Optimze Wad Lumps #217

Merged
alufolie91 merged 19 commits from optimizewadlumps into Saturn-Next 2026-03-13 18:21:51 +01:00
17 changed files with 2436 additions and 254 deletions

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+1 -1
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@@ -54,7 +54,7 @@ set(SRB2_CORE_SOURCES
string.c
tables.c
v_video.c
w_wad.c
w_wad.cpp
y_inter.c
z_zone.cpp
)
+8
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@@ -13,6 +13,10 @@
#ifndef __CONSOLE__
#define __CONSOLE__
#ifdef __cplusplus
extern "C" {
#endif
#include "d_event.h"
#include "command.h"
#include "i_threads.h"
@@ -63,4 +67,8 @@ boolean CON_Ready(void);
void CON_LogMessage(const char *msg);
#ifdef __cplusplus
} // extern "C"
#endif
#endif
+1
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@@ -1384,6 +1384,7 @@ static void I_Fork(void)
INT32 I_StartupSystem(void)
{
W_Startup();
I_StartupConsole();
#ifdef NEWSIGNALHANDLER
// This is useful when debugging. It lets GDB attach to
+9
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@@ -13,6 +13,10 @@
#ifndef __DEHACKED_H__
#define __DEHACKED_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "m_fixed.h" // for get_number
#include "info.h"
@@ -71,4 +75,9 @@ typedef struct
} MYFILE;
#define myfeof(a) (a->data + a->size <= a->curpos)
char *myfgets(char *buf, size_t bufsize, MYFILE *f);
#ifdef __cplusplus
} // extern "C"
#endif
#endif
-16
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@@ -516,22 +516,6 @@ extern boolean capslock;
// i_system.c, replace getchar() once the keyboard has been appropriated
INT32 I_GetKey(void);
/* http://www.cse.yorku.ca/~oz/hash.html */
static inline
UINT32 quickncasehash (const char *p, size_t n)
{
size_t i = 0;
UINT32 x = 5381;
while (i < n && p[i])
{
x = (x * 33) ^ tolower(p[i]);
i++;
}
return x;
}
#ifndef __cplusplus
#ifndef min // Double-Check with WATTCP-32's cdefs.h
#define min(x, y) (((x) < (y)) ? (x) : (y))
@@ -15,8 +15,6 @@
#ifdef HWRENDER
#include <unordered_set>
#include "hw_main.h"
#include "hw_glob.h"
#include "hw_gl.h"
@@ -100,7 +98,7 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
position = 0;
}
position = std::max(((position * scale_y) + (FRACUNIT/2)) >> FRACBITS, 0);
position = max(((position * scale_y) + (FRACUNIT/2)) >> FRACBITS, 0);
if (position + count >= pblockheight)
count = pblockheight - position;
@@ -164,7 +162,7 @@ static void HWR_DrawPatchInCache(GLMipmap_t *mipmap,
fixed_t xfrac, xfracstep;
fixed_t yfracstep, scale_y;
const column_t *patchcol;
UINT8 *block = static_cast<UINT8 *>(mipmap->data);
UINT8 *block = (UINT8 *)(mipmap->data);
INT32 bpp;
INT32 blockmodulo;
RGBA_t *palette;
@@ -214,7 +212,7 @@ static void HWR_DrawTexturePatchInCache(GLMipmap_t *mipmap,
fixed_t xfrac, xfracstep;
fixed_t yfracstep, scale_y;
const column_t *patchcol;
UINT8 *block = static_cast<UINT8 *>(mipmap->data);
UINT8 *block = (UINT8 *)(mipmap->data);
INT32 bpp;
INT32 blockmodulo;
INT32 width, height;
@@ -290,7 +288,7 @@ static UINT8 *MakeBlock(GLMipmap_t *glMipmap)
INT32 blocksize = (glMipmap->width * glMipmap->height);
bpp = format2bpp(glMipmap->format);
block = static_cast<UINT8 *>(Z_Malloc(blocksize*bpp, PU_HWRCACHE, &(glMipmap->data)));
block = (UINT8 *)(Z_Malloc(blocksize*bpp, PU_HWRCACHE, &(glMipmap->data)));
switch (bpp)
{
@@ -327,7 +325,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
texture = textures[texnum];
gltex->mipmap.flags = TF_CHROMAKEYED | TF_WRAPXY;
gltex->mipmap.format = static_cast<GLTextureFormat_t>(textureformat);
gltex->mipmap.format = (GLTextureFormat_t)(textureformat);
// hack the Legacy skies..
if (UNLIKELY(memcmp(texture->name, "SKY", 3) == 0 &&
@@ -346,7 +344,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
colormap += COLORMAP_REMAPOFFSET;
#endif
gltex->mipmap.colormap = static_cast<GLColormap_t *>(Z_Calloc(sizeof(*gltex->mipmap.colormap), PU_HWRPATCHCOLMIPMAP, NULL));
gltex->mipmap.colormap = (GLColormap_t *)(Z_Calloc(sizeof(*gltex->mipmap.colormap), PU_HWRPATCHCOLMIPMAP, NULL));
gltex->mipmap.colormap->source = colormap;
memcpy(gltex->mipmap.colormap->data, colormap, 256 * sizeof(UINT8));
@@ -379,7 +377,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
// Composite the columns together.
for (i = 0, patch = texture->patches; i < texture->patchcount; i++, patch++)
{
pdata = static_cast<UINT8 *>(W_CacheLumpNumPwad(patch->wad, patch->lump, PU_LEVEL));
pdata = (UINT8 *)(W_CacheLumpNumPwad(patch->wad, patch->lump, PU_LEVEL));
realpatch = (softwarepatch_t *)pdata;
HWR_DrawTexturePatchInCache(&gltex->mipmap, blockwidth, blockheight, texture, patch, realpatch);
@@ -415,7 +413,7 @@ void HWR_MakePatch(const patch_t *patch, GLPatch_t *glPatch, GLMipmap_t *glMipma
glMipmap->flags = 0;
// setup the texture info
glMipmap->format = static_cast<GLTextureFormat_t>(patchformat);
glMipmap->format = (GLTextureFormat_t)(patchformat);
glPatch->max_s = (float)patch->width / (float)glMipmap->width;
glPatch->max_t = (float)patch->height / (float)glMipmap->height;
@@ -457,7 +455,7 @@ static void HWR_FreeTextureData(patch_t *patch)
if (!patch || !patch->hardware)
return;
glPatch = static_cast<GLPatch_t *>(patch->hardware);
glPatch = (GLPatch_t *)(patch->hardware);
if (vid.glstate == VID_GL_LIBRARY_LOADED)
GL_DeleteTexture(glPatch->mipmap);
@@ -473,7 +471,7 @@ void HWR_FreeTexture(patch_t *patch)
if (patch->hardware)
{
GLPatch_t *glPatch = static_cast<GLPatch_t *>(patch->hardware);
GLPatch_t *glPatch = (GLPatch_t *)(patch->hardware);
HWR_FreeTextureColormaps(patch);
@@ -499,7 +497,7 @@ static void HWR_FreeTextureColormaps(patch_t *patch)
if (!patch)
return;
pat = static_cast<GLPatch_t *>(patch->hardware);
pat = (GLPatch_t *)(patch->hardware);
if (!pat)
return;
@@ -614,24 +612,20 @@ void HWR_FreeMapTextures(void)
gl_numtextures = 0;
}
#define NAME flatcheck
#define KEY_TY UINT32
#define HASH_FN vt_hash_integer
#define CMPR_FN vt_cmpr_integer
#include "../verstable.h"
static void HWR_PrecacheLevelFlats(void)
{
// lookup for flats that may´ve been already loaded
// too lazy to make a hashtable or smth so unordered set will do :carbuncle:
std::unordered_set<UINT32> flatpresent;
flatcheck flatpresent;
flatcheck_init(&flatpresent);
size_t i, j;
INT32 k;
auto load_flat = [&](lumpnum_t lump, boolean noencoremap)
{
// flat already loaded?
if (flatpresent.count(lump) == 0)
{
HWR_GetFlat(lump, noencoremap);
flatpresent.insert(lump);
}
};
// special case for encore
#ifdef GLENCORE
if (encoremap)
@@ -649,14 +643,23 @@ static void HWR_PrecacheLevelFlats(void)
const levelflat_t *levelflat = &levelflats[pic];
load_flat(levelflat->lumpnum, R_NoEncore(sec, ceiling));
if (flatcheck_is_end(flatcheck_get(&flatpresent, levelflat->lumpnum)))
{
HWR_GetFlat(levelflat->lumpnum, R_NoEncore(sec, ceiling));
flatcheck_insert(&flatpresent, levelflat->lumpnum);
}
if (levelflat->speed) // is it an animated flat ?
{
// start from 0, occasionally basenumlump != flat->lumpnum
for (k = 0; k < levelflat->numpics; k++)
{
load_flat(levelflat->baselumpnum + k, R_NoEncore(sec, ceiling));
lumpnum_t lump = levelflat->baselumpnum + k;
if (flatcheck_is_end(flatcheck_get(&flatpresent, lump)))
{
HWR_GetFlat(lump, R_NoEncore(sec, ceiling));
flatcheck_insert(&flatpresent, lump);
}
}
}
}
@@ -671,18 +674,29 @@ static void HWR_PrecacheLevelFlats(void)
{
const levelflat_t *levelflat = &levelflats[i];
load_flat(levelflat->lumpnum, false);
if (flatcheck_is_end(flatcheck_get(&flatpresent, levelflat->lumpnum)))
{
HWR_GetFlat(levelflat->lumpnum, false);
flatcheck_insert(&flatpresent, levelflat->lumpnum);
}
if (levelflat->speed) // is it an animated flat ?
{
// start from 0, occasionally basenumlump != flat->lumpnum
for (k = 0; k < levelflat->numpics; k++)
{
load_flat(levelflat->baselumpnum + k, false);
lumpnum_t lump = levelflat->baselumpnum + k;
if (flatcheck_is_end(flatcheck_get(&flatpresent, lump)))
{
HWR_GetFlat(lump, false);
flatcheck_insert(&flatpresent, lump);
}
}
}
}
}
flatcheck_cleanup(&flatpresent);
}
static void HWR_PrecacheLevelTextures(void)
@@ -692,7 +706,7 @@ static void HWR_PrecacheLevelTextures(void)
size_t i, j, f;
INT32 h;
texturepresent = static_cast<char *>(calloc(gl_numtextures, sizeof(*texturepresent)));
texturepresent = (char *)(calloc(gl_numtextures, sizeof(*texturepresent)));
if (texturepresent == NULL)
I_Error("%s: Out of memory looking up textures", "HWR_PrecacheLevel");
@@ -867,7 +881,7 @@ void HWR_LoadMapTextures(size_t pnumtextures)
HWR_FreeMapTextures();
gl_numtextures = pnumtextures;
gl_textures = static_cast<GLMapTextureSet_t *>(calloc(gl_numtextures, sizeof(*gl_textures))); // *2 - 1 for encore-remapped texture and another for noencore texture (unused when not in encore), see: GLMapTextureSet_t
gl_textures = (GLMapTextureSet_t *)(calloc(gl_numtextures, sizeof(*gl_textures))); // *2 - 1 for encore-remapped texture and another for noencore texture (unused when not in encore), see: GLMapTextureSet_t
if (gl_textures == NULL)
I_Error("HWR_LoadMapTextures: ran out of memory for OpenGL textures. Sad!");
@@ -964,7 +978,7 @@ static void HWR_CacheFlat(GLMipmap_t *glMipmap, lumpnum_t flatlumpnum)
W_ReadLump(flatlumpnum, Z_Malloc(size, PU_HWRCACHE, &glMipmap->data));
#ifdef GLENCORE
flat = static_cast<UINT8 *>(glMipmap->data);
flat = (UINT8 *)(glMipmap->data);
for (steppy = 0; steppy < size; steppy++)
{
if (flat[steppy] == HWR_PATCHES_CHROMAKEY_COLORINDEX)
@@ -1008,7 +1022,7 @@ void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencoremap)
if (!noencoremap && encoremap)
colormap += COLORMAP_REMAPOFFSET;
#endif
glMipmap->colormap = static_cast<GLColormap_t *>(Z_Calloc(sizeof(*glMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
glMipmap->colormap = (GLColormap_t *)(Z_Calloc(sizeof(*glMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
glMipmap->colormap->source = colormap;
memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
}
@@ -1032,7 +1046,7 @@ void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencoremap)
// --------------------+
static void HWR_LoadPatchMipmap(patch_t *patch, GLMipmap_t *glMipmap)
{
GLPatch_t *glPatch = static_cast<GLPatch_t *>(patch->hardware);
GLPatch_t *glPatch = (GLPatch_t *)(patch->hardware);
if (!glMipmap->downloaded)
{
@@ -1053,7 +1067,7 @@ static void HWR_LoadPatchMipmap(patch_t *patch, GLMipmap_t *glMipmap)
// ----------------------+
static void HWR_UpdatePatchMipmap(patch_t *patch, GLMipmap_t *glMipmap)
{
GLPatch_t *glPatch = static_cast<GLPatch_t *>(patch->hardware);
GLPatch_t *glPatch = (GLPatch_t *)(patch->hardware);
HWR_MakePatch(patch, glPatch, glMipmap, true);
// If hardware does not have the texture, then call GL_SetTexture to upload it
@@ -1089,7 +1103,7 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
if (!patch->hardware)
Patch_CreateGL(patch);
glPatch = static_cast<GLPatch_t *>(patch->hardware);
glPatch = (GLPatch_t *)(patch->hardware);
// Blatant hack for encore colormapping aside...
if (colormap == colormaps || colormap == NULL || colormap == (const UINT8*)(COLORMAP_REMAPOFFSET))
@@ -1125,12 +1139,12 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
// (it have a liste of mipmap)
// this malloc is cleared in HWR_FreeColormapCache
// (...) unfortunately z_malloc fragment alot the memory :(so malloc is better
newMipmap = static_cast<GLMipmap_t *>(calloc(1, sizeof (*newMipmap)));
newMipmap = (GLMipmap_t *)(calloc(1, sizeof (*newMipmap)));
if (newMipmap == NULL)
I_Error("%s: Out of memory", "HWR_GetMappedPatch");
glMipmap->nextcolormap = newMipmap;
newMipmap->colormap = static_cast<GLColormap_t *>(Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
newMipmap->colormap = (GLColormap_t *)(Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL));
newMipmap->colormap->source = colormap;
memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
@@ -1153,7 +1167,7 @@ patch_t *HWR_GetCachedGLPatchPwad(UINT16 wadnum, UINT16 lumpnum)
{
void *ptr = Z_Calloc(sizeof(patch_t), PU_PATCH, &lumpcache[lumpnum]);
Patch_Create(NULL, 0, ptr);
Patch_AllocateHardwarePatch(static_cast<patch_t *>(ptr));
Patch_AllocateHardwarePatch((patch_t *)(ptr));
}
return (patch_t *)(lumpcache[lumpnum]);
@@ -1170,7 +1184,7 @@ static void HWR_DrawFadeMaskInCache(GLMipmap_t *mipmap, INT32 pblockwidth, INT32
{
INT32 i,j;
fixed_t posx, posy, stepx, stepy;
UINT8 *block = static_cast<UINT8 *>(mipmap->data); // places the data directly into here
UINT8 *block = (UINT8 *)(mipmap->data); // places the data directly into here
UINT8 *flat;
UINT8 *dest, *src, texel;
RGBA_t col;
@@ -1326,7 +1340,7 @@ void HWR_SetPalette(RGBA_t *palette)
static void HWR_SetPaletteLookup(RGBA_t *palette)
{
int r, g, b;
UINT8 *lut = static_cast<UINT8 *>(Z_Malloc(
UINT8 *lut = (UINT8 *)(Z_Malloc(
HWR_PALETTE_LUT_SIZE*HWR_PALETTE_LUT_SIZE*HWR_PALETTE_LUT_SIZE*sizeof(UINT8),
PU_STATIC, NULL));
#define STEP_SIZE (256/HWR_PALETTE_LUT_SIZE)
@@ -1371,7 +1385,7 @@ void HWR_SetMapPalette(void)
if (palsize < 768) // 256 * 3
I_Error("HWR_SetMapPalette: A programmer assumed palette lumps are at least 768 bytes long, but apparently this was a wrong assumption!\n");
RGB_data = static_cast<UINT8 *>(W_CacheLumpNum(lumpnum, PU_CACHE));
RGB_data = (UINT8 *)(W_CacheLumpNum(lumpnum, PU_CACHE));
// we got the RGB palette now, but we need it in RGBA format.
for (i = 0; i < 256; i++)
{
@@ -1406,7 +1420,7 @@ static UINT32 HWR_CreateLightTable(UINT8 *lighttable)
{
UINT32 i, id;
RGBA_t *palette = HWR_GetTexturePalette();
RGBA_t *hw_lighttable = static_cast<RGBA_t *>(Z_Malloc(256 * 32 * sizeof(RGBA_t), PU_STATIC, NULL));
RGBA_t *hw_lighttable = (RGBA_t *)(Z_Malloc(256 * 32 * sizeof(RGBA_t), PU_STATIC, NULL));
// To make the palette index -> RGBA mapping easier for the shader,
// the hardware lighttable is composed of RGBA colors instead of palette indices.
+1 -1
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@@ -54,7 +54,7 @@ struct GLMipmap_s
UINT16 width, height;
UINT32 downloaded; // The GPU has this texture.
struct GLMipmap_s *nextcolormap;
struct GLMipmap_s *nextcolormap;
struct GLColormap_s *colormap;
};
typedef struct GLMipmap_s GLMipmap_t;
+8
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@@ -13,6 +13,10 @@
#define LZF_H
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
**
** lzf -- an extremely fast/free compression/decompression-method
@@ -71,5 +75,9 @@ size_t
lzf_decompress (const void *const in_data, size_t in_len,
void *out_data, size_t out_len);
#ifdef __cplusplus
} // extern "C"
#endif
#endif
+16
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@@ -1956,6 +1956,22 @@ UINT32 FNV1a_Hash(const char *message, size_t size)
return hash;
}
// Behaves like the old quickncasehash
// Stops either if it encounters null terminator
// or reaches size
UINT32 FNV1a_QuickCaseHash(const char *message, size_t size)
{
UINT32 hash = FNV1A_OFFSET_BASIS;
for (size_t i = 0; i < size && message[i]; i++)
{
hash ^= tolower(message[i]);
hash *= FNV1A_PRIME;
}
return hash;
}
UINT32 FNV1a_HashString(const char *message)
{
UINT32 hash = FNV1A_OFFSET_BASIS;
+1
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@@ -123,6 +123,7 @@ FUNCMATH UINT8 M_CountBits(UINT32 num, UINT8 size);
// Hashes some message using FNV-1a
UINT32 FNV1a_Hash(const char *message, size_t size);
UINT32 FNV1a_QuickCaseHash(const char *message, size_t size);
UINT32 FNV1a_HashString(const char *message);
UINT32 FNV1a_HashLowercaseString(const char *message);
+8
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@@ -16,6 +16,10 @@
#ifndef _MD5_H
#define _MD5_H 1
#ifdef __cplusplus
extern "C" {
#endif
#include <stdio.h>
#if defined (HAVE_LIMITS_H) || (defined (_LIBC) && _LIBC) || defined (_WIN32)
@@ -52,4 +56,8 @@ int md5_stream(FILE *stream, void *resblock) THROWFUNC;
digest. */
extern void *md5_buffer(const char *buffer, size_t len, void *resblock) THROWFUNC;
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* md5.h */
+3 -3
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@@ -622,7 +622,7 @@ Rloadtextures (INT32 i, INT32 w)
// Set texture properties.
memcpy(texture->name, W_CheckNameForNumPwad(wadnum, lumpnum), sizeof(texture->name));
texture->hash = quickncasehash(texture->name, 8);
texture->hash = FNV1a_QuickCaseHash(texture->name, 8);
texture->width = SHORT(patchlump.width);
texture->height = SHORT(patchlump.height);
@@ -1066,7 +1066,7 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
// Allocate memory for a zero-patch texture. Obviously, we'll be adding patches momentarily.
resultTexture = (texture_t *)Z_Calloc(sizeof(texture_t), PU_STATIC, NULL);
memcpy(resultTexture->name, newTextureName, 8);
resultTexture->hash = quickncasehash(newTextureName, 8);
resultTexture->hash = FNV1a_QuickCaseHash(newTextureName, 8);
resultTexture->width = newTextureWidth;
resultTexture->height = newTextureHeight;
resultTexture->type = TEXTURETYPE_COMPOSITE;
@@ -1755,7 +1755,7 @@ INT32 R_CheckTextureNumForName(const char *name)
if (name[0] == '-')
return 0;
hash = quickncasehash(name, 8);
hash = FNV1a_QuickCaseHash(name, 8);
for (i = 0; i < tidcachelen; i++)
if (tidcache[i].hash == hash && !strncasecmp(tidcache[i].name, name, 8))
+2 -2
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@@ -1301,7 +1301,7 @@ static boolean ReadMusicDefFields(UINT16 wadnum, int line, char *stoken, musicde
STRBUFCPY(def->name, value);
strlwr(def->name);
def->hash = quickncasehash (def->name, 6);
def->hash = FNV1a_QuickCaseHash(def->name, 6);
}
(*defp) = def;
@@ -1483,7 +1483,7 @@ void S_InitMusicDefs(void)
//
musicdef_t *S_FindMusicCredit(const char *musname)
{
UINT32 hash = quickncasehash(musname, 6);
UINT32 hash = FNV1a_QuickCaseHash(musname, 6);
musicdef_t *def;
for (INT32 i = 0; i < nummusicdefs; ++i)
+3
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@@ -1886,6 +1886,9 @@ INT32 I_StartupSystem(void)
SDL_version SDLlinked;
SDL_VERSION(&SDLcompiled)
SDL_GetVersion(&SDLlinked);
W_Startup();
I_StartupConsole();
#ifdef NEWSIGNALHANDLER
// This is useful when debugging. It lets GDB attach to
+2119
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File diff suppressed because it is too large. Load diff
+188 -175
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@@ -87,18 +87,32 @@ typedef struct
} lumpchecklist_t;
// Must be a power of two
#define LUMPNUMCACHESIZE 64
#define LUMPNUMCACHESIZE 2048 // should be reasonable ig
#define LUMPNUMCACHENAME 32
typedef struct lumpnum_cache_s
{
char lumpname[LUMPNUMCACHENAME];
lumpnum_t lumpnum;
UINT32 hash;
} lumpnum_cache_t;
#define NAME lumpnum_map
#define KEY_TY char *
#define KEY_GET_CONST
#define VAL_TY lumpnum_t
#define HASH_FN vt_hash_string
#define CMPR_FN vt_cmpr_string
#define KEY_DTOR_FN free
#include "verstable.h"
static lumpnum_cache_t lumpnumcache[LUMPNUMCACHESIZE];
static UINT16 lumpnumcacheindex = 0;
#define NAME folder_map
#define KEY_TY char *
#define KEY_GET_CONST
#define VAL_TY UINT16
#define HASH_FN vt_hash_string
#define CMPR_FN vt_cmpr_string
#define KEY_DTOR_FN free
#include "verstable.h"
static lumpnum_map lumpnumcache;
typedef struct FolderCache {
folder_map map;
} FolderCache;
static const char pat_central[] = {0x50, 0x4b, 0x01, 0x02, 0x00};
static const char pat_end[] = {0x50, 0x4b, 0x05, 0x06, 0x00};
@@ -116,6 +130,8 @@ wadfile_t *wadfiles[MAX_WADFILES] = {}; // 0 to numwadfiles-1 are valid
// being ejected
void W_Shutdown(void)
{
lumpnum_map_cleanup(&lumpnumcache);
while (numwadfiles--)
{
wadfile_t *wad = wadfiles[numwadfiles];
@@ -127,18 +143,28 @@ void W_Shutdown(void)
while (wad->numlumps--)
{
Z_Free(wad->lumpinfo[wad->numlumps].longname);
//Z_Free(wad->lumpinfo[wad->numlumps].longname);
Z_Free(wad->lumpinfo[wad->numlumps].fullname);
}
M_AATreeFree(wad->startfolders);
M_AATreeFree(wad->endfolders);
folder_map_cleanup(&wad->startfolders->map);
free(wad->startfolders);
folder_map_cleanup(&wad->endfolders->map);
free(wad->endfolders);
Z_Free(wad->lumpinfo);
Z_Free(wad);
}
}
// the lumpnum cache needs to be initialized before use
// call this as early as possible!
void W_Startup(void)
{
lumpnum_map_init(&lumpnumcache);
lumpnum_map_reserve(&lumpnumcache, LUMPNUMCACHESIZE);
}
//===========================================================================
// LUMP BASED ROUTINES
//===========================================================================
@@ -259,7 +285,7 @@ static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum)
lumpinfo_t *lump_p = &wadfiles[wadnum]->lumpinfo[posStart];
size_t length = len + 1 + strlen(lump_p->fullname); // length of file name, '|', and lump name
char *name = malloc(length + 1);
char *name = (char *)(malloc(length + 1));
if (!name)
I_Error("W_LoadDehackedLumpsPK3: Out of memory!\n");
@@ -295,7 +321,7 @@ static inline void W_LoadDehackedLumps(UINT16 wadnum)
if (memcmp(lump_p->name, "SOC_", 4) == 0) // Check for generic SOC lump
{ // shameless copy+paste of code from LUA_LoadLump
size_t length = len + 1 + strlen(lump_p->fullname); // length of file name, '|', and lump name
char *name = malloc(length + 1);
char *name = (char *)(malloc(length + 1));
if (!name)
I_Error("W_LoadDehackedLumps: Out of memory!\n");
@@ -360,12 +386,12 @@ static inline INT32 W_MakeFileMD5(const char *filename, void *resblock)
}
// Invalidates the cache of lump numbers. Call this whenever a wad is added.
static void W_InvalidateLumpnumCache(void)
FUNCINLINE static ATTRINLINE void W_InvalidateLumpnumCache(void)
{
memset(lumpnumcache, 0, sizeof(lumpnumcache));
lumpnum_map_clear(&lumpnumcache);
}
UINT32 W_HashLumpName(const char *name)
FUNCINLINE static ATTRINLINE UINT32 W_HashLumpName(const char *name)
{
return FNV1a_HashLowercaseString(name);
}
@@ -391,28 +417,28 @@ static restype_t ResourceFileDetect(const char* filename)
*/
static lumpinfo_t* ResGetLumpsStandalone(FILE* handle, UINT16* numlumps, const char* lumpname)
{
lumpinfo_t* lumpinfo = Z_Calloc(sizeof (*lumpinfo), PU_STATIC, NULL);
lumpinfo_t* lumpinfo = (lumpinfo_t *)(Z_Calloc(sizeof (*lumpinfo), PU_STATIC, NULL));
lumpinfo->position = 0;
fseek(handle, 0, SEEK_END);
lumpinfo->size = ftell(handle);
lumpinfo->size = (size_t)(ftell(handle));
fseek(handle, 0, SEEK_SET);
strlcpy(lumpinfo->name, lumpname, sizeof(lumpinfo->name));
lumpinfo->namelength = strlen(lumpinfo->name);
lumpinfo->hash.name = W_HashLumpName(lumpname);
// Allocate the lump's long name.
lumpinfo->longname = Z_Malloc((lumpinfo->namelength + 1) * sizeof(char), PU_STATIC, NULL);
/*lumpinfo->longname = (char *)(Z_Malloc((lumpinfo->namelength + 1) * sizeof(char), PU_STATIC, NULL));
strcpy(lumpinfo->longname, lumpname);
lumpinfo->longname[lumpinfo->namelength] = '\0';
lumpinfo->longnamelength = lumpinfo->namelength;
lumpinfo->hash.longname = lumpinfo->hash.name;
lumpinfo->hash.longname = lumpinfo->hash.name;*/
// Allocate the lump's full name.
lumpinfo->fullname = Z_Malloc((lumpinfo->namelength + 1) * sizeof(char), PU_STATIC, NULL);
lumpinfo->fullname = (char *)(Z_Malloc((lumpinfo->namelength + 1) * sizeof(char), PU_STATIC, NULL));
strcpy(lumpinfo->fullname, lumpname);
lumpinfo->fullname[lumpinfo->namelength] = '\0';
lumpinfo->fullnamelength = lumpinfo->namelength;
lumpinfo->hash.fullname = lumpinfo->hash.name;
//lumpinfo->hash.fullname = lumpinfo->hash.name;
*numlumps = 1;
return lumpinfo;
@@ -456,7 +482,7 @@ static lumpinfo_t* ResGetLumpsWad(FILE* handle, UINT16* nlmp, const char* filena
// read wad file directory
i = header.numlumps * sizeof(*fileinfo);
fileinfov = fileinfo = malloc(i);
fileinfov = fileinfo = (filelump_t *)(malloc(i));
if (fseek(handle, header.infotableofs, SEEK_SET) == -1
|| fread(fileinfo, 1, i, handle) < i)
@@ -468,7 +494,7 @@ static lumpinfo_t* ResGetLumpsWad(FILE* handle, UINT16* nlmp, const char* filena
numlumps = header.numlumps;
// fill in lumpinfo for this wad
lump_p = lumpinfo = Z_Malloc(numlumps * sizeof (*lumpinfo), PU_STATIC, NULL);
lump_p = lumpinfo = (lumpinfo_t *)(Z_Malloc(numlumps * sizeof (*lumpinfo), PU_STATIC, NULL));
for (i = 0; i < numlumps; i++, lump_p++, fileinfo++)
{
@@ -512,18 +538,18 @@ static lumpinfo_t* ResGetLumpsWad(FILE* handle, UINT16* nlmp, const char* filena
lump_p->hash.name = W_HashLumpName(lump_p->name);
// Allocate the lump's long name.
lump_p->longname = Z_Malloc(9 * sizeof(char), PU_STATIC, NULL);
/*lump_p->longname = (char *)(Z_Malloc(9 * sizeof(char), PU_STATIC, NULL));
strncpy(lump_p->longname, fileinfo->name, 8);
lump_p->longname[8] = '\0';
lump_p->longnamelength = lump_p->namelength;
lump_p->hash.longname = lump_p->hash.name;
lump_p->hash.longname = lump_p->hash.name;*/
// Allocate the lump's full name.
lump_p->fullname = Z_Malloc(9 * sizeof(char), PU_STATIC, NULL);
lump_p->fullname = (char *)(Z_Malloc(9 * sizeof(char), PU_STATIC, NULL));
strncpy(lump_p->fullname, fileinfo->name, 8);
lump_p->fullname[8] = '\0';
lump_p->fullnamelength = lump_p->namelength;
lump_p->hash.fullname = lump_p->hash.name;
//lump_p->hash.fullname = lump_p->hash.name;
}
*nlmp = numlumps;
@@ -540,24 +566,24 @@ static boolean ResFindSignature(FILE* handle, const char endPat[], UINT32 startp
int c;
fseek(handle, 0, SEEK_END);
size_t len = ftell(handle);
size_t len = (size_t)(ftell(handle));
fseek(handle, startpos, SEEK_SET);
size_t remaining = len - startpos;
size_t chunkpos = startpos;
size_t remaining = (size_t)(len - startpos);
size_t chunkpos = (size_t)(startpos);
s = endPat;
//128k buffers
size_t buffer_size = min(128 * 1024 * sizeof(char), remaining);
CLEANUP(pfree) char* buffer = (char*)(malloc(buffer_size));
CLEANUP(pfree) char* buffer = (char *)(malloc(buffer_size));
size_t bytes_read = 0;
while ((bytes_read = fread(buffer, 1, buffer_size, handle)) > 0)
{
for (size_t i = 0; i < bytes_read; i++)
{
c = (int)buffer[i];
c = (int)(buffer[i]);
if (*s != c && s > endPat) // No match?
s = endPat; // We "reset" the counter by sending the s pointer back to the start of the array.
@@ -569,7 +595,7 @@ static boolean ResFindSignature(FILE* handle, const char endPat[], UINT32 startp
if (*s == 0x00) // The array pointer has reached the key char which marks the end. It means we have matched the signature.
{
//the original function would leave the FILE* seeked to the end of the match
size_t foundpos = chunkpos + i + 1;
size_t foundpos = (size_t)(chunkpos + i + 1);
fseek(handle, foundpos, SEEK_SET);
return true;
}
@@ -646,7 +672,7 @@ static lumpinfo_t* ResGetLumpsZip(FILE* handle, UINT16* nlmp)
// Contains entry number (number of lumps), and central directory start offset.
fseek(handle, 0, SEEK_END);
const long startpos = (ftell(handle) - (22 + 65536));
const long startpos = ftell(handle) - (22 + 65536);
if (!ResFindSignature(handle, pat_end, max(0l, startpos)))
{
CONS_Alert(CONS_ERROR, "Missing central directory\n");
@@ -662,11 +688,11 @@ static lumpinfo_t* ResGetLumpsZip(FILE* handle, UINT16* nlmp)
numlumps = SHORT(zend.entries);
lump_p = lumpinfo = Z_Malloc(numlumps * sizeof (*lumpinfo), PU_STATIC, NULL);
lump_p = lumpinfo = (lumpinfo_t *)(Z_Malloc(numlumps * sizeof (*lumpinfo), PU_STATIC, NULL));
fseek(handle, LONG(zend.cdiroffset), SEEK_SET);
CLEANUP(Z_Pfree) char *cdir = Z_Malloc(LONG(zend.cdirsize), PU_STATIC, &cdir);
CLEANUP(Z_Pfree) char *cdir = (char *)(Z_Malloc(LONG(zend.cdirsize), PU_STATIC, &cdir));
if (fread(cdir, 1, LONG(zend.cdirsize), handle) < (UINT32)(LONG(zend.cdirsize)))
{
@@ -679,7 +705,7 @@ static lumpinfo_t* ResGetLumpsZip(FILE* handle, UINT16* nlmp)
for (i = 0; i < numlumps; i++, lump_p++)
{
zentry_t *zentry = (zentry_t*)(cdir + offset);
zentry_t *zentry = (zentry_t *)(cdir + offset);
char* fullname;
char* trimname;
char* dotpos;
@@ -695,7 +721,7 @@ static lumpinfo_t* ResGetLumpsZip(FILE* handle, UINT16* nlmp)
lump_p->disksize = LONG(zentry->compsize);
lump_p->size = LONG(zentry->size);
fullname = (char*)(malloc(SHORT(zentry->namelen) + 1));
fullname = (char *)(malloc(SHORT(zentry->namelen) + 1));
strncpy(fullname, (char *)(zentry + 1), SHORT(zentry->namelen));
fullname[zentry->namelen] = 0;
@@ -713,15 +739,15 @@ static lumpinfo_t* ResGetLumpsZip(FILE* handle, UINT16* nlmp)
lump_p->namelength = strlen(lump_p->name);
lump_p->hash.name = W_HashLumpName(lump_p->name);
lump_p->longname = Z_Calloc(dotpos - trimname + 1, PU_STATIC, NULL);
/*lump_p->longname = (char *)(Z_Calloc(dotpos - trimname + 1, PU_STATIC, NULL));
strlcpy(lump_p->longname, trimname, dotpos - trimname + 1);
lump_p->longnamelength = strlen(lump_p->longname);
lump_p->hash.longname = W_HashLumpName(lump_p->longname);
lump_p->hash.longname = W_HashLumpName(lump_p->longname);*/
lump_p->fullname = (char*)(Z_Calloc(SHORT(zentry->namelen) + 1, PU_STATIC, NULL));
lump_p->fullname = (char *)(Z_Calloc(SHORT(zentry->namelen) + 1, PU_STATIC, NULL));
strncpy(lump_p->fullname, fullname, SHORT(zentry->namelen));
lump_p->fullnamelength = zentry->namelen;
lump_p->hash.fullname = W_HashLumpName(lump_p->fullname);
//lump_p->hash.fullname = W_HashLumpName(lump_p->fullname);
switch(SHORT(zentry->compression))
{
@@ -896,17 +922,19 @@ UINT16 W_InitFile(const char *filename, boolean local, boolean startup)
//
// link wad file to search files
//
wadfile = Z_Calloc(sizeof (*wadfile), PU_STATIC, NULL);
wadfile = (wadfile_t *)(Z_Calloc(sizeof (*wadfile), PU_STATIC, NULL));
wadfile->filename = Z_StrDup(filename);
wadfile->handle = handle;
wadfile->numlumps = (UINT16)numlumps;
wadfile->numlumps = (UINT16)(numlumps);
wadfile->lumpinfo = lumpinfo;
wadfile->important = important;
fseek(handle, 0, SEEK_END);
wadfile->filesize = (unsigned)ftell(handle);
wadfile->filesize = (unsigned)(ftell(handle));
wadfile->type = type;
wadfile->startfolders = M_AATreeAlloc(AATREE_STRING);
wadfile->endfolders = M_AATreeAlloc(AATREE_STRING);
wadfile->startfolders = (FolderCache *)malloc(sizeof(FolderCache));
folder_map_init(&wadfile->startfolders->map);
wadfile->endfolders = (FolderCache *)malloc(sizeof(FolderCache));
folder_map_init(&wadfile->endfolders->map);
// already generated, just copy it over
memcpy(&wadfile->md5sum, &md5sum, 16);
@@ -931,7 +959,7 @@ UINT16 W_InitFile(const char *filename, boolean local, boolean startup)
#ifdef HWRENDER
// Read shaders from file
if (rendermode == render_opengl && (vid.glstate == VID_GL_LIBRARY_LOADED))
HWR_LoadCustomShadersFromFile(numwadfiles - 1, (type == RET_PK3));
HWR_LoadCustomShadersFromFile(numwadfiles - 1, (boolean)(type == RET_PK3));
#endif
// TODO: HACK ALERT - Load Lua & SOC stuff right here. I feel like this should be out of this place, but... Let's stick with this for now.
@@ -1031,7 +1059,7 @@ INT32 W_AddAutoloadedLocalFiles(char **filenames)
/** Make sure a lump number is valid.
* Compiles away to nothing if PARANOIA is not defined.
*/
static boolean TestValidLump(UINT16 wad, UINT16 lump)
static inline boolean TestValidLump(UINT16 wad, UINT16 lump)
{
I_Assert(wad < MAX_WADFILES);
if (!wadfiles[wad]) // make sure the wad file exists
@@ -1054,7 +1082,7 @@ const char *W_CheckNameForNumPwad(UINT16 wad, UINT16 lump)
const char *W_CheckNameForNum(lumpnum_t lumpnum)
{
return W_CheckNameForNumPwad(WADFILENUM(lumpnum),LUMPNUM(lumpnum));
return W_CheckNameForNumPwad(WADFILENUM(lumpnum), LUMPNUM(lumpnum));
}
//
@@ -1108,7 +1136,7 @@ UINT16 W_CheckNumForNamePwad(const char *name, UINT16 wad, UINT16 startlump)
// Should be the only version, but that's not possible until we fix
// all the instances of non null-terminated strings in the codebase...
//
UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump)
/*UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump)
{
UINT16 i;
UINT32 hash;
@@ -1140,43 +1168,46 @@ UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump)
// not found.
return INT16_MAX;
}
}*/
UINT16 W_CheckNumForMarkerStartPwad(const char *name, UINT16 wad, UINT16 startlump)
{
UINT16 marker;
marker = W_CheckNumForNamePwad(name, wad, startlump);
if (marker != INT16_MAX)
marker++; // Do not count the first marker
return marker;
}
// Look for the first lump from a folder.
UINT16 W_CheckNumForFolderStartPK3(const char *name, UINT16 wad, UINT16 startlump)
{
size_t name_length;
INT32 i;
UINT16 i;
size_t namelen;
lumpinfo_t *lump_p = wadfiles[wad]->lumpinfo + startlump;
name_length = strlen(name);
void *val = M_AATreeGetString(wadfiles[wad]->startfolders, name);
if (val != NULL)
return (uintptr_t)val;
folder_map_itr it = folder_map_get(&wadfiles[wad]->startfolders->map, name);
if (!folder_map_is_end(it))
return it.data->val;
namelen = strlen(name);
for (i = startlump; i < wadfiles[wad]->numlumps; i++, lump_p++)
{
if (strnicmp(name, lump_p->fullname, name_length) == 0)
if (strnicmp(name, lump_p->fullname, namelen) == 0)
{
/* SLADE is special and puts a single directory entry. Skip that. */
if (strlen(lump_p->fullname) == name_length)
if (lump_p->fullnamelength == namelen)
i++;
M_AATreeSetString(wadfiles[wad]->startfolders, name, (void *)(uintptr_t)i);
folder_map_insert(&wadfiles[wad]->startfolders->map, strdup(name), i);
return i;
}
}
M_AATreeSetString(wadfiles[wad]->startfolders, name, (void *)INT16_MAX);
folder_map_insert(&wadfiles[wad]->startfolders->map, strdup(name), INT16_MAX);
return INT16_MAX;
}
@@ -1185,21 +1216,23 @@ UINT16 W_CheckNumForFolderStartPK3(const char *name, UINT16 wad, UINT16 startlum
// Returns the position of the lumpinfo entry.
UINT16 W_CheckNumForFolderEndPK3(const char *name, UINT16 wad, UINT16 startlump)
{
INT32 i;
UINT16 i;
size_t namelen;
lumpinfo_t *lump_p = wadfiles[wad]->lumpinfo + startlump;
size_t name_length = strlen(name);
void *val = M_AATreeGetString(wadfiles[wad]->endfolders, name);
if (val != NULL)
return (uintptr_t)val;
folder_map_itr it = folder_map_get(&wadfiles[wad]->endfolders->map, name);
if (!folder_map_is_end(it))
return it.data->val;
namelen = strlen(name);
for (i = startlump; i < wadfiles[wad]->numlumps; i++, lump_p++)
{
if (strnicmp(name, lump_p->fullname, name_length))
if (strnicmp(name, lump_p->fullname, namelen))
break;
}
M_AATreeSetString(wadfiles[wad]->endfolders, name, (void *)(uintptr_t)i);
folder_map_insert(&wadfiles[wad]->endfolders->map, strdup(name), i);
return i;
}
@@ -1207,13 +1240,15 @@ UINT16 W_CheckNumForFolderEndPK3(const char *name, UINT16 wad, UINT16 startlump)
// Returns lump position in PK3's lumpinfo, or INT16_MAX if not found.
UINT16 W_CheckNumForFullNamePK3(const char *name, UINT16 wad, UINT16 startlump)
{
INT32 i;
UINT16 i;
size_t namelen;
lumpinfo_t *lump_p = wadfiles[wad]->lumpinfo + startlump;
size_t name_length = strlen(name);
namelen = strlen(name);
for (i = startlump; i < wadfiles[wad]->numlumps; i++, lump_p++)
{
if (!strnicmp(name, lump_p->fullname, name_length))
if (!strnicmp(name, lump_p->fullname, namelen))
{
return i;
}
@@ -1223,61 +1258,19 @@ UINT16 W_CheckNumForFullNamePK3(const char *name, UINT16 wad, UINT16 startlump)
return INT16_MAX;
}
static lumpnum_t CheckLumpInCache(const char *name, boolean longname)
FUNCINLINE static ATTRINLINE lumpnum_t CheckLumpInCache(const char *name)
{
if (longname)
{
UINT32 hash = quickncasehash(name, 32);
// Loop backwards so that we check most recent entries first
for (INT32 i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
{
if (lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].hash == hash
&& fasticmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name))
{
lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
return lumpnumcache[lumpnumcacheindex].lumpnum;
}
}
}
else
{
UINT32 hash = quickncasehash(name, 8);
// Loop backwards so that we check most recent entries first
for (INT32 i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
{
if (lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].hash == hash
&& lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname[8] == '\0'
&& strnicmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name, 8) == 0)
{
lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
return lumpnumcache[lumpnumcacheindex].lumpnum;
}
}
}
lumpnum_map_itr it = lumpnum_map_get(&lumpnumcache, name);
if (!lumpnum_map_is_end(it))
return it.data->val;
return LUMPERROR;
}
static void AddLumpToCache(lumpnum_t lumpnum, const char *name, boolean longname)
FUNCINLINE static ATTRINLINE void AddLumpToCache(lumpnum_t lumpnum, const char *name)
{
if (longname && strlen(name) >= LUMPNUMCACHENAME)
return;
lumpnumcacheindex = (lumpnumcacheindex + 1) & (LUMPNUMCACHESIZE - 1);
memset(lumpnumcache[lumpnumcacheindex].lumpname, '\0', LUMPNUMCACHENAME);
if (longname)
{
strlcpy(lumpnumcache[lumpnumcacheindex].lumpname, name, LUMPNUMCACHENAME);
lumpnumcache[lumpnumcacheindex].hash = quickncasehash(name, LUMPNUMCACHENAME);
}
else
{
strncpy(lumpnumcache[lumpnumcacheindex].lumpname, name, 8);
lumpnumcache[lumpnumcacheindex].hash = quickncasehash(name, 8);
}
lumpnumcache[lumpnumcacheindex].lumpnum = lumpnum;
I_Assert(strlen(name) <= 8); // we dont have longnames, so assume this is a non terminated string
lumpnum_map_insert(&lumpnumcache, strdup(name), lumpnum);
}
//
@@ -1293,14 +1286,14 @@ lumpnum_t W_CheckNumForName(const char *name)
return LUMPERROR;
// Check the lumpnumcache first.
lumpnum_t cachenum = CheckLumpInCache(name, false);
lumpnum_t cachenum = CheckLumpInCache(name);
if (cachenum != LUMPERROR)
return cachenum;
// scan wad files backwards so patch lump files take precedence
for (i = numwadfiles - 1; i >= 0; i--)
{
check = W_CheckNumForNamePwad(name, (UINT16)i, 0);
check = W_CheckNumForNamePwad(name, (UINT16)(i), 0);
if (check != INT16_MAX)
break; //found it
@@ -1314,7 +1307,7 @@ lumpnum_t W_CheckNumForName(const char *name)
{
// Update the cache.
lumpnum_t lumpnum = (i << 16) | check;
AddLumpToCache(lumpnum, name, false);
AddLumpToCache(lumpnum, name);
return lumpnum;
}
@@ -1326,7 +1319,7 @@ lumpnum_t W_CheckNumForName(const char *name)
// Should be the only version, but that's not possible until we fix
// all the instances of non null-terminated strings in the codebase...
//
lumpnum_t W_CheckNumForLongName(const char *name)
/*lumpnum_t W_CheckNumForLongName(const char *name)
{
INT32 i;
lumpnum_t check = INT16_MAX;
@@ -1335,14 +1328,14 @@ lumpnum_t W_CheckNumForLongName(const char *name)
return LUMPERROR;
// Check the lumpnumcache first.
lumpnum_t cachenum = CheckLumpInCache(name, true);
lumpnum_t cachenum = CheckLumpInCache(name);
if (cachenum != LUMPERROR)
return cachenum;
// scan wad files backwards so patch lump files take precedence
for (i = numwadfiles - 1; i >= 0; i--)
{
check = W_CheckNumForLongNamePwad(name, (UINT16)i, 0);
check = W_CheckNumForLongNamePwad(name, (UINT16)(i), 0);
if (check != INT16_MAX)
break; //found it
@@ -1356,11 +1349,11 @@ lumpnum_t W_CheckNumForLongName(const char *name)
{
// Update the cache.
lumpnum_t lumpnum = (i << 16) | check;
AddLumpToCache(lumpnum, name, true);
AddLumpToCache(lumpnum, name);
return lumpnum;
}
}
}*/
//
// W_GetNumForName
@@ -1385,7 +1378,7 @@ lumpnum_t W_GetNumForName(const char *name)
// Should be the only version, but that's not possible until we fix
// all the instances of non null-terminated strings in the codebase...
//
lumpnum_t W_GetNumForLongName(const char *name)
/*lumpnum_t W_GetNumForLongName(const char *name)
{
lumpnum_t i;
@@ -1395,7 +1388,7 @@ lumpnum_t W_GetNumForLongName(const char *name)
I_Error("W_GetNumForLongName: %s not found!\n", name);
return i;
}
}*/
//
// W_CheckNumForNameInBlock
@@ -1412,32 +1405,49 @@ lumpnum_t W_CheckNumForNameInBlock(const char *name, const char *blockstart, con
{
if (wadfiles[i]->type == RET_WAD)
{
bsid = W_CheckNumForNamePwad(blockstart, (UINT16)i, 0);
bsid = W_CheckNumForNamePwad(blockstart, (UINT16)(i), 0);
if (bsid == INT16_MAX)
continue; // Start block doesn't exist?
beid = W_CheckNumForNamePwad(blockend, (UINT16)i, 0);
beid = W_CheckNumForNamePwad(blockend, (UINT16)(i), 0);
if (beid == INT16_MAX)
continue; // End block doesn't exist?
check = W_CheckNumForNamePwad(name, (UINT16)i, bsid);
check = W_CheckNumForNamePwad(name, (UINT16)(i), bsid);
if (check < beid)
return (i<<16)+check; // found it, in our constraints
return (i << 16)+check; // found it, in our constraints
}
}
return LUMPERROR;
}
// Used by Lua. Case sensitive lump checking, quickly...
UINT8 W_LumpExists(const char *name)
{
INT32 i,j;
INT32 i, j;
UINT32 hash;
size_t namelen;
// Check the lumpnumcache first.
lumpnum_t cachenum = CheckLumpInCache(name);
if (cachenum != LUMPERROR)
return true;
namelen = strlen(name);
hash = W_HashLumpName(name);
for (i = numwadfiles - 1; i >= 0; i--)
{
lumpinfo_t *lump_p = wadfiles[i]->lumpinfo;
for (j = 0; j < wadfiles[i]->numlumps; ++j, ++lump_p)
if (fastcmp(lump_p->name, name))
{
if (lump_p->namelength == namelen
&& lump_p->hash.name == hash
&& fastcmp(lump_p->name, name))
return true;
}
}
return false;
}
@@ -1597,13 +1607,13 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
fseek(handle, (long)(l->position + offset), SEEK_SET);
// But let's not copy it yet. We support different compression formats on lumps, so we need to take that into account.
switch(wadfiles[wad]->lumpinfo[lump].compression)
switch (wadfiles[wad]->lumpinfo[lump].compression)
{
case CM_NOCOMPRESSION: // If it's uncompressed, we directly write the data into our destination, and return the bytes read.
#ifdef NO_PNG_LUMPS
{
size_t bytesread = fread(dest, 1, size, handle);
ErrorIfPNG((UINT8 *)dest, bytesread, wadfiles[wad]->filename, l->fullname);
ErrorIfPNG((UINT8 *)(dest), bytesread, wadfiles[wad]->filename, l->fullname);
return bytesread;
}
#else
@@ -1616,8 +1626,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
char *decData; // Lump's decompressed real data.
size_t retval; // Helper var, lzf_decompress returns 0 when an error occurs.
rawData = Z_Malloc(l->disksize, PU_STATIC, NULL);
decData = Z_Malloc(l->size, PU_STATIC, NULL);
rawData = (char *)(Z_Malloc(l->disksize, PU_STATIC, NULL));
decData = (char *)(Z_Malloc(l->size, PU_STATIC, NULL));
if (fread(rawData, 1, l->disksize, handle) < l->disksize)
I_Error("wad %d, lump %d: cannot read compressed data", wad, lump);
@@ -1644,7 +1654,7 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
Z_Free(rawData);
Z_Free(decData);
#ifdef NO_PNG_LUMPS
ErrorIfPNG((UINT8 *)dest, size, wadfiles[wad]->filename, l->fullname);
ErrorIfPNG((UINT8 *)(dest), size, wadfiles[wad]->filename, l->fullname);
#endif
return size;
#else
@@ -1664,8 +1674,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
unsigned long rawSize = l->disksize;
unsigned long decSize = size;
rawData = Z_Malloc(rawSize, PU_STATIC, NULL);
decData = dest;
rawData = (UINT8 *)(Z_Malloc(rawSize, PU_STATIC, NULL));
decData = (UINT8 *)(dest);
if (fread(rawData, 1, rawSize, handle) < rawSize)
I_Error("wad %d, lump %d: cannot read compressed data", wad, lump);
@@ -1701,7 +1711,7 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
Z_Free(rawData);
#ifdef NO_PNG_LUMPS
ErrorIfPNG((UINT8 *)dest, size, wadfiles[wad]->filename, l->fullname);
ErrorIfPNG((UINT8 *)(dest), size, wadfiles[wad]->filename, l->fullname);
#endif
return size;
}
@@ -1889,7 +1899,7 @@ void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
W_ReadLumpHeaderPwad(wad, lump, lumpdata, 0, 0);
dest = Z_Calloc(sizeof(patch_t), tag, &lumpcache[lump]);
Patch_Create((softwarepatch_t*)lumpdata, len, dest);
Patch_Create((softwarepatch_t *)(lumpdata), len, dest);
Z_Free(lumpdata);
}
@@ -1911,7 +1921,7 @@ void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
if (!TestValidLump(wad, lump))
return NULL;
patch = (patch_t *)W_CacheSoftwarePatchNumPwad(wad, lump, tag);
patch = (patch_t *)(W_CacheSoftwarePatchNumPwad(wad, lump, tag));
if (patch == NULL)
return NULL;
@@ -1922,7 +1932,7 @@ void *W_CachePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
Patch_CreateGL(patch);
#endif
return (void *)patch;
return (void*)(patch);
}
void *W_CachePatchNum(lumpnum_t lumpnum, INT32 tag)
@@ -1940,17 +1950,20 @@ void *W_GetCachedPatchNumPwad(UINT16 wad, UINT16 lump)
#ifdef ROTSPRITE
// Caches a rotsprite for patch rotation.
void *W_GetCachedRotPatchPwad(UINT16 wadnum, UINT16 lumpnum)
void *W_GetCachedRotPatchPwad(UINT16 wad, UINT16 lump)
{
lumpcache_t *rotcache = wadfiles[wadnum]->rotcache;
if (!TestValidLump(wad, lump))
return NULL;
if (!rotcache[lumpnum])
lumpcache_t *rotcache = wadfiles[wad]->rotcache;
if (!rotcache[lump])
{
rotsprite_t *rspr = RotatedPatch_Create(ROTANGLES);
Z_SetUser(rspr, (void **)(&rotcache[lumpnum]));
Z_SetUser(rspr, (void**)(&rotcache[lump]));
}
return (void *)(rotcache[lumpnum]);
return (void*)(rotcache[lump]);
}
#endif // ROTSPRITE
@@ -1963,7 +1976,7 @@ void W_UnlockCachedPatch(void *patch)
// have different lifetimes from software's.
#ifdef HWRENDER
if (rendermode == render_opengl)
HWR_UnlockCachedPatch((GLPatch_t *)((patch_t *)patch)->hardware);
HWR_UnlockCachedPatch((GLPatch_t *)(((patch_t *)(patch))->hardware));
else
#endif
Z_ChangeTag(patch, PU_PATCH);
@@ -1998,7 +2011,7 @@ void *W_CachePatchNameRotated(const char *name, INT32 rotationangle, INT32 tag)
if (rotationangle < 1 || rotationangle >= ROTANGLES)
return W_CachePatchNum(num, tag);
rspr = (rotsprite_t *)W_GetCachedRotPatchPwad(WADFILENUM(num),LUMPNUM(num));
rspr = (rotsprite_t *)(W_GetCachedRotPatchPwad(WADFILENUM(num), LUMPNUM(num)));
if (rspr == NULL)
return W_CachePatchNum(W_GetNumForName("MISSING"), tag);
@@ -2007,7 +2020,7 @@ void *W_CachePatchNameRotated(const char *name, INT32 rotationangle, INT32 tag)
{
INT32 xpivot = 0, ypivot = 0;
ptr = (patch_t *)W_CachePatchNum(num, PU_PATCH);
ptr = (patch_t *)(W_CachePatchNum(num, PU_PATCH));
if (ptr == NULL)
return W_CachePatchNum(W_GetNumForName("MISSING"), tag);
@@ -2200,7 +2213,7 @@ static int W_VerifyPK3(FILE *fp, lumpchecklist_t *checklist, boolean status)
fseek(fp, 0, SEEK_END);
file_size = ftell(fp);
const long startpos = (file_size - (22 + 65536));
const long startpos = file_size - (22 + 65536);
if (!ResFindSignature(fp, pat_end, max(0l, startpos)))
return true;
@@ -2214,7 +2227,7 @@ static int W_VerifyPK3(FILE *fp, lumpchecklist_t *checklist, boolean status)
fseek(fp, LONG(zend.cdiroffset), SEEK_SET);
CLEANUP(pfree) char *cdir = (char*)(malloc(LONG(zend.cdirsize)));
CLEANUP(pfree) char *cdir = (char *)(malloc(LONG(zend.cdirsize)));
if (fread(cdir, 1, LONG(zend.cdirsize), fp) < (UINT32)(LONG(zend.cdirsize)))
{
@@ -2225,7 +2238,7 @@ static int W_VerifyPK3(FILE *fp, lumpchecklist_t *checklist, boolean status)
for (i = 0; i < numlumps; i++)
{
zentry_t *zentry = (zentry_t*)(cdir + offset);
zentry_t *zentry = (zentry_t *)(cdir + offset);
char* fullname;
char* trimname;
char* dotpos;
@@ -2237,7 +2250,7 @@ static int W_VerifyPK3(FILE *fp, lumpchecklist_t *checklist, boolean status)
if (verified == true)
{
fullname = (char*)(malloc(SHORT(zentry->namelen) + 1));
fullname = (char *)(malloc(SHORT(zentry->namelen) + 1));
strncpy(fullname, (char *)(zentry + 1), SHORT(zentry->namelen));
fullname[zentry->namelen] = 0;
@@ -2448,7 +2461,7 @@ static int W_CheckPK3Contains(FILE *fp, lumpchecklist_t *checklist)
fseek(fp, 0, SEEK_END);
file_size = ftell(fp);
const long startpos = (file_size - (22 + 65536));
const long startpos = file_size - (22 + 65536);
if (!ResFindSignature(fp, pat_end, max(0l, startpos)))
return true;
@@ -2462,7 +2475,7 @@ static int W_CheckPK3Contains(FILE *fp, lumpchecklist_t *checklist)
fseek(fp, LONG(zend.cdiroffset), SEEK_SET);
CLEANUP(pfree) char *cdir = (char*)(malloc(LONG(zend.cdirsize)));
CLEANUP(pfree) char *cdir = (char *)(malloc(LONG(zend.cdirsize)));
if (fread(cdir, 1, LONG(zend.cdirsize), fp) < (UINT32)(LONG(zend.cdirsize)))
{
@@ -2473,7 +2486,7 @@ static int W_CheckPK3Contains(FILE *fp, lumpchecklist_t *checklist)
for (i = 0; i < numlumps; i++)
{
zentry_t *zentry = (zentry_t*)(cdir + offset);
zentry_t *zentry = (zentry_t *)(cdir + offset);
CLEANUP(pfree) char* fullname = NULL;
char* trimname;
char* dotpos;
@@ -2483,7 +2496,7 @@ static int W_CheckPK3Contains(FILE *fp, lumpchecklist_t *checklist)
return false;
}
fullname = (char*)(malloc(SHORT(zentry->namelen) + 1));
fullname = (char *)(malloc(SHORT(zentry->namelen) + 1));
strncpy(fullname, (char *)(zentry + 1), SHORT(zentry->namelen));
fullname[zentry->namelen] = 0;
@@ -2621,14 +2634,14 @@ virtres_t* vres_GetMap(lumpnum_t lumpnum)
size_t *vsizecache;
// Remember that we're assuming that the WAD will have a specific set of lumps in a specific order.
UINT8 *wadData = (UINT8*)(W_CacheLumpNum(lumpnum, PU_LEVEL));
UINT8 *wadData = (UINT8 *)(W_CacheLumpNum(lumpnum, PU_LEVEL));
if (wadData == NULL)
I_Error("vres_GetMap: Invalid WadData!\n");
filelump_t *fileinfo = (filelump_t *)(wadData + LONG(((wadinfo_t *)wadData)->infotableofs));
filelump_t *fileinfo = (filelump_t *)(wadData + LONG(((wadinfo_t *)(wadData))->infotableofs));
i = LONG(((wadinfo_t *)wadData)->numlumps);
vsizecache = (size_t*)(Z_Malloc(sizeof(size_t)*i, PU_LEVEL, NULL));
i = LONG(((wadinfo_t *)(wadData))->numlumps);
vsizecache = (size_t *)(Z_Malloc(sizeof(size_t)*i, PU_LEVEL, NULL));
for (realentry = 0; realentry < i; realentry++)
{
@@ -2640,7 +2653,7 @@ virtres_t* vres_GetMap(lumpnum_t lumpnum)
numlumps++;
}
vlumps = (virtlump_t*)(Z_Malloc(sizeof(virtlump_t)*numlumps, PU_LEVEL, NULL));
vlumps = (virtlump_t *)(Z_Malloc(sizeof(virtlump_t)*numlumps, PU_LEVEL, NULL));
if (vlumps == NULL)
I_Error("vres_GetMap: Out of memory!\n");
@@ -2662,7 +2675,7 @@ virtres_t* vres_GetMap(lumpnum_t lumpnum)
// Play it safe with the name in this case.
memcpy(vlumps[i].name, name, 8);
vlumps[i].name[8] = '\0';
vlumps[i].data = (UINT8*)(
vlumps[i].data = (UINT8 *)(
Z_Malloc(vlumps[i].size, PU_LEVEL, NULL) // This is memory inefficient, sorry about that.
);
memcpy(vlumps[i].data, wadData + LONG((fileinfo + realentry)->filepos), vlumps[i].size);
@@ -2689,7 +2702,7 @@ virtres_t* vres_GetMap(lumpnum_t lumpnum)
}
numlumps++;
vlumps = (virtlump_t*)(Z_Malloc(sizeof(virtlump_t)*numlumps, PU_LEVEL, NULL));
vlumps = (virtlump_t *)(Z_Malloc(sizeof(virtlump_t)*numlumps, PU_LEVEL, NULL));
if (vlumps == NULL)
I_Error("vres_GetMap: Out of memory!\n");
@@ -2710,11 +2723,11 @@ virtres_t* vres_GetMap(lumpnum_t lumpnum)
vlumps[i].size = W_LumpLength(lumpnum);
memcpy(vlumps[i].name, name, 8);
vlumps[i].name[8] = '\0';
vlumps[i].data = (UINT8*)(W_CacheLumpNum(lumpnum, PU_LEVEL));
vlumps[i].data = (UINT8 *)(W_CacheLumpNum(lumpnum, PU_LEVEL));
}
}
vres = (virtres_t*)(Z_Malloc(sizeof(virtres_t), PU_LEVEL, NULL));
vres = (virtres_t *)(Z_Malloc(sizeof(virtres_t), PU_LEVEL, NULL));
vres->vlumps = vlumps;
vres->numlumps = numlumps;
+11 -13
View File
@@ -68,11 +68,11 @@ typedef struct
unsigned long position; // filelump_t filepos
unsigned long disksize; // filelump_t size
char name[9]; // filelump_t name[] e.g. "LongEntr"
char *longname; // e.g. "LongEntryName"
//char *longname; // e.g. "LongEntryName"
char *fullname; // e.g. "Folder/Subfolder/LongEntryName.extension"
size_t namelength; // length of name
size_t longnamelength; // length of longname
//size_t longnamelength; // length of longname
size_t fullnamelength; // length of fullname
size_t size; // real (uncompressed) size
@@ -80,8 +80,8 @@ typedef struct
struct {
UINT32 name; // hash of name
UINT32 longname; // hash of longname
UINT32 fullname; // hash of fullname
//UINT32 longname; // hash of longname
//UINT32 fullname; // hash of fullname
} hash;
} lumpinfo_t;
@@ -126,7 +126,6 @@ typedef enum restype
RET_UNKNOWN,
} restype_t;
typedef struct wadfile_s
{
char *filename;
@@ -137,8 +136,8 @@ typedef struct wadfile_s
#ifdef ROTSPRITE
lumpcache_t *rotcache; // Cache rotsprites for rotating patches.
#endif
aatree_t *startfolders;
aatree_t *endfolders;
struct FolderCache *startfolders;
struct FolderCache *endfolders;
UINT16 numlumps; // this wad's number of resources
FILE *handle;
UINT32 filesize; // for network
@@ -155,6 +154,7 @@ extern wadfile_t *wadfiles[MAX_WADFILES];
// =========================================================================
void W_Startup(void);
void W_Shutdown(void);
// Opens a WAD file. Returns the FILE * handle for the file, or NULL if not found or could not be opened
@@ -174,13 +174,11 @@ INT32 W_AddAutoloadedLocalFiles(char **filenames);
#define W_FileHasFolders(wadfile) ((wadfile)->type == RET_PK3)
UINT32 W_HashLumpName(const char *name);
const char *W_CheckNameForNumPwad(UINT16 wad, UINT16 lump);
const char *W_CheckNameForNum(lumpnum_t lumpnum);
UINT16 W_CheckNumForNamePwad(const char *name, UINT16 wad, UINT16 startlump); // checks only in one pwad
UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump);
//UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump);
/* Find the first lump after F_START for instance. */
UINT16 W_CheckNumForMarkerStartPwad(const char *name, UINT16 wad, UINT16 startlump);
@@ -190,9 +188,9 @@ UINT16 W_CheckNumForFolderStartPK3(const char *name, UINT16 wad, UINT16 startlum
UINT16 W_CheckNumForFolderEndPK3(const char *name, UINT16 wad, UINT16 startlump);
lumpnum_t W_CheckNumForName(const char *name);
lumpnum_t W_CheckNumForLongName(const char *name);
//lumpnum_t W_CheckNumForLongName(const char *name);
lumpnum_t W_GetNumForName(const char *name); // like W_CheckNumForName but I_Error on LUMPERROR
lumpnum_t W_GetNumForLongName(const char *name);
//lumpnum_t W_GetNumForLongName(const char *name);
lumpnum_t W_CheckNumForNameInBlock(const char *name, const char *blockstart, const char *blockend);
UINT8 W_LumpExists(const char *name); // Lua uses this.
UINT8 W_CheckMultipleLumps(const char* lump, ...); // variadic version of above lmao
@@ -233,7 +231,7 @@ void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag);
void *W_CacheSoftwarePatchNum(lumpnum_t lumpnum, INT32 tag);
#ifdef ROTSPRITE
void *W_GetCachedRotPatchPwad(UINT16 wadnum, UINT16 lumpnum); // Get patch-based rotsprites from the cache.
void *W_GetCachedRotPatchPwad(UINT16 wad, UINT16 lump); // Get patch-based rotsprites from the cache.
void *W_CachePatchNameRotated(const char *name, INT32 rotationangle, INT32 tag);
#endif