Snowy #43
No files matched your search
+17
-17
@@ -153,25 +153,25 @@ consvar_t cons_backcolor = {"con_backcolor", "Black", CV_CALL|CV_SAVE, backcolor
|
||||
|
||||
static CV_PossibleValue_t menuhighlight_cons_t[] =
|
||||
{
|
||||
{0, "Game type"},
|
||||
{V_YELLOWMAP, "Always yellow"},
|
||||
{V_PURPLEMAP, "Always purple"},
|
||||
{V_GREENMAP, "Always green"},
|
||||
{V_BLUEMAP, "Always blue"},
|
||||
{V_REDMAP, "Always red"},
|
||||
{V_GRAYMAP, "Always gray"},
|
||||
{V_ORANGEMAP, "Always orange"},
|
||||
{V_SKYMAP, "Always sky-blue"},
|
||||
{V_GOLDMAP, "Always gold"},
|
||||
{V_LAVENDERMAP, "Always lavender"},
|
||||
{V_TEAMAP, "Always tea-green"},
|
||||
{V_STEELMAP, "Always steel-blue"},
|
||||
{V_PINKMAP, "Always pink"},
|
||||
{V_BROWNMAP, "Always brown"},
|
||||
{V_PEACHMAP, "Always peach"},
|
||||
{0, "Gametype Default"},
|
||||
{V_YELLOWMAP, "Always Yellow"},
|
||||
{V_PURPLEMAP, "Always Purple"},
|
||||
{V_GREENMAP, "Always Green"},
|
||||
{V_BLUEMAP, "Always Blue"},
|
||||
{V_REDMAP, "Always Red"},
|
||||
{V_GRAYMAP, "Always Gray"},
|
||||
{V_ORANGEMAP, "Always Orange"},
|
||||
{V_SKYMAP, "Always Sky-Blue"},
|
||||
{V_GOLDMAP, "Always Gold"},
|
||||
{V_LAVENDERMAP, "Always Lavender"},
|
||||
{V_TEAMAP, "Always Tea-Green"},
|
||||
{V_STEELMAP, "Always Steel-Blue"},
|
||||
{V_PINKMAP, "Always Pink"},
|
||||
{V_BROWNMAP, "Always Brown"},
|
||||
{V_PEACHMAP, "Always Peach"},
|
||||
{0, NULL}
|
||||
};
|
||||
consvar_t cons_menuhighlight = {"menuhighlight", "Game type", CV_SAVE, menuhighlight_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cons_menuhighlight = {"menuhighlight", "Gametype Default", CV_SAVE, menuhighlight_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static void CON_Print(char *msg);
|
||||
|
||||
|
||||
@@ -469,6 +469,12 @@ consvar_t cv_showping = {"showping", "Always", CV_SAVE, showping_cons_t, NULL, 0
|
||||
static CV_PossibleValue_t pingmeasurement_cons_t[] = {{0, "Frames"}, {1, "Milliseconds"}, {0, NULL}};
|
||||
consvar_t cv_pingmeasurement = {"pingmeasurement", "Frames", CV_SAVE, pingmeasurement_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
||||
//consvar_t cv_smallpos = {"smallpositionnumber", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_showminimapnames = {"showminimapnames", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_minihead = {"smallminimapplayers", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_showlapemblem = {"showlapemblem", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_showviewpointtext = {"showviewpointtext", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
|
||||
@@ -773,6 +779,11 @@ void D_RegisterServerCommands(void)
|
||||
CV_RegisterVar(&cv_showping);
|
||||
CV_RegisterVar(&cv_pingmeasurement);
|
||||
|
||||
|
||||
//CV_RegisterVar(&cv_smallpos);
|
||||
CV_RegisterVar(&cv_showminimapnames);
|
||||
CV_RegisterVar(&cv_minihead);
|
||||
|
||||
CV_RegisterVar(&cv_showlapemblem);
|
||||
|
||||
CV_RegisterVar(&cv_showtrackaddon);
|
||||
|
||||
@@ -150,6 +150,10 @@ extern consvar_t cv_pingtimeout;
|
||||
extern consvar_t cv_showping;
|
||||
extern consvar_t cv_pingmeasurement;
|
||||
|
||||
//extern consvar_t cv_smallpos;
|
||||
extern consvar_t cv_showminimapnames;
|
||||
extern consvar_t cv_minihead;
|
||||
|
||||
extern consvar_t cv_showlapemblem;
|
||||
|
||||
extern consvar_t cv_showviewpointtext;
|
||||
|
||||
+15
-13
@@ -8647,27 +8647,29 @@ static void K_drawKartMinimapHead(mobj_t *mo, INT32 x, INT32 y, INT32 flags, pat
|
||||
amxpos = amnumxpos + ((x + AutomapPic->width/2 - (facemmapprefix[skin]->width/2))<<FRACBITS);
|
||||
amypos = amnumypos + ((y + AutomapPic->height/2 - (facemmapprefix[skin]->height/2))<<FRACBITS);
|
||||
|
||||
// do we want this? it feels unnecessary. easier to just modify the amnumxpos?
|
||||
/*if (encoremode)
|
||||
{
|
||||
flags |= V_FLIP;
|
||||
amxpos = -amnumxpos + ((x + AutomapPic->width/2 + (facemmapprefix[skin]->width/2))<<FRACBITS);
|
||||
}*/
|
||||
|
||||
if (!mo->color) // 'default' color
|
||||
V_DrawSciencePatch(amxpos, amypos, flags, facemmapprefix[skin], FRACUNIT);
|
||||
else
|
||||
{
|
||||
UINT8 *colormap;
|
||||
if (mo->colorized)
|
||||
colormap = R_GetTranslationColormap(TC_RAINBOW, mo->color, GTC_CACHE);
|
||||
else
|
||||
colormap = R_GetTranslationColormap(skin, mo->color, GTC_CACHE);
|
||||
V_DrawFixedPatch(amxpos, amypos, FRACUNIT, flags, facemmapprefix[skin], colormap);
|
||||
UINT8 *colormap = R_GetTranslationColormap((mo->colorized) ? TC_RAINBOW : skin, mo->color, GTC_CACHE);
|
||||
|
||||
if (cv_minihead.value == 1)
|
||||
V_DrawFixedPatch(amxpos + (2 * FRACUNIT), amypos + (2 * FRACUNIT), FRACUNIT/2, flags, facemmapprefix[skin], colormap);
|
||||
else if (cv_minihead.value == 0)
|
||||
V_DrawFixedPatch(amxpos, amypos, FRACUNIT, flags, facemmapprefix[skin], colormap);
|
||||
|
||||
if (cv_showminimapnames.value && !(modeattacking || gamestate == GS_TIMEATTACK))
|
||||
{
|
||||
const char *player_name = va("%c%s", V_GetSkincolorChar(mo->color), player_names[mo->player - players]);
|
||||
V_DrawCenteredSmallStringAtFixed(amxpos + (4 * FRACUNIT), amypos - (3 * FRACUNIT), V_ALLOWLOWERCASE|flags, player_name);
|
||||
}
|
||||
if (mo->player
|
||||
&& ((G_RaceGametype() && mo->player->kartstuff[k_position] == spbplace)
|
||||
|| (G_BattleGametype() && K_IsPlayerWanted(mo->player))))
|
||||
{
|
||||
if (cv_minihead.value == 1)
|
||||
V_DrawFixedPatch(amxpos, amypos, FRACUNIT / 2, flags, kp_wantedreticle, NULL);
|
||||
else if (cv_minihead.value == 0)
|
||||
V_DrawFixedPatch(amxpos - (4<<FRACBITS), amypos - (4<<FRACBITS), FRACUNIT, flags, kp_wantedreticle, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
+8
-4
@@ -1695,16 +1695,20 @@ static menuitem_t OP_SaturnMenu[] =
|
||||
{
|
||||
{IT_HEADER, NULL, "Saturn Options", NULL, 0},
|
||||
{IT_STRING | IT_CVAR, NULL, "Serverqueue waittime", &cv_connectawaittime, 20},
|
||||
|
||||
//{IT_STRING | IT_CVAR, NULL, "Addon Download Speed", &cv_downloadspeed, 55}, //no idea why you would wanna change it anyways
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Show Minimap Names", &cv_showminimapnames, 30},
|
||||
{IT_STRING | IT_CVAR, NULL, "Skin Select Spinning Speed", &cv_skinselectspin, 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Input Display outside of RA", &cv_showinput, 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "V2-ish Speedometer", &cv_newspeedometer, 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Show Lap Emblem", &cv_showlapemblem, 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "No Midnight Channel Flicker", &cv_lessflicker, 90},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Player distortion...", &OP_PlayerDistortDef, 105},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Hud Offsets...", &OP_HudOffsetDef, 120},
|
||||
{IT_STRING | IT_CVAR, NULL, "Small Position Number", &cv_smallpos, 90},
|
||||
{IT_STRING | IT_CVAR, NULL, "No Midnight Channel Flicker", &cv_lessflicker, 100},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Player distortion...", &OP_PlayerDistortDef, 115},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Hud Offsets...", &OP_HudOffsetDef, 130},
|
||||
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Saturn Credits", &OP_SaturnCreditsDef, 135}, // uwu
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Saturn Credits", &OP_SaturnCreditsDef, 145}, // uwu
|
||||
};
|
||||
|
||||
enum
|
||||
|
||||
+263
@@ -1770,6 +1770,12 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
||||
}
|
||||
}
|
||||
|
||||
void V_DrawCenteredSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
||||
{
|
||||
x -= V_SmallStringWidth(string, option)/2;
|
||||
V_DrawSmallString(x, y, option, string);
|
||||
}
|
||||
|
||||
void V_DrawRightAlignedSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
||||
{
|
||||
x -= V_SmallStringWidth(string, option);
|
||||
@@ -1983,6 +1989,102 @@ void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string)
|
||||
}
|
||||
}
|
||||
|
||||
// Jaden: awesome!
|
||||
void V_DrawSmallStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string)
|
||||
{
|
||||
fixed_t cx = x, cy = y;
|
||||
INT32 w, c, dupx, dupy, scrwidth, center = 0, left = 0;
|
||||
const char *ch = string;
|
||||
INT32 charflags = 0;
|
||||
const UINT8 *colormap = NULL;
|
||||
INT32 spacewidth = 2, charwidth = 0;
|
||||
INT32 lowercase = (option & V_ALLOWLOWERCASE);
|
||||
option &= ~V_FLIP; // which is also shared with V_ALLOWLOWERCASE...
|
||||
if (option & V_NOSCALESTART)
|
||||
{
|
||||
dupx = vid.dupx;
|
||||
dupy = vid.dupy;
|
||||
scrwidth = vid.width;
|
||||
}
|
||||
else
|
||||
{
|
||||
dupx = dupy = 1;
|
||||
scrwidth = vid.width/vid.dupx;
|
||||
left = (scrwidth - BASEVIDWIDTH)/2;
|
||||
scrwidth -= left;
|
||||
}
|
||||
if (option & V_NOSCALEPATCH)
|
||||
scrwidth *= vid.dupx;
|
||||
charflags = (option & V_CHARCOLORMASK);
|
||||
switch (option & V_SPACINGMASK)
|
||||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 4;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 4;
|
||||
break;
|
||||
case V_6WIDTHSPACE:
|
||||
spacewidth = 3;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
for (;;ch++)
|
||||
{
|
||||
if (!*ch)
|
||||
break;
|
||||
if (*ch & 0x80) //color parsing -x 2.16.09
|
||||
{
|
||||
// manually set flags override color codes
|
||||
if (!(option & V_CHARCOLORMASK))
|
||||
charflags = ((*ch & 0x7f) << V_CHARCOLORSHIFT) & V_CHARCOLORMASK;
|
||||
continue;
|
||||
}
|
||||
if (*ch == '\n')
|
||||
{
|
||||
cx = x;
|
||||
if (option & V_RETURN8)
|
||||
cy += (4*dupy)<<FRACBITS;
|
||||
else
|
||||
cy += (6*dupy)<<FRACBITS;
|
||||
continue;
|
||||
}
|
||||
c = *ch;
|
||||
if (!lowercase)
|
||||
c = toupper(c);
|
||||
c -= HU_FONTSTART;
|
||||
// character does not exist or is a space
|
||||
if (c < 0 || c >= HU_FONTSIZE || !hu_font[c])
|
||||
{
|
||||
cx += (spacewidth * dupx)<<FRACBITS;
|
||||
continue;
|
||||
}
|
||||
if (charwidth)
|
||||
{
|
||||
w = charwidth * dupx;
|
||||
center = w/2 - hu_font[c]->width*(dupx/4);
|
||||
}
|
||||
else
|
||||
w = hu_font[c]->width * dupx / 2;
|
||||
if ((cx>>FRACBITS) > scrwidth)
|
||||
break;
|
||||
if ((cx>>FRACBITS)+left + w < 0) //left boundary check
|
||||
{
|
||||
cx += w<<FRACBITS;
|
||||
continue;
|
||||
}
|
||||
colormap = V_GetStringColormap(charflags);
|
||||
V_DrawFixedPatch(cx + (center<<FRACBITS), cy, FRACUNIT/2, option, hu_font[c], colormap);
|
||||
cx += w<<FRACBITS;
|
||||
}
|
||||
}
|
||||
|
||||
void V_DrawCenteredSmallStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string)
|
||||
{
|
||||
x -= (V_SmallStringWidth(string, option) / 2)<<FRACBITS;
|
||||
V_DrawSmallStringAtFixed(x, y, option, string);
|
||||
}
|
||||
|
||||
// Draws a tallnum. Replaces two functions in y_inter and st_stuff
|
||||
void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num)
|
||||
{
|
||||
@@ -2369,6 +2471,167 @@ INT32 V_ThinStringWidth(const char *string, INT32 option)
|
||||
return w;
|
||||
}
|
||||
|
||||
char V_GetSkincolorChar(INT32 color)
|
||||
{
|
||||
char cstart = 0x80;
|
||||
|
||||
switch (color)
|
||||
{
|
||||
case SKINCOLOR_WHITE:
|
||||
case SKINCOLOR_SILVER:
|
||||
case SKINCOLOR_SLATE:
|
||||
cstart = 0x80; // White
|
||||
break;
|
||||
|
||||
case SKINCOLOR_GREY:
|
||||
case SKINCOLOR_NICKEL:
|
||||
case SKINCOLOR_BLACK:
|
||||
case SKINCOLOR_SKUNK:
|
||||
case SKINCOLOR_JET:
|
||||
cstart = 0x86; // V_GRAYMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_SEPIA:
|
||||
case SKINCOLOR_BEIGE:
|
||||
case SKINCOLOR_WALNUT:
|
||||
case SKINCOLOR_BROWN:
|
||||
case SKINCOLOR_LEATHER:
|
||||
case SKINCOLOR_RUST:
|
||||
case SKINCOLOR_WRISTWATCH:
|
||||
cstart = 0x8e; // V_BROWNMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_FAIRY:
|
||||
case SKINCOLOR_SALMON:
|
||||
case SKINCOLOR_PINK:
|
||||
case SKINCOLOR_ROSE:
|
||||
case SKINCOLOR_BRICK:
|
||||
case SKINCOLOR_LEMONADE:
|
||||
case SKINCOLOR_BUBBLEGUM:
|
||||
case SKINCOLOR_LILAC:
|
||||
cstart = 0x8d; // V_PINKMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_CINNAMON:
|
||||
case SKINCOLOR_RUBY:
|
||||
case SKINCOLOR_RASPBERRY:
|
||||
case SKINCOLOR_CHERRY:
|
||||
case SKINCOLOR_RED:
|
||||
case SKINCOLOR_CRIMSON:
|
||||
case SKINCOLOR_MAROON:
|
||||
case SKINCOLOR_FLAME:
|
||||
case SKINCOLOR_SCARLET:
|
||||
case SKINCOLOR_KETCHUP:
|
||||
cstart = 0x85; // V_REDMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_DAWN:
|
||||
case SKINCOLOR_SUNSET:
|
||||
case SKINCOLOR_CREAMSICLE:
|
||||
case SKINCOLOR_ORANGE:
|
||||
case SKINCOLOR_PUMPKIN:
|
||||
case SKINCOLOR_ROSEWOOD:
|
||||
case SKINCOLOR_BURGUNDY:
|
||||
case SKINCOLOR_TANGERINE:
|
||||
cstart = 0x87; // V_ORANGEMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_PEACH:
|
||||
case SKINCOLOR_CARAMEL:
|
||||
case SKINCOLOR_CREAM:
|
||||
cstart = 0x8f; // V_PEACHMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_GOLD:
|
||||
case SKINCOLOR_ROYAL:
|
||||
case SKINCOLOR_BRONZE:
|
||||
case SKINCOLOR_COPPER:
|
||||
case SKINCOLOR_THUNDER:
|
||||
cstart = 0x8a; // V_GOLDMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_POPCORN:
|
||||
case SKINCOLOR_QUARRY:
|
||||
case SKINCOLOR_YELLOW:
|
||||
case SKINCOLOR_MUSTARD:
|
||||
case SKINCOLOR_CROCODILE:
|
||||
case SKINCOLOR_OLIVE:
|
||||
cstart = 0x82; // V_YELLOWMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_ARTICHOKE:
|
||||
case SKINCOLOR_VOMIT:
|
||||
case SKINCOLOR_GARDEN:
|
||||
case SKINCOLOR_TEA:
|
||||
case SKINCOLOR_PISTACHIO:
|
||||
cstart = 0x8b; // V_TEAMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_LIME:
|
||||
case SKINCOLOR_HANDHELD:
|
||||
case SKINCOLOR_MOSS:
|
||||
case SKINCOLOR_CAMOUFLAGE:
|
||||
case SKINCOLOR_ROBOHOOD:
|
||||
case SKINCOLOR_MINT:
|
||||
case SKINCOLOR_GREEN:
|
||||
case SKINCOLOR_PINETREE:
|
||||
case SKINCOLOR_EMERALD:
|
||||
case SKINCOLOR_SWAMP:
|
||||
case SKINCOLOR_DREAM:
|
||||
case SKINCOLOR_PLAGUE:
|
||||
case SKINCOLOR_ALGAE:
|
||||
cstart = 0x83; // V_GREENMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_CARIBBEAN:
|
||||
case SKINCOLOR_AZURE:
|
||||
case SKINCOLOR_AQUA:
|
||||
case SKINCOLOR_TEAL:
|
||||
case SKINCOLOR_CYAN:
|
||||
case SKINCOLOR_JAWZ:
|
||||
case SKINCOLOR_CERULEAN:
|
||||
case SKINCOLOR_NAVY:
|
||||
case SKINCOLOR_SAPPHIRE:
|
||||
cstart = 0x88; // V_SKYMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_PIGEON:
|
||||
case SKINCOLOR_PLATINUM:
|
||||
case SKINCOLOR_STEEL:
|
||||
cstart = 0x8c; // V_STEELMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_PERIWINKLE:
|
||||
case SKINCOLOR_BLUE:
|
||||
case SKINCOLOR_BLUEBERRY:
|
||||
case SKINCOLOR_NOVA:
|
||||
cstart = 0x84; // V_BLUEMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_ULTRAVIOLET:
|
||||
case SKINCOLOR_PURPLE:
|
||||
case SKINCOLOR_FUCHSIA:
|
||||
cstart = 0x81; // V_PURPLEMAP
|
||||
break;
|
||||
|
||||
case SKINCOLOR_PASTEL:
|
||||
case SKINCOLOR_MOONSLAM:
|
||||
case SKINCOLOR_DUSK:
|
||||
case SKINCOLOR_TOXIC:
|
||||
case SKINCOLOR_MAUVE:
|
||||
case SKINCOLOR_LAVENDER:
|
||||
case SKINCOLOR_BYZANTIUM:
|
||||
case SKINCOLOR_POMEGRANATE:
|
||||
cstart = 0x89; // V_LAVENDERMAP
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return cstart;
|
||||
}
|
||||
|
||||
boolean *heatshifter = NULL;
|
||||
INT32 lastheight = 0;
|
||||
INT32 heatindex[MAXSPLITSCREENPLAYERS] = {0, 0, 0, 0};
|
||||
|
||||
@@ -191,6 +191,7 @@ void V_DrawRightAlignedString(INT32 x, INT32 y, INT32 option, const char *string
|
||||
|
||||
// draw a string using the hu_font, 0.5x scale
|
||||
void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string);
|
||||
void V_DrawCenteredSmallString(INT32 x, INT32 y, INT32 option, const char *string);
|
||||
void V_DrawRightAlignedSmallString(INT32 x, INT32 y, INT32 option, const char *string);
|
||||
|
||||
// draw a string using the tny_font
|
||||
@@ -200,6 +201,9 @@ void V_DrawRightAlignedThinString(INT32 x, INT32 y, INT32 option, const char *st
|
||||
|
||||
void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string);
|
||||
|
||||
void V_DrawSmallStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string);
|
||||
void V_DrawCenteredSmallStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string);
|
||||
|
||||
// Draw tall nums, used for menu, HUD, intermission
|
||||
void V_DrawTallNum(INT32 x, INT32 y, INT32 flags, INT32 num);
|
||||
void V_DrawPaddedTallNum(INT32 x, INT32 y, INT32 flags, INT32 num, INT32 digits);
|
||||
@@ -225,6 +229,8 @@ INT32 V_SmallStringWidth(const char *string, INT32 option);
|
||||
// Find string width from tny_font chars
|
||||
INT32 V_ThinStringWidth(const char *string, INT32 option);
|
||||
|
||||
char V_GetSkincolorChar(INT32 color);
|
||||
|
||||
void V_DoPostProcessor(INT32 view, postimg_t type, INT32 param);
|
||||
|
||||
void V_DrawPatchFill(patch_t *pat);
|
||||
|
||||
Reference in new issue
Block a user