
|
||||
[0] Miscellaneous
|
||||
[1] Mouse/Joystick/Keyboard
|
||||
[2] Video
|
||||
[3] Sound
|
||||
[4] Network
|
||||
[5] Troubleshooting
|
||||
|
||||
|
||||
-----------------
|
||||
[0] MISCELLANEOUS
|
||||
-----------------
|
||||
|
||||
* under win95 or OS/2, I don't have enough memory. How can i handle with ?
|
||||
|
||||
Tell win95 to put more dpmi memory for your dos box.
|
||||
Or use the -mb option.
|
||||
|
||||
|
||||
|
||||
---------------------------
|
||||
[1] MOUSE/JOYSTICK/KEYBOARD
|
||||
---------------------------
|
||||
|
||||
* My mouse/joystick does not work in SRB2.
|
||||
|
||||
First, check that the mouse/joystick is activated : go at the
|
||||
console and type either 'use_mouse' (or use the respective
|
||||
menuitem) or 'use_joystick'.
|
||||
|
||||
If it tells '0' or off than the mouse/joystick is not used,
|
||||
set the variable to 1. eg: 'use_mouse 1'.
|
||||
|
||||
For the joystick, different values will support different
|
||||
types of joystick, check the console documentation for the
|
||||
command 'use_joystick' for more.
|
||||
|
||||
Even if the mouse or joystick is activated, you have to
|
||||
set up the contols into the Setup Controls menu. That is:
|
||||
tell what use you will make of the mouse/joystick buttons.
|
||||
|
||||
|
||||
---------
|
||||
[2] VIDEO
|
||||
---------
|
||||
|
||||
|
||||
* Where are the other video modes ? I have only '320x200' in the
|
||||
Video Modes menu.
|
||||
|
||||
DOS
|
||||
---
|
||||
|
||||
SRB2 adds new video modes only if a VESA2 (or better) driver
|
||||
is present. The VESA2 driver is a standard of 'talking' between a
|
||||
program and the huge amount of different graphics cards
|
||||
available today.
|
||||
|
||||
If you don't have a VESA2 driver, you can download UNIVBE, or
|
||||
SMART DISPLAY DOCTOR from
|
||||
|
||||
http://www.scitechsoft.com/products/ent/free_titles.html
|
||||
|
||||
or if you have an S3 based card, you can download the free
|
||||
software called 'S3VBE'.
|
||||
|
||||
ftp://ftp.externet.hu/pub/mirror/sac/graph/s3vbe318.zip
|
||||
ftp://ftp.digsys.bg/pub/simtelnet/msdos/graphics/s3vbe318.zip
|
||||
http://www.filesearching.com/cgi-bin/s?q=s3vbe318.zip
|
||||
http://www.google.com/search?q=s3vbe318.zip
|
||||
|
||||
* The game doesn't restore the video mode I have chosen the last time
|
||||
I played SRB2.
|
||||
|
||||
The current video mode has to be made the 'default' so that it is
|
||||
saved to the config : press the key 'D' on the Video Options menu
|
||||
to set the current video mode the default.
|
||||
|
||||
* I have some problems with OpenGL mode
|
||||
|
||||
Have a look at the FAQ for OpenGL on the glLegacy web site:
|
||||
|
||||
http://www.doomnation.com/gllegacy/faqe.htm
|
||||
|
||||
# Linux: I only have a 1024x768 (or 800x600, 1280x1024, ...) resolution
|
||||
in fullscreen mode under X and SRB2 is really really slow. Can I
|
||||
have lower resolutions like 320x200 in fullscreen mode as well?
|
||||
|
||||
Probably yes. SRB2 can only use the resolutions offered by the
|
||||
X-Server. So if all fullscreen modes have a very high resolution you
|
||||
have to modify /etc/XF86Config (or /etc/X11/XF86Config). Use XF86Setup
|
||||
(or the appropriate tool coming with your distribution - sax,
|
||||
xf86config, ...) to do this.
|
||||
If you do not succeed there, you can enter them manually into your
|
||||
XF86Config file. ONLY RECOMMENDED FOR USERS WHO KNOW WHAT THEY DO!
|
||||
For a short guide on how to do this, have a look at the file
|
||||
"Doublescan.txt".
|
||||
In case of doubt consult the XFree86-HOWTO (or ask your system
|
||||
administrator :).
|
||||
|
||||
# Linux: I cannot have any fullscreen modes at all!
|
||||
|
||||
You have only modes above 1024x768 in your XF86Config. Proceed as
|
||||
described above.
|
||||
|
||||
# Linux: After a certain idle time my screensaver jams the display of
|
||||
SRB2. I can still operate SRB2, but I do not see what's happening
|
||||
and the screensaver won't go away.
|
||||
|
||||
You probably have KDE. The KDE screensaver does not obey the screensaver
|
||||
rules (at least mine, version 1.1). The solution is to deactivate the
|
||||
KDE screensaver and use another screensaver (like the xscreensaver,
|
||||
e.g.). But the hell, when you started SRB2 you should have played it
|
||||
as well and not left it alone!!!
|
||||
|
||||
---------
|
||||
[3] SOUND
|
||||
---------
|
||||
|
||||
+ DOS:I can't have CD audio music, why ?
|
||||
|
||||
Make sure that the MSCDEX driver version 2.0 or later is loaded.
|
||||
If it says 'MSCDEX version xxx' at game startup, and you still
|
||||
don't hear the cd music, then probably your card doesn't respond
|
||||
when SRB2 tries to set the cd volume. If so, make sure your sound
|
||||
card's mixer have the cd volume set up so that you can hear something.
|
||||
|
||||
+ When the CD plays, the game is very 'jerky'. It doesn't do that when
|
||||
I type 'cd off' in the console.
|
||||
|
||||
You have an old/bad cd driver, that can take up to a second to
|
||||
respond to cd driver commands. Either get the latest version of
|
||||
your driver, or turn cd update off. Check 'cd_udpate' in the
|
||||
console documentation for more.
|
||||
|
||||
* DOS:How can I *ALWAYS* disable the sounds or music of the game ?
|
||||
|
||||
Edit the allegro.cfg file and set digicard/midicard to 0 (none)
|
||||
|
||||
* DOS:My sterero sound is reversed, how can I set it the right way ?
|
||||
|
||||
Change the console variable 'stereoreverse' to either 1 or 0.
|
||||
Or, you can edit the allegro.cfg file, and set the 'flip_pan' variable.
|
||||
|
||||
|
||||
* DOS:The sounds are too 'slow', or 'low-pitched'
|
||||
|
||||
It seems to be a problem of the auto-detection of some 8bit sound
|
||||
cards. You will have to set manually the 'sb_freq' value in the
|
||||
allegro.cfg file to a lower value : 11906, 16129.
|
||||
|
||||
* DOS:SRB2 doesn't play any sound/music, but I have a sound
|
||||
blaster genuine/compatible card.
|
||||
|
||||
If you have a genuine or compatible SoundBlaster card, it is very
|
||||
important that you set the BLASTER environment variable.
|
||||
|
||||
If you are playing under DOS, and never installed your sound card
|
||||
under DOS, run the setup of your sound card for DOS.
|
||||
|
||||
Check if the BLASTER variable was set: type 'SET' under dos
|
||||
(or DOSbox)
|
||||
|
||||
Do you see something like 'BLASTER=A220 I5 D1 ...' ?
|
||||
|
||||
Yes? If you don't hear sounds/music, then tweak the settings in the
|
||||
allegro.cfg file until you get something, first try changing the
|
||||
type of the sound card, it is not always properly detected.
|
||||
|
||||
No? You have to set this variable in order that your sound card is
|
||||
detected. Run the setup that was shipped with your sound card, and
|
||||
make sure you run the setup for DOS too, it will usually add a
|
||||
line of the type 'SET BLASTER=... ...' in the autoexec.bat file.
|
||||
|
||||
|
||||
* DOS:How can I have better midi music on my 8bit sound card ?
|
||||
|
||||
Use the DIGMID driver, it is supported in SRB2.
|
||||
|
||||
What the hell is this? Well, the Gravis Ultrasound uses digital
|
||||
samples to play midi music. On a simple 8bit card, you can use digital
|
||||
samples too, which will sound usually better than what is output
|
||||
by the poor fm synthesis chip of 8bit cards.
|
||||
|
||||
You will need to get a Gravis Ultrasound patch set, you can find
|
||||
several ones for free on internet, it consists of a bunch of '.pat'
|
||||
files which are the digital samples to play the midi instruments
|
||||
(eg: piano, conga, guitar, ect.).
|
||||
|
||||
Check the Allegro homepage for some links to GUS patches:
|
||||
http://alleg.sourceforge.net/digmid.html
|
||||
http://alleg.sourceforge.net/
|
||||
http://www.talula.demon.co.uk/allegro/digmid.html
|
||||
http://www.talula.demon.co.uk/allegro/
|
||||
|
||||
Now to activate the DIGMID driver:
|
||||
|
||||
Set the 'midi_card' value to 8 (DIGMID) in the allegro.cfg file.
|
||||
Make sure you leave the 'digi_voices' blank, or set it to a low
|
||||
value, because the midi music will use digital voices.
|
||||
At the end of the allegro.cfg file, set the 'patches' value
|
||||
to the path, where you have installed a Gravis Ultrasound midi
|
||||
patch set. eg: patches = d:\music\midipat\
|
||||
|
||||
# Linux: CD music does not work or only works when run as root.
|
||||
|
||||
We do not encourage you to run SRB2 as root (you never know
|
||||
what SRB2 can do to your system - it's a mighty piece of code :).
|
||||
There is a common problem with ATAPI CD-rom drives, which are
|
||||
treated as harddisks. Usually there is a link /dev/cdrom pointing to
|
||||
device hd[b,c,d]. As harddisks are not supposed to be read directly
|
||||
via this device (especially not by a common user), there are no read
|
||||
permissions for "all". For CD-roms you can savely set read permissions
|
||||
unless you are very paranoid. Assuming your CD-rom drive is /dev/hdc,
|
||||
set permissions with "chmod +r /dev/hdc" (as root). SCSI CD-rom drives
|
||||
should not have this problem. But if they do, proceed as described
|
||||
with ATAPI drives.
|
||||
|
||||
# Linux: The CD music volume is not set properly.
|
||||
|
||||
Go to the console and type "jigglecdvolume 1".
|
||||
|
||||
-----------
|
||||
[4] NETWORK
|
||||
-----------
|
||||
|
||||
* Where can I find Internet servers ?
|
||||
|
||||
For the moment there is one public server.
|
||||
http://srb2.servegame.org/ Master server web page
|
||||
srb2.servegame.org:28910 current Master Server
|
||||
|
||||
* When I start SRB2 with -server or -connect it say :
|
||||
"BinToPort: Address already in use (EADDRINUSE)"
|
||||
|
||||
It appears only when SRB2 crashes or when you leave with ctrl-break.
|
||||
use -udpport 12345 (or any other free slot) on both sides (client and
|
||||
server).
|
||||
|
||||
This can also happens when there is already a SRB2 running on your
|
||||
computer if you whant to try two SRB2 running on the same computer
|
||||
use -clientport 12345 (or any other free slot). Then the second will
|
||||
connect to the first one.
|
||||
|
||||
* Do you use the tcp protocol ?
|
||||
|
||||
No, we use the udp protocol which is faster, but don't worry udp is a
|
||||
part of the internet protocol.
|
||||
|
||||
|
||||
-------------------
|
||||
[5] Troubleshooting
|
||||
-------------------
|
||||
|
||||
# Linux: SRB2 is hung in fullscreen mode and won´t let me leave.
|
||||
What shall I do?
|
||||
|
||||
Some people press the reset button, but hey, we are not in the
|
||||
stoneage of operating systems! There are two "proper" ways to
|
||||
get out: kill your X-Server. You can usually do this by pressing
|
||||
"CTRL-ALT-BACKSPACE". But if you have other open applications with
|
||||
important data (probably hacked away on your diploma thesis for 3
|
||||
weeks without saving once) you can also kill SRB2 directly. Press
|
||||
"CTRL-ALT-F2" and you will get to a console. Log in, type
|
||||
"killall llxSRB2" and switch back to the X-Server with "CTRL-ALT-F7".
|
||||
Some X-Server crash on this procedure - blame the X-Server for the
|
||||
loss of 3 weeks work on your diploma thesis :)
|
||||
@@ -0,0 +1,68 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
Sonic Robo Blast 2 Manual
|
||||
</title>
|
||||
<link rel="stylesheet" type="text/css" href="srb2manstyle.css">
|
||||
<!-- Borrowed some javascript code so the height of the iframe is equal to the size of the document - Sonict -->
|
||||
<script type="text/javascript">
|
||||
/* free code from dyn-web.com */
|
||||
|
||||
function getDocHeight(doc) {
|
||||
doc = doc || document;
|
||||
// from http://stackoverflow.com/questions/1145850/get-height-of-entire-document-with-javascript
|
||||
var body = doc.body, html = doc.documentElement;
|
||||
var height = Math.max( body.scrollHeight, body.offsetHeight,
|
||||
html.clientHeight, html.scrollHeight, html.offsetHeight );
|
||||
return height;
|
||||
}
|
||||
|
||||
function setIframeHeight(id) {
|
||||
var ifrm = document.getElementById(id);
|
||||
var doc = ifrm.contentDocument? ifrm.contentDocument: ifrm.contentWindow.document;
|
||||
ifrm.style.visibility = 'hidden';
|
||||
ifrm.style.height = "10px"; // reset to minimal height in case going from longer to shorter doc
|
||||
ifrm.style.height = getDocHeight( doc ) + "px";
|
||||
ifrm.style.visibility = 'visible';
|
||||
}
|
||||
</script>
|
||||
<meta http-equiv="Content-type" content="text/html; charset=UTF-8">
|
||||
</head>
|
||||
<body>
|
||||
<p class="c1">
|
||||
<img src="manual_img/sonicname2.png" alt="SONIC" width="136" height="36">
|
||||
<br>
|
||||
<img src="manual_img/srb2banner.png" alt="ROBO BLAST 2" width="224" height="43">
|
||||
</p>
|
||||
<p class="c1">
|
||||
<big><big><strong>Manual</strong></big></big>
|
||||
</p>
|
||||
<table class="cf" align="center">
|
||||
<tr><td class="c">
|
||||
<ul class="hmenu">
|
||||
<li class="hmenu"><a class="hmenu" href="intro.htm" target="ifrm">Main</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="items.htm" target="ifrm">Items</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="playerabilities.htm" target="ifrm">Player Abilities</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="basicplay.htm" target="ifrm">Gameplay</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="surroundings.htm" target="ifrm">Surroundings</a></li>
|
||||
</ul>
|
||||
</td></tr>
|
||||
<tr><td class="c">
|
||||
<ul class="hmenu">
|
||||
<li class="hmenu"><a class="hmenu" href="multiplayer.htm" target="ifrm">Multiplayer</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="zones.htm" target="ifrm">Zones</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="controls.htm" target="ifrm">Controls</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="consolecommands.htm" target="ifrm">Console Commands</a></li>
|
||||
<li class="hmenu"><a class="hmenu" href="misc.htm" target="ifrm">Misc</a></li>
|
||||
</ul>
|
||||
</td></tr>
|
||||
</table>
|
||||
<hr>
|
||||
<p class="c1">
|
||||
<!-- The "onload" property of the iframe makes an error when validated through the W3C validation checker. -->
|
||||
<!-- This will not be fixed as it isn't worth the time to fix it up properly. - Sonict -->
|
||||
<iframe id="ifrm" name="ifrm" src="intro.htm" onload="setIframeHeight(this.id)"> </iframe>
|
||||
</p>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,39 @@
|
||||
SVN-RULES
|
||||
|
||||
- As you can see, there is sub-directory in the repository, one for eatch
|
||||
platform (djgpp (dos),win32,SDL) the root directory is for all platform,
|
||||
so take care of the order we have put in.
|
||||
- do not commit/upload tests of bugged code, try to fix a maximum of know
|
||||
bugs and update know bugs list in source.txt. If you must commit your source
|
||||
make your code in #ifdef so we can disable it
|
||||
- SRB2 is a modification of doom/Doom Legacy source. We allow additionnal feature
|
||||
and visual addition.
|
||||
- Maximize communications between members, do not impose your changes, if your
|
||||
are not sure about a feature/change, talk about it in irc://irc.esper.net/srb2 chat room.
|
||||
|
||||
CODE-RULES
|
||||
|
||||
- We use no tab, 4 space indent, and tab size 8 (in case some tab have filtred
|
||||
and for makefile)
|
||||
- Self documented code, variable and function must have a name that help
|
||||
understand the code, so do not call variable and function a,b, a2, ...
|
||||
- the usage of extern in a c file is prohibited, except for declaration of a
|
||||
function with body (so it is like public keyword in c++)
|
||||
Also function protos haren't allowed for external function, put it un the
|
||||
corresponding h file.
|
||||
- Try to minimize #ifdef usage for :
|
||||
- code readability
|
||||
- the main code is for all port so if something is good for a platform all
|
||||
platform can benefit by this feature
|
||||
- Take care of platform dependent code, we would like to have code that work
|
||||
on Dos, Win32, SDL, ... little and big endian, software/Glide/OpenGl.
|
||||
|
||||
GOOD PRACTICE
|
||||
|
||||
- Try to put as mush static variable and function on module so it help to
|
||||
understand the role of the varaible/function in the module also this
|
||||
help the compiler to optimize
|
||||
- minimise global variable
|
||||
- make a log of your work, so you don't need to put a lot of comment in
|
||||
the code, this will also help us to update the what's new section of doc
|
||||
when doing final release
|
||||
+240
@@ -0,0 +1,240 @@
|
||||
|
||||
1. Compile SRB2
|
||||
2. Explanation of the code
|
||||
2.1 The memory model
|
||||
2.2 Hardware Texture model
|
||||
|
||||
1. Compile SRB2
|
||||
=================
|
||||
|
||||
DOS
|
||||
---
|
||||
|
||||
need:
|
||||
- djgpp 2.03 (http://www.delorie.com/djgpp/)
|
||||
- allegro 3.12 (http://alleg.sourceforge.net/index.html)
|
||||
(
|
||||
- libsocket 0.7.4 (beta 4) or better
|
||||
for use with Winsock 1.1 (example Windows 3.1)
|
||||
(http://www.phekda.freeserve.co.uk/richdawe/lsck/lsck.htm)
|
||||
OR
|
||||
- Wattcp-32 v2.2 dev.rel 6 or better
|
||||
For use with a packet driver
|
||||
(http://www.bgnett.no/~giva/)
|
||||
(http://groups.yahoo.com/group/watt-32/)
|
||||
(http://groups.yahoo.com/group/watt-32/files/v2.2/)
|
||||
)
|
||||
- bcd 1.03 (inlcude in this package)
|
||||
- gcc 2.95.2 is recommended
|
||||
- nasm 0.98 (or better) (http://nasm.sourceforge.net/)
|
||||
|
||||
compile:
|
||||
make
|
||||
make WATTCP=1 (to make a Wattcp-32 version)
|
||||
|
||||
debug:
|
||||
when craching SRB2 will return eip
|
||||
type make asm, then you will have a 8 megs srb2.s (a assembler file)
|
||||
the you can find the faulting instruction and function
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
||||
Linux/SDL
|
||||
-----
|
||||
|
||||
need:
|
||||
- tested with gcc 2.95 and 3.X.
|
||||
- SDL 1.2
|
||||
- SDL_mixer 1.2
|
||||
- ibogg and libvorbis (http://Xiph.org/)
|
||||
- nasm 0.98 (or better)(http://nasm.sourceforge.net/) only with 2.95, else add CC30=1
|
||||
|
||||
compile
|
||||
make LINUX=1
|
||||
|
||||
debug:
|
||||
gdb ?
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
||||
Win32
|
||||
-----
|
||||
|
||||
need :
|
||||
- glide 3.x sdk (optional) (http://www.3dfx.com)
|
||||
- directx6 sdk (or higher) (http://www.micosoft.com/directx)
|
||||
- nasm 0.98 (or better) (http://nasm.sourceforge.net/)
|
||||
- use src\win32\wLegacy.dsp
|
||||
- VC6 should also work with VC5, and VS.NET 200X
|
||||
|
||||
debug:
|
||||
press on "step over" with the release version (there is some debug info
|
||||
on it). Then change the eip in the regster window when you will type
|
||||
enter the edi will go to the faulting instruction. don't forget that
|
||||
you can follow the stack for calls.
|
||||
You can also use trace with the debug version but add -win and -nomouse.
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
||||
Win32/minGW/SDL
|
||||
-----
|
||||
|
||||
need:
|
||||
- tested with gcc 2.95 and 3.X.
|
||||
- can also use Dev-C++ 5.0 beta 9 (4.9.9.0) from http://www.bloodshed.net/dev/devcpp.html
|
||||
- SDL 1.2
|
||||
- SDL_mixer 1.2
|
||||
|
||||
compile
|
||||
make minGW=1 SDL=1
|
||||
or use src\SDL\Win32SDL.dev with Dev-C++ 4.9.9.0 or later
|
||||
|
||||
debug:
|
||||
gdb ?
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
||||
WinCE/SDL WIP
|
||||
-----
|
||||
|
||||
need:
|
||||
- ActiveSync 3.8
|
||||
http://www.microsoft.com/windowsmobile/downloads/activesync38.mspx
|
||||
|
||||
- ActiveSync 3.7.1, if 3.8 isn't available for your language
|
||||
http://www.microsoft.com/windowsmobile/downloads/activesync37.mspx
|
||||
|
||||
- eMbedded Visual Tools 3.0 - 2002 Edition
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=f663bf48-31ee-4cbe-aac5-0affd5fb27dd
|
||||
|
||||
- Pocket PC 2000 SDK
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=bb3f4d7b-de2a-4e1a-a175-26a68c301ac4
|
||||
|
||||
- Pocket PC 2002 SDK (eMVT 3.0 2002 Ed. comes with this)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=2dbee84a-bd94-4167-b817-2b2e548b2e92
|
||||
|
||||
- Pocket PC 2002 SDK Emulator Images (eMVT 3.0 2002 Ed. comes with this)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=25f4de97-ae80-477a-9df1-496b85b3d3e3
|
||||
|
||||
- eMbedded Visual C++ 4.0
|
||||
http://www.microsoft.com/downloads/details.aspx?familyid=1DACDB3D-50D1-41B2-A107-FA75AE960856
|
||||
|
||||
- eMbedded Visual C++ 4.0 SP3 (Win CE 4.0-4.2)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=5bb36f3e-5b3d-419a-9610-2fe53815ae3b
|
||||
|
||||
OR
|
||||
|
||||
- eMbedded Visual C++ 4.0 SP4 (No SH3 support,Win CE 4.0-5.0 support)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=4a4ed1f4-91d3-4dbe-986e-a812984318e5
|
||||
|
||||
- eMbedded Visual C++ 4.0 Update 5625 (SP4 only)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=aa282a6d-6f57-436d-8c10-0ec02d94f5b1
|
||||
|
||||
- Windows CE: Standard Software Development Kit
|
||||
http://www.microsoft.com/downloads/details.aspx?familyid=a08f6991-16b0-4019-a174-0c40e6d25fe7
|
||||
|
||||
- SDK for Windows Mobile 2003-based Pocket PCs
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyId=9996B314-0364-4623-9EDE-0B5FBB133652
|
||||
|
||||
- Emulator Images for Windows Mobile 2003 Second Edition software for Pocket PC
|
||||
http://www.microsoft.com/downloads/details.aspx?familyid=5C53E3B5-F2A2-47D7-A41D-825FD68EBB6C
|
||||
|
||||
- Microsoft Device Emulator 1.0 Community Preview
|
||||
http://beta.microsoft.com Use Guest ID "MSDEVICE" to access the Community Preview website
|
||||
|
||||
- Windows CE Utilities for Visual Studio .NET 2003 Add-on Pack 1.1
|
||||
(if you also have VS 2003 installed, you need this to install Win CE 5.0 SDK, else no need)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyId=7EC99CA6-2095-4086-B0CC-7C6C39B28762
|
||||
|
||||
- Windows CE 5.0: Standard Software Development Kit (eMC++ 4 SP4 only)
|
||||
http://www.microsoft.com/downloads/details.aspx?FamilyID=fa1a3d66-3f61-4ddc-9510-ae450e2318c3
|
||||
|
||||
- SDL 1.27 (use patch and zip in tools\SDL1.2.7_CE)
|
||||
|
||||
compile
|
||||
use src\SDL\WinCE\SRB2CE.vcw
|
||||
|
||||
debug:
|
||||
?
|
||||
|
||||
|
||||
2. Explanation of the code
|
||||
==========================
|
||||
|
||||
2.1 The memory model (original) (z_zone.c) (by BP)
|
||||
--------------------
|
||||
|
||||
SRB2 allocate a heap of 6/32/48 megs at begining and provide a Z_Malloc function
|
||||
to allocate in this heap.
|
||||
|
||||
Z_Malloc( int size,int tag,void* user )
|
||||
|
||||
size is the size in byte
|
||||
tag can be : PU_STATIC allocated static (like malloc do)
|
||||
call Z_Free to free it
|
||||
PU_LEVEL same as static but the zone is "tagged" with the
|
||||
tag PU_LEVEL, when calling
|
||||
Z_FreeTag (PU_LEVEL, PU_LEVEL) all zone tagged
|
||||
with PU_LEVEL are freed (at the end of the level)
|
||||
PU_CACHE this one _can_ be freed automatiquely by one other
|
||||
call to Z_Malloc. the *user point to a pointer
|
||||
to this zone so when freed automatiquely the
|
||||
pointer is set to NULL so eatch time you use it
|
||||
you must check if the pointer is not NULL and
|
||||
reload it.
|
||||
|
||||
(...)
|
||||
|
||||
2.2 Hardware Texture model (by BP)
|
||||
--------------------------
|
||||
|
||||
Eatch texture/patch/flats/pic in SRB2 are converted to hardware texture at
|
||||
runtime (the GlideMipmap_s structure (hw_data.h)). I will call hardware
|
||||
texture a gr_texture so there is no confusion.
|
||||
|
||||
To remind you :
|
||||
- Texture are set of patch and are associate to linedefs (walls) can be
|
||||
upper, lower or middle texture. It can have hole on it.
|
||||
- patch are sprites (the doom patch are run of vertical lines)
|
||||
- flats are used for floors and ceiling of sectors and have size of 64x64
|
||||
it can't have hole on it
|
||||
- pic are new legacy format for picture, it can only handle plain texture
|
||||
like flats it is now used for hud in full screen for the main picture
|
||||
of legacy and for coronas (the format was extended to handle 32 bit color
|
||||
or intensity + alpha, not all are implemented at this time)
|
||||
|
||||
Since patch, flat and pic are basic structure represented by only one lump in
|
||||
the wad, the wad loader allocate for eatch lump a GlideMipmap_s (cache3Dfx)
|
||||
and init data field to NULL. Since the data structure is allocated in
|
||||
PU_3DFXCACHE (like PU_CACHE) the data will be initilised when needed
|
||||
(hw_cache.c).
|
||||
|
||||
The GlideMipmap_s structures for textures are initialized on
|
||||
HWR_PrepLevelCache (hw_cache.c) it is called in P_SetupLevel (load level)
|
||||
the number of textures is computed with TEXTURE1, TEXTURE2 lumps since this
|
||||
can be changed in runtime in SRB2 (load a wad while runing) it must be
|
||||
reallocated. Well, at this time it is realloceted at eatch level start. We
|
||||
can do better, since numtextures change only when a wad is loaded.
|
||||
|
||||
The 3dfx driver use glide3, it load gr_texture in gr_texture memory of the
|
||||
card in fifo order when there is no more place it remove the first gr_texture,
|
||||
the downloaded field of GlideMipmap_s go to false and when needed it is
|
||||
reloaded in gr_texture memory. In OpenGl, since OpenGl keep texture in there
|
||||
own memory and handle gr_texture memory of the card we no more need to
|
||||
redownload it but if we not free time to time gr_texture memory in opengl,
|
||||
it will get alot of memory, so the gr_texture memory is cleared at eatch
|
||||
new level (same time of texture reallocation). Opengl and 3dfx link the
|
||||
loaded gr_texture with the nextmipmap field of GlideMipmap_s so before clear
|
||||
textures of the heap we MUST free gr_texture memory of OpenGl or 3dfx !
|
||||
|
||||
SRB2 can also draw patch with a differant colormap (thanks to Hurdler).
|
||||
When needed it create the same gr_texture but just with a differant colormap.
|
||||
This one is linked with the original in the GlideMipmap_s with the
|
||||
nextcolormap field.
|
||||
|
||||
So when a polygone with a gr_texture must be drawn, first we check if the
|
||||
gr_textures is not allready loaded in hadware memory (downloaded field) if
|
||||
not then we check if gr_texture data is there (not grabbed by z_malloc
|
||||
function) if not we must recompute it eatch type of gr_texture (texture,
|
||||
patch, flat, pic have there own methode) the we can send the gr_texture
|
||||
to 3dfx or OpenGl.
|
||||
+1992
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IncludePath>$(SolutionDir)libs\SDL2\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)libs\SDL2\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
@@ -0,0 +1,21 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
|
||||
(SDL)
|
||||
|
||||
Version 2.0
|
||||
|
||||
---
|
||||
https://www.libsdl.org/
|
||||
|
||||
Simple DirectMedia Layer is a cross-platform development library designed
|
||||
to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
||||
hardware via OpenGL and Direct3D. It is used by video playback software,
|
||||
emulators, and popular games including Valve's award winning catalog
|
||||
and many Humble Bundle games.
|
||||
|
||||
More extensive documentation is available in the docs directory, starting
|
||||
with README.md
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
@@ -0,0 +1,63 @@
|
||||
# Simple DirectMedia Layer
|
||||
|
||||
https://www.libsdl.org/
|
||||
|
||||
Simple DirectMedia Layer is a cross-platform development library designed
|
||||
to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
||||
hardware via OpenGL and Direct3D. It is used by video playback software,
|
||||
emulators, and popular games including Valve's award winning catalog
|
||||
and many Humble Bundle games.
|
||||
|
||||
SDL officially supports Windows, macOS, Linux, iOS, and Android.
|
||||
Support for other platforms may be found in the source code.
|
||||
|
||||
SDL is written in C, works natively with C++, and there are bindings
|
||||
available for several other languages, including C# and Python.
|
||||
|
||||
This library is distributed under the zlib license, which can be found
|
||||
in the file "LICENSE.txt".
|
||||
|
||||
The best way to learn how to use SDL is to check out the header files in
|
||||
the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
The header files and test programs are well commented and always up to date.
|
||||
|
||||
More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/)
|
||||
|
||||
- [Android](README-android.md)
|
||||
- [CMake](README-cmake.md)
|
||||
- [DirectFB](README-directfb.md)
|
||||
- [DynAPI](README-dynapi.md)
|
||||
- [Emscripten](README-emscripten.md)
|
||||
- [GDK](README-gdk.md)
|
||||
- [Gesture](README-gesture.md)
|
||||
- [Git](README-git.md)
|
||||
- [iOS](README-ios.md)
|
||||
- [Linux](README-linux.md)
|
||||
- [macOS](README-macos.md)
|
||||
- [OS/2](README-os2.md)
|
||||
- [Native Client](README-nacl.md)
|
||||
- [Pandora](README-pandora.md)
|
||||
- [Supported Platforms](README-platforms.md)
|
||||
- [Porting information](README-porting.md)
|
||||
- [PSP](README-psp.md)
|
||||
- [PS2](README-ps2.md)
|
||||
- [Raspberry Pi](README-raspberrypi.md)
|
||||
- [Touch](README-touch.md)
|
||||
- [Versions](README-versions.md)
|
||||
- [WinCE](README-wince.md)
|
||||
- [Windows](README-windows.md)
|
||||
- [WinRT](README-winrt.md)
|
||||
- [PSVita](README-vita.md)
|
||||
- [Nokia N-Gage](README-ngage.md)
|
||||
|
||||
If you need help with the library, or just want to discuss SDL related
|
||||
issues, you can join the [SDL Discourse](https://discourse.libsdl.org/),
|
||||
which can be used as a web forum or a mailing list, at your preference.
|
||||
|
||||
If you want to report bugs or contribute patches, please submit them to
|
||||
[our bug tracker](https://github.com/libsdl-org/SDL/issues)
|
||||
|
||||
Enjoy!
|
||||
|
||||
|
||||
Sam Lantinga <mailto:slouken@libsdl.org>
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,656 @@
|
||||
#ifndef __gles2_gl2_h_
|
||||
#define __gles2_gl2_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright 2013-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: MIT
|
||||
**
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
/*#include <GLES2/gl2platform.h>*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
#ifndef GL_GLES_PROTOTYPES
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20220530 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
* Profile: common
|
||||
* Versions considered: 2\.[0-9]
|
||||
* Versions emitted: .*
|
||||
* Default extensions included: None
|
||||
* Additional extensions included: _nomatch_^
|
||||
* Extensions removed: _nomatch_^
|
||||
*/
|
||||
|
||||
#ifndef GL_ES_VERSION_2_0
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
/*#include <KHR/khrplatform.h>*/
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned int GLuint;
|
||||
typedef char GLchar;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef int GLint;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
#define GL_NONE 0
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
||||
typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
|
||||
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
|
||||
typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
|
||||
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#if GL_GLES_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
#endif /* GL_ES_VERSION_2_0 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,27 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/*
|
||||
** Copyright 2017-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* Please contribute modifications back to Khronos as pull requests on the
|
||||
* public github repository:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
/*#include <KHR/khrplatform.h>*/
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
||||
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IncludePath>$(SolutionDir)libs\SDL2_mixer\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)libs\SDL2_mixer\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
Submodule
+1
Submodule libs/bluajit added at 14f5b60567.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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Binary file not shown.
@@ -5,13 +5,13 @@
|
||||
# met:
|
||||
|
||||
# (1) Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# (2) Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in
|
||||
# the documentation and/or other materials provided with the
|
||||
# distribution.
|
||||
|
||||
# distribution.
|
||||
|
||||
# (3) The name of the author may not be used to
|
||||
# endorse or promote products derived from this software without
|
||||
# specific prior written permission.
|
||||
@@ -26,4 +26,4 @@
|
||||
# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
# STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
|
||||
# IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
@@ -10,18 +10,8 @@ The libbacktrace library may be linked into a program or library and
|
||||
used to produce symbolic backtraces.
|
||||
Sample uses would be to print a detailed backtrace when an error
|
||||
occurs or to gather detailed profiling information.
|
||||
|
||||
In general the functions provided by this library are async-signal-safe,
|
||||
meaning that they may be safely called from a signal handler.
|
||||
That said, on systems that use `dl_iterate_phdr`, such as GNU/Linux,
|
||||
the first call to a libbacktrace function will call `dl_iterate_phdr`,
|
||||
which is not in general async-signal-safe. Therefore, programs
|
||||
that call libbacktrace from a signal handler should ensure that they
|
||||
make an initial call from outside of a signal handler.
|
||||
Similar considerations apply when arranging to call libbacktrace
|
||||
from within malloc; `dl_iterate_phdr` can also call malloc,
|
||||
so make an initial call to a libbacktrace function outside of
|
||||
malloc before trying to call libbacktrace functions within malloc.
|
||||
|
||||
The libbacktrace library is provided under a BSD license.
|
||||
See the source files for the exact license text.
|
||||
@@ -35,7 +25,7 @@ will work.
|
||||
See the source file backtrace-supported.h.in for the macros that it
|
||||
defines.
|
||||
|
||||
As of July 2024, libbacktrace supports ELF, PE/COFF, Mach-O, and
|
||||
As of October 2020, libbacktrace supports ELF, PE/COFF, Mach-O, and
|
||||
XCOFF executables with DWARF debugging information.
|
||||
In other words, it supports GNU/Linux, *BSD, macOS, Windows, and AIX.
|
||||
The library is written to make it straightforward to add support for
|
||||
|
||||
Binary file not shown.
@@ -1,41 +0,0 @@
|
||||
# libbacktrace.la - a libtool library file
|
||||
# Generated by libtool (GNU libtool 1.3134 2009-11-29) 2.2.7a
|
||||
#
|
||||
# Please DO NOT delete this file!
|
||||
# It is necessary for linking the library.
|
||||
|
||||
# The name that we can dlopen(3).
|
||||
dlname=''
|
||||
|
||||
# Names of this library.
|
||||
library_names=''
|
||||
|
||||
# The name of the static archive.
|
||||
old_library='libbacktrace.a'
|
||||
|
||||
# Linker flags that can not go in dependency_libs.
|
||||
inherited_linker_flags=''
|
||||
|
||||
# Libraries that this one depends upon.
|
||||
dependency_libs=''
|
||||
|
||||
# Names of additional weak libraries provided by this library
|
||||
weak_library_names=''
|
||||
|
||||
# Version information for libbacktrace.
|
||||
current=0
|
||||
age=0
|
||||
revision=0
|
||||
|
||||
# Is this an already installed library?
|
||||
installed=no
|
||||
|
||||
# Should we warn about portability when linking against -modules?
|
||||
shouldnotlink=no
|
||||
|
||||
# Files to dlopen/dlpreopen
|
||||
dlopen=''
|
||||
dlpreopen=''
|
||||
|
||||
# Directory that this library needs to be installed in:
|
||||
libdir='/mingw64/lib'
|
||||
@@ -1,41 +0,0 @@
|
||||
# libbacktrace.la - a libtool library file
|
||||
# Generated by libtool (GNU libtool 1.3134 2009-11-29) 2.2.7a
|
||||
#
|
||||
# Please DO NOT delete this file!
|
||||
# It is necessary for linking the library.
|
||||
|
||||
# The name that we can dlopen(3).
|
||||
dlname=''
|
||||
|
||||
# Names of this library.
|
||||
library_names=''
|
||||
|
||||
# The name of the static archive.
|
||||
old_library='libbacktrace.a'
|
||||
|
||||
# Linker flags that can not go in dependency_libs.
|
||||
inherited_linker_flags=''
|
||||
|
||||
# Libraries that this one depends upon.
|
||||
dependency_libs=''
|
||||
|
||||
# Names of additional weak libraries provided by this library
|
||||
weak_library_names=''
|
||||
|
||||
# Version information for libbacktrace.
|
||||
current=0
|
||||
age=0
|
||||
revision=0
|
||||
|
||||
# Is this an already installed library?
|
||||
installed=yes
|
||||
|
||||
# Should we warn about portability when linking against -modules?
|
||||
shouldnotlink=no
|
||||
|
||||
# Files to dlopen/dlpreopen
|
||||
dlopen=''
|
||||
dlpreopen=''
|
||||
|
||||
# Directory that this library needs to be installed in:
|
||||
libdir='/mingw64/lib'
|
||||
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">
|
||||
<IncludePath>$(SolutionDir)libs\gme\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\gme\win32;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\gme\win64;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>libgme.dll.a;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IncludePath>$(SolutionDir)libs\libopenmpt\inc;$(IncludePath)</IncludePath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\libopenmpt\lib\x86;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\libopenmpt\lib\x86_64;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>libopenmpt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IncludePath>$(SolutionDir)libs\libpng-src;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup />
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IncludePath>$(SolutionDir)libs\zlib;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup />
|
||||
<ItemGroup />
|
||||
</Project>
|
||||
@@ -1,27 +0,0 @@
|
||||
codecov:
|
||||
max_report_age: off
|
||||
notify:
|
||||
wait_for_ci: false
|
||||
require_ci_to_pass: false
|
||||
comment:
|
||||
require_base: false
|
||||
require_head: false
|
||||
coverage:
|
||||
status:
|
||||
project:
|
||||
default:
|
||||
threshold: 0.07
|
||||
fixes:
|
||||
- '/home/actions-runner/_work/zlib-ng/zlib-ng::'
|
||||
- '/home/actions-runner/_work/zlib-ng/zlib-ng/build/::'
|
||||
ignore:
|
||||
- usr/include/.*
|
||||
- /usr/include/.*
|
||||
- /build/usr/include/.*
|
||||
- usr/lib/.*
|
||||
- /usr/lib/.*
|
||||
- /build/usr/lib/.*
|
||||
- usr/lib64/.*
|
||||
- /usr/lib64/.*
|
||||
- /build/usr/lib64/.*
|
||||
- _deps/**/*
|
||||
@@ -1 +0,0 @@
|
||||
disable=SC2140,SC2086,SC2046,SC2015,SC1097,SC1035,SC1036,SC1007,SC2154,SC2155,SC2000,SC2034,SC2016,SC1091,SC1090,SC2212,SC2143,SC2129,SC2102,SC2069,SC1041,SC1042,SC1044,SC1046,SC1119,SC1110,SC1111,SC1112,SC1102,SC1105,SC1101,SC1004,SC1003,SC1012,SC2068,SC2065,SC2064,SC2063,SC2059,SC2053,SC2048,SC2044,SC2032,SC2031,SC2030,SC2029,SC2025,SC2024,SC2022,SC2018,SC2019,SC2017,SC2014,SC2013,SC2012,SC2009,SC2001,SC2098,SC2096,SC2094,SC2091,SC2092,SC2088,SC2087,SC2076,SC2072,SC2071,SC2223,SC2221,SC2222,SC2217,SC2207,SC2206,SC2205,SC2190,SC2188,SC2187,SC2185,SC2179,SC2178,SC2174,SC2168,SC2167,SC2163,SC2161,SC2160,SC2153,SC2150,SC2148,SC2147,SC2146,SC2142,SC2139,SC2126,SC2123,SC2120,SC2119,SC2117,SC2114,SC1117,SC2164,SC1083,SC2004,SC2125,SC2128,SC2011,SC1008,SC1019,SC2093,SC1132,SC1129,SC2236,SC2237,SC2231,SC2230,SC2229,SC2106,SC2102,SC2243,SC2244,SC2245,SC2247,SC2248,SC2249,SC2250,SC2251,SC2252,SC2181
|
||||
+125
-1414
File diff suppressed because it is too large.
Load diff
+1618
File diff suppressed because it is too large.
Load diff
@@ -1,16 +1,10 @@
|
||||
##
|
||||
# THIS IS AN UNMAINTAINED COPY OF THE ORIGINAL FILE DISTRIBUTED WITH ZLIB 1.2.11
|
||||
##
|
||||
|
||||
|
||||
|
||||
|
||||
Frequently Asked Questions about zlib
|
||||
|
||||
|
||||
If your question is not there, please check the zlib home page
|
||||
https://zlib.net/ which may have more recent information.
|
||||
The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
http://zlib.net/ which may have more recent information.
|
||||
The latest zlib FAQ is at http://zlib.net/zlib_faq.html
|
||||
|
||||
|
||||
1. Is zlib Y2K-compliant?
|
||||
@@ -25,7 +19,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
3. Where can I get a Visual Basic interface to zlib?
|
||||
|
||||
See
|
||||
* https://marknelson.us/1997/01/01/zlib-engine/
|
||||
* http://marknelson.us/1997/01/01/zlib-engine/
|
||||
* win32/DLL_FAQ.txt in the zlib distribution
|
||||
|
||||
4. compress() returns Z_BUF_ERROR.
|
||||
@@ -44,7 +38,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
made with more input or output space. A Z_BUF_ERROR may in fact be
|
||||
unavoidable depending on how the functions are used, since it is not
|
||||
possible to tell whether or not there is more output pending when
|
||||
strm.avail_out returns with zero. See https://zlib.net/zlib_how.html for a
|
||||
strm.avail_out returns with zero. See http://zlib.net/zlib_how.html for a
|
||||
heavily annotated example.
|
||||
|
||||
6. Where's the zlib documentation (man pages, etc.)?
|
||||
@@ -115,8 +109,8 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
|
||||
16. Can zlib decode Flate data in an Adobe PDF file?
|
||||
|
||||
Yes. See https://www.pdflib.com/ . To modify PDF forms, see
|
||||
https://sourceforge.net/projects/acroformtool/ .
|
||||
Yes. See http://www.pdflib.com/ . To modify PDF forms, see
|
||||
http://sourceforge.net/projects/acroformtool/ .
|
||||
|
||||
17. Why am I getting this "register_frame_info not found" error on Solaris?
|
||||
|
||||
@@ -129,7 +123,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
The symbol __register_frame_info is not part of zlib, it is generated by
|
||||
the C compiler (cc or gcc). You must recompile applications using zlib
|
||||
which have this problem. This problem is specific to Solaris. See
|
||||
http://www.sunfreeware.com/ for Solaris versions of zlib and applications
|
||||
http://www.sunfreeware.com for Solaris versions of zlib and applications
|
||||
using zlib.
|
||||
|
||||
18. Why does gzip give an error on a file I make with compress/deflate?
|
||||
@@ -241,7 +235,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
As far as we know, no. In fact, that was originally the whole point behind
|
||||
zlib. Look here for some more information:
|
||||
|
||||
https://www.gzip.org/#faq11
|
||||
http://www.gzip.org/#faq11
|
||||
|
||||
32. Can zlib work with greater than 4 GB of data?
|
||||
|
||||
@@ -277,7 +271,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
If you don't have snprintf() or vsnprintf() and would like one, you can
|
||||
find a portable implementation here:
|
||||
|
||||
https://www.ijs.si/software/snprintf/
|
||||
http://www.ijs.si/software/snprintf/
|
||||
|
||||
Note that you should be using the most recent version of zlib. Versions
|
||||
1.1.3 and before were subject to a double-free vulnerability, and versions
|
||||
@@ -289,7 +283,7 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
Probably what you want is to use zlib in Java. zlib is already included
|
||||
as part of the Java SDK in the java.util.zip package. If you really want
|
||||
a version of zlib written in the Java language, look on the zlib home
|
||||
page for links: https://zlib.net/ .
|
||||
page for links: http://zlib.net/ .
|
||||
|
||||
35. I get this or that compiler or source-code scanner warning when I crank it
|
||||
up to maximally-pedantic. Can't you guys write proper code?
|
||||
@@ -320,9 +314,9 @@ The latest zlib FAQ is at https://zlib.net/zlib_faq.html
|
||||
|
||||
zlib doesn't support encryption. The original PKZIP encryption is very
|
||||
weak and can be broken with freely available programs. To get strong
|
||||
encryption, use GnuPG, https://www.gnupg.org/ , which already includes zlib
|
||||
encryption, use GnuPG, http://www.gnupg.org/ , which already includes zlib
|
||||
compression. For PKZIP compatible "encryption", look at
|
||||
http://infozip.sourceforge.net/
|
||||
http://www.info-zip.org/
|
||||
|
||||
39. What's the difference between the "gzip" and "deflate" HTTP 1.1 encodings?
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
CMakeLists.txt cmake build file
|
||||
ChangeLog history of changes
|
||||
FAQ Frequently Asked Questions about zlib
|
||||
INDEX this file
|
||||
Makefile dummy Makefile that tells you to ./configure
|
||||
Makefile.in template for Unix Makefile
|
||||
README guess what
|
||||
configure configure script for Unix
|
||||
make_vms.com makefile for VMS
|
||||
test/example.c zlib usages examples for build testing
|
||||
test/minigzip.c minimal gzip-like functionality for build testing
|
||||
test/infcover.c inf*.c code coverage for build coverage testing
|
||||
treebuild.xml XML description of source file dependencies
|
||||
zconf.h.cmakein zconf.h template for cmake
|
||||
zconf.h.in zconf.h template for configure
|
||||
zlib.3 Man page for zlib
|
||||
zlib.3.pdf Man page in PDF format
|
||||
zlib.map Linux symbol information
|
||||
zlib.pc.in Template for pkg-config descriptor
|
||||
zlib.pc.cmakein zlib.pc template for cmake
|
||||
zlib2ansi perl script to convert source files for C++ compilation
|
||||
|
||||
amiga/ makefiles for Amiga SAS C
|
||||
as400/ makefiles for AS/400
|
||||
doc/ documentation for formats and algorithms
|
||||
msdos/ makefiles for MSDOS
|
||||
nintendods/ makefile for Nintendo DS
|
||||
old/ makefiles for various architectures and zlib documentation
|
||||
files that have not yet been updated for zlib 1.2.x
|
||||
qnx/ makefiles for QNX
|
||||
watcom/ makefiles for OpenWatcom
|
||||
win32/ makefiles for Windows
|
||||
|
||||
zlib public header files (required for library use):
|
||||
zconf.h
|
||||
zlib.h
|
||||
|
||||
private source files used to build the zlib library:
|
||||
adler32.c
|
||||
compress.c
|
||||
crc32.c
|
||||
crc32.h
|
||||
deflate.c
|
||||
deflate.h
|
||||
gzclose.c
|
||||
gzguts.h
|
||||
gzlib.c
|
||||
gzread.c
|
||||
gzwrite.c
|
||||
infback.c
|
||||
inffast.c
|
||||
inffast.h
|
||||
inffixed.h
|
||||
inflate.c
|
||||
inflate.h
|
||||
inftrees.c
|
||||
inftrees.h
|
||||
trees.c
|
||||
trees.h
|
||||
uncompr.c
|
||||
zutil.c
|
||||
zutil.h
|
||||
|
||||
source files for sample programs
|
||||
See examples/README.examples
|
||||
|
||||
unsupported contributions by third parties
|
||||
See contrib/README.contrib
|
||||
@@ -1,36 +0,0 @@
|
||||
Contents
|
||||
--------
|
||||
|
||||
| Name | Description |
|
||||
|:-----------------|:---------------------------------------------------------------|
|
||||
| arch/ | Architecture-specific code |
|
||||
| doc/ | Documentation for formats and algorithms |
|
||||
| test/example.c | Zlib usages examples for build testing |
|
||||
| test/minigzip.c | Minimal gzip-like functionality for build testing |
|
||||
| test/infcover.c | Inflate code coverage for build testing |
|
||||
| win32/ | Shared library version resources for Windows |
|
||||
| CMakeLists.txt | Cmake build script |
|
||||
| configure | Bash configure/build script |
|
||||
| adler32.c | Compute the Adler-32 checksum of a data stream |
|
||||
| chunkset.* | Inline functions to copy small data chunks |
|
||||
| compress.c | Compress a memory buffer |
|
||||
| deflate.* | Compress data using the deflate algorithm |
|
||||
| deflate_fast.c | Compress data using the deflate algorithm with fast strategy |
|
||||
| deflate_medium.c | Compress data using the deflate algorithm with medium strategy |
|
||||
| deflate_slow.c | Compress data using the deflate algorithm with slow strategy |
|
||||
| functable.* | Struct containing function pointers to optimized functions |
|
||||
| gzguts.h | Internal definitions for gzip operations |
|
||||
| gzlib.c | Functions common to reading and writing gzip files |
|
||||
| gzread.c | Read gzip files |
|
||||
| gzwrite.c | Write gzip files |
|
||||
| infback.* | Inflate using a callback interface |
|
||||
| inflate.* | Decompress data |
|
||||
| inffast.* | Decompress data with speed optimizations |
|
||||
| inffixed_tbl.h | Table for decoding fixed codes |
|
||||
| inftrees.h | Generate Huffman trees for efficient decoding |
|
||||
| trees.* | Output deflated data using Huffman coding |
|
||||
| uncompr.c | Decompress a memory buffer |
|
||||
| zconf.h.cmakein | zconf.h template for cmake |
|
||||
| zendian.h | BYTE_ORDER for endian tests |
|
||||
| zlib.map | Linux symbol information |
|
||||
| zlib.pc.in | Pkg-config template |
|
||||
@@ -0,0 +1,22 @@
|
||||
Copyright notice:
|
||||
|
||||
(C) 1995-2022 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
@@ -1,19 +0,0 @@
|
||||
(C) 1995-2024 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
@@ -1,411 +0,0 @@
|
||||
# Makefile for zlib
|
||||
# Copyright (C) 1995-2024 Jean-loup Gailly, Mark Adler
|
||||
# For conditions of distribution and use, see copyright notice in zlib.h
|
||||
|
||||
# To compile and test, type:
|
||||
# ./configure; make test
|
||||
# Normally configure builds both a static and a shared library.
|
||||
# If you want to build just a static library, use: ./configure --static
|
||||
|
||||
# To install /usr/local/lib/libz.* and /usr/local/include/zlib.h, type:
|
||||
# make install
|
||||
# To install in $HOME instead of /usr/local, use:
|
||||
# make install prefix=$HOME
|
||||
|
||||
CC=cc
|
||||
|
||||
CFLAGS=-O
|
||||
#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
|
||||
#CFLAGS=-g -DZLIB_DEBUG
|
||||
#CFLAGS=-O3 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
|
||||
# -Wstrict-prototypes -Wmissing-prototypes
|
||||
|
||||
SFLAGS=-O
|
||||
LDFLAGS=-L.
|
||||
LIBNAME1=libz-ng
|
||||
LIBNAME2=zlib-ng
|
||||
SUFFIX=-ng
|
||||
TEST_LIBS=$(LIBNAME1).a
|
||||
LDSHARED=$(CC)
|
||||
LDSHAREDFLAGS=-shared
|
||||
LDVERSIONSCRIPT=
|
||||
|
||||
VER=2.2.4
|
||||
VER1=2
|
||||
|
||||
STATICLIB=$(LIBNAME1).a
|
||||
SHAREDLIB=$(LIBNAME1).so
|
||||
SHAREDLIBV=$(LIBNAME1).so.$(VER)
|
||||
SHAREDLIBM=$(LIBNAME1).so.$(VER1)
|
||||
IMPORTLIB=
|
||||
SHAREDTARGET=$(LIBNAME1).so.$(VER)
|
||||
PKGFILE=$(LIBNAME2).pc
|
||||
|
||||
LIBS=$(STATICLIB) $(SHAREDTARGET)
|
||||
|
||||
AR=ar
|
||||
ARFLAGS=rc
|
||||
DEFFILE=
|
||||
RC=
|
||||
RCFLAGS=
|
||||
RCOBJS=
|
||||
STRIP=
|
||||
RANLIB=ranlib
|
||||
LDCONFIG=ldconfig
|
||||
LDSHAREDLIBC=
|
||||
EXE=
|
||||
|
||||
SRCDIR=.
|
||||
INCLUDES=-I$(SRCDIR)
|
||||
|
||||
BUILDDIR=.
|
||||
|
||||
ARCHDIR=arch/generic
|
||||
ARCH_STATIC_OBJS=
|
||||
ARCH_SHARED_OBJS=
|
||||
|
||||
prefix = /usr/local
|
||||
exec_prefix = ${prefix}
|
||||
bindir = ${exec_prefix}/bin
|
||||
libdir = ${exec_prefix}/lib
|
||||
sharedlibdir = ${libdir}
|
||||
includedir = ${prefix}/include
|
||||
mandir = ${prefix}/share/man
|
||||
man3dir = ${mandir}/man3
|
||||
pkgconfigdir = ${libdir}/pkgconfig
|
||||
|
||||
OBJZ = \
|
||||
arch/generic/adler32_c.o \
|
||||
arch/generic/adler32_fold_c.o \
|
||||
arch/generic/chunkset_c.o \
|
||||
arch/generic/compare256_c.o \
|
||||
arch/generic/crc32_braid_c.o \
|
||||
arch/generic/crc32_c.o \
|
||||
arch/generic/crc32_fold_c.o \
|
||||
arch/generic/slide_hash_c.o \
|
||||
adler32.o \
|
||||
compress.o \
|
||||
crc32.o \
|
||||
crc32_braid_comb.o \
|
||||
deflate.o \
|
||||
deflate_fast.o \
|
||||
deflate_huff.o \
|
||||
deflate_medium.o \
|
||||
deflate_quick.o \
|
||||
deflate_rle.o \
|
||||
deflate_slow.o \
|
||||
deflate_stored.o \
|
||||
functable.o \
|
||||
infback.o \
|
||||
inflate.o \
|
||||
inftrees.o \
|
||||
insert_string.o \
|
||||
insert_string_roll.o \
|
||||
trees.o \
|
||||
uncompr.o \
|
||||
zutil.o \
|
||||
arch/generic/crc32_chorba_c.o \
|
||||
cpu_features.o \
|
||||
$(ARCH_STATIC_OBJS)
|
||||
|
||||
OBJG = \
|
||||
gzlib.o \
|
||||
gzread.o \
|
||||
gzwrite.o
|
||||
|
||||
TESTOBJG =
|
||||
OBJC = $(OBJZ) $(OBJG)
|
||||
|
||||
PIC_OBJZ = \
|
||||
arch/generic/adler32_c.lo \
|
||||
arch/generic/adler32_fold_c.lo \
|
||||
arch/generic/chunkset_c.lo \
|
||||
arch/generic/compare256_c.lo \
|
||||
arch/generic/crc32_braid_c.lo \
|
||||
arch/generic/crc32_c.lo \
|
||||
arch/generic/crc32_fold_c.lo \
|
||||
arch/generic/slide_hash_c.lo \
|
||||
adler32.lo \
|
||||
compress.lo \
|
||||
crc32.lo \
|
||||
crc32_braid_comb.lo \
|
||||
deflate.lo \
|
||||
deflate_fast.lo \
|
||||
deflate_huff.lo \
|
||||
deflate_medium.lo \
|
||||
deflate_quick.lo \
|
||||
deflate_rle.lo \
|
||||
deflate_slow.lo \
|
||||
deflate_stored.lo \
|
||||
functable.lo \
|
||||
infback.lo \
|
||||
inflate.lo \
|
||||
inftrees.lo \
|
||||
insert_string.lo \
|
||||
insert_string_roll.lo \
|
||||
trees.lo \
|
||||
uncompr.lo \
|
||||
zutil.lo \
|
||||
arch/generic/crc32_chorba_c.lo \
|
||||
cpu_features.lo \
|
||||
$(ARCH_SHARED_OBJS)
|
||||
|
||||
PIC_OBJG = \
|
||||
gzlib.lo \
|
||||
gzread.lo \
|
||||
gzwrite.lo
|
||||
|
||||
PIC_TESTOBJG =
|
||||
PIC_OBJC = $(PIC_OBJZ) $(PIC_OBJG)
|
||||
|
||||
OBJS = $(OBJC)
|
||||
|
||||
PIC_OBJS = $(PIC_OBJC)
|
||||
|
||||
all: static shared
|
||||
|
||||
static: example$(EXE) minigzip$(EXE) makefixed$(EXE) maketrees$(EXE) makecrct$(EXE)
|
||||
|
||||
shared: examplesh$(EXE) minigzipsh$(EXE)
|
||||
|
||||
check: test
|
||||
|
||||
.SECONDARY:
|
||||
|
||||
$(ARCHDIR)/%.o: $(SRCDIR)/$(ARCHDIR)/%.c
|
||||
$(MAKE) -C $(ARCHDIR) $(notdir $@)
|
||||
|
||||
$(ARCHDIR)/%.lo: $(SRCDIR)/$(ARCHDIR)/%.c
|
||||
$(MAKE) -C $(ARCHDIR) $(notdir $@)
|
||||
|
||||
arch/generic/%.o: $(SRCDIR)/arch/generic/%.c
|
||||
$(MAKE) -C arch/generic $(notdir $@)
|
||||
|
||||
arch/generic/%.lo: $(SRCDIR)/arch/generic/%.c
|
||||
$(MAKE) -C arch/generic $(notdir $@)
|
||||
|
||||
%.o: $(ARCHDIR)/%.o
|
||||
-cp $< $@
|
||||
|
||||
%.lo: $(ARCHDIR)/%.lo
|
||||
-cp $< $@
|
||||
|
||||
test: all
|
||||
$(MAKE) -C test
|
||||
|
||||
infcover.o: $(SRCDIR)/test/infcover.c zlib$(SUFFIX).h zconf$(SUFFIX).h zlib_name_mangling$(SUFFIX).h
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c -o $@ $(SRCDIR)/test/infcover.c
|
||||
|
||||
infcover$(EXE): infcover.o $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ infcover.o $(STATICLIB)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
cover: infcover$(EXE)
|
||||
rm -f *.gcda
|
||||
./infcover
|
||||
gcov inf*.c
|
||||
|
||||
$(STATICLIB): $(OBJS)
|
||||
$(AR) $(ARFLAGS) $@ $(OBJS)
|
||||
-@ ($(RANLIB) $@ || true) >/dev/null 2>&1
|
||||
|
||||
example.o:
|
||||
$(CC) $(CFLAGS) -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $(SRCDIR)/test/example.c
|
||||
|
||||
minigzip.o:
|
||||
$(CC) $(CFLAGS) -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $(SRCDIR)/test/minigzip.c
|
||||
|
||||
makefixed.o:
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c -o $@ $(SRCDIR)/tools/makefixed.c
|
||||
|
||||
maketrees.o:
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c -o $@ $(SRCDIR)/tools/maketrees.c
|
||||
|
||||
makecrct.o:
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c -o $@ $(SRCDIR)/tools/makecrct.c
|
||||
|
||||
zlibrc.o: $(SRCDIR)/win32/zlib$(SUFFIX)1.rc
|
||||
$(RC) $(RCFLAGS) -o $@ $(SRCDIR)/win32/zlib$(SUFFIX)1.rc
|
||||
|
||||
.SUFFIXES: .lo
|
||||
|
||||
%.o: $(SRCDIR)/%.c
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c -o $@ $<
|
||||
|
||||
%.lo: $(SRCDIR)/%.c
|
||||
$(CC) $(SFLAGS) -DPIC $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzlib.o: $(SRCDIR)/gzlib.c
|
||||
$(CC) $(CFLAGS) -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzlib.lo: $(SRCDIR)/gzlib.c
|
||||
$(CC) $(SFLAGS) -DPIC -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzread.o: gzread.c
|
||||
$(CC) $(CFLAGS) -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzread.lo: gzread.c
|
||||
$(CC) $(SFLAGS) -DPIC -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzwrite.o: $(SRCDIR)/gzwrite.c
|
||||
$(CC) $(CFLAGS) -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
gzwrite.lo: $(SRCDIR)/gzwrite.c
|
||||
$(CC) $(SFLAGS) -DPIC -DWITH_GZFILEOP $(INCLUDES) -c -o $@ $<
|
||||
|
||||
$(SHAREDTARGET): $(PIC_OBJS) $(DEFFILE) $(RCOBJS)
|
||||
ifneq ($(SHAREDTARGET),)
|
||||
$(LDSHARED) $(CFLAGS) $(LDSHAREDFLAGS) $(LDVERSIONSCRIPT) $(LDFLAGS) -o $@ $(DEFFILE) $(PIC_OBJS) $(RCOBJS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
ifneq ($(SHAREDLIB),$(SHAREDTARGET))
|
||||
rm -f $(SHAREDLIB) $(SHAREDLIBM)
|
||||
ln -s $@ $(SHAREDLIB)
|
||||
ln -s $@ $(SHAREDLIBM)
|
||||
endif
|
||||
endif
|
||||
|
||||
example$(EXE): example.o $(TESTOBJG) $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ example.o $(TESTOBJG) $(TEST_LIBS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
minigzip$(EXE): minigzip.o $(TESTOBJG) $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ minigzip.o $(TESTOBJG) $(TEST_LIBS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
minigzipsh$(EXE): minigzip.o $(PIC_TESTOBJG) $(SHAREDTARGET)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ minigzip.o $(PIC_TESTOBJG) $(SHAREDLIB) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
|
||||
examplesh$(EXE): example.o $(PIC_TESTOBJG) $(SHAREDTARGET)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ example.o $(PIC_TESTOBJG) $(SHAREDLIB) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
makefixed$(EXE): makefixed.o $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ makefixed.o $(TEST_LIBS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
maketrees$(EXE): maketrees.o $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ maketrees.o $(TEST_LIBS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
makecrct$(EXE): makecrct.o $(STATICLIB)
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ makecrct.o $(TEST_LIBS) $(LDSHAREDLIBC)
|
||||
ifneq ($(STRIP),)
|
||||
$(STRIP) $@
|
||||
endif
|
||||
|
||||
install-shared: $(SHAREDTARGET)
|
||||
ifneq ($(SHAREDTARGET),)
|
||||
-@if [ ! -d $(DESTDIR)$(sharedlibdir) ]; then mkdir -p $(DESTDIR)$(sharedlibdir); fi
|
||||
rm -f $(DESTDIR)$(sharedlibdir)/$(SHAREDTARGET)
|
||||
cp $(SHAREDTARGET) $(DESTDIR)$(sharedlibdir)
|
||||
chmod 755 $(DESTDIR)$(sharedlibdir)/$(SHAREDTARGET)
|
||||
ifneq ($(SHAREDLIB),$(SHAREDTARGET))
|
||||
rm -f $(DESTDIR)$(sharedlibdir)/$(SHAREDLIB) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBM)
|
||||
ln -s $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIB)
|
||||
ln -s $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBM)
|
||||
($(LDCONFIG) || true) >/dev/null 2>&1
|
||||
# ldconfig is for Linux
|
||||
endif
|
||||
ifneq ($(IMPORTLIB),)
|
||||
cp $(IMPORTLIB) $(DESTDIR)$(sharedlibdir)
|
||||
chmod 644 $(DESTDIR)$(sharedlibdir)/$(IMPORTLIB)
|
||||
endif
|
||||
endif
|
||||
|
||||
install-static: $(STATICLIB)
|
||||
-@if [ ! -d $(DESTDIR)$(libdir) ]; then mkdir -p $(DESTDIR)$(libdir); fi
|
||||
rm -f $(DESTDIR)$(libdir)/$(STATICLIB)
|
||||
cp $(STATICLIB) $(DESTDIR)$(libdir)
|
||||
chmod 644 $(DESTDIR)$(libdir)/$(STATICLIB)
|
||||
-@($(RANLIB) $(DESTDIR)$(libdir)/$(STATICLIB) || true) >/dev/null 2>&1
|
||||
# The ranlib in install-static is needed on NeXTSTEP which checks file times
|
||||
|
||||
install-libs: install-shared install-static
|
||||
-@if [ ! -d $(DESTDIR)$(man3dir) ]; then mkdir -p $(DESTDIR)$(man3dir); fi
|
||||
-@if [ ! -d $(DESTDIR)$(pkgconfigdir) ]; then mkdir -p $(DESTDIR)$(pkgconfigdir); fi
|
||||
rm -f $(DESTDIR)$(pkgconfigdir)/$(PKGFILE)
|
||||
cp $(PKGFILE) $(DESTDIR)$(pkgconfigdir)
|
||||
chmod 644 $(DESTDIR)$(pkgconfigdir)/$(PKGFILE)
|
||||
|
||||
install: install-libs
|
||||
-@if [ ! -d $(DESTDIR)$(includedir) ]; then mkdir -p $(DESTDIR)$(includedir); fi
|
||||
rm -f $(DESTDIR)$(includedir)/zlib$(SUFFIX).h $(DESTDIR)$(includedir)/zconf$(SUFFIX).h $(DESTDIR)$(includedir)/zlib_name_mangling$(SUFFIX).h
|
||||
cp zlib$(SUFFIX).h $(DESTDIR)$(includedir)/zlib$(SUFFIX).h
|
||||
cp zconf$(SUFFIX).h $(DESTDIR)$(includedir)/zconf$(SUFFIX).h
|
||||
cp zlib_name_mangling$(SUFFIX).h $(DESTDIR)$(includedir)/zlib_name_mangling$(SUFFIX).h
|
||||
chmod 644 $(DESTDIR)$(includedir)/zlib$(SUFFIX).h $(DESTDIR)$(includedir)/zconf$(SUFFIX).h $(DESTDIR)$(includedir)/zlib_name_mangling$(SUFFIX).h
|
||||
|
||||
uninstall-static:
|
||||
cd $(DESTDIR)$(libdir) && rm -f $(STATICLIB)
|
||||
|
||||
uninstall-shared:
|
||||
ifneq ($(SHAREDLIB),)
|
||||
cd $(DESTDIR)$(sharedlibdir) && rm -f $(SHAREDLIBV) $(SHAREDLIB) $(SHAREDLIBM)
|
||||
endif
|
||||
ifneq ($(IMPORTLIB),)
|
||||
cd $(DESTDIR)$(sharedlibdir) && rm -f $(IMPORTLIB)
|
||||
endif
|
||||
|
||||
uninstall: uninstall-static uninstall-shared
|
||||
cd $(DESTDIR)$(includedir) && rm -f zlib$(SUFFIX).h zconf$(SUFFIX).h zlib_name_mangling$(SUFFIX).h
|
||||
cd $(DESTDIR)$(pkgconfigdir) && rm -f $(PKGFILE)
|
||||
|
||||
mostlyclean: clean
|
||||
clean:
|
||||
@if [ -f $(ARCHDIR)/Makefile ]; then $(MAKE) -C $(ARCHDIR) clean; fi
|
||||
@if [ -f arch/generic/Makefile ]; then $(MAKE) -C arch/generic clean; fi
|
||||
@if [ -f test/Makefile ]; then $(MAKE) -C test clean; fi
|
||||
rm -f *.o *.lo *~ \
|
||||
example$(EXE) minigzip$(EXE) minigzipsh$(EXE) \
|
||||
infcover makefixed$(EXE) maketrees$(EXE) makecrct$(EXE) \
|
||||
$(STATICLIB) $(IMPORTLIB) $(SHAREDLIB) $(SHAREDLIBV) $(SHAREDLIBM) \
|
||||
foo.gz so_locations \
|
||||
_match.s maketree
|
||||
rm -rf objs
|
||||
rm -f *.gcda *.gcno *.gcov
|
||||
rm -f a.out a.exe
|
||||
rm -f *._h
|
||||
rm -rf btmp1 btmp2 pkgtmp1 pkgtmp2
|
||||
|
||||
maintainer-clean: distclean
|
||||
distclean: clean
|
||||
@if [ -f $(ARCHDIR)/Makefile ]; then $(MAKE) -C $(ARCHDIR) distclean; fi
|
||||
@if [ -f test/Makefile ]; then $(MAKE) -C test distclean; fi
|
||||
rm -f $(PKGFILE) configure.log zconf.h zconf.h.cmakein zlib$(SUFFIX).h zlib_name_mangling$(SUFFIX).h *.pc gzread.c
|
||||
-@rm -f .DS_Store
|
||||
# Reset Makefile if building inside source tree
|
||||
@if [ -f Makefile.in ]; then \
|
||||
printf 'all:\n\t-@echo "Please use ./configure first. Thank you."\n' > Makefile ; \
|
||||
printf '\ndistclean:\n\t$(MAKE) -f Makefile.in distclean\n' >> Makefile ; \
|
||||
touch -r $(SRCDIR)/Makefile.in Makefile ; fi
|
||||
# Reset zconf.h and zconf.h.cmakein if building inside source tree
|
||||
@if [ -f zconf.h.in ]; then \
|
||||
cp -p $(SRCDIR)/zconf.h.in zconf.h ; \
|
||||
grep -v '^#cmakedefine' $(SRCDIR)/zconf.h.in > zconf.h.cmakein &&\
|
||||
touch -r $(SRCDIR)/zconf.h.in zconf.h.cmakein ; fi
|
||||
# Cleanup these files if building outside source tree
|
||||
@if [ ! -f README.md ]; then rm -f Makefile; fi
|
||||
# Remove arch and test directory if building outside source tree
|
||||
@if [ ! -f $(ARCHDIR)/Makefile.in ]; then rm -rf arch; fi
|
||||
@if [ ! -f test/Makefile.in ]; then rm -rf test; fi
|
||||
|
||||
tags:
|
||||
etags $(SRCDIR)/*.[ch]
|
||||
@@ -1,111 +0,0 @@
|
||||
Porting applications to use zlib-ng
|
||||
===================================
|
||||
|
||||
Zlib-ng can be used/compiled in two different modes, that require some
|
||||
consideration by the application developer.
|
||||
|
||||
Changes from zlib affecting native and compat modes
|
||||
---------------------------------------------------
|
||||
Zlib-ng is not as conservative with memory allocation as Zlib is.
|
||||
|
||||
Where Zlib's inflate will allocate a lower amount of memory depending on
|
||||
compression level and window size, zlib-ng will always allocate the maximum
|
||||
amount of memory and possibly leave parts of it unused.
|
||||
Zlib-ng's deflate will however allocate a lower amount of memory depending
|
||||
on compression level and window size.
|
||||
|
||||
Zlib-ng also allocates one "big" buffer instead of doing multiple smaller
|
||||
allocations. This is faster, can lead to better cache locality and reduces
|
||||
space lost to alignment padding.
|
||||
|
||||
At the time of writing, by default zlib-ng allocates the following amounts
|
||||
of memory on a 64-bit system (except on S390x that requires ~4KiB more):
|
||||
- Deflate: 350.272 Bytes
|
||||
- Inflate: 42.112 Bytes
|
||||
|
||||
**Advantages:**
|
||||
- All memory is allocated during DeflateInit or InflateInit functions,
|
||||
leaving the actual deflate/inflate functions free from allocations.
|
||||
- Zlib-ng can only fail from memory allocation errors during init.
|
||||
- Time spent doing memory allocation systemcalls is all done during init,
|
||||
allowing applications to do prepare this before doing latency-sensitive
|
||||
deflate/inflate later.
|
||||
- Can reduce wasted memory due to buffer alignment padding both by OS and zlib-ng.
|
||||
- Potentially improved memory locality.
|
||||
|
||||
**Disadvantages:**
|
||||
- Zlib-ng allocates a little more memory than zlib does.
|
||||
|
||||
zlib-compat mode
|
||||
----------------
|
||||
Zlib-ng can be compiled in zlib-compat mode, suitable for zlib-replacement
|
||||
in a single application or system-wide.
|
||||
|
||||
Please note that zlib-ng in zlib-compat mode tries to maintain both API and
|
||||
ABI compatibility with the original zlib. Any issues regarding compatibility
|
||||
can be reported as bugs.
|
||||
|
||||
In certain instances you may not be able to simply replace the zlib library/dll
|
||||
files and expect the application to work. The application may need to be
|
||||
recompiled against the zlib-ng headers and libs to ensure full compatibility.
|
||||
|
||||
It is also possible for the deflate output stream to differ from the original
|
||||
zlib due to algorithmic differences between the two libraries. Any tests or
|
||||
applications that depend on the exact length of the deflate stream being a
|
||||
certain value will need to be updated.
|
||||
|
||||
**Advantages:**
|
||||
- Easy to port to, since it only requires a recompile of the application and
|
||||
no changes to the application code.
|
||||
|
||||
**Disadvantages:**
|
||||
- Can conflict with a system-installed zlib, as that can often be linked in
|
||||
by another library you are linking into your application. This can cause
|
||||
crashes or incorrect output.
|
||||
- If your application is pre-allocating a memory buffer and you are providing
|
||||
deflate/inflate init with your own allocator that allocates from that buffer
|
||||
(looking at you nginx), you should be aware that zlib-ng needs to allocate
|
||||
more memory than stock zlib needs. The same problem exists with Intel’s and
|
||||
Cloudflare’s zlib forks. Doing this is not recommended since it makes it
|
||||
very hard to maintain compatibility over time.
|
||||
|
||||
**Build Considerations:**
|
||||
- Compile against the *zlib.h* provided by zlib-ng
|
||||
- Configuration header is named *zconf.h*
|
||||
- Static library is *libz.a* on Unix and macOS, or *zlib.lib* on Windows
|
||||
- Shared library is *libz.so* on Unix, *libz.dylib* on macOS, or *zlib1.dll*
|
||||
on Windows
|
||||
- Type `z_size_t` is *unsigned __int64* on 64-bit Windows, and *unsigned long* on 32-bit Windows, Unix and macOS
|
||||
- Type `z_uintmax_t` is *unsigned long* in zlib-compat mode, and *size_t* with zlib-ng API
|
||||
|
||||
zlib-ng native mode
|
||||
-------------------
|
||||
Zlib-ng in native mode is suitable for co-existing with the standard zlib
|
||||
library, allowing applications to implement support and testing separately.
|
||||
|
||||
The zlib-ng native has implemented some modernization and simplifications
|
||||
in its API, intended to make life easier for application developers.
|
||||
|
||||
**Advantages:**
|
||||
- Does not conflict with other zlib implementations, and can co-exist as a
|
||||
system library along with zlib.
|
||||
- In certain places zlib-ng native uses more appropriate data types, removing
|
||||
the need for some workarounds in the API compared to zlib.
|
||||
|
||||
**Disadvantages:**
|
||||
- Requires minor changes to applications to use the prefixed zlib-ng
|
||||
function calls and structs. Usually this means a small prefix `zng_` has to be added.
|
||||
|
||||
**Build Considerations:**
|
||||
- Compile against *zlib-ng.h*
|
||||
- Configuration header is named *zconf-ng.h*
|
||||
- Static library is *libz-ng.a* on Unix and macOS, or *zlib-ng.lib* on Windows
|
||||
- Shared library is *libz-ng.so* on Unix, *libz-ng.dylib* on macOS, or
|
||||
*zlib-ng2.dll* on Windows
|
||||
- Type `z_size_t` is *size_t*
|
||||
|
||||
zlib-ng compile-time detection
|
||||
------------------------------
|
||||
|
||||
To distinguish zlib-ng from other zlib implementations at compile-time check for the
|
||||
existence of `ZLIBNG_VERSION` defined in the zlib header.
|
||||
@@ -0,0 +1,117 @@
|
||||
ZLIB DATA COMPRESSION LIBRARY
|
||||
|
||||
zlib 1.3.1 is a general purpose data compression library. All the code is
|
||||
thread safe. The data format used by the zlib library is described by RFCs
|
||||
(Request for Comments) 1950 to 1952 in the files
|
||||
http://tools.ietf.org/html/rfc1950 (zlib format), rfc1951 (deflate format) and
|
||||
rfc1952 (gzip format).
|
||||
|
||||
All functions of the compression library are documented in the file zlib.h
|
||||
(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
|
||||
of the library is given in the file test/example.c which also tests that
|
||||
the library is working correctly. Another example is given in the file
|
||||
test/minigzip.c. The compression library itself is composed of all source
|
||||
files in the root directory.
|
||||
|
||||
To compile all files and run the test program, follow the instructions given at
|
||||
the top of Makefile.in. In short "./configure; make test", and if that goes
|
||||
well, "make install" should work for most flavors of Unix. For Windows, use
|
||||
one of the special makefiles in win32/ or contrib/vstudio/ . For VMS, use
|
||||
make_vms.com.
|
||||
|
||||
Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
|
||||
<info@winimage.com> for the Windows DLL version. The zlib home page is
|
||||
http://zlib.net/ . Before reporting a problem, please check this site to
|
||||
verify that you have the latest version of zlib; otherwise get the latest
|
||||
version and check whether the problem still exists or not.
|
||||
|
||||
PLEASE read the zlib FAQ http://zlib.net/zlib_faq.html before asking for help.
|
||||
|
||||
Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
|
||||
issue of Dr. Dobb's Journal; a copy of the article is available at
|
||||
https://marknelson.us/posts/1997/01/01/zlib-engine.html .
|
||||
|
||||
The changes made in version 1.3.1 are documented in the file ChangeLog.
|
||||
|
||||
Unsupported third party contributions are provided in directory contrib/ .
|
||||
|
||||
zlib is available in Java using the java.util.zip package. Follow the API
|
||||
Documentation link at: https://docs.oracle.com/search/?q=java.util.zip .
|
||||
|
||||
A Perl interface to zlib and bzip2 written by Paul Marquess <pmqs@cpan.org>
|
||||
can be found at https://github.com/pmqs/IO-Compress .
|
||||
|
||||
A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
|
||||
available in Python 1.5 and later versions, see
|
||||
http://docs.python.org/library/zlib.html .
|
||||
|
||||
zlib is built into tcl: http://wiki.tcl.tk/4610 .
|
||||
|
||||
An experimental package to read and write files in .zip format, written on top
|
||||
of zlib by Gilles Vollant <info@winimage.com>, is available in the
|
||||
contrib/minizip directory of zlib.
|
||||
|
||||
|
||||
Notes for some targets:
|
||||
|
||||
- For Windows DLL versions, please see win32/DLL_FAQ.txt
|
||||
|
||||
- For 64-bit Irix, deflate.c must be compiled without any optimization. With
|
||||
-O, one libpng test fails. The test works in 32 bit mode (with the -n32
|
||||
compiler flag). The compiler bug has been reported to SGI.
|
||||
|
||||
- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
|
||||
when compiled with cc.
|
||||
|
||||
- On Digital Unix 4.0D (formerly OSF/1) on AlphaServer, the cc option -std1 is
|
||||
necessary to get gzprintf working correctly. This is done by configure.
|
||||
|
||||
- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
|
||||
other compilers. Use "make test" to check your compiler.
|
||||
|
||||
- gzdopen is not supported on RISCOS or BEOS.
|
||||
|
||||
- For PalmOs, see http://palmzlib.sourceforge.net/
|
||||
|
||||
|
||||
Acknowledgments:
|
||||
|
||||
The deflate format used by zlib was defined by Phil Katz. The deflate and
|
||||
zlib specifications were written by L. Peter Deutsch. Thanks to all the
|
||||
people who reported problems and suggested various improvements in zlib; they
|
||||
are too numerous to cite here.
|
||||
|
||||
Copyright notice:
|
||||
|
||||
(C) 1995-2024 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
If you use the zlib library in a product, we would appreciate *not* receiving
|
||||
lengthy legal documents to sign. The sources are provided for free but without
|
||||
warranty of any kind. The library has been entirely written by Jean-loup
|
||||
Gailly and Mark Adler; it does not include third-party code. We make all
|
||||
contributions to and distributions of this project solely in our personal
|
||||
capacity, and are not conveying any rights to any intellectual property of
|
||||
any third parties.
|
||||
|
||||
If you redistribute modified sources, we would appreciate that you include in
|
||||
the file ChangeLog history information documenting your changes. Please read
|
||||
the FAQ for more information on the distribution of modified source versions.
|
||||
@@ -1,228 +0,0 @@
|
||||
| CI | Stable | Develop |
|
||||
|:---|:-------|:--------|
|
||||
| GitHub Actions | [](https://github.com/zlib-ng/zlib-ng/actions/workflows/cmake.yml?query=branch%3Astable) <br> [](https://github.com/zlib-ng/zlib-ng/actions/workflows/configure.yml?query=branch%3Astable) <br> [](https://github.com/zlib-ng/zlib-ng/actions/workflows/nmake.yml?query=branch%3Astable) | [](https://github.com/zlib-ng/zlib-ng/actions/workflows/cmake.yml?query=branch%3Adevelop) <br> [](https://github.com/zlib-ng/zlib-ng/actions/workflows/configure.yml?query=branch%3Adevelop) <br> [](https://github.com/zlib-ng/zlib-ng/actions/workflows/nmake.yml?query=branch%3Adevelop) |
|
||||
| CodeFactor | [](https://www.codefactor.io/repository/github/zlib-ng/zlib-ng/overview/stable) | [](https://www.codefactor.io/repository/github/zlib-ng/zlib-ng/overview/develop) |
|
||||
| OSS-Fuzz | [](https://bugs.chromium.org/p/oss-fuzz/issues/list?sort=-opened&can=1&q=proj:zlib-ng) | [](https://bugs.chromium.org/p/oss-fuzz/issues/list?sort=-opened&can=1&q=proj:zlib-ng) |
|
||||
| Codecov | [](https://codecov.io/github/zlib-ng/zlib-ng/tree/stable) | [](https://codecov.io/github/zlib-ng/zlib-ng/tree/develop) |
|
||||
|
||||
## zlib-ng
|
||||
*zlib data compression library for the next generation systems*
|
||||
|
||||
Maintained by Hans Kristian Rosbach
|
||||
aka Dead2 (zlib-ng àt circlestorm dót org)
|
||||
|
||||
Features
|
||||
--------
|
||||
|
||||
* Zlib compatible API with support for dual-linking
|
||||
* Modernized native API based on zlib API for ease of porting
|
||||
* Modern C11 syntax and a clean code layout
|
||||
* Deflate medium and quick algorithms based on Intel’s zlib fork
|
||||
* Support for CPU intrinsics when available
|
||||
* Adler32 implementation using SSSE3, AVX2, AVX512, AVX512-VNNI, Neon, VMX & VSX
|
||||
* CRC32-B implementation using PCLMULQDQ, VPCLMULQDQ, ARMv8, & IBM Z
|
||||
* Slide hash implementations using SSE2, AVX2, ARMv6, Neon, VMX & VSX
|
||||
* Compare256 implementations using SSE2, AVX2, Neon, POWER9 & RVV
|
||||
* Inflate chunk copying using SSE2, SSSE3, AVX, Neon & VSX
|
||||
* Support for hardware-accelerated deflate using IBM Z DFLTCC
|
||||
* Safe unaligned memory read/writes and large bit buffer improvements
|
||||
* Includes improvements from Cloudflare and Intel forks
|
||||
* Configure, CMake, and NMake build system support
|
||||
* Comprehensive set of CMake unit tests
|
||||
* Code sanitizers, fuzzing, and coverage
|
||||
* GitHub Actions continuous integration on Windows, macOS, and Linux
|
||||
* Emulated CI for ARM, AARCH64, PPC, PPC64, RISCV, SPARC64, S390x using qemu
|
||||
|
||||
|
||||
History
|
||||
-------
|
||||
|
||||
The motivation for this fork was seeing several 3rd party contributions with new optimizations not getting
|
||||
implemented into the official zlib repository.
|
||||
|
||||
Mark Adler has been maintaining zlib for a very long time, and he has done a great job and hopefully he will continue
|
||||
for a long time yet. The idea of zlib-ng is not to replace zlib, but to co-exist as a drop-in replacement with a
|
||||
lower threshold for code change.
|
||||
|
||||
zlib has a long history and is incredibly portable, even supporting many systems that predate the Internet.<br>
|
||||
That is great, but it can complicate further development and maintainability. The zlib code contains many workarounds
|
||||
for really old compilers or to accommodate systems with limitations such as operating in a 16-bit environment.
|
||||
|
||||
Many of these workarounds are only maintenance burdens, some of them are pretty huge code-wise. With many workarounds
|
||||
cluttered throughout the code, it makes it harder for new programmers with an idea/interest for zlib to contribute.
|
||||
|
||||
I decided to make a fork, merge all the Intel optimizations, some of the Cloudflare optimizations, plus a couple other
|
||||
smaller patches. Then started cleaning out workarounds, various dead code, all contrib and example code.<br>
|
||||
The result is a better performing and easier to maintain zlib-ng.
|
||||
|
||||
A lot of improvements have gone into zlib-ng since its start, and numerous people and companies have contributed both
|
||||
small and big improvements, or valuable testing.
|
||||
|
||||
|
||||
Build
|
||||
-----
|
||||
<sup>Please read LICENSE.md, it is very simple and very liberal.</sup>
|
||||
|
||||
There are two ways to build zlib-ng:
|
||||
|
||||
### Cmake
|
||||
|
||||
To build zlib-ng using the cross-platform makefile generator cmake.
|
||||
|
||||
```
|
||||
cmake .
|
||||
cmake --build . --config Release
|
||||
ctest --verbose -C Release
|
||||
```
|
||||
|
||||
Alternatively, you can use the cmake configuration GUI tool ccmake:
|
||||
|
||||
```
|
||||
ccmake .
|
||||
```
|
||||
|
||||
### Configure
|
||||
|
||||
To build zlib-ng using the bash configure script:
|
||||
|
||||
```
|
||||
./configure
|
||||
make
|
||||
make test
|
||||
```
|
||||
|
||||
Build Options
|
||||
-------------
|
||||
|
||||
| CMake | configure | Description | Default |
|
||||
|:---------------------------|:-------------------------|:------------------------------------------------------------------------------------|---------|
|
||||
| ZLIB_COMPAT | --zlib-compat | Compile with zlib compatible API | OFF |
|
||||
| ZLIB_ENABLE_TESTS | | Build test binaries | ON |
|
||||
| WITH_GZFILEOP | --without-gzfileops | Compile with support for gzFile related functions | ON |
|
||||
| WITH_OPTIM | --without-optimizations | Build with optimisations | ON |
|
||||
| WITH_NEW_STRATEGIES | --without-new-strategies | Use new strategies | ON |
|
||||
| WITH_NATIVE_INSTRUCTIONS | | Compiles with full instruction set supported on this host (gcc/clang -march=native) | OFF |
|
||||
| WITH_RUNTIME_CPU_DETECTION | | Compiles with runtime CPU detection | ON |
|
||||
| WITH_SANITIZER | | Build with sanitizer (memory, address, undefined) | OFF |
|
||||
| WITH_GTEST | | Build gtest_zlib | ON |
|
||||
| WITH_FUZZERS | | Build test/fuzz | OFF |
|
||||
| WITH_BENCHMARKS | | Build test/benchmarks | OFF |
|
||||
| WITH_MAINTAINER_WARNINGS | | Build with project maintainer warnings | OFF |
|
||||
| WITH_CODE_COVERAGE | | Enable code coverage reporting | OFF |
|
||||
|
||||
|
||||
Install
|
||||
-------
|
||||
|
||||
WARNING: We do not recommend manually installing unless you really know what you are doing, because this can
|
||||
potentially override the system default zlib library, and any incompatibility or wrong configuration of zlib-ng
|
||||
can make the whole system unusable, requiring recovery or reinstall.
|
||||
If you still want a manual install, we recommend using the /opt/ path prefix.
|
||||
|
||||
For Linux distros, an alternative way to use zlib-ng (if compiled in zlib-compat mode) instead of zlib, is through
|
||||
the use of the _LD_PRELOAD_ environment variable. If the program is dynamically linked with zlib, then the program
|
||||
will temporarily attempt to use zlib-ng instead, without risking system-wide instability.
|
||||
|
||||
```
|
||||
LD_PRELOAD=/opt/zlib-ng/libz.so.1.2.13.zlib-ng /usr/bin/program
|
||||
```
|
||||
|
||||
### Cmake
|
||||
|
||||
To install zlib-ng system-wide using cmake:
|
||||
|
||||
```sh or powershell
|
||||
cmake --build . --target install
|
||||
```
|
||||
|
||||
### Configure
|
||||
|
||||
To install zlib-ng system-wide using the configure script:
|
||||
|
||||
```sh
|
||||
make install
|
||||
```
|
||||
|
||||
### CPack
|
||||
|
||||
After building with cmake, an installation package can be created using cpack. By default a tgz package is created,
|
||||
but you can append `-G <format>` to each command to generate alternative packages types (TGZ, ZIP, RPM, DEB). To easily
|
||||
create a rpm or deb package, you would use `-G RPM` or `-G DEB` respectively.
|
||||
|
||||
```sh or powershell
|
||||
cd build
|
||||
cpack --config CPackConfig.cmake
|
||||
cpack --config CPackSourceConfig.cmake
|
||||
```
|
||||
|
||||
### Vcpkg
|
||||
|
||||
Alternatively, you can build and install zlib-ng using the [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager:
|
||||
|
||||
```sh or powershell
|
||||
git clone https://github.com/Microsoft/vcpkg.git
|
||||
cd vcpkg
|
||||
./bootstrap-vcpkg.sh # "./bootstrap-vcpkg.bat" for powershell
|
||||
./vcpkg integrate install
|
||||
./vcpkg install zlib-ng
|
||||
```
|
||||
|
||||
The zlib-ng port in vcpkg is kept up to date by Microsoft team members and community contributors.
|
||||
If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
||||
|
||||
Contributing
|
||||
------------
|
||||
|
||||
Zlib-ng is aiming to be open to contributions, and we would be delighted to receive pull requests on github.
|
||||
Help with testing and reviewing pull requests etc is also very much appreciated.
|
||||
|
||||
Please check the Wiki for more info: [Contributing](https://github.com/zlib-ng/zlib-ng/wiki/Contributing)
|
||||
|
||||
Acknowledgments
|
||||
----------------
|
||||
|
||||
Thanks go out to all the people and companies who have taken the time to contribute
|
||||
code reviews, testing and/or patches. Zlib-ng would not have been nearly as good without you.
|
||||
|
||||
The deflate format used by zlib was defined by Phil Katz.<br>
|
||||
The deflate and zlib specifications were written by L. Peter Deutsch.
|
||||
|
||||
zlib was originally created by Jean-loup Gailly (compression) and Mark Adler (decompression).
|
||||
|
||||
|
||||
Advanced Build Options
|
||||
----------------------
|
||||
|
||||
| CMake | configure | Description | Default |
|
||||
|:--------------------------------|:----------------------|:--------------------------------------------------------------------|------------------------|
|
||||
| FORCE_SSE2 | --force-sse2 | Skip runtime check for SSE2 instructions (Always on for x86_64) | OFF (x86) |
|
||||
| WITH_AVX2 | | Build with AVX2 intrinsics | ON |
|
||||
| WITH_AVX512 | | Build with AVX512 intrinsics | ON |
|
||||
| WITH_AVX512VNNI | | Build with AVX512VNNI intrinsics | ON |
|
||||
| WITH_SSE2 | | Build with SSE2 intrinsics | ON |
|
||||
| WITH_SSSE3 | | Build with SSSE3 intrinsics | ON |
|
||||
| WITH_SSE42 | | Build with SSE42 intrinsics | ON |
|
||||
| WITH_PCLMULQDQ | | Build with PCLMULQDQ intrinsics | ON |
|
||||
| WITH_VPCLMULQDQ | --without-vpclmulqdq | Build with VPCLMULQDQ intrinsics | ON |
|
||||
| WITH_ARMV8 | --without-armv8 | Build with ARMv8 intrinsics | ON |
|
||||
| WITH_NEON | --without-neon | Build with NEON intrinsics | ON |
|
||||
| WITH_ARMV6 | --without-armv6 | Build with ARMv6 intrinsics | ON |
|
||||
| WITH_ALTIVEC | --without-altivec | Build with AltiVec (VMX) intrinsics | ON |
|
||||
| WITH_POWER8 | --without-power8 | Build with POWER8 optimisations | ON |
|
||||
| WITH_RVV | | Build with RVV intrinsics | ON |
|
||||
| WITH_CRC32_VX | --without-crc32-vx | Build with vectorized CRC32 on IBM Z | ON |
|
||||
| WITH_DFLTCC_DEFLATE | --with-dfltcc-deflate | Build with DFLTCC intrinsics for compression on IBM Z | OFF |
|
||||
| WITH_DFLTCC_INFLATE | --with-dfltcc-inflate | Build with DFLTCC intrinsics for decompression on IBM Z | OFF |
|
||||
| WITH_INFLATE_STRICT | | Build with strict inflate distance checking | OFF |
|
||||
| WITH_INFLATE_ALLOW_INVALID_DIST | | Build with zero fill for inflate invalid distances | OFF |
|
||||
| INSTALL_UTILS | | Copy minigzip and minideflate during install | OFF |
|
||||
| ZLIBNG_ENABLE_TESTS | | Test zlib-ng specific API | ON |
|
||||
|
||||
|
||||
Related Projects
|
||||
----------------
|
||||
|
||||
* Fork of the popular minizip https://github.com/zlib-ng/minizip-ng
|
||||
* Python tool to benchmark minigzip/minideflate https://github.com/zlib-ng/deflatebench
|
||||
* Python tool to benchmark pigz https://github.com/zlib-ng/pigzbench
|
||||
* 3rd party patches for zlib-ng compatibility https://github.com/zlib-ng/patches
|
||||
+128
-33
@@ -3,47 +3,148 @@
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zbuild.h"
|
||||
#include "functable.h"
|
||||
#include "adler32_p.h"
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifdef ZLIB_COMPAT
|
||||
unsigned long Z_EXPORT PREFIX(adler32_z)(unsigned long adler, const unsigned char *buf, size_t len) {
|
||||
return (unsigned long)FUNCTABLE_CALL(adler32)((uint32_t)adler, buf, len);
|
||||
}
|
||||
#include "zutil.h"
|
||||
|
||||
#define BASE 65521U /* largest prime smaller than 65536 */
|
||||
#define NMAX 5552
|
||||
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
|
||||
|
||||
#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
|
||||
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
|
||||
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
|
||||
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
|
||||
#define DO16(buf) DO8(buf,0); DO8(buf,8);
|
||||
|
||||
/* use NO_DIVIDE if your processor does not do division in hardware --
|
||||
try it both ways to see which is faster */
|
||||
#ifdef NO_DIVIDE
|
||||
/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
|
||||
(thank you to John Reiser for pointing this out) */
|
||||
# define CHOP(a) \
|
||||
do { \
|
||||
unsigned long tmp = a >> 16; \
|
||||
a &= 0xffffUL; \
|
||||
a += (tmp << 4) - tmp; \
|
||||
} while (0)
|
||||
# define MOD28(a) \
|
||||
do { \
|
||||
CHOP(a); \
|
||||
if (a >= BASE) a -= BASE; \
|
||||
} while (0)
|
||||
# define MOD(a) \
|
||||
do { \
|
||||
CHOP(a); \
|
||||
MOD28(a); \
|
||||
} while (0)
|
||||
# define MOD63(a) \
|
||||
do { /* this assumes a is not negative */ \
|
||||
z_off64_t tmp = a >> 32; \
|
||||
a &= 0xffffffffL; \
|
||||
a += (tmp << 8) - (tmp << 5) + tmp; \
|
||||
tmp = a >> 16; \
|
||||
a &= 0xffffL; \
|
||||
a += (tmp << 4) - tmp; \
|
||||
tmp = a >> 16; \
|
||||
a &= 0xffffL; \
|
||||
a += (tmp << 4) - tmp; \
|
||||
if (a >= BASE) a -= BASE; \
|
||||
} while (0)
|
||||
#else
|
||||
uint32_t Z_EXPORT PREFIX(adler32_z)(uint32_t adler, const unsigned char *buf, size_t len) {
|
||||
return FUNCTABLE_CALL(adler32)(adler, buf, len);
|
||||
}
|
||||
# define MOD(a) a %= BASE
|
||||
# define MOD28(a) a %= BASE
|
||||
# define MOD63(a) a %= BASE
|
||||
#endif
|
||||
|
||||
/* ========================================================================= */
|
||||
#ifdef ZLIB_COMPAT
|
||||
unsigned long Z_EXPORT PREFIX(adler32)(unsigned long adler, const unsigned char *buf, unsigned int len) {
|
||||
return (unsigned long)FUNCTABLE_CALL(adler32)((uint32_t)adler, buf, len);
|
||||
uLong ZEXPORT adler32_z(uLong adler, const Bytef *buf, z_size_t len) {
|
||||
unsigned long sum2;
|
||||
unsigned n;
|
||||
|
||||
/* split Adler-32 into component sums */
|
||||
sum2 = (adler >> 16) & 0xffff;
|
||||
adler &= 0xffff;
|
||||
|
||||
/* in case user likes doing a byte at a time, keep it fast */
|
||||
if (len == 1) {
|
||||
adler += buf[0];
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
sum2 += adler;
|
||||
if (sum2 >= BASE)
|
||||
sum2 -= BASE;
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* initial Adler-32 value (deferred check for len == 1 speed) */
|
||||
if (buf == Z_NULL)
|
||||
return 1L;
|
||||
|
||||
/* in case short lengths are provided, keep it somewhat fast */
|
||||
if (len < 16) {
|
||||
while (len--) {
|
||||
adler += *buf++;
|
||||
sum2 += adler;
|
||||
}
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
MOD28(sum2); /* only added so many BASE's */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* do length NMAX blocks -- requires just one modulo operation */
|
||||
while (len >= NMAX) {
|
||||
len -= NMAX;
|
||||
n = NMAX / 16; /* NMAX is divisible by 16 */
|
||||
do {
|
||||
DO16(buf); /* 16 sums unrolled */
|
||||
buf += 16;
|
||||
} while (--n);
|
||||
MOD(adler);
|
||||
MOD(sum2);
|
||||
}
|
||||
|
||||
/* do remaining bytes (less than NMAX, still just one modulo) */
|
||||
if (len) { /* avoid modulos if none remaining */
|
||||
while (len >= 16) {
|
||||
len -= 16;
|
||||
DO16(buf);
|
||||
buf += 16;
|
||||
}
|
||||
while (len--) {
|
||||
adler += *buf++;
|
||||
sum2 += adler;
|
||||
}
|
||||
MOD(adler);
|
||||
MOD(sum2);
|
||||
}
|
||||
|
||||
/* return recombined sums */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
#else
|
||||
uint32_t Z_EXPORT PREFIX(adler32)(uint32_t adler, const unsigned char *buf, uint32_t len) {
|
||||
return FUNCTABLE_CALL(adler32)(adler, buf, len);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* ========================================================================= */
|
||||
static uint32_t adler32_combine_(uint32_t adler1, uint32_t adler2, z_off64_t len2) {
|
||||
uint32_t sum1;
|
||||
uint32_t sum2;
|
||||
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len) {
|
||||
return adler32_z(adler, buf, len);
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2) {
|
||||
unsigned long sum1;
|
||||
unsigned long sum2;
|
||||
unsigned rem;
|
||||
|
||||
/* for negative len, return invalid adler32 as a clue for debugging */
|
||||
if (len2 < 0)
|
||||
return 0xffffffff;
|
||||
return 0xffffffffUL;
|
||||
|
||||
/* the derivation of this formula is left as an exercise for the reader */
|
||||
len2 %= BASE; /* assumes len2 >= 0 */
|
||||
MOD63(len2); /* assumes len2 >= 0 */
|
||||
rem = (unsigned)len2;
|
||||
sum1 = adler1 & 0xffff;
|
||||
sum2 = rem * sum1;
|
||||
sum2 %= BASE;
|
||||
MOD(sum2);
|
||||
sum1 += (adler2 & 0xffff) + BASE - 1;
|
||||
sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
|
||||
if (sum1 >= BASE) sum1 -= BASE;
|
||||
@@ -54,16 +155,10 @@ static uint32_t adler32_combine_(uint32_t adler1, uint32_t adler2, z_off64_t len
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
#ifdef ZLIB_COMPAT
|
||||
unsigned long Z_EXPORT PREFIX(adler32_combine)(unsigned long adler1, unsigned long adler2, z_off_t len2) {
|
||||
return (unsigned long)adler32_combine_((uint32_t)adler1, (uint32_t)adler2, len2);
|
||||
uLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2) {
|
||||
return adler32_combine_(adler1, adler2, len2);
|
||||
}
|
||||
|
||||
unsigned long Z_EXPORT PREFIX4(adler32_combine)(unsigned long adler1, unsigned long adler2, z_off64_t len2) {
|
||||
return (unsigned long)adler32_combine_((uint32_t)adler1, (uint32_t)adler2, len2);
|
||||
}
|
||||
#else
|
||||
uint32_t Z_EXPORT PREFIX4(adler32_combine)(uint32_t adler1, uint32_t adler2, z_off64_t len2) {
|
||||
uLong ZEXPORT adler32_combine64(uLong adler1, uLong adler2, z_off64_t len2) {
|
||||
return adler32_combine_(adler1, adler2, len2);
|
||||
}
|
||||
#endif
|
||||
@@ -1,70 +0,0 @@
|
||||
/* adler32_p.h -- Private inline functions and macros shared with
|
||||
* different computation of the Adler-32 checksum
|
||||
* of a data stream.
|
||||
* Copyright (C) 1995-2011, 2016 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#ifndef ADLER32_P_H
|
||||
#define ADLER32_P_H
|
||||
|
||||
#define BASE 65521U /* largest prime smaller than 65536 */
|
||||
#define NMAX 5552
|
||||
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
|
||||
|
||||
#define ADLER_DO1(sum1, sum2, buf, i) {(sum1) += buf[(i)]; (sum2) += (sum1);}
|
||||
#define ADLER_DO2(sum1, sum2, buf, i) {ADLER_DO1(sum1, sum2, buf, i); ADLER_DO1(sum1, sum2, buf, i+1);}
|
||||
#define ADLER_DO4(sum1, sum2, buf, i) {ADLER_DO2(sum1, sum2, buf, i); ADLER_DO2(sum1, sum2, buf, i+2);}
|
||||
#define ADLER_DO8(sum1, sum2, buf, i) {ADLER_DO4(sum1, sum2, buf, i); ADLER_DO4(sum1, sum2, buf, i+4);}
|
||||
#define ADLER_DO16(sum1, sum2, buf) {ADLER_DO8(sum1, sum2, buf, 0); ADLER_DO8(sum1, sum2, buf, 8);}
|
||||
|
||||
static inline uint32_t adler32_len_1(uint32_t adler, const uint8_t *buf, uint32_t sum2) {
|
||||
adler += buf[0];
|
||||
adler %= BASE;
|
||||
sum2 += adler;
|
||||
sum2 %= BASE;
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
static inline uint32_t adler32_len_16(uint32_t adler, const uint8_t *buf, size_t len, uint32_t sum2) {
|
||||
while (len) {
|
||||
--len;
|
||||
adler += *buf++;
|
||||
sum2 += adler;
|
||||
}
|
||||
adler %= BASE;
|
||||
sum2 %= BASE; /* only added so many BASE's */
|
||||
/* return recombined sums */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
static inline uint32_t adler32_copy_len_16(uint32_t adler, const uint8_t *buf, uint8_t *dst, size_t len, uint32_t sum2) {
|
||||
while (len--) {
|
||||
*dst = *buf++;
|
||||
adler += *dst++;
|
||||
sum2 += adler;
|
||||
}
|
||||
adler %= BASE;
|
||||
sum2 %= BASE; /* only added so many BASE's */
|
||||
/* return recombined sums */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
static inline uint32_t adler32_len_64(uint32_t adler, const uint8_t *buf, size_t len, uint32_t sum2) {
|
||||
#ifdef UNROLL_MORE
|
||||
while (len >= 16) {
|
||||
len -= 16;
|
||||
ADLER_DO16(adler, sum2, buf);
|
||||
buf += 16;
|
||||
#else
|
||||
while (len >= 8) {
|
||||
len -= 8;
|
||||
ADLER_DO8(adler, sum2, buf, 0);
|
||||
buf += 8;
|
||||
#endif
|
||||
}
|
||||
/* Process tail (len < 16). */
|
||||
return adler32_len_16(adler, buf, len, sum2);
|
||||
}
|
||||
|
||||
#endif /* ADLER32_P_H */
|
||||
@@ -1,29 +0,0 @@
|
||||
/* arch_functions.h -- Arch-specific function prototypes.
|
||||
* Copyright (C) 2017 Hans Kristian Rosbach
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#ifndef CPU_FUNCTIONS_H_
|
||||
#define CPU_FUNCTIONS_H_
|
||||
|
||||
#include "zbuild.h"
|
||||
#include "zutil.h"
|
||||
#include "crc32.h"
|
||||
#include "deflate.h"
|
||||
#include "fallback_builtins.h"
|
||||
|
||||
#include "arch/generic/generic_functions.h"
|
||||
|
||||
#if defined(X86_FEATURES)
|
||||
# include "arch/x86/x86_functions.h"
|
||||
#elif defined(ARM_FEATURES)
|
||||
# include "arch/arm/arm_functions.h"
|
||||
#elif defined(PPC_FEATURES) || defined(POWER_FEATURES)
|
||||
# include "arch/power/power_functions.h"
|
||||
#elif defined(S390_FEATURES)
|
||||
# include "arch/s390/s390_functions.h"
|
||||
#elif defined(RISCV_FEATURES)
|
||||
# include "arch/riscv/riscv_functions.h"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -1,283 +0,0 @@
|
||||
/* chunkset_tpl.h -- inline functions to copy small data chunks.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zbuild.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
/* Returns the chunk size */
|
||||
Z_INTERNAL uint32_t CHUNKSIZE(void) {
|
||||
return sizeof(chunk_t);
|
||||
}
|
||||
|
||||
/* Behave like memcpy, but assume that it's OK to overwrite at least
|
||||
chunk_t bytes of output even if the length is shorter than this,
|
||||
that the length is non-zero, and that `from` lags `out` by at least
|
||||
sizeof chunk_t bytes (or that they don't overlap at all or simply that
|
||||
the distance is less than the length of the copy).
|
||||
|
||||
Aside from better memory bus utilisation, this means that short copies
|
||||
(chunk_t bytes or fewer) will fall straight through the loop
|
||||
without iteration, which will hopefully make the branch prediction more
|
||||
reliable. */
|
||||
#ifndef HAVE_CHUNKCOPY
|
||||
static inline uint8_t* CHUNKCOPY(uint8_t *out, uint8_t const *from, unsigned len) {
|
||||
Assert(len > 0, "chunkcopy should never have a length 0");
|
||||
chunk_t chunk;
|
||||
int32_t align = ((len - 1) % sizeof(chunk_t)) + 1;
|
||||
loadchunk(from, &chunk);
|
||||
storechunk(out, &chunk);
|
||||
out += align;
|
||||
from += align;
|
||||
len -= align;
|
||||
while (len > 0) {
|
||||
loadchunk(from, &chunk);
|
||||
storechunk(out, &chunk);
|
||||
out += sizeof(chunk_t);
|
||||
from += sizeof(chunk_t);
|
||||
len -= sizeof(chunk_t);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Perform short copies until distance can be rewritten as being at least
|
||||
sizeof chunk_t.
|
||||
|
||||
This assumes that it's OK to overwrite at least the first
|
||||
2*sizeof(chunk_t) bytes of output even if the copy is shorter than this.
|
||||
This assumption holds because inflate_fast() starts every iteration with at
|
||||
least 258 bytes of output space available (258 being the maximum length
|
||||
output from a single token; see inflate_fast()'s assumptions below). */
|
||||
#ifndef HAVE_CHUNKUNROLL
|
||||
static inline uint8_t* CHUNKUNROLL(uint8_t *out, unsigned *dist, unsigned *len) {
|
||||
unsigned char const *from = out - *dist;
|
||||
chunk_t chunk;
|
||||
while (*dist < *len && *dist < sizeof(chunk_t)) {
|
||||
loadchunk(from, &chunk);
|
||||
storechunk(out, &chunk);
|
||||
out += *dist;
|
||||
*len -= *dist;
|
||||
*dist += *dist;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_CHUNK_MAG
|
||||
/* Loads a magazine to feed into memory of the pattern */
|
||||
static inline chunk_t GET_CHUNK_MAG(uint8_t *buf, uint32_t *chunk_rem, uint32_t dist) {
|
||||
/* This code takes string of length dist from "from" and repeats
|
||||
* it for as many times as can fit in a chunk_t (vector register) */
|
||||
uint64_t cpy_dist;
|
||||
uint64_t bytes_remaining = sizeof(chunk_t);
|
||||
chunk_t chunk_load;
|
||||
uint8_t *cur_chunk = (uint8_t *)&chunk_load;
|
||||
while (bytes_remaining) {
|
||||
cpy_dist = MIN(dist, bytes_remaining);
|
||||
memcpy(cur_chunk, buf, (size_t)cpy_dist);
|
||||
bytes_remaining -= cpy_dist;
|
||||
cur_chunk += cpy_dist;
|
||||
/* This allows us to bypass an expensive integer division since we're effectively
|
||||
* counting in this loop, anyway */
|
||||
*chunk_rem = (uint32_t)cpy_dist;
|
||||
}
|
||||
|
||||
return chunk_load;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_HALF_CHUNK) && !defined(HAVE_HALFCHUNKCOPY)
|
||||
static inline uint8_t* HALFCHUNKCOPY(uint8_t *out, uint8_t const *from, unsigned len) {
|
||||
halfchunk_t chunk;
|
||||
int32_t align = ((len - 1) % sizeof(halfchunk_t)) + 1;
|
||||
loadhalfchunk(from, &chunk);
|
||||
storehalfchunk(out, &chunk);
|
||||
out += align;
|
||||
from += align;
|
||||
len -= align;
|
||||
while (len > 0) {
|
||||
loadhalfchunk(from, &chunk);
|
||||
storehalfchunk(out, &chunk);
|
||||
out += sizeof(halfchunk_t);
|
||||
from += sizeof(halfchunk_t);
|
||||
len -= sizeof(halfchunk_t);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Copy DIST bytes from OUT - DIST into OUT + DIST * k, for 0 <= k < LEN/DIST.
|
||||
Return OUT + LEN. */
|
||||
static inline uint8_t* CHUNKMEMSET(uint8_t *out, uint8_t *from, unsigned len) {
|
||||
/* Debug performance related issues when len < sizeof(uint64_t):
|
||||
Assert(len >= sizeof(uint64_t), "chunkmemset should be called on larger chunks"); */
|
||||
Assert(from != out, "chunkmemset cannot have a distance 0");
|
||||
|
||||
chunk_t chunk_load;
|
||||
uint32_t chunk_mod = 0;
|
||||
uint32_t adv_amount;
|
||||
int64_t sdist = out - from;
|
||||
uint64_t dist = llabs(sdist);
|
||||
|
||||
/* We are supporting the case for when we are reading bytes from ahead in the buffer.
|
||||
* We now have to handle this, though it wasn't _quite_ clear if this rare circumstance
|
||||
* always needed to be handled here or if we're just now seeing it because we are
|
||||
* dispatching to this function, more */
|
||||
if (sdist < 0 && dist < len) {
|
||||
#ifdef HAVE_MASKED_READWRITE
|
||||
/* We can still handle this case if we can mitigate over writing _and_ we
|
||||
* fit the entirety of the copy length with one load */
|
||||
if (len <= sizeof(chunk_t)) {
|
||||
/* Tempting to add a goto to the block below but hopefully most compilers
|
||||
* collapse these identical code segments as one label to jump to */
|
||||
return CHUNKCOPY(out, from, len);
|
||||
}
|
||||
#endif
|
||||
/* Here the memmove semantics match perfectly, as when this happens we are
|
||||
* effectively sliding down the contents of memory by dist bytes */
|
||||
memmove(out, from, len);
|
||||
return out + len;
|
||||
}
|
||||
|
||||
if (dist == 1) {
|
||||
memset(out, *from, len);
|
||||
return out + len;
|
||||
} else if (dist >= sizeof(chunk_t)) {
|
||||
return CHUNKCOPY(out, from, len);
|
||||
}
|
||||
|
||||
/* Only AVX2+ as there's 128 bit vectors and 256 bit. We allow for shorter vector
|
||||
* lengths because they serve to allow more cases to fall into chunkcopy, as the
|
||||
* distance of the shorter length is still deemed a safe distance. We rewrite this
|
||||
* here rather than calling the ssse3 variant directly now because doing so required
|
||||
* dispatching to another function and broke inlining for this function entirely. We
|
||||
* also can merge an assert and some remainder peeling behavior into the same code blocks,
|
||||
* making the code a little smaller. */
|
||||
#ifdef HAVE_HALF_CHUNK
|
||||
if (len <= sizeof(halfchunk_t)) {
|
||||
if (dist >= sizeof(halfchunk_t))
|
||||
return HALFCHUNKCOPY(out, from, len);
|
||||
|
||||
if ((dist % 2) != 0 || dist == 6) {
|
||||
halfchunk_t halfchunk_load = GET_HALFCHUNK_MAG(from, &chunk_mod, (unsigned)dist);
|
||||
|
||||
if (len == sizeof(halfchunk_t)) {
|
||||
storehalfchunk(out, &halfchunk_load);
|
||||
len -= sizeof(halfchunk_t);
|
||||
out += sizeof(halfchunk_t);
|
||||
}
|
||||
|
||||
chunk_load = halfchunk2whole(&halfchunk_load);
|
||||
goto rem_bytes;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CHUNKMEMSET_2
|
||||
if (dist == 2) {
|
||||
chunkmemset_2(from, &chunk_load);
|
||||
} else
|
||||
#endif
|
||||
#ifdef HAVE_CHUNKMEMSET_4
|
||||
if (dist == 4) {
|
||||
chunkmemset_4(from, &chunk_load);
|
||||
} else
|
||||
#endif
|
||||
#ifdef HAVE_CHUNKMEMSET_8
|
||||
if (dist == 8) {
|
||||
chunkmemset_8(from, &chunk_load);
|
||||
} else
|
||||
#endif
|
||||
#ifdef HAVE_CHUNKMEMSET_16
|
||||
if (dist == 16) {
|
||||
chunkmemset_16(from, &chunk_load);
|
||||
} else
|
||||
#endif
|
||||
chunk_load = GET_CHUNK_MAG(from, &chunk_mod, (unsigned)dist);
|
||||
|
||||
adv_amount = sizeof(chunk_t) - chunk_mod;
|
||||
|
||||
while (len >= (2 * sizeof(chunk_t))) {
|
||||
storechunk(out, &chunk_load);
|
||||
storechunk(out + adv_amount, &chunk_load);
|
||||
out += 2 * adv_amount;
|
||||
len -= 2 * adv_amount;
|
||||
}
|
||||
|
||||
/* If we don't have a "dist" length that divides evenly into a vector
|
||||
* register, we can write the whole vector register but we need only
|
||||
* advance by the amount of the whole string that fits in our chunk_t.
|
||||
* If we do divide evenly into the vector length, adv_amount = chunk_t size*/
|
||||
while (len >= sizeof(chunk_t)) {
|
||||
storechunk(out, &chunk_load);
|
||||
len -= adv_amount;
|
||||
out += adv_amount;
|
||||
}
|
||||
|
||||
#ifdef HAVE_HALF_CHUNK
|
||||
rem_bytes:
|
||||
#endif
|
||||
if (len) {
|
||||
memcpy(out, &chunk_load, len);
|
||||
out += len;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
Z_INTERNAL uint8_t* CHUNKMEMSET_SAFE(uint8_t *out, uint8_t *from, unsigned len, unsigned left) {
|
||||
#if OPTIMAL_CMP < 32
|
||||
static const uint32_t align_mask = 7;
|
||||
#elif OPTIMAL_CMP == 32
|
||||
static const uint32_t align_mask = 3;
|
||||
#endif
|
||||
|
||||
len = MIN(len, left);
|
||||
|
||||
#if OPTIMAL_CMP < 64
|
||||
while (((uintptr_t)out & align_mask) && (len > 0)) {
|
||||
*out++ = *from++;
|
||||
--len;
|
||||
--left;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_MASKED_READWRITE
|
||||
if (UNLIKELY(left < sizeof(chunk_t))) {
|
||||
while (len > 0) {
|
||||
*out++ = *from++;
|
||||
--len;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (len)
|
||||
out = CHUNKMEMSET(out, from, len);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
static inline uint8_t *CHUNKCOPY_SAFE(uint8_t *out, uint8_t *from, uint64_t len, uint8_t *safe)
|
||||
{
|
||||
if (out == from)
|
||||
return out + len;
|
||||
|
||||
uint64_t safelen = (safe - out);
|
||||
len = MIN(len, safelen);
|
||||
|
||||
#ifndef HAVE_MASKED_READWRITE
|
||||
uint64_t from_dist = (uint64_t)llabs(safe - from);
|
||||
if (UNLIKELY(from_dist < sizeof(chunk_t) || safelen < sizeof(chunk_t))) {
|
||||
while (len--) {
|
||||
*out++ = *from++;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
return CHUNKMEMSET(out, from, (unsigned)len);
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
/* compare256_rle.h -- 256 byte run-length encoding comparison
|
||||
* Copyright (C) 2022 Nathan Moinvaziri
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zbuild.h"
|
||||
#include "zmemory.h"
|
||||
#include "fallback_builtins.h"
|
||||
|
||||
typedef uint32_t (*compare256_rle_func)(const uint8_t* src0, const uint8_t* src1);
|
||||
|
||||
/* 8-bit integer comparison */
|
||||
static inline uint32_t compare256_rle_8(const uint8_t *src0, const uint8_t *src1) {
|
||||
uint32_t len = 0;
|
||||
|
||||
do {
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
if (*src0 != *src1)
|
||||
return len;
|
||||
src1 += 1, len += 1;
|
||||
} while (len < 256);
|
||||
|
||||
return 256;
|
||||
}
|
||||
|
||||
/* 16-bit integer comparison */
|
||||
static inline uint32_t compare256_rle_16(const uint8_t *src0, const uint8_t *src1) {
|
||||
uint32_t len = 0;
|
||||
uint16_t src0_cmp;
|
||||
|
||||
src0_cmp = zng_memread_2(src0);
|
||||
|
||||
do {
|
||||
if (src0_cmp != zng_memread_2(src1))
|
||||
return len + (*src0 == *src1);
|
||||
src1 += 2, len += 2;
|
||||
if (src0_cmp != zng_memread_2(src1))
|
||||
return len + (*src0 == *src1);
|
||||
src1 += 2, len += 2;
|
||||
if (src0_cmp != zng_memread_2(src1))
|
||||
return len + (*src0 == *src1);
|
||||
src1 += 2, len += 2;
|
||||
if (src0_cmp != zng_memread_2(src1))
|
||||
return len + (*src0 == *src1);
|
||||
src1 += 2, len += 2;
|
||||
} while (len < 256);
|
||||
|
||||
return 256;
|
||||
}
|
||||
|
||||
#ifdef HAVE_BUILTIN_CTZ
|
||||
/* 32-bit integer comparison */
|
||||
static inline uint32_t compare256_rle_32(const uint8_t *src0, const uint8_t *src1) {
|
||||
uint32_t sv, len = 0;
|
||||
uint16_t src0_cmp;
|
||||
|
||||
src0_cmp = zng_memread_2(src0);
|
||||
sv = ((uint32_t)src0_cmp << 16) | src0_cmp;
|
||||
|
||||
do {
|
||||
uint32_t mv, diff;
|
||||
|
||||
mv = zng_memread_4(src1);
|
||||
|
||||
diff = sv ^ mv;
|
||||
if (diff) {
|
||||
#if BYTE_ORDER == LITTLE_ENDIAN
|
||||
uint32_t match_byte = __builtin_ctz(diff) / 8;
|
||||
#else
|
||||
uint32_t match_byte = __builtin_clz(diff) / 8;
|
||||
#endif
|
||||
return len + match_byte;
|
||||
}
|
||||
|
||||
src1 += 4, len += 4;
|
||||
} while (len < 256);
|
||||
|
||||
return 256;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_BUILTIN_CTZLL
|
||||
/* 64-bit integer comparison */
|
||||
static inline uint32_t compare256_rle_64(const uint8_t *src0, const uint8_t *src1) {
|
||||
uint32_t src0_cmp32, len = 0;
|
||||
uint16_t src0_cmp;
|
||||
uint64_t sv;
|
||||
|
||||
src0_cmp = zng_memread_2(src0);
|
||||
src0_cmp32 = ((uint32_t)src0_cmp << 16) | src0_cmp;
|
||||
sv = ((uint64_t)src0_cmp32 << 32) | src0_cmp32;
|
||||
|
||||
do {
|
||||
uint64_t mv, diff;
|
||||
|
||||
mv = zng_memread_8(src1);
|
||||
|
||||
diff = sv ^ mv;
|
||||
if (diff) {
|
||||
#if BYTE_ORDER == LITTLE_ENDIAN
|
||||
uint64_t match_byte = __builtin_ctzll(diff) / 8;
|
||||
#else
|
||||
uint64_t match_byte = __builtin_clzll(diff) / 8;
|
||||
#endif
|
||||
return len + (uint32_t)match_byte;
|
||||
}
|
||||
|
||||
src1 += 8, len += 8;
|
||||
} while (len < 256);
|
||||
|
||||
return 256;
|
||||
}
|
||||
#endif
|
||||
+25
-48
@@ -3,19 +3,10 @@
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zbuild.h"
|
||||
#include "zutil.h"
|
||||
/* @(#) $Id$ */
|
||||
|
||||
/* ===========================================================================
|
||||
* Architecture-specific hooks.
|
||||
*/
|
||||
#ifdef S390_DFLTCC_DEFLATE
|
||||
# include "arch/s390/dfltcc_common.h"
|
||||
#else
|
||||
/* Returns the upper bound on compressed data length based on uncompressed data length, assuming default settings.
|
||||
* Zero means that arch-specific deflation code behaves identically to the regular zlib-ng algorithms. */
|
||||
# define DEFLATE_BOUND_COMPLEN(source_len) 0
|
||||
#endif
|
||||
#define ZLIB_INTERNAL
|
||||
#include "zlib.h"
|
||||
|
||||
/* ===========================================================================
|
||||
Compresses the source buffer into the destination buffer. The level
|
||||
@@ -28,71 +19,57 @@
|
||||
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
|
||||
Z_STREAM_ERROR if the level parameter is invalid.
|
||||
*/
|
||||
int Z_EXPORT PREFIX(compress2)(unsigned char *dest, z_uintmax_t *destLen, const unsigned char *source,
|
||||
z_uintmax_t sourceLen, int level) {
|
||||
PREFIX3(stream) stream;
|
||||
int ZEXPORT compress2(Bytef *dest, uLongf *destLen, const Bytef *source,
|
||||
uLong sourceLen, int level) {
|
||||
z_stream stream;
|
||||
int err;
|
||||
const unsigned int max = (unsigned int)-1;
|
||||
z_size_t left;
|
||||
const uInt max = (uInt)-1;
|
||||
uLong left;
|
||||
|
||||
left = *destLen;
|
||||
*destLen = 0;
|
||||
|
||||
stream.zalloc = NULL;
|
||||
stream.zfree = NULL;
|
||||
stream.opaque = NULL;
|
||||
stream.zalloc = (alloc_func)0;
|
||||
stream.zfree = (free_func)0;
|
||||
stream.opaque = (voidpf)0;
|
||||
|
||||
err = PREFIX(deflateInit)(&stream, level);
|
||||
if (err != Z_OK)
|
||||
return err;
|
||||
err = deflateInit(&stream, level);
|
||||
if (err != Z_OK) return err;
|
||||
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = 0;
|
||||
stream.next_in = (z_const unsigned char *)source;
|
||||
stream.next_in = (z_const Bytef *)source;
|
||||
stream.avail_in = 0;
|
||||
|
||||
do {
|
||||
if (stream.avail_out == 0) {
|
||||
stream.avail_out = left > (unsigned long)max ? max : (unsigned int)left;
|
||||
stream.avail_out = left > (uLong)max ? max : (uInt)left;
|
||||
left -= stream.avail_out;
|
||||
}
|
||||
if (stream.avail_in == 0) {
|
||||
stream.avail_in = sourceLen > (unsigned long)max ? max : (unsigned int)sourceLen;
|
||||
stream.avail_in = sourceLen > (uLong)max ? max : (uInt)sourceLen;
|
||||
sourceLen -= stream.avail_in;
|
||||
}
|
||||
err = PREFIX(deflate)(&stream, sourceLen ? Z_NO_FLUSH : Z_FINISH);
|
||||
err = deflate(&stream, sourceLen ? Z_NO_FLUSH : Z_FINISH);
|
||||
} while (err == Z_OK);
|
||||
|
||||
*destLen = stream.total_out;
|
||||
PREFIX(deflateEnd)(&stream);
|
||||
deflateEnd(&stream);
|
||||
return err == Z_STREAM_END ? Z_OK : err;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
*/
|
||||
int Z_EXPORT PREFIX(compress)(unsigned char *dest, z_uintmax_t *destLen, const unsigned char *source, z_uintmax_t sourceLen) {
|
||||
return PREFIX(compress2)(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
|
||||
int ZEXPORT compress(Bytef *dest, uLongf *destLen, const Bytef *source,
|
||||
uLong sourceLen) {
|
||||
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
If the default memLevel or windowBits for deflateInit() is changed, then
|
||||
If the default memLevel or windowBits for deflateInit() is changed, then
|
||||
this function needs to be updated.
|
||||
*/
|
||||
z_uintmax_t Z_EXPORT PREFIX(compressBound)(z_uintmax_t sourceLen) {
|
||||
z_uintmax_t complen = DEFLATE_BOUND_COMPLEN(sourceLen);
|
||||
|
||||
if (complen > 0)
|
||||
/* Architecture-specific code provided an upper bound. */
|
||||
return complen + ZLIB_WRAPLEN;
|
||||
|
||||
#ifndef NO_QUICK_STRATEGY
|
||||
return sourceLen /* The source size itself */
|
||||
+ (sourceLen == 0 ? 1 : 0) /* Always at least one byte for any input */
|
||||
+ (sourceLen < 9 ? 1 : 0) /* One extra byte for lengths less than 9 */
|
||||
+ DEFLATE_QUICK_OVERHEAD(sourceLen) /* Source encoding overhead, padded to next full byte */
|
||||
+ DEFLATE_BLOCK_OVERHEAD /* Deflate block overhead bytes */
|
||||
+ ZLIB_WRAPLEN; /* zlib wrapper */
|
||||
#else
|
||||
return sourceLen + (sourceLen >> 4) + 7 + ZLIB_WRAPLEN;
|
||||
#endif
|
||||
uLong ZEXPORT compressBound(uLong sourceLen) {
|
||||
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
|
||||
(sourceLen >> 25) + 13;
|
||||
}
|
||||
+505
-1915
File diff suppressed because it is too large.
Load diff
@@ -1,23 +0,0 @@
|
||||
/* cpu_features.c -- CPU architecture feature check
|
||||
* Copyright (C) 2017 Hans Kristian Rosbach
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zbuild.h"
|
||||
#include "cpu_features.h"
|
||||
#include <string.h>
|
||||
|
||||
Z_INTERNAL void cpu_check_features(struct cpu_features *features) {
|
||||
memset(features, 0, sizeof(struct cpu_features));
|
||||
#if defined(X86_FEATURES)
|
||||
x86_check_features(&features->x86);
|
||||
#elif defined(ARM_FEATURES)
|
||||
arm_check_features(&features->arm);
|
||||
#elif defined(PPC_FEATURES) || defined(POWER_FEATURES)
|
||||
power_check_features(&features->power);
|
||||
#elif defined(S390_FEATURES)
|
||||
s390_check_features(&features->s390);
|
||||
#elif defined(RISCV_FEATURES)
|
||||
riscv_check_features(&features->riscv);
|
||||
#endif
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
/* cpu_features.h -- CPU architecture feature check
|
||||
* Copyright (C) 2017 Hans Kristian Rosbach
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#ifndef CPU_FEATURES_H_
|
||||
#define CPU_FEATURES_H_
|
||||
|
||||
#ifndef DISABLE_RUNTIME_CPU_DETECTION
|
||||
|
||||
#if defined(X86_FEATURES)
|
||||
# include "arch/x86/x86_features.h"
|
||||
#elif defined(ARM_FEATURES)
|
||||
# include "arch/arm/arm_features.h"
|
||||
#elif defined(PPC_FEATURES) || defined(POWER_FEATURES)
|
||||
# include "arch/power/power_features.h"
|
||||
#elif defined(S390_FEATURES)
|
||||
# include "arch/s390/s390_features.h"
|
||||
#elif defined(RISCV_FEATURES)
|
||||
# include "arch/riscv/riscv_features.h"
|
||||
#endif
|
||||
|
||||
struct cpu_features {
|
||||
#if defined(X86_FEATURES)
|
||||
struct x86_cpu_features x86;
|
||||
#elif defined(ARM_FEATURES)
|
||||
struct arm_cpu_features arm;
|
||||
#elif defined(PPC_FEATURES) || defined(POWER_FEATURES)
|
||||
struct power_cpu_features power;
|
||||
#elif defined(S390_FEATURES)
|
||||
struct s390_cpu_features s390;
|
||||
#elif defined(RISCV_FEATURES)
|
||||
struct riscv_cpu_features riscv;
|
||||
#else
|
||||
char empty;
|
||||
#endif
|
||||
};
|
||||
|
||||
void cpu_check_features(struct cpu_features *features);
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Loaded 100 of 502 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user