add tweakmap support
https://git.do.srb2.org/KartKrew/RingRacers/-/commit/7fb44bdb0239a8012be73cb9ee384a9fdca9addb
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@@ -2834,7 +2834,7 @@ boolean P_SetupLevel(boolean skipprecip, boolean reloadinggamestate)
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curmapvirt = vres_GetMap(lastloadedmaplumpnum);
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R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette,
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(encoremode ? W_CheckNumForName(va("%sE", maplumpname)) : LUMPERROR));
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W_CheckNumForName(va("%s%c", maplumpname, (encoremode ? 'E' : 'T'))));
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CON_SetupBackColormap();
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// SRB2 determines the sky texture to be used depending on the map header.
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