GL21Driver.cs
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Preliminary typesetting work.
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2024-05-15 23:17:01 +03:00 |
GL.Buffer.cs
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Create custom OpenGL bindings.
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2023-06-22 23:11:32 +03:00 |
GL.cs
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Fix small errors in driver.
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2023-09-22 21:23:59 +03:00 |
GL.Program.cs
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Create custom OpenGL bindings.
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2023-06-22 23:11:32 +03:00 |
GL.Shader.cs
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Create custom OpenGL bindings.
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2023-06-22 23:11:32 +03:00 |
GL.Texture.cs
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Texture 3d entry points and enums.
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2024-04-14 22:34:51 +03:00 |
GL.Uniform.cs
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Add a very simple matrix class.
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2023-06-30 19:57:04 +03:00 |
GL.VertexArray.cs
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Add missing stuff.
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2023-06-30 16:34:16 +03:00 |
GLEnum.cs
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Preliminary typesetting work.
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2024-05-15 23:17:01 +03:00 |
GraphicsException.cs
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We are going real old school GL.
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2023-06-30 19:35:24 +03:00 |