Compare commits

...
44 Commits
Author SHA1 Message Date
Alug 097cd5e2ca Merge remote-tracking branch 'origin/Saturn-Next' into mmenucleanup 2025-07-27 18:17:49 +02:00
Alug cd4836ae99 Merge pull request #187 from Indev450/emotes
Add emotes support
2025-07-27 17:16:23 +01:00
Alug f0acf179c2 Merge pull request #185 from Indev450/fixupnet
Cleanup netcode a bit
2025-07-27 17:16:16 +01:00
Alug 836ad12c40 Merge pull request #180 from Indev450/fixgnu23
Make codebase C23 compliant
2025-07-27 17:16:02 +01:00
Alug a147fa3100 Merge pull request #179 from Indev450/unnestmothink
Unnest mobj thinker stuff + cleanup p_mobj
2025-07-27 17:15:55 +01:00
Alug 48d9b2bc98 reduce netbuffer scope even further 2025-07-26 16:19:13 +02:00
Alug 939bf588b3 Merge branch 'Saturn-Next' into fixupnet 2025-07-26 16:19:09 +02:00
Alug b0653416f6 Merge branch 'Saturn-Next' into fixupnet 2025-07-20 17:03:30 +02:00
Alug f2dc344bf8 copy paste oopsie 2025-07-15 19:55:13 +02:00
Alug c0654448f0 oop this was unsigned 2025-07-15 19:18:52 +02:00
Alug 2bf3912633 unmangle localskin menu mess a bit 2025-07-15 19:17:06 +02:00
Alug 4d71fb8409 few more things i missed 2025-07-15 18:59:28 +02:00
Alug 8543a099f4 split m_menu definitions to m_menudefs
idk if this is a good idea lel
2025-07-15 18:59:25 +02:00
Alug 9c6ec02b18 do some cleanup m_menu
gets rid of a bunch of duplicated splitscreen shit
unused srb2 stuff
commented out stuff aswell
we dont need any of this
this is def still far from tidy and itll never be like this
2025-07-15 18:59:22 +02:00
indev 2800685cfc Merge branch 'Saturn-Next' into emotes 2025-07-01 20:15:44 +03:00
indev 5d8bb3223f No need for this now 2025-07-01 15:25:48 +03:00
indev 5e1f943a38 Merge branch 'Saturn-Next' into emotes 2025-07-01 15:24:42 +03:00
indev fca7b4a837 Use std::min 2025-07-01 15:15:36 +03:00
indev d2bab80b29 Add emote suggestions and autocompletion 2025-06-30 16:43:14 +03:00
Alug 78ab90c1a6 "restrict" macro for c++
since it does not have it, use __restrict instead
2025-06-30 12:54:15 +03:00
indev 102e944fd5 Preview emotes in chat input 2025-06-30 00:28:14 +03:00
indev 9bd4a933cf Check if text is inside chat log box for emotes 2025-06-29 00:30:24 +03:00
indev e233635783 huh? 2025-06-29 00:05:25 +03:00
indev da24ba20c7 Fix emotes having not enough 'background' rendered :chonkbunckle: 2025-06-28 22:39:44 +03:00
indev 74bdabc636 Load emotes from base wads too at boot (so it loads ones from -file wads) 2025-06-28 22:31:33 +03:00
indev 4b129314d3 Right that got removed in the end :chonkbunckle: 2025-06-28 21:04:09 +03:00
indev 3a55972997 Initial emote support 2025-06-28 21:03:15 +03:00
Alug 6e04e4171e fix the goddamn boolean 2025-06-28 19:21:45 +03:00
Alug d1a6394e52 Merge remote-tracking branch 'origin/Saturn-Next' into fixupnet 2025-06-19 15:55:22 +02:00
Alug ccc90842a7 move CopyCaretColors to m_misc 2025-06-12 17:10:08 +02:00
Alug dc069d7bb5 unnest HandlePacketFromPlayer
+ some cleanup
2025-06-12 00:53:47 +02:00
Alug f4a827dfc2 fix conflicts 2025-06-12 00:02:55 +02:00
Alug 4f3232b6cc Merge branch 'Saturn-Next' into fixupnet 2025-06-12 00:02:05 +02:00
Alug 3685502edf Revert "delet tic resending stuff"
This reverts commit 17bc8a4a36.
2025-05-26 18:10:03 +02:00
Alug f87bcef079 try fixing some crash with bogus netxcmds 2025-05-23 16:55:47 +02:00
Alug c3458afe2b unglobalise holepunchpacket aswell 2025-05-23 16:53:42 +02:00
Alug 17bc8a4a36 delet tic resending stuff 2025-05-23 16:51:26 +02:00
Alug b04f017ab6 change ticqueue system to be more like srb 2.2
mostly just renaming lel
2025-05-23 16:51:10 +02:00
Alug 083ddb6396 Refactor netbuffer out of global namespace
https://git.do.srb2.org/Hanicef/SRB2Classic/-/commit/079fd2cef97a9cf22fb5d2b66a9b500914efbc72

+ move some things into functions
2025-05-23 16:48:34 +02:00
Alug c3129742c3 simplify cmpack 2025-05-23 16:44:52 +02:00
Alug 877bd640f3 fix destinationnode check in Processackpak 2025-05-23 16:43:52 +02:00
Alug 3233df9c6c do not resolve ipv4 in curl when using ipv6 2025-05-23 16:43:24 +02:00
Alug 9ad5f5189c split portnum retrieval into own function 2025-05-23 16:43:02 +02:00
Alug c7718dea79 fixup! i_tcp
technically make ipv6 work,, but its disabled by default
2025-05-23 16:40:38 +02:00
21 changed files with 4733 additions and 4374 deletions

No files matched your search

+1
View File
@@ -29,6 +29,7 @@ m_cond.c
m_fixed.c
m_menu.c
m_textinput.c
m_emotes.cpp
m_misc.c
m_perfstats.c
m_queue.c
+833 -701
View File
File diff suppressed because it is too large. Load diff
+2 -3
View File
@@ -42,8 +42,8 @@ applications may follow different packet versions.
#define VANILLA_GT_MATCH 3
// Networking and tick handling related.
#define BACKUPTICS 32
#define TICQUEUE 512 // more than enough for most timeouts....
#define BACKUPTICS 512 // more than enough for most timeouts....
#define CLIENTBACKUPTICS 32
#define MAXTEXTCMD 256
// No. of tics your controls can be delayed by.
@@ -533,7 +533,6 @@ extern UINT32 serverlistultimatecount;
extern INT32 mapchangepending;
// Points inside doomcom
extern doomdata_t *netbuffer;
extern consvar_t cv_stunserver;
extern consvar_t cv_httpsource;
extern consvar_t cv_kicktime;
+3
View File
@@ -40,6 +40,7 @@
#include "g_game.h"
#include "g_input.h"
#include "hu_stuff.h"
#include "m_emotes.h"
#include "i_sound.h"
#include "i_system.h"
#include "i_time.h"
@@ -2036,6 +2037,8 @@ void D_SRB2Main(void)
S_InitMusicDefs();
M_InitEmotes();
CONS_Printf("ST_Init(): Init status bar.\n");
ST_Init();
+34 -29
View File
@@ -48,12 +48,6 @@ tic_t connectiontimeout = (10*TICRATE);
/// \brief network packet
doomcom_t *doomcom = NULL;
/// \brief network packet data, points inside doomcom
doomdata_t *netbuffer = NULL;
/// \brief hole punching packet, also points inside doomcom
#ifdef HOLEPUNCH
holepunch_t *holepunchpacket = NULL;
#endif
#ifdef DEBUGFILE
FILE *debugfile = NULL; // put some net info in a file during the game
@@ -209,13 +203,9 @@ static node_t nodes[MAXNETNODES];
// 0 if a = n (mod 256)
// >0 if a > b (mod 256)
// mnemonic: to use it compare to 0: cmpack(a,b)<0 is "a < b" ...
FUNCMATH static INT32 cmpack(UINT8 a, UINT8 b)
FUNCMATH static inline INT32 cmpack(UINT8 a, UINT8 b)
{
register INT32 d = a - b;
if (d >= 127 || d < -128)
return -d;
return d;
return (SINT8)(a - b);
}
/** Sets freeack to a free acknum and copies the netbuffer in the ackpak table
@@ -229,6 +219,8 @@ static boolean GetFreeAcknum(UINT8 *freeack)
node_t *node = &nodes[doomcom->remotenode];
INT32 i, numfreeslot = 0;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
if (cmpack((UINT8)((node->remotefirstack + MAXACKTOSEND) % 256), node->nextacknum) < 0)
{
DEBFILE(va("too fast %d %d\n",node->remotefirstack,node->nextacknum));
@@ -298,6 +290,7 @@ static boolean Processackpak(void)
INT32 i;
boolean goodpacket = true;
node_t *node = &nodes[doomcom->remotenode];
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
// Received an ack return, so remove the ack in the list
if (netbuffer->ackreturn && cmpack(node->remotefirstack, netbuffer->ackreturn) < 0)
@@ -307,7 +300,7 @@ static boolean Processackpak(void)
// Search the ackbuffer and free it
for (i = 0; i < MAXACKPACKETS; i++)
{
if (ackpak[i].acknum && ackpak[i].destinationnode == node - nodes
if (ackpak[i].acknum && ackpak[i].destinationnode == doomcom->remotenode
&& cmpack(ackpak[i].acknum, netbuffer->ackreturn) <= 0)
{
RemoveAck(i);
@@ -423,6 +416,7 @@ void Net_SendAcks(INT32 node)
#ifdef NONET
(void)node;
#else
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
netbuffer->packettype = PT_NOTHING;
M_Memcpy(netbuffer->u.textcmd, nodes[node].acktosend, MAXACKTOSEND);
HSendPacket(node, false, 0, MAXACKTOSEND);
@@ -434,6 +428,8 @@ static void GotAcks(void)
{
INT32 i, j;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
for (j = 0; j < MAXACKTOSEND; j++)
{
if (netbuffer->u.textcmd[j])
@@ -487,6 +483,8 @@ void Net_AckTicker(void)
#ifndef NONET
INT32 i;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
for (i = 0; i < MAXACKPACKETS; i++)
{
const INT32 nodei = ackpak[i].destinationnode;
@@ -542,6 +540,7 @@ void Net_UnAcknowledgePacket(INT32 node)
#ifdef NONET
(void)node;
#else
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
INT32 hm1 = (nodes[node].acktosend_head-1+MAXACKTOSEND) % MAXACKTOSEND;
DEBFILE(va("UnAcknowledge node %d\n", node));
@@ -736,6 +735,7 @@ void Net_CloseConnection(INT32 node)
//
static UINT32 NetbufferChecksum(void)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
UINT32 c = 0x1234567;
const INT32 l = doomcom->datalength - 4;
const UINT8 *buf = (UINT8 *)netbuffer + 4;
@@ -852,6 +852,8 @@ const char *Net_GetPacketName(UINT8 packettype)
static void DebugPrintpacket(const char *header)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
fprintf(debugfile, "%-12s (node %d,ack %d,ackret %d,size %d) type(%d) : %s\n",
header, doomcom->remotenode, netbuffer->ack, netbuffer->ackreturn, doomcom->datalength,
netbuffer->packettype, Net_GetPacketName(netbuffer->packettype));
@@ -1021,6 +1023,7 @@ void Command_Droprate(void)
#ifndef NONET
static boolean ShouldDropPacket(void)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
return (packetdropquantity[netbuffer->packettype])
|| (packetdroprate != 0 && rand() < (((double)RAND_MAX) * (packetdroprate / 100.f))) || packetdroprate == 100;
}
@@ -1032,6 +1035,7 @@ static boolean ShouldDropPacket(void)
//
boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlength)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
doomcom->datalength = (INT16)(packetlength + BASEPACKETSIZE);
if (node == 0) // Packet is to go back to us
@@ -1132,7 +1136,7 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
//
boolean HGetPacket(void)
{
//boolean nodejustjoined;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
// Get a packet from self
if (rebound_tail != rebound_head)
@@ -1220,6 +1224,18 @@ static void Internal_FreeNodenum(INT32 nodenum)
(void)nodenum;
}
static char *I_NetSplitAddress(char *host, char **port)
{
boolean v4 = (host[0] != '[');
host = strtok(host, v4 ? ":" : "[]");
if (port)
*port = strtok(NULL, ":");
return host;
}
SINT8 I_NetMakeNode(const char *hostname)
{
SINT8 newnode = -1;
@@ -1227,20 +1243,14 @@ SINT8 I_NetMakeNode(const char *hostname)
if (I_NetMakeNodewPort)
{
char *localhostname = strdup(hostname);
char *t = localhostname;
const char *port;
char *port;
if (!localhostname)
return newnode;
// retrieve portnum from address!
strtok(localhostname, ":");
port = strtok(NULL, ":");
hostname = I_NetSplitAddress(localhostname, &port);
// remove the port in the hostname as we've it already
while ((*t != ':') && (*t != '\0'))
t++;
*t = '\0';
newnode = I_NetMakeNodewPort(localhostname, port);
newnode = I_NetMakeNodewPort(hostname, port);
free(localhostname);
}
return newnode;
@@ -1332,11 +1342,6 @@ boolean D_CheckNetGame(void)
if (doomcom->numnodes > MAXNETNODES)
I_Error("Too many nodes (%d), max:%d", doomcom->numnodes, MAXNETNODES);
netbuffer = (doomdata_t *)(void *)&doomcom->data;
#ifdef HOLEPUNCH
holepunchpacket = (holepunch_t *)(void *)&doomcom->data;
#endif
#ifdef DEBUGFILE
if (M_CheckParm("-debugfile"))
{
+3
View File
@@ -21,6 +21,7 @@
#include "i_system.h"
#include "g_game.h"
#include "hu_stuff.h"
#include "m_emotes.h"
#include "g_input.h"
#include "m_menu.h"
#include "r_local.h"
@@ -912,6 +913,8 @@ void D_RegisterClientCommands(void)
CV_RegisterVar(&cv_keyboardlayout);
CV_RegisterVar(&cv_emotes);
// time attack ghost options are also saved to config
CV_RegisterVar(&cv_ghost_besttime);
CV_RegisterVar(&cv_ghost_bestlap);
+6
View File
@@ -142,6 +142,7 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
{
size_t i;
UINT8 count = 0;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
UINT8 *p_start = netbuffer->packettype == PT_MOREFILESNEEDED ? netbuffer->u.filesneededcfg.files : netbuffer->u.serverinfo.fileneeded;
UINT8 *p = p_start;
char wadfilename[MAX_WADPATH] = "";
@@ -323,6 +324,7 @@ boolean CL_SendRequestFile(void)
#ifdef MORELEGACYDOWNLOADER
boolean firstloop = true;
#endif
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
#ifdef PARANOIA
if (M_CheckParm("-nodownload"))
@@ -451,9 +453,11 @@ tryagain:
// returns false if a requested file was not found or cannot be sent
boolean Got_RequestFilePak(INT32 node)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
char wad[MAX_WADPATH+1];
UINT8 *p = netbuffer->u.textcmd;
UINT8 id;
while (p < netbuffer->u.textcmd + MAXTEXTCMD) // Don't allow hacked client to overflow
{
id = READUINT8(p);
@@ -817,6 +821,7 @@ void SV_FileSendTicker(void)
size_t size;
filetx_t *f;
INT32 packetsent, ram, i, j;
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
if (!filestosend) // No file to send
return;
@@ -945,6 +950,7 @@ void SV_FileSendTicker(void)
void Got_Filetxpak(void)
{
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
INT32 filenum = netbuffer->u.filetxpak.fileid;
fileneeded_t *file = &fileneeded[filenum];
char *filename = file->filename;
+1 -1
View File
@@ -575,7 +575,7 @@ extern consvar_t cv_downloading; // allow clients to downloading WADs.
extern consvar_t cv_nettimeout; // SRB2Kart: Advanced server options menu
extern consvar_t cv_jointimeout;
extern consvar_t cv_maxping;
extern ticcmd_t netcmds[TICQUEUE][MAXPLAYERS];
extern ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS];
extern INT32 serverplayer;
extern INT32 adminplayers[MAXPLAYERS];
+1 -1
View File
@@ -1787,7 +1787,7 @@ void G_Ticker(boolean run)
}
}
buf = gametic % TICQUEUE;
buf = gametic % BACKUPTICS;
if (!demo.playback)
{
+5 -1
View File
@@ -220,7 +220,11 @@ HMS_connect (const char *format, ...)
curl_easy_setopt(curl, CURLOPT_URL, url);
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, (long)CURL_IPRESOLVE_V4);
#ifdef HAVE_IPV6
if (!M_CheckParm("-ipv6"))
#endif
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, (long)CURL_IPRESOLVE_V4);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, (long)cv_masterserver_timeout.value);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HMS_on_read);
+100 -16
View File
@@ -17,6 +17,7 @@
#include "m_menu.h" // gametype_cons_t
#include "m_cond.h" // emblems
#include "m_emotes.h"
#include "d_clisrv.h"
@@ -94,6 +95,9 @@ static textinput_t w_chat;
static boolean headsupactive = false;
boolean hu_showscores; // draw rankings
static char hu_tick;
static tic_t hu_emoteanim = 0;
#define MAXEMOTESUGGESTIONS 8
static emote_t *emote_suggestions[MAXEMOTESUGGESTIONS] = {0};
static huddrawlist_h luahuddrawlist_scores;
@@ -1106,6 +1110,7 @@ void HU_Ticker(void)
return;
hu_tick++;
hu_emoteanim++;
hu_tick &= 7; // currently only to blink chat input cursor
if (PLAYER1INPUTDOWN(gc_scores))
@@ -1399,7 +1404,7 @@ boolean HU_Responder(event_t *ev)
&& ev->data1 != gamecontrol[0][gc_talkkey][1]))
return false;
M_TextInputHandle(&w_chat, c);
M_TextInputHandleEmotes(&w_chat, c, emote_suggestions, MAXEMOTESUGGESTIONS);
if (c == KEY_ENTER)
{
@@ -1439,6 +1444,8 @@ boolean HU_Responder(event_t *ev)
#ifndef NONET
#define HU_DrawEmote(x, y, emote, flags) M_DrawEmote((x), (y), (emote), hu_emoteanim, (flags))
// Precompile a wordwrapped string to any given width.
// This is a muuuch better method than V_WORDWRAP.
// again stolen and modified a bit from video.c, don't mind me, will need to rearrange this one day.
@@ -1450,6 +1457,8 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
size_t slen;
char *newstring = Z_StrDup(string);
INT32 spacewidth = (vid.width < 640) ? 8 : 4, charwidth = (vid.width < 640) ? 8 : 4;
emote_t *emote = NULL;
int emotelen = 0;
slen = strlen(string);
x = 0;
@@ -1471,7 +1480,12 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
c = toupper(c);
c -= HU_FONTSTART;
if (c < 0 || c >= HU_FONTSIZE || !hu_font[c])
if ((emote = M_VerifyEmote(string+i, &emotelen)))
{
chw = EMOTEWIDTH;
i += emotelen-1; // Will be incremented on next loop iteration, hence -1
}
else if (c < 0 || c >= HU_FONTSIZE || !hu_font[c])
{
chw = spacewidth;
lastusablespace = i;
@@ -1493,7 +1507,6 @@ static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
return newstring;
}
// 30/7/18: chaty is now the distance at which the lowest point of the chat will be drawn if that makes any sense.
INT16 chatx = 13, chaty = 169; // let's use this as our coordinates, shh
@@ -1526,6 +1539,8 @@ static void HU_drawMiniChat(void)
char *msg = CHAT_WordWrap(x+2, boxw-(charwidth*2), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, chat_mini[i-1]);
size_t j = 0;
INT32 linescount = 0;
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
{
@@ -1550,6 +1565,11 @@ static void HU_drawMiniChat(void)
++j;
}
else if ((emote = M_VerifyEmote(msg+j, &emotelen)))
{
dx += EMOTEWIDTH - charwidth;
j += emotelen;
}
else
{
j++;
@@ -1595,6 +1615,8 @@ static void HU_drawMiniChat(void)
size_t j = 0;
char *msg = CHAT_WordWrap(x+2, boxw-(charwidth*2), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, chat_mini[i]); // get the current message, and word wrap it.
UINT8 *colormap = NULL;
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
{
@@ -1621,6 +1643,16 @@ static void HU_drawMiniChat(void)
++j;
}
else if ((emote = M_VerifyEmote(msg+j, &emotelen)))
{
if (cv_chatbacktint.value) // on request of wolfy
V_DrawFillConsoleMap(x + dx + 2, y+dy, EMOTEWIDTH, charheight, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT);
HU_DrawEmote(x+dx+2, y+dy, emote, V_SNAPTOBOTTOM|V_SNAPTOLEFT|transflag);
dx += EMOTEWIDTH - charwidth;
j += emotelen;
}
else
{
if (cv_chatbacktint.value) // on request of wolfy
@@ -1698,6 +1730,9 @@ static void HU_drawChatLog(INT32 offset)
INT32 j = 0;
char *msg = CHAT_WordWrap(x+2, boxw-(charwidth*2), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, chat_log[i]); // get the current message, and word wrap it.
UINT8 *colormap = NULL;
emote_t *emote = NULL;
int emotelen = 0;
while(msg[j]) // iterate through msg
{
if (msg[j] < HU_FONTSTART) // don't draw
@@ -1719,6 +1754,15 @@ static void HU_drawChatLog(INT32 offset)
++j;
}
else if ((emote = M_VerifyEmote(msg+j, &emotelen)))
{
if ((y+dy+2 >= chat_topy) && (y+dy < (chat_bottomy)))
{
HU_DrawEmote(x+dx+2, y+dy, emote, V_SNAPTOBOTTOM|V_SNAPTOLEFT);
dx += EMOTEWIDTH - charwidth;
}
j += emotelen;
}
else
{
if ((y+dy+2 >= chat_topy) && (y+dy < (chat_bottomy)))
@@ -1844,7 +1888,7 @@ static void HU_DrawChat(void)
typelines = 1;
if ((w_chat.cursor == 0 || w_chat.length == 0) && hu_tick < 4)
V_DrawChatCharacter(chatx+2+c+charwidth*w_chat.cursor, y+1, '_'|V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
V_DrawChatCharacter(chatx+2+c, y+1, '_'|V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
if (w_chat.select != w_chat.cursor)
{
@@ -1855,30 +1899,40 @@ static void HU_DrawChat(void)
while (w_chat_buf[i])
{
boolean skippedline = false;
if (w_chat.cursor == (i+1))
emote_t *emote = NULL;
int emotelen = 0;
int drawwidth = charwidth; // if we've drawn emote, selection needs to account for that
if ((emote = M_VerifyEmote(w_chat_buf+i, &emotelen)))
{
HU_DrawEmote(chatx + c + 2, y-1, emote, V_SNAPTOBOTTOM|V_SNAPTOLEFT|t);
c += EMOTEWIDTH - charwidth;
i += emotelen-1;
drawwidth = EMOTEWIDTH;
}
else if (w_chat_buf[i] >= HU_FONTSTART) //Hurdler: isn't it better like that?
V_DrawChatCharacter(chatx + c + 2, y, w_chat_buf[i] | V_SNAPTOBOTTOM|V_SNAPTOLEFT | t, !cv_allcaps.value, NULL);
// Draw selection
if (i >= select_start && i < select_end)
V_DrawFill(chatx + c + 2 - (drawwidth-charwidth), y-1, drawwidth, charheight, 103|V_TRANSLUCENT|V_SNAPTOBOTTOM|V_SNAPTOLEFT|t);
++i;
if (w_chat.cursor == i)
{
INT32 cursorx = (c+charwidth < boxw-charwidth) ? (chatx + 2 + c+charwidth) : (chatx+1); // we may have to go down.
INT32 cursory = (cursorx != chatx+1) ? (y) : (y+charheight);
if (hu_tick < 4)
V_DrawChatCharacter(cursorx, cursory+1, '_' |V_SNAPTOBOTTOM|V_SNAPTOLEFT|t, !cv_allcaps.value, NULL);
if (cursorx == chatx+1 && saylen == i) // a weirdo hack
if (cursorx == chatx+1 && saylen == i-1) // a weirdo hack
{
typelines += 1;
skippedline = true;
}
}
//Hurdler: isn't it better like that?
if (w_chat_buf[i] >= HU_FONTSTART)
V_DrawChatCharacter(chatx + c + 2, y, w_chat_buf[i] | V_SNAPTOBOTTOM|V_SNAPTOLEFT | t, !cv_allcaps.value, NULL);
// Draw selection
if (i >= select_start && i < select_end)
V_DrawFill(chatx + c + 2, y-1, charwidth, charheight, 103|V_TRANSLUCENT|V_SNAPTOBOTTOM|V_SNAPTOLEFT|t);
++i;
c += charwidth;
if (c > boxw-(charwidth*2) && !skippedline)
{
@@ -1888,6 +1942,36 @@ static void HU_DrawChat(void)
}
}
if (emote_suggestions[0])
{
// A bit of copy-paste from /pm code :p
INT32 suggesty = chaty - charheight - 1;
size_t longest_suggestion_length = 0;
for (i = 0; i < MAXEMOTESUGGESTIONS && emote_suggestions[i]; ++i)
{
longest_suggestion_length = max(longest_suggestion_length, strlen(emote_suggestions[i]->name));
}
#ifdef NETSPLITSCREEN
if (splitscreen)
{
suggesty -= BASEVIDHEIGHT/2;
if (splitscreen > 1)
suggesty += 16;
}
else
#endif
suggesty -= (cv_kartspeedometer.value ? 16 : 0);
for (i = 0; i < MAXEMOTESUGGESTIONS && emote_suggestions[i]; ++i)
{
V_DrawFillConsoleMap(chatx + boxw + 2, suggesty - (7*i), (longest_suggestion_length+2)*4 + EMOTEWIDTH, 6, 239|V_SNAPTOBOTTOM|V_SNAPTOLEFT);
V_DrawSmallString(chatx + boxw + 4 + EMOTEWIDTH, suggesty - (7*i), V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_ALLOWLOWERCASE, va(":%s:", emote_suggestions[i]->name));
HU_DrawEmote(chatx + boxw + 2, suggesty - i*7, emote_suggestions[i], V_SNAPTOBOTTOM|V_SNAPTOLEFT);
}
}
// handle /pm list. It's messy, horrible and I don't care.
if (strnicmp(w_chat_buf, "/pm", 3) == 0 && vid.width >= 400 && !teamtalk) // 320x200 unsupported kthxbai
{
+4 -4
View File
@@ -82,6 +82,8 @@ typedef struct
char data[MAXPACKETLENGTH];
} ATTRPACK doomcom_t;
#define DOOMCOM_DATA(d) (doomdata_t *)&(d)->data
#ifdef HOLEPUNCH
typedef struct
{
@@ -89,6 +91,8 @@ typedef struct
INT32 addr;
INT16 port;
} ATTRPACK holepunch_t;
#define HOLEPUNCH_DATA(d) (holepunch_t *)&(d)->data
#endif
#if defined(_MSC_VER)
@@ -97,10 +101,6 @@ typedef struct
extern doomcom_t *doomcom;
#ifdef HOLEPUNCH
extern holepunch_t *holepunchpacket;
#endif
/** \brief return packet in doomcom struct
*/
extern boolean (*I_NetGet)(void);
+77 -21
View File
@@ -371,8 +371,16 @@ static inline void I_UPnP_rem(const char *port, const char * servicetype)
static const char *SOCK_AddrToStr(mysockaddr_t *sk)
{
static char s[64]; // 255.255.255.255:65535 or IPv6:65535
static char s[64]; // 255.255.255.255:65535 or
// [ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff]:65535
#ifdef HAVE_NTOP
#ifdef HAVE_IPV6
int v6 = (sk->any.sa_family == AF_INET6);
#else
int v6 = 0;
#endif
void *addr;
int e = 0; // save error code so it can't be modified later code and avoid calling WSAGetLastError() more then once
@@ -387,14 +395,20 @@ static const char *SOCK_AddrToStr(mysockaddr_t *sk)
if(addr == NULL)
sprintf(s, "No address");
else if(inet_ntop(sk->any.sa_family, addr, s, sizeof (s)) == NULL)
else if(inet_ntop(sk->any.sa_family, addr, &s[v6], sizeof (s) - v6) == NULL)
{
e = errno;
sprintf(s, "Unknown family type, error #%u: %s", e, strerror(e));
}
#ifdef HAVE_IPV6
else if(sk->any.sa_family == AF_INET6 && sk->ip6.sin6_port != 0)
strcat(s, va(":%d", ntohs(sk->ip6.sin6_port)));
else if(sk->any.sa_family == AF_INET6)
{
s[0] = '[';
strcat(s, "]");
if (sk->ip6.sin6_port != 0)
strcat(s, va(":%d", ntohs(sk->ip6.sin6_port)));
}
#endif
else if(sk->any.sa_family == AF_INET && sk->ip4.sin_port != 0)
strcat(s, va(":%d", ntohs(sk->ip4.sin_port)));
@@ -486,10 +500,30 @@ static time_t SOCK_GetUnbanTime(size_t ban)
}
#ifndef NONET
#ifdef HAVE_IPV6
static boolean SOCK_cmpipv6(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
{
UINT8 bitmask;
I_Assert(mask <= 128);
if (mask == 0)
mask = 128;
if (memcmp(&a->ip6.sin6_addr.s6_addr, &b->ip6.sin6_addr.s6_addr, mask / 8) != 0)
return false;
if (mask % 8 == 0)
return true;
bitmask = 255 << (mask % 8);
return (a->ip6.sin6_addr.s6_addr[mask / 8] & bitmask) == (b->ip6.sin6_addr.s6_addr[mask / 8] & bitmask);
}
#endif
static boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
{
UINT32 bitmask = INADDR_NONE;
if (a->any.sa_family != b->any.sa_family)
return false;
if (mask && mask < 32)
bitmask = htonl((UINT32)(-1) << (32 - mask));
@@ -498,13 +532,14 @@ static boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
&& (b->ip4.sin_port == 0 || (a->ip4.sin_port == b->ip4.sin_port));
#ifdef HAVE_IPV6
else if (b->any.sa_family == AF_INET6)
return memcmp(&a->ip6.sin6_addr, &b->ip6.sin6_addr, sizeof(b->ip6.sin6_addr))
return SOCK_cmpipv6(a, b, mask)
&& (b->ip6.sin6_port == 0 || (a->ip6.sin6_port == b->ip6.sin6_port));
#endif
else
return false;
}
// This is a hack. For some reason, nodes aren't being freed properly.
// This goes through and cleans up what nodes were supposed to be freed.
/** \warning This function causes the file downloading to stop if someone joins.
@@ -620,6 +655,7 @@ is_external_address (UINT32 p)
static boolean hole_punch(ssize_t c)
{
holepunch_t *holepunchpacket = HOLEPUNCH_DATA(doomcom);
/* See ../doc/Holepunch-Protocol.txt */
if (cv_rendezvousserver.string[0] &&
@@ -659,6 +695,7 @@ static boolean SOCK_Get(void)
fromlen = (socklen_t)sizeof(fromaddress);
c = recvfrom(mysockets[n], (char *)&doomcom->data, MAXPACKETLENGTH, 0,
(void *)&fromaddress, &fromlen);
if (c > 0)
{
#ifdef USE_STUN
@@ -868,11 +905,11 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
unsigned long trueval = true;
#endif
mysockaddr_t straddr;
struct sockaddr_in sin;
socklen_t len = sizeof(sin);
socklen_t len = sizeof(straddr);
if (s == (SOCKET_TYPE)ERRSOCKET)
return (SOCKET_TYPE)ERRSOCKET;
#ifdef USE_WINSOCK
{ // Alam_GBC: disable the new UDP connection reset behavior for Win2k and up
#ifdef USE_WINSOCK2
@@ -892,14 +929,12 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
}
#endif
straddr.any = *addr;
memcpy(&straddr, addr, addrlen);
I_OutputMsg("Binding to %s\n", SOCK_AddrToStr(&straddr));
if (family == AF_INET)
{
mysockaddr_t tmpaddr;
tmpaddr.any = *addr ;
if (tmpaddr.ip4.sin_addr.s_addr == htonl(INADDR_ANY))
if (straddr.ip4.sin_addr.s_addr == htonl(INADDR_ANY))
{
opt = true;
opts = (socklen_t)sizeof(opt);
@@ -924,7 +959,7 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
#ifdef HAVE_IPV6
else if (family == AF_INET6)
{
if (memcmp(addr, &in6addr_any, sizeof(in6addr_any)) == 0) //IN6_ARE_ADDR_EQUAL
if (memcmp(&straddr.ip6.sin6_addr, &in6addr_any, sizeof(in6addr_any)) == 0) //IN6_ARE_ADDR_EQUAL
{
opt = true;
opts = (socklen_t)sizeof(opt);
@@ -939,7 +974,7 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
// make it IPv6 ony
opt = true;
opts = (socklen_t)sizeof(opt);
rc = setsockopt(s, SOL_SOCKET, IPV6_V6ONLY, (char *)&opt, opts);
rc = setsockopt(s, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&opt, opts);
if (rc <= -1)
{
e = errno;
@@ -969,7 +1004,7 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
inet_pton(AF_INET6, IPV6_MULTICAST_ADDRESS, &maddr.ipv6mr_multiaddr);
maddr.ipv6mr_interface = 0;
rc = setsockopt(s, SOL_SOCKET, IPV6_JOIN_GROUP, (const char *)&maddr, sizeof(maddr));
rc = setsockopt(s, IPPROTO_IPV6, IPV6_JOIN_GROUP, (const char *)&maddr, sizeof(maddr));
if (rc <= -1)
{
e = errno;
@@ -1032,7 +1067,7 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
CONS_Printf(M_GetText("Network system buffer set to: %dKb\n"), opt>>10);
}
rc = getsockname(s, (struct sockaddr *)&sin, &len);
rc = getsockname(s, &straddr.any, &len);
if (rc != 0)
{
e = errno;
@@ -1040,7 +1075,14 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
I_OutputMsg("getsockname failed: #%u, %s\n", e, strerror(e));
}
else
current_port = (UINT16)ntohs(sin.sin_port);
{
if (family == AF_INET)
current_port = (UINT16)ntohs(straddr.ip4.sin_port);
#ifdef HAVE_IPV6
else if (family == AF_INET6)
current_port = (UINT16)ntohs(straddr.ip6.sin6_port);
#endif
}
return s;
}
@@ -1121,6 +1163,7 @@ static boolean UDP_Socket(void)
I_freeaddrinfo(ai);
}
}
#ifdef HAVE_IPV6
if (b_ipv6)
{
@@ -1319,12 +1362,13 @@ static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const
{
struct my_addrinfo *ai = NULL, *runp, hints;
int gaie;
size_t i;
if (!port || !port[0])
port = DEFAULTPORT;
memset (&hints, 0x00, sizeof (hints));
hints.ai_flags = 0;
hints.ai_flags = AI_ADDRCONFIG;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
@@ -1343,10 +1387,19 @@ static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const
{
while (runp != NULL)
{
if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0)
break;
// test ip address of server
for (i = 0; i < mysocketses; ++i)
{
if (runp->ai_addr->sa_family == myfamily[i])
{
break;
}
}
runp = runp->ai_next;
if (i >= mysocketses)
runp = runp->ai_next;
else
break;
}
}
@@ -1390,6 +1443,8 @@ static void rendezvous(int size)
tic_t tic = I_GetTime();
holepunch_t *holepunchpacket = HOLEPUNCH_DATA(doomcom);
if (tic != refreshtic)
{
if (SOCK_GetAddr(&rzv.ip4, host, (port ? port : "7777"), false))
@@ -1415,6 +1470,7 @@ static void rendezvous(int size)
static void SOCK_RequestHolePunch(INT32 node)
{
mysockaddr_t * addr = &clientaddress[node];
holepunch_t *holepunchpacket = HOLEPUNCH_DATA(doomcom);
holepunchpacket->addr = addr->ip4.sin_addr.s_addr;
holepunchpacket->port = addr->ip4.sin_port;
@@ -1736,7 +1792,7 @@ boolean I_InitTcpNetwork(void)
// server address only in ip
if (serverhostname[0])
{
{
CONS_Printf("SERVERNAME: %s\n", serverhostname);
COM_BufAddText("connect \"");
COM_BufAddText(serverhostname);
+262
View File
@@ -0,0 +1,262 @@
#include <map>
#include <string>
#include <sstream>
#include <cstring>
#include "m_emotes.h"
extern "C" {
#include "w_wad.h"
#include "z_zone.h"
#include "hu_stuff.h"
#include "v_video.h"
}
consvar_t cv_emotes = {"emotes", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};;
static std::map<std::string, emote_t> emotes;
// TODO - Would be really nice to generalize soc-like file parsing and not reimplement it 100 times :)))))
void M_LoadEmotes(UINT16 wadnum)
{
UINT16 lumpnum = W_CheckNumForNamePwad("EMOTES", wadnum, 0);
if (lumpnum == INT16_MAX)
return;
char *lump = static_cast<char*>(W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE));
size_t size = W_LumpLengthPwad(wadnum, lumpnum);
std::istringstream file(std::string(lump, size));
std::string line;
emote_t *emote = nullptr;
std::string emote_name;
// Just smol lambda to remove all the trailing chars we might not want
auto trim = [](std::string &str) {
str.erase(0, str.find_first_not_of(" \t\n\r\f\v"));
str.erase(str.find_last_not_of(" \t\n\r\f\v")+1);
};
int numemotes = 0;
int linenum = 0;
while (std::getline(file, line))
{
++linenum;
trim(line);
if (line.empty())
continue;
size_t split = line.find('=');
// Didn't find the =, means we're about to parse `Emote <name>`
if (split == line.npos)
{
split = line.find(' ');
if (split == line.npos)
{
CONS_Alert(CONS_WARNING, "EMOTES: Unrecognized line. (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
continue;
}
if (strnicmp(line.c_str(), "emote", 5))
{
CONS_Alert(CONS_WARNING, "EMOTES: 'Emote' expected. (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
continue;
}
emote_name = line.substr(split+1);
if (emote_name.find_first_of(" \t\n\r\f\v:") != emote_name.npos)
{
CONS_Alert(CONS_WARNING, "EMOTES: Emote name cannot contain spaces or ':' symbols. (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
continue;
}
if (emote_name.size() > MAXEMOTENAME)
{
CONS_Alert(CONS_WARNING, "EMOTES: Emote name is too long, truncating. (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
emote_name = emote_name.substr(0, MAXEMOTENAME);
}
emote = &emotes[emote_name];
strlcpy(emote->name, emote_name.c_str(), MAXEMOTENAME);
emote->timeperframe = 1;
emote->numframes = 0;
std::memset(emote->frames, 0, sizeof(emote->frames));
++numemotes;
}
else if (emote)
{
std::string field = line.substr(0, split);
std::string value = line.substr(split+1);
trim(field);
trim(value);
if (stricmp(field.c_str(), "frames") == 0)
{
UINT8 numframes = 0;
auto copy_frame = [&] {
if (numframes == MAXEMOTEFRAMES)
{
CONS_Alert(CONS_WARNING, "EMOTES: Too many frames. (file %s, line %d)", wadfiles[wadnum]->filename, linenum);
return false;
}
size_t list_split = value.find(',');
std::string framelumpname = value.substr(0, list_split);
trim(framelumpname);
if (list_split == value.npos)
value = "";
else
value = value.substr(list_split+1, value.npos);
// End of list of frames
if (framelumpname.size() == 0)
return false;
if (framelumpname.size() > 8)
{
CONS_Alert(CONS_WARNING, "EMOTES: Frame %d name is too long. (file %s, line %d)", numframes, wadfiles[wadnum]->filename, linenum);
framelumpname = framelumpname.substr(0, 8);
}
std::strncpy(emote->frames[numframes], framelumpname.c_str(), framelumpname.size()+1);
++numframes;
return true;
};
while (copy_frame()) {}
if (numframes == 0)
{
CONS_Alert(CONS_WARNING, "EMOTES: Expected list of frames. (file %s, line %d)", wadfiles[wadnum]->filename, linenum);
}
emote->numframes = numframes;
}
else if (stricmp(field.c_str(), "timeperframe") == 0)
{
emote->timeperframe = std::stoi(value);
if (emote->timeperframe <= 0)
{
emote->timeperframe = 1;
CONS_Alert(CONS_WARNING, "EMOTES: Bad value for 'timeperframe'. (file %s, line %d)", wadfiles[wadnum]->filename, linenum);
}
}
else
{
CONS_Alert(CONS_WARNING, "EMOTES: Unrecognized field '%s'. (file %s, line %d)", field.c_str(), wadfiles[wadnum]->filename, linenum);
}
}
else
{
CONS_Alert(CONS_WARNING, "EMOTES: Unrecognized line. (file %s, line %d)\n", wadfiles[wadnum]->filename, linenum);
}
}
CONS_Printf("Added %d emotes\n", numemotes);
}
void M_InitEmotes(void)
{
UINT16 i;
for (i = 0; i < numwadfiles; i++)
M_LoadEmotes(i);
}
emote_t *M_FindEmote(const char *name, int len, int skip)
{
if (!cv_emotes.value)
return nullptr;
char query[MAXEMOTENAME+1] = {0};
std::strncpy(query, name, std::min(len, MAXEMOTENAME));
for (auto &pair: emotes)
{
if (pair.first.rfind(query, 0, std::min(len, MAXEMOTENAME)) != 0)
continue;
if (skip > 0)
{
--skip;
continue;
}
return &pair.second;
}
return nullptr;
}
emote_t *M_VerifyEmote(const char *name, int *emotelen)
{
if (*name != ':')
return nullptr;
if (!cv_emotes.value)
return nullptr;
const char *p = name+1; // skip ':'
emote_t *match = nullptr;
while (*p && (p - name) < MAXEMOTENAME)
{
if (*p == ':')
{
std::string checkname = std::string(name+1, (p-name)-1);
auto it = emotes.find(checkname);
if (it != emotes.end())
match = &it->second;
break;
}
++p;
}
if (match && emotelen)
*emotelen = p-name+1;
return match;
}
void M_DrawEmote(INT32 x, INT32 y, emote_t *emote, tic_t anim, INT32 flags)
{
if (emote->numframes == 0)
return;
const char *lumpname = emote->frames[(anim/emote->timeperframe) % emote->numframes];
patch_t *emotepatch = (patch_t*)W_CachePatchName(lumpname, PU_CACHE);
const int CHARHEIGHT = 6;
fixed_t scale = FRACUNIT;
x *= FRACUNIT;
y *= FRACUNIT;
if (emotepatch->width > EMOTEWIDTH)
scale = (FRACUNIT/emotepatch->width)*EMOTEWIDTH;
else if (emotepatch->width < EMOTEWIDTH)
x += (EMOTEWIDTH-emotepatch->width)*FRACUNIT/2;
y -= (scale*emotepatch->height-CHARHEIGHT*FRACUNIT)/2;
V_DrawFixedPatch(x, y, scale, flags, emotepatch, NULL);
}
+48
View File
@@ -0,0 +1,48 @@
#ifndef __M_EMOTES__
#define __M_EMOTES__
#ifdef __cplusplus
extern "C" {
#endif
#include "doomdef.h"
#include "command.h"
extern consvar_t cv_emotes;
#define MAXEMOTENAME 32
#define MAXEMOTEFRAMES 32
#define EMOTEWIDTH 6
typedef struct emote_s {
char name[MAXEMOTENAME+1];
char frames[MAXEMOTEFRAMES][9];
UINT8 numframes;
tic_t timeperframe;
} emote_t;
// Reads and adds emotes from EMOTES lump, with syntax similar to soc
void M_LoadEmotes(UINT16 wadnum);
// Load emotes from all base wads
void M_InitEmotes(void);
// Finds first matching emote, ignoring first few matches
emote_t *M_FindEmote(const char *name, int len, int skips);
// If first character is not ':', instantly returns null
// Starts from ':' character, goes until it finds ':' or end of string
// If end of string is found, or closing ':' is found but resulting emote name doesn't exist,
// it returns null, otherwise it returns emote and stores into *emotelen how much characters
// needs to be skipped to get past emote name
emote_t *M_VerifyEmote(const char *name, int *emotelen);
// Draw the emote, anim should be some kind of timer ticking every game tic
// for animated emotes
void M_DrawEmote(INT32 x, INT32 y, emote_t *emote, tic_t anim, INT32 flags);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // __M_EMOTES__
+285 -3591
View File
File diff suppressed because it is too large. Load diff
+2883
View File
File diff suppressed because it is too large. Load diff
+169 -5
View File
@@ -130,6 +130,82 @@ static void M_TextInputPaste(textinput_t *input)
M_TextInputAddString(input, paste);
}
static void M_TextInputLeft(textinput_t *input, boolean emotes)
{
// Just do it simple way if possible
if (!emotes || input->cursor < 2 || input->buffer[input->cursor-1] != ':')
{
if (input->cursor != 0)
--input->cursor;
return;
}
// Otherwise we need to check if we have to skip emote
size_t start = input->cursor-2;
while (input->buffer[start] != ':')
{
// We reached start of string and didn't find ':' symbol, thats definitely not an emote
// so just do it simple way
if (start == 0)
{
M_TextInputLeft(input, false);
return;
}
--start;
}
int emotelen = 0;
if (M_VerifyEmote(input->buffer+start, &emotelen))
input->cursor -= emotelen; // also skip the :
else
M_TextInputLeft(input, false); // Not a valid emote, do the simple thing
}
static void M_TextInputRight(textinput_t *input, boolean emotes)
{
// Just do it simple way if possible
if (!emotes || input->cursor == input->length || input->buffer[input->cursor] != ':')
{
if (input->cursor < input->length)
++input->cursor;
return;
}
int emotelen = 0;
if (M_VerifyEmote(input->buffer+input->cursor, &emotelen))
input->cursor += emotelen; // Also skip the :
else
M_TextInputRight(input, false); // Not a valid emote, do the simple thing
}
// Check if we're inside a valid emote
static boolean M_TextInputCheckEmote(textinput_t *input)
{
int start = input->cursor;
// Definitely not an emote
if (start == 0)
return false;
// Might be closing :, need to skip it just in case
if (input->buffer[start] == ':')
--start;
while (input->buffer[start] != ':')
{
// No ':' found, definitely not inside emote
if (start == 0)
return false;
--start;
}
// Found what may be emote start, now we can check
return M_VerifyEmote(input->buffer+start, NULL) != NULL;
}
void M_TextInputInit(textinput_t *input, char *buffer, size_t buffer_size)
{
input->buffer = buffer;
@@ -156,7 +232,7 @@ void M_TextInputSetString(textinput_t *input, const char *c)
input->cursor = input->select = input->length = strlen(c);
}
boolean M_TextInputHandle(textinput_t *input, INT32 key)
static boolean M_TextInputHandleBase(textinput_t *input, INT32 key, boolean emotes)
{
if (key == KEY_LSHIFT || key == KEY_RSHIFT
|| key == KEY_LCTRL || key == KEY_RCTRL
@@ -241,16 +317,14 @@ boolean M_TextInputHandle(textinput_t *input, INT32 key)
if (key == KEY_LEFTARROW)
{
if (input->cursor != 0)
--input->cursor;
M_TextInputLeft(input, emotes);
if (!shiftdown)
input->select = input->cursor;
return true;
}
else if (key == KEY_RIGHTARROW)
{
if (input->cursor < input->length)
++input->cursor;
M_TextInputRight(input, emotes);
if (!shiftdown)
input->select = input->cursor;
return true;
@@ -320,6 +394,96 @@ boolean M_TextInputHandle(textinput_t *input, INT32 key)
return true;
}
// Just an alias, more or less
boolean M_TextInputHandle(textinput_t *input, INT32 key)
{
return M_TextInputHandleBase(input, key, false);
}
boolean M_TextInputHandleEmotes(textinput_t *input, INT32 key, emote_t *suggestions[], int maxsuggestions)
{
boolean ret = M_TextInputHandleBase(input, key, true);
// After this handled key we ended up inside an emote, lets fix that
if (M_TextInputCheckEmote(input))
M_TextInputToWordEnd(input, !shiftdown);
// Always clear the first entry
suggestions[0] = NULL;
// For autocomplete
int emotestart = 0;
// Try find suggestions for emote names
for (int i = input->cursor-1; i >= 0 && input->cursor-i <= MAXEMOTENAME; --i)
{
// Space can't be part of emote name
if (isspace(input->buffer[i]))
break;
// Found a :, try suggest emotes
if (input->buffer[i] == ':')
{
emotestart = i+1;
// ...But only if we typed at least something
if ((int)input->cursor-(i-1) < 3)
break;
for (int skip = 0; skip < maxsuggestions; ++skip)
{
suggestions[skip] = M_FindEmote(input->buffer+i+1, input->cursor-i-1, skip);
// No more suggestions
if (!suggestions[skip])
break;
}
// In any case, we found what we wanted, can exit the loop now
break;
}
}
// If we suggest emotes, try autocomplete
if (key == '\t' && suggestions[0])
{
int pos = (input->cursor-emotestart);
boolean autocomplete = true;
while (autocomplete)
{
// Check if current character matches for all suggestions
char c = suggestions[0]->name[pos];
// End of string reached
if (!c)
break;
for (int i = 1; i < maxsuggestions && suggestions[i]; ++i)
{
if (suggestions[i]->name[pos] != c)
{
autocomplete = false;
break;
}
}
++pos;
if (autocomplete)
M_TextInputAddChar(input, c);
}
// This was the only suggestion, finish autocomplete with a ':' and clear suggestions
if (maxsuggestions == 1 || !suggestions[1])
{
M_TextInputAddChar(input, ':');
suggestions[0] = NULL;
}
}
return ret;
}
void M_DrawTextInputScroll(INT32 x, INT32 y, textinput_t *input, INT32 flags, INT32 MAXINPUTWIDTH)
{
if (renderisnewtic)
+5
View File
@@ -2,6 +2,7 @@
#define __M_TEXTINPUT__
#include "doomtype.h"
#include "m_emotes.h" // M_VerifyEmote, M_FindEmote
typedef struct textinput_s {
size_t cursor;
@@ -22,6 +23,10 @@ void M_TextInputSetString(textinput_t *input, const char *c);
boolean M_TextInputHandle(textinput_t *input, INT32 key);
// Does everything same as M_TextInputHandle, but also handles emotes in input string
// If currently typing something that looks like an existing emote, return suggestions for it
boolean M_TextInputHandleEmotes(textinput_t *input, INT32 key, emote_t *suggestions[], int maxsuggestions);
#define M_DrawTextInput(x, y, input, flags) M_DrawTextInputScroll((x), (y), (input), (flags), ((input)->buffer_size-1)*8)
void M_DrawTextInputScroll(INT32 x, INT32 y, textinput_t *input, INT32 flags, INT32 MAXINPUTWIDTH);
+4
View File
@@ -30,7 +30,11 @@ typedef union
typedef struct
{
msg_header_t header;
#ifndef HAVE_IPV6
char ip[16];
#else
char ip[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff"];
#endif
char port[8];
char contact[32];
char version[8]; // format is: x.yy.z (like 1.30.2 or 1.31)
+7 -1
View File
@@ -34,6 +34,7 @@
#include "r_fps.h" // R_ResetViewInterpolation in level load
#include "s_sound.h"
#include "m_emotes.h"
#include "st_stuff.h"
#include "w_wad.h"
#include "z_zone.h"
@@ -3071,7 +3072,7 @@ boolean P_SetupLevel(boolean fromnetsave, boolean reloadinggamestate)
if (!fromnetsave) // uglier hack
{ // to make a newly loaded level start on the second frame.
INT32 buf = gametic % TICQUEUE;
INT32 buf = gametic % BACKUPTICS;
for (i = 0; i < MAXPLAYERS; i++)
{
@@ -3337,6 +3338,11 @@ UINT16 P_PartialAddWadFile(const char *wadfilename, boolean local)
//
S_LoadMusicDefs(wadnum);
//
// look for emotes
//
M_LoadEmotes(wadnum);
// TODO: Experimental SPRTINFO support, test first
R_LoadSpriteInfoLumps(wadnum, wadfiles[wadnum]->numlumps);