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fdf26f6d5e |
No files matched your search
@@ -0,0 +1,62 @@
|
||||
name: macOS
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "mac-ci-test"]
|
||||
pull_request:
|
||||
branches: [ "mac-ci-test"]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
continue-on-error: true
|
||||
strategy:
|
||||
matrix:
|
||||
arch:
|
||||
- runner: macos-latest
|
||||
name: aarch64
|
||||
- runner: macos-15-intel
|
||||
name: x86_64
|
||||
|
||||
name: ${{ matrix.arch.name }}
|
||||
runs-on: ${{ matrix.arch.runner }}
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v6.0.1
|
||||
|
||||
- name: Install dependencies
|
||||
run: brew install --formula sdl2 sdl2_mixer game-music-emu libopenmpt
|
||||
|
||||
- name: Download Kart assets
|
||||
run: |
|
||||
curl -L \
|
||||
-o AssetsLinuxOnly.zip \
|
||||
"https://github.com/STJr/Kart-Public/releases/download/v1.6/AssetsLinuxOnly.zip"
|
||||
|
||||
- name: Extract Kart assets
|
||||
run: |
|
||||
mkdir -p assets/installer
|
||||
unzip -q AssetsLinuxOnly.zip -d assets/installer
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
- name: Build SRB2Kart-Saturn
|
||||
run: ninja -C build
|
||||
|
||||
#idk what im doing here tbh i pray this works
|
||||
- name: Package DMG
|
||||
run: |
|
||||
cd build
|
||||
cpack -G DragNDrop
|
||||
|
||||
#- name: Upload build artifact
|
||||
# uses: actions/upload-artifact@v6.0.0
|
||||
# with:
|
||||
# name: srb2kartsaturn-macOS-${{ matrix.arch.name }}-${{ github.sha }}
|
||||
# path: build/bin
|
||||
|
||||
- name: Upload DMG
|
||||
uses: actions/upload-artifact@v6.0.0
|
||||
with:
|
||||
name: srb2kartsaturn-macOS-${{ matrix.arch.name }}-${{ github.sha }}
|
||||
path: build/*.dmg
|
||||
+1
-1
@@ -29,7 +29,7 @@ if("${SRB2_CPACK_GENERATOR}" STREQUAL "")
|
||||
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
set(SRB2_CPACK_GENERATOR "TGZ")
|
||||
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
|
||||
set(SRB2_CPACK_GENERATOR "TGZ")
|
||||
set(SRB2_CPACK_GENERATOR "DragNDrop")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
@@ -247,6 +247,9 @@ set(SRB2_CONFIG_ASAN OFF CACHE BOOL
|
||||
set(SRB2_CONFIG_UBSAN OFF CACHE BOOL
|
||||
"Compile with UndefinedBehaviorSanitizer (libubsan).")
|
||||
|
||||
set(SRB2_CONFIG_MUMBLE ON CACHE BOOL
|
||||
"Enable Mumble support")
|
||||
|
||||
set(SRB2_CONFIG_SATURNPAK ON CACHE BOOL
|
||||
"Enable Saturn specific special packet. Required for using the newer resynch system")
|
||||
set(SRB2_CONFIG_SATURNJOIN ON CACHE BOOL
|
||||
@@ -275,6 +278,7 @@ if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
lua_hooklib.c
|
||||
lua_hudlib.c
|
||||
lua_hudlib_drawlist.c
|
||||
lua_profile.cpp
|
||||
lua_infolib.c
|
||||
lua_maplib.c
|
||||
lua_mathlib.c
|
||||
@@ -290,6 +294,7 @@ if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
lua_hook.h
|
||||
lua_hud.h
|
||||
lua_hudlib_drawlist.h
|
||||
lua_profile.h
|
||||
lua_libs.h
|
||||
lua_script.h
|
||||
lua_udatalib.h
|
||||
|
||||
@@ -246,10 +246,6 @@ ifdef STATIC
|
||||
libs+=-static
|
||||
endif
|
||||
|
||||
ifneq (,$(filter $(CC) $(CXX),gcc g++))
|
||||
opts+=-mno-ms-bitfields
|
||||
endif
|
||||
|
||||
# build with profiling information
|
||||
ifdef PROFILEMODE
|
||||
opts+=-pg
|
||||
|
||||
@@ -86,7 +86,7 @@ ifdef VALGRIND
|
||||
VALGRIND_PKGCONFIG?=valgrind
|
||||
VALGRIND_LDFLAGS=
|
||||
$(eval $(call Use_pkg_config,VALGRIND))
|
||||
ZDEBUG=1
|
||||
#ZDEBUG=1 we enable this by default
|
||||
opts+=-DHAVE_VALGRIND
|
||||
endif
|
||||
|
||||
|
||||
@@ -99,3 +99,4 @@ lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
lua_udatalib.c
|
||||
lua_glib.c
|
||||
lua_profile.cpp
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
// BLANKART
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2024 by Kart Krew
|
||||
// Copyright (C) 2025 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2024 by Kart Krew
|
||||
// Copyright (C) 2025 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2024 by Kart Krew
|
||||
// Copyright (C) 2025 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// BLANKART
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2024 by Kart Krew
|
||||
// Copyright (C) 2025 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2024 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2024 by Kart Krew
|
||||
// Copyright (C) 2025 by Ronald "Eidolon" Kinard
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
||||
+44
-38
@@ -1629,8 +1629,8 @@ static boolean CL_SendJoin(void)
|
||||
netbuffer->u.clientcfg.packetversion = PACKETVERSION;
|
||||
netbuffer->u.clientcfg.version = VERSION;
|
||||
netbuffer->u.clientcfg.subversion = SUBVERSION;
|
||||
strncpy(netbuffer->u.clientcfg.application, SRB2APPLICATION,
|
||||
sizeof(netbuffer->u.clientcfg.application));
|
||||
strncpy(netbuffer->u.clientcfg.application, SRB2APPLICATION, sizeof(netbuffer->u.clientcfg.application)-1);
|
||||
netbuffer->u.clientcfg.application[sizeof(netbuffer->u.clientcfg.application)-1] = '\0';
|
||||
#ifdef SATURNJOIN
|
||||
netbuffer->u.clientcfg.issaturn = ISSATURN;
|
||||
#endif
|
||||
@@ -1655,88 +1655,91 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
||||
|
||||
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
|
||||
|
||||
serverinfo_pak *serverinfo = &netbuffer->u.serverinfo;
|
||||
|
||||
netbuffer->packettype = PT_SERVERINFO;
|
||||
netbuffer->u.serverinfo._255 = 255;
|
||||
netbuffer->u.serverinfo.packetversion = PACKETVERSION;
|
||||
netbuffer->u.serverinfo.version = VERSION;
|
||||
netbuffer->u.serverinfo.subversion = SUBVERSION;
|
||||
strncpy(netbuffer->u.serverinfo.application, SRB2APPLICATION,
|
||||
sizeof netbuffer->u.serverinfo.application);
|
||||
serverinfo->_255 = 255;
|
||||
serverinfo->packetversion = PACKETVERSION;
|
||||
serverinfo->version = VERSION;
|
||||
serverinfo->subversion = SUBVERSION;
|
||||
strncpy(serverinfo->application, SRB2APPLICATION, sizeof(serverinfo->application)-1);
|
||||
serverinfo->application[sizeof(serverinfo->application)-1] = '\0';
|
||||
// return back the time value so client can compute their ping
|
||||
netbuffer->u.serverinfo.time = (tic_t)LONG(servertime);
|
||||
netbuffer->u.serverinfo.leveltime = (tic_t)LONG(leveltime);
|
||||
serverinfo->time = (tic_t)LONG(servertime);
|
||||
serverinfo->leveltime = (tic_t)LONG(leveltime);
|
||||
|
||||
// force 1 player
|
||||
if (UseFakeSeed())
|
||||
netbuffer->u.serverinfo.numberofplayer = (UINT8)1;
|
||||
serverinfo->numberofplayer = (UINT8)1;
|
||||
else
|
||||
netbuffer->u.serverinfo.numberofplayer = (UINT8)D_NumPlayers();
|
||||
serverinfo->numberofplayer = (UINT8)D_NumPlayers();
|
||||
|
||||
netbuffer->u.serverinfo.maxplayer = (UINT8)(min((dedicated ? MAXPLAYERS-1 : MAXPLAYERS), cv_maxplayers.value));
|
||||
serverinfo->maxplayer = (UINT8)(min((dedicated ? MAXPLAYERS-1 : MAXPLAYERS), cv_maxplayers.value));
|
||||
|
||||
// SRB2Kart: Vanilla's gametype constants for MS support
|
||||
netbuffer->u.serverinfo.gametype = (UINT8)((gt == GT_MATCH) ? VANILLA_GT_MATCH : VANILLA_GT_RACE);
|
||||
serverinfo->gametype = (UINT8)((gt == GT_MATCH) ? VANILLA_GT_MATCH : VANILLA_GT_RACE);
|
||||
|
||||
netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame;
|
||||
netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled();
|
||||
serverinfo->modifiedgame = (UINT8)modifiedgame;
|
||||
serverinfo->cheatsenabled = CV_CheatsEnabled();
|
||||
|
||||
netbuffer->u.serverinfo.kartvars = (UINT8) (
|
||||
serverinfo->kartvars = (UINT8) (
|
||||
(cv_kartspeed.value & SV_SPEEDMASK) |
|
||||
(dedicated ? SV_DEDICATED : 0)
|
||||
);
|
||||
|
||||
CopyCaretColors(netbuffer->u.serverinfo.servername, cv_servername.string,
|
||||
MAXSERVERNAME);
|
||||
strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), sizeof(netbuffer->u.serverinfo.mapname)-1);
|
||||
CopyCaretColors(serverinfo->servername, cv_servername.string, MAXSERVERNAME);
|
||||
|
||||
memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, sizeof(netbuffer->u.serverinfo.mapmd5));
|
||||
strncpy(serverinfo->mapname, G_BuildMapName(gamemap), sizeof(serverinfo->mapname)-1);
|
||||
serverinfo->mapname[sizeof(serverinfo->mapname)-1] = '\0';
|
||||
|
||||
netbuffer->u.serverinfo.iszone = 0;
|
||||
memcpy(serverinfo->mapmd5, mapmd5, sizeof(serverinfo->mapmd5));
|
||||
|
||||
memset(netbuffer->u.serverinfo.maptitle, 0, sizeof(netbuffer->u.serverinfo.maptitle));
|
||||
memset(netbuffer->u.serverinfo.httpsource, 0, MAX_MIRROR_LENGTH);
|
||||
serverinfo->iszone = 0;
|
||||
|
||||
memset(serverinfo->maptitle, 0, sizeof(serverinfo->maptitle));
|
||||
memset(serverinfo->httpsource, 0, MAX_MIRROR_LENGTH);
|
||||
|
||||
if (!(mapheaderinfo[gamemap-1]->menuflags & LF2_HIDEINMENU) && mapheaderinfo[gamemap-1]->lvlttl[0])
|
||||
{
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, mapheaderinfo[gamemap-1]->lvlttl, sizeof(netbuffer->u.serverinfo.maptitle)-1);
|
||||
strncpy(serverinfo->maptitle, mapheaderinfo[gamemap-1]->lvlttl, sizeof(serverinfo->maptitle)-1);
|
||||
|
||||
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
{
|
||||
if (mapheaderinfo[gamemap-1]->zonttl[0])
|
||||
{
|
||||
strncat(netbuffer->u.serverinfo.maptitle, " ", sizeof(netbuffer->u.serverinfo.maptitle)-1);
|
||||
strncat(netbuffer->u.serverinfo.maptitle, mapheaderinfo[gamemap-1]->zonttl,
|
||||
sizeof(netbuffer->u.serverinfo.maptitle)-1);
|
||||
strncat(serverinfo->maptitle, " ", sizeof(serverinfo->maptitle)-1);
|
||||
strncat(serverinfo->maptitle, mapheaderinfo[gamemap-1]->zonttl, sizeof(serverinfo->maptitle)-1);
|
||||
}
|
||||
else
|
||||
{
|
||||
netbuffer->u.serverinfo.iszone = 1; // ms and clients will append this themselves
|
||||
serverinfo->iszone = 1; // ms and clients will append this themselves
|
||||
}
|
||||
}
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->actnum[0])
|
||||
{
|
||||
strncat(netbuffer->u.serverinfo.maptitle, " ", sizeof(netbuffer->u.serverinfo.maptitle)-1);
|
||||
strncat(netbuffer->u.serverinfo.maptitle, mapheaderinfo[gamemap-1]->actnum,
|
||||
sizeof(netbuffer->u.serverinfo.maptitle)-1);
|
||||
strncat(serverinfo->maptitle, " ", sizeof(serverinfo->maptitle)-1);
|
||||
strncat(serverinfo->maptitle, mapheaderinfo[gamemap-1]->actnum, sizeof(serverinfo->maptitle)-1);
|
||||
}
|
||||
}
|
||||
else
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "Unknown", 33);
|
||||
{
|
||||
strncpy(serverinfo->maptitle, "Unknown", sizeof(serverinfo->maptitle)-1);
|
||||
}
|
||||
|
||||
netbuffer->u.serverinfo.maptitle[32] = '\0';
|
||||
serverinfo->maptitle[sizeof(serverinfo->maptitle)-1] = '\0';
|
||||
|
||||
netbuffer->u.serverinfo.actnum = 0; //mapheaderinfo[gamemap-1]->actnum
|
||||
serverinfo->actnum = 0; //mapheaderinfo[gamemap-1]->actnum
|
||||
|
||||
mirror_length = strlen(httpurl);
|
||||
if (mirror_length > MAX_MIRROR_LENGTH)
|
||||
mirror_length = MAX_MIRROR_LENGTH;
|
||||
|
||||
if (snprintf(netbuffer->u.serverinfo.httpsource, mirror_length+1, "%s", httpurl) < 0)
|
||||
if (snprintf(serverinfo->httpsource, mirror_length+1, "%s", httpurl) < 0)
|
||||
// If there's an encoding error, send nothing, we accept that the above may be truncated
|
||||
strncpy(netbuffer->u.serverinfo.httpsource, "", mirror_length);
|
||||
strncpy(serverinfo->httpsource, "", mirror_length);
|
||||
|
||||
netbuffer->u.serverinfo.httpsource[MAX_MIRROR_LENGTH-1] = '\0';
|
||||
serverinfo->httpsource[MAX_MIRROR_LENGTH-1] = '\0';
|
||||
|
||||
p = PutFileNeeded(0);
|
||||
|
||||
@@ -6873,7 +6876,10 @@ boolean TryRunTics(tic_t realtics)
|
||||
DEBFILE(va("============ Running tic %d (local %d)\n", gametic, leveltime));
|
||||
|
||||
if (update_stats)
|
||||
{
|
||||
ps_prevtictime = ps_tictime;
|
||||
PS_START_TIMING(ps_tictime);
|
||||
}
|
||||
|
||||
G_Ticker((gametic % NEWTICRATERATIO) == 0);
|
||||
ExtraDataTicker();
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_profile.h"
|
||||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03 - SRB2 v2.1.15 - srb2.srb
|
||||
@@ -644,6 +645,11 @@ static boolean D_Display(void)
|
||||
|
||||
CON_Drawer(); // Ha, i LIED!
|
||||
|
||||
if (cv_lua_profile.value > 0)
|
||||
{
|
||||
LUA_RenderTimers();
|
||||
}
|
||||
|
||||
PS_START_TIMING(ps_swaptime);
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
PS_STOP_TIMING(ps_swaptime);
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
#include "z_zone.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_hook.h"
|
||||
#include "lua_profile.h"
|
||||
#include "m_cond.h"
|
||||
#include "m_anigif.h"
|
||||
#include "k_kart.h" // SRB2kart
|
||||
@@ -506,6 +507,9 @@ static CV_PossibleValue_t ps_descriptor_cons_t[] = {
|
||||
{1, "Average"}, {2, "SD"}, {3, "Minimum"}, {4, "Maximum"}, {0, NULL}};
|
||||
consvar_t cv_ps_descriptor = {"ps_descriptor", "Average", 0, ps_descriptor_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
//consvar_t cv_lua_profile = {"lua_profile", "0").values(CV_Unsigned).onchange(lua_profile_OnChange).description("Show hook timings over an average of N tics");
|
||||
consvar_t cv_lua_profile = {"lua_profile", "0", CV_CALL, CV_Unsigned, lua_profile_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// only there to better keep track of it globally
|
||||
consvar_t cv_director = {"director", "Off", CV_HIDEN, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
@@ -600,6 +604,12 @@ void D_RegisterServerCommands(void)
|
||||
Forceskin_cons_t[i].value = 0;
|
||||
Forceskin_cons_t[i].strvalue = NULL;
|
||||
}
|
||||
|
||||
// Set default player names
|
||||
// Monster Iestyn (12/08/19): not sure where else I could have actually put this, but oh well
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
sprintf(player_names[i], "Player %d", 1 + i);
|
||||
|
||||
RegisterNetXCmd(XD_NAMEANDCOLOR, Got_NameAndColor);
|
||||
RegisterNetXCmd(XD_WEAPONPREF, Got_WeaponPref);
|
||||
RegisterNetXCmd(XD_MAP, Got_Mapcmd);
|
||||
@@ -934,6 +944,8 @@ void D_RegisterClientCommands(void)
|
||||
CV_RegisterVar(&cv_palette);
|
||||
CV_RegisterVar(&cv_palettenum);
|
||||
|
||||
CV_RegisterVar(&cv_lua_profile);
|
||||
|
||||
// m_menu.c
|
||||
CV_RegisterVar(&cv_chatheight);
|
||||
CV_RegisterVar(&cv_chatwidth);
|
||||
|
||||
@@ -189,6 +189,8 @@ extern consvar_t cv_ps_thinkframe_page;
|
||||
extern consvar_t cv_ps_samplesize;
|
||||
extern consvar_t cv_ps_descriptor;
|
||||
|
||||
extern consvar_t cv_lua_profile;
|
||||
|
||||
extern consvar_t cv_director, cv_kartdebugdirector, cv_showdirectorhud;
|
||||
|
||||
extern consvar_t cv_showtrackaddon;
|
||||
|
||||
+2
-3
@@ -1616,8 +1616,7 @@ static void CURLGetFile(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
HTTP_login *
|
||||
CURLGetLogin (const char *url, HTTP_login ***return_prev_next)
|
||||
HTTP_login *CURLGetLogin(const char *url, HTTP_login ***return_prev_next)
|
||||
{
|
||||
HTTP_login * login;
|
||||
HTTP_login ** prev_next;
|
||||
@@ -1627,7 +1626,7 @@ CURLGetLogin (const char *url, HTTP_login ***return_prev_next)
|
||||
( login = (*prev_next));
|
||||
prev_next = &login->next
|
||||
){
|
||||
if (fastcmp(login->url, url) != 0)
|
||||
if (fastcmp(login->url, url))
|
||||
{
|
||||
if (return_prev_next)
|
||||
(*return_prev_next) = prev_next;
|
||||
|
||||
+2
-2
@@ -211,12 +211,12 @@ void D_SetupProtocol(void)
|
||||
|
||||
if (result)
|
||||
{
|
||||
if (!fastcmp(buffer, "no"))
|
||||
if (fastcmp(buffer, "no"))
|
||||
{
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
else if (fastcmp(buffer, exe_path))
|
||||
else if (!fastcmp(buffer, exe_path))
|
||||
{
|
||||
// overwrite
|
||||
fclose(fp);
|
||||
|
||||
+3
-24
@@ -453,34 +453,13 @@ consvar_t cv_driftsparkpulse = {"driftsparkpulse", "1.4", CV_FLOAT | CV_SAVE, dr
|
||||
static CV_PossibleValue_t cechotoggle_t[] = {{0, "Off"}, {1, "On"}, {2, "Console"}, {0, NULL}};
|
||||
consvar_t cv_cechotoggle = {"show_cecho", "On", CV_SAVE, cechotoggle_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#if MAXPLAYERS > 16
|
||||
#error "please update player_name table using the new value for MAXPLAYERS"
|
||||
#endif
|
||||
|
||||
#ifdef SEENAMES
|
||||
player_t *seenplayer = NULL; // player we're aiming at right now
|
||||
#endif
|
||||
|
||||
char player_names[MAXPLAYERS][MAXPLAYERNAME+1] =
|
||||
{
|
||||
"Player 1",
|
||||
"Player 2",
|
||||
"Player 3",
|
||||
"Player 4",
|
||||
"Player 5",
|
||||
"Player 6",
|
||||
"Player 7",
|
||||
"Player 8",
|
||||
"Player 9",
|
||||
"Player 10",
|
||||
"Player 11",
|
||||
"Player 12",
|
||||
"Player 13",
|
||||
"Player 14",
|
||||
"Player 15",
|
||||
"Player 16"
|
||||
}; // SRB2kart - removed Players 17 through 32
|
||||
|
||||
// now automatically allocated in D_RegisterServerCommands
|
||||
// so that it doesn't have to be updated depending on the value of MAXPLAYERS
|
||||
char player_names[MAXPLAYERS][MAXPLAYERNAME+1];
|
||||
INT32 player_name_changes[MAXPLAYERS] = {};
|
||||
|
||||
INT16 rw_maximums[NUM_WEAPONS] =
|
||||
|
||||
@@ -998,7 +998,7 @@ static void HWR_CacheFlat(GLMipmap_t *glMipmap, lumpnum_t flatlumpnum)
|
||||
const char *flatname = W_CheckNameForNum(flatlumpnum);
|
||||
|
||||
// hack for gba rainbow roads cyan floors
|
||||
if (UNLIKELY(memcmp(flatname, "GBA_RRF5", 8) == 0 && flatname[8] == 0))
|
||||
if (UNLIKELY(flatname && memcmp(flatname, "GBA_RRF5", 8) == 0 && flatname[8] == 0))
|
||||
{
|
||||
glMipmap->flags &= ~TF_CHROMAKEYED;
|
||||
}
|
||||
|
||||
+16
-10
@@ -1101,8 +1101,8 @@ static void HWR_SplitWall(sector_t *sector, FOutVector *wallVerts, INT32 texnum,
|
||||
|
||||
// Found a break
|
||||
// The heights are clamped to ensure the polygon doesn't cross itself.
|
||||
bot = std::clamp(bheight, realbot, top);
|
||||
endbot = std::clamp(endbheight, endrealbot, endtop);
|
||||
bot = std::min(std::max(bheight, realbot), top);
|
||||
endbot = std::min(std::max(endbheight, endrealbot), endtop);
|
||||
|
||||
Surf->PolyColor.s.alpha = alpha;
|
||||
|
||||
@@ -3235,6 +3235,18 @@ static void HWR_DrawSpriteShadow(gl_vissprite_t *spr, patch_t *gpatch, GLPatch_t
|
||||
if (!spr->mobj)
|
||||
return;
|
||||
|
||||
// Ceiling scenery have no shadow.
|
||||
if ((spr->mobj->flags & (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY)) == (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY))
|
||||
return;
|
||||
|
||||
// Debris have no corona or shadow.
|
||||
if (spr->mobj->flags2 & MF2_DEBRIS)
|
||||
return;
|
||||
|
||||
// Without this, your shadow shows on the floor, even after you die and fall through the ground.
|
||||
if (spr->mobj->z < spr->mobj->floorz)
|
||||
return;
|
||||
|
||||
R_GetShadowZ(spr->mobj, &floorslope);
|
||||
|
||||
mobjfloor = HWR_OpaqueFloorAtPos(
|
||||
@@ -3495,10 +3507,7 @@ static void HWR_SplitSprite(gl_vissprite_t *spr, const boolean papersprite)
|
||||
hwrpatch = static_cast<GLPatch_t *>(gpatch->hardware);
|
||||
|
||||
// Draw shadow BEFORE sprite
|
||||
if (UNLIKELY(cv_shadow.value // Shadows enabled
|
||||
&& (sprmo->flags & (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY)) != (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY) // Ceiling scenery have no shadow.
|
||||
&& !(sprmo->flags2 & MF2_DEBRIS) // Debris have no corona or shadow.
|
||||
&& (sprmo->z >= sprmo->floorz))) // Without this, your shadow shows on the floor, even after you die and fall through the ground.
|
||||
if (UNLIKELY(cv_shadow.value))
|
||||
{
|
||||
////////////////////
|
||||
// SHADOW SPRITE! //
|
||||
@@ -3824,10 +3833,7 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
|
||||
}
|
||||
|
||||
// Draw shadow BEFORE sprite
|
||||
if (UNLIKELY(cv_shadow.value // Shadows enabled
|
||||
&& (sprmo->flags & (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY)) != (MF_SCENERY|MF_SPAWNCEILING|MF_NOGRAVITY) // Ceiling scenery have no shadow.
|
||||
&& !(sprmo->flags2 & MF2_DEBRIS) // Debris have no corona or shadow.
|
||||
&& (sprmo->z >= sprmo->floorz))) // Without this, your shadow shows on the floor, even after you die and fall through the ground.
|
||||
if (UNLIKELY(cv_shadow.value))
|
||||
{
|
||||
////////////////////
|
||||
// SHADOW SPRITE! //
|
||||
|
||||
@@ -3581,6 +3581,10 @@ static void K_drawKartMinimapHead(mobj_t *mo, INT32 x, INT32 y, INT32 flags)
|
||||
#endif
|
||||
|
||||
skin = K_GetMobjSkin(mo);
|
||||
|
||||
if (!skin)
|
||||
return;
|
||||
|
||||
minimaphead = (skinlocal ? localfacemmapprefix : facemmapprefix)[K_GetMobjSkinNum(skin, skinlocal)];
|
||||
|
||||
if (minimaphead == NULL)
|
||||
@@ -3784,6 +3788,9 @@ static void K_drawKartMinimap(void)
|
||||
|
||||
mobj_t *mobj = players[localplayers[i]].mo;
|
||||
|
||||
if (!mobj)
|
||||
continue;
|
||||
|
||||
// dont draw for no contestants
|
||||
boolean playertimedout = (mobj->health <= 0 && players[localplayers[i]].pflags & PF_TIMEOVER);
|
||||
|
||||
|
||||
@@ -3087,6 +3087,8 @@ static int lib_gPlayerDeviceRumble(lua_State *L)
|
||||
if (!player)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
|
||||
if (demo.playback) return 0;
|
||||
|
||||
pnum = P_GetLocalPlayerNumForPlayer(player);
|
||||
|
||||
// Not a local player
|
||||
|
||||
+49
-3
@@ -25,6 +25,7 @@
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hook.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_profile.h"
|
||||
|
||||
/* =========================================================================
|
||||
ABSTRACTION
|
||||
@@ -445,11 +446,54 @@ FUNCINLINE static ATTRINLINE void get_hook_from_table(Hook_State *hook, int n)
|
||||
lua_getref(gL, hookRefs[hook->id]);
|
||||
}
|
||||
|
||||
static int pcall(Hook_State *hook)
|
||||
{
|
||||
return lua_pcall(gL, hook->values, hook->results, EINDEX);
|
||||
}
|
||||
|
||||
static const char *hook_name(Hook_State *hook)
|
||||
{
|
||||
if (hud_running)
|
||||
{
|
||||
return hudHookNames[hook->hook_type];
|
||||
}
|
||||
else if (hook->string)
|
||||
{
|
||||
return stringHookNames[hook->hook_type];
|
||||
}
|
||||
//else if (hook->mobj_type > 0)
|
||||
else if (hook->mobj_type != NONMOHOOK)
|
||||
{
|
||||
return mobjHookNames[hook->hook_type];
|
||||
}
|
||||
else
|
||||
{
|
||||
return hookNames[hook->hook_type];
|
||||
}
|
||||
}
|
||||
|
||||
static int pcall_timed_or_untimed(Hook_State *hook)
|
||||
{
|
||||
if (!hud_running && cv_lua_profile.value > 0)
|
||||
{
|
||||
lua_timer_t *timer = LUA_BeginFunctionTimer(gL, -1 - hook->values, hook_name(hook));
|
||||
int k = pcall(hook);
|
||||
LUA_EndFunctionTimer(timer);
|
||||
|
||||
return k;
|
||||
}
|
||||
else
|
||||
{
|
||||
return pcall(hook);
|
||||
}
|
||||
}
|
||||
|
||||
static int call_single_hook_no_copy(Hook_State *hook)
|
||||
{
|
||||
hook_important = hook->important;
|
||||
|
||||
if (lua_pcall(gL, hook->values, hook->results, EINDEX) == 0)
|
||||
//if (lua_pcall(gL, hook->values, hook->results, EINDEX) == 0)
|
||||
if (pcall_timed_or_untimed(hook) == 0)
|
||||
{
|
||||
if (hook->results > 0)
|
||||
{
|
||||
@@ -540,7 +584,6 @@ FUNCINLINE static ATTRINLINE int call_mobj_type_hooks(Hook_State *hook, mobjtype
|
||||
|| hook->hook_type == MOBJ_HOOK(MobjCollide )
|
||||
|| hook->hook_type == MOBJ_HOOK(MobjMoveCollide)
|
||||
|| hook->hook_type == MOBJ_HOOK(MobjFuse )
|
||||
|| hook->hook_type == MOBJ_HOOK(MobjThinker )
|
||||
|| hook->hook_type == MOBJ_HOOK(BossThinker )
|
||||
))
|
||||
{
|
||||
@@ -760,7 +803,7 @@ static void hook_think_frame(int type)
|
||||
const hook_t * map = &hookIds[type];
|
||||
int k;
|
||||
|
||||
const boolean perfstats = (cv_perfstats.value >= 3);
|
||||
const boolean perfstats = (cv_perfstats.value >= PS_THINKFRAME);
|
||||
|
||||
if (prepare_hook(&hook, 0, type))
|
||||
{
|
||||
@@ -1018,6 +1061,9 @@ void LUA_HookNetArchive(lua_CFunction archFunc, savebuffer_t *save)
|
||||
lua_pushcclosure(gL, archFunc, 2);
|
||||
// stack: tables, savebuffer_t, archFunc
|
||||
|
||||
// Manually set the hook's variables here since we don't call prepare_hook
|
||||
hook.hook_type = HOOK(NetVars);
|
||||
hook.mobj_type = NONMOHOOK; // Force mobj_type to be NONMOHOOK so the mobj_type check get skipped
|
||||
init_hook_call(&hook, 0, res_none);
|
||||
call_mapped(&hook, map);
|
||||
|
||||
|
||||
+5
-1
@@ -22,7 +22,8 @@
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
#include "lua_hud.h" // hud_running errors
|
||||
#include "lua_hook.h" // cmd errors
|
||||
#include "lua_hook.h" // hook_cmd_running errors
|
||||
#include "lua_profile.h"
|
||||
|
||||
boolean LUA_CallAction(enum actionnum actionnum, mobj_t *actor);
|
||||
state_t *astate = NULL;
|
||||
@@ -110,7 +111,10 @@ static void A_Lua(mobj_t *actor)
|
||||
LUA_PushUserdata(gL, actor, META_MOBJ);
|
||||
lua_pushinteger(gL, var1);
|
||||
lua_pushinteger(gL, var2);
|
||||
|
||||
lua_timer_t *timer = LUA_BeginFunctionTimer(gL, -4, "A_Lua");
|
||||
LUA_Call(gL, 3, 0, 1);
|
||||
LUA_EndFunctionTimer(timer);
|
||||
|
||||
lua_pop(gL, 1); // pop error handler
|
||||
|
||||
|
||||
@@ -0,0 +1,264 @@
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2025 by James Robert Roman
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "screen.h"
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
extern "C" {
|
||||
#include "blua/lua.h"
|
||||
};
|
||||
|
||||
#include "v_video.h"
|
||||
|
||||
#include "command.h"
|
||||
#include "doomtype.h"
|
||||
#include "i_system.h"
|
||||
#include "lua_profile.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
extern "C" consvar_t cv_lua_profile;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
precise_t g_time_reference;
|
||||
int g_tics_counted;
|
||||
|
||||
double g_running_tic_time;
|
||||
double g_avg_tic_time;
|
||||
|
||||
bool g_invalid;
|
||||
|
||||
}; // namespace
|
||||
|
||||
struct lua_timer_t
|
||||
{
|
||||
struct Stat
|
||||
{
|
||||
double calls = 0;
|
||||
double time = 0.0;
|
||||
};
|
||||
|
||||
Stat running, avg;
|
||||
};
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
std::unordered_map<std::string, lua_timer_t> g_tic_timers;
|
||||
|
||||
}; // namespace
|
||||
|
||||
lua_timer_t* LUA_BeginFunctionTimer(lua_State* L, int fn_idx, const char* name)
|
||||
{
|
||||
lua_Debug ar;
|
||||
|
||||
lua_pushvalue(L, fn_idx);
|
||||
lua_getinfo(L, ">S", &ar);
|
||||
|
||||
auto label = [&]
|
||||
{
|
||||
using sv = std::string_view;
|
||||
sv view{ar.source};
|
||||
|
||||
switch (view.front())
|
||||
{
|
||||
case '@': // file
|
||||
if (std::size_t p = view.rfind('/'); p != sv::npos) // lump or base
|
||||
{
|
||||
return view.substr(p + 1);
|
||||
}
|
||||
break;
|
||||
|
||||
case '=': // ??
|
||||
view.remove_prefix(1);
|
||||
break;
|
||||
}
|
||||
|
||||
return view;
|
||||
};
|
||||
|
||||
// i sure hope this std::string mess is fine...
|
||||
auto [it, ins] = g_tic_timers.try_emplace(std::string(va("%s:%d (%s)", std::string(label()).c_str(), ar.linedefined, name)));
|
||||
auto& [key, timer] = *it;
|
||||
|
||||
g_time_reference = I_GetPreciseTime();
|
||||
|
||||
return &timer;
|
||||
}
|
||||
|
||||
void LUA_EndFunctionTimer(lua_timer_t* timer)
|
||||
{
|
||||
precise_t t = I_GetPreciseTime() - g_time_reference;
|
||||
double precision = I_GetPrecisePrecision();
|
||||
|
||||
timer->running.time += t / precision;
|
||||
timer->running.calls += 1.0;
|
||||
}
|
||||
|
||||
void LUA_ResetTicTimers(void)
|
||||
{
|
||||
if (cv_lua_profile.value <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (g_tics_counted < cv_lua_profile.value)
|
||||
{
|
||||
g_tics_counted++;
|
||||
|
||||
double precision = I_GetPrecisePrecision();
|
||||
g_running_tic_time += ps_prevtictime.value.p / precision;
|
||||
}
|
||||
else
|
||||
{
|
||||
double counted = g_tics_counted;
|
||||
|
||||
for (auto& [key, timer] : g_tic_timers)
|
||||
{
|
||||
timer.avg = {timer.running.calls / counted, timer.running.time / counted};
|
||||
timer.running = {};
|
||||
}
|
||||
|
||||
g_avg_tic_time = g_running_tic_time / counted;
|
||||
g_running_tic_time = 0.0;
|
||||
|
||||
g_tics_counted = 1;
|
||||
|
||||
g_invalid = false;
|
||||
}
|
||||
}
|
||||
|
||||
void LUA_RenderTimers(void)
|
||||
{
|
||||
constexpr int kRowHeight = 4;
|
||||
float row_y = kRowHeight;
|
||||
|
||||
// pretty much what the whole srb2::Draw does lol
|
||||
auto draw_row = [](float x, float y, INT32 flags, const char *str)
|
||||
{
|
||||
V_DrawSmallStringAtFixed(
|
||||
FloatToFixed(x),
|
||||
FloatToFixed(y),
|
||||
V_MONOSPACE|V_ALLOWLOWERCASE|flags,
|
||||
str
|
||||
);
|
||||
};
|
||||
|
||||
draw_row(0.f, 0.f, 0, va("-- AVERAGES PER TIC (over %d tics) --", cv_lua_profile.value));
|
||||
|
||||
if (g_invalid)
|
||||
{
|
||||
draw_row(0.f, row_y, V_GRAYMAP, " <Data pending>");
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<decltype(g_tic_timers)::iterator> view;
|
||||
view.reserve(g_tic_timers.size());
|
||||
|
||||
auto color_flag = [](double t)
|
||||
{
|
||||
if (t < 10.0)
|
||||
{
|
||||
return V_GRAYMAP;
|
||||
}
|
||||
else if (t >= 100.0)
|
||||
{
|
||||
return V_YELLOWMAP;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
{
|
||||
double cum = 0.0;
|
||||
|
||||
for (auto it = g_tic_timers.begin(); it != g_tic_timers.end(); ++it)
|
||||
{
|
||||
auto& [key, timer] = *it;
|
||||
|
||||
cum += timer.avg.time;
|
||||
|
||||
if (timer.avg.time > 0.0)
|
||||
{
|
||||
view.push_back(it);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const INT32 tally_flags = color_flag(cum * 1'000'000.0);
|
||||
|
||||
draw_row(0.f, row_y, tally_flags, va("%8.2f us - TOTAL", cum * 1'000'000.0));
|
||||
draw_row(0.f, row_y + kRowHeight, tally_flags, va("%8.2f ms", cum * 1000.0));
|
||||
|
||||
// dont need to show this if we didnt capture over time
|
||||
// this would just show nan or inf anyways
|
||||
if (std::fpclassify(g_avg_tic_time) != FP_ZERO)
|
||||
{
|
||||
draw_row(0.f, row_y + kRowHeight * 2, tally_flags, va(
|
||||
"%8.2f%% overhead (%.2f / %.2f) <-- not counting rendering time",
|
||||
(cum / g_avg_tic_time) * 100.0,
|
||||
(cum * (double)TICRATE),
|
||||
(g_avg_tic_time * (double)TICRATE)
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
row_y += kRowHeight * 4;
|
||||
}
|
||||
|
||||
std::sort(
|
||||
view.rbegin(),
|
||||
view.rend(),
|
||||
[](auto a, auto b)
|
||||
{
|
||||
auto& [k1, t1] = *a;
|
||||
auto& [k2, t2] = *b;
|
||||
return t1.avg.time < t2.avg.time;
|
||||
}
|
||||
);
|
||||
|
||||
for (auto it : view)
|
||||
{
|
||||
auto& [key, timer] = *it;
|
||||
|
||||
double t = timer.avg.time * 1'000'000.0;
|
||||
|
||||
draw_row(0.f, row_y, color_flag(t), va(
|
||||
"%8.2f us %8.2f calls - %s",
|
||||
t,
|
||||
timer.avg.calls,
|
||||
key.c_str()
|
||||
));
|
||||
|
||||
row_y += kRowHeight;
|
||||
|
||||
// FIXME this is all ugly and sucks
|
||||
if (row_y >= BASEVIDHEIGHT)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void lua_profile_OnChange(void)
|
||||
{
|
||||
g_invalid = true;
|
||||
|
||||
if (cv_lua_profile.value == 0)
|
||||
{
|
||||
g_tic_timers = {};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// DR. ROBOTNIK'S RING RACERS
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2025 by James Robert Roman
|
||||
// Copyright (C) 2025 by Kart Krew
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef lua_profile_h
|
||||
#define lua_profile_h
|
||||
|
||||
#include "blua/lua.h"
|
||||
#include "doomtype.h"
|
||||
//#include "typedef.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct lua_timer_t;
|
||||
typedef struct lua_timer_t lua_timer_t;
|
||||
|
||||
void LUA_ResetTicTimers(void);
|
||||
|
||||
lua_timer_t *LUA_BeginFunctionTimer(lua_State *L, int fn_idx, const char *name);
|
||||
void LUA_EndFunctionTimer(lua_timer_t *timer);
|
||||
|
||||
void LUA_RenderTimers(void);
|
||||
|
||||
void lua_profile_OnChange(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif/*lua_profile_h*/
|
||||
+1
-1
@@ -11,7 +11,7 @@
|
||||
|
||||
#include "m_curl.h"
|
||||
#include "doomtype.h"
|
||||
#include "i_system.h" // I_OutputMsg
|
||||
#include "doomdef.h" // I_OutputMsg
|
||||
#include "m_argv.h" // M_CheckParm, M_GetNextParm
|
||||
|
||||
static boolean curl_args_init = false;
|
||||
|
||||
+6
-2
@@ -5766,7 +5766,8 @@ static void M_DrawMusicTest(void)
|
||||
x = 24;
|
||||
y = 64;
|
||||
|
||||
if (renderisnewtic) st_musictime++;
|
||||
if (renderisnewtic)
|
||||
st_musictime++;
|
||||
|
||||
while (t <= b)
|
||||
{
|
||||
@@ -5775,11 +5776,11 @@ static void M_DrawMusicTest(void)
|
||||
|
||||
{
|
||||
const musicdef_t *def = S_GetMusicCredit(t);
|
||||
const size_t MAXLENGTH = 34;
|
||||
const char *songname = def->title[0] ? def->title : def->source;
|
||||
|
||||
size_t namelength = strlen(songname);
|
||||
|
||||
#define MAXLENGTH 34
|
||||
char buf[MAXLENGTH+1];
|
||||
|
||||
if (t == st_sel && namelength > MAXLENGTH)
|
||||
@@ -5788,11 +5789,14 @@ static void M_DrawMusicTest(void)
|
||||
strlcpy(buf, songname, MAXLENGTH);
|
||||
|
||||
V_DrawString(x, y, (t == st_sel ? V_YELLOWMAP : 0)|V_ALLOWLOWERCASE|V_MONOSPACE, buf);
|
||||
|
||||
if (curplaying == def)
|
||||
{
|
||||
V_DrawFill(20+280-9, y-4, 8, 16, 230);
|
||||
}
|
||||
#undef MAXLENGTH
|
||||
}
|
||||
|
||||
t++;
|
||||
y += 16;
|
||||
}
|
||||
|
||||
+2
-2
@@ -1261,7 +1261,7 @@ void M_ScrollString(const char name[], size_t len, char result[], size_t maxlen,
|
||||
const size_t amount = len - maxlen + 1;
|
||||
|
||||
// Note: anything above 17 will cause zero division
|
||||
const size_t MAXSPEED = 6;
|
||||
static const size_t MAXSPEED = 6;
|
||||
const tic_t t = timer / (35/min(amount, MAXSPEED));
|
||||
|
||||
const size_t state = (t / amount) % 4;
|
||||
@@ -1296,7 +1296,7 @@ void M_ScrollString(const char name[], size_t len, char result[], size_t maxlen,
|
||||
}
|
||||
|
||||
// Technically not necessary, since it gets set again after function call, but just in case
|
||||
result[maxlen] = 0;
|
||||
result[maxlen-1] = '\0';
|
||||
}
|
||||
|
||||
void M_MinimapGenerate(void)
|
||||
|
||||
+42
-56
@@ -47,6 +47,7 @@ struct perfstatrow {
|
||||
static ps_metric_t ps_frametime = {0};
|
||||
|
||||
ps_metric_t ps_tictime = {0};
|
||||
ps_metric_t ps_prevtictime = {0};
|
||||
|
||||
ps_metric_t ps_playerthink_time = {0};
|
||||
ps_metric_t ps_thinkertime = {0};
|
||||
@@ -168,14 +169,14 @@ perfstatrow_t gamelogic_rows[] = {
|
||||
};
|
||||
|
||||
perfstatrow_t thinkercount_rows[] = {
|
||||
{"thnkers", "Thinkers: ", &ps_thinkercount, PS_LEVEL},
|
||||
{" mobjs ", " Mobjs: ", &ps_mobjcount, PS_LEVEL},
|
||||
{"thnkers" , "Thinkers: ", &ps_thinkercount, PS_LEVEL},
|
||||
{" mobjs " , " Mobjs: ", &ps_mobjcount, PS_LEVEL},
|
||||
{" regular", " Regular: ", &ps_regularcount, PS_LEVEL},
|
||||
{" scenery", " Scenery: ", &ps_scenerycount, PS_LEVEL},
|
||||
{" nothink", " Nothink: ", &ps_nothinkcount, PS_HIDE_ZERO|PS_LEVEL},
|
||||
{" precip ", " Precipitation: ", &ps_precipcount, PS_LEVEL},
|
||||
{" other ", " Other: ", &ps_otherthcount, PS_LEVEL},
|
||||
{" remove ", " Pending removal:", &ps_removecount, PS_LEVEL},
|
||||
{" precip " , " Precipitation: ", &ps_precipcount, PS_LEVEL},
|
||||
{" other " , " Other: ", &ps_otherthcount, PS_LEVEL},
|
||||
{" remove " , " Pending removal:", &ps_removecount, PS_LEVEL},
|
||||
{}
|
||||
};
|
||||
|
||||
@@ -605,7 +606,9 @@ static void PS_CountThinkers(void)
|
||||
else if (thinker->function == (actionf_p1)P_MobjThinker)
|
||||
{
|
||||
mobj_t *mobj = (mobj_t*)thinker;
|
||||
|
||||
ps_mobjcount.value.i++;
|
||||
|
||||
if (mobj->flags & MF_NOTHINK)
|
||||
ps_nothinkcount.value.i++;
|
||||
else if (mobj->flags & MF_SCENERY)
|
||||
@@ -624,49 +627,17 @@ static void PS_CountThinkers(void)
|
||||
|
||||
ps_precipcount.value.i++;
|
||||
}
|
||||
|
||||
/*for (i = 0; i < NUM_THINKERLISTS; i++)
|
||||
{
|
||||
for (thinker = thlist[i].next; thinker != &thlist[i]; thinker = thinker->next)
|
||||
{
|
||||
ps_thinkercount.value.i++;
|
||||
if (thinker->function == (actionf_p1)P_RemoveThinkerDelayed)
|
||||
ps_removecount.value.i++;
|
||||
else if (i == THINK_POLYOBJ)
|
||||
ps_polythcount.value.i++;
|
||||
else if (i == THINK_MAIN)
|
||||
ps_mainthcount.value.i++;
|
||||
else if (i == THINK_MOBJ)
|
||||
{
|
||||
if (thinker->function == (actionf_p1)P_MobjThinker)
|
||||
{
|
||||
mobj_t *mobj = (mobj_t*)thinker;
|
||||
ps_mobjcount.value.i++;
|
||||
if (mobj->flags & MF_NOTHINK)
|
||||
ps_nothinkcount.value.i++;
|
||||
else if (mobj->flags & MF_SCENERY)
|
||||
ps_scenerycount.value.i++;
|
||||
else
|
||||
ps_regularcount.value.i++;
|
||||
}
|
||||
}
|
||||
else if (i == THINK_DYNSLOPE)
|
||||
ps_dynslopethcount.value.i++;
|
||||
else if (i == THINK_PRECIP)
|
||||
ps_precipcount.value.i++;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
// Update all metrics that are calculated on every tick.
|
||||
void PS_UpdateTickStats(void)
|
||||
{
|
||||
if (cv_perfstats.value == 1 && cv_ps_samplesize.value > 1)
|
||||
if (cv_perfstats.value == PS_RENDER && cv_ps_samplesize.value > 1)
|
||||
{
|
||||
PS_UpdateRowHistories(gamelogicbrief_row, false);
|
||||
}
|
||||
|
||||
if (cv_perfstats.value == 2)
|
||||
if (cv_perfstats.value == PS_LOGIC)
|
||||
{
|
||||
if (PS_IsLevelActive())
|
||||
{
|
||||
@@ -691,25 +662,25 @@ void PS_UpdateTickStats(void)
|
||||
|
||||
if (cv_ps_samplesize.value > 1)
|
||||
{
|
||||
if (cv_perfstats.value >= 3 && PS_IsLevelActive())
|
||||
if (cv_perfstats.value >= PS_THINKFRAME && PS_IsLevelActive())
|
||||
{
|
||||
int i;
|
||||
|
||||
switch (cv_perfstats.value)
|
||||
{
|
||||
case 3:
|
||||
case PS_THINKFRAME:
|
||||
for (i = 0; i < thinkframe_hooks_length; i++)
|
||||
{
|
||||
PS_UpdateMetricHistory(&thinkframe_hooks[i].time_taken, true, false);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
case PS_PRETHINKFRAME:
|
||||
for (i = 0; i < prethinkframe_hooks_length; i++)
|
||||
{
|
||||
PS_UpdateMetricHistory(&prethinkframe_hooks[i].time_taken, true, false);
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
case PS_POSTTHINKFRAME:
|
||||
for (i = 0; i < postthinkframe_hooks_length; i++)
|
||||
{
|
||||
PS_UpdateMetricHistory(&postthinkframe_hooks[i].time_taken, true, false);
|
||||
@@ -719,6 +690,7 @@ void PS_UpdateTickStats(void)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cv_perfstats.value)
|
||||
{
|
||||
ps_tick_index++;
|
||||
@@ -749,7 +721,7 @@ static void PS_DrawDescriptorHeader(void)
|
||||
int samples_left = max(ps_frame_samples_left, ps_tick_samples_left);
|
||||
int x, y;
|
||||
|
||||
if (cv_perfstats.value >= 3)
|
||||
if (cv_perfstats.value >= PS_THINKFRAME)
|
||||
{
|
||||
x = 2;
|
||||
y = 0;
|
||||
@@ -865,20 +837,19 @@ static void draw_think_frame_stats(int hook_length, ps_hookinfo_t *hook)
|
||||
last_mod_name[0] = '\0';
|
||||
INT32 total = 0;
|
||||
|
||||
//Decide page length based and drawn text on choosen thinker type
|
||||
// Decide page length based and drawn text on choosen thinker type
|
||||
switch (cv_perfstats.value)
|
||||
{
|
||||
case 3:
|
||||
case PS_THINKFRAME:
|
||||
{
|
||||
maxpage = thinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
page = max(1, min(cv_ps_thinkframe_page.value, maxpage));
|
||||
pagestart = min((page - 1)*PAGE_ENTRIES, thinkframe_hooks_length);
|
||||
pageend = min(pagestart + PAGE_ENTRIES, thinkframe_hooks_length);
|
||||
|
||||
V_DrawSmallString(MAX_X-50, MAX_Y+2*HEIGHT, V_MONOSPACE | V_GREENMAP, "ThinkFrame");
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
case PS_PRETHINKFRAME:
|
||||
{
|
||||
maxpage = prethinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
page = max(1, min(cv_ps_thinkframe_page.value, maxpage));
|
||||
@@ -887,7 +858,7 @@ static void draw_think_frame_stats(int hook_length, ps_hookinfo_t *hook)
|
||||
V_DrawSmallString(MAX_X-60, MAX_Y+2*HEIGHT, V_MONOSPACE | V_GREENMAP, "PreThinkFrame");
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
case PS_POSTTHINKFRAME:
|
||||
{
|
||||
maxpage = postthinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
page = max(1, min(cv_ps_thinkframe_page.value, maxpage));
|
||||
@@ -975,7 +946,22 @@ static void draw_think_frame_stats(int hook_length, ps_hookinfo_t *hook)
|
||||
|
||||
void PS_ThinkFrame_Page_OnChange(void)
|
||||
{
|
||||
int maxpage = thinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
int maxpage = 0;
|
||||
|
||||
switch (cv_perfstats.value)
|
||||
{
|
||||
case PS_THINKFRAME:
|
||||
maxpage = thinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
break;
|
||||
case PS_PRETHINKFRAME:
|
||||
maxpage = prethinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
break;
|
||||
case PS_POSTTHINKFRAME:
|
||||
maxpage = postthinkframe_hooks_length/PAGE_ENTRIES + 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (cv_ps_thinkframe_page.value > maxpage)
|
||||
CV_StealthSetValue(&cv_ps_thinkframe_page, maxpage);
|
||||
@@ -1008,18 +994,18 @@ static void PS_DrawPostThinkFrameStats(void)
|
||||
|
||||
void M_DrawPerfStats(void)
|
||||
{
|
||||
if (cv_perfstats.value == 1) // rendering
|
||||
if (cv_perfstats.value == PS_RENDER) // rendering
|
||||
{
|
||||
PS_UpdateFrameStats();
|
||||
PS_DrawRenderStats();
|
||||
}
|
||||
else if (cv_perfstats.value == 2) // logic
|
||||
else if (cv_perfstats.value == PS_LOGIC) // logic
|
||||
{
|
||||
// PS_UpdateTickStats is called in TryRunTics, since otherwise it would miss
|
||||
// tics when frame skips happen
|
||||
PS_DrawGameLogicStats();
|
||||
}
|
||||
else if (cv_perfstats.value >= 3) // lua thinkframe
|
||||
else if (cv_perfstats.value >= PS_THINKFRAME) // lua thinkframe
|
||||
{
|
||||
if (!PS_IsLevelActive())
|
||||
return;
|
||||
@@ -1036,13 +1022,13 @@ void M_DrawPerfStats(void)
|
||||
|
||||
switch (cv_perfstats.value)
|
||||
{
|
||||
case 3:
|
||||
case PS_THINKFRAME:
|
||||
PS_DrawThinkFrameStats();
|
||||
break;
|
||||
case 4:
|
||||
case PS_PRETHINKFRAME:
|
||||
PS_DrawPreThinkFrameStats();
|
||||
break;
|
||||
case 5:
|
||||
case PS_POSTTHINKFRAME:
|
||||
PS_DrawPostThinkFrameStats();
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -26,6 +26,16 @@ typedef struct
|
||||
void *history;
|
||||
} ps_metric_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
PS_OFF = 0,
|
||||
PS_RENDER,
|
||||
PS_LOGIC,
|
||||
PS_THINKFRAME,
|
||||
PS_PRETHINKFRAME,
|
||||
PS_POSTTHINKFRAME
|
||||
} ps_types_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
ps_metric_t time_taken;
|
||||
@@ -36,6 +46,7 @@ typedef struct
|
||||
#define PS_STOP_TIMING(metric) metric.value.p = I_GetPreciseTime() - metric.value.p
|
||||
|
||||
extern ps_metric_t ps_tictime;
|
||||
extern ps_metric_t ps_prevtictime;
|
||||
|
||||
extern ps_metric_t ps_playerthink_time;
|
||||
extern ps_metric_t ps_thinkertime;
|
||||
|
||||
+46
-35
@@ -2573,7 +2573,7 @@ static void P_PlayerZMovement(mobj_t *mo)
|
||||
P_SetPlayerMobjState(mo, S_KART_STND1);
|
||||
}
|
||||
|
||||
#if 0 // praying that removing this dupe wont cause any issues...
|
||||
#if 1 // praying that removing this dupe wont cause any issues...
|
||||
if (!mo->standingslope && (mo->eflags & MFE_VERTICALFLIP ? tmceilingslope : tmfloorslope))
|
||||
{
|
||||
// Handle landing on slope during Z movement
|
||||
@@ -9150,15 +9150,17 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
|
||||
tmfloorthing = tmhitthing = NULL;
|
||||
|
||||
const sector_t *sec1 = mobj->subsector ? mobj->subsector->sector : NULL;
|
||||
|
||||
// 970 allows ANY mobj to trigger a linedef exec
|
||||
if (!mobj->islocal && sec1 && GETSECSPECIAL(sec1->special, 2) == 8) // BEWARE: islocal does not exist in vanilla
|
||||
// do NOT trigger linedef executors for "local" mobjs
|
||||
if (!mobj->islocal)
|
||||
{
|
||||
sector_t *sec2;
|
||||
sec2 = P_ThingOnSpecial3DFloor(mobj);
|
||||
if (sec2 && GETSECSPECIAL(sec2->special, 2) == 1)
|
||||
P_LinedefExecute(sec2->tag, mobj, sec2);
|
||||
// 970 allows ANY mobj to trigger a linedef exec
|
||||
if (mobj->subsector && GETSECSPECIAL(mobj->subsector->sector->special, 2) == 8)
|
||||
{
|
||||
sector_t *sec2;
|
||||
sec2 = P_ThingOnSpecial3DFloor(mobj);
|
||||
if (sec2 && GETSECSPECIAL(sec2->special, 2) == 1)
|
||||
P_LinedefExecute(sec2->tag, mobj, sec2);
|
||||
}
|
||||
}
|
||||
|
||||
if (mobj->scale != mobj->destscale)
|
||||
@@ -9170,7 +9172,7 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
mobj->frame = (mobj->frame & ~FF_TRANSMASK) | (((NUMTRANSMAPS-1) - mobj->fuse / 2) << FF_TRANSSHIFT);
|
||||
|
||||
// Special thinker for scenery objects
|
||||
if (mobj->flags & MF_SCENERY)
|
||||
if (mobj->flags & MF_SCENERY && !mobj->player)
|
||||
{
|
||||
P_MobjSceneryThink(mobj);
|
||||
return;
|
||||
@@ -9262,7 +9264,8 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
mobj->eflags &= ~MFE_JUSTHITFLOOR;
|
||||
}
|
||||
|
||||
if (mobj->type == MT_FALLINGROCK
|
||||
// Sliding physics for slidey mobjs!
|
||||
if ( mobj->type == MT_FALLINGROCK
|
||||
|| mobj->type == MT_LITTLETUMBLEWEED
|
||||
|| mobj->type == MT_BIGTUMBLEWEED
|
||||
|| mobj->type == MT_FLINGRING
|
||||
@@ -9307,21 +9310,24 @@ void P_MobjThinker(mobj_t *mobj)
|
||||
if (P_MobjWasRemoved(mobj))
|
||||
return;
|
||||
|
||||
if (P_WeaponOrPanel(mobj->type))
|
||||
if ((mobj->health == 0) && // Fading tile
|
||||
(mobj->type == MT_BOUNCEPICKUP
|
||||
|| mobj->type == MT_RAILPICKUP
|
||||
|| mobj->type == MT_AUTOPICKUP
|
||||
|| mobj->type == MT_EXPLODEPICKUP
|
||||
|| mobj->type == MT_SCATTERPICKUP
|
||||
|| mobj->type == MT_GRENADEPICKUP))
|
||||
{
|
||||
if (mobj->health == 0) // Fading tile
|
||||
{
|
||||
INT32 value = mobj->info->damage/10;
|
||||
value = mobj->fuse/value;
|
||||
value = 10-value;
|
||||
value--;
|
||||
INT32 value = mobj->info->damage/10;
|
||||
value = mobj->fuse/value;
|
||||
value = 10-value;
|
||||
value--;
|
||||
|
||||
if (value <= 0)
|
||||
value = 1;
|
||||
if (value <= 0)
|
||||
value = 1;
|
||||
|
||||
mobj->frame &= ~FF_TRANSMASK;
|
||||
mobj->frame |= value << FF_TRANSSHIFT;
|
||||
}
|
||||
mobj->frame &= ~FF_TRANSMASK;
|
||||
mobj->frame |= value << FF_TRANSSHIFT;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9358,25 +9364,29 @@ void P_PushableThinker(mobj_t *mobj)
|
||||
|
||||
I_Assert(!P_MobjWasRemoved(mobj));
|
||||
|
||||
if (P_MobjWasRemovedCompat(mobj))
|
||||
return;
|
||||
|
||||
sec = mobj->subsector->sector;
|
||||
|
||||
if (mobj->z == sec->floorheight && GETSECSPECIAL(sec->special, 2) == 1)
|
||||
P_LinedefExecute(sec->tag, mobj, sec);
|
||||
// do NOT trigger linedef executors for "local" mobjs
|
||||
if (!mobj->islocal)
|
||||
{
|
||||
sector_t *sec2;
|
||||
sec = mobj->subsector->sector;
|
||||
|
||||
sec2 = P_ThingOnSpecial3DFloor(mobj);
|
||||
if (sec2 && GETSECSPECIAL(sec2->special, 2) == 1)
|
||||
P_LinedefExecute(sec2->tag, mobj, sec2);
|
||||
if (mobj->z == sec->floorheight && GETSECSPECIAL(sec->special, 2) == 1)
|
||||
P_LinedefExecute(sec->tag, mobj, sec);
|
||||
{
|
||||
sector_t *sec2;
|
||||
|
||||
sec2 = P_ThingOnSpecial3DFloor(mobj);
|
||||
if (sec2 && GETSECSPECIAL(sec2->special, 2) == 1)
|
||||
P_LinedefExecute(sec2->tag, mobj, sec2);
|
||||
}
|
||||
}
|
||||
|
||||
// it has to be pushable RIGHT NOW for this part to happen
|
||||
if (mobj->flags & MF_PUSHABLE && !(mobj->momx || mobj->momy))
|
||||
P_TryMove(mobj, mobj->x, mobj->y, true);
|
||||
|
||||
if (P_MobjWasRemovedCompat(mobj))
|
||||
return;
|
||||
|
||||
if (mobj->fuse == 1) // it would explode in the MobjThinker code
|
||||
{
|
||||
mobj_t *spawnmo;
|
||||
@@ -9402,7 +9412,8 @@ void P_PushableThinker(mobj_t *mobj)
|
||||
}
|
||||
|
||||
spawnmo = P_SpawnMobj(x, y, z, mobj->type);
|
||||
if (spawnmo)
|
||||
|
||||
if (!P_MobjWasRemovedCompat(spawnmo))
|
||||
{
|
||||
spawnmo->spawnpoint = mobj->spawnpoint;
|
||||
P_UnsetThingPosition(spawnmo);
|
||||
|
||||
+79
-67
@@ -318,15 +318,15 @@ void P_AllocMapHeader(INT16 i)
|
||||
// Loads the vertexes for a level.
|
||||
FUNCINLINE static ATTRINLINE void P_LoadVertices(UINT8 *data)
|
||||
{
|
||||
mapvertex_t *ml = (mapvertex_t *)data;
|
||||
vertex_t *li = vertexes;
|
||||
mapvertex_t *mv = (mapvertex_t *)data;
|
||||
vertex_t *v = vertexes;
|
||||
size_t i;
|
||||
|
||||
// Copy and convert vertex coordinates, internal representation as fixed.
|
||||
for (i = 0; i < numvertexes; i++, li++, ml++)
|
||||
for (i = 0; i < numvertexes; i++, v++, mv++)
|
||||
{
|
||||
li->x = SHORT(ml->x)<<FRACBITS;
|
||||
li->y = SHORT(ml->y)<<FRACBITS;
|
||||
v->x = SHORT(mv->x)<<FRACBITS;
|
||||
v->y = SHORT(mv->y)<<FRACBITS;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -479,65 +479,30 @@ static void P_SetupDirectionalLight(void)
|
||||
static void P_LoadSegs(UINT8 *data)
|
||||
{
|
||||
INT32 rawlinedef, rawside;
|
||||
mapseg_t *ml = (mapseg_t*)data;
|
||||
seg_t *li = segs;
|
||||
mapseg_t *ms = (mapseg_t*)data;
|
||||
seg_t *seg = segs;
|
||||
line_t *ldef;
|
||||
size_t i;
|
||||
|
||||
// Set map lighting settings.
|
||||
P_SetupDirectionalLight();
|
||||
|
||||
for (i = 0; i < numsegs; i++, li++, ml++)
|
||||
for (i = 0; i < numsegs; i++, seg++, ms++)
|
||||
{
|
||||
INT16 v1, v2;
|
||||
|
||||
v1 = SHORT(ml->v1);
|
||||
v2 = SHORT(ml->v2);
|
||||
v1 = SHORT(ms->v1);
|
||||
v2 = SHORT(ms->v2);
|
||||
|
||||
// e6y
|
||||
// check and fix wrong references to non-existent vertexes
|
||||
// see e1m9 @ NIVELES.WAD
|
||||
// http://www.doomworld.com/idgames/index.php?id=12647
|
||||
if ((unsigned)v1 >= numvertexes || (unsigned)v2 >= numvertexes)
|
||||
{
|
||||
if ((unsigned)v1 >= numvertexes)
|
||||
CorruptMapWarning(va("P_LoadSegs: seg %s references a non-existent vertex %d\n", sizeu1(i), v1));
|
||||
if ((unsigned)v2 >= numvertexes)
|
||||
CorruptMapWarning(va("P_LoadSegs: seg %s references a non-existent vertex %d\n", sizeu1(i), v2));
|
||||
// moved down for additional checks to avoid overflow
|
||||
// if wrong vertexe's indexes are in SEGS lump
|
||||
// see below for more detailed information
|
||||
|
||||
if (li->sidedef == &sides[li->linedef->sidenum[0]])
|
||||
{
|
||||
li->v1 = lines[ml->linedef].v1;
|
||||
li->v2 = lines[ml->linedef].v2;
|
||||
}
|
||||
else
|
||||
{
|
||||
li->v1 = lines[ml->linedef].v2;
|
||||
li->v2 = lines[ml->linedef].v1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
li->v1 = &vertexes[v1];
|
||||
li->v2 = &vertexes[v2];
|
||||
}
|
||||
seg->angle = (SHORT(ms->angle)) << FRACBITS;
|
||||
seg->offset = (SHORT(ms->offset)) << FRACBITS;
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
li->fv1.x = FixedToFloat(li->v1->x);
|
||||
li->fv1.y = FixedToFloat(li->v1->y);
|
||||
//li->fv1.z = FixedToFloat(li->v1->z); // z is unused in gl
|
||||
|
||||
li->fv2.x = FixedToFloat(li->v2->x);
|
||||
li->fv2.y = FixedToFloat(li->v2->y);
|
||||
//li->fv2.z = FixedToFloat(li->v2->z);
|
||||
}
|
||||
#endif
|
||||
li->length = P_SegLength(li);
|
||||
li->angle = (SHORT(ml->angle))<<FRACBITS;
|
||||
li->offset = (SHORT(ml->offset))<<FRACBITS;
|
||||
rawlinedef = SHORT(ml->linedef);
|
||||
rawlinedef = SHORT(ms->linedef);
|
||||
|
||||
//e6y: check for wrong indexes
|
||||
if ((unsigned)rawlinedef >= numlines)
|
||||
@@ -546,8 +511,8 @@ static void P_LoadSegs(UINT8 *data)
|
||||
}
|
||||
|
||||
ldef = &lines[rawlinedef];
|
||||
li->linedef = ldef;
|
||||
rawside = SHORT(ml->side);
|
||||
seg->linedef = ldef;
|
||||
rawside = SHORT(ms->side);
|
||||
|
||||
//e6y: fix wrong side index
|
||||
if (rawside != 0 && rawside != 1)
|
||||
@@ -562,9 +527,9 @@ static void P_LoadSegs(UINT8 *data)
|
||||
I_Error("P_LoadSegs: linedef %d for seg %s references a non-existent sidedef %d", rawlinedef, sizeu1(i), ldef->sidenum[rawside]);
|
||||
}
|
||||
|
||||
li->side = rawside;
|
||||
seg->side = rawside;
|
||||
|
||||
li->sidedef = &sides[ldef->sidenum[rawside]];
|
||||
seg->sidedef = &sides[ldef->sidenum[rawside]];
|
||||
|
||||
/* cph 2006/09/30 - our frontsector can be the second side of the
|
||||
* linedef, so must check for NO_INDEX in case we are incorrectly
|
||||
@@ -572,11 +537,11 @@ static void P_LoadSegs(UINT8 *data)
|
||||
if (ldef->sidenum[rawside] == NO_INDEX)
|
||||
{
|
||||
CorruptMapWarning(va("P_LoadSegs: front of seg %s has no sidedef\n", sizeu1(i)));
|
||||
li->frontsector = NULL;
|
||||
seg->frontsector = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
li->frontsector = sides[ldef->sidenum[rawside]].sector;
|
||||
seg->frontsector = sides[ldef->sidenum[rawside]].sector;
|
||||
}
|
||||
|
||||
if (ldef->flags & ML_TWOSIDED)
|
||||
@@ -584,15 +549,58 @@ static void P_LoadSegs(UINT8 *data)
|
||||
if (ldef->sidenum[rawside^1] == NO_INDEX)
|
||||
{
|
||||
CorruptMapWarning(va("P_LoadSegs: back of seg %s has no sidedef while being marked as double sided\n", sizeu1(i)));
|
||||
li->backsector = NULL;
|
||||
seg->backsector = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
li->backsector = sides[ldef->sidenum[rawside^1]].sector;
|
||||
seg->backsector = sides[ldef->sidenum[rawside^1]].sector;
|
||||
}
|
||||
}
|
||||
|
||||
P_UpdateSegLightOffset(li);
|
||||
// e6y
|
||||
// check and fix wrong references to non-existent vertexes
|
||||
// see e1m9 @ NIVELES.WAD
|
||||
// http://www.doomworld.com/idgames/index.php?id=12647
|
||||
if ((unsigned)v1 >= numvertexes || (unsigned)v2 >= numvertexes)
|
||||
{
|
||||
if ((unsigned)v1 >= numvertexes)
|
||||
CorruptMapWarning(va("P_LoadSegs: seg %s references a non-existent vertex %d\n", sizeu1(i), v1));
|
||||
if ((unsigned)v2 >= numvertexes)
|
||||
CorruptMapWarning(va("P_LoadSegs: seg %s references a non-existent vertex %d\n", sizeu1(i), v2));
|
||||
|
||||
if (seg->sidedef == &sides[seg->linedef->sidenum[0]])
|
||||
{
|
||||
seg->v1 = lines[ms->linedef].v1;
|
||||
seg->v2 = lines[ms->linedef].v2;
|
||||
}
|
||||
else
|
||||
{
|
||||
seg->v1 = lines[ms->linedef].v2;
|
||||
seg->v2 = lines[ms->linedef].v1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
seg->v1 = &vertexes[v1];
|
||||
seg->v2 = &vertexes[v2];
|
||||
}
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
seg->fv1.x = FixedToFloat(seg->v1->x);
|
||||
seg->fv1.y = FixedToFloat(seg->v1->y);
|
||||
//seg->fv1.z = FixedToFloat(seg->v1->z); // z is unused in gl
|
||||
|
||||
seg->fv2.x = FixedToFloat(seg->v2->x);
|
||||
seg->fv2.y = FixedToFloat(seg->v2->y);
|
||||
//seg->fv2.z = FixedToFloat(seg->v2->z);
|
||||
}
|
||||
#endif
|
||||
|
||||
seg->length = P_SegLength(seg);
|
||||
|
||||
P_UpdateSegLightOffset(seg);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -610,10 +618,6 @@ FUNCINLINE static ATTRINLINE void P_LoadSubsectors(void *data)
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// P_LoadSectors
|
||||
//
|
||||
|
||||
//
|
||||
// levelflats
|
||||
//
|
||||
@@ -665,13 +669,17 @@ static void P_CheckCyanFlat(levelflat_t *levelflat)
|
||||
const char *flatname = W_CheckNameForNum(levelflat->lumpnum);
|
||||
|
||||
// hack for gba rainbow roads cyan floors
|
||||
if (UNLIKELY(memcmp(flatname, "GBA_RRF5", 8) == 0 && flatname[8] == 0))
|
||||
if (UNLIKELY(flatname && memcmp(flatname, "GBA_RRF5", 8) == 0 && flatname[8] == 0))
|
||||
{
|
||||
levelflat->cyan = false;
|
||||
return;
|
||||
}
|
||||
|
||||
const UINT8 *flat = R_GetFlat(levelflat->lumpnum);
|
||||
|
||||
if (!flat)
|
||||
return;
|
||||
|
||||
const size_t size = W_LumpLength(levelflat->lumpnum);
|
||||
|
||||
for (size_t steppy = 0; steppy < size; steppy++)
|
||||
@@ -791,6 +799,10 @@ INT32 P_CheckLevelFlat(const char *flatname)
|
||||
return (INT32)i;
|
||||
}
|
||||
|
||||
//
|
||||
// P_LoadSectors
|
||||
//
|
||||
|
||||
static const sector_t sector_default = {
|
||||
.nexttag = -1,
|
||||
.firsttag = -1,
|
||||
@@ -1894,7 +1906,7 @@ static void P_ReadBlockMapLump(INT16 *wadblockmaplump, size_t count)
|
||||
// because making both the WAD and PK3 loading code use
|
||||
// the same functions is trickier than it looks for blockmap
|
||||
// -- Monster Iestyn 09/01/18
|
||||
static boolean P_LoadRawBlockMap(UINT8 *data, size_t count)
|
||||
static boolean P_LoadBlockMap(UINT8 *data, size_t count)
|
||||
{
|
||||
if (!count || count >= 0x20000)
|
||||
return false;
|
||||
@@ -2120,7 +2132,7 @@ static void P_LoadMapLUT(const virtres_t* virt)
|
||||
rejectmatrix = NULL;
|
||||
}
|
||||
|
||||
if (!(virtblockmap && P_LoadRawBlockMap(virtblockmap->data, virtblockmap->size)))
|
||||
if (!(virtblockmap && P_LoadBlockMap(virtblockmap->data, virtblockmap->size)))
|
||||
P_CreateBlockMap();
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -38,6 +38,8 @@
|
||||
#include "i_video.h" // rendermode
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#include "lua_profile.h"
|
||||
|
||||
// Object place
|
||||
#include "m_cheat.h"
|
||||
|
||||
@@ -622,6 +624,8 @@ void P_Ticker(boolean run)
|
||||
}
|
||||
}
|
||||
|
||||
LUA_ResetTicTimers();
|
||||
|
||||
ps_lua_mobjhooks.value.i = 0;
|
||||
ps_checkposition_calls.value.i = 0;
|
||||
|
||||
@@ -629,6 +633,7 @@ void P_Ticker(boolean run)
|
||||
LUA_HookPreThinkFrame();
|
||||
PS_STOP_TIMING(ps_lua_prethinkframe_time);
|
||||
|
||||
// OK! Now that we got all of that sorted, players can think!
|
||||
PS_START_TIMING(ps_playerthink_time);
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
@@ -675,6 +680,7 @@ void P_Ticker(boolean run)
|
||||
PS_STOP_TIMING(ps_lua_thinkframe_time);
|
||||
}
|
||||
|
||||
// Run shield positioning
|
||||
P_RunOverlays();
|
||||
P_RunShadows();
|
||||
|
||||
@@ -796,7 +802,7 @@ void P_Ticker(boolean run)
|
||||
if (!player->mo)
|
||||
continue;
|
||||
|
||||
const boolean skybox = (skyboxmo[0] && cv_skybox.value);
|
||||
const boolean skybox = (skyboxmo[0] && cv_skybox.value); // True if there's a skybox object and skyboxes are on
|
||||
|
||||
if (skyVisiblePerPlayer[i] && skybox)
|
||||
{
|
||||
|
||||
+1
-1
@@ -1882,7 +1882,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
|
||||
// big room fix
|
||||
if (longboi)
|
||||
rw_distance = (fixed_t)R_CalcSegDist(curline,viewx,viewy);
|
||||
rw_distance = (fixed_t)R_CalcSegDist(curline, viewx, viewy);
|
||||
|
||||
ds_p->x1 = rw_x = start;
|
||||
ds_p->x2 = stop;
|
||||
|
||||
@@ -243,6 +243,10 @@ if(${SDL2_FOUND})
|
||||
target_link_options(SRB2SDL2 PRIVATE -fsanitize=undefined)
|
||||
endif()
|
||||
|
||||
if(NOT SRB2_CONFIG_MUMBLE)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -DNOMUMBLE)
|
||||
endif()
|
||||
|
||||
## strip debug symbols into separate file when using gcc
|
||||
# if(CMAKE_COMPILER_IS_GNUCC)
|
||||
# if(${CMAKE_BUILD_TYPE} MATCHES Debug)
|
||||
|
||||
@@ -1405,7 +1405,11 @@ void I_SleepDuration(precise_t duration)
|
||||
duration -= slack;
|
||||
struct timespec ts = {
|
||||
.tv_sec = static_cast<__time_t>(duration / precision),
|
||||
#ifdef __BIONIC__
|
||||
.tv_nsec = static_cast<long>(duration * 1000000000 / precision % 1000000000),
|
||||
#else
|
||||
.tv_nsec = static_cast<__syscall_slong_t>(duration * 1000000000 / precision % 1000000000),
|
||||
#endif
|
||||
};
|
||||
int status;
|
||||
do status = clock_nanosleep(CLOCK_MONOTONIC, 0, &ts, &ts);
|
||||
|
||||
+14
-7
@@ -581,13 +581,19 @@ const char *GetPalette(void)
|
||||
|
||||
if (user && user[0])
|
||||
{
|
||||
if (W_CheckNumForName(user) == LUMPERROR)
|
||||
const lumpnum_t palnum = W_CheckNumForName(user);
|
||||
|
||||
if (palnum == LUMPERROR)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "cv_palette %s lump does not exist\n", user);
|
||||
}
|
||||
else if (W_LumpLength(palnum) % (256 * 3) != 0) // not divisable by 768, so most def not a valid palette, idk if theres a better way to check this
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "cv_palette %s is not a valid palette lump\n", user);
|
||||
}
|
||||
else
|
||||
{
|
||||
return cv_palette.string;
|
||||
return user;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -609,15 +615,16 @@ void V_ReloadPalette(void)
|
||||
void V_SetPalette(INT32 palettenum)
|
||||
{
|
||||
RGBA_t *pal = NULL;
|
||||
|
||||
if (!pLocalPalette)
|
||||
V_ReloadPalette();
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_soft ||
|
||||
(rendermode == render_opengl && HWR_ShouldUsePaletteRendering())) // opengl without paletterendering hates subpalettes
|
||||
#endif
|
||||
if (palettenum == 0)
|
||||
{
|
||||
if (palettenum == 0)
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_soft ||
|
||||
(rendermode == render_opengl && HWR_ShouldUsePaletteRendering())) // opengl without paletterendering hates subpalettes
|
||||
#endif
|
||||
{
|
||||
palettenum = cv_palettenum.value;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user