essentially
> The existing calculation didn't correspond to how the projection matrix was generated. Derive horizontal FOV directly from projection matrix so it can't get out of sync.
https://github.com/kraflab/dsda-doom/commit/60f2ca9da4ad19c309b6599331f0c51706de9011
Credits to Kraflab and bkoropoff
Top pic new code
Bottom pic old code


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essentially
Credits to Kraflab and bkoropoff
Top pic new code


Bottom pic old code