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Dashboard/Quik/OpenGL
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H. Utku Maden 19cc765955 Implement Label control.
2024-05-16 22:58:22 +03:00
..
GL21Driver.cs
Implement Label control.
2024-05-16 22:58:22 +03:00
GL.Buffer.cs
Create custom OpenGL bindings.
2023-06-22 23:11:32 +03:00
GL.cs
Add texture swizzle parameters.
2024-05-16 22:57:55 +03:00
GL.Program.cs
Create custom OpenGL bindings.
2023-06-22 23:11:32 +03:00
GL.Shader.cs
Create custom OpenGL bindings.
2023-06-22 23:11:32 +03:00
GL.Texture.cs
Texture 3d entry points and enums.
2024-04-14 22:34:51 +03:00
GL.Uniform.cs
Add a very simple matrix class.
2023-06-30 19:57:04 +03:00
GL.VertexArray.cs
Add missing stuff.
2023-06-30 16:34:16 +03:00
GLEnum.cs
Add texture swizzle parameters.
2024-05-16 22:57:55 +03:00
GraphicsException.cs
We are going real old school GL.
2023-06-30 19:35:24 +03:00
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