Compare commits
15
Commits
v8.3
..
newmakefiles
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a0ff44043f |
No files matched your search
+8
-7
@@ -13,16 +13,17 @@ Win32_LIB_ASM_Release
|
||||
*.dgb
|
||||
*.debug
|
||||
*.debug.txt
|
||||
/bin/VC10/
|
||||
/objs/VC10/
|
||||
*.user
|
||||
*.db
|
||||
*.opendb
|
||||
/.vs
|
||||
/debian
|
||||
/assets/debian
|
||||
compile.sh
|
||||
*.gz
|
||||
.vscode/
|
||||
out
|
||||
build
|
||||
/make
|
||||
/bin
|
||||
/build
|
||||
/build/*
|
||||
/CMakeUserPresets.json
|
||||
/out
|
||||
/objs/VC10
|
||||
*.kate-swp
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1 +0,0 @@
|
||||
/lsdlsrb2
|
||||
@@ -1,3 +0,0 @@
|
||||
/lsdlsrb2
|
||||
/pnd
|
||||
/*.mo
|
||||
@@ -1 +0,0 @@
|
||||
/lsdlsrb2
|
||||
@@ -1 +0,0 @@
|
||||
/lsdl2srb2kart
|
||||
@@ -1,4 +0,0 @@
|
||||
*.exe
|
||||
*.mo
|
||||
r_opengl.dll
|
||||
*.bat
|
||||
@@ -1,4 +0,0 @@
|
||||
*.exe
|
||||
*.mo
|
||||
r_opengl.dll
|
||||
*.bat
|
||||
@@ -1,3 +0,0 @@
|
||||
/srb2sdl.exe
|
||||
/srb2win.exe
|
||||
/r_opengl.dll
|
||||
@@ -1,4 +0,0 @@
|
||||
*.exe
|
||||
*.mo
|
||||
r_opengl.dll
|
||||
*.bat
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,5 +1,5 @@
|
||||
/* backtrace.h -- Public header file for stack backtrace library.
|
||||
Copyright (C) 2012-2020 Free Software Foundation, Inc.
|
||||
Copyright (C) 2012-2024 Free Software Foundation, Inc.
|
||||
Written by Ian Lance Taylor, Google.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
@@ -54,13 +54,14 @@ struct backtrace_state;
|
||||
invalid after this function returns.
|
||||
|
||||
As a special case, the ERRNUM argument will be passed as -1 if no
|
||||
debug info can be found for the executable, but the function
|
||||
requires debug info (e.g., backtrace_full, backtrace_pcinfo). The
|
||||
MSG in this case will be something along the lines of "no debug
|
||||
info". Similarly, ERRNUM will be passed as -1 if there is no
|
||||
symbol table, but the function requires a symbol table (e.g.,
|
||||
backtrace_syminfo). This may be used as a signal that some other
|
||||
approach should be tried. */
|
||||
debug info can be found for the executable, or if the debug info
|
||||
exists but has an unsupported version, but the function requires
|
||||
debug info (e.g., backtrace_full, backtrace_pcinfo). The MSG in
|
||||
this case will be something along the lines of "no debug info".
|
||||
Similarly, ERRNUM will be passed as -1 if there is no symbol table,
|
||||
but the function requires a symbol table (e.g., backtrace_syminfo).
|
||||
This may be used as a signal that some other approach should be
|
||||
tried. */
|
||||
|
||||
typedef void (*backtrace_error_callback) (void *data, const char *msg,
|
||||
int errnum);
|
||||
|
||||
Binary file not shown.
@@ -1,8 +0,0 @@
|
||||
#All folders
|
||||
SRB2.res
|
||||
depend.dep
|
||||
depend.ped
|
||||
*.o
|
||||
#VC9 folder only
|
||||
/VC9/Win32
|
||||
/VC9/x64
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
@@ -1,2 +0,0 @@
|
||||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
||||
+13
-1
@@ -228,6 +228,14 @@ set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
|
||||
"Use statically linked OpenGL. NOT RECOMMENDED.")
|
||||
set(SRB2_CONFIG_USE_FBO_OGL ON CACHE BOOL
|
||||
"Enable OpenGL FBO Downsampling support.")
|
||||
set(SRB2_CONFIG_DEDICATED OFF CACHE BOOL
|
||||
"Build a dedicated server.")
|
||||
|
||||
if(${SRB2_CONFIG_DEDICATED})
|
||||
set(SRB2_CONFIG_HAVE_GME NO)
|
||||
set(SRB2_CONFIG_HAVE_OPENMPT NO)
|
||||
set(SRB2_CONFIG_HWRENDER NO)
|
||||
endif()
|
||||
|
||||
### use internal libraries?
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
||||
@@ -554,7 +562,11 @@ add_definitions(-DCMAKECONFIG)
|
||||
# ${SRB2_BLUA_HEADERS}
|
||||
#)
|
||||
|
||||
add_subdirectory(sdl)
|
||||
if(${SRB2_CONFIG_DEDICATED})
|
||||
add_subdirectory(dedicated)
|
||||
else()
|
||||
add_subdirectory(sdl)
|
||||
endif()
|
||||
|
||||
if(NOT ${SRB2_SDL2_AVAILABLE} AND NOT ${SRB2_WIN32_AVAILABLE})
|
||||
message(FATAL_ERROR "There are no targets available to build an SRB2Kart executable. :(")
|
||||
|
||||
+357
-710
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,21 @@
|
||||
makedir:=$(makedir)/Dedicated
|
||||
|
||||
sources+=$(call List,dedicated/Sourcefile)
|
||||
|
||||
opts+=-DDEDICATED
|
||||
|
||||
libs+=-lpthread
|
||||
|
||||
ifdef MINGW
|
||||
libs+=-mconsole
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=dedicated/i_threads.c
|
||||
endif
|
||||
|
||||
NOOPENMPT=1
|
||||
NOGME=1
|
||||
NOHW=1
|
||||
NOUPNP=1
|
||||
@@ -0,0 +1,124 @@
|
||||
#
|
||||
# Detect the host system and compiler version.
|
||||
#
|
||||
|
||||
# Previously featured:\
|
||||
PANDORA\
|
||||
DUMMY\
|
||||
DJGPPDOS\
|
||||
SOLARIS\
|
||||
MACOSX\
|
||||
|
||||
all_systems:=\
|
||||
LINUX64\
|
||||
MINGW64\
|
||||
MINGW\
|
||||
UNIX\
|
||||
LINUX\
|
||||
FREEBSD\
|
||||
HAIKU\
|
||||
|
||||
# check for user specified system
|
||||
ifeq (,$(filter $(all_systems),$(.VARIABLES)))
|
||||
ifeq ($(OS),Windows_NT) # all windows are Windows_NT...
|
||||
|
||||
ifeq ($(shell uname -s | grep -o MINGW64),MINGW64) # 64-bit MinGW
|
||||
_m=Detected a Windows system,\
|
||||
compiling for 64-bit MinGW SDL...)
|
||||
$(call Print,$(_m))
|
||||
MINGW64=1
|
||||
else # 32-bit MinGW
|
||||
_m=Detected a Windows system,\
|
||||
compiling for 32-bit MinGW SDL...)
|
||||
$(call Print,$(_m))
|
||||
MINGW=1
|
||||
endif
|
||||
|
||||
NOOBJDUMP=1
|
||||
else # if you on the *nix
|
||||
|
||||
system:=$(shell uname -s)
|
||||
|
||||
ifeq ($(system),Linux)
|
||||
new_system:=LINUX
|
||||
else ifeq ($(system),Haiku)
|
||||
new_system:=HAIKU
|
||||
else
|
||||
|
||||
$(error \
|
||||
Could not automatically detect your system,\
|
||||
try specifying a system manually)
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(shell getconf LONG_BIT),64)
|
||||
system+=64-bit
|
||||
new_system:=$(new_system)64
|
||||
endif
|
||||
|
||||
$(call Print,Detected $(system) ($(new_system))...)
|
||||
$(new_system):=1
|
||||
|
||||
endif
|
||||
endif
|
||||
|
||||
# This must have high to low order.
|
||||
gcc_versions:=\
|
||||
151 150 15\
|
||||
142 141 140 14\
|
||||
132 131 130 13\
|
||||
123 122 121 120 12\
|
||||
114 113 112 111 110 11\
|
||||
105 104 103 102 101 100 10\
|
||||
95 94 93 92 91 90\
|
||||
85 84 83 82 81 80\
|
||||
75 74 73 72 71 70\
|
||||
64 63 62 61 60\
|
||||
55 54 53 52 51 50\
|
||||
49 48 47 46 45 44 43 42 41 40
|
||||
|
||||
latest_gcc_version:=15.1.1
|
||||
|
||||
# Automatically set version flag, but not if one was
|
||||
# manually set. And don't bother if this is a clean only
|
||||
# run.
|
||||
ifeq (,$(call Wildvar,GCC% destructive))
|
||||
|
||||
# can't use $(CC) --version here since that uses argv[0] to display the name
|
||||
# also gcc outputs the information to stderr, so I had to do 2>&1
|
||||
# this program really doesn't like identifying itself
|
||||
shellversion:=$(shell $(CC) -v 2>&1)
|
||||
# Try to remove "-win32"
|
||||
version:=$(subst -win32,.0,$(shellversion))
|
||||
|
||||
# check if this is in fact GCC
|
||||
ifneq (,$(findstring gcc version,$(version)))
|
||||
|
||||
# in stark contrast to the name, gcc will give me a nicely formatted version number for free
|
||||
shellversion:=$(shell $(CC) -dumpfullversion)
|
||||
|
||||
# Try to remove "-win32"
|
||||
version:=$(subst -win32,.0,$(shellversion))
|
||||
|
||||
# Turn version into words of major, minor
|
||||
v:=$(subst ., ,$(version))
|
||||
# concat. major minor
|
||||
v:=$(word 1,$(v))$(word 2,$(v))
|
||||
|
||||
# If this version is not in the list,
|
||||
# default to the latest supported
|
||||
ifeq (,$(filter $(v),$(gcc_versions)))
|
||||
define line =
|
||||
Your compiler version, GCC $(version), \
|
||||
is not supported by the Makefile.
|
||||
The Makefile will assume GCC $(latest_gcc_version).
|
||||
endef
|
||||
$(call Print,$(line))
|
||||
GCC$(subst .,,$(latest_gcc_version)):=1
|
||||
else
|
||||
$(call Print,Detected GCC $(version) (GCC$(v)))
|
||||
GCC$(v):=1
|
||||
endif
|
||||
|
||||
endif
|
||||
endif
|
||||
@@ -0,0 +1,106 @@
|
||||
#
|
||||
# Makefile for feature flags.
|
||||
#
|
||||
|
||||
passthru_opts+=\
|
||||
NOHW NOMD5 NOPOSTPROCESSING\
|
||||
MOBJCONSISTANCY PACKETDROP ZDEBUG\
|
||||
HAVE_MINIUPNPC\
|
||||
HAVE_DISCORDRPC DEVELOP\
|
||||
NOBLUAJIT
|
||||
|
||||
# build with debugging information
|
||||
ifdef DEBUGMODE
|
||||
PACKETDROP=1
|
||||
opts+=-DPARANOIA -DRANGECHECK
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DHWRENDER
|
||||
|
||||
ifndef NOSCREENFBO
|
||||
opts+=-DUSE_FBO_OGL
|
||||
endif
|
||||
|
||||
sources+=$(call List,hardware/Sourcefile)
|
||||
endif
|
||||
|
||||
ifndef NOMD5
|
||||
sources+=md5.c
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef NOSATURNJOIN
|
||||
opts+=-DDOSATURNJOIN
|
||||
endif
|
||||
ifndef NOSATURNPAK
|
||||
opts+=-DDOSATURNPAK
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOZLIB
|
||||
ifndef NOPNG
|
||||
ifdef PNG_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,PNG_PKGCONFIG))
|
||||
else
|
||||
PNG_CONFIG?=$(call Prefix,libpng-config)
|
||||
$(eval $(call Configure,PNG,$(PNG_CONFIG) \
|
||||
$(if $(PNG_STATIC),--static),,--ldflags))
|
||||
endif
|
||||
ifdef LINUX
|
||||
opts+=-D_LARGEFILE64_SOURCE
|
||||
endif
|
||||
opts+=-DHAVE_PNG
|
||||
sources+=apng.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOCURL
|
||||
CURLCONFIG?=curl-config
|
||||
$(eval $(call Configure,CURL,$(CURLCONFIG)))
|
||||
opts+=-DHAVE_CURL
|
||||
endif
|
||||
|
||||
ifdef HAVE_MINIUPNPC
|
||||
MINIUPNPC_PKGCONFIG?=miniupnpc
|
||||
$(eval $(call Use_pkg_config,MINIUPNPC))
|
||||
HAVE_MINIUPNPC=1
|
||||
opts+=-DHAVE_MINIUPNPC
|
||||
endif
|
||||
|
||||
ifndef NOLIBBACKTRACE
|
||||
$(eval $(call Propogate_flags,LIBBACKTRACE))
|
||||
libs+=-lbacktrace
|
||||
opts+=-DHAVE_LIBBACKTRACE
|
||||
endif
|
||||
|
||||
#windoze hack
|
||||
ifdef MINGW
|
||||
ifndef NODISCORDRPC
|
||||
HAVE_DISCORDRPC=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef HAVE_DISCORDRPC
|
||||
$(eval $(call Propogate_flags,DISCORDRPC))
|
||||
libs+=-ldiscord-rpc
|
||||
opts+=-DUSE_STUN
|
||||
sources+=discord.c stun.c
|
||||
endif
|
||||
|
||||
# (Valgrind is a memory debugger.)
|
||||
ifdef VALGRIND
|
||||
VALGRIND_PKGCONFIG?=valgrind
|
||||
VALGRIND_LDFLAGS=
|
||||
$(eval $(call Use_pkg_config,VALGRIND))
|
||||
ZDEBUG=1
|
||||
opts+=-DHAVE_VALGRIND
|
||||
endif
|
||||
|
||||
default_packages:=\
|
||||
GME/libgme/LIBGME\
|
||||
OPENMPT/libopenmpt/LIBOPENMPT\
|
||||
ZLIB/zlib\
|
||||
|
||||
$(foreach p,$(default_packages),\
|
||||
$(eval $(call Check_pkg_config,$(p))))
|
||||
@@ -0,0 +1,71 @@
|
||||
#
|
||||
# Makefile options for Haiku
|
||||
#
|
||||
|
||||
opts+=-DUNIXCOMMON -DLUA_USE_POSIX
|
||||
|
||||
ifndef DEDICATED
|
||||
ifndef DUMMY
|
||||
SDL?=1
|
||||
DEDICATED?=0
|
||||
endif
|
||||
endif
|
||||
|
||||
NOEXECINFO=1
|
||||
|
||||
ifeq (${SDL},1)
|
||||
EXENAME?=srb2haiku
|
||||
else ifeq (${DEDICATED},1)
|
||||
EXENAME?=srb2haikud
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
libs+=-lnetwork
|
||||
endif
|
||||
|
||||
define _set =
|
||||
$(1)_CFLAGS?=$($(1)_opts)
|
||||
$(1)_LDFLAGS?=$($(1)_libs)
|
||||
endef
|
||||
|
||||
lib:=../libs/gme
|
||||
LIBGME_opts:=-I$(lib)/include
|
||||
LIBGME_libs:=-l:libgme.so.0
|
||||
$(eval $(call _set,LIBGME))
|
||||
|
||||
lib:=../libs/libopenmpt
|
||||
LIBOPENMPT_opts:=-I$(lib)/inc
|
||||
LIBOPENMPT_libs:=-l:libopenmpt.so.0
|
||||
$(eval $(call _set,LIBOPENMPT))
|
||||
|
||||
ifdef SDL
|
||||
lib:=../libs/SDL2_mixer
|
||||
mixer_opts:=-I$(lib)/include
|
||||
mixer_libs:=-l:libSDL2_mixer-2.0.so.0
|
||||
|
||||
lib:=../libs/SDL2
|
||||
SDL_opts:=-I$(lib)/include $(mixer_opts)
|
||||
SDL_libs:=$(mixer_libs) -l:libSDL2-2.0.so.0
|
||||
$(eval $(call _set,SDL))
|
||||
endif
|
||||
|
||||
lib:=../libs/zlib
|
||||
ZLIB_opts:=-I$(lib)
|
||||
ZLIB_libs:=-l:libz.so.1
|
||||
$(eval $(call _set,ZLIB))
|
||||
|
||||
ifndef PNG_CONFIG
|
||||
PNG_opts:=
|
||||
PNG_libs:=-l:libpng16.so.16
|
||||
$(eval $(call _set,PNG))
|
||||
endif
|
||||
|
||||
lib:=../libs/curl
|
||||
CURL_opts:=-I$(lib)/include
|
||||
CURL_libs:=-l:libcurl.so.4
|
||||
$(eval $(call _set,CURL))
|
||||
|
||||
lib:=../libs/miniupnpc
|
||||
MINIUPNPC_opts:=-I$(lib)/include
|
||||
MINIUPNPC_libs:=-l:libminiupnpc.so.17
|
||||
$(eval $(call _set,MINIUPNPC))
|
||||
@@ -0,0 +1,47 @@
|
||||
#
|
||||
# Makefile options for unices (linux, bsd...)
|
||||
#
|
||||
|
||||
|
||||
opts+=-DUNIXCOMMON -DLUA_USE_POSIX
|
||||
# Use -rdynamic so a backtrace log shows function names
|
||||
# instead of addresses
|
||||
libs+=-lm -rdynamic
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-I/usr/X11R6/include
|
||||
libs+=-L/usr/X11R6/lib
|
||||
endif
|
||||
|
||||
ifndef DEDICATED
|
||||
SDL?=1
|
||||
DEDICATED?=0
|
||||
endif
|
||||
|
||||
ifeq (${SDL},1)
|
||||
EXENAME?=lsdl2srb2kart
|
||||
endif
|
||||
|
||||
ifeq (${DEDICATED},1)
|
||||
EXENAME?=lsrb2kartd
|
||||
endif
|
||||
|
||||
# In common usage.
|
||||
ifdef LINUX
|
||||
libs+=-lrt
|
||||
passthru_opts+=NOTERMIOS
|
||||
endif
|
||||
|
||||
# Tested by Steel, as of release 2.2.8.
|
||||
ifdef FREEBSD
|
||||
opts+=-I/usr/X11R6/include -DLINUX -DFREEBSD
|
||||
libs+=-L/usr/X11R6/lib -lkvm -lexecinfo
|
||||
endif
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef SOLARIS
|
||||
#NOIPX=1
|
||||
#opts+=-I/usr/local/include -I/opt/sfw/include \
|
||||
# -DSOLARIS -DINADDR_NONE=INADDR_ANY -DBSD_COMP
|
||||
#libs+=-L/opt/sfw/lib -lsocket -lnsl
|
||||
#endif
|
||||
@@ -0,0 +1,16 @@
|
||||
#
|
||||
# Warn about old build directories and offer to purge.
|
||||
#
|
||||
|
||||
_old:=$(wildcard $(addprefix ../bin/,FreeBSD Linux \
|
||||
Linux64 Mingw Mingw64 SDL dummy) ../objs ../dep)
|
||||
|
||||
ifdef _old
|
||||
$(foreach v,$(_old),$(info $(abspath $(v))))
|
||||
$(info )
|
||||
$(info These directories are no longer\
|
||||
required and should be removed.)
|
||||
$(info You may remove them manually or\
|
||||
by using 'make distclean')
|
||||
$(error )
|
||||
endif
|
||||
@@ -0,0 +1,76 @@
|
||||
#
|
||||
# Platform specific options.
|
||||
#
|
||||
|
||||
PKG_CONFIG?=pkg-config
|
||||
|
||||
ifdef WINDOWSHELL
|
||||
rmrf=-2>NUL DEL /S /Q
|
||||
mkdir=-2>NUL MD
|
||||
cat=TYPE
|
||||
else
|
||||
rmrf=rm -rf
|
||||
mkdir=mkdir -p
|
||||
cat=cat
|
||||
endif
|
||||
|
||||
ifdef LINUX64
|
||||
LINUX=1
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
endif
|
||||
|
||||
ifdef LINUX
|
||||
UNIX=1
|
||||
ifdef LINUX64
|
||||
NONX86=1
|
||||
# LINUX64 does not imply X86_64=1;
|
||||
# could mean ARM64 or Itanium
|
||||
platform=linux/64
|
||||
else
|
||||
platform=linux
|
||||
endif
|
||||
else ifdef FREEBSD
|
||||
UNIX=1
|
||||
platform=freebsd
|
||||
else ifdef HAIKU
|
||||
# Give Haiku its own configuration, since it
|
||||
# isn't actually UNIX.
|
||||
include Makefile.d/haiku.mk
|
||||
else ifdef SOLARIS # FIXME: UNTESTED
|
||||
UNIX=1
|
||||
platform=solaris
|
||||
else ifdef CYGWIN32 # FIXME: UNTESTED
|
||||
platform=cygwin
|
||||
else ifdef MINGW
|
||||
ifdef MINGW64
|
||||
NONX86=1
|
||||
NOASM=1
|
||||
# MINGW64 should not necessarily imply X86_64=1,
|
||||
# but we make that assumption elsewhere
|
||||
# Once that changes, remove this
|
||||
X86_64=1
|
||||
platform=mingw/64
|
||||
else
|
||||
platform=mingw
|
||||
endif
|
||||
include Makefile.d/win32.mk
|
||||
endif
|
||||
|
||||
ifdef platform
|
||||
makedir:=$(makedir)/$(platform)
|
||||
endif
|
||||
|
||||
ifdef UNIX
|
||||
include Makefile.d/nix.mk
|
||||
endif
|
||||
|
||||
ifeq ($(SDL), 1)
|
||||
include Makefile.d/sdl.mk
|
||||
else ifeq ($(DEDICATED), 1)
|
||||
include Makefile.d/dedicated.mk
|
||||
else
|
||||
include Makefile.d/dummy.mk
|
||||
endif
|
||||
@@ -0,0 +1,71 @@
|
||||
#
|
||||
# Makefile options for SDL2 backend.
|
||||
#
|
||||
|
||||
#
|
||||
# SDL...., *looks at Alam*, THIS IS A MESS!
|
||||
#
|
||||
# ...a little bird flexes its muscles...
|
||||
#
|
||||
|
||||
makedir:=$(makedir)/SDL
|
||||
|
||||
sources+=$(call List,sdl/Sourcefile)
|
||||
opts+=-DDIRECTFULLSCREEN -DHAVE_SDL
|
||||
|
||||
NOUPNP=1
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef PANDORA
|
||||
#include sdl/SRB2Pandora/Makefile.cfg
|
||||
#endif #ifdef PANDORA
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef CYGWIN32
|
||||
#include sdl/MakeCYG.cfg
|
||||
#endif #ifdef CYGWIN32
|
||||
|
||||
ifndef NOHW
|
||||
sources+=sdl/ogl_sdl.c
|
||||
endif
|
||||
|
||||
ifdef NOMIXER
|
||||
sources+=sdl/sdl_sound.c
|
||||
else
|
||||
opts+=-DHAVE_MIXER
|
||||
sources+=sdl/mixer_sound.c
|
||||
|
||||
ifndef HAIKU # Haiku has a special import path
|
||||
libs+=-lSDL2_mixer
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=sdl/i_threads.c
|
||||
endif
|
||||
|
||||
ifdef SDL_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,SDL))
|
||||
else
|
||||
SDL_CONFIG?=$(call Prefix,sdl2-config)
|
||||
SDL_CFLAGS?=$(shell $(SDL_CONFIG) --cflags)
|
||||
SDL_LDFLAGS?=$(shell $(SDL_CONFIG) \
|
||||
$(if $(STATIC),--static-libs,--libs))
|
||||
$(eval $(call Propogate_flags,SDL))
|
||||
endif
|
||||
|
||||
ifdef MINGW
|
||||
ifndef NOSDLMAIN
|
||||
SDLMAIN=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef SDLMAIN
|
||||
opts+=-DSDLMAIN
|
||||
else
|
||||
ifdef MINGW
|
||||
opts+=-Umain
|
||||
libs+=-mconsole
|
||||
endif
|
||||
endif
|
||||
@@ -0,0 +1,93 @@
|
||||
#
|
||||
# Utility macros for the rest of the Makefiles.
|
||||
#
|
||||
|
||||
Ifnot=$(if $(1),$(3),$(2))
|
||||
Ifndef=$(call Ifnot,$($(1)),$(2),$(3))
|
||||
|
||||
# Match and expand a list of variables by pattern.
|
||||
Wildvar=$(foreach v,$(filter $(1),$(.VARIABLES)),$($(v)))
|
||||
|
||||
# Read a list of words from file and prepend each with the
|
||||
# directory of the file.
|
||||
_cat=$(shell $(cat) $(call Windows_path,$(1)))
|
||||
List=$(addprefix $(dir $(1)),$(call _cat,$(1)))
|
||||
|
||||
# Convert path separators to backslash on Windows.
|
||||
Windows_path=$(if $(WINDOWSHELL),$(subst /,\,$(1)),$(1))
|
||||
|
||||
define Propogate_flags =
|
||||
opts+=$$($(1)_CFLAGS)
|
||||
libs+=$$($(1)_LDFLAGS)
|
||||
endef
|
||||
|
||||
# Set library's _CFLAGS and _LDFLAGS from some command.
|
||||
# Automatically propogates the flags too.
|
||||
# 1: variable prefix (e.g. CURL)
|
||||
# 2: start of command (e.g. curl-config)
|
||||
# --- optional ----
|
||||
# 3: CFLAGS command arguments, default '--cflags'
|
||||
# 4: LDFLAGS command arguments, default '--libs'
|
||||
# 5: common command arguments at the end of command
|
||||
define Configure =
|
||||
$(1)_CFLAGS?=$$(shell $(2) $(or $(3),--cflags) $(5))
|
||||
$(1)_LDFLAGS?=$$(shell $(2) $(or $(4),--libs) $(5))
|
||||
$(call Propogate_flags,$(1))
|
||||
endef
|
||||
|
||||
# Configure library with pkg-config. The package name is
|
||||
# taken from a _PKGCONFIG variable.
|
||||
# 1: variable prefix
|
||||
#
|
||||
# LIBGME_PKGCONFIG=libgme
|
||||
# $(eval $(call Use_pkg_config,LIBGME))
|
||||
define Use_pkg_config =
|
||||
$(call Configure,$(1),$(PKG_CONFIG),,,$($(1)_PKGCONFIG))
|
||||
endef
|
||||
|
||||
# Check disabling flag and configure package in one step
|
||||
# according to delimited argument.
|
||||
# (There is only one argument, but it split by slash.)
|
||||
# 1/: short form library name (uppercase). This is
|
||||
# prefixed with 'NO' and 'HAVE_'. E.g. NOGME, HAVE_GME
|
||||
# /2: package name (e.g. libgme)
|
||||
# /3: variable prefix
|
||||
#
|
||||
# The following example would check if NOGME is not
|
||||
# defined before attempting to define LIBGME_CFLAGS and
|
||||
# LIBGME_LDFLAGS as with Use_pkg_config.
|
||||
#
|
||||
# $(eval $(call Check_pkg_config,GME/libgme/LIBGME))
|
||||
define Check_pkg_config =
|
||||
_p:=$(subst /, ,$(1))
|
||||
_v1:=$$(word 1,$$(_p))
|
||||
_v2:=$$(or $$(word 3,$$(_p)),$$(_v1))
|
||||
ifndef NO$$(_v1)
|
||||
$$(_v2)_PKGCONFIG?=$$(word 2,$$(_p))
|
||||
$$(eval $$(call Use_pkg_config,$$(_v2)))
|
||||
opts+=-DHAVE_$$(_v1)
|
||||
endif
|
||||
endef
|
||||
|
||||
# $(call Prefix,gcc)
|
||||
Prefix=$(if $(PREFIX),$(PREFIX)-)$(1)
|
||||
|
||||
Echo=
|
||||
Echo_name=
|
||||
Print=
|
||||
|
||||
ifndef SILENT
|
||||
Echo=@echo $(1)
|
||||
ifndef ECHO
|
||||
ifndef NOECHOFILENAMES
|
||||
Echo_name=$(call Echo,-- $(1) ...)
|
||||
endif
|
||||
endif
|
||||
ifndef MAKE_RESTARTS
|
||||
ifndef destructive
|
||||
Print=$(info $(1))
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
.=$(call Ifndef,ECHO,@)
|
||||
@@ -0,0 +1,178 @@
|
||||
#
|
||||
# Flags to put a sock in GCC!
|
||||
#
|
||||
|
||||
# See the versions list in detect.mk
|
||||
# This will define all version flags going backward.
|
||||
# Yes, it's magic.
|
||||
define _predecessor =
|
||||
ifdef GCC$(firstword $(1))
|
||||
GCC$(lastword $(1)):=1
|
||||
endif
|
||||
endef
|
||||
_n:=$(words $(gcc_versions))
|
||||
$(foreach v,$(join $(wordlist 2,$(_n),- $(gcc_versions)),\
|
||||
$(addprefix =,$(wordlist 2,$(_n),$(gcc_versions)))),\
|
||||
$(and $(findstring =,$(v)),\
|
||||
$(eval $(call _predecessor,$(subst =, ,$(v))))))
|
||||
|
||||
# -W -Wno-unused
|
||||
|
||||
ifdef GCC150
|
||||
opts+=-std=gnu17
|
||||
endif
|
||||
WFLAGS:=-Wall -Wno-trigraphs
|
||||
ifndef GCC295
|
||||
#WFLAGS+=-Wno-packed
|
||||
endif
|
||||
ifndef RELAXWARNINGS
|
||||
WFLAGS+=-W
|
||||
#WFLAGS+=-Wno-sign-compare
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wno-div-by-zero
|
||||
endif
|
||||
#WFLAGS+=-Wsystem-headers
|
||||
WFLAGS+=-Wfloat-equal
|
||||
#WFLAGS+=-Wtraditional
|
||||
WFLAGS+=-Wundef
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wendif-labels
|
||||
endif
|
||||
ifdef GCC41
|
||||
WFLAGS+=-Wshadow
|
||||
endif
|
||||
#WFLAGS+=-Wlarger-than-%len%
|
||||
WFLAGS+=-Wpointer-arith -Wbad-function-cast
|
||||
ifdef GCC45
|
||||
#WFLAGS+=-Wc++-compat
|
||||
endif
|
||||
WFLAGS+=-Wcast-qual
|
||||
ifndef NOCASTALIGNWARN
|
||||
WFLAGS+=-Wcast-align
|
||||
endif
|
||||
WFLAGS+=-Wwrite-strings
|
||||
ifndef ERRORMODE
|
||||
#WFLAGS+=-Wconversion
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-sign-conversion
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wsign-compare
|
||||
ifdef GCC91
|
||||
WFLAGS+=-Wno-error=address-of-packed-member
|
||||
endif
|
||||
ifdef GCC45
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
WFLAGS+=-Waggregate-return
|
||||
ifdef HAIKU
|
||||
ifdef GCC41
|
||||
#WFLAGS+=-Wno-attributes
|
||||
endif
|
||||
endif
|
||||
#WFLAGS+=-Wstrict-prototypes
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wold-style-definition
|
||||
endif
|
||||
WFLAGS+=-Wmissing-prototypes -Wmissing-declarations
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wmissing-field-initializers
|
||||
endif
|
||||
WFLAGS+=-Wmissing-noreturn
|
||||
#WFLAGS+=-Wmissing-format-attribute
|
||||
#WFLAGS+=-Wno-multichar
|
||||
#WFLAGS+=-Wno-deprecated-declarations
|
||||
#WFLAGS+=-Wpacked
|
||||
#WFLAGS+=-Wpadded
|
||||
#WFLAGS+=-Wredundant-decls
|
||||
WFLAGS+=-Wnested-externs
|
||||
#WFLAGS+=-Wunreachable-code
|
||||
WFLAGS+=-Winline
|
||||
ifdef DEBUGMODE
|
||||
WFLAGS+=-Wno-error=inline
|
||||
endif
|
||||
ifdef GCC43
|
||||
WFLAGS+=-funit-at-a-time
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wdisabled-optimization
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wformat-y2k
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=format-overflow=2
|
||||
endif
|
||||
WFLAGS+=-Wformat-security
|
||||
ifndef GCC29
|
||||
#WFLAGS+=-Winit-self
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
|
||||
ifdef NOLDWARNING
|
||||
LDFLAGS+=-Wl,--as-needed
|
||||
endif
|
||||
|
||||
ifdef ERRORMODE
|
||||
WFLAGS+=-Werror
|
||||
endif
|
||||
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-error=clobbered
|
||||
endif
|
||||
ifdef GCC44
|
||||
#WFLAGS+=-Wno-error=array-bounds
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=suggest-attribute=noreturn
|
||||
endif
|
||||
ifdef GCC54
|
||||
WFLAGS+=-Wno-logical-op -Wno-error=logical-op
|
||||
endif
|
||||
ifdef GCC61
|
||||
WFLAGS+=-Wno-tautological-compare -Wno-error=tautological-compare
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wimplicit-fallthrough=4
|
||||
endif
|
||||
ifdef GCC81
|
||||
WFLAGS+=-Wno-error=format-overflow
|
||||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
ifdef NONX86
|
||||
ifdef X86_64 # yeah that SEEMS contradictory
|
||||
opts+=-march=nocona
|
||||
endif
|
||||
else
|
||||
ifndef GCC29
|
||||
opts+=-msse3 -mfpmath=sse
|
||||
else
|
||||
opts+=-mpentium
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef DEBUGMODE
|
||||
ifdef GCC48
|
||||
opts+=-Og
|
||||
else
|
||||
opts+=-O0
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef VALGRIND
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=unused-but-set-variable
|
||||
WFLAGS+=-Wno-unused-but-set-variable
|
||||
endif
|
||||
endif
|
||||
|
||||
# Lua
|
||||
ifdef GCC43
|
||||
ifndef GCC44
|
||||
WFLAGS+=-Wno-logical-op
|
||||
endif
|
||||
endif
|
||||
@@ -0,0 +1,124 @@
|
||||
#
|
||||
# Mingw, if you don't know, that's Win32/Win64
|
||||
#
|
||||
|
||||
ifndef MINGW64
|
||||
EXENAME?=srb2kart-saturn_32bit.exe
|
||||
else
|
||||
EXENAME?=srb2kart-saturn_64bit.exe
|
||||
endif
|
||||
|
||||
# disable dynamicbase if under msys2
|
||||
ifdef MSYSTEM
|
||||
libs+=-Wl,--disable-dynamicbase
|
||||
endif
|
||||
|
||||
sources+=win32/Srb2win.rc
|
||||
opts+=-DSTDC_HEADERS
|
||||
libs+=-ladvapi32 -lkernel32 -lmsvcrt -luser32
|
||||
|
||||
ifndef DEDICATED
|
||||
ifndef DUMMY
|
||||
SDL?=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DUSE_WGL_SWAP
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
libs+=-lws2_32
|
||||
else
|
||||
#ifndef HAVE_IPV6
|
||||
#libs+=-lwsock32
|
||||
#else
|
||||
libs+=-lws2_32
|
||||
#endif
|
||||
endif
|
||||
|
||||
ifndef MINGW64
|
||||
libs+=-Wl,--large-address-aware
|
||||
NOLIBBACKTRACE=1
|
||||
endif
|
||||
|
||||
ifndef MINGW64
|
||||
32=32
|
||||
x86=x86
|
||||
i686=i686
|
||||
else
|
||||
32=64
|
||||
x86=x86_64
|
||||
i686=x86_64
|
||||
endif
|
||||
|
||||
mingw:=$(i686)-w64-mingw32
|
||||
|
||||
define _set =
|
||||
$(1)_CFLAGS?=$($(1)_opts)
|
||||
$(1)_LDFLAGS?=$($(1)_libs)
|
||||
endef
|
||||
|
||||
lib:=../libs/gme
|
||||
LIBGME_opts:=-I$(lib)/include
|
||||
LIBGME_libs:=-L$(lib)/win$(32) -lgme
|
||||
$(eval $(call _set,LIBGME))
|
||||
|
||||
lib:=../libs/libopenmpt
|
||||
LIBOPENMPT_opts:=-I$(lib)/inc
|
||||
LIBOPENMPT_libs:=-L$(lib)/lib/$(x86)/mingw -lopenmpt
|
||||
$(eval $(call _set,LIBOPENMPT))
|
||||
|
||||
lib:=../libs/SDL2_mixer/$(mingw)
|
||||
|
||||
ifdef SDL
|
||||
mixer_opts:=-I$(lib)/include/SDL2
|
||||
mixer_libs:=-L$(lib)/lib
|
||||
|
||||
lib:=../libs/SDL2/$(mingw)
|
||||
SDL_opts:=-I$(lib)/include/SDL2\
|
||||
$(mixer_opts) -Dmain=SDL_main
|
||||
SDL_libs:=-L$(lib)/lib $(mixer_libs)\
|
||||
-lmingw32 -lSDL2main -lSDL2 -mwindows
|
||||
$(eval $(call _set,SDL))
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
lib:=../libs/libbacktrace
|
||||
LIBBACKTRACE_opts:=-I$(lib)/include
|
||||
LIBBACKTRACE_libs:=-L$(lib)/lib/x86_64 -lbacktrace
|
||||
$(eval $(call _set,LIBBACKTRACE))
|
||||
else
|
||||
lib:=../libs/drmingw
|
||||
opts+=-I$(lib)/include
|
||||
libs+=-L$(lib)/lib/win32 -lmgwhelp -lexchndl
|
||||
endif
|
||||
|
||||
lib:=../libs/zlib
|
||||
ZLIB_opts:=-I$(lib)
|
||||
ZLIB_libs:=-L$(lib)/win32 -l:libz$(32).a
|
||||
$(eval $(call _set,ZLIB))
|
||||
|
||||
ifndef PNG_CONFIG
|
||||
lib:=../libs/libpng-src
|
||||
PNG_opts:=-I$(lib)
|
||||
PNG_libs:=-L$(lib)/projects -lpng$(32)
|
||||
$(eval $(call _set,PNG))
|
||||
endif
|
||||
|
||||
lib:=../libs/curl
|
||||
CURL_opts:=-I$(lib)/include
|
||||
CURL_libs:=-L$(lib)/lib$(32) -lcurl
|
||||
$(eval $(call _set,CURL))
|
||||
|
||||
ifndef MINGW64 # miniupnc is broken with MINGW64
|
||||
lib:=../libs/miniupnpc
|
||||
MINIUPNPC_opts:=-I$(lib)/include -DMINIUPNP_STATICLIB
|
||||
MINIUPNPC_libs:=-L$(lib)/mingw$(32) -lminiupnpc -lws2_32 -liphlpapi
|
||||
$(eval $(call _set,MINIUPNPC))
|
||||
endif
|
||||
|
||||
lib:=../libs/discord-rpc/win$(32)-dynamic
|
||||
DISCORDRPC_opts+=-I$(lib)/include
|
||||
DISCORDRPC_libs+=-L$(lib)/lib -ldiscord-rpc
|
||||
$(eval $(call _set,DISCORDRPC))
|
||||
@@ -0,0 +1,96 @@
|
||||
am_map.c
|
||||
b_bot.c
|
||||
command.c
|
||||
console.c
|
||||
d_clisrv.c
|
||||
d_main.c
|
||||
d_net.c
|
||||
d_netcmd.c
|
||||
d_netfil.c
|
||||
d_protocol.c
|
||||
dehacked.c
|
||||
f_finale.c
|
||||
f_wipe.c
|
||||
filesrch.c
|
||||
g_game.c
|
||||
g_input.c
|
||||
hu_stuff.c
|
||||
i_tcp.c
|
||||
i_time.c
|
||||
info.c
|
||||
lzf.c
|
||||
m_aatree.c
|
||||
m_anigif.c
|
||||
m_argv.c
|
||||
m_bbox.c
|
||||
m_cheat.c
|
||||
m_cond.c
|
||||
m_fixed.c
|
||||
m_menu.c
|
||||
m_textinput.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_queue.c
|
||||
m_random.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
qs22j.c
|
||||
s_sound.c
|
||||
screen.c
|
||||
sounds.c
|
||||
st_stuff.c
|
||||
string.c
|
||||
tables.c
|
||||
v_video.c
|
||||
w_wad.c
|
||||
y_inter.c
|
||||
z_zone.c
|
||||
r_bsp.c
|
||||
r_data.c
|
||||
r_draw.c
|
||||
r_fps.c
|
||||
r_main.c
|
||||
r_patch.c
|
||||
r_patchrotation.c
|
||||
r_plane.c
|
||||
r_segs.c
|
||||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_portal.c
|
||||
p_ceilng.c
|
||||
p_enemy.c
|
||||
p_floor.c
|
||||
p_inter.c
|
||||
p_lights.c
|
||||
p_map.c
|
||||
p_maputl.c
|
||||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_sight.c
|
||||
p_slopes.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
p_tick.c
|
||||
p_user.c
|
||||
k_director.c
|
||||
k_kart.c
|
||||
k_stats.c
|
||||
lua_baselib.c
|
||||
lua_blockmaplib.c
|
||||
lua_consolelib.c
|
||||
lua_hooklib.c
|
||||
lua_hudlib.c
|
||||
lua_hudlib_drawlist.c
|
||||
lua_infolib.c
|
||||
lua_maplib.c
|
||||
lua_mathlib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_script.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
lua_udatalib.c
|
||||
lua_glib.c
|
||||
+3
-7
@@ -197,7 +197,7 @@ static fixed_t scale_mtof = (fixed_t)INITSCALEMTOF;
|
||||
// used by FTOM to scale from frame-buffer-to-map coords (=1/scale_mtof)
|
||||
static fixed_t scale_ftom;
|
||||
|
||||
static player_t *plr = NULL; // the player represented by an arrow
|
||||
static player_t *plr; // the player represented by an arrow
|
||||
|
||||
static boolean followplayer = true; // specifies whether to follow the player around
|
||||
|
||||
@@ -237,7 +237,7 @@ static inline void AM_restoreScaleAndLoc(void)
|
||||
m_x = old_m_x;
|
||||
m_y = old_m_y;
|
||||
}
|
||||
else if (plr && plr->mo)
|
||||
else
|
||||
{
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
@@ -318,8 +318,7 @@ static void AM_initVariables(void)
|
||||
break;
|
||||
|
||||
plr = &players[pnum];
|
||||
|
||||
if (plr && plr->mo)
|
||||
if (plr != NULL && plr->mo != NULL)
|
||||
{
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
@@ -598,9 +597,6 @@ static inline void AM_changeWindowScale(void)
|
||||
|
||||
static inline void AM_doFollowPlayer(void)
|
||||
{
|
||||
if (!plr || !plr->mo)
|
||||
return;
|
||||
|
||||
if (f_oldloc.x != plr->mo->x || f_oldloc.y != plr->mo->y)
|
||||
{
|
||||
m_x = FTOM(MTOF(plr->mo->x >> FRACTOMAPBITS)) - m_w/2;
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
ifdef UNIXCOMMON
|
||||
LUA_CFLAGS+=-DLUA_USE_POSIX
|
||||
endif
|
||||
ifdef LINUX
|
||||
LUA_CFLAGS+=-DLUA_USE_POSIX
|
||||
endif
|
||||
ifdef GCC43
|
||||
ifndef GCC44
|
||||
WFLAGS+=-Wno-logical-op
|
||||
endif
|
||||
endif
|
||||
|
||||
OBJS:=$(OBJS) \
|
||||
$(OBJDIR)/lapi.o \
|
||||
$(OBJDIR)/lbaselib.o \
|
||||
$(OBJDIR)/ldo.o \
|
||||
$(OBJDIR)/ldblib.o \
|
||||
$(OBJDIR)/lfunc.o \
|
||||
$(OBJDIR)/linit.o \
|
||||
$(OBJDIR)/liolib.o \
|
||||
$(OBJDIR)/llex.o \
|
||||
$(OBJDIR)/lmem.o \
|
||||
$(OBJDIR)/lobject.o \
|
||||
$(OBJDIR)/lstate.o \
|
||||
$(OBJDIR)/lstrlib.o \
|
||||
$(OBJDIR)/ltablib.o \
|
||||
$(OBJDIR)/lundump.o \
|
||||
$(OBJDIR)/lzio.o \
|
||||
$(OBJDIR)/lauxlib.o \
|
||||
$(OBJDIR)/lcode.o \
|
||||
$(OBJDIR)/ldebug.o \
|
||||
$(OBJDIR)/ldump.o \
|
||||
$(OBJDIR)/lgc.o \
|
||||
$(OBJDIR)/lopcodes.o \
|
||||
$(OBJDIR)/lparser.o \
|
||||
$(OBJDIR)/lstring.o \
|
||||
$(OBJDIR)/ltable.o \
|
||||
$(OBJDIR)/ltm.o \
|
||||
$(OBJDIR)/lvm.o \
|
||||
$(OBJDIR)/lua_script.o \
|
||||
$(OBJDIR)/lua_baselib.o \
|
||||
$(OBJDIR)/lua_blockmaplib.o \
|
||||
$(OBJDIR)/lua_mathlib.o \
|
||||
$(OBJDIR)/lua_hooklib.o \
|
||||
$(OBJDIR)/lua_consolelib.o \
|
||||
$(OBJDIR)/lua_infolib.o \
|
||||
$(OBJDIR)/lua_mobjlib.o \
|
||||
$(OBJDIR)/lua_playerlib.o \
|
||||
$(OBJDIR)/lua_skinlib.o \
|
||||
$(OBJDIR)/lua_thinkerlib.o \
|
||||
$(OBJDIR)/lua_maplib.o \
|
||||
$(OBJDIR)/lua_hudlib.o \
|
||||
$(OBJDIR)/lua_hudlib_drawlist.o \
|
||||
$(OBJDIR)/lua_udatalib.o \
|
||||
$(OBJDIR)/lua_glib.o
|
||||
@@ -0,0 +1,26 @@
|
||||
lapi.c
|
||||
lauxlib.c
|
||||
lbaselib.c
|
||||
ldblib.c
|
||||
lcode.c
|
||||
ldebug.c
|
||||
ldo.c
|
||||
ldump.c
|
||||
lfunc.c
|
||||
lgc.c
|
||||
linit.c
|
||||
liolib.c
|
||||
llex.c
|
||||
lmem.c
|
||||
lobject.c
|
||||
lopcodes.c
|
||||
lparser.c
|
||||
lstate.c
|
||||
lstring.c
|
||||
lstrlib.c
|
||||
ltable.c
|
||||
ltablib.c
|
||||
ltm.c
|
||||
lundump.c
|
||||
lvm.c
|
||||
lzio.c
|
||||
+15
-35
@@ -240,6 +240,7 @@ void COM_ImmedExecute(const char *ptext)
|
||||
|
||||
while (i < strlen(ptext))
|
||||
{
|
||||
|
||||
quotes = 0;
|
||||
for (j = 0; i < strlen(ptext); i++,j++)
|
||||
{
|
||||
@@ -816,17 +817,12 @@ static void COM_Help_f(void)
|
||||
cvar = CV_FindVar(help);
|
||||
if (cvar)
|
||||
{
|
||||
boolean floatmode = false;
|
||||
const char *cvalue = NULL;
|
||||
CONS_Printf("\x82""Variable %s:\n", cvar->name);
|
||||
CONS_Printf(M_GetText(" flags: "));
|
||||
if (cvar->flags & CV_SAVE)
|
||||
CONS_Printf("AUTOSAVE ");
|
||||
if (cvar->flags & CV_FLOAT)
|
||||
{
|
||||
CONS_Printf("FLOAT ");
|
||||
floatmode = true;
|
||||
}
|
||||
if (cvar->flags & CV_NETVAR)
|
||||
CONS_Printf("NETVAR ");
|
||||
if (cvar->flags & CV_CALL)
|
||||
@@ -836,43 +832,30 @@ static void COM_Help_f(void)
|
||||
CONS_Printf("\n");
|
||||
if (cvar->PossibleValue)
|
||||
{
|
||||
if (!stricmp(cvar->PossibleValue[0].strvalue, "MIN") && !stricmp(cvar->PossibleValue[1].strvalue, "MAX"))
|
||||
{
|
||||
if (!stricmp(cvar->PossibleValue[0].strvalue, "MIN") && !stricmp(cvar->PossibleValue[1].strvalue, "MAX"))
|
||||
{
|
||||
if (floatmode)
|
||||
{
|
||||
float fu = FIXED_TO_FLOAT(cvar->PossibleValue[0].value);
|
||||
float ck = FIXED_TO_FLOAT(cvar->PossibleValue[1].value);
|
||||
CONS_Printf(" range from %ld%s to %ld%s\n",
|
||||
(long)fu, M_Ftrim(fu),
|
||||
(long)ck, M_Ftrim(ck));
|
||||
}
|
||||
else
|
||||
CONS_Printf(" range from %d to %d\n", cvar->PossibleValue[0].value,
|
||||
cvar->PossibleValue[1].value);
|
||||
i = 2;
|
||||
}
|
||||
CONS_Printf(" range from %d to %d\n", cvar->PossibleValue[0].value,
|
||||
cvar->PossibleValue[1].value);
|
||||
i = 2;
|
||||
}
|
||||
|
||||
{
|
||||
const char *cvalue = NULL;
|
||||
//CONS_Printf(M_GetText(" possible value : %s\n"), cvar->name);
|
||||
while (cvar->PossibleValue[i].strvalue)
|
||||
{
|
||||
if (floatmode)
|
||||
CONS_Printf(" %-2f : %s\n", FIXED_TO_FLOAT(cvar->PossibleValue[i].value),
|
||||
cvar->PossibleValue[i].strvalue);
|
||||
else
|
||||
CONS_Printf(" %-2d : %s\n", cvar->PossibleValue[i].value,
|
||||
cvar->PossibleValue[i].strvalue);
|
||||
CONS_Printf(" %-2d : %s\n", cvar->PossibleValue[i].value,
|
||||
cvar->PossibleValue[i].strvalue);
|
||||
if (cvar->PossibleValue[i].value == cvar->value)
|
||||
cvalue = cvar->PossibleValue[i].strvalue;
|
||||
i++;
|
||||
}
|
||||
if (cvalue)
|
||||
CONS_Printf(" Current value: %s\n", cvalue);
|
||||
else
|
||||
CONS_Printf(" Current value: %d\n", cvar->value);
|
||||
}
|
||||
}
|
||||
|
||||
if (cvalue)
|
||||
CONS_Printf(" Current value: %s\n", cvalue);
|
||||
else if (cvar->string)
|
||||
CONS_Printf(" Current value: %s\n", cvar->string);
|
||||
else
|
||||
CONS_Printf(" Current value: %d\n", cvar->value);
|
||||
}
|
||||
@@ -1043,10 +1026,7 @@ static void COM_Add_f(void)
|
||||
}
|
||||
|
||||
if (( cvar->flags & CV_FLOAT ))
|
||||
{
|
||||
float n =FIXED_TO_FLOAT (cvar->value) + atof(COM_Argv(2));
|
||||
CV_Set(cvar, va("%ld%s", (long)n, M_Ftrim(n)));
|
||||
}
|
||||
CV_Set(cvar, va("%f", FIXED_TO_FLOAT (cvar->value) + atof(COM_Argv(2))));
|
||||
else
|
||||
CV_AddValue(cvar, atoi(COM_Argv(2)));
|
||||
}
|
||||
|
||||
+30
-50
@@ -95,7 +95,7 @@ UINT8 playernode[MAXPLAYERS];
|
||||
tic_t jointimeout = (3*TICRATE);
|
||||
static boolean sendingsavegame[MAXNETNODES]; // Are we sending the savegame?
|
||||
#ifdef SATURNPAK
|
||||
static tic_t resendingsavegame[MAXNETNODES]; // Are we resending the savegame?
|
||||
static boolean resendingsavegame[MAXNETNODES]; // Are we resending the savegame?
|
||||
static tic_t savegameresendcooldown[MAXNETNODES]; // How long before we can resend again?
|
||||
#endif
|
||||
static tic_t freezetimeout[MAXNETNODES]; // Until when can this node freeze the server before getting a timeout?
|
||||
@@ -1068,7 +1068,6 @@ static void SV_RequireResynch(INT32 node)
|
||||
|
||||
// Initial setup
|
||||
memset(resynch_sent[node], 0, MAXPLAYERS);
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; ++i)
|
||||
{
|
||||
if (!playeringame[i]) // Player not in game so just drop it from required synch
|
||||
@@ -1688,7 +1687,13 @@ static void SV_SendPlayerInfo(INT32 node)
|
||||
|
||||
for (i = 0; i < MSCOMPAT_MAXPLAYERS; i++)
|
||||
{
|
||||
if ((i >= MAXPLAYERS) || !playeringame[i])
|
||||
if (i >= MAXPLAYERS)
|
||||
{
|
||||
netbuffer->u.playerinfo[i].node = 255;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (playeringame[i] == UINT8_MAX || !playeringame[i])
|
||||
{
|
||||
netbuffer->u.playerinfo[i].node = 255; // This slot is empty.
|
||||
continue;
|
||||
@@ -1773,6 +1778,8 @@ static boolean SV_SendServerConfig(INT32 node)
|
||||
memset(netbuffer->u.servercfg.playerskins, 0xFF, sizeof(netbuffer->u.servercfg.playerskins));
|
||||
memset(netbuffer->u.servercfg.playercolor, 0xFF, sizeof(netbuffer->u.servercfg.playercolor));
|
||||
|
||||
memset(netbuffer->u.servercfg.adminplayers, -1, sizeof(netbuffer->u.servercfg.adminplayers));
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
netbuffer->u.servercfg.adminplayers[i] = (SINT8)adminplayers[i];
|
||||
@@ -3268,7 +3275,7 @@ void CL_ClearPlayer(INT32 playernum)
|
||||
P_RemoveMobj(players[playernum].mo);
|
||||
}
|
||||
|
||||
memset(&players[playernum], 0, sizeof(player_t));
|
||||
memset(&players[playernum], 0, sizeof (player_t));
|
||||
}
|
||||
|
||||
//
|
||||
@@ -4244,7 +4251,7 @@ static void ResetNode(INT32 node)
|
||||
// SATURN
|
||||
#ifdef SATURNPAK
|
||||
is_client_saturn[node] = false;
|
||||
resendingsavegame[node] = 0;
|
||||
resendingsavegame[node] = false;
|
||||
savegameresendcooldown[node] = 0;
|
||||
gamestate_resend_counter[node] = 0;
|
||||
#endif
|
||||
@@ -4277,14 +4284,14 @@ void SV_ResetServer(void)
|
||||
sprintf(player_names[i], "Player %d", i + 1);
|
||||
}
|
||||
|
||||
memset(player_name_changes, 0, sizeof(player_name_changes));
|
||||
memset(player_name_changes, 0, sizeof player_name_changes);
|
||||
|
||||
memset(playeringame, false, sizeof(playeringame));
|
||||
memset(playernode, UINT8_MAX, sizeof(playernode));
|
||||
memset(playeringame, false, sizeof playeringame);
|
||||
memset(playernode, UINT8_MAX, sizeof playernode);
|
||||
|
||||
pingmeasurecount = 1;
|
||||
memset(realpingtable, 0, sizeof(realpingtable));
|
||||
memset(playerpingtable, 0, sizeof(playerpingtable));
|
||||
memset(realpingtable, 0, sizeof realpingtable);
|
||||
memset(playerpingtable, 0, sizeof playerpingtable);
|
||||
|
||||
ClearAdminPlayers();
|
||||
|
||||
@@ -4945,7 +4952,7 @@ static void PT_CanReceiveGamestate(SINT8 node)
|
||||
CONS_Printf(M_GetText("Resending game state to %s...\n"), player_names[nodetoplayer[node]]);
|
||||
|
||||
SV_SendSaveGame(node, true); // Resend a complete game state
|
||||
resendingsavegame[node] = 1;
|
||||
resendingsavegame[node] = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -5317,18 +5324,18 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
/// \todo Use a separate cvar for that kind of timeout?
|
||||
freezetimeout[node] = I_GetTime() + connectiontimeout;
|
||||
|
||||
// Don't do anything for packets of type NODEKEEPALIVE?
|
||||
// Sryder 2018/07/01: Update the freezetimeout still!
|
||||
if (netbuffer->packettype == PT_NODEKEEPALIVE
|
||||
|| netbuffer->packettype == PT_NODEKEEPALIVEMIS)
|
||||
break;
|
||||
|
||||
// If we've alredy received a ticcmd for this tic, just submit it for the next one.
|
||||
tic_t faketic = maketic;
|
||||
if ((!!(netcmds[maketic % TICQUEUE][netconsole].angleturn & TICCMD_RECEIVED))
|
||||
&& (maketic - firstticstosend < TICQUEUE - 1))
|
||||
faketic++;
|
||||
|
||||
// Don't do anything for packets of type NODEKEEPALIVE?
|
||||
// Sryder 2018/07/01: Update the freezetimeout still!
|
||||
if (netbuffer->packettype == PT_NODEKEEPALIVE
|
||||
|| netbuffer->packettype == PT_NODEKEEPALIVEMIS)
|
||||
break;
|
||||
|
||||
// Copy ticcmd
|
||||
G_MoveTiccmd(&netcmds[faketic%TICQUEUE][netconsole], &netbuffer->u.clientpak.cmd, 1);
|
||||
|
||||
@@ -5388,11 +5395,11 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
|
||||
// Check player consistancy during the level
|
||||
if (gamestate == GS_LEVEL
|
||||
&& (realstart <= gametic && realstart + TICQUEUE - 1 > gametic)
|
||||
&& (realstart > gametic - TICQUEUE+1 && realstart <= gametic)
|
||||
&& consistancy[realstart%TICQUEUE] != SHORT(netbuffer->u.clientpak.consistancy)
|
||||
&& (!UseSaturnSynch(node) || (!resendingsavegame[node] && savegameresendcooldown[node] <= I_GetTime() && !SV_ResendingSavegameToAnyone())))
|
||||
{
|
||||
resendingsavegame[node] = 0; // reset this before just in case
|
||||
resendingsavegame[node] = false; // reset this before just in case
|
||||
|
||||
// Check if a client is saturn before sending ANYTHING!
|
||||
// this way we only send stuff to clients we know can use the gamestate resend
|
||||
@@ -5402,7 +5409,7 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
// Tell the client we are about to resend them the gamestate
|
||||
netbuffer->packettype = PT_WILLRESENDGAMESTATE;
|
||||
HSendPacket(node, true, 0, 0);
|
||||
resendingsavegame[node] = 1;
|
||||
resendingsavegame[node] = true;
|
||||
}
|
||||
else if (UseVanillaSynch(node))
|
||||
{
|
||||
@@ -5418,13 +5425,10 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
}
|
||||
|
||||
if (cv_blamecfail.value)
|
||||
{
|
||||
CONS_Printf(M_GetText("Synch failure for player %d (%s); expected %hd, got %hd\n"),
|
||||
netconsole+1, player_names[netconsole],
|
||||
consistancy[realstart%TICQUEUE],
|
||||
SHORT(netbuffer->u.clientpak.consistancy));
|
||||
}
|
||||
|
||||
DEBFILE(va("Restoring player %d (synch failure) [%update] %d!=%d\n",
|
||||
netconsole, realstart, consistancy[realstart%TICQUEUE],
|
||||
SHORT(netbuffer->u.clientpak.consistancy)));
|
||||
@@ -5696,7 +5700,7 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
break;
|
||||
}
|
||||
|
||||
// Update client ping table from the server.
|
||||
//Update client ping table from the server.
|
||||
if (client)
|
||||
{
|
||||
UINT8 i;
|
||||
@@ -5732,7 +5736,7 @@ static void HandlePacketFromPlayer(SINT8 node)
|
||||
break;
|
||||
case PT_RECEIVEDGAMESTATE:
|
||||
sendingsavegame[node] = false;
|
||||
resendingsavegame[node] = 0;
|
||||
resendingsavegame[node] = false;
|
||||
savegameresendcooldown[node] = I_GetTime() + cv_resynchcooldown.value * TICRATE; // I_GetTime() + 5 * TICRATE;
|
||||
break;
|
||||
case PT_WILLRESENDGAMESTATE:
|
||||
@@ -6362,35 +6366,10 @@ static void SV_Maketic(void)
|
||||
maketic++;
|
||||
}
|
||||
|
||||
#ifdef SATURNPAK
|
||||
static void SV_UpdateResendGamestateTimeout(void)
|
||||
{
|
||||
for (INT32 i = 0; i < MAXNETNODES; ++i)
|
||||
{
|
||||
if (!resendingsavegame[i])
|
||||
continue;
|
||||
|
||||
resendingsavegame[i]++;
|
||||
|
||||
// Resending savegame took too long
|
||||
if (resendingsavegame[i] > (tic_t)TICRATE*cv_pingtimeout.value)
|
||||
{
|
||||
resendingsavegame[i] = 0;
|
||||
SendKick(i, KICK_MSG_CON_FAIL);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
boolean TryRunTics(tic_t realtics)
|
||||
{
|
||||
boolean ticking;
|
||||
|
||||
#ifdef SATURNPAK
|
||||
if (server)
|
||||
SV_UpdateResendGamestateTimeout();
|
||||
#endif
|
||||
|
||||
// the machine has lagged but it is not so bad
|
||||
if (realtics > TICRATE/7) // FIXME: consistency failure!!
|
||||
{
|
||||
@@ -6531,6 +6510,7 @@ static inline void PingUpdate(void)
|
||||
if (pingtimeout[i] > 0)
|
||||
pingtimeout[i]--;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//kick lagging players... unless everyone but the server's ping sucks.
|
||||
|
||||
+7
-22
@@ -149,8 +149,6 @@ boolean dedicated = false;
|
||||
|
||||
boolean loaded_config = false; // true once config.cfg loaded AND executed
|
||||
|
||||
static void D_CleanFile(char **filearray);
|
||||
|
||||
//
|
||||
// D_PostEvent
|
||||
// Called by the I/O functions when input is detected
|
||||
@@ -868,24 +866,9 @@ void D_SRB2Loop(void)
|
||||
rendertimefrac_unpaused = FRACUNIT;
|
||||
}
|
||||
|
||||
if (interp || doDisplay)
|
||||
if ((interp || doDisplay) && !frameskip)
|
||||
{
|
||||
if (!frameskip)
|
||||
{
|
||||
ranwipe = D_Display();
|
||||
}
|
||||
else if (!dedicated)
|
||||
{
|
||||
// always update console and hud
|
||||
// otherwise it may take minutes to open it
|
||||
CON_Drawer();
|
||||
|
||||
if (gamestate == GS_LEVEL)
|
||||
{
|
||||
ST_Drawer();
|
||||
HU_Drawer();
|
||||
}
|
||||
}
|
||||
ranwipe = D_Display();
|
||||
}
|
||||
|
||||
// Only take screenshots after drawing.
|
||||
@@ -1202,7 +1185,7 @@ void D_AddPostloadFiles(void)
|
||||
postautoloaded = true;
|
||||
}
|
||||
|
||||
static void D_CleanFile(char **filearray)
|
||||
void D_CleanFile(char **filearray)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
for (pnumwadfiles = 0; filearray[pnumwadfiles]; pnumwadfiles++)
|
||||
@@ -1624,7 +1607,9 @@ void D_SRB2Main(void)
|
||||
#endif
|
||||
|
||||
// for dedicated server
|
||||
#if !defined (DEDICATED)
|
||||
dedicated = M_CheckParm("-dedicated") != 0;
|
||||
#endif
|
||||
|
||||
strcpy(title, "SRB2Kart");
|
||||
strcpy(srb2, "SRB2Kart");
|
||||
@@ -1826,7 +1811,7 @@ void D_SRB2Main(void)
|
||||
{
|
||||
name = lumpinfo->name;
|
||||
|
||||
if (memcmp(name, "MAP", 3) == 0) // Ignore the headers
|
||||
if (name[0] == 'M' && name[1] == 'A' && name[2] == 'P') // Ignore the headers
|
||||
{
|
||||
INT16 num;
|
||||
if (name[5] != '\0')
|
||||
@@ -1856,7 +1841,7 @@ void D_SRB2Main(void)
|
||||
{
|
||||
name = lumpinfo->name;
|
||||
|
||||
if (memcmp(name, "MAP", 3) == 0) // Ignore the headers
|
||||
if (name[0] == 'M' && name[1] == 'A' && name[2] == 'P') // Ignore the headers
|
||||
{
|
||||
INT16 num;
|
||||
if (name[5] != '\0')
|
||||
|
||||
@@ -81,6 +81,8 @@ void D_PostEvent(const event_t *ev);
|
||||
|
||||
void D_ProcessEvents(void);
|
||||
|
||||
void D_CleanFile(char **filearray);
|
||||
|
||||
const char *D_Home(void);
|
||||
|
||||
//
|
||||
|
||||
+7
-11
@@ -216,8 +216,11 @@ static CV_PossibleValue_t teamscramble_cons_t[] = {{0, "Off"}, {1, "Random"}, {2
|
||||
|
||||
static CV_PossibleValue_t startingliveslimit_cons_t[] = {{1, "MIN"}, {99, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t sleeping_cons_t[] = {{0, "MIN"}, {1000/TICRATE, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t competitionboxes_cons_t[] = {{0, "Normal"}, {1, "Random"}, {2, "Teleports"}, {3, "None"}, {0, NULL}};
|
||||
static CV_PossibleValue_t matchboxes_cons_t[] = {{0, "Normal"}, {1, "Random"}, {2, "Non-Random"}, {3, "None"}, {0, NULL}};
|
||||
static CV_PossibleValue_t competitionboxes_cons_t[] = {{0, "Normal"}, {1, "Random"}, {2, "Teleports"},
|
||||
{3, "None"}, {0, NULL}};
|
||||
|
||||
static CV_PossibleValue_t matchboxes_cons_t[] = {{0, "Normal"}, {1, "Random"}, {2, "Non-Random"},
|
||||
{3, "None"}, {0, NULL}};
|
||||
|
||||
//static CV_PossibleValue_t chances_cons_t[] = {{0, "MIN"}, {9, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t match_scoring_cons_t[] = {{0, "Normal"}, {1, "Classic"}, {0, NULL}};
|
||||
@@ -302,14 +305,12 @@ consvar_t cv_verticallook[MAXSPLITSCREENPLAYERS] = {
|
||||
{"verticallook4", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
|
||||
};
|
||||
|
||||
#if defined(HAVE_SDL) || defined(_WINDOWS) //joystick 1 and 2
|
||||
consvar_t cv_usejoystick[MAXSPLITSCREENPLAYERS] = {
|
||||
{"use_joystick", "1", CV_SAVE|CV_CALL, NULL, I_InitJoystick1, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"use_joystick2", "2", CV_SAVE|CV_CALL, NULL, I_InitJoystick2, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"use_joystick3", "3", CV_SAVE|CV_CALL, NULL, I_InitJoystick3, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"use_joystick4", "4", CV_SAVE|CV_CALL, NULL, I_InitJoystick4, 0, NULL, NULL, 0, 0, NULL}
|
||||
};
|
||||
#endif
|
||||
|
||||
#if defined (HAVE_SDL)
|
||||
consvar_t cv_joyscale[MAXSPLITSCREENPLAYERS] = {
|
||||
@@ -2774,7 +2775,7 @@ static void Command_Map_f(void)
|
||||
// G_TOLFlag handles both multiplayer gametype and ignores it for !multiplayer
|
||||
else
|
||||
{
|
||||
if (!mapheaderinfo[newmapnum-1])
|
||||
if (!mapheaderinfo[newmapnum-1] || mapheaderinfo[newmapnum-1] == NULL)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Invalid mapheaderinfo for Course %s (%s)\n"), realmapname, G_BuildMapName(newmapnum));
|
||||
Z_Free(realmapname);
|
||||
@@ -3028,14 +3029,9 @@ static void Command_ReplayMarker(void)
|
||||
adjustedleveltime = 0;
|
||||
|
||||
char *title = G_BuildMapTitle(gamemap);
|
||||
|
||||
snprintf(demo.titlename, 64, "%s [%i:%02d/%.5s]", title, G_TicsToMinutes(adjustedleveltime, false), G_TicsToSeconds(adjustedleveltime), modeattacking ? "Record Attack" : connectedservername);
|
||||
if (title)
|
||||
{
|
||||
snprintf(demo.titlename, 64, "%s [%i:%02d/%.5s]", title, G_TicsToMinutes(adjustedleveltime, false), G_TicsToSeconds(adjustedleveltime), modeattacking ? "Record Attack" : connectedservername);
|
||||
Z_Free(title);
|
||||
}
|
||||
else
|
||||
snprintf(demo.titlename, 64, "[%i:%02d/%.5s]", G_TicsToMinutes(adjustedleveltime, false), G_TicsToSeconds(adjustedleveltime), modeattacking ? "Record Attack" : connectedservername);
|
||||
|
||||
CONS_Printf("Replay will be saved!\n");
|
||||
}
|
||||
|
||||
@@ -1183,18 +1183,6 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet
|
||||
badmd5 = true;
|
||||
// if not found at all, just move on without doing anything
|
||||
|
||||
if (cv_addons_option.value == 3 && *cv_addons_folder.string != '\0')
|
||||
{
|
||||
// next, check any custom directory if specified
|
||||
homecheck = filesearch(filename, cv_addons_folder.string, wantedmd5sum, completepath, 10);
|
||||
|
||||
if (homecheck == FS_FOUND) // we found the file, so return that we have :)
|
||||
return FS_FOUND;
|
||||
else if (homecheck == FS_MD5SUMBAD) // file has a bad md5; move on and look for a file with the right md5
|
||||
badmd5 = true;
|
||||
// if not found at all, just move on without doing anything
|
||||
}
|
||||
|
||||
// finally check "." directory
|
||||
homecheck = filesearch(filename, ".", wantedmd5sum, completepath, 10);
|
||||
|
||||
|
||||
@@ -0,0 +1,108 @@
|
||||
# Declare dedicated interface sources
|
||||
|
||||
target_sourcefile(c)
|
||||
|
||||
target_sources(SRB2SDL2 PRIVATE)
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
../win32/win_dbg.c
|
||||
../win32/Srb2win.rc)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2legacy)
|
||||
elseif(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME lsrb2dlegacy)
|
||||
else()
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME srb2legacy)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
find_library(CORE_LIB CoreFoundation)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${CORE_LIB}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "${CPACK_PACKAGE_DESCRIPTION_SUMMARY}")
|
||||
else()
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
)
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Linux)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
m
|
||||
rt
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#target_link_libraries(SRB2SDL2 PRIVATE SRB2Core)
|
||||
|
||||
set_target_properties(SRB2SDL2 PROPERTIES VERSION ${SRB2_VERSION})
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
ws2_32
|
||||
)
|
||||
target_compile_options(SRB2SDL2 PRIVATE
|
||||
-U_WINDOWS
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(SRB2SDL2 PRIVATE
|
||||
${PNG_INCLUDE_DIRS}
|
||||
${ZLIB_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE
|
||||
-DDEDICATED
|
||||
)
|
||||
|
||||
## strip debug symbols into separate file when using gcc
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
if(${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
message(STATUS "Will make separate debug symbols in *.debug")
|
||||
add_custom_command(TARGET SRB2SDL2 POST_BUILD
|
||||
COMMAND ${OBJCOPY} --only-keep-debug $<TARGET_FILE:SRB2SDL2> $<TARGET_FILE:SRB2SDL2>.debug
|
||||
COMMAND ${OBJCOPY} --strip-debug $<TARGET_FILE:SRB2SDL2>
|
||||
COMMAND ${OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE_NAME:SRB2SDL2>.debug $<TARGET_FILE:SRB2SDL2>
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#### Installation ####
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
install(TARGETS SRB2SDL2
|
||||
BUNDLE DESTINATION .
|
||||
)
|
||||
else()
|
||||
install(TARGETS SRB2SDL2 SRB2SDL2
|
||||
RUNTIME DESTINATION .
|
||||
)
|
||||
endif()
|
||||
|
||||
# Mac bundle fixup
|
||||
# HACK: THIS IS IMPORTANT! See the escaped \${CMAKE_INSTALL_PREFIX}? This
|
||||
# makes it so that var is evaluated LATER during cpack, not right now!
|
||||
# This fixes the quirk where the bundled libraries don't land in the final package
|
||||
# https://cmake.org/pipermail/cmake/2011-March/043532.html
|
||||
#
|
||||
# HOWEVER: ${CPACK_PACKAGE_DESCRIPTION_SUMMARY} is NOT escaped, because that var
|
||||
# is only available to us at this step. Read the link: ${CMAKE_INSTALL_PREFIX} at
|
||||
# this current step points to the CMAKE build folder, NOT the folder that CPACK uses.
|
||||
# Therefore, it makes sense to escape that var, but not the other.
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
install(CODE "
|
||||
include(BundleUtilities)
|
||||
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${CPACK_PACKAGE_DESCRIPTION_SUMMARY}.app\"
|
||||
\"\"
|
||||
/Library/Frameworks
|
||||
)"
|
||||
)
|
||||
endif()
|
||||
|
||||
set(SRB2_SDL2_AVAILABLE YES PARENT_SCOPE)
|
||||
@@ -0,0 +1,7 @@
|
||||
i_system.c
|
||||
i_main.c
|
||||
i_video.c
|
||||
i_sound.c
|
||||
i_threads.c
|
||||
dosstr.c
|
||||
endtxt.c
|
||||
@@ -0,0 +1,38 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// This file is in the public domain.
|
||||
// (Re)written by Graue in 2006.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief String uppercasing/lowercasing functions for non-DOS non-Win32
|
||||
/// systems
|
||||
|
||||
#include "../doomtype.h"
|
||||
|
||||
#ifndef HAVE_DOSSTR_FUNCS
|
||||
|
||||
#include <ctype.h>
|
||||
|
||||
int strupr(char *n)
|
||||
{
|
||||
while (*n != '\0')
|
||||
{
|
||||
*n = toupper(*n);
|
||||
n++;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int strlwr(char *n)
|
||||
{
|
||||
while (*n != '\0')
|
||||
{
|
||||
*n = tolower(*n);
|
||||
n++;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,234 @@
|
||||
/*
|
||||
* Function to write the SRB2 end message text
|
||||
*
|
||||
* Copyright (C) 1998 by Udo Munk <udo@umserver.umnet.de>
|
||||
*
|
||||
* This code is provided AS IS and there are no guarantees, none.
|
||||
* Feel free to share and modify.
|
||||
*/
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Support to show ENDOOM text
|
||||
///
|
||||
/// Loads the lump ENDOOM, set up the console to print
|
||||
/// out the colors and text
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// need this 19990118 by Kin
|
||||
#include "../doomdef.h"
|
||||
#include "../w_wad.h"
|
||||
#include "../z_zone.h"
|
||||
#include "endtxt.h"
|
||||
/** \brief The ShowEndTxt function
|
||||
|
||||
|
||||
Prints out the ENDOOM the way DOOM.EXE/DOOM2.EXE did for Win32 or Linux/GNU
|
||||
|
||||
\return void
|
||||
|
||||
|
||||
*/
|
||||
|
||||
void ShowEndTxt(void)
|
||||
{
|
||||
INT32 i;
|
||||
UINT16 j, att = 0;
|
||||
INT32 nlflag = 1;
|
||||
#ifdef _WIN32
|
||||
HANDLE co = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
DWORD mode, bytesWritten;
|
||||
CONSOLE_SCREEN_BUFFER_INFO backupcon;
|
||||
COORD resizewin = {80,-1};
|
||||
CHAR let = 0;
|
||||
#endif
|
||||
UINT16 *ptext;
|
||||
void *data;
|
||||
lumpnum_t endoomnum = W_GetNumForName("ENDOOM");
|
||||
//char *col;
|
||||
|
||||
/* if the xterm has more then 80 columns we need to add nl's */
|
||||
/* doesn't work, COLUMNS is not in the environment at this time ???
|
||||
col = I_getenv("COLUMNS");
|
||||
if (col) {
|
||||
if (atoi(col) > 80)
|
||||
nlflag++;
|
||||
}
|
||||
*/
|
||||
|
||||
/* get the lump with the text */
|
||||
data = ptext = W_CacheLumpNum(endoomnum, PU_CACHE);
|
||||
|
||||
#ifdef _WIN32
|
||||
if (co == INVALID_HANDLE_VALUE || GetFileType(co) != FILE_TYPE_CHAR || !GetConsoleMode(co, &mode)) // test if it a good handle
|
||||
{
|
||||
Z_Free(data);
|
||||
return;
|
||||
}
|
||||
|
||||
backupcon.wAttributes = FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE; // Just in case
|
||||
GetConsoleScreenBufferInfo(co, &backupcon); //Store old state
|
||||
resizewin.Y = backupcon.dwSize.Y;
|
||||
if (backupcon.dwSize.X < resizewin.X)
|
||||
SetConsoleScreenBufferSize(co, resizewin);
|
||||
|
||||
for (i=1; i<=80*25; i++) // print 80x25 text and deal with the attributes too
|
||||
{
|
||||
j = (UINT16)(*ptext >> 8); // attribute first
|
||||
let = (char)(*ptext & 0xff); // text second
|
||||
if (j != att) // attribute changed?
|
||||
{
|
||||
att = j; // save current attribute
|
||||
SetConsoleTextAttribute(co, j); //set fg and bg color for buffer
|
||||
}
|
||||
|
||||
WriteConsoleA(co, &let, 1, &bytesWritten, NULL); // now the text
|
||||
|
||||
if (nlflag && !(i % 80) && backupcon.dwSize.X > resizewin.X) // do we need a nl?
|
||||
{
|
||||
att = backupcon.wAttributes;
|
||||
SetConsoleTextAttribute(co, att); // all attributes off
|
||||
WriteConsoleA(co, "\n", 1, &bytesWritten, NULL); // newline to console
|
||||
}
|
||||
ptext++;
|
||||
}
|
||||
SetConsoleTextAttribute(co, backupcon.wAttributes); // all attributes off
|
||||
#else
|
||||
/* print 80x25 text and deal with the attributes too */
|
||||
for (i=1; i<=80*25; i++) {
|
||||
/* attribute first */
|
||||
/* attribute changed? */
|
||||
if ((j = *ptext >> 8) != att) {
|
||||
/* save current attribute */
|
||||
att = j;
|
||||
/* set new attribute, forground color first */
|
||||
printf("\033[");
|
||||
switch (j & 0x0f) {
|
||||
case 0: /* black */
|
||||
printf("30");
|
||||
break;
|
||||
case 1: /* blue */
|
||||
printf("34");
|
||||
break;
|
||||
case 2: /* green */
|
||||
printf("32");
|
||||
break;
|
||||
case 3: /* cyan */
|
||||
printf("36");
|
||||
break;
|
||||
case 4: /* red */
|
||||
printf("31");
|
||||
break;
|
||||
case 5: /* magenta */
|
||||
printf("35");
|
||||
break;
|
||||
case 6: /* brown */
|
||||
printf("33");
|
||||
break;
|
||||
case 7: /* bright grey */
|
||||
printf("37");
|
||||
break;
|
||||
case 8: /* dark grey */
|
||||
printf("1;30");
|
||||
break;
|
||||
case 9: /* bright blue */
|
||||
printf("1;34");
|
||||
break;
|
||||
case 10: /* bright green */
|
||||
printf("1;32");
|
||||
break;
|
||||
case 11: /* bright cyan */
|
||||
printf("1;36");
|
||||
break;
|
||||
case 12: /* bright red */
|
||||
printf("1;31");
|
||||
break;
|
||||
case 13: /* bright magenta */
|
||||
printf("1;35");
|
||||
break;
|
||||
case 14: /* yellow */
|
||||
printf("1;33");
|
||||
break;
|
||||
case 15: /* white */
|
||||
printf("1;37");
|
||||
break;
|
||||
}
|
||||
printf("m");
|
||||
/* now background color */
|
||||
printf("\033[");
|
||||
switch ((j >> 4) & 0x0f) {
|
||||
case 0: /* black */
|
||||
printf("40");
|
||||
break;
|
||||
case 1: /* blue */
|
||||
printf("44");
|
||||
break;
|
||||
case 2: /* green */
|
||||
printf("42");
|
||||
break;
|
||||
case 3: /* cyan */
|
||||
printf("46");
|
||||
break;
|
||||
case 4: /* red */
|
||||
printf("41");
|
||||
break;
|
||||
case 5: /* magenta */
|
||||
printf("45");
|
||||
break;
|
||||
case 6: /* brown */
|
||||
printf("43");
|
||||
break;
|
||||
case 7: /* bright grey */
|
||||
printf("47");
|
||||
break;
|
||||
case 8: /* dark grey */
|
||||
printf("1;40");
|
||||
break;
|
||||
case 9: /* bright blue */
|
||||
printf("1;44");
|
||||
break;
|
||||
case 10: /* bright green */
|
||||
printf("1;42");
|
||||
break;
|
||||
case 11: /* bright cyan */
|
||||
printf("1;46");
|
||||
break;
|
||||
case 12: /* bright red */
|
||||
printf("1;41");
|
||||
break;
|
||||
case 13: /* bright magenta */
|
||||
printf("1;45");
|
||||
break;
|
||||
case 14: /* yellow */
|
||||
printf("1;43");
|
||||
break;
|
||||
case 15: /* white */
|
||||
printf("1;47");
|
||||
break;
|
||||
}
|
||||
printf("m");
|
||||
}
|
||||
|
||||
/* now the text */
|
||||
printf("%c",*ptext++ & 0xff);
|
||||
|
||||
/* do we need a nl? */
|
||||
if (nlflag)
|
||||
{
|
||||
if (!(i % 80))
|
||||
{
|
||||
printf("\033[0m");
|
||||
att = 0;
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
/* all attributes off */
|
||||
printf("\033[0m");
|
||||
#endif
|
||||
if (nlflag)
|
||||
printf("\n");
|
||||
|
||||
Z_Free(data);
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Support to show ENDOOM text
|
||||
|
||||
#ifndef __ENDTXT__
|
||||
#define __ENDTXT__
|
||||
|
||||
void ShowEndTxt (void);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,238 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Main program, simply calls D_SRB2Main and D_SRB2Loop, the high level loop.
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../m_argv.h"
|
||||
#include "../d_main.h"
|
||||
#include "../m_misc.h" /* path shit */
|
||||
#include "../i_system.h"
|
||||
#include "../d_clisrv.h"
|
||||
|
||||
#if defined (__GNUC__) || defined (__unix__)
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef __unix__
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#include "time.h" // For log timestamps
|
||||
|
||||
#ifdef HAVE_TTF
|
||||
#include "i_ttf.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_LIBBACKTRACE
|
||||
#include <backtrace.h>
|
||||
|
||||
struct backtrace_state *bt_state = NULL;
|
||||
#endif
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
FILE *logstream = NULL;
|
||||
char logfilename[1024];
|
||||
#endif
|
||||
|
||||
#ifndef DOXYGEN
|
||||
#ifndef O_TEXT
|
||||
#define O_TEXT 0
|
||||
#endif
|
||||
|
||||
#ifndef O_SEQUENTIAL
|
||||
#define O_SEQUENTIAL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef _AMD64_
|
||||
#include "exchndl.h"
|
||||
#define DRMINGW
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32)
|
||||
#include "../win32/win_dbg.h"
|
||||
typedef BOOL (WINAPI *p_IsDebuggerPresent)(VOID);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
static void
|
||||
ChDirToExe (void)
|
||||
{
|
||||
CHAR path[MAX_PATH];
|
||||
if (GetModuleFileNameA(NULL, path, MAX_PATH) > 0)
|
||||
{
|
||||
strrchr(path, '\\')[0] = '\0';
|
||||
SetCurrentDirectoryA(path);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/** \brief The main function
|
||||
|
||||
\param argc number of arg
|
||||
\param *argv string table
|
||||
|
||||
\return int
|
||||
*/
|
||||
#if defined (__GNUC__) && (__GNUC__ >= 4)
|
||||
#pragma GCC diagnostic ignored "-Wmissing-noreturn"
|
||||
#endif
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
static void InitLogging(void)
|
||||
{
|
||||
const char *logdir = NULL;
|
||||
time_t my_time;
|
||||
struct tm * timeinfo;
|
||||
const char *format;
|
||||
const char *reldir;
|
||||
int left;
|
||||
boolean fileabs;
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
const char *link;
|
||||
#endif
|
||||
|
||||
logdir = D_Home();
|
||||
|
||||
my_time = time(NULL);
|
||||
timeinfo = localtime(&my_time);
|
||||
|
||||
if (M_CheckParm("-logfile") && M_IsNextParm())
|
||||
{
|
||||
format = M_GetNextParm();
|
||||
fileabs = M_IsPathAbsolute(format);
|
||||
}
|
||||
else
|
||||
{
|
||||
format = "log-%Y-%m-%d_%H-%M-%S.txt";
|
||||
fileabs = false;
|
||||
}
|
||||
|
||||
if (fileabs)
|
||||
{
|
||||
strftime(logfilename, sizeof logfilename, format, timeinfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (M_CheckParm("-logdir") && M_IsNextParm())
|
||||
reldir = M_GetNextParm();
|
||||
else
|
||||
reldir = "logs";
|
||||
|
||||
if (M_IsPathAbsolute(reldir))
|
||||
{
|
||||
left = snprintf(logfilename, sizeof logfilename,
|
||||
"%s"PATHSEP, reldir);
|
||||
}
|
||||
else
|
||||
#ifdef DEFAULTDIR
|
||||
if (logdir)
|
||||
{
|
||||
left = snprintf(logfilename, sizeof logfilename,
|
||||
"%s"PATHSEP DEFAULTDIR PATHSEP"%s"PATHSEP, logdir, reldir);
|
||||
}
|
||||
else
|
||||
#endif/*DEFAULTDIR*/
|
||||
{
|
||||
left = snprintf(logfilename, sizeof logfilename,
|
||||
"."PATHSEP"%s"PATHSEP, reldir);
|
||||
}
|
||||
|
||||
strftime(&logfilename[left], sizeof logfilename - left,
|
||||
format, timeinfo);
|
||||
}
|
||||
|
||||
M_MkdirEachUntil(logfilename,
|
||||
M_PathParts(logdir) - 1,
|
||||
M_PathParts(logfilename) - 1, 0755);
|
||||
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
logstream = fopen(logfilename, "w");
|
||||
#ifdef DEFAULTDIR
|
||||
if (logdir)
|
||||
link = va("%s/"DEFAULTDIR"/latest-log.txt", logdir);
|
||||
else
|
||||
#endif/*DEFAULTDIR*/
|
||||
link = "latest-log.txt";
|
||||
unlink(link);
|
||||
if (symlink(logfilename, link) == -1)
|
||||
{
|
||||
I_OutputMsg("Error symlinking latest-log.txt: %s\n", strerror(errno));
|
||||
}
|
||||
#else/*defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)*/
|
||||
logstream = fopen("latest-log.txt", "wt+");
|
||||
#endif/*defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)*/
|
||||
}
|
||||
#endif
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
myargc = argc;
|
||||
myargv = argv; /// \todo pull out path to exe from this string
|
||||
|
||||
dedicated = true;
|
||||
|
||||
#ifdef HAVE_LIBBACKTRACE
|
||||
bt_state = backtrace_create_state(
|
||||
argv[0],
|
||||
#ifdef HAVE_THREADS
|
||||
1,
|
||||
#else
|
||||
0,
|
||||
#endif
|
||||
NULL,
|
||||
NULL
|
||||
);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
ChDirToExe();
|
||||
#endif
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
if (!M_CheckParm("-nolog"))
|
||||
InitLogging();
|
||||
#endif/*LOGMESSAGES*/
|
||||
|
||||
//I_OutputMsg("I_StartupSystem() ...\n");
|
||||
I_StartupSystem();
|
||||
#if defined (_WIN32)
|
||||
{
|
||||
#ifdef DRMINGW
|
||||
ExcHndlInit();
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
// startup SRB2
|
||||
CONS_Printf("Setting up SRB2Kart...\n");
|
||||
D_SRB2Main();
|
||||
CONS_Printf("Entering main game loop...\n");
|
||||
// never return
|
||||
D_SRB2Loop();
|
||||
|
||||
#ifdef BUGTRAP
|
||||
// This is safe even if BT didn't start.
|
||||
ShutdownBugTrap();
|
||||
#endif
|
||||
|
||||
// return to OS
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,339 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// The source is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief SDL interface for sound
|
||||
|
||||
#include <math.h>
|
||||
#include "../doomdef.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../s_sound.h"
|
||||
|
||||
/** \brief Sound subsystem runing and waiting
|
||||
*/
|
||||
UINT8 sound_started = false;
|
||||
|
||||
/** \brief The I_GetSfx function
|
||||
|
||||
\param sfx sfx to setup
|
||||
|
||||
\return data for sfx
|
||||
*/
|
||||
void *I_GetSfx(sfxinfo_t *sfx)
|
||||
{
|
||||
(void)sfx;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/** \brief The I_FreeSfx function
|
||||
|
||||
\param sfx sfx to be freed up
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_FreeSfx(sfxinfo_t *sfx)
|
||||
{
|
||||
(void)sfx;
|
||||
}
|
||||
|
||||
/** \brief Init at program start...
|
||||
*/
|
||||
void I_StartupSound(void){}
|
||||
|
||||
/** \brief ... shut down and relase at program termination.
|
||||
*/
|
||||
void I_ShutdownSound(void){}
|
||||
|
||||
/// ------------------------
|
||||
/// SFX I/O
|
||||
/// ------------------------
|
||||
|
||||
/** \brief Starts a sound in a particular sound channel.
|
||||
\param id sfxid
|
||||
\param vol volume for sound
|
||||
\param sep left-right balancle
|
||||
\param pitch not used
|
||||
\param priority not used
|
||||
|
||||
\return sfx handle
|
||||
*/
|
||||
INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel)
|
||||
{
|
||||
(void)id;
|
||||
(void)vol;
|
||||
(void)sep;
|
||||
(void)pitch;
|
||||
(void)priority;
|
||||
(void)channel;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** \brief Stops a sound channel.
|
||||
|
||||
\param handle stop sfx handle
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_StopSound(INT32 handle)
|
||||
{
|
||||
(void)handle;
|
||||
}
|
||||
|
||||
/** \brief Some digital sound drivers need this.
|
||||
*/
|
||||
void I_UpdateSound(void){}
|
||||
|
||||
/** \brief Called by S_*() functions to see if a channel is still playing.
|
||||
|
||||
\param handle sfx handle
|
||||
|
||||
\return 0 if no longer playing, 1 if playing.
|
||||
*/
|
||||
boolean I_SoundIsPlaying(INT32 handle)
|
||||
{
|
||||
(void)handle;
|
||||
return false;
|
||||
}
|
||||
|
||||
/** \brief Updates the sfx handle
|
||||
|
||||
\param handle sfx handle
|
||||
\param vol volume
|
||||
\param sep separation
|
||||
\param pitch ptich
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_UpdateSoundParams(INT32 handle, UINT8 vol, UINT8 sep, UINT8 pitch)
|
||||
{
|
||||
(void)handle;
|
||||
(void)vol;
|
||||
(void)sep;
|
||||
(void)pitch;
|
||||
}
|
||||
|
||||
/** \brief The I_SetSfxVolume function
|
||||
|
||||
\param volume volume to set at
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_SetSfxVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SYSTEM
|
||||
/// ------------------------
|
||||
|
||||
/** \brief Init the music systems
|
||||
*/
|
||||
void I_InitMusic(void){}
|
||||
|
||||
/** \brief Shutdown the music systems
|
||||
*/
|
||||
void I_ShutdownMusic(void){}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PROPERTIES
|
||||
/// ------------------------
|
||||
|
||||
musictype_t I_SongType(void)
|
||||
{
|
||||
return MU_NONE;
|
||||
}
|
||||
|
||||
boolean I_SongPlaying(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_SongPaused(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC EFFECTS
|
||||
/// ------------------------
|
||||
|
||||
boolean I_SetSongSpeed(float speed)
|
||||
{
|
||||
(void)speed;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SEEKING
|
||||
/// ------------------------
|
||||
|
||||
UINT32 I_GetSongLength(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongLoopPoint(UINT32 looppoint)
|
||||
{
|
||||
(void)looppoint;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongLoopPoint(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongPosition(UINT32 position)
|
||||
{
|
||||
(void)position;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongPosition(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PLAYBACK
|
||||
/// ------------------------
|
||||
|
||||
/** \brief Registers a song handle to song data.
|
||||
|
||||
\param data pointer to song data
|
||||
\param len len of data
|
||||
|
||||
\return song handle
|
||||
|
||||
\todo Remove this
|
||||
*/
|
||||
boolean I_LoadSong(char *data, size_t len)
|
||||
{
|
||||
(void)data;
|
||||
(void)len;
|
||||
return false;
|
||||
}
|
||||
|
||||
/** \brief See ::I_LoadSong, then think backwards
|
||||
|
||||
\param handle song handle
|
||||
|
||||
\sa I_LoadSong
|
||||
\todo remove midi handle
|
||||
*/
|
||||
void I_UnloadSong(void){}
|
||||
|
||||
/** \brief Called by anything that wishes to start music
|
||||
|
||||
\param handle Song handle
|
||||
\param looping looping it if true
|
||||
|
||||
\return if true, it's playing the song
|
||||
|
||||
\todo pass music name, not handle
|
||||
*/
|
||||
boolean I_PlaySong(boolean looping)
|
||||
{
|
||||
(void)looping;
|
||||
return false;
|
||||
}
|
||||
|
||||
/** \brief Stops a song over 3 seconds
|
||||
|
||||
\param handle Song handle
|
||||
\return void
|
||||
|
||||
/todo drop handle
|
||||
*/
|
||||
void I_StopSong(void){}
|
||||
|
||||
/** \brief PAUSE game handling.
|
||||
|
||||
\param handle song handle
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_PauseSong(void){}
|
||||
|
||||
/** \brief RESUME game handling
|
||||
|
||||
\param handle song handle
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_ResumeSong(void){}
|
||||
|
||||
/** \brief The I_SetMusicVolume function
|
||||
|
||||
\param volume volume to set at
|
||||
|
||||
\return void
|
||||
*/
|
||||
void I_SetMusicVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
boolean I_SetSongTrack(INT32 track)
|
||||
{
|
||||
(void)track;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
/// MUSIC FADING
|
||||
/// ------------------------
|
||||
|
||||
void I_SetInternalMusicVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
void I_StopFadingSong(void){}
|
||||
|
||||
boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)source_volume;
|
||||
(void)ms;
|
||||
(void)callback;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)ms;
|
||||
(void)callback;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeOutStopSong(UINT32 ms)
|
||||
{
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
||||
{
|
||||
(void)ms;
|
||||
(void)looping;
|
||||
return false;
|
||||
}
|
||||
|
||||
void I_UpdateSongLagThreshold(void)
|
||||
{
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,364 @@
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020-2023 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file i_threads.c
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#if defined (__unix__) || (!defined(__APPLE__) && defined (UNIXCOMMON))
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include "../i_threads.h"
|
||||
#include "../doomdef.h"
|
||||
|
||||
typedef struct thread_s thread_t;
|
||||
|
||||
struct thread_s
|
||||
{
|
||||
thread_t *next;
|
||||
void *userdata;
|
||||
I_thread_fn func;
|
||||
pthread_t thread;
|
||||
};
|
||||
|
||||
// we use a linked list to avoid moving memory blocks when allocating new threads.
|
||||
static thread_t *thread_list;
|
||||
static pthread_mutex_t thread_lock = PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
static void *HandleThread(void *data)
|
||||
{
|
||||
thread_t *thread = data;
|
||||
thread->func(thread->userdata);
|
||||
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
thread->func = NULL;
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
I_spawn_thread (
|
||||
const char * name,
|
||||
I_thread_fn entry,
|
||||
void * userdata
|
||||
)
|
||||
{
|
||||
thread_t *thread;
|
||||
(void)name;
|
||||
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
if (thread->func == NULL)
|
||||
{
|
||||
// join with the exited thread to release it's resources.
|
||||
pthread_join(thread->thread, NULL);
|
||||
break;
|
||||
}
|
||||
thread = thread->next;
|
||||
}
|
||||
if (thread == NULL)
|
||||
{
|
||||
thread = malloc(sizeof(thread_t));
|
||||
thread->next = thread_list;
|
||||
thread_list = thread;
|
||||
}
|
||||
|
||||
thread->func = entry;
|
||||
thread->userdata = userdata;
|
||||
pthread_create(&thread->thread, NULL, HandleThread, thread);
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
{
|
||||
thread_t *thread;
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
if (thread->func != NULL)
|
||||
{
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
return false;
|
||||
}
|
||||
thread = thread->next;
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
{
|
||||
thread_t *thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
// join with all threads here, since finished threads haven't been awaited yet.
|
||||
pthread_join(thread->thread, NULL);
|
||||
thread = thread->next;
|
||||
}
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
pthread_mutexattr_t attr;
|
||||
pthread_mutexattr_init(&attr);
|
||||
|
||||
// SRB2 relies on lock recursion, so we need a mutex configured for that.
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
||||
*anchor = malloc(sizeof(pthread_mutex_t));
|
||||
pthread_mutex_init(*anchor, &attr);
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_mutex_lock(*anchor);
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
{
|
||||
pthread_mutex_unlock(id);
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
{
|
||||
I_Assert(mutex_id != NULL);
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*cond_anchor == NULL)
|
||||
{
|
||||
*cond_anchor = malloc(sizeof(pthread_cond_t));
|
||||
pthread_cond_init(*cond_anchor, NULL);
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_cond_wait(*cond_anchor, mutex_id);
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
*anchor = malloc(sizeof(pthread_cond_t));
|
||||
pthread_cond_init(*anchor, NULL);
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_cond_signal(*anchor);
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
{
|
||||
pthread_mutex_lock(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
*anchor = malloc(sizeof(pthread_cond_t));
|
||||
pthread_cond_init(*anchor, NULL);
|
||||
}
|
||||
pthread_mutex_unlock(&thread_lock);
|
||||
pthread_cond_broadcast(*anchor);
|
||||
}
|
||||
#elif defined (_WIN32)
|
||||
#include <windows.h>
|
||||
|
||||
#include "../i_threads.h"
|
||||
#include "../doomdef.h"
|
||||
#include "../doomtype.h"
|
||||
|
||||
typedef struct thread_s thread_t;
|
||||
|
||||
struct thread_s
|
||||
{
|
||||
thread_t *next;
|
||||
void *userdata;
|
||||
I_thread_fn func;
|
||||
HANDLE thread;
|
||||
DWORD thread_id;
|
||||
};
|
||||
|
||||
// we use a linked list to avoid moving memory blocks when allocating new threads.
|
||||
static thread_t *thread_list;
|
||||
static CRITICAL_SECTION thread_lock;
|
||||
|
||||
static DWORD __stdcall HandleThread(void *data)
|
||||
{
|
||||
thread_t *thread = data;
|
||||
thread->func(thread->userdata);
|
||||
|
||||
EnterCriticalSection(&thread_lock);
|
||||
thread->func = NULL;
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
|
||||
{
|
||||
thread_t *thread;
|
||||
(void)name;
|
||||
EnterCriticalSection(&thread_lock);
|
||||
thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
if (thread->func == NULL)
|
||||
{
|
||||
CloseHandle(thread->thread);
|
||||
break;
|
||||
}
|
||||
thread = thread->next;
|
||||
}
|
||||
if (thread == NULL)
|
||||
{
|
||||
thread = malloc(sizeof(thread_t));
|
||||
thread->next = thread_list;
|
||||
thread_list = thread;
|
||||
}
|
||||
|
||||
thread->func = entry;
|
||||
thread->userdata = userdata;
|
||||
thread->thread = CreateThread(NULL, 0, HandleThread, thread, 0, &thread->thread_id);
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
{
|
||||
thread_t *thread;
|
||||
EnterCriticalSection(&thread_lock);
|
||||
thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
if (thread->func != NULL)
|
||||
{
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
return false;
|
||||
}
|
||||
thread = thread->next;
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
{
|
||||
InitializeCriticalSection(&thread_lock);
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
{
|
||||
thread_t *thread = thread_list;
|
||||
while (thread != NULL)
|
||||
{
|
||||
WaitForSingleObject(thread->thread, INFINITE);
|
||||
CloseHandle(thread->thread);
|
||||
thread = thread->next;
|
||||
}
|
||||
DeleteCriticalSection(&thread_lock);
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
*anchor = malloc(sizeof(CRITICAL_SECTION));
|
||||
InitializeCriticalSection(*anchor);
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
EnterCriticalSection(*anchor);
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
{
|
||||
LeaveCriticalSection(id);
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
{
|
||||
I_Assert(mutex_id != NULL);
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*cond_anchor == NULL)
|
||||
{
|
||||
*cond_anchor = malloc(sizeof(CONDITION_VARIABLE));
|
||||
InitializeConditionVariable(*cond_anchor);
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
SleepConditionVariableCS(*cond_anchor, mutex_id, INFINITE);
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
*anchor = malloc(sizeof(CONDITION_VARIABLE));
|
||||
InitializeConditionVariable(*anchor);
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
WakeConditionVariable(*anchor);
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
{
|
||||
EnterCriticalSection(&thread_lock);
|
||||
if (*anchor == NULL)
|
||||
{
|
||||
*anchor = malloc(sizeof(CONDITION_VARIABLE));
|
||||
InitializeConditionVariable(*anchor);
|
||||
}
|
||||
LeaveCriticalSection(&thread_lock);
|
||||
WakeAllConditionVariable(*anchor);
|
||||
}
|
||||
#else
|
||||
void I_spawn_thread(const char *name, I_thread_fn entry, void *userdata)
|
||||
{
|
||||
(void)name;
|
||||
entry(userdata);
|
||||
}
|
||||
|
||||
int I_thread_is_stopped(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_start_threads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_stop_threads(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_lock_mutex(I_mutex *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
|
||||
void I_unlock_mutex(I_mutex id)
|
||||
{
|
||||
(void)id;
|
||||
}
|
||||
|
||||
void I_hold_cond(I_cond *cond_anchor, I_mutex mutex_id)
|
||||
{
|
||||
(void)cond_anchor;
|
||||
(void)mutex_id;
|
||||
}
|
||||
|
||||
void I_wake_one_cond(I_cond *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
|
||||
void I_wake_all_cond(I_cond *anchor)
|
||||
{
|
||||
(void)anchor;
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,154 @@
|
||||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2014-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief SRB2 graphics stuff for dedicated
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../i_system.h"
|
||||
#include "../i_video.h"
|
||||
#include "../console.h"
|
||||
#include "../command.h"
|
||||
#include "../i_system.h"
|
||||
#include "../screen.h"
|
||||
|
||||
rendermode_t rendermode = render_none;
|
||||
|
||||
boolean highcolor = false;
|
||||
|
||||
// synchronize page flipping with screen refresh
|
||||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t keyboardlayout_cons_t[] = {{1,"Default US"}, {2, "Native"}, {3, "AZERTY"}, {0, NULL}};
|
||||
consvar_t cv_keyboardlayout = {"keyboardlayout", "Default US", CV_SAVE, keyboardlayout_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_alwaysgrabmouse = {"alwaysgrabmouse", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
INT32 numcontrollers = 0;
|
||||
|
||||
UINT8 graphics_started = 0; // Is used in console.c and screen.c
|
||||
|
||||
// To disable fullscreen at startup; is set in VID_PrepareModeList
|
||||
boolean allow_fullscreen = false;
|
||||
UINT16 realwidth = BASEVIDWIDTH;
|
||||
UINT16 realheight = BASEVIDHEIGHT;
|
||||
|
||||
extern boolean consolevent;
|
||||
|
||||
void I_GetConsoleEvents(void);
|
||||
|
||||
void I_GetEvent(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_StartupMouse(void)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// I_OsPolling
|
||||
//
|
||||
void I_OsPolling(void)
|
||||
{
|
||||
if (consolevent)
|
||||
I_GetConsoleEvents();
|
||||
}
|
||||
|
||||
//
|
||||
// I_UpdateNoBlit
|
||||
//
|
||||
void I_UpdateNoBlit(void)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// I_FinishUpdate
|
||||
//
|
||||
void I_FinishUpdate(void)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// I_UpdateNoVsync
|
||||
//
|
||||
void I_UpdateNoVsync(void)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// I_ReadScreen
|
||||
//
|
||||
void I_ReadScreen(UINT8 *scr)
|
||||
{
|
||||
(void)scr;
|
||||
}
|
||||
|
||||
//
|
||||
// I_SetPalette
|
||||
//
|
||||
void I_SetPalette(RGBA_t *palette)
|
||||
{
|
||||
(void)palette;
|
||||
}
|
||||
|
||||
// return number of fullscreen + X11 modes
|
||||
INT32 VID_NumModes(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char *VID_GetModeName(INT32 modenum)
|
||||
{
|
||||
(void)modenum;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
INT32 VID_GetModeForSize(INT32 w, INT32 h)
|
||||
{
|
||||
(void)w;
|
||||
(void)h;
|
||||
return -1;
|
||||
}
|
||||
|
||||
void VID_PrepareModeList(void)
|
||||
{
|
||||
}
|
||||
|
||||
INT32 VID_SetMode(INT32 modeNum)
|
||||
{
|
||||
(void)modeNum;
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_StartupGraphics(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_ShutdownGraphics(void)
|
||||
{
|
||||
}
|
||||
|
||||
UINT32 I_GetRefreshRate(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_UseNativeKeyboard(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
+4
-10
@@ -388,7 +388,7 @@ static void DRPC_GotServerIP(UINT32 address)
|
||||
--------------------------------------------------*/
|
||||
static const char *DRPC_GetServerIP(void)
|
||||
{
|
||||
const char *address;
|
||||
const char *address;
|
||||
|
||||
// If you're connected
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(servernode)) != NULL)
|
||||
@@ -489,7 +489,7 @@ void DRPC_UpdatePresence(void)
|
||||
{
|
||||
#endif
|
||||
discordPresence.state = "Private";
|
||||
#ifdef MASTERSERVER
|
||||
#ifdef MASTERSERVER
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -571,15 +571,9 @@ void DRPC_UpdatePresence(void)
|
||||
{
|
||||
// Map name on tool tip
|
||||
char *title = G_BuildMapTitle(gamemap);
|
||||
if (title)
|
||||
{
|
||||
snprintf(mapname, 48, "Map: %s", title);
|
||||
Z_Free(title);
|
||||
}
|
||||
else
|
||||
snprintf(mapname, 48, "Map: UNKNOWN");
|
||||
|
||||
snprintf(mapname, 48, "Map: %s", title);
|
||||
discordPresence.largeImageText = mapname;
|
||||
Z_Free(title);
|
||||
}
|
||||
|
||||
if (gamestate == GS_LEVEL && Playing())
|
||||
|
||||
+2
-2
@@ -113,8 +113,8 @@ extern char logfilename[1024];
|
||||
#else
|
||||
#define VERSION 1 // Game version
|
||||
#define SUBVERSION 6 // more precise version number
|
||||
#define VERSIONSTRING "Saturn v8.3"
|
||||
#define VERSIONSTRINGW L"Saturn v8.3"
|
||||
#define VERSIONSTRING "Saturn v8.2"
|
||||
#define VERSIONSTRINGW L"Saturn v8.2"
|
||||
// Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
|
||||
// And change CMakeLists.txt (not src/, but in root), for CMake users!
|
||||
// AND appveyor.yml, for the build bots!
|
||||
|
||||
@@ -540,8 +540,6 @@ static const char *credits[] = {
|
||||
"\"Jin\"",
|
||||
"\"riomccloud\"",
|
||||
"\"chromaticpipe\"",
|
||||
"\"PAS\"",
|
||||
"\"$HOME\"",
|
||||
"\"Achii\"",
|
||||
"\"Anonimus\"",
|
||||
"\"scizor300\"",
|
||||
|
||||
+63
-75
@@ -124,7 +124,7 @@ boolean addedtogame;
|
||||
player_t players[MAXPLAYERS];
|
||||
|
||||
INT32 consoleplayer; // player taking events and displaying
|
||||
INT32 displayplayers[MAXSPLITSCREENPLAYERS] = {0}; // view being displayed
|
||||
INT32 displayplayers[MAXSPLITSCREENPLAYERS]; // view being displayed
|
||||
|
||||
tic_t gametic;
|
||||
tic_t levelstarttic; // gametic at level start
|
||||
@@ -751,49 +751,47 @@ INT32 JoyAxis(axis_input_e axissel, UINT8 player)
|
||||
INT32 axisval;
|
||||
boolean flp = false;
|
||||
|
||||
UINT8 pnum = player-1;
|
||||
|
||||
//find what axis to get
|
||||
switch (axissel)
|
||||
{
|
||||
case AXISTURN:
|
||||
axisval = cv_turnaxis[pnum].value;
|
||||
axisval = cv_turnaxis[player-1].value;
|
||||
break;
|
||||
case AXISMOVE:
|
||||
axisval = cv_moveaxis[pnum].value;
|
||||
axisval = cv_moveaxis[player-1].value;
|
||||
break;
|
||||
case AXISCAMTURN:
|
||||
axisval = cv_camturnaxis[pnum].value;
|
||||
axisval = cv_camturnaxis[player-1].value;
|
||||
break;
|
||||
case AXISCAMSTRAFE:
|
||||
axisval = cv_camstrafeaxis[pnum].value;
|
||||
axisval = cv_camstrafeaxis[player-1].value;
|
||||
break;
|
||||
case AXISBRAKE:
|
||||
axisval = cv_brakeaxis[pnum].value;
|
||||
axisval = cv_brakeaxis[player-1].value;
|
||||
break;
|
||||
case AXISAIM:
|
||||
axisval = cv_aimaxis[pnum].value;
|
||||
axisval = cv_aimaxis[player-1].value;
|
||||
break;
|
||||
case AXISLOOK:
|
||||
axisval = cv_lookaxis[pnum].value;
|
||||
axisval = cv_lookaxis[player-1].value;
|
||||
break;
|
||||
case AXISFIRE:
|
||||
axisval = cv_fireaxis[pnum].value;
|
||||
axisval = cv_fireaxis[player-1].value;
|
||||
break;
|
||||
case AXISDRIFT:
|
||||
axisval = cv_driftaxis[pnum].value;
|
||||
axisval = cv_driftaxis[player-1].value;
|
||||
break;
|
||||
case AXISLOOKBACK:
|
||||
axisval = cv_lookbackaxis[pnum].value;
|
||||
axisval = cv_lookbackaxis[player-1].value;
|
||||
break;
|
||||
case AXISCUSTOM1:
|
||||
axisval = cv_custom1axis[pnum].value;
|
||||
axisval = cv_custom1axis[player-1].value;
|
||||
break;
|
||||
case AXISCUSTOM2:
|
||||
axisval = cv_custom2axis[pnum].value;
|
||||
axisval = cv_custom2axis[player-1].value;
|
||||
break;
|
||||
case AXISCUSTOM3:
|
||||
axisval = cv_custom3axis[pnum].value;
|
||||
axisval = cv_custom3axis[player-1].value;
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
@@ -804,51 +802,44 @@ INT32 JoyAxis(axis_input_e axissel, UINT8 player)
|
||||
axisval = -axisval;
|
||||
flp = true;
|
||||
}
|
||||
|
||||
if (axisval > JOYAXISSET*2 || axisval == 0) //not there in array or None
|
||||
return 0;
|
||||
|
||||
if (axisval % 2)
|
||||
if (axisval%2)
|
||||
{
|
||||
axisval /= 2;
|
||||
retaxis = joyxmove[pnum][axisval];
|
||||
retaxis = joyxmove[axisval];
|
||||
|
||||
if (retaxis < (-JOYAXISRANGE))
|
||||
retaxis = -JOYAXISRANGE;
|
||||
if (retaxis > (+JOYAXISRANGE))
|
||||
retaxis = +JOYAXISRANGE;
|
||||
if (!Joystick[pnum].bGamepadStyle && axissel < AXISDEAD)
|
||||
if (!Joystick[player-1].bGamepadStyle && axissel < AXISDEAD)
|
||||
{
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_xdeadzone[pnum].value) >> FRACBITS;
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_xdeadzone[player-1].value) >> FRACBITS;
|
||||
if (abs(retaxis) <= jdeadzone)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flp)
|
||||
retaxis = -retaxis; // flip it around
|
||||
|
||||
if (flp) retaxis = -retaxis; //flip it around
|
||||
return retaxis;
|
||||
}
|
||||
else
|
||||
{
|
||||
axisval--;
|
||||
axisval /= 2;
|
||||
retaxis = joyymove[pnum][axisval];
|
||||
retaxis = joyymove[axisval];
|
||||
|
||||
if (retaxis < (-JOYAXISRANGE))
|
||||
retaxis = -JOYAXISRANGE;
|
||||
if (retaxis > (+JOYAXISRANGE))
|
||||
retaxis = +JOYAXISRANGE;
|
||||
if (!Joystick[pnum].bGamepadStyle && axissel < AXISDEAD)
|
||||
if (!Joystick[player-1].bGamepadStyle && axissel < AXISDEAD)
|
||||
{
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_ydeadzone[pnum].value) >> FRACBITS;
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_ydeadzone[player-1].value) >> FRACBITS;
|
||||
if (abs(retaxis) <= jdeadzone)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flp)
|
||||
retaxis = -retaxis; // flip it around
|
||||
|
||||
if (flp) retaxis = -retaxis; //flip it around
|
||||
return retaxis;
|
||||
}
|
||||
}
|
||||
@@ -1295,9 +1286,15 @@ static void G_DoLoadLevel(boolean resetplayer)
|
||||
}
|
||||
|
||||
// clear cmd building stuff
|
||||
memset(gamekeydown, 0, sizeof(gamekeydown));
|
||||
memset(joyxmove, 0, sizeof(joyxmove));
|
||||
memset(joyymove, 0, sizeof(joyymove));
|
||||
memset(gamekeydown, 0, sizeof (gamekeydown));
|
||||
|
||||
for (i = 0; i < JOYAXISSET; i++)
|
||||
{
|
||||
joyxmove[i] = joyymove[i] = 0;
|
||||
joy2xmove[i] = joy2ymove[i] = 0;
|
||||
joy3xmove[i] = joy3ymove[i] = 0;
|
||||
joy4xmove[i] = joy4ymove[i] = 0;
|
||||
}
|
||||
mousex = mousey = 0;
|
||||
|
||||
// clear hud messages remains (usually from game startup)
|
||||
@@ -4001,6 +3998,7 @@ void G_InitNew(UINT8 pencoremode, const char *mapname, boolean resetplayer, bool
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
char *G_BuildMapTitle(INT32 mapnum)
|
||||
{
|
||||
char *title = NULL;
|
||||
@@ -5467,36 +5465,33 @@ void G_GhostTicker(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (type != -1)
|
||||
if (type == MT_GHOST)
|
||||
{
|
||||
if (type == MT_GHOST)
|
||||
{
|
||||
mobj = P_SpawnGhostMobj(g->mo); // does a large portion of the work for us
|
||||
mobj->frame = (mobj->frame & ~FF_FRAMEMASK)|tr_trans60<<FF_TRANSSHIFT; // P_SpawnGhostMobj sets trans50, we want trans60
|
||||
}
|
||||
else
|
||||
{
|
||||
mobj = P_SpawnMobj(g->mo->x, g->mo->y, g->mo->z - FixedDiv(FixedMul(g->mo->info->height, g->mo->scale) - g->mo->height,3*FRACUNIT), MT_THOK);
|
||||
mobj->sprite = states[mobjinfo[type].spawnstate].sprite;
|
||||
mobj->frame = (states[mobjinfo[type].spawnstate].frame & FF_FRAMEMASK) | tr_trans60<<FF_TRANSSHIFT;
|
||||
mobj->tics = -1; // nope.
|
||||
mobj->color = g->mo->color;
|
||||
if (g->mo->eflags & MFE_VERTICALFLIP)
|
||||
{
|
||||
mobj->flags2 |= MF2_OBJECTFLIP;
|
||||
mobj->eflags |= MFE_VERTICALFLIP;
|
||||
}
|
||||
P_SetScale(mobj, g->mo->scale);
|
||||
mobj->destscale = g->mo->scale;
|
||||
}
|
||||
mobj->floorz = mobj->z;
|
||||
mobj->ceilingz = mobj->z+mobj->height;
|
||||
P_UnsetThingPosition(mobj);
|
||||
mobj->flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY; // make an ATTEMPT to curb crazy SOCs fucking stuff up...
|
||||
P_SetThingPosition(mobj);
|
||||
mobj->fuse = 8;
|
||||
P_SetTarget(&mobj->target, g->mo);
|
||||
mobj = P_SpawnGhostMobj(g->mo); // does a large portion of the work for us
|
||||
mobj->frame = (mobj->frame & ~FF_FRAMEMASK)|tr_trans60<<FF_TRANSSHIFT; // P_SpawnGhostMobj sets trans50, we want trans60
|
||||
}
|
||||
else
|
||||
{
|
||||
mobj = P_SpawnMobj(g->mo->x, g->mo->y, g->mo->z - FixedDiv(FixedMul(g->mo->info->height, g->mo->scale) - g->mo->height,3*FRACUNIT), MT_THOK);
|
||||
mobj->sprite = states[mobjinfo[type].spawnstate].sprite;
|
||||
mobj->frame = (states[mobjinfo[type].spawnstate].frame & FF_FRAMEMASK) | tr_trans60<<FF_TRANSSHIFT;
|
||||
mobj->tics = -1; // nope.
|
||||
mobj->color = g->mo->color;
|
||||
if (g->mo->eflags & MFE_VERTICALFLIP)
|
||||
{
|
||||
mobj->flags2 |= MF2_OBJECTFLIP;
|
||||
mobj->eflags |= MFE_VERTICALFLIP;
|
||||
}
|
||||
P_SetScale(mobj, g->mo->scale);
|
||||
mobj->destscale = g->mo->scale;
|
||||
}
|
||||
mobj->floorz = mobj->z;
|
||||
mobj->ceilingz = mobj->z+mobj->height;
|
||||
P_UnsetThingPosition(mobj);
|
||||
mobj->flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY; // make an ATTEMPT to curb crazy SOCs fucking stuff up...
|
||||
P_SetThingPosition(mobj);
|
||||
mobj->fuse = 8;
|
||||
P_SetTarget(&mobj->target, g->mo);
|
||||
}
|
||||
if (ziptic & EZT_HIT)
|
||||
{ // Spawn hit poofs for killing things!
|
||||
@@ -6073,19 +6068,15 @@ void G_BeginRecording(void)
|
||||
char *title = G_BuildMapTitle(gamemap);
|
||||
|
||||
// Print to a separate temp buffer instead of demo.titlename, so we can use it in M_TextInputSetString
|
||||
if (title)
|
||||
{
|
||||
snprintf(demotitlename, 64, "%s - %s", title, modeattacking ? "Time Attack" : connectedservername);
|
||||
Z_Free(title);
|
||||
}
|
||||
else
|
||||
snprintf(demotitlename, 64, "%s", modeattacking ? "Time Attack" : connectedservername);
|
||||
snprintf(demotitlename, 64, "%s - %s", title, modeattacking ? "Time Attack" : connectedservername);
|
||||
|
||||
// Init just in case it isn't initialized already
|
||||
M_TextInputInit(&demo.titlenameinput, demo.titlename, sizeof(demo.titlename));
|
||||
|
||||
// This will indirectly assign to demo.titlename too
|
||||
M_TextInputSetString(&demo.titlenameinput, demotitlename);
|
||||
|
||||
Z_Free(title);
|
||||
}
|
||||
|
||||
// demo checksum
|
||||
@@ -8126,9 +8117,6 @@ void G_SaveDemo(void)
|
||||
|
||||
UINT8 *p = demobuf.buffer+16; // after version
|
||||
UINT32 length;
|
||||
#ifdef NOMD5
|
||||
UINT8 i;
|
||||
#endif
|
||||
|
||||
// Ensure extrainfo pointer is always available, even if no info is present.
|
||||
if (demoinfo_p && *(UINT32 *)demoinfo_p == 0)
|
||||
@@ -8149,7 +8137,7 @@ void G_SaveDemo(void)
|
||||
size_t i, strindex = 0;
|
||||
boolean dash = true;
|
||||
|
||||
for (i = 0; demo.titlename[i] && i < 127; i++)
|
||||
for (i = 0; i < 127 && demo.titlename[i]; i++)
|
||||
{
|
||||
if ((demo.titlename[i] >= 'a' && demo.titlename[i] <= 'z') ||
|
||||
(demo.titlename[i] >= '0' && demo.titlename[i] <= '9'))
|
||||
@@ -8183,7 +8171,7 @@ void G_SaveDemo(void)
|
||||
length = *(UINT32 *)demoinfo_p;
|
||||
WRITEUINT32(demoinfo_p, length);
|
||||
#ifdef NOMD5
|
||||
for (i = 0; i < 16; i++, p++)
|
||||
for (UINT8 k = 0; k < 16; k++, p++)
|
||||
*p = M_RandomByte(); // This MD5 was chosen by fair dice roll and most likely < 50% correct.
|
||||
#else
|
||||
// Make a checksum of everything after the checksum in the file up to the end of the standard data. Extrainfo is freely modifiable.
|
||||
|
||||
+20
-10
@@ -114,7 +114,8 @@ INT32 mousex, mousey;
|
||||
INT32 mlooky; // like mousey but with a custom sensitivity for mlook
|
||||
|
||||
// joystick values are repeated
|
||||
INT32 joyxmove[MAXSPLITSCREENPLAYERS][JOYAXISSET], joyymove[MAXSPLITSCREENPLAYERS][JOYAXISSET];
|
||||
INT32 joyxmove[JOYAXISSET], joyymove[JOYAXISSET], joy2xmove[JOYAXISSET], joy2ymove[JOYAXISSET],
|
||||
joy3xmove[JOYAXISSET], joy3ymove[JOYAXISSET], joy4xmove[JOYAXISSET], joy4ymove[JOYAXISSET];
|
||||
|
||||
// current state of the keys: true if pushed
|
||||
UINT8 gamekeydown[NUMINPUTS];
|
||||
@@ -186,32 +187,32 @@ void G_MapEventsToControls(event_t *ev)
|
||||
i = ev->data1;
|
||||
if (i >= JOYAXISSET || menuactive || CON_Ready() || chat_on)
|
||||
break;
|
||||
if (ev->data2 != INT32_MAX) joyxmove[0][i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joyymove[0][i] = ev->data3;
|
||||
if (ev->data2 != INT32_MAX) joyxmove[i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joyymove[i] = ev->data3;
|
||||
break;
|
||||
|
||||
case ev_joystick2: // buttons are virtual keys
|
||||
i = ev->data1;
|
||||
if (i >= JOYAXISSET || menuactive)
|
||||
break;
|
||||
if (ev->data2 != INT32_MAX) joyxmove[1][i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joyymove[1][i] = ev->data3;
|
||||
if (ev->data2 != INT32_MAX) joy2xmove[i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joy2ymove[i] = ev->data3;
|
||||
break;
|
||||
|
||||
case ev_joystick3:
|
||||
i = ev->data1;
|
||||
if (i >= JOYAXISSET)
|
||||
break;
|
||||
if (ev->data2 != INT32_MAX) joyxmove[2][i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joyymove[2][i] = ev->data3;
|
||||
if (ev->data2 != INT32_MAX) joy3xmove[i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joy3ymove[i] = ev->data3;
|
||||
break;
|
||||
|
||||
case ev_joystick4:
|
||||
i = ev->data1;
|
||||
if (i >= JOYAXISSET)
|
||||
break;
|
||||
if (ev->data2 != INT32_MAX) joyxmove[3][i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joyymove[3][i] = ev->data3;
|
||||
if (ev->data2 != INT32_MAX) joy4xmove[i] = ev->data2;
|
||||
if (ev->data3 != INT32_MAX) joy4ymove[i] = ev->data3;
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -257,6 +258,15 @@ void G_ResetControls(void)
|
||||
memset(joyxmove, 0, sizeof(joyxmove));
|
||||
memset(joyymove, 0, sizeof(joyymove));
|
||||
|
||||
memset(joy2xmove, 0, sizeof(joy2xmove));
|
||||
memset(joy2ymove, 0, sizeof(joy2ymove));
|
||||
|
||||
memset(joy3xmove, 0, sizeof(joy3xmove));
|
||||
memset(joy3ymove, 0, sizeof(joy3ymove));
|
||||
|
||||
memset(joy4xmove, 0, sizeof(joy4xmove));
|
||||
memset(joy4ymove, 0, sizeof(joy4ymove));
|
||||
|
||||
// reset those just in case the game missed the keyup event
|
||||
memset(dpadscrollstate, false, sizeof(dpadscrollstate));
|
||||
}
|
||||
@@ -1020,7 +1030,7 @@ INT32 G_KeyStringtoNum(const char *keystr)
|
||||
if (!keystr[0])
|
||||
return 0;
|
||||
|
||||
if (!keystr[1] && keystr[0] > ' ' && keystr[0] <= 'z')
|
||||
if (!keystr[0] || (!keystr[1] && keystr[0] > ' ' && keystr[0] <= 'z'))
|
||||
return keystr[0];
|
||||
|
||||
if (!strncmp(keystr, "KEY", 3) && keystr[3] >= '0' && keystr[3] <= '9')
|
||||
|
||||
+5
-8
@@ -41,12 +41,10 @@ typedef enum
|
||||
KEY_DBLJOY1 = KEY_DBLMOUSE1 + MOUSEBUTTONS,
|
||||
KEY_DBLHAT1 = KEY_DBLJOY1 + JOYBUTTONS,
|
||||
|
||||
KEY_2MOUSE1 = KEY_DBLHAT1 + JOYHATS*4,
|
||||
KEY_2JOY1 = KEY_2MOUSE1 + MOUSEBUTTONS,
|
||||
KEY_2JOY1 = KEY_DBLHAT1 + MOUSEBUTTONS,
|
||||
KEY_2HAT1 = KEY_2JOY1 + JOYBUTTONS,
|
||||
|
||||
KEY_DBL2MOUSE1 = KEY_2HAT1 + JOYHATS*4,
|
||||
KEY_DBL2JOY1 = KEY_DBL2MOUSE1 + MOUSEBUTTONS,
|
||||
KEY_DBL2JOY1 = KEY_2HAT1 + MOUSEBUTTONS,
|
||||
KEY_DBL2HAT1 = KEY_DBL2JOY1 + JOYBUTTONS,
|
||||
|
||||
KEY_3JOY1 = KEY_DBL2HAT1 + JOYHATS*4,
|
||||
@@ -63,10 +61,8 @@ typedef enum
|
||||
|
||||
KEY_MOUSEWHEELUP = KEY_DBL4HAT1 + JOYHATS*4,
|
||||
KEY_MOUSEWHEELDOWN = KEY_MOUSEWHEELUP + 1,
|
||||
KEY_2MOUSEWHEELUP = KEY_MOUSEWHEELDOWN + 1,
|
||||
KEY_2MOUSEWHEELDOWN = KEY_2MOUSEWHEELUP + 1,
|
||||
|
||||
NUMINPUTS = KEY_2MOUSEWHEELDOWN + 1, // FIXME: all the mouse 2 stuff should be removed, but it screws up mappings somehow
|
||||
NUMINPUTS = KEY_MOUSEWHEELDOWN + 1,
|
||||
} key_input_e;
|
||||
|
||||
typedef enum
|
||||
@@ -117,7 +113,8 @@ extern consvar_t cv_gamepadled[MAXSPLITSCREENPLAYERS];
|
||||
extern INT32 mousex, mousey;
|
||||
extern INT32 mlooky; //mousey with mlookSensitivity
|
||||
|
||||
extern INT32 joyxmove[MAXSPLITSCREENPLAYERS][JOYAXISSET], joyymove[MAXSPLITSCREENPLAYERS][JOYAXISSET];
|
||||
extern INT32 joyxmove[JOYAXISSET], joyymove[JOYAXISSET], joy2xmove[JOYAXISSET], joy2ymove[JOYAXISSET],
|
||||
joy3xmove[JOYAXISSET], joy3ymove[JOYAXISSET], joy4xmove[JOYAXISSET], joy4ymove[JOYAXISSET];
|
||||
|
||||
// current state of the keys: true if pushed
|
||||
extern UINT8 gamekeydown[NUMINPUTS];
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
hw_bsp.c
|
||||
hw_draw.c
|
||||
hw_main.c
|
||||
hw_clip.c
|
||||
hw_md2.c
|
||||
hw_cache.c
|
||||
hw_md2load.c
|
||||
hw_md3load.c
|
||||
hw_model.c
|
||||
hw_portal.c
|
||||
hw_batching.c
|
||||
hw_shaders.c
|
||||
u_list.c
|
||||
r_opengl/r_opengl.c
|
||||
@@ -124,7 +124,7 @@ void HWR_ProcessPolygon(FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUINT iNumPt
|
||||
polygonArray[polygonArraySize].numVerts = iNumPts;
|
||||
polygonArray[polygonArraySize].polyFlags = PolyFlags;
|
||||
polygonArray[polygonArraySize].texture = current_texture;
|
||||
polygonArray[polygonArraySize].shader = (shader_target != SHADER_NONE) ? HWR_GetShaderFromTarget(shader_target) : shader_target;
|
||||
polygonArray[polygonArraySize].shader = (shader_target != -1) ? HWR_GetShaderFromTarget(shader_target) : shader_target;
|
||||
polygonArray[polygonArraySize].horizonSpecial = horizonSpecial;
|
||||
polygonArraySize++;
|
||||
|
||||
|
||||
+9
-14
@@ -46,16 +46,12 @@ RGBA_t *HWR_GetTexturePalette(void)
|
||||
|
||||
static INT32 format2bpp(GLTextureFormat_t format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case GL_TEXFMT_RGBA:
|
||||
return 4;
|
||||
case GL_TEXFMT_ALPHA_INTENSITY_88:
|
||||
case GL_TEXFMT_AP_88:
|
||||
return 2;
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
if (format == GL_TEXFMT_RGBA)
|
||||
return 4;
|
||||
else if (format == GL_TEXFMT_ALPHA_INTENSITY_88 || format == GL_TEXFMT_AP_88)
|
||||
return 2;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
// This code was originally placed directly in HWR_DrawPatchInCache.
|
||||
@@ -225,6 +221,8 @@ static void HWR_DrawTexturePatchInCache(GLMipmap_t *mipmap,
|
||||
if (texture->width <= 0 || texture->height <= 0)
|
||||
return;
|
||||
|
||||
palette = HWR_GetTexturePalette();
|
||||
|
||||
x1 = patch->originx;
|
||||
width = SHORT(realpatch->width);
|
||||
height = SHORT(realpatch->height);
|
||||
@@ -236,8 +234,6 @@ static void HWR_DrawTexturePatchInCache(GLMipmap_t *mipmap,
|
||||
if (patch->originy > texture->height || (patch->originy + height) < 0)
|
||||
return; // patch not located within texture's y bounds, ignore
|
||||
|
||||
palette = HWR_GetTexturePalette();
|
||||
|
||||
// patch is actually inside the texture!
|
||||
// now check if texture is partly off-screen and adjust accordingly
|
||||
|
||||
@@ -327,6 +323,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
|
||||
boolean skyspecial = false; // poor hack for Legacy large skies..
|
||||
|
||||
RGBA_t *palette;
|
||||
palette = HWR_GetTexturePalette();
|
||||
|
||||
texture = textures[texnum];
|
||||
|
||||
@@ -364,8 +361,6 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
|
||||
INT32 j;
|
||||
RGBA_t col;
|
||||
|
||||
palette = HWR_GetTexturePalette();
|
||||
|
||||
col = palette[HWR_CHROMAKEY_EQUIVALENTCOLORINDEX];
|
||||
|
||||
for (idx = 0, j = 0; j < blockheight; j++)
|
||||
|
||||
+3
-12
@@ -3707,9 +3707,6 @@ static void HWR_SplitSprite(gl_vissprite_t *spr, const boolean papersprite)
|
||||
blend = HWR_GetBlendModeFlag(blendmode)|PF_Occlude;
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && spr->mobj->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(spr->mobj), Surf.PolyColor.s.alpha);
|
||||
|
||||
if (HWR_UseShader())
|
||||
{
|
||||
shader = SHADER_SPRITE;
|
||||
@@ -3997,9 +3994,6 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
|
||||
blend = HWR_GetBlendModeFlag(blendmode)|PF_Occlude;
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && spr->mobj->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(spr->mobj), Surf.PolyColor.s.alpha);
|
||||
|
||||
if (HWR_UseShader())
|
||||
{
|
||||
shader = SHADER_SPRITE;
|
||||
@@ -4464,10 +4458,7 @@ static void HWR_DrawModels(void)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!spr->mobj)
|
||||
continue;
|
||||
|
||||
if (spr->mobj->skin && spr->mobj->sprite == SPR_PLAY)
|
||||
if (spr->mobj && spr->mobj->skin && spr->mobj->sprite == SPR_PLAY)
|
||||
{
|
||||
md2_t *md2;
|
||||
|
||||
@@ -5759,7 +5750,7 @@ static void HWR_TogglePaletteRendering(void)
|
||||
// If the r_opengl "texture palette" stays the same during this switch, these textures
|
||||
// will not be cleared out. However they are still out of date since the
|
||||
// composite texture blending method has changed. Therefore they need to be cleared.
|
||||
HWR_LoadMapTextures(numtextures);
|
||||
GL_ClearMipMapCache();
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -5773,7 +5764,7 @@ static void HWR_TogglePaletteRendering(void)
|
||||
// If the r_opengl "texture palette" stays the same during this switch, these textures
|
||||
// will not be cleared out. However they are still out of date since the
|
||||
// composite texture blending method has changed. Therefore they need to be cleared.
|
||||
HWR_LoadMapTextures(numtextures);
|
||||
GL_ClearMipMapCache();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -223,7 +223,7 @@ FUNCINLINE static ATTRINLINE boolean HWR_ShouldUsePaletteRendering(void)
|
||||
|
||||
FUNCINLINE static ATTRINLINE boolean HWR_PalRenderFlashpal(void)
|
||||
{
|
||||
return (cv_glflashpal.value && HWR_ShouldUsePaletteRendering());
|
||||
return (HWR_ShouldUsePaletteRendering() && cv_glflashpal.value);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1227,9 +1227,6 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
Surf.PolyFlags = HWR_GetBlendModeFlag(blendmode);
|
||||
}
|
||||
|
||||
if (cv_playerfade.value && spr->mobj->player)
|
||||
Surf.PolyColor.s.alpha = FixedMul(R_DoPlayerFade(spr->mobj), Surf.PolyColor.s.alpha);
|
||||
|
||||
// dont forget to enabled the depth test because we can't do this like
|
||||
// before: polygons models are not sorted
|
||||
|
||||
@@ -1244,7 +1241,7 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
else
|
||||
{
|
||||
md2s = md2_playermodels;
|
||||
skinnum = (skin_t *)spr->mobj->localskin - skins;
|
||||
skinnum = (skin_t *)spr->mobj->localskin - skins;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1269,7 +1266,6 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
|
||||
if (md2->error)
|
||||
return; // we already failed loading this before :(
|
||||
|
||||
if (!md2->model)
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "Loading model... (%s, %s)", sprnames[spr->mobj->sprite], md2->filename);
|
||||
@@ -1288,7 +1284,6 @@ void HWR_DrawMD2(gl_vissprite_t *spr)
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Hurdler: arf, I don't like that implementation at all... too much crappy
|
||||
gpatch = md2->glpatch;
|
||||
if (gpatch)
|
||||
|
||||
+4
-4
@@ -220,9 +220,9 @@ HMS_connect (const char *format, ...)
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, (long)CURL_IPRESOLVE_V4);
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, (long)cv_masterserver_timeout.value);
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, cv_masterserver_timeout.value);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HMS_on_read);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, buffer);
|
||||
|
||||
@@ -339,8 +339,8 @@ HMS_unlist (void)
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POST, (long)1);
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDSIZE, (long)0);
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POST, 1);
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDSIZE, 0);
|
||||
|
||||
okay = HMS_do(hms);
|
||||
HMS_end(hms);
|
||||
|
||||
+8
-6
@@ -311,7 +311,7 @@ void HU_LoadGraphics(void)
|
||||
lt_font[0] = (patch_t *)W_CachePatchName("LTFNT039", PU_HUDGFX); /// \note fake start hack
|
||||
|
||||
// Number support
|
||||
lt_font[9] = (patch_t *)W_CachePatchName("LTFNT048", PU_HUDGFX);
|
||||
lt_font[9] = (patch_t *)W_CachePatchName("LTFNT048", PU_HUDGFX);
|
||||
lt_font[10] = (patch_t *)W_CachePatchName("LTFNT049", PU_HUDGFX);
|
||||
lt_font[11] = (patch_t *)W_CachePatchName("LTFNT050", PU_HUDGFX);
|
||||
lt_font[12] = (patch_t *)W_CachePatchName("LTFNT051", PU_HUDGFX);
|
||||
@@ -748,7 +748,7 @@ static void Command_CSay_f(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!server && !IsPlayerAdmin(consoleplayer))
|
||||
if(!server && !IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Only servers and admins can use csay.\n"));
|
||||
return;
|
||||
@@ -2789,11 +2789,13 @@ void HU_DoCEcho(const char *msg)
|
||||
*p = '\n';
|
||||
|
||||
CONS_Printf("%s\n", temp);
|
||||
|
||||
return;
|
||||
}
|
||||
else if (cv_cechotoggle.value)
|
||||
cechotimer = cechoduration;
|
||||
|
||||
I_OutputMsg("%s\n", msg); // ALWAYS print to log
|
||||
I_OutputMsg("%s\n", msg); // print to log
|
||||
|
||||
if (!cv_cechotoggle.value)
|
||||
return;
|
||||
|
||||
cechotimer = cechoduration;
|
||||
}
|
||||
@@ -141,8 +141,6 @@ boolean I_UseNativeKeyboard(void);
|
||||
|
||||
boolean I_CheckNativeRes(void);
|
||||
|
||||
void I_SetBorderlessWindow(void);
|
||||
|
||||
#ifdef USE_FBO_OGL
|
||||
|
||||
void RefreshOGLSDLSurface(void);
|
||||
|
||||
+2
-3
@@ -10525,12 +10525,11 @@ static void K_drawKartWanted(void)
|
||||
{
|
||||
INT32 x = basex+(splitscreen > 1 ? 13 : 8), y = basey+(splitscreen > 1 ? 16 : 21);
|
||||
fixed_t scale = FRACUNIT/2;
|
||||
player_t *p = &players[battlewanted[i]];
|
||||
|
||||
if (battlewanted[i] == -1)
|
||||
break;
|
||||
|
||||
player_t *p = &players[battlewanted[i]];
|
||||
|
||||
if (numwanted == 1)
|
||||
scale = FRACUNIT;
|
||||
else
|
||||
@@ -10541,7 +10540,7 @@ static void K_drawKartWanted(void)
|
||||
y += 16;
|
||||
}
|
||||
|
||||
if (p->skincolor)
|
||||
if (players[battlewanted[i]].skincolor)
|
||||
{
|
||||
colormap = R_GetTranslationColormap(TC_RAINBOW, p->skincolor, GTC_CACHE);
|
||||
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_HUDTRANS|(splitscreen < 3 ? V_SNAPTORIGHT : 0)|V_SNAPTOBOTTOM, (scale == FRACUNIT ? R_GetSkinFaceWant(p) : R_GetSkinFaceRank(p)), colormap);
|
||||
|
||||
+46
-79
@@ -1521,7 +1521,6 @@ enum
|
||||
//op_exp_dirlight,
|
||||
op_exp_skybox,
|
||||
op_exp_accuratefps,
|
||||
op_exp_votescrn,
|
||||
#ifdef HWRENDER
|
||||
op_exp_glscrtx,
|
||||
#ifdef USE_FBO_OGL
|
||||
@@ -2465,38 +2464,32 @@ static menuitem_t OP_HudOffsetMenu[] =
|
||||
{IT_STRING | IT_CVAR, NULL, "Vertical Offset", &cv_stat_yoffset, 185},
|
||||
};
|
||||
|
||||
// FIXME: WE EFFECTIVELY HAVE NO MORE SPACE FOR GREEN RES
|
||||
// i had to put multiple names into single lines at this point
|
||||
// we ought to really do something better for this at this point
|
||||
// absolutely crazy how many people put work into this at this point <3
|
||||
static menuitem_t OP_SaturnCreditsMenu[] =
|
||||
{
|
||||
{IT_HEADER, NULL, "Thanks to all contributers <3", NULL, 0},
|
||||
{IT_HEADER, NULL, "Saturn Credits", NULL, 0},
|
||||
|
||||
{IT_STRING2+IT_SPACE, NULL, "Alug", NULL, 10},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Indev", NULL, 20},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Haya", NULL, 30},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Nepdisk", NULL, 40},
|
||||
{IT_STRING2+IT_SPACE, NULL, "GenericHeroGuy", NULL, 50},
|
||||
{IT_STRING2+IT_SPACE, NULL, "xyzzy", NULL, 60},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Chearii", NULL, 70},
|
||||
{IT_STRING2+IT_SPACE, NULL, "riomccloud", NULL, 80},
|
||||
{IT_STRING2+IT_SPACE, NULL, "chromaticpipe", NULL, 90},
|
||||
{IT_STRING2+IT_SPACE, NULL, "PAS", NULL, 100},
|
||||
{IT_STRING2+IT_SPACE, NULL, "$HOME", NULL, 110},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Achii", NULL, 120},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Anonimus", NULL, 130},
|
||||
{IT_STRING2+IT_SPACE, NULL, "scizor300", NULL, 140},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Lugent", NULL, 150},
|
||||
{IT_HEADER, NULL, "Thanks to all contributers <3", NULL, 7},
|
||||
|
||||
{IT_HEADER, NULL, "", NULL, 124},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Alug", NULL, 17},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Indev", NULL, 27},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Haya", NULL, 37},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Nepdisk", NULL, 47},
|
||||
{IT_STRING2+IT_SPACE, NULL, "GenericHeroGuy", NULL, 57},
|
||||
{IT_STRING2+IT_SPACE, NULL, "xyzzy", NULL, 67},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Chearii", NULL, 77},
|
||||
|
||||
{IT_STRING2+IT_SPACE, NULL, "Sunflower Yuz", NULL, 180},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Democrab EXpand", NULL, 190},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Nexit Spee", NULL, 200},
|
||||
{IT_STRING2+IT_SPACE, NULL, "jin", NULL, 210},
|
||||
|
||||
{IT_HEADER, NULL, "Special Thanks <3", NULL, 168},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Sunflower aka AnimeSonic", NULL, 87},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Yuz aka Yuzler", NULL, 97},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Democrab", NULL, 107},
|
||||
{IT_STRING2+IT_SPACE, NULL, "EXpand", NULL, 117},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Nexit", NULL, 127},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Spee", NULL, 137},
|
||||
{IT_STRING2+IT_SPACE, NULL, "jin", NULL, 147},
|
||||
{IT_STRING2+IT_SPACE, NULL, "riomccloud", NULL, 157},
|
||||
{IT_STRING2+IT_SPACE, NULL, "chromaticpipe", NULL, 167},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Achii", NULL, 177},
|
||||
{IT_STRING2+IT_SPACE, NULL, "Anonimus", NULL, 187},
|
||||
{IT_STRING2+IT_SPACE, NULL, "scizor300", NULL, 197},
|
||||
|
||||
{IT_HEADER, NULL, "Special Thanks <3", NULL, 167},
|
||||
|
||||
@@ -2508,7 +2501,7 @@ static menuitem_t OP_SaturnCreditsMenu[] =
|
||||
{IT_STRING, NULL, "", NULL, 267}, // dummy text II
|
||||
};
|
||||
|
||||
// sry we dont have space for this anymore :c
|
||||
// sry we dont have space for this anymore :/
|
||||
/*static const char* OP_CreditTooltips[] =
|
||||
{
|
||||
NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,
|
||||
@@ -3607,8 +3600,8 @@ static void M_ChangeCvar(INT32 choice)
|
||||
char s[20];
|
||||
float increment;
|
||||
|
||||
increment = FIXED_TO_FLOAT(cv->value)+(choice)*((currentMenu->menuitems[itemOn].status & IT_CV_BIGFLOAT) ? 0.5f : (1.0f/16.0f));
|
||||
sprintf(s,"%ld%s",(long)increment,M_Ftrim(increment));
|
||||
increment = (currentMenu->menuitems[itemOn].status & IT_CV_BIGFLOAT) ? 0.5f : (1.0f/16.0f);
|
||||
sprintf(s, "%f",FIXED_TO_FLOAT(cv->value)+(choice)*increment);
|
||||
CV_Set(cv, s);
|
||||
}
|
||||
else
|
||||
@@ -5723,16 +5716,8 @@ boolean M_CanShowLevelInList(INT32 mapnum, INT32 gt)
|
||||
{
|
||||
case LLM_CREATESERVER:
|
||||
// Should the map be hidden? <-- well imma wanna toggle it, its just annoying being unable to select hell maps in mapselect
|
||||
|
||||
if (mapheaderinfo[mapnum]->menuflags & LF2_HIDEINMENU && mapnum+1 != gamemap)
|
||||
{
|
||||
if (cv_showallmaps.value &&
|
||||
((gt == GT_RACE && (mapheaderinfo[mapnum]->typeoflevel & TOL_RACE)) || // race map hell
|
||||
((gt == GT_MATCH || gt == GT_TEAMMATCH) && (mapheaderinfo[mapnum]->typeoflevel & TOL_MATCH)))) // battle map hell
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
if ((mapheaderinfo[mapnum]->menuflags & LF2_HIDEINMENU && mapnum+1 != gamemap) && (gt == GT_RACE && (mapheaderinfo[mapnum]->typeoflevel & TOL_RACE))) // map hell
|
||||
return cv_showallmaps.value;
|
||||
|
||||
// same goes here, just show every map if i want to
|
||||
if (M_MapLocked(mapnum+1)) // not unlocked
|
||||
@@ -6074,8 +6059,8 @@ static void M_AddonsOptions(INT32 choice)
|
||||
M_SetupNextMenu(&OP_AddonsOptionsDef);
|
||||
}
|
||||
|
||||
#define LOCATIONSTRING1 "Visit \x83mb.srb2.org/addons\x80 to get & make addons!"
|
||||
#define LOCATIONSTRING2 "Visit \x88mb.srb2.org/addons\x80 to get & make addons!"
|
||||
#define LOCATIONSTRING1 "Visit \x83SRB2.ORG/MODS\x80 to get & make addons!"
|
||||
#define LOCATIONSTRING2 "Visit \x88SRB2.ORG/MODS\x80 to get & make addons!"
|
||||
|
||||
static void M_AddonsInternal(void)
|
||||
{
|
||||
@@ -7148,7 +7133,7 @@ static void DrawReplayHutReplayInfo(void)
|
||||
|
||||
case MD_OUTDATED:
|
||||
V_DrawThinString(17, 64, V_SNAPTOTOP|V_ALLOWLOWERCASE|V_TRANSLUCENT|highlightflags, va("Recorded on an outdated version. %s", demolist[dir_on[menudepthleft]].version));
|
||||
/*fallthru*/
|
||||
/* FALLTHRU */
|
||||
default:
|
||||
// Draw level stuff
|
||||
x = 15; y = 15;
|
||||
@@ -7182,11 +7167,8 @@ static void DrawReplayHutReplayInfo(void)
|
||||
if (mapheaderinfo[demolist[dir_on[menudepthleft]].map-1])
|
||||
{
|
||||
char *title = G_BuildMapTitle(demolist[dir_on[menudepthleft]].map);
|
||||
if (title)
|
||||
{
|
||||
V_DrawString(x, y, V_SNAPTOTOP|MENUCAPS, title);
|
||||
Z_Free(title);
|
||||
}
|
||||
V_DrawString(x, y, V_SNAPTOTOP|MENUCAPS, title);
|
||||
Z_Free(title);
|
||||
}
|
||||
else
|
||||
V_DrawString(x, y, V_SNAPTOTOP|V_ALLOWLOWERCASE|V_TRANSLUCENT, "Level is not loaded.");
|
||||
@@ -8138,9 +8120,6 @@ UINT8 skyRoomMenuTranslations[MAXUNLOCKABLES];
|
||||
|
||||
static char *M_GetConditionString(condition_t cond)
|
||||
{
|
||||
char *title = NULL;
|
||||
char *response = NULL;
|
||||
|
||||
switch(cond.type)
|
||||
{
|
||||
case UC_PLAYTIME:
|
||||
@@ -8167,45 +8146,33 @@ static char *M_GetConditionString(condition_t cond)
|
||||
G_TicsToSeconds(cond.requirement));
|
||||
case UC_MAPVISITED:
|
||||
{
|
||||
title = G_BuildMapTitle(cond.requirement-1);
|
||||
if (title)
|
||||
{
|
||||
response = va("Visit %s", title);
|
||||
Z_Free(title);
|
||||
}
|
||||
char *title = G_BuildMapTitle(cond.requirement-1);
|
||||
char *response = va("Visit %s", title);
|
||||
Z_Free(title);
|
||||
return response;
|
||||
}
|
||||
case UC_MAPBEATEN:
|
||||
{
|
||||
title = G_BuildMapTitle(cond.requirement-1);
|
||||
if (title)
|
||||
{
|
||||
response = va("Beat %s", title);
|
||||
Z_Free(title);
|
||||
}
|
||||
char *title = G_BuildMapTitle(cond.requirement-1);
|
||||
char *response = va("Beat %s", title);
|
||||
Z_Free(title);
|
||||
return response;
|
||||
}
|
||||
case UC_MAPALLEMERALDS:
|
||||
{
|
||||
title = G_BuildMapTitle(cond.requirement-1);
|
||||
if (title)
|
||||
{
|
||||
response = va("Beat %s w/ all emeralds", title);
|
||||
Z_Free(title);
|
||||
}
|
||||
char *title = G_BuildMapTitle(cond.requirement-1);
|
||||
char *response = va("Beat %s w/ all emeralds", title);
|
||||
Z_Free(title);
|
||||
return response;
|
||||
}
|
||||
case UC_MAPTIME:
|
||||
{
|
||||
title = G_BuildMapTitle(cond.extrainfo1-1);
|
||||
if (title)
|
||||
{
|
||||
response = va("Beat %s in %i:%02i.%02i", title,
|
||||
G_TicsToMinutes(cond.requirement, true),
|
||||
G_TicsToSeconds(cond.requirement),
|
||||
G_TicsToCentiseconds(cond.requirement));
|
||||
Z_Free(title);
|
||||
}
|
||||
char *title = G_BuildMapTitle(cond.extrainfo1-1);
|
||||
char *response = va("Beat %s in %i:%02i.%02i", title,
|
||||
G_TicsToMinutes(cond.requirement, true),
|
||||
G_TicsToSeconds(cond.requirement),
|
||||
G_TicsToCentiseconds(cond.requirement));
|
||||
Z_Free(title);
|
||||
return response;
|
||||
}
|
||||
case UC_TOTALEMBLEMS:
|
||||
|
||||
+2
-20
@@ -55,12 +55,13 @@
|
||||
|
||||
#ifdef HAVE_SDL
|
||||
#include "sdl/hwsym_sdl.h"
|
||||
#endif
|
||||
|
||||
#ifdef __linux__
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
typedef off_t off64_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__MINGW32__) && ((__GNUC__ > 7) || (__GNUC__ == 6 && __GNUC_MINOR__ >= 3)) && (__GNUC__ < 8)
|
||||
#define PRIdS "u"
|
||||
@@ -1965,25 +1966,6 @@ char *M_GetToken(const char *inputString)
|
||||
return texturesToken;
|
||||
}
|
||||
|
||||
|
||||
const char * M_Ftrim (double f)
|
||||
{
|
||||
static char dig[9];/* "0." + 6 digits (6 is printf's default) */
|
||||
int i;
|
||||
/* I know I said it's the default, but just in case... */
|
||||
sprintf(dig, "%.6f", fabs(modf(f, &f)));
|
||||
/* trim trailing zeroes */
|
||||
for (i = strlen(dig)-1; dig[i] == '0'; --i)
|
||||
;
|
||||
if (dig[i] == '.')/* :NOTHING: */
|
||||
return "";
|
||||
else
|
||||
{
|
||||
dig[i + 1] = '\0';
|
||||
return &dig[1];/* skip the 0 */
|
||||
}
|
||||
}
|
||||
|
||||
/** Count bits in a number.
|
||||
*/
|
||||
UINT8 M_CountBits(UINT32 num, UINT8 size)
|
||||
|
||||
@@ -104,12 +104,6 @@ boolean M_IsPathAbsolute (const char *path);
|
||||
void M_MkdirEach (const char *path, int start, int mode);
|
||||
void M_MkdirEachUntil (const char *path, int start, int end, int mode);
|
||||
|
||||
/*
|
||||
Return dot and then the fractional part of a float, without
|
||||
trailing zeros, or "" if the fractional part is zero.
|
||||
*/
|
||||
const char * M_Ftrim (double);
|
||||
|
||||
// counting bits, for weapon ammo code, usually
|
||||
FUNCMATH UINT8 M_CountBits(UINT32 num, UINT8 size);
|
||||
|
||||
|
||||
+1
-3
@@ -1542,17 +1542,15 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source)
|
||||
{
|
||||
if (target->target->hnext)
|
||||
K_KillBananaChain(target->target->hnext, inflictor, source);
|
||||
|
||||
target->target->player->kartstuff[k_itemamount] = 0;
|
||||
}
|
||||
else
|
||||
else if (target->target->player->kartstuff[k_itemamount])
|
||||
target->target->player->kartstuff[k_itemamount]--;
|
||||
}
|
||||
else if ((target->type == MT_ORBINAUT_SHIELD && target->target->player->kartstuff[k_itemtype] == KITEM_ORBINAUT) // orbit items
|
||||
|| (target->type == MT_JAWZ_SHIELD && target->target->player->kartstuff[k_itemtype] == KITEM_JAWZ))
|
||||
{
|
||||
target->target->player->kartstuff[k_itemamount]--;
|
||||
|
||||
if (target->lastlook != 0)
|
||||
{
|
||||
K_RepairOrbitChain(target);
|
||||
|
||||
@@ -158,8 +158,6 @@ extern consvar_t cv_tiltsmoothing;
|
||||
|
||||
extern consvar_t cv_actionmovie;
|
||||
|
||||
extern consvar_t cv_screenquake;
|
||||
|
||||
extern consvar_t cv_lookbackmom[MAXSPLITSCREENPLAYERS];
|
||||
|
||||
extern consvar_t cv_verticallook[MAXSPLITSCREENPLAYERS];
|
||||
|
||||
+2
-2
@@ -7025,7 +7025,7 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
P_RemoveMobj(mobj);
|
||||
return;
|
||||
}
|
||||
// fallthru
|
||||
/* FALLTHRU */
|
||||
case MT_ORBINAUT_SHIELD:
|
||||
case MT_BANANA_SHIELD:
|
||||
case MT_EGGMANITEM_SHIELD:
|
||||
@@ -7035,7 +7035,7 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
case MT_JAWZ_DUD:
|
||||
if (P_IsObjectOnGround(mobj))
|
||||
P_SetMobjState(mobj, mobj->info->xdeathstate);
|
||||
// fallthru
|
||||
/* FALLTHRU */
|
||||
case MT_JAWZ_SHIELD:
|
||||
mobj->flags2 ^= MF2_DONTDRAW;
|
||||
break;
|
||||
|
||||
+7
-2
@@ -2747,6 +2747,8 @@ static void P_SetupPlayer(void)
|
||||
I_mkdir(va("%s"PATHSEP"replay", srb2home), 0755);
|
||||
I_mkdir(va("%s"PATHSEP"replay"PATHSEP"online", srb2home), 0755);
|
||||
G_RecordDemo(buf);
|
||||
if (dedicated)
|
||||
G_BeginRecording(); //this has to move here, since dedicated servers dont run got_mapcmd
|
||||
}
|
||||
|
||||
wantedcalcdelay = wantedfrequency*2;
|
||||
@@ -2866,9 +2868,12 @@ boolean P_SetupLevel(boolean fromnetsave, boolean reloadinggamestate)
|
||||
F_WipeStartScreen();
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(wipedefs[(encoremode ? wipe_level_final : wipe_level_toblack)], false);
|
||||
}
|
||||
else //dedicated servers
|
||||
{
|
||||
F_RunWipe(wipedefs[(encoremode ? wipe_level_final : wipe_level_toblack)], false);
|
||||
}
|
||||
|
||||
F_RunWipe(wipedefs[(encoremode ? wipe_level_final : wipe_level_toblack)], false);
|
||||
}
|
||||
|
||||
// Reset the palette now all fades have been done
|
||||
|
||||
+3
-4
@@ -573,7 +573,7 @@ static void P_RunQuakes(void)
|
||||
{
|
||||
fixed_t ir;
|
||||
|
||||
if (!cv_screenquake.value || quake.time <= 0)
|
||||
if (quake.time <= 0)
|
||||
{
|
||||
quake.x = quake.y = quake.z = quake.roll = 0;
|
||||
return;
|
||||
@@ -618,8 +618,8 @@ static inline void P_ResetSpriteStuff(void)
|
||||
if (!mo || (mo->sprite == SPR_NULL) || (mo->flags2 & MF2_DONTDRAW) || (mo->type == MT_SHADOW))
|
||||
continue;
|
||||
|
||||
mo->spritexscale = mo->realxscale;
|
||||
mo->spriteyscale = mo->realyscale;
|
||||
mo->spritexscale = mo->realxscale;
|
||||
mo->spriteyscale = mo->realyscale;
|
||||
mo->spritexoffset = mo->realxoffset;
|
||||
mo->spriteyoffset = mo->realyoffset;
|
||||
}
|
||||
@@ -654,7 +654,6 @@ void P_Ticker(boolean run)
|
||||
{
|
||||
P_MapStart();
|
||||
R_UpdateMobjInterpolators();
|
||||
R_UpdateLevelInterpolators();
|
||||
OP_ObjectplaceMovement(&players[0]);
|
||||
P_MoveChaseCamera(&players[0], &camera[0], false);
|
||||
R_UpdateViewInterpolation();
|
||||
|
||||
@@ -3044,8 +3044,6 @@ consvar_t cv_tiltsmoothing = {"tiltsmoothing", "32", CV_SAVE, CV_Natural, NULL,
|
||||
|
||||
consvar_t cv_actionmovie = {"actionmovie", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_screenquake = {"quakescreenshake", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t lookbackmom_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Double"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_lookbackmom[MAXSPLITSCREENPLAYERS] = {
|
||||
|
||||
+5
-5
@@ -264,12 +264,12 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
||||
mobj_t *pviewmobj = viewplayer->mo;
|
||||
INT32 heightsec;
|
||||
boolean underwater;
|
||||
camera_t *thiscam = &camera[R_GetViewNumber()];
|
||||
UINT8 i = R_GetViewNumber();
|
||||
|
||||
if (thiscam->chase)
|
||||
heightsec = thiscam->subsector->sector->heightsec;
|
||||
else if (viewmobj)
|
||||
heightsec = pviewmobj->subsector->sector->heightsec;
|
||||
if (viewplayer == &players[displayplayers[i]] && camera[i].chase)
|
||||
heightsec = R_PointInSubsector(camera[i].x, camera[i].y)->sector->heightsec;
|
||||
else if (i > splitscreen && viewmobj)
|
||||
heightsec = R_PointInSubsector(pviewmobj->x, pviewmobj->y)->sector->heightsec;
|
||||
else
|
||||
return sec;
|
||||
|
||||
|
||||
+5
-16
@@ -690,15 +690,12 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
|
||||
// Patch identifier
|
||||
texturesToken = M_GetToken(NULL);
|
||||
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where patch name should be");
|
||||
}
|
||||
|
||||
texturesTokenLength = strlen(texturesToken);
|
||||
|
||||
if (texturesTokenLength > 8)
|
||||
if (texturesTokenLength>8)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Patch name \"%s\" exceeds 8 characters",texturesToken);
|
||||
}
|
||||
@@ -716,12 +713,10 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
// Comma 1
|
||||
Z_Free(texturesToken);
|
||||
texturesToken = M_GetToken(NULL);
|
||||
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after \"%s\"'s patch name should be",patchName);
|
||||
}
|
||||
|
||||
if (strcmp(texturesToken,",")!=0)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after %s's patch name, got \"%s\"",patchName,texturesToken);
|
||||
@@ -730,17 +725,14 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
// XPos
|
||||
Z_Free(texturesToken);
|
||||
texturesToken = M_GetToken(NULL);
|
||||
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where patch \"%s\"'s x coordinate should be",patchName);
|
||||
}
|
||||
|
||||
endPos = NULL;
|
||||
#ifndef AVOID_ERRNO
|
||||
errno = 0;
|
||||
#endif
|
||||
|
||||
patchXPos = strtol(texturesToken,&endPos,10);
|
||||
(void)patchXPos; //unused for now
|
||||
if (endPos == texturesToken // Empty string
|
||||
@@ -756,12 +748,10 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
// Comma 2
|
||||
Z_Free(texturesToken);
|
||||
texturesToken = M_GetToken(NULL);
|
||||
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after patch \"%s\"'s x coordinate should be",patchName);
|
||||
}
|
||||
|
||||
if (strcmp(texturesToken,",")!=0)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after patch \"%s\"'s x coordinate, got \"%s\"",patchName,texturesToken);
|
||||
@@ -770,7 +760,6 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
// YPos
|
||||
Z_Free(texturesToken);
|
||||
texturesToken = M_GetToken(NULL);
|
||||
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where patch \"%s\"'s y coordinate should be",patchName);
|
||||
@@ -1142,9 +1131,9 @@ static void R_InitExtraColormaps(void)
|
||||
lumpnum_t R_GetFlatNumForName(const char *name)
|
||||
{
|
||||
INT32 i;
|
||||
lumpnum_t lump = LUMPERROR;
|
||||
lumpnum_t start = LUMPERROR;
|
||||
lumpnum_t end = LUMPERROR;
|
||||
lumpnum_t lump;
|
||||
lumpnum_t start;
|
||||
lumpnum_t end;
|
||||
|
||||
// Scan wad files backwards so patched flats take preference.
|
||||
for (i = numwadfiles - 1; i >= 0; i--)
|
||||
@@ -1619,7 +1608,7 @@ const char *R_ColormapNameForNum(INT32 num)
|
||||
if (num == -1)
|
||||
return "NONE";
|
||||
|
||||
if (num < 0 || num >= MAXCOLORMAPS)
|
||||
if (num < 0 || num > MAXCOLORMAPS)
|
||||
I_Error("R_ColormapNameForNum: num %d is invalid!\n", num);
|
||||
|
||||
if (foundcolormaps[num] == LUMPERROR)
|
||||
|
||||
+1
-1
@@ -668,7 +668,7 @@ typedef struct
|
||||
INT16 height;
|
||||
INT16 leftoffset; // pixels to the left of origin
|
||||
INT16 topoffset; // pixels below the origin
|
||||
INT32 columnofs[]; // only [width] used
|
||||
INT32 columnofs[8]; // only [width] used
|
||||
// the [0] is &columnofs[width]
|
||||
} ATTRPACK softwarepatch_t;
|
||||
|
||||
|
||||
+20
-8
@@ -42,13 +42,13 @@ static CV_PossibleValue_t fpscap_cons_t[] = {
|
||||
{0, NULL}
|
||||
};
|
||||
|
||||
consvar_t cv_fpscap = {"fpscap", "Match refresh rate", CV_SAVE, fpscap_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fpscap = {"fpscap", "Match refresh rate", CV_SAVE, fpscap_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_fpscapbg = {"fpscapbackground", "Match refresh rate", CV_SAVE, fpscap_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_precipinterp = {"precipinterpolation", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
ps_metric_t ps_interp_frac = {0};
|
||||
ps_metric_t ps_interp_lag = {0};
|
||||
ps_metric_t ps_interp_lag = {0};
|
||||
|
||||
static boolean R_UseBackgroundFramerateCap(void)
|
||||
{
|
||||
@@ -67,21 +67,21 @@ static boolean R_UseBackgroundFramerateCap(void)
|
||||
return false;
|
||||
}
|
||||
|
||||
static UINT32 R_GetFrameCap(INT32 val)
|
||||
static UINT32 R_GetBackgroundFramerateCap(void)
|
||||
{
|
||||
if (val == 0)
|
||||
if (cv_fpscapbg.value == 0)
|
||||
{
|
||||
// 0: Match refresh rate
|
||||
return I_GetRefreshRate();
|
||||
}
|
||||
|
||||
if (val < 0)
|
||||
if (cv_fpscapbg.value < 0)
|
||||
{
|
||||
// -1: Unlimited
|
||||
return 0;
|
||||
}
|
||||
|
||||
return val;
|
||||
return cv_fpscapbg.value;
|
||||
}
|
||||
|
||||
UINT32 R_GetFramerateCap(void)
|
||||
@@ -95,10 +95,22 @@ UINT32 R_GetFramerateCap(void)
|
||||
|
||||
if (R_UseBackgroundFramerateCap())
|
||||
{
|
||||
return R_GetFrameCap(cv_fpscapbg.value);
|
||||
return R_GetBackgroundFramerateCap();
|
||||
}
|
||||
|
||||
return R_GetFrameCap(cv_fpscap.value);
|
||||
if (cv_fpscap.value == 0)
|
||||
{
|
||||
// 0: Match refresh rate
|
||||
return I_GetRefreshRate();
|
||||
}
|
||||
|
||||
if (cv_fpscap.value < 0)
|
||||
{
|
||||
// -1: Unlimited
|
||||
return 0;
|
||||
}
|
||||
|
||||
return cv_fpscap.value;
|
||||
}
|
||||
|
||||
boolean R_UsingFrameInterpolation(void)
|
||||
|
||||
+20
-24
@@ -138,10 +138,10 @@ static CV_PossibleValue_t drawdist_precip_cons_t[] = {
|
||||
#endif
|
||||
|
||||
static CV_PossibleValue_t maxinterpdist_cons_t[] = {
|
||||
/*{256, "256"},*/ {512, "512"}, {768, "768"},
|
||||
{1024, "1024"}, {1536, "1536"}, {2048, "2048"},
|
||||
{3072, "3072"}, {4096, "4096"}, {6144, "6144"},
|
||||
{8192, "8192"}, {0, "Infinite"}, {0, NULL}};
|
||||
/*{256, "256"},*/ {512, "512"}, {768, "768"},
|
||||
{1024, "1024"}, {1536, "1536"}, {2048, "2048"},
|
||||
{3072, "3072"}, {4096, "4096"}, {6144, "6144"},
|
||||
{8192, "8192"}, {0, "Infinite"}, {0, NULL}};
|
||||
|
||||
static CV_PossibleValue_t fov_cons_t[] = {{MINFOV*FRACUNIT, "MIN"}, {MAXFOV*FRACUNIT, "MAX"}, {0, NULL}};
|
||||
|
||||
@@ -171,14 +171,14 @@ consvar_t cv_tailspickup = {"tailspickup", "On", CV_NETVAR|CV_NOSHOWHELP, CV_OnO
|
||||
consvar_t cv_precachetextures = {"precachetextures", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_chasecam[MAXSPLITSCREENPLAYERS] = {
|
||||
{"chasecam", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"chasecam", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"chasecam2", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"chasecam3", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"chasecam4", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}
|
||||
};
|
||||
|
||||
consvar_t cv_flipcam[MAXSPLITSCREENPLAYERS] = {
|
||||
{"flipcam", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"flipcam", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"flipcam2", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam2_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"flipcam3", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam3_OnChange, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"flipcam4", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam4_OnChange, 0, NULL, NULL, 0, 0, NULL}
|
||||
@@ -200,7 +200,6 @@ consvar_t cv_drawdist = {"drawdist", "Infinite", CV_SAVE, drawdist_cons_t, NULL,
|
||||
consvar_t cv_drawdist_precip = {"drawdist_precip", "1024", CV_SAVE|CV_CALL|CV_NOINIT, drawdist_precip_cons_t, Precipstuff_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_lessprecip = {"lessweathereffects", "Off", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, Precipstuff_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_mobjscaleprecip = {"scaleprecipmobjscale", "Off", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, Precipstuff_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_playerfade = {"playerfade", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_maxinterpdist = {"maxinterpdist", "Infinite", CV_SAVE, maxinterpdist_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
@@ -403,8 +402,7 @@ angle_t R_PlayerSliptideAngle(player_t *player)
|
||||
sprframe = &sprdef->spriteframes[rot];
|
||||
|
||||
// No sprite frame? I guess it is possible
|
||||
if (!sprframe)
|
||||
return 0;
|
||||
if (!sprframe) return 0;
|
||||
|
||||
if (sprframe->rotate != SRF_SINGLE || (mo->frame & FF_PAPERSPRITE))
|
||||
ang = R_PointToAngle(mo->x, mo->y) - mo->angle;
|
||||
@@ -464,7 +462,6 @@ boolean R_DoCulling(line_t *cullheight, line_t *viewcullheight, fixed_t vz, fixe
|
||||
return false;
|
||||
|
||||
cullplane = cullheight->frontsector->floorheight;
|
||||
|
||||
if (cullheight->flags & ML_NOCLIMB) // Group culling
|
||||
{
|
||||
if (!viewcullheight)
|
||||
@@ -1065,7 +1062,7 @@ static void R_SetupCommonFrame(player_t * player, sector_t * sector)
|
||||
|
||||
static void R_SetupAimingFrame(player_t *player, camera_t *thiscam)
|
||||
{
|
||||
if (player->awayviewtics && player->awayviewmobj)
|
||||
if (player->awayviewtics)
|
||||
{
|
||||
newview->aim = player->awayviewaiming;
|
||||
newview->angle = player->awayviewmobj->angle;
|
||||
@@ -1171,7 +1168,7 @@ void R_SkyboxFrame(int s)
|
||||
{
|
||||
mapheader_t *mh = mapheaderinfo[gamemap-1];
|
||||
|
||||
if (player->awayviewtics && player->awayviewmobj)
|
||||
if (player->awayviewtics)
|
||||
{
|
||||
SETUPSKYVIEW(player->awayviewmobj, (player->awayviewmobj->z + 20*FRACUNIT));
|
||||
}
|
||||
@@ -1228,7 +1225,7 @@ void R_SetupFrame(int s, boolean skybox)
|
||||
|
||||
R_SetupAimingFrame(player, thiscam);
|
||||
|
||||
if (player->awayviewtics && player->awayviewmobj) // cut-away view stuff
|
||||
if (player->awayviewtics) // cut-away view stuff
|
||||
{
|
||||
viewmobj = player->awayviewmobj; // should be a MT_ALTVIEWMAN
|
||||
I_Assert(viewmobj != NULL);
|
||||
@@ -1237,7 +1234,7 @@ void R_SetupFrame(int s, boolean skybox)
|
||||
newview->y = viewmobj->y;
|
||||
newview->z = viewmobj->z + 20*FRACUNIT;
|
||||
|
||||
if (viewmobj->subsector && viewmobj->subsector->sector)
|
||||
if (!P_MobjWasRemoved(viewmobj) && viewmobj->subsector && viewmobj->subsector->sector)
|
||||
sector = viewmobj->subsector->sector;
|
||||
|
||||
R_SetupCommonFrame(player, sector);
|
||||
@@ -1255,7 +1252,7 @@ void R_SetupFrame(int s, boolean skybox)
|
||||
|
||||
R_SetupCommonFrame(player, sector);
|
||||
}
|
||||
else if (player->mo) // use the player's eyes view
|
||||
else // use the player's eyes view
|
||||
{
|
||||
viewmobj = player->mo;
|
||||
I_Assert(viewmobj != NULL);
|
||||
@@ -1264,7 +1261,7 @@ void R_SetupFrame(int s, boolean skybox)
|
||||
newview->y = viewmobj->y;
|
||||
newview->z = player->viewz;
|
||||
|
||||
if (viewmobj->subsector && viewmobj->subsector->sector)
|
||||
if (!P_MobjWasRemoved(viewmobj) && viewmobj->subsector && viewmobj->subsector->sector)
|
||||
sector = viewmobj->subsector->sector;
|
||||
|
||||
R_SetupCommonFrame(player, sector);
|
||||
@@ -1352,10 +1349,10 @@ void R_RenderPlayerView(player_t *player)
|
||||
|
||||
for (UINT8 j = 0; j <= splitscreen; j++)
|
||||
{
|
||||
if (player == &players[displayplayers[j]]
|
||||
&& viewfov[j] != fov)
|
||||
if (player == &players[displayplayers[i]]
|
||||
&& viewfov[i] != fov)
|
||||
{
|
||||
viewfov[j] = fov;
|
||||
viewfov[i] = fov;
|
||||
R_SetFov(fov);
|
||||
}
|
||||
}
|
||||
@@ -1525,6 +1522,10 @@ void R_RegisterEngineStuff(void)
|
||||
CV_RegisterVar(&cv_fovchange);
|
||||
CV_RegisterVar(&cv_fov);
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
CV_RegisterVar(&cv_chasecam[i]);
|
||||
}
|
||||
CV_RegisterVar(&cv_shadow);
|
||||
CV_RegisterVar(&cv_shadowoffs);
|
||||
CV_RegisterVar(&cv_skybox);
|
||||
@@ -1533,8 +1534,6 @@ void R_RegisterEngineStuff(void)
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
CV_RegisterVar(&cv_chasecam[i]);
|
||||
|
||||
CV_RegisterVar(&cv_cam_dist[i]);
|
||||
CV_RegisterVar(&cv_cam_still[i]);
|
||||
CV_RegisterVar(&cv_cam_height[i]);
|
||||
@@ -1551,8 +1550,6 @@ void R_RegisterEngineStuff(void)
|
||||
CV_RegisterVar(&cv_tiltsmoothing);
|
||||
CV_RegisterVar(&cv_actionmovie);
|
||||
|
||||
CV_RegisterVar(&cv_screenquake);
|
||||
|
||||
CV_RegisterVar(&cv_driftsparkpulse);
|
||||
CV_RegisterVar(&cv_gravstretch);
|
||||
CV_RegisterVar(&cv_sloperoll);
|
||||
@@ -1570,7 +1567,6 @@ void R_RegisterEngineStuff(void)
|
||||
CV_RegisterVar(&cv_randomdirlight);
|
||||
|
||||
CV_RegisterVar(&cv_maxinterpdist);
|
||||
CV_RegisterVar(&cv_playerfade);
|
||||
|
||||
CV_RegisterVar(&cv_ripplewater);
|
||||
|
||||
|
||||
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