Optimize field lookups in Lua metatables #133

Merged
alufolie91 merged 4 commits from luafieldlookup into Saturn-Next 2024-07-03 13:08:44 +02:00
9 changed files with 809 additions and 289 deletions

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+45 -11
View File
@@ -580,27 +580,59 @@ static luaL_Reg lib[] = {
{NULL, NULL}
};
enum cvar_e
{
cvar_name,
cvar_defaultvalue,
cvar_flags,
cvar_value,
cvar_string,
cvar_changed,
};
static const char *const cvar_opt[] = {
"name",
"defaultvalue",
"flags",
"value",
"string",
"changed",
NULL,
};
static int cvar_fields_ref = LUA_NOREF;
static int cvar_get(lua_State *L)
{
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
const char *field = luaL_checkstring(L, 2);
enum cvar_e field = Lua_optoption(L, 2, -1, cvar_fields_ref);
if(fastcmp(field,"name"))
switch (field)
{
case cvar_name:
lua_pushstring(L, cvar->name);
else if(fastcmp(field,"defaultvalue"))
break;
case cvar_defaultvalue:
lua_pushstring(L, cvar->defaultvalue);
else if(fastcmp(field,"flags"))
break;
case cvar_flags:
lua_pushinteger(L, cvar->flags);
else if(fastcmp(field,"value"))
break;
case cvar_value:
lua_pushinteger(L, cvar->value);
else if(fastcmp(field,"string"))
break;
case cvar_string:
lua_pushstring(L, cvar->string);
else if(fastcmp(field,"changed"))
break;
case cvar_changed:
lua_pushboolean(L, cvar->changed);
else if (devparm)
return luaL_error(L, LUA_QL("consvar_t") " has no field named " LUA_QS, field);
else
return 0;
break;
default:
if (devparm)
return luaL_error(L, LUA_QL("consvar_t") " has no field named " LUA_QS, field);
else
return 0;
}
return 1;
}
@@ -612,6 +644,8 @@ int LUA_ConsoleLib(lua_State *L)
lua_setfield(L, -2, "__index");
lua_pop(L,1);
cvar_fields_ref = Lua_CreateFieldTable(L, cvar_opt);
// Set empty registry tables
lua_newtable(L);
lua_setfield(L, LUA_REGISTRYINDEX, "COM_Command");
+10 -2
View File
@@ -106,6 +106,8 @@ static const char *const hudhook_opt[] = {
"vote",
NULL};
static int patch_fields_ref = LUA_NOREF;
// alignment types for v.drawString
enum align {
align_left = 0,
@@ -229,6 +231,8 @@ static const char *const hud_drawinfo_options[] = {
"minimap",
NULL};
static int camera_fields_ref = LUA_NOREF;
static int lib_getHudInfo(lua_State *L)
{
UINT32 i;
@@ -298,7 +302,7 @@ static int colormap_get(lua_State *L)
static int patch_get(lua_State *L)
{
patch_t *patch = *((patch_t **)luaL_checkudata(L, 1, META_PATCH));
enum patch field = luaL_checkoption(L, 2, NULL, patch_opt);
enum patch field = Lua_optoption(L, 2, -1, patch_fields_ref);
// patches are CURRENTLY always valid, expected to be cached with PU_STATIC
// this may change in the future, so patch.valid still exists
@@ -333,7 +337,7 @@ static int patch_set(lua_State *L)
static int camera_get(lua_State *L)
{
camera_t *cam = *((camera_t **)luaL_checkudata(L, 1, META_CAMERA));
enum cameraf field = luaL_checkoption(L, 2, NULL, camera_opt);
enum cameraf field = Lua_optoption(L, 2, -1, camera_fields_ref);
// cameras should always be valid unless I'm a nutter
I_Assert(cam != NULL);
@@ -1439,11 +1443,15 @@ int LUA_HudLib(lua_State *L)
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
patch_fields_ref = Lua_CreateFieldTable(L, patch_opt);
luaL_newmetatable(L, META_CAMERA);
lua_pushcfunction(L, camera_get);
lua_setfield(L, -2, "__index");
lua_pop(L,1);
camera_fields_ref = Lua_CreateFieldTable(L, camera_opt);
luaL_register(L, "hud", lib_hud);
return 0;
}
+347 -151
View File
@@ -26,32 +26,6 @@
boolean LUA_CallAction(const char *action, mobj_t *actor);
state_t *astate;
enum sfxinfo_read {
sfxinfor_name = 0,
sfxinfor_singular,
sfxinfor_priority,
sfxinfor_flags, // "pitch"
sfxinfor_skinsound
};
const char *const sfxinfo_ropt[] = {
"name",
"singular",
"priority",
"flags",
"skinsound",
NULL};
enum sfxinfo_write {
sfxinfow_singular = 0,
sfxinfow_priority,
sfxinfow_flags // "pitch"
};
const char *const sfxinfo_wopt[] = {
"singular",
"priority",
"flags",
NULL};
//
// Sprite Names
//
@@ -101,7 +75,7 @@ static void A_Lua(mobj_t *actor)
{
boolean found = false;
I_Assert(actor != NULL);
lua_settop(gL, 0); // Just in case...
lua_pushcfunction(gL, LUA_GetErrorMessage);
@@ -286,7 +260,7 @@ boolean LUA_CallAction(const char *csaction, mobj_t *actor)
if (superstack && fasticmp(csaction, superactions[superstack-1])) // the action is calling itself,
return false; // let it call the hardcoded function instead.
lua_pushcfunction(gL, LUA_GetErrorMessage);
// grab function by uppercase name.
@@ -330,49 +304,93 @@ boolean LUA_CallAction(const char *csaction, mobj_t *actor)
return true; // action successfully called.
}
enum state_e {
state_sprite = 0,
state_frame,
state_tics,
state_action,
state_var1,
state_var2,
state_nextstate,
};
const char *const state_opt[] = {
"sprite",
"frame",
"tics",
"action",
"var1",
"var2",
"nextstate",
NULL
};
static int state_fields_ref = LUA_NOREF;
// state_t *, field -> number
static int state_get(lua_State *L)
{
state_t *st = *((state_t **)luaL_checkudata(L, 1, META_STATE));
const char *field = luaL_checkstring(L, 2);
enum state_e field = Lua_optoption(L, 2, -1, state_fields_ref);
lua_Integer number;
if (fastcmp(field,"sprite"))
number = st->sprite;
else if (fastcmp(field,"frame"))
number = st->frame;
else if (fastcmp(field,"tics"))
number = st->tics;
else if (fastcmp(field,"action")) {
const char *name;
if (!st->action.acp1) // Action is NULL.
return 0; // return nil.
if (st->action.acp1 == (actionf_p1)A_Lua) { // This is a Lua function?
lua_getfield(L, LUA_REGISTRYINDEX, LREG_STATEACTION);
I_Assert(lua_istable(L, -1));
lua_pushlightuserdata(L, st); // Push the state pointer and
lua_rawget(L, -2); // use it to get the actual Lua function.
lua_remove(L, -2); // pop LREG_STATEACTION
return 1; // Return the Lua function.
switch (field)
{
case state_sprite:
number = st->sprite;
break;
case state_frame:
number = st->frame;
break;
case state_tics:
number = st->tics;
break;
case state_action:
{
const char *name;
if (!st->action.acp1) // Action is NULL.
return 0; // return nil.
if (st->action.acp1 == (actionf_p1)A_Lua) { // This is a Lua function?
lua_getfield(L, LUA_REGISTRYINDEX, LREG_STATEACTION);
I_Assert(lua_istable(L, -1));
lua_pushlightuserdata(L, st); // Push the state pointer and
lua_rawget(L, -2); // use it to get the actual Lua function.
lua_remove(L, -2); // pop LREG_STATEACTION
return 1; // Return the Lua function.
}
name = LUA_GetActionName(&st->action); // find a hardcoded function name
if (!name) // If it's not a hardcoded function and it's not a Lua function...
return 0; // Just what is this??
// get the function from the global
// because the metatable will trigger.
lua_getglobal(L, name); // actually gets from LREG_ACTIONS if applicable, and pushes a new C closure if not.
lua_pushstring(L, name); // push the name we found.
return 2; // return both the function and its name, in case somebody wanted to do a comparison by name or something?
}
name = LUA_GetActionName(&st->action); // find a hardcoded function name
if (!name) // If it's not a hardcoded function and it's not a Lua function...
return 0; // Just what is this??
// get the function from the global
// because the metatable will trigger.
lua_getglobal(L, name); // actually gets from LREG_ACTIONS if applicable, and pushes a new C closure if not.
lua_pushstring(L, name); // push the name we found.
return 2; // return both the function and its name, in case somebody wanted to do a comparison by name or something?
} else if (fastcmp(field,"var1"))
number = st->var1;
else if (fastcmp(field,"var2"))
number = st->var2;
else if (fastcmp(field,"nextstate"))
number = st->nextstate;
else if (devparm)
return luaL_error(L, LUA_QL("state_t") " has no field named " LUA_QS, field);
else
return 0;
break;
case state_var1:
number = st->var1;
break;
case state_var2:
number = st->var2;
break;
case state_nextstate:
number = st->nextstate;
break;
default:
{
if (devparm)
return luaL_error(L, LUA_QL("state_t") " has no field named " LUA_QS, field);
return 0;
}
}
lua_pushinteger(L, number);
return 1;
@@ -382,7 +400,7 @@ static int state_get(lua_State *L)
static int state_set(lua_State *L)
{
state_t *st = *((state_t **)luaL_checkudata(L, 1, META_STATE));
const char *field = luaL_checkstring(L, 2);
enum state_e field = Lua_optoption(L, 2, -1, state_fields_ref);
lua_Integer value;
if (hud_running)
@@ -390,16 +408,24 @@ static int state_set(lua_State *L)
if (hook_cmd_running)
return luaL_error(L, "Do not alter states in BuildCMD code!");
if (fastcmp(field,"sprite")) {
switch (field)
{
case state_sprite:
value = luaL_checknumber(L, 3);
if (value < SPR_NULL || value >= NUMSPRITES)
return luaL_error(L, "sprite number %d is invalid.", value);
st->sprite = (spritenum_t)value;
} else if (fastcmp(field,"frame"))
break;
case state_frame:
st->frame = (UINT32)luaL_checknumber(L, 3);
else if (fastcmp(field,"tics"))
break;
case state_tics:
st->tics = (INT32)luaL_checknumber(L, 3);
else if (fastcmp(field,"action")) {
break;
case state_action:
switch(lua_type(L, 3))
{
case LUA_TNIL: // Null? Set the action to nothing, then.
@@ -420,17 +446,26 @@ static int state_set(lua_State *L)
default: // ?!
return luaL_typerror(L, 3, "function");
}
} else if (fastcmp(field,"var1"))
break;
case state_var1:
st->var1 = (INT32)luaL_checknumber(L, 3);
else if (fastcmp(field,"var2"))
break;
case state_var2:
st->var2 = (INT32)luaL_checknumber(L, 3);
else if (fastcmp(field,"nextstate")) {
break;
case state_nextstate:
value = luaL_checkinteger(L, 3);
if (value < S_NULL || value >= NUMSTATES)
return luaL_error(L, "nextstate number %d is invalid.", value);
st->nextstate = (statenum_t)value;
} else
break;
default:
return luaL_error(L, LUA_QL("state_t") " has no field named " LUA_QS, field);
}
return 0;
}
@@ -565,75 +600,161 @@ static int lib_mobjinfolen(lua_State *L)
return 1;
}
enum mobjinfo_e
{
mobjinfo_doomednum,
mobjinfo_spawnstate,
mobjinfo_spawnhealth,
mobjinfo_seestate,
mobjinfo_seesound,
mobjinfo_reactiontime,
mobjinfo_attacksound,
mobjinfo_painstate,
mobjinfo_painchance,
mobjinfo_painsound,
mobjinfo_meleestate,
mobjinfo_missilestate,
mobjinfo_deathstate,
mobjinfo_xdeathstate,
mobjinfo_deathsound,
mobjinfo_speed,
mobjinfo_radius,
mobjinfo_height,
mobjinfo_dispoffset,
mobjinfo_mass,
mobjinfo_damage,
mobjinfo_activesound,
mobjinfo_flags,
mobjinfo_raisestate,
};
const char *const mobjinfo_opt[] = {
"doomednum",
"spawnstate",
"spawnhealth",
"seestate",
"seesound",
"reactiontime",
"attacksound",
"painstate",
"painchance",
"painsound",
"meleestate",
"missilestate",
"deathstate",
"xdeathstate",
"deathsound",
"speed",
"radius",
"height",
"dispoffset",
"mass",
"damage",
"activesound",
"flags",
"raisestate",
NULL,
};
static int mobjinfo_fields_ref = LUA_NOREF;
// mobjinfo_t *, field -> number
static int mobjinfo_get(lua_State *L)
{
mobjinfo_t *info = *((mobjinfo_t **)luaL_checkudata(L, 1, META_MOBJINFO));
const char *field = luaL_checkstring(L, 2);
enum mobjinfo_e field = Lua_optoption(L, 2, -1, mobjinfo_fields_ref);
I_Assert(info != NULL);
I_Assert(info >= mobjinfo);
if (fastcmp(field,"doomednum"))
switch (field)
{
case mobjinfo_doomednum:
lua_pushinteger(L, info->doomednum);
else if (fastcmp(field,"spawnstate"))
break;
case mobjinfo_spawnstate:
lua_pushinteger(L, info->spawnstate);
else if (fastcmp(field,"spawnhealth"))
break;
case mobjinfo_spawnhealth:
lua_pushinteger(L, info->spawnhealth);
else if (fastcmp(field,"seestate"))
break;
case mobjinfo_seestate:
lua_pushinteger(L, info->seestate);
else if (fastcmp(field,"seesound"))
break;
case mobjinfo_seesound:
lua_pushinteger(L, info->seesound);
else if (fastcmp(field,"reactiontime"))
break;
case mobjinfo_reactiontime:
lua_pushinteger(L, info->reactiontime);
else if (fastcmp(field,"attacksound"))
break;
case mobjinfo_attacksound:
lua_pushinteger(L, info->attacksound);
else if (fastcmp(field,"painstate"))
break;
case mobjinfo_painstate:
lua_pushinteger(L, info->painstate);
else if (fastcmp(field,"painchance"))
break;
case mobjinfo_painchance:
lua_pushinteger(L, info->painchance);
else if (fastcmp(field,"painsound"))
break;
case mobjinfo_painsound:
lua_pushinteger(L, info->painsound);
else if (fastcmp(field,"meleestate"))
break;
case mobjinfo_meleestate:
lua_pushinteger(L, info->meleestate);
else if (fastcmp(field,"missilestate"))
break;
case mobjinfo_missilestate:
lua_pushinteger(L, info->missilestate);
else if (fastcmp(field,"deathstate"))
break;
case mobjinfo_deathstate:
lua_pushinteger(L, info->deathstate);
else if (fastcmp(field,"xdeathstate"))
break;
case mobjinfo_xdeathstate:
lua_pushinteger(L, info->xdeathstate);
else if (fastcmp(field,"deathsound"))
break;
case mobjinfo_deathsound:
lua_pushinteger(L, info->deathsound);
else if (fastcmp(field,"speed"))
break;
case mobjinfo_speed:
lua_pushinteger(L, info->speed); // sometimes it's fixed_t, sometimes it's not...
else if (fastcmp(field,"radius"))
break;
case mobjinfo_radius:
lua_pushfixed(L, info->radius);
else if (fastcmp(field,"height"))
break;
case mobjinfo_height:
lua_pushfixed(L, info->height);
else if (fastcmp(field,"dispoffset"))
break;
case mobjinfo_dispoffset:
lua_pushinteger(L, info->dispoffset);
else if (fastcmp(field,"mass"))
break;
case mobjinfo_mass:
lua_pushinteger(L, info->mass);
else if (fastcmp(field,"damage"))
break;
case mobjinfo_damage:
lua_pushinteger(L, info->damage);
else if (fastcmp(field,"activesound"))
break;
case mobjinfo_activesound:
lua_pushinteger(L, info->activesound);
else if (fastcmp(field,"flags"))
break;
case mobjinfo_flags:
lua_pushinteger(L, info->flags);
else if (fastcmp(field,"raisestate"))
break;
case mobjinfo_raisestate:
lua_pushinteger(L, info->raisestate);
else {
break;
default:
lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
I_Assert(lua_istable(L, -1));
lua_pushlightuserdata(L, info);
lua_rawget(L, -2);
if (!lua_istable(L, -1)) { // no extra values table
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; returning nil.\n"), "mobjinfo_t", field);
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; returning nil.\n"), "mobjinfo_t", lua_tostring(L, 2));
return 0;
}
lua_getfield(L, -1, field);
lua_pushvalue(L, 2); // field name
lua_gettable(L, -2);
if (lua_isnil(L, -1)) // no value for this field
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; returning nil.\n"), "mobjinfo_t", field);
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; returning nil.\n"), "mobjinfo_t", lua_tostring(L, 2));
break;
}
return 1;
}
@@ -642,7 +763,7 @@ static int mobjinfo_get(lua_State *L)
static int mobjinfo_set(lua_State *L)
{
mobjinfo_t *info = *((mobjinfo_t **)luaL_checkudata(L, 1, META_MOBJINFO));
const char *field = luaL_checkstring(L, 2);
enum mobjinfo_e field = Lua_optoption(L, 2, -1, mobjinfo_fields_ref);
if (hud_running)
return luaL_error(L, "Do not alter mobjinfo in HUD rendering code!");
@@ -652,55 +773,81 @@ static int mobjinfo_set(lua_State *L)
I_Assert(info != NULL);
I_Assert(info >= mobjinfo);
if (fastcmp(field,"doomednum"))
switch (field)
{
case mobjinfo_doomednum:
info->doomednum = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"spawnstate"))
break;
case mobjinfo_spawnstate:
info->spawnstate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"spawnhealth"))
break;
case mobjinfo_spawnhealth:
info->spawnhealth = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"seestate"))
break;
case mobjinfo_seestate:
info->seestate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"seesound"))
break;
case mobjinfo_seesound:
info->seesound = luaL_checkinteger(L, 3);
else if (fastcmp(field,"reactiontime"))
break;
case mobjinfo_reactiontime:
info->reactiontime = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"attacksound"))
break;
case mobjinfo_attacksound:
info->attacksound = luaL_checkinteger(L, 3);
else if (fastcmp(field,"painstate"))
break;
case mobjinfo_painstate:
info->painstate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"painchance"))
break;
case mobjinfo_painchance:
info->painchance = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"painsound"))
break;
case mobjinfo_painsound:
info->painsound = luaL_checkinteger(L, 3);
else if (fastcmp(field,"meleestate"))
break;
case mobjinfo_meleestate:
info->meleestate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"missilestate"))
break;
case mobjinfo_missilestate:
info->missilestate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"deathstate"))
break;
case mobjinfo_deathstate:
info->deathstate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"xdeathstate"))
break;
case mobjinfo_xdeathstate:
info->xdeathstate = luaL_checkinteger(L, 3);
else if (fastcmp(field,"deathsound"))
break;
case mobjinfo_deathsound:
info->deathsound = luaL_checkinteger(L, 3);
else if (fastcmp(field,"speed"))
break;
case mobjinfo_speed:
info->speed = luaL_checkfixed(L, 3);
else if (fastcmp(field,"radius"))
break;
case mobjinfo_radius:
info->radius = luaL_checkfixed(L, 3);
else if (fastcmp(field,"height"))
break;
case mobjinfo_height:
info->height = luaL_checkfixed(L, 3);
else if (fastcmp(field,"dispoffset"))
break;
case mobjinfo_dispoffset:
info->dispoffset = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"mass"))
break;
case mobjinfo_mass:
info->mass = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"damage"))
break;
case mobjinfo_damage:
info->damage = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"activesound"))
break;
case mobjinfo_activesound:
info->activesound = luaL_checkinteger(L, 3);
else if (fastcmp(field,"flags"))
break;
case mobjinfo_flags:
info->flags = (INT32)luaL_checkinteger(L, 3);
else if (fastcmp(field,"raisestate"))
break;
case mobjinfo_raisestate:
info->raisestate = luaL_checkinteger(L, 3);
else {
break;
default:
lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
I_Assert(lua_istable(L, -1));
lua_pushlightuserdata(L, info);
@@ -708,18 +855,17 @@ static int mobjinfo_set(lua_State *L)
if (lua_isnil(L, -1)) {
// This index doesn't have a table for extra values yet, let's make one.
lua_pop(L, 1);
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; adding it as Lua data.\n"), "mobjinfo_t", field);
CONS_Debug(DBG_LUA, M_GetText("'%s' has no field named '%s'; adding it as Lua data.\n"), "mobjinfo_t", lua_tostring(L, 2));
lua_newtable(L);
lua_pushlightuserdata(L, info);
lua_pushvalue(L, -2); // ext value table
lua_rawset(L, -4); // LREG_EXTVARS table
}
lua_pushvalue(L, 2); // key
lua_pushvalue(L, 3); // value to store
lua_setfield(L, -2, field);
lua_settable(L, -3);
lua_pop(L, 2);
}
//else
//return luaL_error(L, LUA_QL("mobjinfo_t") " has no field named " LUA_QS, field);
return 0;
}
@@ -752,6 +898,25 @@ static int lib_getSfxInfo(lua_State *L)
return 1;
}
enum sfxinfo_e {
sfxinfo_name = 0,
sfxinfo_singular,
sfxinfo_priority,
sfxinfo_flags, // "pitch"
sfxinfo_skinsound
};
const char *const sfxinfo_opt[] = {
"name",
"singular",
"priority",
"flags",
"skinsound",
NULL
};
static int sfxinfo_fields_ref = LUA_NOREF;
// stack: dummy, S_sfx[] table index, table of values to set.
static int lib_setSfxInfo(lua_State *L)
{
@@ -775,22 +940,44 @@ static int lib_setSfxInfo(lua_State *L)
lua_pushnil(L);
while (lua_next(L, 1)) {
enum sfxinfo_write i;
enum sfxinfo_e i;
if (lua_isnumber(L, 2))
i = lua_tointeger(L, 2) - 1; // lua is one based, this enum is zero based.
{
int j = lua_tointeger(L, 2) - 1;
// Read and Write enums were combined, need to do this switch now
switch (j)
{
case 1:
i = sfxinfo_singular;
break;
case 2:
i = sfxinfo_priority;
break;
case 3:
i = sfxinfo_flags;
break;
default:
i = -1;
break;
}
}
else
i = luaL_checkoption(L, 2, NULL, sfxinfo_wopt);
i = Lua_optoption(L, 2, -1, sfxinfo_fields_ref);
switch(i)
{
case sfxinfow_singular:
case sfxinfo_singular:
info->singularity = luaL_checkboolean(L, 3);
break;
case sfxinfow_priority:
case sfxinfo_priority:
info->priority = (INT32)luaL_checkinteger(L, 3);
break;
case sfxinfow_flags:
case sfxinfo_flags:
info->pitch = (INT32)luaL_checkinteger(L, 3);
break;
default:
@@ -812,29 +999,29 @@ static int lib_sfxlen(lua_State *L)
static int sfxinfo_get(lua_State *L)
{
sfxinfo_t *sfx = *((sfxinfo_t **)luaL_checkudata(L, 1, META_SFXINFO));
enum sfxinfo_read field = luaL_checkoption(L, 2, NULL, sfxinfo_ropt);
enum sfxinfo_e field = Lua_optoption(L, 2, -1, sfxinfo_fields_ref);
I_Assert(sfx != NULL);
switch (field)
{
case sfxinfor_name:
case sfxinfo_name:
lua_pushstring(L, sfx->name);
return 1;
case sfxinfor_singular:
case sfxinfo_singular:
lua_pushboolean(L, sfx->singularity);
return 1;
case sfxinfor_priority:
case sfxinfo_priority:
lua_pushinteger(L, sfx->priority);
return 1;
case sfxinfor_flags:
case sfxinfo_flags:
lua_pushinteger(L, sfx->pitch);
return 1;
case sfxinfor_skinsound:
case sfxinfo_skinsound:
lua_pushinteger(L, sfx->skinsound);
return 1;
default:
return luaL_error(L, "impossible error");
return luaL_error(L, LUA_QL("sfxinfo_t") " has no field named " LUA_QS, lua_tostring(L, 2));
}
return 0;
}
@@ -843,7 +1030,7 @@ static int sfxinfo_get(lua_State *L)
static int sfxinfo_set(lua_State *L)
{
sfxinfo_t *sfx = *((sfxinfo_t **)luaL_checkudata(L, 1, META_SFXINFO));
enum sfxinfo_write field = luaL_checkoption(L, 2, NULL, sfxinfo_wopt);
int field = Lua_optoption(L, 2, -1, sfxinfo_fields_ref);
if (hud_running)
return luaL_error(L, "Do not alter S_sfx in HUD rendering code!");
@@ -858,17 +1045,20 @@ static int sfxinfo_set(lua_State *L)
switch (field)
{
case sfxinfow_singular:
case sfxinfo_singular:
sfx->singularity = luaL_checkboolean(L, 1);
break;
case sfxinfow_priority:
case sfxinfo_priority:
sfx->priority = luaL_checkinteger(L, 1);
break;
case sfxinfow_flags:
case sfxinfo_flags:
sfx->pitch = luaL_checkinteger(L, 1);
break;
default:
return luaL_error(L, "impossible error");
if (field == -1)
return luaL_error(L, LUA_QL("sfxinfo_t") " has no field named " LUA_QS, lua_tostring(L, 2));
else
return luaL_error(L, LUA_QL("sfxinfo_t") " field " LUA_QS " is read-only", lua_tostring(L, 2));
}
return 0;
}
@@ -910,6 +1100,8 @@ int LUA_InfoLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
state_fields_ref = Lua_CreateFieldTable(L, state_opt);
luaL_newmetatable(L, META_MOBJINFO);
lua_pushcfunction(L, mobjinfo_get);
lua_setfield(L, -2, "__index");
@@ -921,6 +1113,8 @@ int LUA_InfoLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
mobjinfo_fields_ref = Lua_CreateFieldTable(L, mobjinfo_opt);
luaL_newmetatable(L, META_SFXINFO);
lua_pushcfunction(L, sfxinfo_get);
lua_setfield(L, -2, "__index");
@@ -932,6 +1126,8 @@ int LUA_InfoLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
sfxinfo_fields_ref = Lua_CreateFieldTable(L, sfxinfo_opt);
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, lib_getSprname);
@@ -983,4 +1179,4 @@ int LUA_InfoLib(lua_State *L)
lua_setglobal(L, "S_sfx");
lua_setglobal(L, "sfxinfo");
return 0;
}
}
+193 -49
View File
@@ -71,6 +71,8 @@ enum subsector_e {
subsector_firstline,
};
static int sector_fields_ref = LUA_NOREF;
static const char *const subsector_opt[] = {
"valid",
"sector",
@@ -78,6 +80,8 @@ static const char *const subsector_opt[] = {
"firstline",
NULL};
static int subsector_fields_ref = LUA_NOREF;
enum line_e {
line_valid = 0,
line_v1,
@@ -120,6 +124,8 @@ static const char *const line_opt[] = {
"callcount",
NULL};
static int line_fields_ref = LUA_NOREF;
enum side_e {
side_valid = 0,
side_textureoffset,
@@ -146,6 +152,8 @@ static const char *const side_opt[] = {
"text",
NULL};
static int side_fields_ref = LUA_NOREF;
enum vertex_e {
vertex_valid = 0,
vertex_x,
@@ -160,6 +168,8 @@ static const char *const vertex_opt[] = {
"z",
NULL};
static int vertex_fields_ref = LUA_NOREF;
enum ffloor_e {
ffloor_valid = 0,
ffloor_topheight,
@@ -196,6 +206,8 @@ static const char *const ffloor_opt[] = {
"alpha",
NULL};
static int ffloor_fields_ref = LUA_NOREF;
enum slope_e {
slope_valid = 0,
slope_o,
@@ -222,6 +234,8 @@ static const char *const slope_opt[] = {
"flags",
NULL};
static int slope_fields_ref = LUA_NOREF;
// shared by both vector2_t and vector3_t
enum vector_e {
vector_x = 0,
@@ -387,7 +401,7 @@ static int sectorlines_num(lua_State *L)
static int sector_get(lua_State *L)
{
sector_t *sector = *((sector_t **)luaL_checkudata(L, 1, META_SECTOR));
enum sector_e field = luaL_checkoption(L, 2, sector_opt[0], sector_opt);
enum sector_e field = Lua_optoption(L, 2, sector_valid, sector_fields_ref);
INT16 i;
if (!sector)
@@ -473,7 +487,7 @@ static int sector_get(lua_State *L)
static int sector_set(lua_State *L)
{
sector_t *sector = *((sector_t **)luaL_checkudata(L, 1, META_SECTOR));
enum sector_e field = luaL_checkoption(L, 2, sector_opt[0], sector_opt);
enum sector_e field = Lua_optoption(L, 2, sector_valid, sector_fields_ref);
if (!sector)
return luaL_error(L, "accessed sector_t doesn't exist anymore.");
@@ -551,7 +565,7 @@ static int sector_num(lua_State *L)
static int subsector_get(lua_State *L)
{
subsector_t *subsector = *((subsector_t **)luaL_checkudata(L, 1, META_SUBSECTOR));
enum subsector_e field = luaL_checkoption(L, 2, subsector_opt[0], subsector_opt);
enum subsector_e field = Lua_optoption(L, 2, subsector_valid, subsector_fields_ref);
if (!subsector)
{
@@ -590,7 +604,7 @@ static int subsector_num(lua_State *L)
static int line_get(lua_State *L)
{
line_t *line = *((line_t **)luaL_checkudata(L, 1, META_LINE));
enum line_e field = luaL_checkoption(L, 2, line_opt[0], line_opt);
enum line_e field = Lua_optoption(L, 2, line_valid, line_fields_ref);
if (!line)
{
@@ -715,7 +729,7 @@ static int sidenum_get(lua_State *L)
static int side_get(lua_State *L)
{
side_t *side = *((side_t **)luaL_checkudata(L, 1, META_SIDE));
enum side_e field = luaL_checkoption(L, 2, side_opt[0], side_opt);
enum side_e field = Lua_optoption(L, 2, side_valid, side_fields_ref);
if (!side)
{
@@ -765,7 +779,7 @@ static int side_get(lua_State *L)
static int side_set(lua_State *L)
{
side_t *side = *((side_t **)luaL_checkudata(L, 1, META_SIDE));
enum side_e field = luaL_checkoption(L, 2, side_opt[0], side_opt);
enum side_e field = Lua_optoption(L, 2, side_valid, side_fields_ref);
if (!side)
{
@@ -816,7 +830,7 @@ static int side_num(lua_State *L)
static int vertex_get(lua_State *L)
{
vertex_t *vertex = *((vertex_t **)luaL_checkudata(L, 1, META_VERTEX));
enum vertex_e field = luaL_checkoption(L, 2, vertex_opt[0], vertex_opt);
enum vertex_e field = Lua_optoption(L, 2, vertex_valid, vertex_fields_ref);
if (!vertex)
{
@@ -1085,7 +1099,7 @@ static int lib_numvertexes(lua_State *L)
static int ffloor_get(lua_State *L)
{
ffloor_t *ffloor = *((ffloor_t **)luaL_checkudata(L, 1, META_FFLOOR));
enum ffloor_e field = luaL_checkoption(L, 2, ffloor_opt[0], ffloor_opt);
enum ffloor_e field = Lua_optoption(L, 2, ffloor_valid, ffloor_fields_ref);
INT16 i;
if (!ffloor)
@@ -1161,7 +1175,7 @@ static int ffloor_get(lua_State *L)
static int ffloor_set(lua_State *L)
{
ffloor_t *ffloor = *((ffloor_t **)luaL_checkudata(L, 1, META_FFLOOR));
enum ffloor_e field = luaL_checkoption(L, 2, ffloor_opt[0], ffloor_opt);
enum ffloor_e field = Lua_optoption(L, 2, ffloor_valid, ffloor_fields_ref);
if (!ffloor)
return luaL_error(L, "accessed ffloor_t doesn't exist anymore.");
@@ -1239,7 +1253,7 @@ static int ffloor_set(lua_State *L)
static int slope_get(lua_State *L)
{
pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE));
enum slope_e field = luaL_checkoption(L, 2, slope_opt[0], slope_opt);
enum slope_e field = Lua_optoption(L, 2, slope_valid, slope_fields_ref);
if (!slope)
{
@@ -1289,7 +1303,7 @@ static int slope_get(lua_State *L)
static int slope_set(lua_State *L)
{
pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE));
enum slope_e field = luaL_checkoption(L, 2, slope_opt[0], slope_opt);
enum slope_e field = Lua_optoption(L, 2, slope_valid, slope_fields_ref);
if (!slope)
return luaL_error(L, "accessed pslope_t doesn't exist anymore.");
@@ -1446,93 +1460,207 @@ static int lib_nummapheaders(lua_State *L)
return 1;
}
enum mapheaderinfo_e
{
mapheaderinfo_lvlttl,
mapheaderinfo_subttl,
mapheaderinfo_zonttl,
mapheaderinfo_actnum,
mapheaderinfo_typeoflevel,
mapheaderinfo_nextlevel,
mapheaderinfo_musname,
mapheaderinfo_mustrack,
mapheaderinfo_muspos,
mapheaderinfo_musinterfadeout,
mapheaderinfo_musintername,
mapheaderinfo_forcecharacter,
mapheaderinfo_weather,
mapheaderinfo_skynum,
mapheaderinfo_skybox_scalex,
mapheaderinfo_skybox_scaley,
mapheaderinfo_skybox_scalez,
mapheaderinfo_interscreen,
mapheaderinfo_runsoc,
mapheaderinfo_scriptname,
mapheaderinfo_precutscenenum,
mapheaderinfo_cutscenenum,
mapheaderinfo_countdown,
mapheaderinfo_palette,
mapheaderinfo_numlaps,
mapheaderinfo_unlockrequired,
mapheaderinfo_levelselect,
mapheaderinfo_bonustype,
mapheaderinfo_saveoverride,
mapheaderinfo_levelflags,
mapheaderinfo_menuflags,
//mapheaderinfo_automap,
mapheaderinfo_mobj_scale,
};
static const char *const mapheaderinfo_opt[] = {
"lvlttl",
"subttl",
"zonttl",
"actnum",
"typeoflevel",
"nextlevel",
"musname",
"mustrack",
"muspos",
"musinterfadeout",
"musintername",
"forcecharacter",
"weather",
"skynum",
"skybox_scalex",
"skybox_scaley",
"skybox_scalez",
"interscreen",
"runsoc",
"scriptname",
"precutscenenum",
"cutscenenum",
"countdown",
"palette",
"numlaps",
"unlockrequired",
"levelselect",
"bonustype",
"saveoverride",
"levelflags",
"menuflags",
//"automap",
"mobj_scale",
NULL,
};
static int mapheaderinfo_fields_ref = LUA_NOREF;
static int mapheaderinfo_get(lua_State *L)
{
mapheader_t *header = *((mapheader_t **)luaL_checkudata(L, 1, META_MAPHEADER));
const char *field = luaL_checkstring(L, 2);
enum mapheaderinfo_e field = Lua_optoption(L, 2, -1, mapheaderinfo_fields_ref);
INT16 i;
if (fastcmp(field,"lvlttl"))
switch (field)
{
case mapheaderinfo_lvlttl:
lua_pushstring(L, header->lvlttl);
else if (fastcmp(field,"subttl"))
break;
case mapheaderinfo_subttl:
lua_pushstring(L, header->subttl);
else if (fastcmp(field,"zonttl"))
break;
case mapheaderinfo_zonttl:
lua_pushstring(L, header->zonttl);
else if (fastcmp(field,"actnum"))
break;
case mapheaderinfo_actnum:
lua_pushstring(L, header->actnum);
else if (fastcmp(field,"typeoflevel"))
break;
case mapheaderinfo_typeoflevel:
lua_pushinteger(L, header->typeoflevel);
else if (fastcmp(field,"nextlevel"))
break;
case mapheaderinfo_nextlevel:
lua_pushinteger(L, header->nextlevel);
else if (fastcmp(field,"musname"))
break;
case mapheaderinfo_musname:
lua_pushstring(L, header->musname);
else if (fastcmp(field,"mustrack"))
break;
case mapheaderinfo_mustrack:
lua_pushinteger(L, header->mustrack);
else if (fastcmp(field,"muspos"))
break;
case mapheaderinfo_muspos:
lua_pushinteger(L, header->muspos);
else if (fastcmp(field,"musinterfadeout"))
break;
case mapheaderinfo_musinterfadeout:
lua_pushinteger(L, header->musinterfadeout);
else if (fastcmp(field,"musintername"))
break;
case mapheaderinfo_musintername:
lua_pushstring(L, header->musintername);
else if (fastcmp(field,"forcecharacter"))
break;
case mapheaderinfo_forcecharacter:
lua_pushstring(L, header->forcecharacter);
else if (fastcmp(field,"weather"))
break;
case mapheaderinfo_weather:
lua_pushinteger(L, header->weather);
else if (fastcmp(field,"skynum"))
break;
case mapheaderinfo_skynum:
lua_pushinteger(L, header->skynum);
else if (fastcmp(field,"skybox_scalex"))
break;
case mapheaderinfo_skybox_scalex:
lua_pushinteger(L, header->skybox_scalex);
else if (fastcmp(field,"skybox_scaley"))
break;
case mapheaderinfo_skybox_scaley:
lua_pushinteger(L, header->skybox_scaley);
else if (fastcmp(field,"skybox_scalez"))
break;
case mapheaderinfo_skybox_scalez:
lua_pushinteger(L, header->skybox_scalez);
else if (fastcmp(field,"interscreen")) {
break;
case mapheaderinfo_interscreen:
for (i = 0; i < 8; i++)
if (!header->interscreen[i])
break;
lua_pushlstring(L, header->interscreen, i);
} else if (fastcmp(field,"runsoc"))
break;
case mapheaderinfo_runsoc:
lua_pushstring(L, header->runsoc);
else if (fastcmp(field,"scriptname"))
break;
case mapheaderinfo_scriptname:
lua_pushstring(L, header->scriptname);
else if (fastcmp(field,"precutscenenum"))
break;
case mapheaderinfo_precutscenenum:
lua_pushinteger(L, header->precutscenenum);
else if (fastcmp(field,"cutscenenum"))
break;
case mapheaderinfo_cutscenenum:
lua_pushinteger(L, header->cutscenenum);
else if (fastcmp(field,"countdown"))
break;
case mapheaderinfo_countdown:
lua_pushinteger(L, header->countdown);
else if (fastcmp(field,"palette"))
break;
case mapheaderinfo_palette:
lua_pushinteger(L, header->palette);
else if (fastcmp(field,"numlaps"))
break;
case mapheaderinfo_numlaps:
lua_pushinteger(L, header->numlaps);
else if (fastcmp(field,"unlockrequired"))
break;
case mapheaderinfo_unlockrequired:
lua_pushinteger(L, header->unlockrequired);
else if (fastcmp(field,"levelselect"))
break;
case mapheaderinfo_levelselect:
lua_pushinteger(L, header->levelselect);
else if (fastcmp(field,"bonustype"))
break;
case mapheaderinfo_bonustype:
lua_pushinteger(L, header->bonustype);
else if (fastcmp(field,"saveoverride"))
break;
case mapheaderinfo_saveoverride:
lua_pushinteger(L, header->saveoverride);
else if (fastcmp(field,"levelflags"))
break;
case mapheaderinfo_levelflags:
lua_pushinteger(L, header->levelflags);
else if (fastcmp(field,"menuflags"))
break;
case mapheaderinfo_menuflags:
lua_pushinteger(L, header->menuflags);
/*else if (fastcmp(field,"automap"))
lua_pushboolean(L, header->automap);*/
else if (fastcmp(field,"mobj_scale"))
break;
/*case mapheaderinfo_automap:
lua_pushstring(L, header->selectheading);
break;*/
case mapheaderinfo_mobj_scale:
lua_pushfixed(L, header->mobj_scale);
break;
// TODO add support for reading numGradedMares and grades
else {
default:
{
// Read custom vars now
// (note: don't include the "LUA." in your lua scripts!)
UINT8 j = 0;
for (;j < header->numCustomOptions && !fastcmp(field, header->customopts[j].option); ++j);
for (;j < header->numCustomOptions && !fastcmp(lua_tostring(L, 2), header->customopts[j].option); ++j);
if(j < header->numCustomOptions)
lua_pushstring(L, header->customopts[j].value);
else
lua_pushnil(L);
}
}
return 1;
}
int LUA_MapLib(lua_State *L)
@@ -1556,6 +1684,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
sector_fields_ref = Lua_CreateFieldTable(L, sector_opt);
luaL_newmetatable(L, META_SUBSECTOR);
lua_pushcfunction(L, subsector_get);
lua_setfield(L, -2, "__index");
@@ -1564,6 +1694,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
subsector_fields_ref = Lua_CreateFieldTable(L, subsector_opt);
luaL_newmetatable(L, META_LINE);
lua_pushcfunction(L, line_get);
lua_setfield(L, -2, "__index");
@@ -1572,6 +1704,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
line_fields_ref = Lua_CreateFieldTable(L, line_opt);
luaL_newmetatable(L, META_SIDENUM);
lua_pushcfunction(L, sidenum_get);
lua_setfield(L, -2, "__index");
@@ -1588,6 +1722,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
side_fields_ref = Lua_CreateFieldTable(L, side_opt);
luaL_newmetatable(L, META_VERTEX);
lua_pushcfunction(L, vertex_get);
lua_setfield(L, -2, "__index");
@@ -1596,6 +1732,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L, 1);
vertex_fields_ref = Lua_CreateFieldTable(L, vertex_opt);
luaL_newmetatable(L, META_FFLOOR);
lua_pushcfunction(L, ffloor_get);
lua_setfield(L, -2, "__index");
@@ -1604,6 +1742,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__newindex");
lua_pop(L, 1);
ffloor_fields_ref = Lua_CreateFieldTable(L, ffloor_opt);
luaL_newmetatable(L, META_SLOPE);
lua_pushcfunction(L, slope_get);
lua_setfield(L, -2, "__index");
@@ -1612,6 +1752,8 @@ int LUA_MapLib(lua_State *L)
lua_setfield(L, -2, "__newindex");
lua_pop(L, 1);
slope_fields_ref = Lua_CreateFieldTable(L, slope_opt);
luaL_newmetatable(L, META_VECTOR2);
lua_pushcfunction(L, vector2_get);
lua_setfield(L, -2, "__index");
@@ -1630,6 +1772,8 @@ int LUA_MapLib(lua_State *L)
//lua_setfield(L, -2, "__len");
lua_pop(L, 1);
mapheaderinfo_fields_ref = Lua_CreateFieldTable(L, mapheaderinfo_opt);
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, lib_getSector);
@@ -1690,4 +1834,4 @@ int LUA_MapLib(lua_State *L)
lua_setmetatable(L, -2);
lua_setglobal(L, "mapheaderinfo");
return 0;
}
}
+104 -48
View File
@@ -769,14 +769,41 @@ static int mobj_set(lua_State *L)
#undef NOSETPOS
#undef NOFIELD
enum mapthing_e {
mapthing_valid = 0,
mapthing_x,
mapthing_y,
mapthing_angle,
mapthing_type,
mapthing_options,
mapthing_z,
mapthing_extrainfo,
mapthing_mobj,
};
const char *const mapthing_opt[] = {
"valid",
"x",
"y",
"angle",
"type",
"options",
"z",
"extrainfo",
"mobj",
NULL,
};
static int mapthing_fields_ref = LUA_NOREF;
static int mapthing_get(lua_State *L)
{
mapthing_t *mt = *((mapthing_t **)luaL_checkudata(L, 1, META_MAPTHING));
const char *field = luaL_checkstring(L, 2);
lua_Integer number;
enum mapthing_e field = Lua_optoption(L, 2, -1, mapthing_fields_ref);
lua_settop(L, 2);
if (!mt) {
if (fastcmp(field,"valid")) {
if (field == mapthing_valid) {
lua_pushboolean(L, false);
return 1;
}
@@ -785,39 +812,50 @@ static int mapthing_get(lua_State *L)
return 0;
}
if (fastcmp(field,"valid")) {
lua_pushboolean(L, true);
return 1;
} else if(fastcmp(field,"x"))
number = mt->x;
else if(fastcmp(field,"y"))
number = mt->y;
else if(fastcmp(field,"angle"))
number = mt->angle;
else if(fastcmp(field,"type"))
number = mt->type;
else if(fastcmp(field,"options"))
number = mt->options;
else if(fastcmp(field,"z"))
number = mt->z;
else if(fastcmp(field,"extrainfo"))
number = mt->extrainfo;
else if(fastcmp(field,"mobj")) {
LUA_PushUserdata(L, mt->mobj, META_MOBJ);
return 1;
} else if (devparm)
return luaL_error(L, LUA_QL("mapthing_t") " has no field named " LUA_QS, field);
else
return 0;
switch (field)
{
case mapthing_valid:
lua_pushboolean(L, true);
break;
case mapthing_x:
lua_pushinteger(L, mt->x);
break;
case mapthing_y:
lua_pushinteger(L, mt->y);
break;
case mapthing_angle:
lua_pushinteger(L, mt->angle);
break;
case mapthing_type:
lua_pushinteger(L, mt->type);
break;
case mapthing_options:
lua_pushinteger(L, mt->options);
break;
case mapthing_z:
lua_pushinteger(L, mt->z);
break;
case mapthing_extrainfo:
lua_pushinteger(L, mt->extrainfo);
break;
case mapthing_mobj:
LUA_PushUserdata(L, mt->mobj, META_MOBJ);
break;
default:
if (devparm)
return luaL_error(L, LUA_QL("mapthing_t") " has no field named " LUA_QS, field);
else
return 0;
}
lua_pushinteger(L, number);
return 1;
}
static int mapthing_set(lua_State *L)
{
mapthing_t *mt = *((mapthing_t **)luaL_checkudata(L, 1, META_MAPTHING));
const char *field = luaL_checkstring(L, 2);
enum mapthing_e field = Lua_optoption(L, 2, -1, mapthing_fields_ref);
lua_settop(L, 3);
if (!mt)
return luaL_error(L, "accessed mapthing_t doesn't exist anymore.");
@@ -827,24 +865,40 @@ static int mapthing_set(lua_State *L)
if (hook_cmd_running)
return luaL_error(L, "Do not alter mapthing_t in BuildCMD code!");
if(fastcmp(field,"x"))
mt->x = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"y"))
mt->y = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"angle"))
mt->angle = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"type"))
mt->type = (UINT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"options"))
mt->options = (UINT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"z"))
mt->z = (INT16)luaL_checkinteger(L, 3);
else if(fastcmp(field,"extrainfo"))
mt->extrainfo = (UINT8)luaL_checkinteger(L, 3);
else if(fastcmp(field,"mobj"))
mt->mobj = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
else
return luaL_error(L, LUA_QL("mapthing_t") " has no field named " LUA_QS, field);
switch (field)
{
case mapthing_x:
mt->x = (INT16)luaL_checkinteger(L, 3);
break;
case mapthing_y:
mt->y = (INT16)luaL_checkinteger(L, 3);
break;
case mapthing_angle:
mt->angle = (INT16)luaL_checkinteger(L, 3);
break;
case mapthing_type:
mt->type = (UINT16)luaL_checkinteger(L, 3);
break;
case mapthing_options:
mt->options = (UINT16)luaL_checkinteger(L, 3);
break;
case mapthing_z:
mt->z = (INT16)luaL_checkinteger(L, 3);
break;
case mapthing_extrainfo:
{
INT32 extrainfo = luaL_checkinteger(L, 3);
if (extrainfo & ~15)
return luaL_error(L, "mapthing_t extrainfo set %d out of range (%d - %d)", extrainfo, 0, 15);
mt->extrainfo = (UINT8)extrainfo;
break;
}
case mapthing_mobj:
mt->mobj = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
break;
default:
return luaL_error(L, LUA_QL("mapthing_t") " has no field named " LUA_QS, field);
}
return 0;
}
@@ -915,6 +969,8 @@ int LUA_MobjLib(lua_State *L)
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
mapthing_fields_ref = Lua_CreateFieldTable(L, mapthing_opt);
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, lib_getMapthing);
@@ -925,4 +981,4 @@ int LUA_MobjLib(lua_State *L)
lua_setmetatable(L, -2);
lua_setglobal(L, "mapthings");
return 0;
}
}
+66 -17
View File
@@ -694,30 +694,65 @@ static int kartstuff_len(lua_State *L)
}
#define NOFIELD luaL_error(L, LUA_QL("ticcmd_t") " has no field named " LUA_QS, field)
#define NOSET luaL_error(L, LUA_QL("ticcmd_t") " field " LUA_QS " should not be set directly.", field)
enum ticcmd_e
{
ticcmd_forwardmove,
ticcmd_sidemove,
ticcmd_angleturn,
ticcmd_aiming,
ticcmd_buttons,
ticcmd_driftturn,
ticcmd_latency,
};
static const char *const ticcmd_opt[] = {
"forwardmove",
"sidemove",
"angleturn",
"aiming",
"buttons",
"driftturn",
"latency",
NULL,
};
static int ticcmd_fields_ref = LUA_NOREF;
static int ticcmd_get(lua_State *L)
{
ticcmd_t *cmd = *((ticcmd_t **)luaL_checkudata(L, 1, META_TICCMD));
const char *field = luaL_checkstring(L, 2);
enum ticcmd_e field = Lua_optoption(L, 2, -1, ticcmd_fields_ref);
if (!cmd)
return LUA_ErrInvalid(L, "player_t");
if (fastcmp(field,"forwardmove"))
switch (field)
{
case ticcmd_forwardmove:
lua_pushinteger(L, cmd->forwardmove);
else if (fastcmp(field,"sidemove"))
break;
case ticcmd_sidemove:
lua_pushinteger(L, cmd->sidemove);
else if (fastcmp(field,"angleturn"))
break;
case ticcmd_angleturn:
lua_pushinteger(L, cmd->angleturn);
else if (fastcmp(field,"aiming"))
break;
case ticcmd_aiming:
lua_pushinteger(L, cmd->aiming);
else if (fastcmp(field,"buttons"))
break;
case ticcmd_buttons:
lua_pushinteger(L, cmd->buttons);
else if (fastcmp(field,"driftturn"))
break;
case ticcmd_driftturn:
lua_pushinteger(L, cmd->driftturn);
else if (fastcmp(field,"latency"))
break;
case ticcmd_latency:
lua_pushinteger(L, cmd->latency);
else
break;
default:
return NOFIELD;
}
return 1;
}
@@ -725,32 +760,44 @@ static int ticcmd_get(lua_State *L)
static int ticcmd_set(lua_State *L)
{
ticcmd_t *cmd = *((ticcmd_t **)luaL_checkudata(L, 1, META_TICCMD));
const char *field = luaL_checkstring(L, 2);
enum ticcmd_e field = Lua_optoption(L, 2, -1, ticcmd_fields_ref);
if (!cmd)
return LUA_ErrInvalid(L, "ticcmd_t");
if (hud_running)
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
if (fastcmp(field,"forwardmove"))
switch (field)
{
case ticcmd_forwardmove:
cmd->forwardmove = (SINT8)luaL_checkinteger(L, 3);
else if (fastcmp(field,"sidemove"))
break;
case ticcmd_sidemove:
cmd->sidemove = (SINT8)luaL_checkinteger(L, 3);
else if (fastcmp(field,"angleturn"))
break;
case ticcmd_angleturn:
cmd->angleturn = (INT16)luaL_checkinteger(L, 3);
else if (fastcmp(field,"aiming"))
break;
case ticcmd_aiming:
cmd->aiming = (INT16)luaL_checkinteger(L, 3);
else if (fastcmp(field,"buttons"))
break;
case ticcmd_buttons:
cmd->buttons = (UINT16)luaL_checkinteger(L, 3);
else if (fastcmp(field,"driftturn"))
break;
case ticcmd_driftturn:
cmd->driftturn = (INT16)luaL_checkinteger(L, 3);
else
break;
case ticcmd_latency:
return NOSET;
default:
return NOFIELD;
}
return 0;
}
#undef NOFIELD
#undef NOSET
int LUA_PlayerLib(lua_State *L)
{
@@ -797,6 +844,8 @@ int LUA_PlayerLib(lua_State *L)
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
ticcmd_fields_ref = Lua_CreateFieldTable(L, ticcmd_opt);
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, lib_getPlayer);
+36 -8
View File
@@ -1678,13 +1678,41 @@ void LUA_UnArchiveDemo(void)
}
// For mobj_t, player_t, etc. to take custom variables.
int Lua_optoption(lua_State *L, int narg,
const char *def, const char *const lst[])
int Lua_optoption(lua_State *L, int narg, int def, int list_ref)
{
int result = -1;
if (lua_isnoneornil(L, narg))
return def;
I_Assert(lua_checkstack(L, 2));
luaL_checkstring(L, narg);
lua_rawgeti(L, LUA_REGISTRYINDEX, list_ref);
I_Assert(lua_istable(L, -1));
lua_pushvalue(L, narg);
lua_rawget(L, -2);
if (lua_isnumber(L, -1))
result = lua_tointeger(L, -1);
lua_pop(L, 2); // Pop result and fields table
return result;
}
int Lua_CreateFieldTable(lua_State *L, const char *const lst[])
{
const char *name = (def) ? luaL_optstring(L, narg, def) : luaL_checkstring(L, narg);
int i;
for (i=0; lst[i]; i++)
if (fastcmp(lst[i], name))
return i;
return -1;
}
lua_newtable(L);
for (i = 0; lst[i] != NULL; i++)
{
lua_pushstring(L, lst[i]);
lua_pushinteger(L, i);
lua_settable(L, -3);
}
return luaL_ref(L, LUA_REGISTRYINDEX);
}
+2 -2
View File
@@ -63,8 +63,8 @@ void LUA_UnArchiveDemo(void);
void Got_Luacmd(UINT8 **cp, INT32 playernum); // lua_consolelib.c
void LUA_CVarChanged(const char *name); // lua_consolelib.c
int Lua_optoption(lua_State *L, int narg,
const char *def, const char *const lst[]);
int Lua_optoption(lua_State *L, int narg, int def, int list_ref);
int Lua_CreateFieldTable(lua_State *L, const char *const lst[]);
void LUAh_NetArchiveHook(lua_CFunction archFunc);
// Console wrapper
+6 -1
View File
@@ -38,6 +38,7 @@ enum skin {
skin_highresscale,
skin_soundsid
};
static const char *const skin_opt[] = {
"valid",
"name",
@@ -61,10 +62,12 @@ static const char *const skin_opt[] = {
#define UNIMPLEMENTED luaL_error(L, LUA_QL("skin_t") " field " LUA_QS " is not implemented for Lua and cannot be accessed.", skin_opt[field])
static int skin_fields_ref = LUA_NOREF;
static int skin_get(lua_State *L)
{
skin_t *skin = *((skin_t **)luaL_checkudata(L, 1, META_SKIN));
enum skin field = luaL_checkoption(L, 2, NULL, skin_opt);
enum skin field = Lua_optoption(L, 2, -1, skin_fields_ref);
INT32 i;
// skins are always valid, only added, never removed
@@ -253,6 +256,8 @@ int LUA_SkinLib(lua_State *L)
lua_setfield(L, -2, "__len");
lua_pop(L,1);
skin_fields_ref = Lua_CreateFieldTable(L, skin_opt);
luaL_newmetatable(L, META_SOUNDSID);
lua_pushcfunction(L, soundsid_get);
lua_setfield(L, -2, "__index");