Luatrace #1

Merged
alufolie91 merged 2 commits from luatrace into Saturn 2023-07-18 18:14:02 +02:00
3 changed files with 193 additions and 73 deletions

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+137 -72
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@@ -265,18 +265,19 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == which)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -292,12 +293,12 @@ boolean LUAh_MobjHook(mobj_t *mo, enum hook which)
if (hookp->type == which)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -321,17 +322,18 @@ boolean LUAh_PlayerHook(player_t *plr, enum hook which)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = playerhooks; hookp; hookp = hookp->next)
if (hookp->type == which)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, plr, META_PLAYER);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -355,6 +357,7 @@ void LUAh_MapChange(INT16 mapnumber)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, mapnumber);
for (hookp = roothook; hookp; hookp = hookp->next)
@@ -363,9 +366,12 @@ void LUAh_MapChange(INT16 mapnumber)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
}
@@ -377,6 +383,7 @@ void LUAh_MapLoad(void)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, gamemap);
for (hookp = roothook; hookp; hookp = hookp->next)
@@ -385,9 +392,11 @@ void LUAh_MapLoad(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
}
@@ -399,6 +408,7 @@ void LUAh_PlayerJoin(int playernum)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
lua_pushinteger(gL, playernum);
for (hookp = roothook; hookp; hookp = hookp->next)
@@ -407,9 +417,12 @@ void LUAh_PlayerJoin(int playernum)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
}
@@ -419,6 +432,8 @@ void LUAh_PreThinkFrame(void)
hook_p hookp;
if (!gL || !(hooksAvailable[hook_PreThinkFrame/8] & (1<<(hook_PreThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
@@ -427,13 +442,15 @@ void LUAh_PreThinkFrame(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for frame (after mobj and player thinkers)
@@ -445,6 +462,8 @@ void LUAh_ThinkFrame(void)
precise_t time_taken = 0;
if (!gL || !(hooksAvailable[hook_ThinkFrame/8] & (1<<(hook_ThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_ThinkFrame)
@@ -453,7 +472,7 @@ void LUAh_ThinkFrame(void)
time_taken = I_GetPreciseTime();
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -471,6 +490,8 @@ void LUAh_ThinkFrame(void)
hook_index++;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for frame (at end of tick, ie after overlays, precipitation, specials)
@@ -479,6 +500,8 @@ void LUAh_PostThinkFrame(void)
hook_p hookp;
if (!gL || !(hooksAvailable[hook_PostThinkFrame/8] & (1<<(hook_PostThinkFrame%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
{
@@ -487,13 +510,15 @@ void LUAh_PostThinkFrame(void)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for Y_Ticker
@@ -502,19 +527,23 @@ void LUAh_IntermissionThinker(void)
hook_p hookp;
if (!gL || !(hooksAvailable[hook_IntermissionThinker/8] & (1<<(hook_IntermissionThinker%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_IntermissionThinker)
{
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
// Hook for Y_VoteTicker
@@ -523,19 +552,23 @@ void LUAh_VoteThinker(void)
hook_p hookp;
if (!gL || !(hooksAvailable[hook_VoteThinker/8] & (1<<(hook_VoteThinker%8))))
return;
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_VoteThinker)
{
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
if (lua_pcall(gL, 0, 0, 0)) {
if (lua_pcall(gL, 0, 0, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
hookp->error = true;
}
}
lua_pop(gL, 1); // Pop error handler
}
@@ -553,13 +586,14 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj collision hooks
for (hookp = mobjcollidehooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == which)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing1, META_MOBJ);
LUA_PushUserdata(gL, thing2, META_MOBJ);
@@ -568,7 +602,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -589,7 +623,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
if (hookp->type == which)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, thing1, META_MOBJ);
LUA_PushUserdata(gL, thing2, META_MOBJ);
@@ -598,7 +632,7 @@ UINT8 LUAh_MobjCollideHook(mobj_t *thing1, mobj_t *thing2, enum hook which)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -633,17 +667,18 @@ boolean LUAh_MobjThinker(mobj_t *mo)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj thinker hooks
for (hookp = mobjthinkerhooks[MT_NULL]; hookp; hookp = hookp->next)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -658,12 +693,12 @@ boolean LUAh_MobjThinker(mobj_t *mo)
for (hookp = mobjthinkerhooks[mo->type]; hookp; hookp = hookp->next)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
LUA_PushUserdata(gL, mo, META_MOBJ);
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2);
if (lua_pcall(gL, 1, 1, 0)) {
if (lua_pcall(gL, 1, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -693,13 +728,14 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic touch special hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == hook_TouchSpecial)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, special, META_MOBJ);
LUA_PushUserdata(gL, toucher, META_MOBJ);
@@ -708,7 +744,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -724,7 +760,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
if (hookp->type == hook_TouchSpecial)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, special, META_MOBJ);
LUA_PushUserdata(gL, toucher, META_MOBJ);
@@ -733,7 +769,7 @@ boolean LUAh_TouchSpecial(mobj_t *special, mobj_t *toucher)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -763,13 +799,14 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic should damage hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == hook_ShouldDamage)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -782,7 +819,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -803,7 +840,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
if (hookp->type == hook_ShouldDamage)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -816,7 +853,7 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -851,13 +888,14 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj damage hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == hook_MobjDamage)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -870,7 +908,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -886,7 +924,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
if (hookp->type == hook_MobjDamage)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -899,7 +937,7 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
lua_pushvalue(gL, -5);
if (lua_pcall(gL, 4, 1, 0)) {
if (lua_pcall(gL, 4, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -929,12 +967,13 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// Look for all generic mobj death hooks
for (hookp = mobjhooks[MT_NULL]; hookp; hookp = hookp->next)
if (hookp->type == hook_MobjDeath)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -945,7 +984,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -961,7 +1000,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_MobjDeath)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, target, META_MOBJ);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -972,7 +1011,7 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -997,11 +1036,12 @@ boolean LUAh_BotTiccmd(player_t *bot, ticcmd_t *cmd)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_BotTiccmd)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, bot, META_PLAYER);
LUA_PushUserdata(gL, cmd, META_TICCMD);
@@ -1010,7 +1050,7 @@ boolean LUAh_BotTiccmd(player_t *bot, ticcmd_t *cmd)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1036,12 +1076,13 @@ boolean LUAh_PlayerCmd(player_t *player, ticcmd_t *cmd)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
hook_cmd_running = true;
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_PlayerCmd)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, cmd, META_TICCMD);
@@ -1050,7 +1091,7 @@ boolean LUAh_PlayerCmd(player_t *player, ticcmd_t *cmd)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 1, 0)) {
if (lua_pcall(gL, 2, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1076,12 +1117,13 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_BotAI
&& (hookp->s.skinname == NULL || !strcmp(hookp->s.skinname, ((skin_t*)tails->skin)->name)))
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, sonic, META_MOBJ);
LUA_PushUserdata(gL, tails, META_MOBJ);
@@ -1090,7 +1132,7 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
if (lua_pcall(gL, 2, 8, 0)) {
if (lua_pcall(gL, 2, 8, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1137,12 +1179,13 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = linedefexecutorhooks; hookp; hookp = hookp->next)
if (!strcmp(hookp->s.funcname, line->text))
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, line, META_LINE);
LUA_PushUserdata(gL, mo, META_MOBJ);
@@ -1153,7 +1196,10 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
LUA_Call(gL, 3);
if (lua_pcall(gL, 3, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
hooked = true;
}
@@ -1172,11 +1218,12 @@ boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg, int mute)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_PlayerMsg)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, &players[source], META_PLAYER); // Source player
if (flags & 2 /*HU_CSAY*/) { // csay TODO: make HU_CSAY accessible outside hu_stuff.c
@@ -1205,7 +1252,7 @@ boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg, int mute)
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
lua_pushvalue(gL, -6);
if (lua_pcall(gL, 5, 1, 0)) {
if (lua_pcall(gL, 5, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1230,12 +1277,13 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source)
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_HurtMsg
&& (hookp->s.mt == MT_NULL || (inflictor && hookp->s.mt == inflictor->type)))
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1246,7 +1294,7 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1265,16 +1313,19 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source)
void LUAh_NetArchiveHook(lua_CFunction archFunc)
{
hook_p hookp;
int errorhandlerindex;
if (!gL || !(hooksAvailable[hook_NetVars/8] & (1<<(hook_NetVars%8))))
return;
// stack: tables
I_Assert(lua_gettop(gL) > 0);
I_Assert(lua_istable(gL, -1));
lua_pushcfunction(gL, LUA_GetErrorMessage);
errorhandlerindex = lua_gettop(gL);
// tables becomes an upvalue of archFunc
lua_pushvalue(gL, -1);
lua_pushvalue(gL, -2);
lua_pushcclosure(gL, archFunc, 1);
// stack: tables, archFunc
@@ -1284,10 +1335,13 @@ void LUAh_NetArchiveHook(lua_CFunction archFunc)
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -2); // archFunc
LUA_Call(gL, 1);
if (lua_pcall(gL, 1, 0, errorhandlerindex)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_pop(gL, 1); // pop archFunc
lua_pop(gL, 2); // Pop archFunc and error handler
// stack: tables
}
@@ -1298,11 +1352,12 @@ void LUAh_PlayerQuit(player_t *plr, int reason)
return;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_PlayerQuit)
{
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, plr, META_PLAYER); // Player that quit
lua_pushinteger(gL, reason); // Reason for quitting
@@ -1311,7 +1366,10 @@ void LUAh_PlayerQuit(player_t *plr, int reason)
lua_gettable(gL, LUA_REGISTRYINDEX);
lua_pushvalue(gL, -3);
lua_pushvalue(gL, -3);
LUA_Call(gL, 2);
if (lua_pcall(gL, 2, 0, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
}
}
lua_settop(gL, 0);
@@ -1328,6 +1386,7 @@ boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boo
return false;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
for (hookp = roothook; hookp; hookp = hookp->next)
if (hookp->type == hook_MusicChange)
@@ -1341,7 +1400,7 @@ boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boo
lua_pushinteger(gL, *position);
lua_pushinteger(gL, *prefadems);
lua_pushinteger(gL, *fadeinms);
if (lua_pcall(gL, 7, 6, 0)) {
if (lua_pcall(gL, 7, 6, 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL,-1));
lua_pop(gL, 1);
continue;
@@ -1385,6 +1444,7 @@ UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to check for mobj type because it will always be MT_PLAYER in this case.
@@ -1392,7 +1452,7 @@ UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_ShouldSpin)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1403,7 +1463,7 @@ UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1433,6 +1493,7 @@ UINT8 LUAh_ShouldExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to check for mobj type because it will always be MT_PLAYER in this case.
@@ -1440,7 +1501,7 @@ UINT8 LUAh_ShouldExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_ShouldExplode)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1451,7 +1512,7 @@ UINT8 LUAh_ShouldExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1481,6 +1542,7 @@ UINT8 LUAh_ShouldSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to check for mobj type because it will always be MT_PLAYER in this case.
@@ -1488,7 +1550,7 @@ UINT8 LUAh_ShouldSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_ShouldSquish)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1499,7 +1561,7 @@ UINT8 LUAh_ShouldSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1529,6 +1591,7 @@ boolean LUAh_PlayerSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to look for target->type because it will always be MT_PLAYER.
@@ -1536,7 +1599,7 @@ boolean LUAh_PlayerSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_PlayerSpin)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1547,7 +1610,7 @@ boolean LUAh_PlayerSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1571,6 +1634,7 @@ boolean LUAh_PlayerSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to look for target->type because it will always be MT_PLAYER.
@@ -1578,7 +1642,7 @@ boolean LUAh_PlayerSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_PlayerSquish)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1589,7 +1653,7 @@ boolean LUAh_PlayerSquish(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
@@ -1613,6 +1677,7 @@ boolean LUAh_PlayerExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
return 0;
lua_settop(gL, 0);
lua_pushcfunction(gL, LUA_GetErrorMessage);
// We can afford not to look for target->type because it will always be MT_PLAYER.
@@ -1620,7 +1685,7 @@ boolean LUAh_PlayerExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
if (hookp->type == hook_PlayerExplode)
{
ps_lua_mobjhooks.value.i++;
if (lua_gettop(gL) == 0)
if (lua_gettop(gL) == 1)
{
LUA_PushUserdata(gL, player, META_PLAYER);
LUA_PushUserdata(gL, inflictor, META_MOBJ);
@@ -1631,7 +1696,7 @@ boolean LUAh_PlayerExplode(player_t *player, mobj_t *inflictor, mobj_t *source)
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
lua_pushvalue(gL, -4);
if (lua_pcall(gL, 3, 1, 0)) {
if (lua_pcall(gL, 3, 1, 1)) {
if (!hookp->error || cv_debug & DBG_LUA)
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1));
lua_pop(gL, 1);
+55 -1
View File
@@ -79,6 +79,58 @@ FUNCNORETURN static int LUA_Panic(lua_State *L)
#endif
}
#define LEVELS1 12 // size of the first part of the stack
#define LEVELS2 10 // size of the second part of the stack
// Error handler used with pcall() when loading scripts or calling hooks
// Takes a string with the original error message,
// appends the traceback to it, and return the result
int LUA_GetErrorMessage(lua_State *L)
{
int level = 1;
int firstpart = 1; // still before eventual `...'
lua_Debug ar;
lua_pushliteral(L, "\nstack traceback:");
while (lua_getstack(L, level++, &ar))
{
if (level > LEVELS1 && firstpart)
{
// no more than `LEVELS2' more levels?
if (!lua_getstack(L, level + LEVELS2, &ar))
level--; // keep going
else
{
lua_pushliteral(L, "\n ..."); // too many levels
while (lua_getstack(L, level + LEVELS2, &ar)) // find last levels
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n ");
lua_getinfo(L, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') // is there a name?
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else
{
if (*ar.what == 'm') // main?
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); // C function or tail call
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L));
}
lua_concat(L, lua_gettop(L));
return 1;
}
// This function decides which global variables you are allowed to set.
static int noglobals(lua_State *L)
{
@@ -175,11 +227,13 @@ static inline void LUA_LoadFile(MYFILE *f, char *name)
lua_pushinteger(gL, f->wad);
lua_setfield(gL, LUA_REGISTRYINDEX, "WAD");
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, 0, 0)) {
lua_pushcfunction(gL, LUA_GetErrorMessage);
if (luaL_loadbuffer(gL, f->data, f->size, va("@%s",name)) || lua_pcall(gL, 0, 0, lua_gettop(gL) - 1)) {
CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL,-1));
lua_pop(gL,1);
}
lua_gc(gL, LUA_GCCOLLECT, 0);
lua_pop(gL, 1); // Pop error handler
}
// Load a script from a lump
+1
View File
@@ -40,6 +40,7 @@ void LUA_ClearExtVars(void);
void LUA_ClearState(void);
int LUA_GetErrorMessage(lua_State *L);
void LUA_LoadLump(UINT16 wad, UINT16 lump);
#ifdef LUA_ALLOW_BYTECODE
void LUA_DumpFile(const char *filename);