Toggable Lap Emblem Animation #42
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@@ -469,6 +469,8 @@ consvar_t cv_showping = {"showping", "Always", CV_SAVE, showping_cons_t, NULL, 0
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static CV_PossibleValue_t pingmeasurement_cons_t[] = {{0, "Frames"}, {1, "Milliseconds"}, {0, NULL}};
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consvar_t cv_pingmeasurement = {"pingmeasurement", "Frames", CV_SAVE, pingmeasurement_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_showlapemblem = {"showlapemblem", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_showviewpointtext = {"showviewpointtext", "On", CV_SAVE, CV_OnOff, 0, 0, NULL, NULL, 0, 0, NULL};
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// Intermission time Tails 04-19-2002
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@@ -770,6 +772,8 @@ void D_RegisterServerCommands(void)
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CV_RegisterVar(&cv_pingtimeout);
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CV_RegisterVar(&cv_showping);
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CV_RegisterVar(&cv_pingmeasurement);
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CV_RegisterVar(&cv_showlapemblem);
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CV_RegisterVar(&cv_showtrackaddon);
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@@ -150,6 +150,8 @@ extern consvar_t cv_pingtimeout;
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extern consvar_t cv_showping;
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extern consvar_t cv_pingmeasurement;
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extern consvar_t cv_showlapemblem;
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extern consvar_t cv_showviewpointtext;
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extern consvar_t cv_skipmapcheck;
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@@ -9244,6 +9244,9 @@ static void K_drawChallengerScreen(void)
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static void K_drawLapStartAnim(void)
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{
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if (! cv_showlapemblem.value)
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return;
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// This is an EVEN MORE insanely complicated animation.
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const UINT8 progress = 80-stplyr->kartstuff[k_lapanimation];
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UINT8 *colormap = R_GetTranslationColormap(TC_DEFAULT, stplyr->skincolor, GTC_CACHE);
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+8
-7
@@ -1696,14 +1696,15 @@ static menuitem_t OP_SaturnMenu[] =
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{IT_HEADER, NULL, "Saturn Options", NULL, 0},
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{IT_STRING | IT_CVAR, NULL, "Serverqueue waittime", &cv_connectawaittime, 20},
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//{IT_STRING | IT_CVAR, NULL, "Addon Download Speed", &cv_downloadspeed, 55}, //no idea why you would wanna change it anyways
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{IT_STRING | IT_CVAR, NULL, "Skin Select Spinning Speed", &cv_skinselectspin, 40},
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{IT_STRING | IT_CVAR, NULL, "Input Display outside of RA", &cv_showinput, 50},
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{IT_STRING | IT_CVAR, NULL, "V2-ish Speedometer", &cv_newspeedometer, 60},
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{IT_STRING | IT_CVAR, NULL, "No Midnight Channel Flicker", &cv_lessflicker, 70},
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{IT_SUBMENU|IT_STRING, NULL, "Player distortion...", &OP_PlayerDistortDef, 90},
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{IT_SUBMENU|IT_STRING, NULL, "Hud Offsets...", &OP_HudOffsetDef, 100},
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{IT_STRING | IT_CVAR, NULL, "Skin Select Spinning Speed", &cv_skinselectspin, 50},
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{IT_STRING | IT_CVAR, NULL, "Input Display outside of RA", &cv_showinput, 60},
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{IT_STRING | IT_CVAR, NULL, "V2-ish Speedometer", &cv_newspeedometer, 70},
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{IT_STRING | IT_CVAR, NULL, "Show Lap Emblem", &cv_showlapemblem, 80},
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{IT_STRING | IT_CVAR, NULL, "No Midnight Channel Flicker", &cv_lessflicker, 90},
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{IT_SUBMENU|IT_STRING, NULL, "Player distortion...", &OP_PlayerDistortDef, 105},
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{IT_SUBMENU|IT_STRING, NULL, "Hud Offsets...", &OP_HudOffsetDef, 120},
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{IT_SUBMENU|IT_STRING, NULL, "Saturn Credits", &OP_SaturnCreditsDef, 120}, // uwu
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{IT_SUBMENU|IT_STRING, NULL, "Saturn Credits", &OP_SaturnCreditsDef, 135}, // uwu
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};
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enum
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