Compilation warnings fix #94

Merged
alufolie91 merged 23 commits from compilation-warnings-fix into Saturn-Next 2024-03-17 15:07:22 +01:00
37 changed files with 231 additions and 215 deletions

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+1
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@@ -102,6 +102,7 @@ ifeq ($(OS),Windows_NT) # all windows are Windows_NT...
MINGW=1
SDL=1
WINDOWSHELL=1
NOUPX=1
else # if you on the *nix
+1 -1
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@@ -338,7 +338,7 @@ endif
WFLAGS+=-Wfloat-equal
#WFLAGS+=-Wtraditional
ifdef VCHELP
WFLAGS+=-Wdeclaration-after-statement
#WFLAGS+=-Wdeclaration-after-statement
WFLAGS+=-Wno-error=declaration-after-statement
endif
WFLAGS+=-Wundef
+1 -1
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@@ -134,7 +134,7 @@ void luaV_gettable (lua_State *L, TValue *t, TValue *key, StkId val) {
void luaV_settable (lua_State *L, TValue *t, TValue *key, StkId val) {
int loop;
for (loop = 0; loop < MAXTAGLOOP; loop++) {
TValue *tm;
TValue *tm = NULL;
if (ttistable(t)) { /* `t' is a table? */
Table *h = hvalue(t);
TValue *oldval = luaH_set(L, h, key); /* do a primitive set */
+7 -2
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@@ -139,7 +139,7 @@ static UINT8 localtextcmd3[MAXTEXTCMD]; // splitscreen == 2
static UINT8 localtextcmd4[MAXTEXTCMD]; // splitscreen == 3
static tic_t neededtic;
SINT8 servernode = 0; // the number of the server node
char connectedservername[MAXSERVERNAME];
char connectedservername[MAXSERVERNAME+1];
/// \brief do we accept new players?
/// \todo WORK!
boolean acceptnewnode = true;
@@ -1137,7 +1137,7 @@ static void GetPackets(void);
static cl_mode_t cl_mode = CL_SEARCHING;
#ifdef HAVE_CURL
char http_source[MAX_MIRROR_LENGTH];
char http_source[MAX_MIRROR_LENGTH+1];
#endif
static UINT16 cl_lastcheckedfilecount = 0; // used for full file list
@@ -1624,7 +1624,12 @@ static void SV_SendPlayerInfo(INT32 node)
}
netbuffer->u.playerinfo[i].node = i;
// Can't really change this because net compatibility, but the warning is annoying
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstringop-truncation"
strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1);
#pragma GCC diagnostic pop
netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0';
//fetch IP address
+1 -1
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@@ -553,7 +553,7 @@ extern boolean dedicated; // For dedicated server
extern UINT16 software_MAXPACKETLENGTH;
extern boolean acceptnewnode;
extern SINT8 servernode;
extern char connectedservername[MAXSERVERNAME];
extern char connectedservername[MAXSERVERNAME+1];
void Command_Ping_f(void);
extern tic_t connectiontimeout;
+1 -1
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@@ -966,7 +966,7 @@ static void D_FindAddonsToAutoload(void)
INT32 i, len;
boolean hasprefix = false;
char wadsToAutoload[256] = "", renameAutoloadStrings[256] = "";
char wadsToAutoload[256] = "";
// does it exist tho
autoloadpath = va("%s"PATHSEP"%s",srb2home,AUTOLOADCONFIGFILENAME);
+1 -1
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@@ -1010,7 +1010,7 @@ void Command_Droprate(void)
static boolean ShouldDropPacket(void)
{
return (packetdropquantity[netbuffer->packettype])
|| (packetdroprate != 0 && rand() < (RAND_MAX * (packetdroprate / 100.f))) || packetdroprate == 100;
|| (packetdroprate != 0 && rand() < (((double)RAND_MAX) * (packetdroprate / 100.f))) || packetdroprate == 100;
}
#endif
#endif
+1 -1
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@@ -452,7 +452,7 @@ static CV_PossibleValue_t basenumlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, "
consvar_t cv_basenumlaps = {"basenumlaps", "Map default", CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_forceskin = {"forceskin", "Off", CV_NETVAR|CV_CALL|CV_CHEAT, Forceskin_cons_t, ForceSkin_OnChange, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_fakelocalskin = {"fakelocalskin", "None", CV_SAVE, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_fakelocalskin = {"fakelocalskin", "None", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_downloading = {"downloading", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_allowexitlevel = {"allowexitlevel", "No", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
-1
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@@ -825,7 +825,6 @@ void SV_FileSendTicker(void)
size_t size;
filetx_t *f;
INT32 packetsent, ram, i, j;
INT32 maxpacketsent;
if (!filestosend) // No file to send
return;
+3 -3
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@@ -916,7 +916,7 @@ static void readlevelheader(MYFILE *f, INT32 num, INT32 wadnum)
if (i && i <= 1035)
snprintf(mapheaderinfo[num-1]->musname, 7, "%sM", G_BuildMapName(i));
else if (i && i <= 1050)
strncpy(mapheaderinfo[num-1]->musname, compat_special_music_slots[i - 1036], 7);
strncpy(mapheaderinfo[num-1]->musname, compat_special_music_slots[i - 1036], 6);
else
mapheaderinfo[num-1]->musname[0] = 0; // becomes empty string
mapheaderinfo[num-1]->musname[6] = 0;
@@ -941,7 +941,7 @@ static void readlevelheader(MYFILE *f, INT32 num, INT32 wadnum)
else if (fastcmp(word, "SKYNUM"))
mapheaderinfo[num-1]->skynum = (INT16)i;
else if (fastcmp(word, "INTERSCREEN"))
strncpy(mapheaderinfo[num-1]->interscreen, word2, 8);
memcpy(mapheaderinfo[num-1]->interscreen, word2, 8);
else if (fastcmp(word, "PRECUTSCENENUM"))
mapheaderinfo[num-1]->precutscenenum = (UINT8)i;
else if (fastcmp(word, "CUTSCENENUM"))
@@ -2703,7 +2703,7 @@ static void readmaincfg(MYFILE *f)
// Also save a time attack folder
filenamelen = strlen(gamedatafilename)-4; // Strip off the extension
filenamelen = min(filenamelen, sizeof (timeattackfolder));
strncpy(timeattackfolder, gamedatafilename, filenamelen);
memcpy(timeattackfolder, gamedatafilename, filenamelen);
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
strcpy(savegamename, timeattackfolder);
+1 -1
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@@ -47,7 +47,7 @@ struct discordInfo_s discordInfo;
discordRequest_t *discordRequestList = NULL;
static char self_ip[IP_SIZE];
static char self_ip[IP_SIZE+1];
boolean drpc_init = false;
+5 -3
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@@ -414,11 +414,13 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want
strcpy(&searchpath[searchpathindex[depthleft]],dent->d_name);
#if defined(__linux__) || defined(__FreeBSD__)
if (dent->d_type == DT_UNKNOWN)
if (lstat(searchpath,&fsstat) == 0 && S_ISDIR(fsstat.st_mode))
if (dent->d_type == DT_UNKNOWN && lstat(searchpath,&fsstat) == 0)
{
if (S_ISDIR(fsstat.st_mode))
dent->d_type = DT_DIR;
else if (lstat(searchpath,&fsstat) == 0 && S_ISLNK(fsstat.st_mode))
else if (S_ISLNK(fsstat.st_mode))
dent->d_type = DT_LNK;
}
// Symlinks aren't always directory symlinks. Dunno if this would resolve recursive
// symlinks, but i think stat already does that
+9 -10
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@@ -832,7 +832,8 @@ const char *G_BuildMapName(INT32 map)
map = G_RandMap(G_TOLFlag(cv_newgametype.value), map, false, 0, false, NULL)+1;
}
if (map < 100)
if (map < 100 && map >= 0) // ...but why use signed integer in first place? idk but this prevents warning (and potential buffer overflow lol)
sprintf(&mapname[3], "%.2d", map);
else
{
@@ -5021,10 +5022,8 @@ void G_FreeMapSearch(mapsearchfreq_t *freq, INT32 freqc)
INT32 G_FindMapByNameOrCode(const char *mapname, char **realmapnamep)
{
boolean usemapcode = false;
INT32 newmapnum;
INT32 newmapnum = -1;
size_t mapnamelen = strlen(mapname);
char *p;
if (mapnamelen == 1)
@@ -5369,7 +5368,7 @@ void G_ReadDemoExtraData(void)
void G_WriteDemoExtraData(void)
{
INT32 i;
char name[16];
char name[17];
for (i = 0; i < MAXPLAYERS; i++)
{
@@ -5402,7 +5401,7 @@ void G_WriteDemoExtraData(void)
{
// Name
memset(name, 0, 16);
strncpy(name, player_names[i], 16);
memcpy(name, player_names[i], 15); // Keeping 1 null byte for safety, sorry players with name containing more than 15 characters
M_Memcpy(demo_p,name,16);
demo_p += 16;
}
@@ -6749,7 +6748,7 @@ void G_RecordMetal(void)
void G_BeginRecording(void)
{
UINT8 i, p;
char name[16];
char name[17];
player_t *player = &players[consoleplayer];
char *filename;
@@ -6848,7 +6847,7 @@ void G_BeginRecording(void)
// Name
memset(name, 0, 16);
strncpy(name, player_names[p], 16);
memcpy(name, player_names[p], 15);
M_Memcpy(demo_p,name,16);
demo_p += 16;
@@ -6933,7 +6932,7 @@ void G_BeginMetal(void)
void G_WriteStanding(UINT8 ranking, char *name, INT32 skinnum, UINT8 color, UINT32 val)
{
char temp[16];
char temp[17];
if (demoinfo_p && *(UINT32 *)demoinfo_p == 0)
{
@@ -6989,7 +6988,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp)
UINT8 totalfiles;
char filename[MAX_WADPATH];
UINT8 md5sum[16];
filestatus_t ncs;
filestatus_t ncs = FS_NOTFOUND;
boolean toomany = false;
boolean alreadyloaded;
UINT8 i, j;
+3 -3
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@@ -213,7 +213,7 @@ static void CV_grpalettedepth_OnChange(void)
//
void HWR_SetShaderState(void)
{
HWD.pfnSetSpecialState(HWD_SET_SHADERS, (INT32)HWR_UseShader());
HWD.pfnSetSpecialState(HWD_SET_SHADERS, HWR_UseShader() ? 1 : 0);
}
// ==========================================================================
@@ -2119,7 +2119,7 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
if (rover->master->flags & ML_TFERLINE)
{
size_t linenum = min(gr_curline->linedef-gr_backsector->lines[0], rover->master->frontsector->linecount);
size_t linenum = min((size_t)(gr_curline->linedef-gr_backsector->lines[0]), rover->master->frontsector->linecount);
newline = rover->master->frontsector->lines[0] + linenum;
texnum = R_GetTextureNum(sides[newline->sidenum[0]].midtexture);
}
@@ -2291,7 +2291,7 @@ void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
if (rover->master->flags & ML_TFERLINE)
{
size_t linenum = min(gr_curline->linedef-gr_backsector->lines[0], rover->master->frontsector->linecount);
size_t linenum = min((size_t)(gr_curline->linedef-gr_backsector->lines[0]), rover->master->frontsector->linecount);
newline = rover->master->frontsector->lines[0] + linenum;
texnum = R_GetTextureNum(sides[newline->sidenum[0]].midtexture);
}
+8 -8
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@@ -1260,30 +1260,30 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
md2->blendgrpatch && ((GLPatch_t *)md2->blendgrpatch)->mipmap->format
&& gpatch->width == ((GLPatch_t *)md2->blendgrpatch)->width && gpatch->height == ((GLPatch_t *)md2->blendgrpatch)->height)
{
INT32 skinnum = TC_DEFAULT;
INT32 tcskinnum = TC_DEFAULT;
if ((spr->mobj->flags & MF_BOSS) && (spr->mobj->flags2 & MF2_FRET) && (leveltime & 1)) // Bosses "flash"
{
if (spr->mobj->type == MT_CYBRAKDEMON)
skinnum = TC_ALLWHITE;
tcskinnum = TC_ALLWHITE;
else if (spr->mobj->type == MT_METALSONIC_BATTLE)
skinnum = TC_METALSONIC;
tcskinnum = TC_METALSONIC;
else
skinnum = TC_BOSS;
tcskinnum = TC_BOSS;
}
else if (spr->mobj->color)
{
if (spr->mobj->skin && spr->mobj->sprite == SPR_PLAY)
{
if (spr->mobj->colorized)
skinnum = TC_RAINBOW;
tcskinnum = TC_RAINBOW;
else
{
skinnum = (INT32)((skin_t*)( (spr->mobj->localskin) ? spr->mobj->localskin : spr->mobj->skin ) - ( (spr->mobj->skinlocal) ? localskins : skins ));
tcskinnum = (INT32)((skin_t*)( (spr->mobj->localskin) ? spr->mobj->localskin : spr->mobj->skin ) - ( (spr->mobj->skinlocal) ? localskins : skins ));
}
}
else skinnum = TC_DEFAULT;
else tcskinnum = TC_DEFAULT;
}
HWR_GetBlendedTexture(gpatch, (GLPatch_t *)md2->blendgrpatch, skinnum, spr->colormap, (skincolors_t)spr->mobj->color);
HWR_GetBlendedTexture(gpatch, (GLPatch_t *)md2->blendgrpatch, tcskinnum, spr->colormap, (skincolors_t)spr->mobj->color);
}
else
{
+3 -3
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@@ -2043,7 +2043,7 @@ static void gld_BuildSky(int row_count, int col_count)
//
//-----------------------------------------------------------------------------
static void RenderDome(INT32 skytexture)
static void RenderDome(INT32 skytexnum)
{
int i, j;
int vbosize;
@@ -2055,7 +2055,7 @@ static void RenderDome(INT32 skytexture)
vbosize = 2 * rows * (columns * 2 + 2) + columns * 2;
// Build the sky dome! Yes!
if (lasttex != skytexture)
if (lasttex != skytexnum)
{
// delete VBO when already exists
if (gl_ext_arb_vertex_buffer_object)
@@ -2064,7 +2064,7 @@ static void RenderDome(INT32 skytexture)
pglDeleteBuffers(1, &vbo->id);
}
lasttex = skytexture;
lasttex = skytexnum;
gld_BuildSky(rows, columns);
if (gl_ext_arb_vertex_buffer_object)
+17 -11
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@@ -549,7 +549,8 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
const char *newmsg;
INT32 spc = 1; // used if nodenum[1] is a space.
char *nodenum = (char*) malloc(3);
strncpy(nodenum, msg+3, 3);
memcpy(nodenum, msg+3, 2);
nodenum[2] = '\0';
// check for undesirable characters in our "number"
if (((nodenum[0] < '0') || (nodenum[0] > '9')) || ((nodenum[1] < '0') || (nodenum[1] > '9')))
{
@@ -565,15 +566,15 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
}
}
// I'm very bad at C, I swear I am, additional checks eww!
if (spc != 0)
if (spc != 0)
{
if (msg[5] != ' ')
{
if (msg[5] != ' ')
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
free(nodenum);
return;
}
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
free(nodenum);
return;
}
}
target = atoi((const char*) nodenum); // turn that into a number
free(nodenum);
@@ -1225,7 +1226,8 @@ static void HU_queueChatChar(INT32 c)
return;
}
strncpy(nodenum, msg+3, 3);
memcpy(nodenum, msg+3, 2);
nodenum[2] = '\0';
// check for undesirable characters in our "number"
if (((nodenum[0] < '0') || (nodenum[0] > '9')) || ((nodenum[1] < '0') || (nodenum[1] > '9')))
@@ -1936,7 +1938,8 @@ static void HU_DrawChat(void)
nodenum = (char*) malloc(3);
strncpy(nodenum, w_chat+3, 3);
memcpy(nodenum, w_chat+3, 2);
nodenum[2] = '\0';
n = atoi((const char*) nodenum); // turn that into a number
free(nodenum);
// special cases:
@@ -2576,7 +2579,7 @@ void HU_drawPing(INT32 x, INT32 y, UINT32 lag, INT32 flags)
UINT8 barcolor = 31; // color we use for the bars (green, yellow, red or black)
SINT8 i = 0;
SINT8 yoffset = 6;
INT32 dx;
//INT32 dx;
gfxnum = Ping_gfx_num(lag);
@@ -2923,7 +2926,10 @@ void HU_DoCEcho(const char *msg)
I_OutputMsg("%s\n", msg); // print to log
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstringop-truncation" // This is fine, we set null byte later
strncpy(cechotext, msg, sizeof(cechotext));
#pragma GCC diagnostic pop
strncat(cechotext, "\\", sizeof(cechotext) - strlen(cechotext) - 1);
cechotext[sizeof(cechotext) - 1] = '\0';
cechotimer = cechoduration;
+4 -4
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@@ -609,7 +609,7 @@ UINT8 K_GetKartColorByName(const char *name)
}
UINT8 K_GetHudColor(void)
{
{
if (cv_colorizedhud.value){
if (cv_colorizedhudcolor.value) return cv_colorizedhudcolor.value;
}
@@ -6920,7 +6920,7 @@ static patch_t *kp_lapsticker;
static patch_t *kp_lapstickerbig;
static patch_t *kp_lapstickerbig2;
static patch_t *kp_lapstickerwide;
static patch_t *kp_lapstickernarrow;
//static patch_t *kp_lapstickernarrow;
static patch_t *kp_splitlapflag;
static patch_t *kp_bumpersticker;
static patch_t *kp_bumperstickerwide;
@@ -6935,7 +6935,7 @@ static patch_t *kp_lapstickerclr;
static patch_t *kp_lapstickerbigclr;
static patch_t *kp_lapstickerbig2clr;
static patch_t *kp_lapstickerwideclr;
static patch_t *kp_lapstickernarrowclr;
//static patch_t *kp_lapstickernarrowclr;
static patch_t *kp_bumperstickerclr;
static patch_t *kp_bumperstickerwideclr;
static patch_t *kp_karmastickerclr;
@@ -7036,7 +7036,7 @@ void K_LoadKartHUDGraphics(void)
kp_timestickerwide = W_CachePatchName("K_STTIMW", PU_HUDGFX);
kp_lapsticker = W_CachePatchName("K_STLAPS", PU_HUDGFX);
kp_lapstickerwide = W_CachePatchName("K_STLAPW", PU_HUDGFX);
kp_lapstickernarrow = W_CachePatchName("K_STLAPN", PU_HUDGFX);
//kp_lapstickernarrow = W_CachePatchName("K_STLAPN", PU_HUDGFX);
kp_splitlapflag = W_CachePatchName("K_SPTLAP", PU_HUDGFX);
kp_bumpersticker = W_CachePatchName("K_STBALN", PU_HUDGFX);
kp_bumperstickerwide = W_CachePatchName("K_STBALW", PU_HUDGFX);
+21 -11
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@@ -475,12 +475,14 @@ void LUAh_ThinkFrame(void)
// variables used by perf stats
int hook_index = 0;
precise_t time_taken = 0;
if (!gL || !(hooksAvailable[hook_ThinkFrame/8] & (1<<(hook_ThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type == hook_ThinkFrame)
{
if (cv_perfstats.value == 3)
@@ -505,8 +507,9 @@ void LUAh_ThinkFrame(void)
hook_index++;
}
}
lua_pop(gL, 1); // Pop error handler
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for frame (at end of tick, ie after overlays, precipitation, specials)
@@ -518,13 +521,13 @@ void LUAh_PostThinkFrame(void)
precise_t time_taken = 0;
if (!gL || !(hooksAvailable[hook_PostThinkFrame/8] & (1<<(hook_PostThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type == hook_PostThinkFrame)
{
{
if (cv_perfstats.value == 5)
time_taken = I_GetPreciseTime();
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
@@ -548,6 +551,7 @@ void LUAh_PostThinkFrame(void)
}
}
}
lua_pop(gL, 1); // Pop error handler
}
@@ -555,12 +559,14 @@ void LUAh_PostThinkFrame(void)
void LUAh_IntermissionThinker(void)
{
hook_p hookp;
if (!gL || !(hooksAvailable[hook_IntermissionThinker/8] & (1<<(hook_IntermissionThinker%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type == hook_IntermissionThinker)
{
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
@@ -572,20 +578,23 @@ void LUAh_IntermissionThinker(void)
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for Y_VoteTicker
void LUAh_VoteThinker(void)
{
hook_p hookp;
if (!gL || !(hooksAvailable[hook_VoteThinker/8] & (1<<(hook_VoteThinker%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
if (hookp->type == hook_VoteThinker)
{
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
@@ -597,8 +606,9 @@ void LUAh_VoteThinker(void)
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
lua_pop(gL, 1); // Pop error handler
}
+78 -76
View File
@@ -2422,7 +2422,7 @@ menu_t MISC_AddonsDef =
50, 28,
0,
NULL,
NULL
{NULL}
};
menu_t MISC_ReplayHutDef =
@@ -2435,7 +2435,7 @@ menu_t MISC_ReplayHutDef =
30, 80,
0,
M_QuitReplayHut,
NULL
{NULL}
};
menu_t MISC_ReplayOptionsDef =
@@ -2448,7 +2448,7 @@ menu_t MISC_ReplayOptionsDef =
27, 40,
0,
NULL,
NULL
{NULL}
};
menu_t MISC_ReplayStartDef =
@@ -2461,7 +2461,7 @@ menu_t MISC_ReplayStartDef =
30, 90,
0,
NULL,
NULL
{NULL}
};
menu_t PlaybackMenuDef = {
@@ -2474,7 +2474,7 @@ menu_t PlaybackMenuDef = {
BASEVIDWIDTH/2 - 88, 2,
0,
NULL,
NULL
{NULL}
};
menu_t MAPauseDef = PAUSEMENUSTYLE(MAPauseMenu, 40, 72);
@@ -2490,7 +2490,8 @@ menu_t MISC_DiscordRequestsDef = {
M_DrawDiscordRequests,
0, 0,
0,
NULL
NULL,
{NULL}
};
#endif
@@ -2586,7 +2587,7 @@ menu_t SR_PandoraDef =
60, 40,
0,
M_ExitPandorasBox,
NULL
{NULL}
};
menu_t SR_MainDef = CENTERMENUSTYLE(NULL, SR_MainMenu, &MainDef, 72);
@@ -2602,7 +2603,7 @@ menu_t SR_UnlockChecklistDef =
280, 185,
0,
NULL,
NULL
{NULL}
};
menu_t SR_MusicTestDef =
@@ -2615,7 +2616,7 @@ menu_t SR_MusicTestDef =
60, 150,
0,
NULL,
NULL
{NULL}
};
menu_t SR_EmblemHintDef =
@@ -2628,7 +2629,7 @@ menu_t SR_EmblemHintDef =
60, 150,
0,
NULL,
NULL
{NULL}
};
// Single Player
@@ -2644,7 +2645,7 @@ menu_t SP_LevelStatsDef =
280, 185,
0,
NULL,
NULL
{NULL}
};
static menu_t SP_TimeAttackDef =
@@ -2657,8 +2658,7 @@ static menu_t SP_TimeAttackDef =
34, 40,
0,
M_QuitTimeAttackMenu,
NULL,
NULL
{NULL}
};
static menu_t SP_ReplayDef =
{
@@ -2670,8 +2670,7 @@ static menu_t SP_ReplayDef =
34, 40,
0,
NULL,
NULL,
NULL
{NULL}
};
static menu_t SP_GuestReplayDef =
{
@@ -2683,8 +2682,7 @@ static menu_t SP_GuestReplayDef =
34, 40,
0,
NULL,
NULL,
NULL
{NULL}
};
static menu_t SP_GhostDef =
{
@@ -2696,7 +2694,7 @@ static menu_t SP_GhostDef =
34, 40,
0,
NULL,
NULL
{NULL}
};
// Multiplayer
@@ -2714,7 +2712,7 @@ menu_t MP_MainDef =
#else
NULL,
#endif
NULL
{NULL}
};
menu_t MP_OfflineServerDef = MAPICONMENUSTYLE("M_MULTI", MP_OfflineServerMenu, &MP_MainDef);
@@ -2732,7 +2730,7 @@ menu_t MP_ConnectDef =
27,24,
0,
M_CancelConnect,
NULL
{NULL}
};
#endif
menu_t MP_PlayerSetupDef =
@@ -2745,7 +2743,7 @@ menu_t MP_PlayerSetupDef =
36, 14,
0,
M_QuitMultiPlayerMenu,
NULL
{NULL}
};
// Options
@@ -2759,7 +2757,7 @@ menu_t OP_MainDef =
60, 30,
0,
NULL,
NULL
{NULL}
};
menu_t OP_ControlsDef = DEFAULTMENUSTYLE("M_CONTRO", OP_ControlsMenu, &OP_MainDef, 60, 30);
@@ -2780,7 +2778,7 @@ menu_t OP_JoystickSetDef =
50, 40,
0,
NULL,
NULL
{NULL}
};
menu_t OP_VideoOptionsDef =
@@ -2793,7 +2791,7 @@ menu_t OP_VideoOptionsDef =
30, 20,
0,
NULL,
NULL
{NULL}
};
menu_t OP_VideoModeDef =
@@ -2806,7 +2804,7 @@ menu_t OP_VideoModeDef =
48, 26,
0,
NULL,
NULL
{NULL}
};
menu_t OP_ColorOptionsDef =
@@ -2832,7 +2830,7 @@ menu_t OP_SoundOptionsDef =
30, 20,
0,
NULL,
NULL
{NULL}
};
@@ -2846,7 +2844,7 @@ menu_t OP_HUDOptionsDef =
30, 20,
0,
NULL,
NULL
{NULL}
};
@@ -2873,7 +2871,7 @@ menu_t OP_MonitorToggleDef =
47, 30,
0,
NULL,
NULL
{NULL}
};
#ifdef HWRENDER
@@ -2930,7 +2928,7 @@ menu_t OP_ForkedBirdDef = {
30, 6,
0,
NULL,
NULL
{NULL}
};
menu_t OP_LocalSkinDef = DEFAULTMENUSTYLE(NULL, OP_TiltMenu, &OP_ForkedBirdDef, 30, 60);
@@ -4777,27 +4775,27 @@ static void M_DrawMenuTitle(void)
}
// TODO: This is fucking terrible.
static void M_DrawSplitText(INT32 x, INT32 y, INT32 option, const char* str, INT32 box_x, INT32 alpha)
static void M_DrawSplitText(INT32 x, INT32 y, INT32 option, const char* str, INT32 alpha)
{
const char* icopy = strdup(str);
const char** clines = NULL;
char* icopy = strdup(str);
char** clines = NULL;
INT16 num_lines = 0;
if (icopy == NULL) return;
char* token = strtok(icopy, "\n");
char* tok = strtok(icopy, "\n");
while (token != NULL)
while (tok != NULL)
{
const char* line = strdup(token);
char* line = strdup(tok);
if (line == NULL) return;
clines = (const char**)realloc(clines, (num_lines + 1) * sizeof(const char*));
clines = realloc(clines, (num_lines + 1) * sizeof(char*));
clines[num_lines] = line;
num_lines++;
token = strtok(NULL, "\n");
tok = strtok(NULL, "\n");
}
free(icopy);
@@ -4821,7 +4819,7 @@ static void M_DrawSplitText(INT32 x, INT32 y, INT32 option, const char* str, INT
V_DrawCenteredThinString(x, y + yoffset, option|V_YELLOWMAP|((9 - alpha) << V_ALPHASHIFT), clines[i]);
yoffset += 10;
// Remember to free the memory for each line when you're done with it.
free((void*)clines[i]);
free(clines[i]);
}
free(clines);
@@ -4977,7 +4975,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_ControlsTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ControlsTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ControlsTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -4987,7 +4985,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_MouseTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_MouseTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_MouseTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -4997,7 +4995,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_VideoTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_VideoTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_VideoTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5007,7 +5005,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_SoundTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SoundTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SoundTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5017,7 +5015,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_SoundAdvancedTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SoundAdvancedTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SoundAdvancedTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5027,7 +5025,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_ExpTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ExpTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ExpTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5037,7 +5035,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_ChatOptionsTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ChatOptionsTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ChatOptionsTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5047,7 +5045,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_GameTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_GameTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_GameTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5057,7 +5055,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_ServerOptionsTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ServerOptionsTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_ServerOptionsTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5067,7 +5065,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_AdvServerOptionsTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_AdvServerOptionsTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_AdvServerOptionsTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5077,7 +5075,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_PlayerDistortTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_PlayerDistortTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_PlayerDistortTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5087,7 +5085,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_CreditTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_CreditTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_CreditTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5097,7 +5095,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_BirdTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_BirdTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_BirdTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5107,7 +5105,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_TiltTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_TiltTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_TiltTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5117,7 +5115,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_AdvancedBirdTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_AdvancedBirdTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_AdvancedBirdTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5127,7 +5125,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_NametagTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_NametagTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_NametagTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5137,7 +5135,7 @@ static void M_DrawGenericMenu(void)
{
if (!(OP_DriftGaugeTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_DriftGaugeTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_DriftGaugeTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5290,7 +5288,7 @@ static void M_DrawGenericScrollMenu(void)
{
if (!(OP_OpenGLTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_OpenGLTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_OpenGLTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5301,7 +5299,7 @@ static void M_DrawGenericScrollMenu(void)
{
if (!(OP_SaturnTooltips[itemOn] == NULL))
{
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SaturnTooltips[itemOn], 30, coolalphatimer);
M_DrawSplitText(BASEVIDWIDTH / 2, BASEVIDHEIGHT-50, V_ALLOWLOWERCASE|V_SNAPTOBOTTOM, OP_SaturnTooltips[itemOn], coolalphatimer);
if (coolalphatimer > 0 && interpTimerHackAllow)
coolalphatimer--;
}
@@ -5772,7 +5770,8 @@ menu_t MessageDef =
M_DrawMessageMenu, // drawing routine ->
0, 0, // x, y (TO HACK)
0, // lastOn, flags (TO HACK)
NULL
NULL,
{0},
};
@@ -6037,7 +6036,7 @@ static void M_AddonsOptions(INT32 choice)
#define LOCATIONSTRING1 "Visit \x83SRB2.ORG/MODS\x80 to get & make addons!"
#define LOCATIONSTRING2 "Visit \x88SRB2.ORG/MODS\x80 to get & make addons!"
static void M_AddonsInternal()
static void M_AddonsInternal(void)
{
const char *pathname = ".";
@@ -6748,7 +6747,9 @@ static void PrepReplayList(void)
else
{
demolist[i].type = MD_NOTLOADED;
snprintf(demolist[i].filepath, 255, "%s%s", menupath, dirmenu[i] + DIR_STRING);
// FIXME - do something with buffer sizes. menupath is 1024 chars but filepath is only
// 256. I'm not really sure what to do here but don't want to leave warnings...
snprintf(demolist[i].filepath, 255, "%.254s%s", menupath, dirmenu[i] + DIR_STRING);
sprintf(demolist[i].title, ".....");
}
}
@@ -8223,9 +8224,11 @@ static size_t st_namescrollstate = 0;
static void M_MusicTest(INT32 choice)
{
INT32 ul = skyRoomMenuTranslations[choice-1];
UINT8 i;
char buf[8];
//INT32 ul = skyRoomMenuTranslations[choice-1];
//UINT8 i;
//char buf[8];
(void)choice;
if (!S_PrepareSoundTest())
{
@@ -8262,7 +8265,7 @@ static void M_MusicTest(INT32 choice)
static void M_DrawMusicTest(void)
{
INT32 x, y, i;
char* title;
//char* title;
//fixed_t hscale = FRACUNIT/2, vscale = FRACUNIT/2, bounce = 0;
//UINT8 frame[4] = {0, 0, -1, SKINCOLOR_RUBY};
@@ -8498,9 +8501,9 @@ static void M_DrawMusicTest(void)
}
if (soundtestdefs[t]->title[0])
strncpy(buf, soundtestdefs[t]->title + nameoffset, MAXLENGTH);
memcpy(buf, soundtestdefs[t]->title + nameoffset, MAXLENGTH);
else
strncpy(buf, soundtestdefs[t]->source + nameoffset, MAXLENGTH);
memcpy(buf, soundtestdefs[t]->source + nameoffset, MAXLENGTH);
buf[MAXLENGTH] = 0;
V_DrawString(x, y, (t == st_sel ? V_YELLOWMAP : 0)|V_ALLOWLOWERCASE|V_MONOSPACE, buf);
@@ -10252,7 +10255,7 @@ static void M_DrawLevelSelectOnly(boolean leftfade, boolean rightfade)
if (cv_nextmap.value && cv_showtrackaddon.value)
{
char *addonname = wadfiles[mapwads[cv_nextmap.value-1]]->filename;
INT32 len, sw = 0;
INT32 len;
INT32 charlimit = 21 + (dupadjust/5);
nameonly(addonname);
len = strlen(addonname);
@@ -10752,7 +10755,7 @@ static boolean setupm_skinlockedselect;
#define SKINGRIDNEWWIDTH 8
#define SKINGRIDNEWHEIGHT 9
static char *sortNames[] = {
static const char *sortNames[] = {
"Name",
"Internal name",
"Speed",
@@ -10949,7 +10952,6 @@ static void M_DrawSetupMultiPlayerMenu(void)
if (statdp == true)
{
int i;
//Background
V_DrawScaledPatch(statx - 50, staty + 4, 0, W_CachePatchName("K_STATNB", PU_CACHE));
@@ -11250,22 +11252,22 @@ static void M_DrawSetupMultiPlayerMenu(void)
INT32 j = -colwidth;
INT16 col = setupm_fakecolor - colwidth;
INT32 x = mx;
INT32 w = indexwidth;
UINT8 h;
INT32 cw = indexwidth;
UINT8 ch;
while (col < 1)
col += MAXSKINCOLORS-1;
while (j <= colwidth)
{
if (!(j++))
w = charw;
cw = charw;
else
w = indexwidth;
for (h = 0; h < 16; h++)
V_DrawFill(x, my+(cv_skinselectmenu.value?176:162)+h, w, 1, colortranslations[col][h]);
cw = indexwidth;
for (ch = 0; ch < 16; ch++)
V_DrawFill(x, my+(cv_skinselectmenu.value?176:162)+ch, cw, 1, colortranslations[col][ch]);
if (++col >= MAXSKINCOLORS)
col -= MAXSKINCOLORS-1;
x += w;
x += cw;
}
}
#undef indexwidth
+7 -7
View File
@@ -306,7 +306,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
x, y,\
0,\
NULL,\
NULL\
{NULL}\
}
#define DEFAULTSCROLLSTYLE(header, source, prev, x, y)\
@@ -319,7 +319,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
x, y,\
0,\
NULL,\
NULL\
{NULL}\
}
@@ -333,7 +333,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
x, y,\
0,\
NULL,\
NULL\
{NULL}\
}
#define CENTERMENUSTYLE(header, source, prev, y)\
@@ -346,7 +346,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
BASEVIDWIDTH/2, y,\
0,\
NULL,\
NULL\
{NULL}\
}
#define MAPICONMENUSTYLE(header, source, prev)\
@@ -359,7 +359,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
24,40,\
0,\
NULL,\
NULL\
{NULL}\
}
#define CONTROLMENUSTYLE(source, prev)\
@@ -372,7 +372,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
26, 40,\
0,\
NULL,\
NULL\
{NULL}\
}
#define IMAGEDEF(source)\
@@ -385,7 +385,7 @@ void M_SlotCvarIntoModMenu(consvar_t* cvar, const char* category, const char* na
0, 0,\
0,\
NULL,\
NULL\
{NULL}\
}
#endif //__X_MENU__
+2
View File
@@ -64,6 +64,8 @@ typedef off_t off64_t;
#define PRIdS "u"
#elif defined(_WIN32) && !defined(__MINGW64__)
#define PRIdS "Iu"
#elif defined(_WIN32) && defined(__MINGW64__)
#define PRIdS PRIuPTR
#else
#define PRIdS "zu"
#endif
+2 -2
View File
@@ -2507,7 +2507,7 @@ static inline void LoadLaserThinker(actionf_p1 thinker)
//
// Loads a lightlevel_t from a save game
//
static inline void LoadLightlevelThinker(actionf_p1 thinker)
FUNCINLINE static ATTRINLINE void LoadLightlevelThinker(actionf_p1 thinker)
{
lightlevel_t *ht = Z_Malloc(sizeof (*ht), PU_LEVSPEC, NULL);
ht->thinker.function.acp1 = thinker;
@@ -3337,7 +3337,7 @@ static void P_NetArchiveMisc(void)
WRITEUINT8(save_p, 0x2e);
}
static inline boolean P_NetUnArchiveMisc(void)
FUNCINLINE static ATTRINLINE boolean P_NetUnArchiveMisc(void)
{
UINT32 pig;
INT32 i;
+5 -4
View File
@@ -553,17 +553,18 @@ levelflat_t *levelflats;
size_t P_PrecacheLevelFlats(void)
{
lumpnum_t lump;
size_t i, flatmemory = 0;
size_t i, flatmem = 0;
//SoM: 4/18/2000: New flat code to make use of levelflats.
for (i = 0; i < numlevelflats; i++)
{
lump = levelflats[i].lumpnum;
if (devparm)
flatmemory += W_LumpLength(lump);
flatmem += W_LumpLength(lump);
R_GetFlat(lump);
}
return flatmemory;
return flatmem;
}
// help function for P_LoadSectors, find a flat in the active wad files,
@@ -3383,7 +3384,7 @@ UINT16 P_PartialAddWadFile(const char *wadfilename, boolean local)
boolean mapsadded = false;
lumpinfo_t *lumpinfo;
if ((numlumps = W_InitFile(wadfilename, 0, &wadnum, local)) == INT16_MAX)
if ((numlumps = W_InitFile(wadfilename, local)) == INT16_MAX)
{
refreshdirmenu |= REFRESHDIR_NOTLOADED;
CONS_Printf(M_GetText("Errors occurred while loading %s; not added.\n"), wadfilename);
+2 -1
View File
@@ -472,7 +472,8 @@ void P_ParseAnimationDefintion(SINT8 istexture)
// Increase the size to make room for the new animation definition
maxanims++;
animdefs = (animdef_t *)Z_Realloc(animdefs, sizeof(animdef_t)*(maxanims + 1), PU_STATIC, NULL);
strncpy(animdefs[i].startname, animdefsToken, 9);
memcpy(animdefs[i].startname, animdefsToken, 9);
animdefs[i].startname[8] = '\0';
}
// animdefs[i].startname is now set to animdefsToken either way.
+2 -2
View File
@@ -348,8 +348,8 @@ void R_FlushTranslationColormapCache(void)
for (i = 0; i < (INT32)(sizeof(translationtablecache) / sizeof(translationtablecache[0])); i++)
if (translationtablecache[i])
memset(translationtablecache[i], 0, MAXTRANSLATIONS * sizeof(UINT8**));
for (i = 0; i < (INT32)(sizeof(localtranslationtablecache) / sizeof(localtranslationtablecache[0])); i++)
for (i = 0; i < (INT32)(sizeof(localtranslationtablecache) / sizeof(localtranslationtablecache[0])); i++)
if (localtranslationtablecache[i])
memset(localtranslationtablecache[i], 0, MAXTRANSLATIONS * sizeof(UINT8**));
}
-26
View File
@@ -1077,7 +1077,6 @@ subsector_t *R_IsPointInSubsector(fixed_t x, fixed_t y)
INT32 side, i;
size_t nodenum;
subsector_t *ret;
seg_t *seg;
// single subsector is a special case
if (numnodes == 0)
@@ -1107,31 +1106,6 @@ subsector_t *R_IsPointInSubsector(fixed_t x, fixed_t y)
static mobj_t *viewmobj;
// recalc necessary stuff for mouseaiming
// slopes are already calculated for the full possible view (which is 4*viewheight).
// 18/08/18: (No it's actually 16*viewheight, thanks Jimita for finding this out)
static void R_SetupFreelook(void)
{
INT32 dy = 0;
// clip it in the case we are looking a hardware 90 degrees full aiming
// (lmps, network and use F12...)
if (rendermode == render_soft
#ifdef HWRENDER
|| cv_grshearing.value
#endif
)
G_SoftwareClipAimingPitch((INT32 *)&aimingangle);
if (rendermode == render_soft)
{
dy = (AIMINGTODY(aimingangle)>>FRACBITS) * viewwidth/BASEVIDWIDTH;
yslope = &yslopetab[viewheight*8 - (viewheight/2 + dy)];
}
centery = (viewheight/2) + dy;
centeryfrac = centery<<FRACBITS;
}
void R_SkyboxFrame(player_t *player)
{
camera_t *thiscam = &camera[0];
+1 -1
View File
@@ -701,7 +701,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
if (pfloor->master->flags & ML_TFERLINE)
{
size_t linenum = min(curline->linedef-backsector->lines[0], pfloor->master->frontsector->linecount);
size_t linenum = min((size_t)(curline->linedef-backsector->lines[0]), pfloor->master->frontsector->linecount);
newline = pfloor->master->frontsector->lines[0] + linenum;
texnum = R_GetTextureNum(sides[newline->sidenum[0]].midtexture);
}
+8 -13
View File
@@ -1149,15 +1149,13 @@ static void R_ProjectSprite(mobj_t *thing)
size_t rot;
UINT8 flip;
/*boolean vflip = (!(thing->eflags & MFE_VERTICALFLIP) != !R_ThingVerticallyFlipped(thing));*/
boolean mirrored = thing->mirrored;
boolean hflip = (!(thing->frame & FF_HORIZONTALFLIP) != !mirrored);
INT32 lindex;
vissprite_t *vis;
spritecut_e cut = SC_NONE;
angle_t ang = 0; // gcc 4.6 and lower fix
angle_t camang = 0;
@@ -3413,22 +3411,25 @@ void R_AddSkins(UINT16 wadnum, boolean local)
else if (!stricmp(stoken, "sprite"))
{
strupr(value);
strncpy(skin->sprite, value, sizeof skin->sprite);
memcpy(skin->sprite, value, sizeof skin->sprite);
}
else if (!stricmp(stoken, "facerank"))
{
strupr(value);
strncpy(skin->facerank, value, sizeof skin->facerank);
memcpy(skin->facerank, value, sizeof(skin->facerank)-1);
skin->facerank[sizeof(skin->facerank)-1] = '\0';
}
else if (!stricmp(stoken, "facewant"))
{
strupr(value);
strncpy(skin->facewant, value, sizeof skin->facewant);
memcpy(skin->facewant, value, sizeof(skin->facewant)-1);
skin->facewant[sizeof(skin->facewant)-1] = '\0';
}
else if (!stricmp(stoken, "facemmap"))
{
strupr(value);
strncpy(skin->facemmap, value, sizeof skin->facemmap);
strncpy(skin->facemmap, value, sizeof(skin->facemmap)-1);
skin->facemmap[sizeof(skin->facemmap)-1] = '\0';
}
#define FULLPROCESS(field) else if (!stricmp(stoken, #field)) skin->field = get_number(value);
@@ -3483,7 +3484,6 @@ next_token:
free(buf2);
lump++; // if no sprite defined use spirte just after this one
INT32 sprnum;
if (skin->sprite[0] == '\0')
{
const char *csprname = W_CheckNameForNumPwad(wadnum, lump);
@@ -3494,9 +3494,6 @@ next_token:
lastlump++;
// allocate (or replace) sprite frames, and set spritedef
R_AddSingleSpriteDef(csprname, &skin->spritedef, wadnum, lump, lastlump);
// i feel like generally most skin authors just use PLAY here, so just assume PLAY
sprnum = SPR_PLAY;
}
else
{
@@ -3544,8 +3541,6 @@ next_token:
R_AddSingleSpriteDef(sprname, &skin->spritedef, wadnum, lstart, lend);
}
sprnum = numspritelumps - 1;
// I don't particularly care about skipping to the end of the used frames.
// We could be using frames from ANYWHERE in the current WAD file, including
// right before us, which is a terrible idea.
+9 -6
View File
@@ -1433,8 +1433,9 @@ void S_LoadMusicDefs(UINT16 wadnum)
//CONS_Printf("S_LoadMusicDefs: Added song '%s'\n", def->name);
}
}
strncpy(def->filename, wadfiles[wadnum]->filename, 256);
def->filename[256] = '\0';
skip_lump:
stoken = strtok(NULL, "\r\n ");
@@ -1985,20 +1986,18 @@ static void S_ChangeMusicToQueue(void)
void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 prefadems, UINT32 fadeinms)
{
char newmusic[7];
char newmusic[7] = {0};
if (S_MusicDisabled()
|| demo.rewinding // Don't mess with music while rewinding!
|| demo.title) // SRB2Kart: Demos don't interrupt title screen music
return;
strncpy(newmusic, mmusic, 7);
strncpy(newmusic, mmusic, 6);
if(LUAh_MusicChange(music_name, newmusic, &mflags, &looping, &position, &prefadems, &fadeinms))
return;
newmusic[6] = 0;
// No Music (empty string)
if (newmusic[0] == 0)
{
@@ -2463,8 +2462,12 @@ static void StereoSep_OnChange(void)
static void AmigaFilter_OnChange(void)
{
if (openmpt_mhandle)
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR > 4
openmpt_module_ctl_set_boolean(openmpt_mhandle, "render.resampler.emulate_amiga", cv_amigafilter.value);
#else
openmpt_module_ctl_set(openmpt_mhandle, "render.resampler.emulate_amiga", cv_amigafilter.value ? "1" : "0");
}
#endif
}
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR > 4
+1 -1
View File
@@ -160,7 +160,7 @@ typedef struct musicdef_s
char name[7];
char usage[256];
char source[256];
char filename[256];
char filename[256+1];
// for the music test stuff
// generally if these are present on vanilla the game would throw up a warning
// a sacrifice i suppose
+5 -2
View File
@@ -2644,7 +2644,7 @@ INT32 I_NumJoys(void)
return numjoy;
}
static char joyname[255]; // MAX_PATH; joystick name is straight from the driver
static char joyname[256]; // MAX_PATH; joystick name is straight from the driver
const char *I_GetJoyName(INT32 joyindex)
{
@@ -2655,7 +2655,10 @@ const char *I_GetJoyName(INT32 joyindex)
{
tempname = SDL_JoystickNameForIndex(joyindex);
if (tempname)
strncpy(joyname, tempname, 255);
{
memcpy(joyname, tempname, 255);
joyname[255] = '\0';
}
}
return joyname;
}
+14 -1
View File
@@ -1242,7 +1242,7 @@ boolean I_PlaySong(boolean looping)
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
#if defined (GME_VERSION) && GME_VERSION >= 0x000603
gme_set_autoload_playback_limit(gme, 0);
#endif
#endif
gme_set_equalizer(gme, &eq);
gme_start_track(gme, 0);
current_track = 0;
@@ -1255,12 +1255,25 @@ boolean I_PlaySong(boolean looping)
if (openmpt_mhandle)
{
openmpt_module_select_subsong(openmpt_mhandle, 0);
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR > 4
openmpt_module_ctl_set_text(openmpt_mhandle, "dither", "1");
#else
openmpt_module_ctl_set(openmpt_mhandle, "dither", "1");
#endif
openmpt_module_set_render_param(openmpt_mhandle, OPENMPT_MODULE_RENDER_STEREOSEPARATION_PERCENT, cv_stereosep.value); //have a feeling some might like it
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR > 4
openmpt_module_ctl_set_boolean(openmpt_mhandle, "render.resampler.emulate_amiga", cv_amigafilter.value);
#else
openmpt_module_ctl_set(openmpt_mhandle, "render.resampler.emulate_amiga", cv_amigafilter.value ? "1" : "0");
#endif
#if OPENMPT_API_VERSION_MAJOR < 1 && OPENMPT_API_VERSION_MINOR > 4
openmpt_module_ctl_set_text(openmpt_mhandle, "render.resampler.emulate_amiga_type", cv_amigatype.string);
#endif
openmpt_module_set_render_param(openmpt_mhandle, OPENMPT_MODULE_RENDER_INTERPOLATIONFILTER_LENGTH, cv_modfilter.value);
if (looping)
openmpt_module_set_repeat_count(openmpt_mhandle, -1); // Always repeat
+1 -1
View File
@@ -388,7 +388,7 @@ const char *R_GetPalname(UINT16 num)
if (num > 0 && num <= 10000)
snprintf(newpal, 8, "PAL%04u", num-1);
strncpy(palname, newpal, 8);
memcpy(palname, newpal, 9);
return palname;
}
+4 -4
View File
@@ -148,7 +148,7 @@ static char filenamebuf[MAX_WADPATH];
#include <windows.h>
// Windows can't open utf-8 path so it must be converted to utf-16
FILE* fopen_utf8(const char* filename, const char* mode)
static FILE* fopen_utf8(const char* filename, const char* mode)
{
static const int MY_PATH_MAX = 2048;
WCHAR nameW[MY_PATH_MAX];
@@ -701,7 +701,7 @@ static lumpinfo_t* ResGetLumpsZip (FILE* handle, UINT16* nlmp)
//
// Can now load dehacked files (.soc)
//
UINT16 W_InitFile(const char *filename, const char *lumpname, UINT16 *wadnump, boolean local)
UINT16 W_InitFile(const char *filename, boolean local)
{
FILE *handle;
lumpinfo_t *lumpinfo = NULL;
@@ -876,7 +876,7 @@ INT32 W_InitMultipleFiles(char **filenames, boolean addons)
G_SetGameModified(true, false);
//CONS_Debug(DBG_SETUP, "Loading %s\n", *filenames);
rc = W_InitFile(*filenames, 0, 0, false);
rc = W_InitFile(*filenames, false);
if (rc == INT16_MAX)
CONS_Printf(M_GetText("Errors occurred while loading %s; not added.\n"), *filenames);
overallrc &= (rc != INT16_MAX) ? 1 : 0;
@@ -1686,7 +1686,7 @@ void *W_CacheLumpName(const char *name, INT32 tag)
// Software-only compile cache the data without conversion
#ifdef HWRENDER
static inline void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
FUNCINLINE static ATTRINLINE void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
{
GLPatch_t *grPatch;
+1 -1
View File
@@ -136,7 +136,7 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors);
//
// if local is true, it wouldn't check if file adds complex things, therefore
// allowing to still join server without the "you have wrong addons loaded" error
UINT16 W_InitFile(const char *filename, const char *lumpname, UINT16 *wadnump, boolean local);
UINT16 W_InitFile(const char *filename, boolean local);
// W_InitMultipleFiles returns 1 if all is okay, 0 otherwise,
// so that it stops with a message if a file was not found, but not if all is okay.
+1 -1
View File
@@ -334,7 +334,7 @@ static void Y_CalculateMatchData(UINT8 rankingsmode, void (*comparison)(INT32))
// Y_AnimatedVoteScreenCheck
//
// Check if the lumps exist (checking for VEXTR(N|W)xx for race and VEXTRB(N|W)xx for battle)
void Y_AnimatedVoteScreenCheck(void)
static void Y_AnimatedVoteScreenCheck(void)
{
char tmpPrefix[] = "INTS";
boolean stopSearching = false;