Merge branch 'Saturn-Next' into gammastuff
This commit is contained in:
86 files changed
+1612
-1297
No files matched your search
@@ -49,6 +49,7 @@
|
||||
# Already enabled by default for 32-bit
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||||
# Windows.
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||||
# NOCURL=1 - Disable libcurl--HTTP capability.
|
||||
# NOHOLEPUNCH=1 - Disable holepunch capability.
|
||||
# NOLIBGME=1 - Disable game music emu, retro VGM support.
|
||||
# NOOPENMPT=1 - Disable module (tracker) music support.
|
||||
# NOMIXER=1 - Disable SDL Mixer (audio playback).
|
||||
|
||||
@@ -6,7 +6,8 @@ passthru_opts+=\
|
||||
NOHW NOMD5 NOPOSTPROCESSING\
|
||||
MOBJCONSISTANCY PACKETDROP ZDEBUG\
|
||||
HAVE_MINIUPNPC\
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HAVE_DISCORDRPC DEVELOP
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HAVE_DISCORDRPC DEVELOP\
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NOHOLEPUNCH\
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||||
|
||||
# build with debugging information
|
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ifdef DEBUGMODE
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||||
|
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@@ -144,8 +144,10 @@ ifdef GCC81
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WFLAGS+=-Wno-error=multistatement-macros
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endif
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|
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ifeq ($(CC),clang)
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WFLAGS+= -Wno-unknown-pragmas -Wno-cast-align
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ifneq (,$(filter $(CC) $(CXX),clang clang++))
|
||||
WFLAGS+= -Wno-unknown-pragmas
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WFLAGS+= -Wno-cast-align
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WFLAGS+= -Wno-cast-qual # not a fan, but clang really hates our read macros
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endif
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||||
|
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ifdef NONX86
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|
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+1
-1
@@ -434,7 +434,7 @@ LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
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LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) {
|
||||
lua_lock(L);
|
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luaC_checkGC(L);
|
||||
setsvalue2s(L, L->top, luaS_newlstr(L, s, len));
|
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setsvalue2s(L, L->top, (len == 0) ? luaS_new(L, "") : luaS_newlstr(L, s, len));
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api_incr_top(L);
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lua_unlock(L);
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}
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+4
-2
@@ -24,6 +24,8 @@
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#include "lauxlib.h"
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#include "../doomdef.h"
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|
||||
|
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#define FREELIST_REF 0 /* free list of references */
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|
||||
@@ -40,7 +42,7 @@ LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
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if (!lua_getstack(L, 0, &ar)) /* no stack frame? */
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return luaL_error(L, "bad argument #%d (%s)", narg, extramsg);
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lua_getinfo(L, "n", &ar);
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if (strcmp(ar.namewhat, "method") == 0) {
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if (fastcmp(ar.namewhat, "method")) {
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narg--; /* do not count `self' */
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||||
if (narg == 0) /* error is in the self argument itself? */
|
||||
return luaL_error(L, "calling " LUA_QS " on bad self (%s)",
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@@ -97,7 +99,7 @@ LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def,
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luaL_checkstring(L, narg);
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int i;
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for (i=0; lst[i]; i++)
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if (strcmp(lst[i], name) == 0)
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if (fastcmp(lst[i], name))
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||||
return i;
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||||
return luaL_argerror(L, narg,
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lua_pushfstring(L, "invalid option " LUA_QS, name));
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|
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+5
-3
@@ -161,12 +161,13 @@ static int io_tostring (lua_State *L) {
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||||
|
||||
static int StartsWith(const char *a, const char *b) // this is wolfs being lazy yet again
|
||||
{
|
||||
if(strncmp(a, b, strlen(b)) == 0) return 1;
|
||||
if (strncmp(a, b, strlen(b)) == 0) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int io_open (lua_State *L) {
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||||
static int io_open(lua_State *L)
|
||||
{
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||||
FILE **pf;
|
||||
const char *filename = luaL_checkstring(L, 1);
|
||||
int pass = 0;
|
||||
@@ -178,12 +179,13 @@ static int io_open (lua_State *L) {
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||||
|
||||
for (i = 0; i < (sizeof (whitelist) / sizeof(const char *)); i++)
|
||||
{
|
||||
if (!stricmp(&filename[length - strlen(whitelist[i])], whitelist[i]))
|
||||
if (fasticmp(&filename[length - strlen(whitelist[i])], whitelist[i]))
|
||||
{
|
||||
pass = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (l_unlikely(strstr(filename, "..") || strchr(filename, ':') || StartsWith(filename, "\\")
|
||||
|| StartsWith(filename, "/") || !pass))
|
||||
{
|
||||
|
||||
+33
-31
@@ -1,7 +1,8 @@
|
||||
// SONIC ROBO BLAST 2
|
||||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2025 by Sonic Team Junior.
|
||||
// Copyright (C) 2025 by Kart Krew.
|
||||
// Copyright (C) 2020 by Sonic Team Junior.
|
||||
// Copyright (C) 2000 by DooM Legacy Team.
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||||
//
|
||||
// This program is free software distributed under the
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||||
// terms of the GNU General Public License, version 2.
|
||||
@@ -24,8 +25,9 @@ extern "C" {
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||||
//
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||||
// Little-endian machines
|
||||
//
|
||||
|
||||
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; const UINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
#define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; const SINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
#define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; const SINT8 tv = ( SINT8)(b); memcpy(p, &tv, sizeof( SINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
#define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; const INT16 tv = ( INT16)(b); memcpy(p, &tv, sizeof( INT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
#define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; const UINT16 tv = ( UINT16)(b); memcpy(p, &tv, sizeof( UINT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
#define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; const INT32 tv = ( INT32)(b); memcpy(p, &tv, sizeof( INT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
|
||||
@@ -36,25 +38,25 @@ extern "C" {
|
||||
|
||||
// what is this?
|
||||
#if defined (__GNUC__)
|
||||
#define READUINT8(p) ({ UINT8 *p_tmp = (UINT8 *)p; UINT8 b; memcpy(&b, p, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
|
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#define READSINT8(p) ({ SINT8 *p_tmp = (SINT8 *)p; SINT8 b; memcpy(&b, p, sizeof( SINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
|
||||
#define READINT16(p) ({ INT16 *p_tmp = (INT16 *)p; INT16 b; memcpy(&b, p, sizeof( INT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
|
||||
#define READUINT16(p) ({ UINT16 *p_tmp = (UINT16 *)p; UINT16 b; memcpy(&b, p, sizeof( UINT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
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||||
#define READINT32(p) ({ INT32 *p_tmp = (INT32 *)p; INT32 b; memcpy(&b, p, sizeof( INT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
|
||||
#define READUINT32(p) ({ UINT32 *p_tmp = (UINT32 *)p; UINT32 b; memcpy(&b, p, sizeof( UINT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
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||||
#define READCHAR(p) ({ char *p_tmp = (char *)p; char b; memcpy(&b, p, sizeof( char)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
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||||
#define READFIXED(p) ({ fixed_t *p_tmp = (fixed_t *)p; fixed_t b; memcpy(&b, p, sizeof(fixed_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
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||||
#define READANGLE(p) ({ angle_t *p_tmp = (angle_t *)p; angle_t b; memcpy(&b, p, sizeof(angle_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; b; })
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||||
#define READUINT8(p) ({ const UINT8 *p_tmp = (const UINT8 *)p; UINT8 b; memcpy(&b, p, sizeof( UINT8)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READSINT8(p) ({ const SINT8 *p_tmp = (const SINT8 *)p; SINT8 b; memcpy(&b, p, sizeof( SINT8)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READINT16(p) ({ const INT16 *p_tmp = (const INT16 *)p; INT16 b; memcpy(&b, p, sizeof( INT16)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READUINT16(p) ({ const UINT16 *p_tmp = (const UINT16 *)p; UINT16 b; memcpy(&b, p, sizeof( UINT16)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READINT32(p) ({ const INT32 *p_tmp = (const INT32 *)p; INT32 b; memcpy(&b, p, sizeof( INT32)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READUINT32(p) ({ const UINT32 *p_tmp = (const UINT32 *)p; UINT32 b; memcpy(&b, p, sizeof( UINT32)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READCHAR(p) ({ const char *p_tmp = (const char *)p; char b; memcpy(&b, p, sizeof( char)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#define READFIXED(p) ({ const fixed_t *p_tmp = (const fixed_t *)p; fixed_t b; memcpy(&b, p, sizeof(fixed_t)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
|
||||
#define READANGLE(p) ({ const angle_t *p_tmp = (const angle_t *)p; angle_t b; memcpy(&b, p, sizeof(angle_t)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; })
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||||
#else
|
||||
#define READUINT8(p) ((UINT8*)(*(void**)(&(p)) = (void*)&((UINT8*)(p))[1]))[-1]
|
||||
#define READSINT8(p) ((SINT8*)(*(void**)(&(p)) = (void*)&((SINT8*)(p))[1]))[-1]
|
||||
#define READINT16(p) ((INT16*)(*(void**)(&(p)) = (void*)&((INT16*)(p))[1]))[-1]
|
||||
#define READUINT16(p) ((UINT16*)(*(void**)(&(p)) = (void*)&((UINT16*)(p))[1]))[-1]
|
||||
#define READINT32(p) ((INT32*)(*(void**)(&(p)) = (void*)&((INT32*)(p))[1]))[-1]
|
||||
#define READUINT32(p) ((UINT32*)(*(void**)(&(p)) = (void*)&((UINT32*)(p))[1]))[-1]
|
||||
#define READCHAR(p) ((char*)(*(void**)(&(p)) = (void*)&((char*)(p))[1]))[-1]
|
||||
#define READFIXED(p) ((fixed_t*)(*(void**)(&(p)) = (void*)&((fixed_t*)(p))[1]))[-1]
|
||||
#define READANGLE(p) ((angle_t*)(*(void**)(&(p)) = (void*)&((angle_t*)(p))[1]))[-1]
|
||||
#define READUINT8(p) ((const UINT8*) (*(const void**)(&(p)) = (const void*)&((const UINT8*) (p))[1]))[-1]
|
||||
#define READSINT8(p) ((const SINT8*) (*(const void**)(&(p)) = (const void*)&((const SINT8*) (p))[1]))[-1]
|
||||
#define READINT16(p) ((const INT16*) (*(const void**)(&(p)) = (const void*)&((const INT16*) (p))[1]))[-1]
|
||||
#define READUINT16(p) ((const UINT16*) (*(const void**)(&(p)) = (const void*)&((const UINT16*) (p))[1]))[-1]
|
||||
#define READINT32(p) ((const INT32*) (*(const void**)(&(p)) = (const void*)&((const INT32*) (p))[1]))[-1]
|
||||
#define READUINT32(p) ((const UINT32*) (*(const void**)(&(p)) = (const void*)&((const UINT32*) (p))[1]))[-1]
|
||||
#define READCHAR(p) ((const char*) (*(const void**)(&(p)) = (const void*)&((const char*) (p))[1]))[-1]
|
||||
#define READFIXED(p) ((const fixed_t*)(*(const void**)(&(p)) = (const void*)&((const fixed_t*)(p))[1]))[-1]
|
||||
#define READANGLE(p) ((const angle_t*)(*(const void**)(&(p)) = (const void*)&((const angle_t*)(p))[1]))[-1]
|
||||
#endif
|
||||
|
||||
#else //SRB2_BIG_ENDIAN
|
||||
@@ -117,15 +119,15 @@ FUNCINLINE static ATTRINLINE UINT32 readulong(void *ptr)
|
||||
return (ucp[3] << 24) | (ucp[2] << 16) | (ucp[1] << 8) | ucp[0];
|
||||
}
|
||||
|
||||
#define READUINT8(p) ((UINT8*)(p = (void*)&((UINT8*)p)[1]))[-1]
|
||||
#define READSINT8(p) ((SINT8*)(p = (void*)&((SINT8*)p)[1]))[-1]
|
||||
#define READINT16(p) readshort(&((INT16*)(p = (void*)&((INT16*)p)[1]))[-1])
|
||||
#define READUINT16(p) readushort(&((UINT16*)(p = (void*)&((UINT16*)p)[1]))[-1])
|
||||
#define READINT32(p) readlong(&((INT32*)(p = (void*)&((INT32*)p)[1]))[-1])
|
||||
#define READUINT32(p) readulong(&((UINT32*)(p = (void*)&((UINT32*)p)[1]))
|
||||
#define READCHAR(p) ((char*)(p = (void*)&((char*)p)[1]))[-1]
|
||||
#define READFIXED(p) readlong(&((fixed_t*)(p = (void*)&((fixed_t*)p)[1]))[-1])
|
||||
#define READANGLE(p) readulong(&((angle_t*)(p = (void*)&((angle_t*)p)[1]))[-1])
|
||||
#define READUINT8(p) ((const UINT8*)(p = (const void*)&((const UINT8*)p)[1]))[-1]
|
||||
#define READSINT8(p) ((const SINT8*)(p = (const void*)&((const SINT8*)p)[1]))[-1]
|
||||
#define READINT16(p) readshort(&((const INT16*)(p = (const void*)&((const INT16*)p)[1]))[-1])
|
||||
#define READUINT16(p) readushort(&((const UINT16*)(p = (const void*)&((const UINT16*)p)[1]))[-1])
|
||||
#define READINT32(p) readlong(&((const INT32*)(p = (const void*)&((const INT32*)p)[1]))[-1])
|
||||
#define READUINT32(p) readulong(&((const UINT32*)(p = (const void*)&((const UINT32*)p)[1]))[-1])
|
||||
#define READCHAR(p) ((const char*)(p = (const void*)&((const char*)p)[1]))[-1]
|
||||
#define READFIXED(p) readlong(&((const fixed_t*)(p = (const void*)&((const fixed_t*)p)[1]))[-1])
|
||||
#define READANGLE(p) readulong(&((const angle_t*)(p = (const void*)&((const angle_t*)p)[1]))[-1])
|
||||
#endif //SRB2_BIG_ENDIAN
|
||||
|
||||
#define WRITESTRINGN(p, s, n) do { \
|
||||
|
||||
+59
-55
@@ -142,7 +142,7 @@ void COM_BufInsertText(const char *ptext)
|
||||
templen = com_text.cursize;
|
||||
if (templen)
|
||||
{
|
||||
temp = M_Memcpy(ZZ_Alloc(templen), com_text.data, templen);
|
||||
temp = memcpy(ZZ_Alloc(templen), com_text.data, templen);
|
||||
VS_Clear(&com_text);
|
||||
}
|
||||
|
||||
@@ -199,7 +199,7 @@ void COM_BufExecute(void)
|
||||
break;
|
||||
}
|
||||
|
||||
M_Memcpy(line, ptext, i);
|
||||
memcpy(line, ptext, i);
|
||||
line[i] = 0;
|
||||
|
||||
// flush the command text from the command buffer, _BEFORE_
|
||||
@@ -281,7 +281,7 @@ char *com_argv[MAX_ARGS];
|
||||
static const char *com_null_string = "";
|
||||
static char *com_args = NULL; // current command args or NULL
|
||||
|
||||
static void Got_NetVar(UINT8 **p, INT32 playernum);
|
||||
static void Got_NetVar(const UINT8 **p, INT32 playernum);
|
||||
|
||||
/** Initializes command buffer and adds basic commands.
|
||||
*/
|
||||
@@ -359,7 +359,7 @@ size_t COM_CheckParm(const char *check)
|
||||
size_t i;
|
||||
|
||||
for (i = 1; i < com_argc; i++)
|
||||
if (!strcasecmp(check, com_argv[i]))
|
||||
if (fasticmp(check, com_argv[i]))
|
||||
return i;
|
||||
return 0;
|
||||
}
|
||||
@@ -456,7 +456,7 @@ void COM_AddCommand(const char *name, com_func_t func)
|
||||
// fail if the command already exists
|
||||
for (cmd = com_commands; cmd; cmd = cmd->next)
|
||||
{
|
||||
if (!stricmp(name, cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
if (fasticmp(name, cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
{
|
||||
// don't I_Error for Lua commands
|
||||
// Lua commands can replace game commands, and they have priority.
|
||||
@@ -492,7 +492,7 @@ int COM_AddLuaCommand(const char *name)
|
||||
// command already exists
|
||||
for (cmd = com_commands; cmd; cmd = cmd->next)
|
||||
{
|
||||
if (!stricmp(name, cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
if (fasticmp(name, cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
{
|
||||
// replace the built in command.
|
||||
cmd->function = COM_Lua_f;
|
||||
@@ -519,7 +519,7 @@ static boolean COM_Exists(const char *com_name)
|
||||
xcommand_t *cmd;
|
||||
|
||||
for (cmd = com_commands; cmd; cmd = cmd->next)
|
||||
if (!stricmp(com_name, cmd->name))
|
||||
if (fasticmp(com_name, cmd->name))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@@ -571,7 +571,7 @@ static void COM_ExecuteString(char *ptext)
|
||||
// check functions
|
||||
for (cmd = com_commands; cmd; cmd = cmd->next)
|
||||
{
|
||||
if (!stricmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
if (fasticmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
{
|
||||
cmd->function();
|
||||
return;
|
||||
@@ -581,7 +581,7 @@ static void COM_ExecuteString(char *ptext)
|
||||
// check aliases
|
||||
for (a = com_alias; a; a = a->next)
|
||||
{
|
||||
if (!stricmp(com_argv[0], a->name))
|
||||
if (fasticmp(com_argv[0], a->name))
|
||||
{
|
||||
if (recursion > MAX_ALIAS_RECURSION)
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Alias recursion cycle detected!\n"));
|
||||
@@ -836,7 +836,7 @@ static void COM_Help_f(void)
|
||||
if (cvar->PossibleValue)
|
||||
{
|
||||
{
|
||||
if (!stricmp(cvar->PossibleValue[0].strvalue, "MIN") && !stricmp(cvar->PossibleValue[1].strvalue, "MAX"))
|
||||
if (fasticmp(cvar->PossibleValue[0].strvalue, "MIN") && fasticmp(cvar->PossibleValue[1].strvalue, "MAX"))
|
||||
{
|
||||
if (floatmode)
|
||||
{
|
||||
@@ -879,7 +879,7 @@ static void COM_Help_f(void)
|
||||
{
|
||||
for (cmd = com_commands; cmd; cmd = cmd->next)
|
||||
{
|
||||
if (strcmp(cmd->name, help))
|
||||
if (!fastcmp(cmd->name, help))
|
||||
continue;
|
||||
|
||||
CONS_Printf("\x82""Command %s:\n", cmd->name);
|
||||
@@ -1129,7 +1129,7 @@ void *VS_GetSpace(vsbuf_t *buf, size_t length)
|
||||
*/
|
||||
void VS_Write(vsbuf_t *buf, const void *data, size_t length)
|
||||
{
|
||||
M_Memcpy(VS_GetSpace(buf, length), data, length);
|
||||
memcpy(VS_GetSpace(buf, length), data, length);
|
||||
}
|
||||
|
||||
/** Prints text in a variable buffer. Like VS_Write() plus a
|
||||
@@ -1146,9 +1146,9 @@ void VS_Print(vsbuf_t *buf, const char *data)
|
||||
len = strlen(data) + 1;
|
||||
|
||||
if (buf->data[buf->cursize-1])
|
||||
M_Memcpy((UINT8 *)VS_GetSpace(buf, len), data, len); // no trailing 0
|
||||
memcpy((UINT8 *)VS_GetSpace(buf, len), data, len); // no trailing 0
|
||||
else
|
||||
M_Memcpy((UINT8 *)VS_GetSpace(buf, len-1) - 1, data, len); // write over trailing 0
|
||||
memcpy((UINT8 *)VS_GetSpace(buf, len-1) - 1, data, len); // write over trailing 0
|
||||
}
|
||||
|
||||
// =========================================================================
|
||||
@@ -1176,7 +1176,7 @@ consvar_t *CV_FindVar(const char *name)
|
||||
consvar_t *cvar;
|
||||
|
||||
for (cvar = consvar_vars; cvar; cvar = cvar->next)
|
||||
if (!stricmp(name,cvar->name))
|
||||
if (fasticmp(name,cvar->name))
|
||||
return cvar;
|
||||
|
||||
return NULL;
|
||||
@@ -1366,7 +1366,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
||||
v = INT32_MIN; // Invalid integer trigger
|
||||
}
|
||||
|
||||
if (var->PossibleValue[0].strvalue && !stricmp(var->PossibleValue[0].strvalue, "MIN")) // bounded cvar
|
||||
if (var->PossibleValue[0].strvalue && fasticmp(var->PossibleValue[0].strvalue, "MIN")) // bounded cvar
|
||||
{
|
||||
#define MINVAL 0
|
||||
#define MAXVAL 1
|
||||
@@ -1379,21 +1379,21 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
||||
|
||||
// search for other
|
||||
for (i = MAXVAL+1; var->PossibleValue[i].strvalue; i++)
|
||||
if (v == var->PossibleValue[i].value || !stricmp(var->PossibleValue[i].strvalue, valstr))
|
||||
if (v == var->PossibleValue[i].value || fasticmp(var->PossibleValue[i].strvalue, valstr))
|
||||
{
|
||||
var->value = var->PossibleValue[i].value;
|
||||
var->string = var->PossibleValue[i].strvalue;
|
||||
goto finish;
|
||||
}
|
||||
|
||||
if ((v != INT32_MIN && v < var->PossibleValue[MINVAL].value) || !stricmp(valstr, "MIN"))
|
||||
if ((v != INT32_MIN && v < var->PossibleValue[MINVAL].value) || fasticmp(valstr, "MIN"))
|
||||
{
|
||||
v = var->PossibleValue[MINVAL].value;
|
||||
valstr = var->PossibleValue[MINVAL].strvalue;
|
||||
override = true;
|
||||
overrideval = v;
|
||||
}
|
||||
else if ((v != INT32_MIN && v > var->PossibleValue[MAXVAL].value) || !stricmp(valstr, "MAX"))
|
||||
else if ((v != INT32_MIN && v > var->PossibleValue[MAXVAL].value) || fasticmp(valstr, "MAX"))
|
||||
{
|
||||
v = var->PossibleValue[MAXVAL].value;
|
||||
valstr = var->PossibleValue[MAXVAL].strvalue;
|
||||
@@ -1411,7 +1411,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
||||
|
||||
// check first strings
|
||||
for (i = 0; var->PossibleValue[i].strvalue; i++)
|
||||
if (!stricmp(var->PossibleValue[i].strvalue, valstr))
|
||||
if (fasticmp(var->PossibleValue[i].strvalue, valstr))
|
||||
goto found;
|
||||
if (v != INT32_MIN)
|
||||
{
|
||||
@@ -1424,9 +1424,9 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
||||
if (var->PossibleValue == CV_OnOff || var->PossibleValue == CV_YesNo)
|
||||
{
|
||||
overrideval = -1;
|
||||
if (!stricmp(valstr, "on") || !stricmp(valstr, "yes"))
|
||||
if (fasticmp(valstr, "on") || fasticmp(valstr, "yes"))
|
||||
overrideval = 1;
|
||||
else if (!stricmp(valstr, "off") || !stricmp(valstr, "no"))
|
||||
else if (fasticmp(valstr, "off") || fasticmp(valstr, "no"))
|
||||
overrideval = 0;
|
||||
|
||||
if (overrideval != -1)
|
||||
@@ -1474,7 +1474,7 @@ finish:
|
||||
var->flags |= CV_MODIFIED;
|
||||
|
||||
// raise 'on change' code
|
||||
LUA_CVarChanged(var->name); // let consolelib know what cvar this is.
|
||||
LUA_CVarChanged(var); // let consolelib know what cvar this is.
|
||||
|
||||
if (var->flags & CV_CALL && !stealth)
|
||||
var->func();
|
||||
@@ -1500,11 +1500,11 @@ badinput:
|
||||
|
||||
static boolean serverloading = false;
|
||||
|
||||
static void Got_NetVar(UINT8 **p, INT32 playernum)
|
||||
static void Got_NetVar(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
consvar_t *cvar;
|
||||
UINT16 netid;
|
||||
char *svalue;
|
||||
const char *svalue;
|
||||
UINT8 stealth = false;
|
||||
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum) && !serverloading)
|
||||
@@ -1518,9 +1518,10 @@ static void Got_NetVar(UINT8 **p, INT32 playernum)
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
netid = READUINT16(*p);
|
||||
cvar = CV_FindNetVar(netid);
|
||||
svalue = (char *)*p;
|
||||
svalue = (const char *)*p;
|
||||
SKIPSTRING(*p);
|
||||
stealth = READUINT8(*p);
|
||||
|
||||
@@ -1576,8 +1577,9 @@ void CV_SaveNetVars(UINT8 **p, boolean isdemorecording)
|
||||
WRITEUINT16(count_p, count);
|
||||
}
|
||||
|
||||
void CV_LoadNetVars(UINT8 **p)
|
||||
size_t CV_LoadNetVars(const UINT8 *bufstart)
|
||||
{
|
||||
const UINT8 *p = bufstart;
|
||||
consvar_t *cvar;
|
||||
UINT16 count;
|
||||
|
||||
@@ -1588,11 +1590,13 @@ void CV_LoadNetVars(UINT8 **p)
|
||||
if (cvar->flags & CV_NETVAR)
|
||||
Setvalue(cvar, cvar->defaultvalue, true);
|
||||
|
||||
count = READUINT16(*p);
|
||||
count = READUINT16(p);
|
||||
while (count--)
|
||||
Got_NetVar(p, 0);
|
||||
Got_NetVar(&p, 0);
|
||||
|
||||
serverloading = false;
|
||||
|
||||
return p - bufstart;
|
||||
}
|
||||
|
||||
static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth);
|
||||
@@ -1610,7 +1614,7 @@ void CV_ResetCheatNetVars(void)
|
||||
// Returns true if the variable's current value is its default value
|
||||
boolean CV_IsSetToDefault(consvar_t *v)
|
||||
{
|
||||
return (!(strcmp(v->defaultvalue, v->string)));
|
||||
return (fastcmp(v->defaultvalue, v->string));
|
||||
}
|
||||
|
||||
// If any cheats CVars are not at their default settings, return true.
|
||||
@@ -1622,7 +1626,7 @@ UINT8 CV_CheatsEnabled(void)
|
||||
consvar_t *cvar;
|
||||
|
||||
for (cvar = consvar_vars; cvar; cvar = cvar->next)
|
||||
if ((cvar->flags & CV_CHEAT) && strcmp(cvar->defaultvalue, cvar->string))
|
||||
if ((cvar->flags & CV_CHEAT) && !fastcmp(cvar->defaultvalue, cvar->string))
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
@@ -1643,7 +1647,7 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
|
||||
if (!var->string)
|
||||
I_Error("CV_Set: %s no string set!\n", var->name);
|
||||
#endif
|
||||
if (!var || !var->string || !value || !stricmp(var->string, value))
|
||||
if (!var || !var->string || !value || fasticmp(var->string, value))
|
||||
return; // no changes
|
||||
|
||||
if (var->flags & CV_NETVAR)
|
||||
@@ -1665,7 +1669,7 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
|
||||
|
||||
if (var == &cv_kartspeed && !M_SecretUnlocked(SECRET_HARDSPEED))
|
||||
{
|
||||
if (!stricmp(value, "Hard") || atoi(value) == 2)
|
||||
if (fasticmp(value, "Hard") || atoi(value) == 2)
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, "You haven't unlocked this yet!\n");
|
||||
return;
|
||||
@@ -1799,7 +1803,7 @@ void CV_AddValue(consvar_t *var, INT32 increment)
|
||||
}
|
||||
#define MINVAL 0
|
||||
#define MAXVAL 1
|
||||
else if (var->PossibleValue[MINVAL].strvalue && !strcmp(var->PossibleValue[MINVAL].strvalue, "MIN"))
|
||||
else if (var->PossibleValue[MINVAL].strvalue && fastcmp(var->PossibleValue[MINVAL].strvalue, "MIN"))
|
||||
{ // SRB2Kart
|
||||
#ifdef PARANOIA
|
||||
if (!var->PossibleValue[MAXVAL].strvalue)
|
||||
@@ -1971,12 +1975,12 @@ static boolean CV_FilterJoyAxisVars(consvar_t *v, const char *valstr)
|
||||
{
|
||||
if (joyaxis_default[i])
|
||||
{
|
||||
if (!stricmp(v->name, "joyaxis_fire"))
|
||||
if (fasticmp(v->name, "joyaxis_fire"))
|
||||
{
|
||||
if (joyaxis_count[i] > 7) return false;
|
||||
else if (joyaxis_count[i] == 7) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis_count[i]++;
|
||||
if (fasticmp(valstr, "None")) joyaxis_count[i]++;
|
||||
else joyaxis_default[i] = false;
|
||||
}
|
||||
// reset all axis settings to defaults
|
||||
@@ -2008,37 +2012,37 @@ static boolean CV_FilterJoyAxisVars(consvar_t *v, const char *valstr)
|
||||
// Block the Xbox DInput default axes and reset to the current defaults
|
||||
static boolean CV_FilterJoyAxisVars2(consvar_t *v, const char *valstr)
|
||||
{
|
||||
if (!stricmp(v->name, "joyaxis_turn") && !stricmp(valstr, "X-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis_turn") && fasticmp(valstr, "X-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis2_turn") && !stricmp(valstr, "X-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis2_turn") && fasticmp(valstr, "X-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis3_turn") && !stricmp(valstr, "X-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis3_turn") && fasticmp(valstr, "X-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis4_turn") && !stricmp(valstr, "X-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis4_turn") && fasticmp(valstr, "X-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis_aim") && !stricmp(valstr, "Y-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis_aim") && fasticmp(valstr, "Y-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis2_aim") && !stricmp(valstr, "Y-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis2_aim") && fasticmp(valstr, "Y-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis3_aim") && !stricmp(valstr, "Y-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis3_aim") && fasticmp(valstr, "Y-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis4_aim") && !stricmp(valstr, "Y-Axis"))
|
||||
if (fasticmp(v->name, "joyaxis4_aim") && fasticmp(valstr, "Y-Axis"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis_fire") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis_fire") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis2_fire") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis2_fire") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis3_fire") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis3_fire") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis4_fire") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis4_fire") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis_drift") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis_drift") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis2_drift") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis2_drift") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis3_drift") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis3_drift") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
if (!stricmp(v->name, "joyaxis4_drift") && !stricmp(valstr, "None"))
|
||||
if (fasticmp(v->name, "joyaxis4_drift") && fasticmp(valstr, "None"))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -2055,8 +2059,8 @@ static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
|
||||
|
||||
if (GETMAJOREXECVERSION(cv_execversion.value) < 8) // 8 = 1.4
|
||||
{
|
||||
if (!stricmp(v->name, "masterserver") // Replaces a hack in MasterServer_OnChange for the original SRB2 MS.
|
||||
|| !stricmp(v->name, "gamma")) // Too easy to accidentially change in prior versions.
|
||||
if (fasticmp(v->name, "masterserver") // Replaces a hack in MasterServer_OnChange for the original SRB2 MS.
|
||||
|| fasticmp(v->name, "gamma")) // Too easy to accidentially change in prior versions.
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -2139,7 +2143,7 @@ void CV_SaveVariables(FILE *f)
|
||||
char stringtowrite[MAXTEXTCMD+1];
|
||||
|
||||
// Silly hack for Min/Max vars
|
||||
if (!strcmp(cvar->string, "MAX") || !strcmp(cvar->string, "MIN"))
|
||||
if (fastcmp(cvar->string, "MAX") || fastcmp(cvar->string, "MIN"))
|
||||
{
|
||||
if (cvar->flags & CV_FLOAT)
|
||||
sprintf(stringtowrite, "%f", FixedToFloat(cvar->value));
|
||||
|
||||
+1
-1
@@ -182,7 +182,7 @@ void CV_SaveVariables(FILE *f);
|
||||
|
||||
// load/save gamesate (load and save option and for network join in game)
|
||||
void CV_SaveNetVars(UINT8 **p, boolean isdemorecording);
|
||||
void CV_LoadNetVars(UINT8 **p);
|
||||
size_t CV_LoadNetVars(const UINT8 *p);
|
||||
|
||||
// reset cheat netvars after cheats is deactivated
|
||||
void CV_ResetCheatNetVars(void);
|
||||
|
||||
+3
-3
@@ -521,7 +521,7 @@ static void CON_RecalcSize(void)
|
||||
oldcon_width = con_width;
|
||||
oldnumlines = con_totallines;
|
||||
oldcon_cy = con_cy;
|
||||
M_Memcpy(tmp_buffer, con_buffer, CON_BUFFERSIZE);
|
||||
memcpy(tmp_buffer, con_buffer, CON_BUFFERSIZE);
|
||||
|
||||
if (conw < 1)
|
||||
con_width = (BASEVIDWIDTH>>3) - 2;
|
||||
@@ -547,7 +547,7 @@ static void CON_RecalcSize(void)
|
||||
{
|
||||
if (tmp_buffer[(i%oldnumlines)*oldcon_width])
|
||||
{
|
||||
M_Memcpy(string, &tmp_buffer[(i%oldnumlines)*oldcon_width], oldcon_width);
|
||||
memcpy(string, &tmp_buffer[(i%oldnumlines)*oldcon_width], oldcon_width);
|
||||
conw = oldcon_width - 1;
|
||||
while (string[conw] == ' ' && conw)
|
||||
conw--;
|
||||
@@ -1010,7 +1010,7 @@ boolean CON_Responder(event_t *ev)
|
||||
Lock_state();
|
||||
|
||||
// Only add command to history if it differs from previous one
|
||||
if (strcmp(input.buffer, inputlines[(inputline-1) & 31]))
|
||||
if (!fastcmp(input.buffer, inputlines[(inputline-1) & 31]))
|
||||
{
|
||||
inputline = (inputline+1) & 31;
|
||||
M_TextInputInit(&input, inputlines[inputline], CON_MAXPROMPTCHARS);
|
||||
|
||||
@@ -147,6 +147,51 @@ public:
|
||||
template <class T>
|
||||
NotNull(T) -> NotNull<T>;
|
||||
|
||||
// does a super safe cast from floating point to interger types
|
||||
// this prob could be better since i suck at ceepeepee
|
||||
// but atleast we can just template shit to our desired types
|
||||
template <typename FloatT, typename IntT>
|
||||
static inline IntT floattoint(FloatT val)
|
||||
{
|
||||
// :chaosleep:
|
||||
static_assert(std::is_floating_point_v<FloatT>, "Input must be a floating-point type");
|
||||
static_assert(std::is_integral_v<IntT>, "Output must be a integer type");
|
||||
|
||||
if (std::fpclassify(val) == FP_NAN)
|
||||
return 0; // if stuffs not a number we sure screwed up lmao
|
||||
|
||||
// treat inifinity as "int min/max"
|
||||
if (std::fpclassify(val) == FP_INFINITE)
|
||||
{
|
||||
// yes infinity can be signed kek
|
||||
if (std::signbit(val))
|
||||
return std::numeric_limits<IntT>::min(); // negative infinity, so return min
|
||||
else
|
||||
return std::numeric_limits<IntT>::max();
|
||||
}
|
||||
|
||||
// make sure we fit into our targettype uwu
|
||||
if (val > static_cast<FloatT>(std::numeric_limits<IntT>::max()))
|
||||
return std::numeric_limits<IntT>::max();
|
||||
else if (val < static_cast<FloatT>(std::numeric_limits<IntT>::min()))
|
||||
return std::numeric_limits<IntT>::min();
|
||||
|
||||
return static_cast<IntT>(val);
|
||||
}
|
||||
|
||||
// safe float to fixed
|
||||
// which handles nan and inf
|
||||
// pretty much the same stuff as the above, but uh, idk how id use the above with this
|
||||
template <typename FloatT> // can use both float and doubles yay
|
||||
static inline int32_t floattofixed(FloatT val)
|
||||
{
|
||||
// :chaosleep:
|
||||
static_assert(std::is_floating_point_v<FloatT>, "Input must be a floating-point type");
|
||||
|
||||
// fixed_t is just an int32_t, i dont wanna include doomtype here if it can be avoided
|
||||
return floattoint<FloatT, int32_t>(val * 65535.);
|
||||
}
|
||||
|
||||
} // namespace srb2
|
||||
|
||||
#endif // __SRB2_CXXUTIL_HPP__
|
||||
+40
-31
@@ -312,9 +312,9 @@ static inline tic_t ExpandTics(INT32 low, tic_t basetic)
|
||||
// Some extra data function for handle textcmd buffer
|
||||
// -----------------------------------------------------------------
|
||||
|
||||
static void (*listnetxcmd[MAXNETXCMD])(UINT8 **p, INT32 playernum);
|
||||
static void (*listnetxcmd[MAXNETXCMD])(const UINT8 **p, INT32 playernum);
|
||||
|
||||
void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(UINT8 **p, INT32 playernum))
|
||||
void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(const UINT8 **p, INT32 playernum))
|
||||
{
|
||||
#ifdef PARANOIA
|
||||
if (id >= MAXNETXCMD)
|
||||
@@ -331,7 +331,7 @@ static void WriteNetXCmd(UINT8 *cmd, netxcmd_t id, const void *param, size_t npa
|
||||
cmd[cmd[0]] = (UINT8)id;
|
||||
if (param && nparam)
|
||||
{
|
||||
M_Memcpy(&cmd[cmd[0]+1], param, nparam);
|
||||
memcpy(&cmd[cmd[0]+1], param, nparam);
|
||||
cmd[0] = (UINT8)(cmd[0] + (UINT8)nparam);
|
||||
}
|
||||
}
|
||||
@@ -460,12 +460,12 @@ static void ExtraDataTicker(void)
|
||||
{
|
||||
if (playeringame[i] || i == 0)
|
||||
{
|
||||
UINT8 *bufferstart = D_GetExistingTextcmd(gametic, i);
|
||||
const UINT8 *bufferstart = D_GetExistingTextcmd(gametic, i);
|
||||
|
||||
if (bufferstart)
|
||||
{
|
||||
UINT8 *curpos = bufferstart;
|
||||
UINT8 *bufferend = &curpos[curpos[0]+1];
|
||||
const UINT8 *curpos = bufferstart;
|
||||
const UINT8 *bufferend = &curpos[curpos[0]+1];
|
||||
|
||||
curpos++;
|
||||
while (curpos < bufferend)
|
||||
@@ -1585,7 +1585,7 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
||||
MAXSERVERNAME);
|
||||
strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), sizeof(netbuffer->u.serverinfo.mapname)-1);
|
||||
|
||||
M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, sizeof(netbuffer->u.serverinfo.mapmd5));
|
||||
memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, sizeof(netbuffer->u.serverinfo.mapmd5));
|
||||
|
||||
netbuffer->u.serverinfo.iszone = 0;
|
||||
|
||||
@@ -1656,12 +1656,7 @@ static void SV_SendPlayerInfo(INT32 node)
|
||||
|
||||
netbuffer->u.playerinfo[i].node = i;
|
||||
|
||||
// Can't really change this because net compatibility, but the warning is annoying
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstringop-truncation"
|
||||
strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1);
|
||||
#pragma GCC diagnostic pop
|
||||
netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0';
|
||||
strlcpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1);
|
||||
|
||||
//fetch IP address
|
||||
//No, don't do that, you fuckface.
|
||||
@@ -2179,7 +2174,7 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
|
||||
if (info->subversion != SUBVERSION)
|
||||
return; // Close, but no cigar.
|
||||
|
||||
if (strcmp(info->application, SRB2APPLICATION))
|
||||
if (!fastcmp(info->application, SRB2APPLICATION))
|
||||
return;/* that's a different mod */
|
||||
|
||||
i = serverlistcount++;
|
||||
@@ -2224,7 +2219,7 @@ void CL_QueryServerList (msg_server_t *server_list)
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
/* lol bruh, that version COMES from the servers */
|
||||
//if (strcmp(version, server_list[i].version) == 0)
|
||||
//if (fastcmp(version, server_list[i].version))
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
@@ -3220,7 +3215,7 @@ static void Command_connect(void)
|
||||
|
||||
server = false;
|
||||
|
||||
if (!stricmp(COM_Argv(1), "self"))
|
||||
if (fasticmp(COM_Argv(1), "self"))
|
||||
{
|
||||
servernode = 0;
|
||||
server = true;
|
||||
@@ -3230,7 +3225,7 @@ static void Command_connect(void)
|
||||
else
|
||||
{
|
||||
// used in menu to connect to a server in the list
|
||||
if (netgame && !stricmp(COM_Argv(1), "node"))
|
||||
if (netgame && fasticmp(COM_Argv(1), "node"))
|
||||
{
|
||||
servernode = (SINT8)atoi(COM_Argv(2));
|
||||
}
|
||||
@@ -3245,7 +3240,7 @@ static void Command_connect(void)
|
||||
netgame = true;
|
||||
multiplayer = true;
|
||||
|
||||
if (!stricmp(COM_Argv(1), "any"))
|
||||
if (fasticmp(COM_Argv(1), "any"))
|
||||
servernode = BROADCASTADDR;
|
||||
else if (I_NetMakeNodewPort && COM_Argc() >= 3)
|
||||
servernode = I_NetMakeNodewPort(COM_Argv(1), COM_Argv(2));
|
||||
@@ -3269,6 +3264,7 @@ static void Command_connect(void)
|
||||
splitscreen = cv_splitplayers.value-1;
|
||||
SplitScreen_OnChange();
|
||||
}
|
||||
|
||||
botingame = false;
|
||||
botskin = 0;
|
||||
CL_ConnectToServer();
|
||||
@@ -3761,7 +3757,7 @@ static void Command_Kick(void)
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
}
|
||||
|
||||
static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
||||
static void Got_KickCmd(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
INT32 pnum, msg;
|
||||
char buf[3 + MAX_REASONLENGTH];
|
||||
@@ -4151,8 +4147,8 @@ consvar_t cv_connectawaittime = {"connectawaittime", "5", CV_SAVE, connectawaitt
|
||||
|
||||
consvar_t cv_serverinfoscreen = {"serverinfoscreen", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static void Got_AddPlayer(UINT8 **p, INT32 playernum);
|
||||
static void Got_RemovePlayer(UINT8 **p, INT32 playernum);
|
||||
static void Got_AddPlayer(const UINT8 **p, INT32 playernum);
|
||||
static void Got_RemovePlayer(const UINT8 **p, INT32 playernum);
|
||||
|
||||
static void Joinable_OnChange(void)
|
||||
{
|
||||
@@ -4404,7 +4400,7 @@ static inline void SV_AddNode(INT32 node)
|
||||
}
|
||||
|
||||
// Xcmd XD_ADDPLAYER
|
||||
static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
||||
static void Got_AddPlayer(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
INT16 node, newplayernum;
|
||||
UINT8 splitscreenplayer = 0;
|
||||
@@ -4491,7 +4487,7 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
||||
}
|
||||
|
||||
// Xcmd XD_REMOVEPLAYER
|
||||
static void Got_RemovePlayer(UINT8 **p, INT32 playernum)
|
||||
static void Got_RemovePlayer(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
SINT8 pnum, reason;
|
||||
|
||||
@@ -4652,13 +4648,26 @@ void SV_StopServer(void)
|
||||
|
||||
if (gamestate == GS_INTERMISSION)
|
||||
Y_EndIntermission();
|
||||
if (gamestate == GS_VOTING)
|
||||
else if (gamestate == GS_VOTING)
|
||||
Y_EndVote();
|
||||
gamestate = wipegamestate = GS_NULL;
|
||||
|
||||
G_SetGamestate(GS_NULL);
|
||||
wipegamestate = GS_NULL;
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
localtextcmd[i][0] = 0;
|
||||
|
||||
while (textcmdbuf[i] != NULL)
|
||||
{
|
||||
textcmdbuf_t *buf = textcmdbuf[i];
|
||||
textcmdbuf[i] = textcmdbuf[i]->next;
|
||||
Z_Free(buf);
|
||||
}
|
||||
|
||||
textcmdbuf[i] = NULL;
|
||||
}
|
||||
|
||||
for (i = firstticstosend; i < firstticstosend + BACKUPTICS; i++)
|
||||
D_Clearticcmd(i);
|
||||
|
||||
@@ -5220,7 +5229,7 @@ static void PT_ServerCFG(SINT8 node)
|
||||
|
||||
scp = netbuffer->u.servercfg.varlengthinputs;
|
||||
CV_LoadPlayerNames(&scp);
|
||||
CV_LoadNetVars(&scp);
|
||||
scp += CV_LoadNetVars(scp);
|
||||
|
||||
/// \note Wait. What if a Lua script uses some global custom variables synched with the NetVars hook?
|
||||
/// Shouldn't them be downloaded even at intermission time?
|
||||
@@ -5680,7 +5689,7 @@ static void PT_TextCmd(INT32 netconsole, SINT8 node)
|
||||
DEBFILE(va("textcmd put in tic %u at position %d (player %d) ftts %u mk %u\n",
|
||||
tic, textcmd[0]+1, netconsole, firstticstosend, maketic));
|
||||
|
||||
M_Memcpy(&textcmd[textcmd[0]+1], netbuffer->u.textcmd+1, netbuffer->u.textcmd[0]);
|
||||
memcpy(&textcmd[textcmd[0]+1], netbuffer->u.textcmd+1, netbuffer->u.textcmd[0]);
|
||||
textcmd[0] += (UINT8)netbuffer->u.textcmd[0];
|
||||
}
|
||||
}
|
||||
@@ -5787,7 +5796,7 @@ static void PT_ServerTics(SINT8 node)
|
||||
}
|
||||
|
||||
if (i >= gametic) // Don't copy old net commands
|
||||
M_Memcpy(D_GetTextcmd(i, playernum), txtpak, txtsize);
|
||||
memcpy(D_GetTextcmd(i, playernum), txtpak, txtsize);
|
||||
txtpak += txtsize;
|
||||
}
|
||||
}
|
||||
@@ -6325,7 +6334,7 @@ static void CL_SendClientCmd(void)
|
||||
break;
|
||||
}
|
||||
|
||||
M_Memcpy(netbuffer->u.textcmd, localtextcmd[i], localtextcmd[i][0]+1);
|
||||
memcpy(netbuffer->u.textcmd, localtextcmd[i], localtextcmd[i][0]+1);
|
||||
|
||||
// All extra data have been sent
|
||||
if (HSendPacket(servernode, true, 0, localtextcmd[i][0]+1)) // Send can fail...
|
||||
@@ -6335,7 +6344,7 @@ static void CL_SendClientCmd(void)
|
||||
if (textcmdbuf[i] != NULL)
|
||||
{
|
||||
textcmdbuf_t *buf = textcmdbuf[i];
|
||||
M_Memcpy(localtextcmd[i], textcmdbuf[i]->cmd, textcmdbuf[i]->cmd[0]+1);
|
||||
memcpy(localtextcmd[i], textcmdbuf[i]->cmd, textcmdbuf[i]->cmd[0]+1);
|
||||
textcmdbuf[i] = textcmdbuf[i]->next;
|
||||
Z_Free(buf);
|
||||
}
|
||||
@@ -6448,7 +6457,7 @@ static void SV_SendTics(void)
|
||||
{
|
||||
(*ntextcmd)++;
|
||||
WRITEUINT8(bufpos, j);
|
||||
M_Memcpy(bufpos, textcmd, size + 1);
|
||||
memcpy(bufpos, textcmd, size + 1);
|
||||
bufpos += size + 1;
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -604,7 +604,7 @@ extern consvar_t cv_serverinfoscreen;
|
||||
void D_ClientServerInit(void);
|
||||
|
||||
// Initialise the other field
|
||||
void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(UINT8 **p, INT32 playernum));
|
||||
void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(const UINT8 **p, INT32 playernum));
|
||||
void SendNetXCmdForPlayer(UINT8 playerid, netxcmd_t id, const void *param, size_t nparam);
|
||||
#define SendNetXCmd(id, param, nparam) SendNetXCmdForPlayer(0, id, param, nparam) // Shortcut for P1
|
||||
void SendKick(UINT8 playernum, UINT8 msg);
|
||||
|
||||
+127
-124
@@ -97,15 +97,15 @@
|
||||
UINT8 window_notinfocus = false;
|
||||
|
||||
static char *startupiwadfiles[MAX_WADFILES];
|
||||
static size_t startupiwadcount = 0;
|
||||
static char *startuppwads[MAX_WADFILES];
|
||||
static size_t startuppwadcount = 0;
|
||||
|
||||
// autoloading
|
||||
static char *autoloadwadfiles[MAX_WADFILES];
|
||||
static char *autoloadwadfilespost[MAX_WADFILES];
|
||||
boolean autoloading;
|
||||
boolean autoloaded;
|
||||
boolean postautoloaded = false;
|
||||
boolean wasautoloaded = false;
|
||||
static size_t autoloadcount = 0;
|
||||
static size_t postloadcount = 0;
|
||||
//
|
||||
|
||||
boolean devparm = false; // started game with -devparm
|
||||
@@ -113,7 +113,9 @@ boolean devparm = false; // started game with -devparm
|
||||
boolean singletics = false; // timedemo
|
||||
boolean lastdraw = false;
|
||||
|
||||
#ifdef MOTIONBLUR
|
||||
INT32 postimgparam[MAXSPLITSCREENPLAYERS];
|
||||
#endif
|
||||
|
||||
// These variables are only true if
|
||||
// whether the respective sound system is disabled
|
||||
@@ -397,7 +399,11 @@ static void D_Renderview(void)
|
||||
if (i == 0)
|
||||
R_ApplyViewMorph();
|
||||
|
||||
#ifdef MOTIONBLUR
|
||||
V_DoPostProcessor(i, postimgparam[i]);
|
||||
#else
|
||||
V_DoPostProcessor(i, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -954,24 +960,6 @@ void D_SRB2Loop(void)
|
||||
// D_SRB2Main
|
||||
// =========================================================================
|
||||
|
||||
static void ResetSplitScreen(void)
|
||||
{
|
||||
UINT8 i;
|
||||
|
||||
// recompute screen size
|
||||
R_ExecuteSetViewSize();
|
||||
|
||||
if (!demo.playback && !botingame)
|
||||
{
|
||||
for (i = 1; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
if (i > splitscreen)
|
||||
CL_RemoveSplitscreenPlayer(displayplayers[i]);
|
||||
else
|
||||
CL_AddSplitscreenPlayer();
|
||||
}
|
||||
}
|
||||
}
|
||||
//
|
||||
// D_ClearState
|
||||
//
|
||||
@@ -992,7 +980,9 @@ void D_ClearState(void)
|
||||
CL_ClearPlayer(i);
|
||||
|
||||
splitscreen = 0;
|
||||
ResetSplitScreen(); // splitscreen onchange resets us to singleplayer :chaosleep:
|
||||
|
||||
// recompute screen size
|
||||
R_ExecuteSetViewSize();
|
||||
|
||||
botingame = false;
|
||||
botskin = 0;
|
||||
@@ -1054,14 +1044,10 @@ void D_StartTitle(void)
|
||||
//
|
||||
// D_AddFile
|
||||
//
|
||||
static void D_AddFile(const char *file, char **filearray)
|
||||
static void D_AddFile(const char *file, char **filearray, size_t index)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
char *newfile;
|
||||
|
||||
for (pnumwadfiles = 0; filearray[pnumwadfiles]; pnumwadfiles++)
|
||||
;
|
||||
|
||||
newfile = malloc(strlen(file) + 1);
|
||||
if (!newfile)
|
||||
{
|
||||
@@ -1069,16 +1055,17 @@ static void D_AddFile(const char *file, char **filearray)
|
||||
}
|
||||
strcpy(newfile, file);
|
||||
|
||||
filearray[pnumwadfiles] = newfile;
|
||||
filearray[index] = newfile;
|
||||
}
|
||||
|
||||
static void D_CleanFile(char **filearray)
|
||||
static void D_CleanFile(char **filearray, size_t count)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
for (pnumwadfiles = 0; filearray[pnumwadfiles]; pnumwadfiles++)
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
free(filearray[pnumwadfiles]);
|
||||
filearray[pnumwadfiles] = NULL;
|
||||
free(filearray[i]);
|
||||
filearray[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1091,28 +1078,27 @@ static INT32 D_DetectFileType(const char* filename)
|
||||
|
||||
const size_t len = strlen(filename);
|
||||
|
||||
if (!stricmp(&filename[len - 4], ".wad"))
|
||||
if (fasticmp(&filename[len - 4], ".wad"))
|
||||
return 2;
|
||||
else if (!stricmp(&filename[len - 4], ".pk3"))
|
||||
else if (fasticmp(&filename[len - 4], ".pk3"))
|
||||
return 3;
|
||||
else if (!stricmp(&filename[len - 5], ".kart"))
|
||||
else if (fasticmp(&filename[len - 5], ".kart"))
|
||||
return 4;
|
||||
else if (!stricmp(&filename[len - 4], ".lua"))
|
||||
else if (fasticmp(&filename[len - 4], ".lua"))
|
||||
return 5;
|
||||
else if (!stricmp(&filename[len - 4], ".soc"))
|
||||
else if (fasticmp(&filename[len - 4], ".soc"))
|
||||
return 6;
|
||||
else if (!stricmp(&filename[len - 4], ".cfg"))
|
||||
else if (fasticmp(&filename[len - 4], ".cfg"))
|
||||
return 7;
|
||||
else if (!stricmp(&filename[len - 4], ".txt"))
|
||||
else if (fasticmp(&filename[len - 4], ".txt"))
|
||||
return 8;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// autoload that shit
|
||||
static void D_AutoloadFile(const char *file, char **filearray)
|
||||
static void D_AutoloadFile(const char *file, char **filearray, size_t index)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
char *newfile;
|
||||
INT32 fileType = D_DetectFileType(file);
|
||||
|
||||
@@ -1122,9 +1108,6 @@ static void D_AutoloadFile(const char *file, char **filearray)
|
||||
return;
|
||||
}
|
||||
|
||||
for (pnumwadfiles = 0; filearray[pnumwadfiles]; pnumwadfiles++)
|
||||
;
|
||||
|
||||
if (fileType <= 6)
|
||||
{
|
||||
newfile = malloc(strlen(file) + 1);
|
||||
@@ -1132,7 +1115,7 @@ static void D_AutoloadFile(const char *file, char **filearray)
|
||||
I_Error("No more free memory to AutoloadFile %s",file);
|
||||
|
||||
strcpy(newfile, file);
|
||||
filearray[pnumwadfiles] = newfile;
|
||||
filearray[index] = newfile;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1162,42 +1145,44 @@ static void D_FindAddonsToAutoload(void)
|
||||
{
|
||||
FILE *autoloadconfigfile;
|
||||
const char *autoloadpath;
|
||||
char *newline;
|
||||
|
||||
boolean postload;
|
||||
|
||||
INT32 i;
|
||||
char wadsToAutoload[256] = "";
|
||||
|
||||
// does it exist tho
|
||||
autoloadpath = va("%s"PATHSEP"%s",srb2home,AUTOLOADCONFIGFILENAME);
|
||||
autoloadpath = va("%s"PATHSEP"%s", srb2home, AUTOLOADCONFIGFILENAME);
|
||||
autoloadconfigfile = fopen(autoloadpath, "r");
|
||||
|
||||
// If the file is found, run our shit
|
||||
if (!autoloadconfigfile) // nope outta here
|
||||
{
|
||||
wasautoloaded = postautoloaded = true; // so D_AddAutoloadFiles can skip everything since nothings there to autoload
|
||||
autoloadcount = postloadcount = 0; // so D_AddAutoloadFiles can skip everything since nothings there to autoload
|
||||
return;
|
||||
}
|
||||
|
||||
while (fgets(wadsToAutoload, sizeof wadsToAutoload, autoloadconfigfile) != NULL)
|
||||
while (fgets(wadsToAutoload, sizeof(wadsToAutoload), autoloadconfigfile) != NULL)
|
||||
{
|
||||
postload = false;
|
||||
|
||||
// skip if commented or empty
|
||||
if ((wadsToAutoload[1] == '\0' || wadsToAutoload[1] == '\n')
|
||||
|| (wadsToAutoload[0] == '#'))
|
||||
if (wadsToAutoload[0] == '\n' ||
|
||||
wadsToAutoload[0] == '#' ||
|
||||
wadsToAutoload[0] == '\0')
|
||||
continue;
|
||||
|
||||
// this marks it so that it loads after loading server addons
|
||||
else if (fastncmp(wadsToAutoload, "postload ", 9))
|
||||
if (fastncmp(wadsToAutoload, "postload ", 9))
|
||||
{
|
||||
strremove(wadsToAutoload, "postload ");
|
||||
postload = true;
|
||||
}
|
||||
|
||||
// Remove Any Empty or Skipped Lines
|
||||
for (i = 0; wadsToAutoload[i] != '\0'; i++)
|
||||
{
|
||||
if (wadsToAutoload[i] == '\n')
|
||||
wadsToAutoload[i] = '\0';
|
||||
}
|
||||
newline = strchr(wadsToAutoload, '\n');
|
||||
if (newline)
|
||||
*newline = '\0';
|
||||
|
||||
if (!postload && W_CheckPostLoadList(wadsToAutoload))
|
||||
{
|
||||
@@ -1207,56 +1192,67 @@ static void D_FindAddonsToAutoload(void)
|
||||
|
||||
// LOAD IT
|
||||
if (!postload)
|
||||
D_AutoloadFile(wadsToAutoload, autoloadwadfiles);
|
||||
{
|
||||
D_AutoloadFile(wadsToAutoload, autoloadwadfiles, autoloadcount);
|
||||
autoloadcount++;
|
||||
}
|
||||
else
|
||||
D_AutoloadFile(wadsToAutoload, autoloadwadfilespost);
|
||||
|
||||
// end it here
|
||||
for (i = 0; wadsToAutoload[i] != '\0'; i++)
|
||||
wadsToAutoload[i] = '\0';
|
||||
{
|
||||
D_AutoloadFile(wadsToAutoload, autoloadwadfilespost, postloadcount);
|
||||
postloadcount++;
|
||||
}
|
||||
}
|
||||
|
||||
autoloadwadfiles[autoloadcount] = NULL;
|
||||
autoloadwadfilespost[postloadcount] = NULL;
|
||||
|
||||
// we dont want memory leaks around here do we?
|
||||
fclose(autoloadconfigfile);
|
||||
}
|
||||
|
||||
static void D_AddAutoloadFiles(void)
|
||||
{
|
||||
if (wasautoloaded)
|
||||
// nothing to autoload
|
||||
if (autoloadcount == 0)
|
||||
return;
|
||||
|
||||
CONS_Printf("D_AutoloadFile(): Loading autoloaded addons...\n");
|
||||
|
||||
if (W_AddAutoloadedLocalFiles(autoloadwadfiles) == 0)
|
||||
CONS_Printf("D_AutoloadFile(): Are you sure you put in valid files or what?\n");
|
||||
D_CleanFile(autoloadwadfiles);
|
||||
|
||||
wasautoloaded = true;
|
||||
D_CleanFile(autoloadwadfiles, autoloadcount);
|
||||
|
||||
autoloadcount = 0;
|
||||
}
|
||||
|
||||
void D_AddPostloadFiles(void)
|
||||
{
|
||||
if (postautoloaded || !netgame)
|
||||
// nothing to postload
|
||||
if (postloadcount == 0 || !netgame)
|
||||
return;
|
||||
|
||||
CONS_Printf("D_AddPostloadFiles(): Loading postloaded addons...\n");
|
||||
|
||||
if (W_AddAutoloadedLocalFiles(autoloadwadfilespost) == 0)
|
||||
CONS_Printf("D_AddPostloadFiles(): Are you sure you put in valid files or what?\n");
|
||||
D_CleanFile(autoloadwadfilespost);
|
||||
|
||||
postautoloaded = true;
|
||||
D_CleanFile(autoloadwadfilespost, postloadcount);
|
||||
|
||||
postloadcount = 0;
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// Identify the SRB2 version, and IWAD file to use.
|
||||
// ==========================================================================
|
||||
|
||||
static boolean AddIWAD(void)
|
||||
static boolean AddIWAD(const char * file, const char *dir)
|
||||
{
|
||||
char * path = va(pandf, srb2path, "srb2.srb");
|
||||
char * path = va(pandf, dir, file);
|
||||
|
||||
if (FIL_ReadFileOK(path))
|
||||
{
|
||||
D_AddFile(path, startupiwadfiles);
|
||||
D_AddFile(path, startupiwadfiles, startupiwadcount++);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1292,14 +1288,14 @@ static void IdentifyVersion(void)
|
||||
}
|
||||
|
||||
#if (1) // reduce the amount of findfile by only using full cwd in this func
|
||||
if (strcmp(tempsrb2path, srb2waddir))
|
||||
if (!fastcmp(tempsrb2path, srb2waddir))
|
||||
#endif
|
||||
{
|
||||
strlcpy(srb2path, srb2waddir, sizeof (srb2path));
|
||||
}
|
||||
|
||||
// Load the IWAD
|
||||
if (!AddIWAD())
|
||||
if (!AddIWAD("srb2.srb", srb2path)) // not sure why this uses srb2path and not srb2waddir?
|
||||
{
|
||||
I_Error("SRB2.SRB not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
@@ -1313,57 +1309,60 @@ static void IdentifyVersion(void)
|
||||
|
||||
#ifdef USE_PATCH_DTA
|
||||
// Add our crappy patches to fix our bugs
|
||||
D_AddFile(va(pandf,srb2waddir,"patch.dta"));
|
||||
if (!AddIWAD("patch.dta", srb2waddir))
|
||||
{
|
||||
I_Error("patch.dta not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
#endif
|
||||
if (!AddIWAD("gfx.kart", srb2waddir))
|
||||
{
|
||||
I_Error("gfx.kart not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
|
||||
D_AddFile(va(pandf, srb2waddir, "gfx.kart"), startupiwadfiles);
|
||||
D_AddFile(va(pandf, srb2waddir, "textures.kart"), startupiwadfiles);
|
||||
D_AddFile(va(pandf, srb2waddir, "chars.kart"), startupiwadfiles);
|
||||
D_AddFile(va(pandf, srb2waddir, "maps.kart"), startupiwadfiles);
|
||||
if (!AddIWAD("textures.kart", srb2waddir))
|
||||
{
|
||||
I_Error("textures.kart not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
|
||||
if (!AddIWAD("chars.kart", srb2waddir))
|
||||
{
|
||||
I_Error("chars.kart not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
|
||||
if (!AddIWAD("maps.kart", srb2waddir))
|
||||
{
|
||||
I_Error("maps.kart not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
#ifdef USE_PATCH_KART
|
||||
D_AddFile(va(pandf,srb2waddir,"patch.kart"), startupiwadfiles);
|
||||
if (!AddIWAD("patch.kart", srb2waddir))
|
||||
{
|
||||
I_Error("patch.kart not found! Expected in %s\n", srb2waddir);
|
||||
}
|
||||
#endif
|
||||
|
||||
const char *path = NULL;
|
||||
|
||||
path = va(pandf, srb2waddir, "extra.kart");
|
||||
|
||||
// completely optional
|
||||
if (FIL_ReadFileOK(path))
|
||||
{
|
||||
D_AddFile(path, startupiwadfiles);
|
||||
if (AddIWAD("extra.kart", srb2waddir))
|
||||
found_extra_kart = true;
|
||||
}
|
||||
|
||||
path = va(pandf, srb2waddir, "extra2.kart");
|
||||
|
||||
// completely optional 2: Back with a vengence
|
||||
if (FIL_ReadFileOK(path))
|
||||
{
|
||||
D_AddFile(path, startupiwadfiles);
|
||||
if (AddIWAD("extra2.kart", srb2waddir))
|
||||
found_extra2_kart = true;
|
||||
}
|
||||
|
||||
path = va(pandf, srb2waddir, "extra3.kart");
|
||||
|
||||
if (FIL_ReadFileOK(path))
|
||||
{
|
||||
D_AddFile(path, startupiwadfiles);
|
||||
if (AddIWAD("extra3.kart", srb2waddir))
|
||||
found_extra3_kart = true;
|
||||
}
|
||||
|
||||
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
|
||||
#define MUSICTEST(str) \
|
||||
musicpath = va(pandf,srb2waddir,str);\
|
||||
musicpath = va(pandf, srb2waddir, str);\
|
||||
handle = W_OpenWadFile(&musicpath, false); \
|
||||
if (handle) \
|
||||
{\
|
||||
{ \
|
||||
int ms = W_VerifyNMUSlumps(musicpath, handle, false); \
|
||||
fclose(handle); \
|
||||
if (ms == 0) \
|
||||
I_Error("File " str " has been modified with non-music/sound lumps"); \
|
||||
if (ms == 1) \
|
||||
D_AddFile(musicpath, startupiwadfiles); \
|
||||
D_AddFile(musicpath, startupiwadfiles, startupiwadcount++); \
|
||||
}
|
||||
{
|
||||
const char *musicpath;
|
||||
@@ -1737,8 +1736,14 @@ void D_SRB2Main(void)
|
||||
else
|
||||
{
|
||||
// use user specific config file
|
||||
if (M_CheckParm("-workdir") && M_IsNextParm())
|
||||
snprintf(srb2home, sizeof srb2home, "%s", M_GetNextParm());
|
||||
else
|
||||
#ifdef DEFAULTDIR
|
||||
snprintf(srb2home, sizeof srb2home, "%s" PATHSEP DEFAULTDIR, userhome);
|
||||
snprintf(srb2home, sizeof srb2home, "%s" PATHSEP DEFAULTDIR, userhome);
|
||||
#else // DEFAULTDIR
|
||||
snprintf(srb2home, sizeof srb2home, "%s", userhome);
|
||||
#endif // DEFAULTDIR
|
||||
snprintf(downloaddir, sizeof downloaddir, "%s" PATHSEP "DOWNLOAD", srb2home);
|
||||
if (dedicated)
|
||||
snprintf(configfile, sizeof configfile, "%s" PATHSEP "d"CONFIGFILENAME, srb2home);
|
||||
@@ -1747,17 +1752,6 @@ void D_SRB2Main(void)
|
||||
|
||||
// can't use sprintf since there is %u in savegamename
|
||||
strcatbf(savegamename, srb2home, PATHSEP);
|
||||
#else
|
||||
snprintf(srb2home, sizeof srb2home, "%s", userhome);
|
||||
snprintf(downloaddir, sizeof downloaddir, "%s", userhome);
|
||||
if (dedicated)
|
||||
snprintf(configfile, sizeof configfile, "%s" PATHSEP "d"CONFIGFILENAME, userhome);
|
||||
else
|
||||
snprintf(configfile, sizeof configfile, "%s" PATHSEP CONFIGFILENAME, userhome);
|
||||
|
||||
// can't use sprintf since there is %u in savegamename
|
||||
strcatbf(savegamename, userhome, PATHSEP);
|
||||
#endif
|
||||
}
|
||||
|
||||
configfile[sizeof configfile - 1] = '\0';
|
||||
@@ -1783,6 +1777,9 @@ void D_SRB2Main(void)
|
||||
}
|
||||
}
|
||||
|
||||
// make sure workdir exists
|
||||
I_mkdir(srb2home, 0755);
|
||||
|
||||
// Create addons dir
|
||||
snprintf(addonsdir, sizeof addonsdir, "%s%s%s", srb2home, PATHSEP, "addons");
|
||||
I_mkdir(addonsdir, 0755);
|
||||
@@ -1811,7 +1808,7 @@ void D_SRB2Main(void)
|
||||
const char *s = M_GetNextParm();
|
||||
|
||||
if (s) // Check for NULL?
|
||||
D_AddFile(s, startuppwads);
|
||||
D_AddFile(s, startuppwads, startuppwadcount++);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1844,8 +1841,10 @@ void D_SRB2Main(void)
|
||||
// load wad, including the main wad file
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding IWAD and main PWADs.\n");
|
||||
|
||||
W_InitMultipleFiles(startupiwadfiles, false);
|
||||
D_CleanFile(startupiwadfiles);
|
||||
W_InitMultipleFiles(startupiwadfiles, startupiwadcount, false);
|
||||
//mainwads = startupiwadcount - musicwads;
|
||||
D_CleanFile(startupiwadfiles, startupiwadcount);
|
||||
startupiwadcount = 0;
|
||||
mainwads = 0;
|
||||
|
||||
#ifndef DEVELOP
|
||||
@@ -1884,15 +1883,16 @@ void D_SRB2Main(void)
|
||||
|
||||
D_CheckMaps(false);
|
||||
|
||||
W_InitMultipleFiles(startuppwads, true);
|
||||
W_InitMultipleFiles(startuppwads, startuppwadcount, true);
|
||||
|
||||
// Only search for pwad maps if we actually have a pwad added
|
||||
if (startuppwads[0] != NULL)
|
||||
if (startuppwadcount > 0)
|
||||
{
|
||||
D_CheckMaps(true);
|
||||
}
|
||||
|
||||
D_CleanFile(startuppwads);
|
||||
D_CleanFile(startuppwads, startuppwadcount);
|
||||
startuppwadcount = 0;
|
||||
|
||||
cht_Init();
|
||||
|
||||
@@ -2156,11 +2156,14 @@ void D_SRB2Main(void)
|
||||
const char *sskill = M_GetNextParm();
|
||||
|
||||
for (j = 0; kartspeed_cons_t[j].strvalue; j++)
|
||||
if (!strcasecmp(kartspeed_cons_t[j].strvalue, sskill))
|
||||
{
|
||||
if (fasticmp(kartspeed_cons_t[j].strvalue, sskill))
|
||||
{
|
||||
newskill = (INT16)kartspeed_cons_t[j].value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!kartspeed_cons_t[j].strvalue) // reached end of the list with no match
|
||||
{
|
||||
j = atoi(sskill); // assume they gave us a skill number, which is okay too
|
||||
|
||||
@@ -61,9 +61,6 @@ extern boolean minilighticon; // mkwii-style minimap headlight
|
||||
//
|
||||
|
||||
// autoload stuff
|
||||
extern boolean autoloading;
|
||||
extern boolean autoloaded;
|
||||
extern boolean postautoloaded;
|
||||
void D_AddPostloadFiles(void);
|
||||
|
||||
// the infinite loop of D_SRB2Loop() called from win_main for windows version
|
||||
|
||||
+7
-8
@@ -243,7 +243,7 @@ static boolean GetFreeAcknum(UINT8 *freeack)
|
||||
ackpak[i].length = doomcom->datalength;
|
||||
ackpak[i].senttime = I_GetTime();
|
||||
ackpak[i].resentnum = 0;
|
||||
M_Memcpy(ackpak[i].pak.raw, netbuffer, ackpak[i].length);
|
||||
memcpy(ackpak[i].pak.raw, netbuffer, ackpak[i].length);
|
||||
|
||||
*freeack = ackpak[i].acknum;
|
||||
|
||||
@@ -412,7 +412,7 @@ void Net_SendAcks(INT32 node)
|
||||
{
|
||||
doomdata_t *netbuffer = DOOMCOM_DATA(doomcom);
|
||||
netbuffer->packettype = PT_NOTHING;
|
||||
M_Memcpy(netbuffer->u.textcmd, nodes[node].acktosend, MAXACKTOSEND);
|
||||
memcpy(netbuffer->u.textcmd, nodes[node].acktosend, MAXACKTOSEND);
|
||||
HSendPacket(node, false, 0, MAXACKTOSEND);
|
||||
}
|
||||
|
||||
@@ -494,7 +494,7 @@ void Net_AckTicker(void)
|
||||
}
|
||||
DEBFILE(va("Resend ack %d, %u<%d at %u\n", ackpak[i].acknum, ackpak[i].senttime,
|
||||
NODETIMEOUT, I_GetTime()));
|
||||
M_Memcpy(netbuffer, ackpak[i].pak.raw, ackpak[i].length);
|
||||
memcpy(netbuffer, ackpak[i].pak.raw, ackpak[i].length);
|
||||
ackpak[i].senttime = I_GetTime();
|
||||
ackpak[i].resentnum++;
|
||||
ackpak[i].nextacknum = node->nextacknum;
|
||||
@@ -1021,7 +1021,7 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
|
||||
return false;
|
||||
}
|
||||
netbuffer->ack = netbuffer->ackreturn = 0; // don't hold over values from last packet sent/received
|
||||
M_Memcpy(&reboundstore[rebound_head], netbuffer,
|
||||
memcpy(&reboundstore[rebound_head], netbuffer,
|
||||
doomcom->datalength);
|
||||
reboundsize[rebound_head] = doomcom->datalength;
|
||||
rebound_head = (rebound_head+1) % MAXREBOUND;
|
||||
@@ -1107,7 +1107,7 @@ boolean HGetPacket(void)
|
||||
// Get a packet from self
|
||||
if (rebound_tail != rebound_head)
|
||||
{
|
||||
M_Memcpy(netbuffer, &reboundstore[rebound_tail], reboundsize[rebound_tail]);
|
||||
memcpy(netbuffer, &reboundstore[rebound_tail], reboundsize[rebound_tail]);
|
||||
doomcom->datalength = reboundsize[rebound_tail];
|
||||
if (netbuffer->packettype == PT_NODETIMEOUT)
|
||||
doomcom->remotenode = netbuffer->u.textcmd[0];
|
||||
@@ -1127,9 +1127,7 @@ boolean HGetPacket(void)
|
||||
|
||||
while (true)
|
||||
{
|
||||
I_NetGet();
|
||||
|
||||
if (doomcom->remotenode == -1) // No packet received
|
||||
if (!I_NetGet()) // No packets received
|
||||
return false;
|
||||
|
||||
getbytes += packetheaderlength + doomcom->datalength; // For stat
|
||||
@@ -1165,6 +1163,7 @@ boolean HGetPacket(void)
|
||||
GotAcks();
|
||||
continue;
|
||||
}
|
||||
|
||||
doomcom->datalength -= BASEPACKETSIZE;
|
||||
break;
|
||||
}
|
||||
|
||||
+89
-82
@@ -68,22 +68,22 @@
|
||||
// protos
|
||||
// ------
|
||||
|
||||
static void Got_NameAndColor(UINT8 **cp, INT32 playernum);
|
||||
static void Got_WeaponPref(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Mapcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_SetupVotecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_ModifyVotecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_PickVotecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Addfilecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Pause(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Respawn(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RandomSeed(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Teamchange(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Clearscores(UINT8 **cp, INT32 playernum);
|
||||
static void Got_DiscordInfo(UINT8 **cp, INT32 playernum);
|
||||
static void Got_NameAndColor(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_WeaponPref(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Mapcmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_ExitLevelcmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_SetupVotecmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_ModifyVotecmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_PickVotecmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_RequestAddfilecmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Addfilecmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Pause(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Respawn(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_RandomSeed(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_RunSOCcmd(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Teamchange(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Clearscores(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_DiscordInfo(const UINT8 **cp, INT32 playernum);
|
||||
|
||||
static void PointLimit_OnChange(void);
|
||||
static void TimeLimit_OnChange(void);
|
||||
@@ -178,13 +178,13 @@ static void Command_Clearscores_f(void);
|
||||
// Remote Administration
|
||||
static void Command_Changepassword_f(void);
|
||||
static void Command_Login_f(void);
|
||||
static void Got_Login(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Verification(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Removal(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Login(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Verification(const UINT8 **cp, INT32 playernum);
|
||||
static void Got_Removal(const UINT8 **cp, INT32 playernum);
|
||||
static void Command_Verify_f(void);
|
||||
static void Command_RemoveAdmin_f(void);
|
||||
static void Command_MotD_f(void);
|
||||
static void Got_MotD_f(UINT8 **cp, INT32 playernum);
|
||||
static void Got_MotD_f(const UINT8 **cp, INT32 playernum);
|
||||
|
||||
static void Command_ShowScores_f(void);
|
||||
static void Command_ShowTime_f(void);
|
||||
@@ -292,6 +292,10 @@ consvar_t cv_mouseturn = {"mouseturn", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL,
|
||||
// Lagless camera! Yay!
|
||||
consvar_t cv_laglesscam = {"lagless_camera", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// makes the camera use the saved angleturn in replays instead of the players angle
|
||||
// more accurate to how the recording player seen things in game, but may be jittery if they encountered net issues
|
||||
consvar_t cv_demoangturn = {"useangleturninreplays", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_verticallook[MAXSPLITSCREENPLAYERS] = {
|
||||
{"verticallook", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
{"verticallook2", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL},
|
||||
@@ -1043,6 +1047,7 @@ void D_RegisterClientCommands(void)
|
||||
CV_RegisterVar(&cv_betainterscreen);
|
||||
|
||||
CV_RegisterVar(&cv_laglesscam);
|
||||
CV_RegisterVar(&cv_demoangturn);
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
@@ -1214,7 +1219,7 @@ static boolean EnsurePlayerNameIsGood(char *name, INT32 playernum)
|
||||
for (ix = 0; ix < MAXPLAYERS; ix++)
|
||||
{
|
||||
if (ix != playernum && playeringame[ix]
|
||||
&& strcasecmp(name, player_names[ix]) == 0)
|
||||
&& fasticmp(name, player_names[ix]))
|
||||
{
|
||||
// We shouldn't kick people out just because
|
||||
// they joined the game with the same name
|
||||
@@ -1331,7 +1336,7 @@ static void CleanupPlayerName(INT32 playernum, const char *newname)
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (i != playernum && playeringame[i]
|
||||
&& strcasecmp(tmpname, player_names[i]) == 0)
|
||||
&& fasticmp(tmpname, player_names[i]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -1381,7 +1386,7 @@ static void SetPlayerName(INT32 playernum, char *newname)
|
||||
{
|
||||
if (EnsurePlayerNameIsGood(newname, playernum))
|
||||
{
|
||||
if (strcasecmp(newname, player_names[playernum]) != 0)
|
||||
if (!fasticmp(newname, player_names[playernum]))
|
||||
{
|
||||
if (netgame)
|
||||
HU_AddChatText(va("\x82*%s renamed to %s", player_names[playernum], newname), false);
|
||||
@@ -1503,9 +1508,9 @@ static void SendNameAndColor(void)
|
||||
CV_StealthSet(&cv_playercolor, cv_playercolor.defaultvalue);
|
||||
}
|
||||
|
||||
if (!strcmp(cv_playername.string, player_names[consoleplayer])
|
||||
if (fastcmp(cv_playername.string, player_names[consoleplayer])
|
||||
&& cv_playercolor.value == players[consoleplayer].skincolor
|
||||
&& !strcmp(cv_skin.string, skins[players[consoleplayer].skin].name))
|
||||
&& fastcmp(cv_skin.string, skins[players[consoleplayer].skin].name))
|
||||
return;
|
||||
|
||||
// We'll handle it later if we're not playing.
|
||||
@@ -1908,7 +1913,7 @@ static void SendNameAndColor4(void)
|
||||
SendNetXCmdForPlayer(3, XD_NAMEANDCOLOR, buf, p - buf);
|
||||
}
|
||||
|
||||
static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
||||
static void Got_NameAndColor(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
player_t *p = &players[playernum];
|
||||
char name[MAXPLAYERNAME+1];
|
||||
@@ -1940,7 +1945,7 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
||||
// set name
|
||||
if (player_name_changes[playernum] < MAXNAMECHANGES)
|
||||
{
|
||||
if (strcasecmp(player_names[playernum], name) != 0)
|
||||
if (!fasticmp(player_names[playernum], name))
|
||||
SetPlayerName(playernum, name);
|
||||
}
|
||||
|
||||
@@ -2036,15 +2041,17 @@ void SendWeaponPref4(void)
|
||||
SendNetXCmdForPlayer(3, XD_WEAPONPREF, buf, 1);
|
||||
}
|
||||
|
||||
static void Got_WeaponPref(UINT8 **cp,INT32 playernum)
|
||||
static void Got_WeaponPref(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
player_t *player = &players[playernum];
|
||||
|
||||
UINT8 prefs = READUINT8(*cp);
|
||||
|
||||
players[playernum].pflags &= ~(PF_FLIPCAM|PF_ANALOGMODE);
|
||||
player->pflags &= ~(PF_FLIPCAM|PF_ANALOGMODE);
|
||||
if (prefs & 1)
|
||||
players[playernum].pflags |= PF_FLIPCAM;
|
||||
player->pflags |= PF_FLIPCAM;
|
||||
if (prefs & 2)
|
||||
players[playernum].pflags |= PF_ANALOGMODE;
|
||||
player->pflags |= PF_ANALOGMODE;
|
||||
}
|
||||
|
||||
void D_SendPlayerConfig(void)
|
||||
@@ -2317,8 +2324,8 @@ static void Command_Playdemo_f(void)
|
||||
|
||||
CONS_Printf(M_GetText("Playing back demo '%s'.\n"), name);
|
||||
|
||||
demo.loadfiles = strcmp(COM_Argv(2), "-addfiles") == 0;
|
||||
demo.ignorefiles = strcmp(COM_Argv(2), "-force") == 0;
|
||||
demo.loadfiles = fastcmp(COM_Argv(2), "-addfiles");
|
||||
demo.ignorefiles = fastcmp(COM_Argv(2), "-force");
|
||||
|
||||
// Internal if no extension, external if one exists
|
||||
// If external, convert the file name to a path in SRB2's home directory
|
||||
@@ -2843,7 +2850,7 @@ static void Command_Map_f(void)
|
||||
* ::serverplayer or ::adminplayer.
|
||||
* \sa D_MapChange
|
||||
*/
|
||||
static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Mapcmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char mapname[MAX_WADPATH+1];
|
||||
UINT8 flags;
|
||||
@@ -2962,7 +2969,7 @@ static void Command_Pause(void)
|
||||
CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
|
||||
}
|
||||
|
||||
static void Got_Pause(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Pause(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
UINT8 dedicatedpause = false;
|
||||
const char *playername;
|
||||
@@ -3074,7 +3081,7 @@ static void Command_Respawn(void)
|
||||
SendNetXCmd(XD_RESPAWN, &buf, 4);
|
||||
}
|
||||
|
||||
static void Got_Respawn(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Respawn(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT32 respawnplayer = READINT32(*cp);
|
||||
|
||||
@@ -3109,7 +3116,7 @@ static void Got_Respawn(UINT8 **cp, INT32 playernum)
|
||||
* \param playernum Player responsible for the message. Must be ::serverplayer.
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Got_RandomSeed(UINT8 **cp, INT32 playernum)
|
||||
static void Got_RandomSeed(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
UINT32 seed;
|
||||
|
||||
@@ -3144,7 +3151,7 @@ static void Command_Clearscores_f(void)
|
||||
* \sa XD_CLEARSCORES, Command_Clearscores_f
|
||||
* \author SSNTails <http://www.ssntails.org>
|
||||
*/
|
||||
static void Got_Clearscores(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Clearscores(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
@@ -3189,20 +3196,20 @@ static void Command_Teamchange_f(void)
|
||||
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "red") || !strcasecmp(COM_Argv(1), "1"))
|
||||
if (fasticmp(COM_Argv(1), "red") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(1), "blue") || !strcasecmp(COM_Argv(1), "2"))
|
||||
else if (fasticmp(COM_Argv(1), "blue") || fasticmp(COM_Argv(1), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
else if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasSpectators())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else if (!strcasecmp(COM_Argv(1), "playing") || !strcasecmp(COM_Argv(1), "1"))
|
||||
else if (fasticmp(COM_Argv(1), "playing") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else
|
||||
error = true;
|
||||
@@ -3279,20 +3286,20 @@ static void Command_Teamchange2_f(void)
|
||||
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "red") || !strcasecmp(COM_Argv(1), "1"))
|
||||
if (fasticmp(COM_Argv(1), "red") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(1), "blue") || !strcasecmp(COM_Argv(1), "2"))
|
||||
else if (fasticmp(COM_Argv(1), "blue") || fasticmp(COM_Argv(1), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
else if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasSpectators())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else if (!strcasecmp(COM_Argv(1), "playing") || !strcasecmp(COM_Argv(1), "1"))
|
||||
else if (fasticmp(COM_Argv(1), "playing") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else
|
||||
error = true;
|
||||
@@ -3370,20 +3377,20 @@ static void Command_Teamchange3_f(void)
|
||||
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "red") || !strcasecmp(COM_Argv(1), "1"))
|
||||
if (fasticmp(COM_Argv(1), "red") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(1), "blue") || !strcasecmp(COM_Argv(1), "2"))
|
||||
else if (fasticmp(COM_Argv(1), "blue") || fasticmp(COM_Argv(1), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
else if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasSpectators())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else if (!strcasecmp(COM_Argv(1), "playing") || !strcasecmp(COM_Argv(1), "1"))
|
||||
else if (fasticmp(COM_Argv(1), "playing") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else
|
||||
error = true;
|
||||
@@ -3461,20 +3468,20 @@ static void Command_Teamchange4_f(void)
|
||||
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "red") || !strcasecmp(COM_Argv(1), "1"))
|
||||
if (fasticmp(COM_Argv(1), "red") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(1), "blue") || !strcasecmp(COM_Argv(1), "2"))
|
||||
else if (fasticmp(COM_Argv(1), "blue") || fasticmp(COM_Argv(1), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
else if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasSpectators())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(1), "spectator") || !strcasecmp(COM_Argv(1), "0"))
|
||||
if (fasticmp(COM_Argv(1), "spectator") || fasticmp(COM_Argv(1), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else if (!strcasecmp(COM_Argv(1), "playing") || !strcasecmp(COM_Argv(1), "1"))
|
||||
else if (fasticmp(COM_Argv(1), "playing") || fasticmp(COM_Argv(1), "1"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else
|
||||
error = true;
|
||||
@@ -3560,33 +3567,33 @@ static void Command_ServerTeamChange_f(void)
|
||||
|
||||
if (G_TagGametype())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(2), "it") || !strcasecmp(COM_Argv(2), "1"))
|
||||
if (fasticmp(COM_Argv(2), "it") || fasticmp(COM_Argv(2), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(2), "notit") || !strcasecmp(COM_Argv(2), "2"))
|
||||
else if (fasticmp(COM_Argv(2), "notit") || fasticmp(COM_Argv(2), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(2), "playing") || !strcasecmp(COM_Argv(2), "3"))
|
||||
else if (fasticmp(COM_Argv(2), "playing") || fasticmp(COM_Argv(2), "3"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else if (!strcasecmp(COM_Argv(2), "spectator") || !strcasecmp(COM_Argv(2), "0"))
|
||||
else if (fasticmp(COM_Argv(2), "spectator") || fasticmp(COM_Argv(2), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasTeams())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(2), "red") || !strcasecmp(COM_Argv(2), "1"))
|
||||
if (fasticmp(COM_Argv(2), "red") || fasticmp(COM_Argv(2), "1"))
|
||||
NetPacket.packet.newteam = 1;
|
||||
else if (!strcasecmp(COM_Argv(2), "blue") || !strcasecmp(COM_Argv(2), "2"))
|
||||
else if (fasticmp(COM_Argv(2), "blue") || fasticmp(COM_Argv(2), "2"))
|
||||
NetPacket.packet.newteam = 2;
|
||||
else if (!strcasecmp(COM_Argv(2), "spectator") || !strcasecmp(COM_Argv(2), "0"))
|
||||
else if (fasticmp(COM_Argv(2), "spectator") || fasticmp(COM_Argv(2), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else
|
||||
error = true;
|
||||
}
|
||||
else if (G_GametypeHasSpectators())
|
||||
{
|
||||
if (!strcasecmp(COM_Argv(2), "spectator") || !strcasecmp(COM_Argv(2), "0"))
|
||||
if (fasticmp(COM_Argv(2), "spectator") || fasticmp(COM_Argv(2), "0"))
|
||||
NetPacket.packet.newteam = 0;
|
||||
else if (!strcasecmp(COM_Argv(2), "playing") || !strcasecmp(COM_Argv(2), "1"))
|
||||
else if (fasticmp(COM_Argv(2), "playing") || fasticmp(COM_Argv(2), "1"))
|
||||
NetPacket.packet.newteam = 3;
|
||||
else
|
||||
error = true;
|
||||
@@ -3661,7 +3668,7 @@ static void Command_ServerTeamChange_f(void)
|
||||
}
|
||||
|
||||
//todo: This and the other teamchange functions are getting too long and messy. Needs cleaning.
|
||||
static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Teamchange(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
changeteam_union NetPacket;
|
||||
boolean error = false, wasspectator = false;
|
||||
@@ -4018,7 +4025,7 @@ static void Command_Login_f(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Got_Login(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Login(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
#ifdef NOMD5
|
||||
// If we have no MD5 support then completely disable XD_LOGIN responses for security.
|
||||
@@ -4128,7 +4135,7 @@ static void Command_Verify_f(void)
|
||||
SendNetXCmd(XD_VERIFIED, buf, 1);
|
||||
}
|
||||
|
||||
static void Got_Verification(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Verification(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT16 num = READUINT8(*cp);
|
||||
|
||||
@@ -4180,7 +4187,7 @@ static void Command_RemoveAdmin_f(void)
|
||||
SendNetXCmd(XD_DEMOTED, buf, 1);
|
||||
}
|
||||
|
||||
static void Got_Removal(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Removal(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT16 num = READUINT8(*cp);
|
||||
|
||||
@@ -4256,7 +4263,7 @@ static void Command_MotD_f(void)
|
||||
Z_Free(mymotd);
|
||||
}
|
||||
|
||||
static void Got_MotD_f(UINT8 **cp, INT32 playernum)
|
||||
static void Got_MotD_f(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char *mymotd = Z_Malloc(sizeof(motd), PU_STATIC, NULL);
|
||||
INT32 i;
|
||||
@@ -4323,7 +4330,7 @@ static void Command_RunSOC(void)
|
||||
SendNetXCmd(XD_RUNSOC, buf, length);
|
||||
}
|
||||
|
||||
static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_RunSOCcmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[256];
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
@@ -4601,7 +4608,7 @@ static void Command_GLocalSkin (void)
|
||||
}
|
||||
}
|
||||
|
||||
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_RequestAddfilecmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[241];
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
@@ -4660,7 +4667,7 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
||||
COM_BufAddText(va("addfile %s\n", filename));
|
||||
}
|
||||
|
||||
static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_Addfilecmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[241];
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
@@ -5204,14 +5211,14 @@ static void Ringslinger_OnChange(void)
|
||||
static void Gravity_OnChange(void)
|
||||
{
|
||||
if (!M_SecretUnlocked(SECRET_PANDORA) && !netgame && !cv_debug
|
||||
&& strcmp(cv_gravity.string, cv_gravity.defaultvalue))
|
||||
&& !fastcmp(cv_gravity.string, cv_gravity.defaultvalue))
|
||||
{
|
||||
CONS_Printf(M_GetText("You haven't earned this yet.\n"));
|
||||
CV_StealthSet(&cv_gravity, cv_gravity.defaultvalue);
|
||||
return;
|
||||
}
|
||||
#ifndef NETGAME_GRAVITY
|
||||
if(netgame)
|
||||
if (netgame)
|
||||
{
|
||||
CV_StealthSet(&cv_gravity, cv_gravity.defaultvalue);
|
||||
return;
|
||||
@@ -5460,7 +5467,7 @@ static void Command_ExitLevel_f(void)
|
||||
SendNetXCmd(XD_EXITLEVEL, NULL, 0);
|
||||
}
|
||||
|
||||
static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_ExitLevelcmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
(void)cp;
|
||||
|
||||
@@ -5481,7 +5488,7 @@ static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum)
|
||||
G_ExitLevel();
|
||||
}
|
||||
|
||||
static void Got_SetupVotecmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_SetupVotecmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
INT32 i;
|
||||
UINT8 gt, secondgt;
|
||||
@@ -5533,7 +5540,7 @@ static void Got_SetupVotecmd(UINT8 **cp, INT32 playernum)
|
||||
Y_StartVote();
|
||||
}
|
||||
|
||||
static void Got_ModifyVotecmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_ModifyVotecmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
SINT8 voted = READSINT8(*cp);
|
||||
UINT8 p = READUINT8(*cp);
|
||||
@@ -5542,7 +5549,7 @@ static void Got_ModifyVotecmd(UINT8 **cp, INT32 playernum)
|
||||
votes[p] = voted;
|
||||
}
|
||||
|
||||
static void Got_PickVotecmd(UINT8 **cp, INT32 playernum)
|
||||
static void Got_PickVotecmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
SINT8 pick = READSINT8(*cp);
|
||||
SINT8 level = READSINT8(*cp);
|
||||
@@ -6182,7 +6189,7 @@ static void KartEliminateLast_OnChange(void)
|
||||
P_CheckRacers();
|
||||
}
|
||||
|
||||
void Got_DiscordInfo(UINT8 **p, INT32 playernum)
|
||||
void Got_DiscordInfo(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
if (playernum != serverplayer /*&& !IsPlayerAdmin(playernum)*/)
|
||||
{
|
||||
|
||||
@@ -209,6 +209,8 @@ extern consvar_t cv_betainterscreen;
|
||||
|
||||
extern consvar_t cv_laglesscam;
|
||||
|
||||
extern consvar_t cv_demoangturn;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SKINMENUTYPE_SCROLL = 0,
|
||||
|
||||
+19
-18
@@ -550,7 +550,8 @@ INT32 CL_CheckFiles(void)
|
||||
for (j = mainwads+1; j < numwadfiles; j++)
|
||||
{
|
||||
nameonly(strcpy(wadfilename, wadfiles[j]->filename));
|
||||
if (!stricmp(wadfilename, fileneeded[i].filename) &&
|
||||
|
||||
if (fasticmp(wadfilename, fileneeded[i].filename) &&
|
||||
!memcmp(wadfiles[j]->md5sum, fileneeded[i].md5sum, 16))
|
||||
{
|
||||
CONS_Debug(DBG_NETPLAY, "already loaded\n");
|
||||
@@ -665,7 +666,7 @@ static boolean SV_SendFile(INT32 node, const char *filename, UINT8 fileid)
|
||||
strlcpy(wadfilename, wadfiles[wadnum]->filename, MAX_WADPATH);
|
||||
nameonly(wadfilename);
|
||||
|
||||
if (!stricmp(wadfilename, p->id.filename))
|
||||
if (fasticmp(wadfilename, p->id.filename))
|
||||
{
|
||||
// Copy file name with full path
|
||||
strlcpy(p->id.filename, wadfiles[wadnum]->filename, MAX_WADPATH);
|
||||
@@ -901,7 +902,7 @@ void SV_FileSendTicker(void)
|
||||
|
||||
if (ram)
|
||||
{
|
||||
M_Memcpy(p->data, &f->id.ram[transfer[i].position], size);
|
||||
memcpy(p->data, &f->id.ram[transfer[i].position], size);
|
||||
}
|
||||
else if (fread(p->data, 1, size, transferFiles[f->fileid].file) != size)
|
||||
{
|
||||
@@ -946,17 +947,17 @@ void Got_Filetxpak(void)
|
||||
char *filename = file->filename;
|
||||
static INT32 filetime = 0;
|
||||
|
||||
if (!(strcmp(filename, "srb2.srb")
|
||||
//&& strcmp(filename, "srb2.wad")
|
||||
//&& strcmp(filename, "patch.dta")
|
||||
//&& strcmp(filename, "music.dta")
|
||||
&& strcmp(filename, "gfx.kart")
|
||||
&& strcmp(filename, "textures.kart")
|
||||
&& strcmp(filename, "chars.kart")
|
||||
&& strcmp(filename, "maps.kart")
|
||||
&& strcmp(filename, "sounds.kart")
|
||||
&& strcmp(filename, "music.kart")
|
||||
&& strcmp(filename, "patch.kart")
|
||||
if ((fastcmp(filename, "srb2.srb")
|
||||
//|| fastcmp(filename, "srb2.wad")
|
||||
//|| fastcmp(filename, "patch.dta")
|
||||
//|| fastcmp(filename, "music.dta")
|
||||
|| fastcmp(filename, "gfx.kart")
|
||||
|| fastcmp(filename, "textures.kart")
|
||||
|| fastcmp(filename, "chars.kart")
|
||||
|| fastcmp(filename, "maps.kart")
|
||||
|| fastcmp(filename, "sounds.kart")
|
||||
|| fastcmp(filename, "music.kart")
|
||||
|| fastcmp(filename, "patch.kart")
|
||||
))
|
||||
I_Error("Tried to download \"%s\"", filename);
|
||||
|
||||
@@ -1103,7 +1104,7 @@ void nameonly(char *s)
|
||||
ns = &(s[j+1]);
|
||||
len = strlen(ns);
|
||||
#if 0
|
||||
M_Memcpy(s, ns, len+1);
|
||||
memcpy(s, ns, len+1);
|
||||
#else
|
||||
memmove(s, ns, len+1);
|
||||
#endif
|
||||
@@ -1197,7 +1198,7 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet
|
||||
}
|
||||
|
||||
// next, check SRB2's "home" directory (if non-'.')
|
||||
if (strcmp(srb2home, "."))
|
||||
if (!fastcmp(srb2home, "."))
|
||||
{
|
||||
homecheck = filesearch(filename, srb2home, wantedmd5sum, completepath, 10);
|
||||
|
||||
@@ -1209,7 +1210,7 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet
|
||||
}
|
||||
|
||||
// next, check SRB2's "path" directory (also if non-'.')
|
||||
if (strcmp(srb2path, "."))
|
||||
if (!fastcmp(srb2path, "."))
|
||||
{
|
||||
homecheck = filesearch(filename, srb2path, wantedmd5sum, completepath, 10);
|
||||
|
||||
@@ -1554,7 +1555,7 @@ CURLGetLogin (const char *url, HTTP_login ***return_prev_next)
|
||||
( login = (*prev_next));
|
||||
prev_next = &login->next
|
||||
){
|
||||
if (strcmp(login->url, url) == 0)
|
||||
if (fastcmp(login->url, url) != 0)
|
||||
{
|
||||
if (return_prev_next)
|
||||
(*return_prev_next) = prev_next;
|
||||
|
||||
+2
-2
@@ -211,12 +211,12 @@ void D_SetupProtocol(void)
|
||||
|
||||
if (result)
|
||||
{
|
||||
if (strcmp(buffer, "no") == 0)
|
||||
if (!fastcmp(buffer, "no"))
|
||||
{
|
||||
fclose(fp);
|
||||
return;
|
||||
}
|
||||
else if (strcmp(buffer, exe_path) != 0)
|
||||
else if (fastcmp(buffer, exe_path))
|
||||
{
|
||||
// overwrite
|
||||
fclose(fp);
|
||||
|
||||
@@ -1709,9 +1709,9 @@ char *I_GetUserName(void)
|
||||
strncpy(username, p, MAXPLAYERNAME);
|
||||
}
|
||||
|
||||
|
||||
if (strcmp(username, "") != 0)
|
||||
if (!fastcmp(username, ""))
|
||||
return username;
|
||||
|
||||
return NULL; // dummy for platform independent version
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -277,7 +277,7 @@ static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
|
||||
while (append != NULL)
|
||||
{
|
||||
// CHECK FOR DUPES!! Ignore any that already exist from the same user.
|
||||
if (!strcmp(newRequest->userID, append->userID))
|
||||
if (fastcmp(newRequest->userID, append->userID))
|
||||
{
|
||||
Discord_Respond(newRequest->userID, DISCORD_REPLY_IGNORE);
|
||||
DRPC_RemoveRequest(newRequest);
|
||||
@@ -419,7 +419,7 @@ static const char *DRPC_GetServerIP(void)
|
||||
// If you're connected
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(servernode)) != NULL)
|
||||
{
|
||||
if (strcmp(address, "self"))
|
||||
if (!fastcmp(address, "self"))
|
||||
{
|
||||
// We're not the server, so we could successfully get the IP!
|
||||
// No need to do anything else :)
|
||||
@@ -684,7 +684,7 @@ void DRPC_UpdatePresence(void)
|
||||
// Character image
|
||||
while (supportedSkins[checkSkin] != NULL)
|
||||
{
|
||||
if (!strcmp(skins[players[consoleplayer].skin].name, supportedSkins[checkSkin]))
|
||||
if (fastcmp(skins[players[consoleplayer].skin].name, supportedSkins[checkSkin]))
|
||||
{
|
||||
snprintf(charimg, 21, "char%s", supportedSkins[checkSkin]);
|
||||
discordPresence.smallImageKey = charimg;
|
||||
|
||||
+4
-5
@@ -69,6 +69,8 @@ extern "C" {
|
||||
#include <sys/stat.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include "fastcmp.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#endif
|
||||
@@ -451,11 +453,6 @@ extern char savegamename[256];
|
||||
//TODO: delet this
|
||||
#define M_GetText(x) (x)
|
||||
|
||||
FUNCINLINE static ATTRINLINE void *M_Memcpy(void *dest, const void *src, size_t n)
|
||||
{
|
||||
return memcpy(dest, src, n);
|
||||
}
|
||||
|
||||
char *va(const char *format, ...) FUNCPRINTF;
|
||||
char *M_GetToken(const char *inputString);
|
||||
char *sizeu1(size_t num);
|
||||
@@ -651,7 +648,9 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
|
||||
|
||||
#if defined (HAVE_CURL)
|
||||
#define MASTERSERVER
|
||||
#ifndef NOHOLEPUNCH
|
||||
#define HOLEPUNCH
|
||||
#endif
|
||||
#else
|
||||
#undef UPDATE_ALERT
|
||||
#endif
|
||||
|
||||
@@ -116,7 +116,10 @@ extern UINT8 window_notinfocus; // are we in focus? (backend independant -- hand
|
||||
extern boolean nodrawers;
|
||||
extern boolean noblit;
|
||||
extern boolean lastdraw;
|
||||
|
||||
#ifdef MOTIONBLUR
|
||||
extern INT32 postimgparam[MAXSPLITSCREENPLAYERS];
|
||||
#endif
|
||||
|
||||
extern INT32 viewwindowx, viewwindowy;
|
||||
extern INT32 viewwidth;
|
||||
|
||||
+2
-2
@@ -257,7 +257,7 @@ static void F_DoWipe(fademask_t *fademask)
|
||||
// shortcut - memcpy source to work
|
||||
while (draw_linestogo--)
|
||||
{
|
||||
M_Memcpy(w_base+relativepos, s_base+relativepos, draw_rowend-draw_rowstart);
|
||||
memcpy(w_base+relativepos, s_base+relativepos, draw_rowend-draw_rowstart);
|
||||
relativepos += vid.width;
|
||||
}
|
||||
}
|
||||
@@ -266,7 +266,7 @@ static void F_DoWipe(fademask_t *fademask)
|
||||
// shortcut - memcpy target to work
|
||||
while (draw_linestogo--)
|
||||
{
|
||||
M_Memcpy(w_base+relativepos, e_base+relativepos, draw_rowend-draw_rowstart);
|
||||
memcpy(w_base+relativepos, e_base+relativepos, draw_rowend-draw_rowstart);
|
||||
relativepos += vid.width;
|
||||
}
|
||||
}
|
||||
|
||||
+12
-12
@@ -198,7 +198,7 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want
|
||||
|
||||
for (; *path != NULL; path++)
|
||||
{
|
||||
if (strcasecmp(*path, dent->d_name) == 0)
|
||||
if (fasticmp(*path, dent->d_name))
|
||||
{
|
||||
skipfolder = true;
|
||||
break;
|
||||
@@ -212,7 +212,7 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want
|
||||
}
|
||||
}
|
||||
|
||||
if (strcasecmp(".git", dent->d_name) // sanity if you're weird like me
|
||||
if (!fasticmp(".git", dent->d_name) // sanity if you're weird like me
|
||||
&& (dirhandle[depthleft-1] = opendir(searchpath)) != NULL)
|
||||
{
|
||||
// Got read permissions!
|
||||
@@ -227,7 +227,7 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want
|
||||
|
||||
// I am a file!
|
||||
|
||||
if (strcasecmp(searchname, dent->d_name))
|
||||
if (!fasticmp(searchname, dent->d_name))
|
||||
continue; // Not what we're looking for!
|
||||
|
||||
switch (checkfilemd5(searchpath, wantedmd5sum))
|
||||
@@ -353,7 +353,7 @@ void searchfilemenu(char *tempname)
|
||||
{
|
||||
for (i = first; i < sizedirmenu; i++)
|
||||
{
|
||||
if (!strcmp(dirmenu[i]+DIR_STRING, tempname))
|
||||
if (fastcmp(dirmenu[i]+DIR_STRING, tempname))
|
||||
{
|
||||
dir_on[menudepthleft] = i;
|
||||
break;
|
||||
@@ -400,7 +400,7 @@ void searchfilemenu(char *tempname)
|
||||
{
|
||||
if (filemenucmp(coredirmenu[i]+DIR_STRING, localmenusearch))
|
||||
{
|
||||
if (tempname && !strcmp(coredirmenu[i]+DIR_STRING, tempname))
|
||||
if (tempname && fastcmp(coredirmenu[i]+DIR_STRING, tempname))
|
||||
{
|
||||
dir_on[menudepthleft] = sizedirmenu;
|
||||
Z_Free(tempname);
|
||||
@@ -478,14 +478,14 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
|
||||
if (replayhut)
|
||||
{
|
||||
if (strcasecmp(".lmp", dent->d_name+len-5))
|
||||
if (!fasticmp(".lmp", dent->d_name+len-5))
|
||||
continue; // Not a replay
|
||||
}
|
||||
else if (!cv_addons_showall.value)
|
||||
{
|
||||
UINT8 ext;
|
||||
for (ext = 0; ext < NUM_EXT_TABLE; ext++)
|
||||
if (!strcasecmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0])))
|
||||
if (fasticmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0])))
|
||||
break; // extension comparison
|
||||
|
||||
if (ext == NUM_EXT_TABLE)
|
||||
@@ -559,7 +559,7 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
|
||||
if (replayhut)
|
||||
{
|
||||
if (strcasecmp(".lmp", dent->d_name+len-5))
|
||||
if (!fasticmp(".lmp", dent->d_name+len-5))
|
||||
continue; // Not a replay
|
||||
|
||||
ext = EXT_TXT; // This isn't used anywhere but better safe than sorry for messing with this...
|
||||
@@ -567,7 +567,7 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
else
|
||||
{
|
||||
for (; ext < NUM_EXT_TABLE; ext++)
|
||||
if (!strcasecmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0])))
|
||||
if (fasticmp(exttable[ext]+1, dent->d_name+len-(exttable[ext][0])))
|
||||
break; // extension comparison
|
||||
|
||||
if (ext == NUM_EXT_TABLE && !cv_addons_showall.value)
|
||||
@@ -587,7 +587,7 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
nameonly(filenamebuf[i]);
|
||||
}
|
||||
|
||||
if (strcmp(dent->d_name, filenamebuf[i]))
|
||||
if (!fastcmp(dent->d_name, filenamebuf[i]))
|
||||
continue;
|
||||
|
||||
if (cv_addons_md5.value && !checkfilemd5(menupath, wadfiles[i]->md5sum))
|
||||
@@ -598,11 +598,11 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut)
|
||||
}
|
||||
else if (ext == EXT_TXT)
|
||||
{
|
||||
if (!strncmp(dent->d_name, "log-", 4) || !strcmp(dent->d_name, "errorlog.txt"))
|
||||
if (!strncmp(dent->d_name, "log-", 4) || fastcmp(dent->d_name, "errorlog.txt"))
|
||||
ext |= EXT_LOADED;
|
||||
}
|
||||
|
||||
if (!strcmp(dent->d_name, configfile))
|
||||
if (fastcmp(dent->d_name, configfile))
|
||||
ext |= EXT_LOADED;
|
||||
}
|
||||
|
||||
|
||||
+50
-55
@@ -257,14 +257,14 @@ void G_ReadDemoExtraData(void)
|
||||
UINT8 kartspeed, kartweight;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(name, demobuf.p, 16);
|
||||
memcpy(name, demobuf.p, 16);
|
||||
demobuf.p += 16;
|
||||
SetPlayerSkin(p, name);
|
||||
|
||||
kartspeed = READUINT8(demobuf.p);
|
||||
kartweight = READUINT8(demobuf.p);
|
||||
|
||||
if (stricmp(skins[players[p].skin].name, name) != 0)
|
||||
if (!fasticmp(skins[players[p].skin].name, name))
|
||||
FindClosestSkinForStats(p, kartspeed, kartweight);
|
||||
|
||||
players[p].kartspeed = kartspeed;
|
||||
@@ -274,10 +274,10 @@ void G_ReadDemoExtraData(void)
|
||||
if (extradata & DXD_COLOR)
|
||||
{
|
||||
// Color
|
||||
M_Memcpy(name, demobuf.p, 16);
|
||||
memcpy(name, demobuf.p, 16);
|
||||
demobuf.p += 16;
|
||||
for (i = 0; i < MAXSKINCOLORS; i++)
|
||||
if (!stricmp(KartColor_Names[i], name)) // SRB2kart
|
||||
if (fasticmp(KartColor_Names[i], name)) // SRB2kart
|
||||
{
|
||||
players[p].skincolor = i;
|
||||
if (players[p].mo)
|
||||
@@ -289,7 +289,7 @@ void G_ReadDemoExtraData(void)
|
||||
if (extradata & DXD_NAME)
|
||||
{
|
||||
// Name
|
||||
M_Memcpy(player_names[p],demobuf.p,16);
|
||||
memcpy(player_names[p],demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
}
|
||||
|
||||
@@ -395,7 +395,7 @@ void G_WriteDemoExtraData(void)
|
||||
// Skin
|
||||
memset(name, 0, 16);
|
||||
strncpy(name, skins[players[i].skin].name, 16);
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
|
||||
WRITEUINT8(demobuf.p, skins[players[i].skin].kartspeed);
|
||||
@@ -407,7 +407,7 @@ void G_WriteDemoExtraData(void)
|
||||
// Color
|
||||
memset(name, 0, 16);
|
||||
strncpy(name, KartColor_Names[players[i].skincolor], 16);
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
}
|
||||
|
||||
@@ -416,7 +416,7 @@ void G_WriteDemoExtraData(void)
|
||||
// Name
|
||||
memset(name, 0, 16);
|
||||
memcpy(name, player_names[i], 15); // Keeping 1 null byte for safety, sorry players with name containing more than 15 characters
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
}
|
||||
|
||||
@@ -1670,7 +1670,7 @@ void G_BeginRecording(void)
|
||||
demoflags |= DF_LUAVARS;
|
||||
|
||||
// Setup header.
|
||||
M_Memcpy(demobuf.p, DEMOHEADER, 12); demobuf.p += 12;
|
||||
memcpy(demobuf.p, DEMOHEADER, 12); demobuf.p += 12;
|
||||
WRITEUINT8(demobuf.p,VERSION);
|
||||
WRITEUINT8(demobuf.p,SUBVERSION);
|
||||
WRITEUINT16(demobuf.p,DEMOVERSION);
|
||||
@@ -1701,9 +1701,9 @@ void G_BeginRecording(void)
|
||||
demobuf.p += 16;
|
||||
|
||||
// game data
|
||||
M_Memcpy(demobuf.p, "PLAY", 4); demobuf.p += 4;
|
||||
memcpy(demobuf.p, "PLAY", 4); demobuf.p += 4;
|
||||
WRITEINT16(demobuf.p,gamemap);
|
||||
M_Memcpy(demobuf.p, mapmd5, 16); demobuf.p += 16;
|
||||
memcpy(demobuf.p, mapmd5, 16); demobuf.p += 16;
|
||||
|
||||
WRITEUINT8(demobuf.p, demoflags);
|
||||
WRITEUINT8(demobuf.p, gametype & 0xFF);
|
||||
@@ -1763,19 +1763,19 @@ void G_BeginRecording(void)
|
||||
// Name
|
||||
memset(name, 0, 16);
|
||||
memcpy(name, player_names[p], 15);
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Skin
|
||||
memset(name, 0, 16);
|
||||
strncpy(name, skins[player->skin].name, 16);
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Color
|
||||
memset(name, 0, 16);
|
||||
strncpy(name, KartColor_Names[player->skincolor], 16);
|
||||
M_Memcpy(demobuf.p,name,16);
|
||||
memcpy(demobuf.p, name, 16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Score, since Kart uses this to determine where you start on the map
|
||||
@@ -1834,19 +1834,19 @@ void G_WriteStanding(UINT8 ranking, char *name, INT32 skinnum, UINT8 color, UINT
|
||||
// Name
|
||||
memset(temp, 0, 16);
|
||||
strncpy(temp, name, 16);
|
||||
M_Memcpy(demobuf.p,temp,16);
|
||||
memcpy(demobuf.p,temp,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Skin
|
||||
memset(temp, 0, 16);
|
||||
strncpy(temp, skins[skinnum].name, 16);
|
||||
M_Memcpy(demobuf.p,temp,16);
|
||||
memcpy(demobuf.p,temp,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Color
|
||||
memset(temp, 0, 16);
|
||||
strncpy(temp, KartColor_Names[color], 16);
|
||||
M_Memcpy(demobuf.p,temp,16);
|
||||
memcpy(demobuf.p,temp,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Score/time/whatever
|
||||
@@ -2212,7 +2212,7 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
// demo title
|
||||
M_Memcpy(pdemo->title, info_p, 64);
|
||||
memcpy(pdemo->title, info_p, 64);
|
||||
info_p += 64;
|
||||
break;
|
||||
#ifdef DEMO_COMPAT_100
|
||||
@@ -2289,7 +2289,7 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
|
||||
{
|
||||
for (UINT8 j = 0; kartspeed_cons_t[j].strvalue; j++)
|
||||
{
|
||||
if (!stricmp(kartspeed_cons_t[j].strvalue, svalue))
|
||||
if (fasticmp(kartspeed_cons_t[j].strvalue, svalue))
|
||||
pdemo->kartspeed = kartspeed_cons_t[j].value;
|
||||
}
|
||||
}
|
||||
@@ -2311,17 +2311,17 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
|
||||
pdemo->standings[count].ranking = READUINT8(extrainfo_p);
|
||||
|
||||
// Name
|
||||
M_Memcpy(pdemo->standings[count].name, extrainfo_p, 16);
|
||||
memcpy(pdemo->standings[count].name, extrainfo_p, 16);
|
||||
extrainfo_p += 16;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(temp,extrainfo_p,16);
|
||||
memcpy(temp,extrainfo_p,16);
|
||||
extrainfo_p += 16;
|
||||
pdemo->standings[count].skin = UINT8_MAX;
|
||||
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
if (stricmp(skins[i].name, temp) == 0)
|
||||
if (fasticmp(skins[i].name, temp))
|
||||
{
|
||||
pdemo->standings[count].skin = i;
|
||||
break;
|
||||
@@ -2329,12 +2329,12 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
|
||||
}
|
||||
|
||||
// Color
|
||||
M_Memcpy(temp,extrainfo_p,16);
|
||||
memcpy(temp,extrainfo_p,16);
|
||||
extrainfo_p += 16;
|
||||
|
||||
for (i = 0; i < MAXSKINCOLORS; i++)
|
||||
{
|
||||
if (!stricmp(KartColor_Names[i],temp)) // SRB2kart
|
||||
if (fasticmp(KartColor_Names[i],temp)) // SRB2kart
|
||||
{
|
||||
pdemo->standings[count].color = i;
|
||||
break;
|
||||
@@ -2494,7 +2494,7 @@ void G_LoadDemoTitle(menudemo_t *pdemo)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
// demo title
|
||||
M_Memcpy(pdemo->title, info_p, 64);
|
||||
memcpy(pdemo->title, info_p, 64);
|
||||
|
||||
// demo date
|
||||
char *demodate;
|
||||
@@ -2627,7 +2627,7 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
// demo title
|
||||
M_Memcpy(demo.titlename, demobuf.p, 64);
|
||||
memcpy(demo.titlename, demobuf.p, 64);
|
||||
demobuf.p += 64;
|
||||
break;
|
||||
#ifdef DEMO_COMPAT_100
|
||||
@@ -2766,15 +2766,15 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
if (demo.version == 0x0001)
|
||||
{
|
||||
// Player name
|
||||
M_Memcpy(player_names[0],demobuf.p,16);
|
||||
memcpy(player_names[0],demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(skin,demobuf.p,16);
|
||||
memcpy(skin,demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Color
|
||||
M_Memcpy(color,demobuf.p,16);
|
||||
memcpy(color,demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
demobuf.p += 5; // Backwards compat - some stats
|
||||
@@ -2807,7 +2807,7 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
// Set color
|
||||
for (i = 0; i < MAXSKINCOLORS; i++)
|
||||
{
|
||||
if (!stricmp(KartColor_Names[i],color)) // SRB2kart
|
||||
if (fasticmp(KartColor_Names[i],color)) // SRB2kart
|
||||
{
|
||||
players[0].skincolor = i;
|
||||
break;
|
||||
@@ -2815,7 +2815,7 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
}
|
||||
|
||||
// net var data
|
||||
CV_LoadNetVars(&demobuf.p);
|
||||
demobuf.p += CV_LoadNetVars(demobuf.p);
|
||||
|
||||
// Sigh ... it's an empty demo.
|
||||
if (*demobuf.p == DEMOMARKER)
|
||||
@@ -2853,7 +2853,7 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
#endif
|
||||
|
||||
// net var data
|
||||
CV_LoadNetVars(&demobuf.p);
|
||||
demobuf.p += CV_LoadNetVars(demobuf.p);
|
||||
|
||||
// Sigh ... it's an empty demo.
|
||||
if (*demobuf.p == DEMOMARKER)
|
||||
@@ -2933,21 +2933,21 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
players[p].spectator = spectator;
|
||||
|
||||
// Name
|
||||
M_Memcpy(player_names[p],demobuf.p,16);
|
||||
memcpy(player_names[p],demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(skin,demobuf.p,16);
|
||||
memcpy(skin,demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
SetPlayerSkin(p, skin);
|
||||
|
||||
// Color
|
||||
M_Memcpy(color,demobuf.p,16);
|
||||
memcpy(color,demobuf.p,16);
|
||||
demobuf.p += 16;
|
||||
|
||||
for (i = 0; i < MAXSKINCOLORS; i++)
|
||||
{
|
||||
if (!stricmp(KartColor_Names[i],color)) // SRB2kart
|
||||
if (fasticmp(KartColor_Names[i],color)) // SRB2kart
|
||||
{
|
||||
players[p].skincolor = i;
|
||||
break;
|
||||
@@ -2961,7 +2961,7 @@ void G_DoPlayDemo(char *defdemoname)
|
||||
kartspeed[p] = READUINT8(demobuf.p);
|
||||
kartweight[p] = READUINT8(demobuf.p);
|
||||
|
||||
if (stricmp(skins[players[p].skin].name, skin) != 0)
|
||||
if (!fasticmp(skins[players[p].skin].name, skin))
|
||||
FindClosestSkinForStats(p, kartspeed[p], kartweight[p]);
|
||||
|
||||
// Look for the next player
|
||||
@@ -3101,7 +3101,7 @@ void G_AddGhost(char *defdemoname)
|
||||
return;
|
||||
}
|
||||
|
||||
M_Memcpy(md5, p, 16); p += 16; // demo checksum
|
||||
memcpy(md5, p, 16); p += 16; // demo checksum
|
||||
|
||||
for (gh = ghosts; gh; gh = gh->next)
|
||||
{
|
||||
@@ -3157,15 +3157,15 @@ void G_AddGhost(char *defdemoname)
|
||||
if (ghostversion == 0x0001)
|
||||
{
|
||||
// Player name (TODO: Display this somehow if it doesn't match cv_playername!)
|
||||
M_Memcpy(name, p,16);
|
||||
memcpy(name, p,16);
|
||||
p += 16;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(skin, p,16);
|
||||
memcpy(skin, p,16);
|
||||
p += 16;
|
||||
|
||||
// Color
|
||||
M_Memcpy(color, p,16);
|
||||
memcpy(color, p,16);
|
||||
p += 16;
|
||||
|
||||
// Ghosts do not have a player structure to put this in.
|
||||
@@ -3215,15 +3215,15 @@ void G_AddGhost(char *defdemoname)
|
||||
}
|
||||
|
||||
// Player name (TODO: Display this somehow if it doesn't match cv_playername!)
|
||||
M_Memcpy(name, p, 16);
|
||||
memcpy(name, p, 16);
|
||||
p += 16;
|
||||
|
||||
// Skin
|
||||
M_Memcpy(skin, p, 16);
|
||||
memcpy(skin, p, 16);
|
||||
p += 16;
|
||||
|
||||
// Color
|
||||
M_Memcpy(color, p, 16);
|
||||
memcpy(color, p, 16);
|
||||
p += 16;
|
||||
|
||||
p += 4; // score
|
||||
@@ -3242,7 +3242,7 @@ void G_AddGhost(char *defdemoname)
|
||||
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
if (!stricmp(skins[i].name,skin))
|
||||
if (fasticmp(skins[i].name, skin))
|
||||
{
|
||||
ghskin = &skins[i];
|
||||
break;
|
||||
@@ -3260,7 +3260,7 @@ void G_AddGhost(char *defdemoname)
|
||||
gh = Z_Calloc(sizeof(demoghost), PU_LEVEL, NULL);
|
||||
gh->next = ghosts;
|
||||
gh->buffer = buffer;
|
||||
M_Memcpy(gh->checksum, md5, 16);
|
||||
memcpy(gh->checksum, md5, 16);
|
||||
gh->p = p;
|
||||
buffer = NULL; // buffer can't be freed now!
|
||||
|
||||
@@ -3317,7 +3317,7 @@ void G_AddGhost(char *defdemoname)
|
||||
|
||||
for (i = 0; i < MAXSKINCOLORS; i++)
|
||||
{
|
||||
if (!stricmp(KartColor_Names[i],color)) // SRB2kart
|
||||
if (fasticmp(KartColor_Names[i],color)) // SRB2kart
|
||||
{
|
||||
gh->mo->color = (UINT8)i;
|
||||
break;
|
||||
@@ -3409,7 +3409,7 @@ void G_UpdateStaffGhostName(lumpnum_t l)
|
||||
if (ghostversion == 0x0001)
|
||||
{
|
||||
// Player name
|
||||
M_Memcpy(dummystaffname, p,16);
|
||||
memcpy(dummystaffname, p,16);
|
||||
dummystaffname[16] = '\0';
|
||||
return; // Not really a failure but whatever
|
||||
}
|
||||
@@ -3431,7 +3431,7 @@ void G_UpdateStaffGhostName(lumpnum_t l)
|
||||
if (READUINT8(p) != 0)
|
||||
return;
|
||||
|
||||
M_Memcpy(dummystaffname, p, 16);
|
||||
memcpy(dummystaffname, p, 16);
|
||||
dummystaffname[16] = '\0';
|
||||
|
||||
// Ok, no longer any reason to care, bye
|
||||
@@ -3494,11 +3494,6 @@ void G_StopDemo(void)
|
||||
demo.rewinding = false;
|
||||
CL_ClearRewinds();
|
||||
|
||||
if (gamestate == GS_INTERMISSION)
|
||||
Y_EndIntermission(); // cleanup
|
||||
if (gamestate == GS_VOTING)
|
||||
Y_EndVote();
|
||||
|
||||
D_ClearState();
|
||||
}
|
||||
|
||||
@@ -3630,7 +3625,7 @@ void G_SaveDemo(void)
|
||||
}
|
||||
WRITEUINT8(demobuf.p, DW_END); // Mark end of demo extra data.
|
||||
|
||||
M_Memcpy(p, demo.titlename, 64); // Write demo title here
|
||||
memcpy(p, demo.titlename, 64); // Write demo title here
|
||||
p += 64;
|
||||
|
||||
if (multiplayer)
|
||||
|
||||
+97
-85
@@ -570,6 +570,7 @@ static void G_SetSaveGameModified(void)
|
||||
{
|
||||
if (!unlockables[i].conditionset)
|
||||
continue;
|
||||
|
||||
if (!unlockables[i].unlocked)
|
||||
{
|
||||
unlockables[i].unlocked = true;
|
||||
@@ -595,7 +596,7 @@ void G_SetGameModified(boolean silent, boolean major)
|
||||
G_SetSaveGameModified();
|
||||
|
||||
if (!silent)
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Record Attack data will be saved to a seperate save file.\n"));
|
||||
CONS_Alert(CONS_NOTICE, "Record Attack data will be saved to a seperate save file.\n");
|
||||
|
||||
// If in record attack recording, cancel it.
|
||||
if (modeattacking)
|
||||
@@ -634,6 +635,7 @@ const char *G_BuildMapName(INT32 map)
|
||||
map = gamemap-1;
|
||||
else
|
||||
map = prevmap;
|
||||
|
||||
map = G_RandMap(G_TOLFlag(cv_newgametype.value), map, false, 0, false, NULL)+1;
|
||||
}
|
||||
|
||||
@@ -687,11 +689,12 @@ INT32 JoyAxis(axis_input_e axissel, UINT8 player)
|
||||
{
|
||||
INT32 retaxis;
|
||||
INT32 axisval;
|
||||
INT32 deadzone;
|
||||
boolean flp = false;
|
||||
|
||||
UINT8 pnum = player-1;
|
||||
|
||||
//find what axis to get
|
||||
// find what axis to get
|
||||
switch (axissel)
|
||||
{
|
||||
case AXISTURN:
|
||||
@@ -750,45 +753,33 @@ INT32 JoyAxis(axis_input_e axissel, UINT8 player)
|
||||
{
|
||||
axisval /= 2;
|
||||
retaxis = joyxmove[pnum][axisval];
|
||||
|
||||
if (retaxis < (-JOYAXISRANGE))
|
||||
retaxis = -JOYAXISRANGE;
|
||||
if (retaxis > (+JOYAXISRANGE))
|
||||
retaxis = +JOYAXISRANGE;
|
||||
if (!Joystick[pnum].bGamepadStyle && axissel < AXISDEAD)
|
||||
{
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_xdeadzone[pnum].value) >> FRACBITS;
|
||||
if (abs(retaxis) <= jdeadzone)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flp)
|
||||
retaxis = -retaxis; // flip it around
|
||||
|
||||
return retaxis;
|
||||
deadzone = cv_xdeadzone[pnum].value;
|
||||
}
|
||||
else
|
||||
{
|
||||
axisval--;
|
||||
axisval /= 2;
|
||||
retaxis = joyymove[pnum][axisval];
|
||||
|
||||
if (retaxis < (-JOYAXISRANGE))
|
||||
retaxis = -JOYAXISRANGE;
|
||||
if (retaxis > (+JOYAXISRANGE))
|
||||
retaxis = +JOYAXISRANGE;
|
||||
if (!Joystick[pnum].bGamepadStyle && axissel < AXISDEAD)
|
||||
{
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * cv_ydeadzone[pnum].value) >> FRACBITS;
|
||||
if (abs(retaxis) <= jdeadzone)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flp)
|
||||
retaxis = -retaxis; // flip it around
|
||||
|
||||
return retaxis;
|
||||
deadzone = cv_ydeadzone[pnum].value;
|
||||
}
|
||||
|
||||
if (retaxis < (-JOYAXISRANGE))
|
||||
retaxis = -JOYAXISRANGE;
|
||||
if (retaxis > (+JOYAXISRANGE))
|
||||
retaxis = +JOYAXISRANGE;
|
||||
|
||||
if (!Joystick[pnum].bGamepadStyle && axissel < AXISDEAD)
|
||||
{
|
||||
const INT32 jdeadzone = ((JOYAXISRANGE-1) * deadzone) >> FRACBITS;
|
||||
|
||||
if (abs(retaxis) <= jdeadzone)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flp)
|
||||
retaxis = -retaxis; // flip it around
|
||||
|
||||
return retaxis;
|
||||
}
|
||||
|
||||
boolean InputDown(INT32 gc, UINT8 p)
|
||||
@@ -806,9 +797,9 @@ boolean InputDown(INT32 gc, UINT8 p)
|
||||
}
|
||||
}
|
||||
|
||||
INT32 localaiming[MAXSPLITSCREENPLAYERS];
|
||||
angle_t localangle[MAXSPLITSCREENPLAYERS];
|
||||
boolean camspin[MAXSPLITSCREENPLAYERS];
|
||||
INT32 localaiming[MAXSPLITSCREENPLAYERS] = {0};
|
||||
angle_t localangle[MAXSPLITSCREENPLAYERS] = {0};
|
||||
boolean camspin[MAXSPLITSCREENPLAYERS] = {0};
|
||||
|
||||
static fixed_t forwardmove[2] = {25<<FRACBITS>>16, 50<<FRACBITS>>16};
|
||||
static fixed_t sidemove[2] = {2<<FRACBITS>>16, 4<<FRACBITS>>16};
|
||||
@@ -1210,7 +1201,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
||||
if (gamestate == GS_LEVEL)
|
||||
LUA_HookTiccmd(player, cmd, HOOK(PlayerCmd));
|
||||
|
||||
//Reset away view if a command is given.
|
||||
// Reset away view if a command is given.
|
||||
if (displayplayers[0] != consoleplayer && ssplayer == 1
|
||||
&& (cmd->forwardmove || cmd->sidemove || cmd->buttons))
|
||||
{
|
||||
@@ -1219,12 +1210,12 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
||||
}
|
||||
}
|
||||
|
||||
ticcmd_t *G_CopyTiccmd(ticcmd_t* dest, const ticcmd_t* src, const size_t n)
|
||||
ticcmd_t *G_CopyTiccmd(ticcmd_t* restrict dest, const ticcmd_t* restrict src, const size_t n)
|
||||
{
|
||||
return M_Memcpy(dest, src, n*sizeof(*src));
|
||||
return memcpy(dest, src, n*sizeof(*src));
|
||||
}
|
||||
|
||||
ticcmd_t *G_MoveTiccmd(ticcmd_t* dest, const ticcmd_t* src, const size_t n)
|
||||
ticcmd_t *G_MoveTiccmd(ticcmd_t* restrict dest, const ticcmd_t* restrict src, const size_t n)
|
||||
{
|
||||
size_t i;
|
||||
for (i = 0; i < n; i++)
|
||||
@@ -1261,7 +1252,7 @@ static void G_DoLoadLevel(boolean resetplayer)
|
||||
|
||||
if (gamestate == GS_INTERMISSION)
|
||||
Y_EndIntermission();
|
||||
if (gamestate == GS_VOTING)
|
||||
else if (gamestate == GS_VOTING)
|
||||
Y_EndVote();
|
||||
|
||||
G_SetGamestate(GS_LEVEL);
|
||||
@@ -2329,12 +2320,6 @@ void G_PlayerReborn(INT32 player)
|
||||
|
||||
if (gametype == GT_COOP)
|
||||
P_FindEmerald(); // scan for emeralds to hunt for
|
||||
|
||||
// Reset Nights score and max link to 0 on death
|
||||
p->maxlink = 0;
|
||||
|
||||
// If NiGHTS, find lowest mare to start with.
|
||||
p->mare = 0;
|
||||
}
|
||||
|
||||
//
|
||||
@@ -2353,22 +2338,25 @@ static boolean G_CheckSpot(INT32 playernum, mapthing_t *mthing)
|
||||
if (!mthing)
|
||||
return false;
|
||||
|
||||
x = mthing->x << FRACBITS;
|
||||
y = mthing->y << FRACBITS;
|
||||
|
||||
if (!players[playernum].mo)
|
||||
{
|
||||
// first spawn of level
|
||||
for (i = 0; i < playernum; i++)
|
||||
{
|
||||
if (playeringame[i] && players[i].mo
|
||||
&& players[i].mo->x == mthing->x << FRACBITS
|
||||
&& players[i].mo->y == mthing->y << FRACBITS)
|
||||
&& players[i].mo->x == x
|
||||
&& players[i].mo->y == y)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
x = mthing->x << FRACBITS;
|
||||
y = mthing->y << FRACBITS;
|
||||
|
||||
if (!K_CheckPlayersRespawnColliding(playernum, x, y))
|
||||
return false;
|
||||
|
||||
@@ -2768,7 +2756,7 @@ INT32 G_GetGametypeByName(const char *gametypestr)
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < NUMGAMETYPES; i++)
|
||||
if (!stricmp(gametypestr, Gametype_Names[i]))
|
||||
if (fasticmp(gametypestr, Gametype_Names[i]))
|
||||
return i;
|
||||
|
||||
return -1; // unknown gametype
|
||||
@@ -2870,17 +2858,23 @@ UINT8 G_GetGametypeColor(INT16 gt)
|
||||
*/
|
||||
INT16 G_TOLFlag(INT32 pgametype)
|
||||
{
|
||||
if (!multiplayer) return TOL_SP;
|
||||
if (pgametype == GT_COOP) return TOL_RACE; // SRB2kart
|
||||
if (pgametype == GT_COMPETITION) return TOL_COMPETITION;
|
||||
if (pgametype == GT_RACE) return TOL_RACE;
|
||||
if (pgametype == GT_MATCH) return TOL_MATCH;
|
||||
if (pgametype == GT_TEAMMATCH) return TOL_MATCH;
|
||||
if (pgametype == GT_TAG) return TOL_TAG;
|
||||
if (pgametype == GT_HIDEANDSEEK) return TOL_TAG;
|
||||
if (pgametype == GT_CTF) return TOL_CTF;
|
||||
if (!multiplayer) return TOL_SP;
|
||||
|
||||
switch (pgametype)
|
||||
{
|
||||
case GT_COOP: return TOL_RACE; // SRB2kart
|
||||
case GT_COMPETITION: return TOL_COMPETITION;
|
||||
case GT_RACE: return TOL_RACE;
|
||||
case GT_MATCH: return TOL_MATCH;
|
||||
case GT_TEAMMATCH: return TOL_MATCH;
|
||||
case GT_TAG: return TOL_TAG;
|
||||
case GT_HIDEANDSEEK: return TOL_TAG;
|
||||
case GT_CTF: return TOL_CTF;
|
||||
default:
|
||||
CONS_Alert(CONS_ERROR, "Unknown gametype! %d\n", pgametype);
|
||||
break;
|
||||
}
|
||||
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Unknown gametype! %d\n"), pgametype);
|
||||
return INT16_MAX;
|
||||
}
|
||||
|
||||
@@ -3063,6 +3057,7 @@ static void G_DoCompleted(void)
|
||||
K_StatRound();
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (playeringame[i])
|
||||
{
|
||||
// SRB2Kart: exitlevel shouldn't get you the points
|
||||
@@ -3072,8 +3067,10 @@ static void G_DoCompleted(void)
|
||||
if (P_IsLocalPlayer(&players[i]))
|
||||
j++;
|
||||
}
|
||||
|
||||
G_PlayerFinishLevel(i); // take away cards and stuff
|
||||
}
|
||||
}
|
||||
|
||||
// play some generic music if there's no win/cool/lose music going on (for exitlevel commands)
|
||||
if (G_RaceGametype() && ((multiplayer && demo.playback) || j == splitscreen+1) && (cv_inttime.value > 0))
|
||||
@@ -3217,10 +3214,14 @@ void G_AfterIntermission(void)
|
||||
|
||||
return;
|
||||
}
|
||||
else if (demo.recording && (modeattacking || demo.savemode != DSM_NOTSAVING))
|
||||
G_SaveDemo();
|
||||
else if (demo.recording)
|
||||
G_ResetDemoRecording();
|
||||
|
||||
if (demo.recording)
|
||||
{
|
||||
if (modeattacking || demo.savemode != DSM_NOTSAVING)
|
||||
G_SaveDemo();
|
||||
else
|
||||
G_ResetDemoRecording();
|
||||
}
|
||||
|
||||
if (modeattacking) // End the run.
|
||||
{
|
||||
@@ -3229,7 +3230,9 @@ void G_AfterIntermission(void)
|
||||
}
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->cutscenenum) // Start a custom cutscene.
|
||||
{
|
||||
F_StartCustomCutscene(mapheaderinfo[gamemap-1]->cutscenenum-1, false, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (nextmap < 1100-1)
|
||||
@@ -3366,10 +3369,13 @@ static void G_DoContinued(void)
|
||||
// when something new is added.
|
||||
void G_EndGame(void)
|
||||
{
|
||||
if (demo.recording && (modeattacking || demo.savemode != DSM_NOTSAVING))
|
||||
G_SaveDemo();
|
||||
else if (demo.recording)
|
||||
G_ResetDemoRecording();
|
||||
if (demo.recording)
|
||||
{
|
||||
if (modeattacking || demo.savemode != DSM_NOTSAVING)
|
||||
G_SaveDemo();
|
||||
else
|
||||
G_ResetDemoRecording();
|
||||
}
|
||||
|
||||
// Only do evaluation and credits in coop games.
|
||||
if (gametype == GT_COOP)
|
||||
@@ -3379,6 +3385,7 @@ void G_EndGame(void)
|
||||
F_StartCredits();
|
||||
return;
|
||||
}
|
||||
|
||||
if (nextmap == 1101-1) // end game with evaluation
|
||||
{
|
||||
F_StartGameEvaluation();
|
||||
@@ -3463,7 +3470,8 @@ void G_LoadGameData(void)
|
||||
if (READUINT32(save.p) != 0xFCAFE211)
|
||||
{
|
||||
const char *gdfolder = "the SRB2Kart folder";
|
||||
if (strcmp(srb2home,"."))
|
||||
|
||||
if (!fastcmp(srb2home,"."))
|
||||
gdfolder = srb2home;
|
||||
|
||||
Z_Free(save.buffer);
|
||||
@@ -3477,9 +3485,8 @@ void G_LoadGameData(void)
|
||||
modded = READUINT8(save.p);
|
||||
|
||||
// Aha! Someone's been screwing with the save file!
|
||||
if ((modded && !savemoddata))
|
||||
goto datacorrupt;
|
||||
else if (modded != true && modded != false)
|
||||
if ((modded && !savemoddata) ||
|
||||
(modded != true && modded != false))
|
||||
goto datacorrupt;
|
||||
|
||||
// TODO put another cipher on these things? meh, I don't care...
|
||||
@@ -3544,10 +3551,11 @@ void G_LoadGameData(void)
|
||||
return;
|
||||
|
||||
// Landing point for corrupt gamedata
|
||||
datacorrupt:
|
||||
datacorrupt:
|
||||
{
|
||||
const char *gdfolder = "the SRB2Kart folder";
|
||||
if (strcmp(srb2home,"."))
|
||||
|
||||
if (!fastcmp(srb2home,"."))
|
||||
gdfolder = srb2home;
|
||||
|
||||
Z_Free(save.buffer);
|
||||
@@ -3758,7 +3766,8 @@ void G_LoadGame(UINT32 slot, INT16 mapoverride)
|
||||
|
||||
memset(vcheck, 0, sizeof (vcheck));
|
||||
sprintf(vcheck, "version %d", VERSION);
|
||||
if (strcmp((const char *)save.p, (const char *)vcheck))
|
||||
|
||||
if (!fastcmp((const char *)save.p, (const char *)vcheck))
|
||||
{
|
||||
#ifdef SAVEGAME_OTHERVERSIONS
|
||||
M_StartMessage(M_GetText("Save game from different version.\nYou can load this savegame, but\nsaving afterwards will be disabled.\n\nDo you want to continue anyway?\n\n(Press 'Y' to confirm)\n"),
|
||||
@@ -4036,7 +4045,7 @@ char *G_BuildMapTitle(INT32 mapnum)
|
||||
if (!mapheaderinfo[mapnum-1])
|
||||
P_AllocMapHeader(mapnum-1);
|
||||
|
||||
if (strcmp(mapheaderinfo[mapnum-1]->lvlttl, ""))
|
||||
if (!fastcmp(mapheaderinfo[mapnum-1]->lvlttl, ""))
|
||||
{
|
||||
size_t len = 1;
|
||||
const char *zonetext = NULL;
|
||||
@@ -4263,18 +4272,21 @@ INT32 G_FindMapByNameOrCode(const char *mapname, char **realmapnamep)
|
||||
{
|
||||
if (mapname[0] == '*') // current map
|
||||
return gamemap;
|
||||
else if (mapname[0] == '?' && mapheaderinfo[gamemap-1])
|
||||
|
||||
if (mapname[0] == '?' && mapheaderinfo[gamemap-1])
|
||||
return G_RandMap(G_TOLFlag(gametype), gamemap-1, false, 0, false, NULL)+1;
|
||||
else if (mapname[0] == '+' && mapheaderinfo[gamemap-1]) // next map
|
||||
|
||||
if (mapname[0] == '+' && mapheaderinfo[gamemap-1]) // next map
|
||||
{
|
||||
newmapnum = mapheaderinfo[gamemap-1]->nextlevel;
|
||||
|
||||
if (newmapnum < 1 || newmapnum > NUMMAPS)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("NextLevel (%d) is not a valid map.\n"), newmapnum);
|
||||
CONS_Alert(CONS_ERROR, "NextLevel (%d) is not a valid map.\n", newmapnum);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return newmapnum;
|
||||
|
||||
return newmapnum;
|
||||
}
|
||||
}
|
||||
else if (mapnamelen == 2)/* maybe two digit code */
|
||||
|
||||
+4
-3
@@ -1033,7 +1033,7 @@ INT32 G_KeyStringtoNum(const char *keystr)
|
||||
return atoi(&keystr[3]);
|
||||
|
||||
for (j = 0; j < NUMKEYNAMES; j++)
|
||||
if (!stricmp(keynames[j].name, keystr))
|
||||
if (fasticmp(keynames[j].name, keystr))
|
||||
return keynames[j].keynum;
|
||||
|
||||
return 0;
|
||||
@@ -1333,14 +1333,15 @@ static void setcontrol(INT32 (*gc)[2])
|
||||
player = 0;
|
||||
|
||||
namectrl = COM_Argv(1);
|
||||
for (numctrl = 0; numctrl < num_gamecontrols && stricmp(namectrl, gamecontrolname[numctrl]);
|
||||
numctrl++)
|
||||
for (numctrl = 0; numctrl < num_gamecontrols && !fasticmp(namectrl, gamecontrolname[numctrl]); numctrl++)
|
||||
;
|
||||
|
||||
if (numctrl == num_gamecontrols)
|
||||
{
|
||||
CONS_Printf(M_GetText("Control '%s' unknown\n"), namectrl);
|
||||
return;
|
||||
}
|
||||
|
||||
keynum1 = G_KeyStringtoNum(COM_Argv(2));
|
||||
keynum2 = G_KeyStringtoNum(COM_Argv(3));
|
||||
keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);
|
||||
|
||||
@@ -637,7 +637,7 @@ static void WalkBSPNode(INT32 bspnum, poly_t *poly, UINT16 *leafnode, fixed_t *b
|
||||
WalkBSPNode(bsp->children[0], frontpoly, &bsp->children[0],bsp->bbox[0]);
|
||||
|
||||
// copy child bbox
|
||||
M_Memcpy(bbox, bsp->bbox[0], 4*sizeof (fixed_t));
|
||||
memcpy(bbox, bsp->bbox[0], 4*sizeof (fixed_t));
|
||||
}
|
||||
else
|
||||
I_Error("WalkBSPNode: no front poly?");
|
||||
|
||||
+30
-25
@@ -346,7 +346,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLMapTexture_t *gltex, boolean noe
|
||||
|
||||
gltex->mipmap.colormap = Z_Calloc(sizeof(*gltex->mipmap.colormap), PU_HWRPATCHCOLMIPMAP, NULL);
|
||||
gltex->mipmap.colormap->source = colormap;
|
||||
M_Memcpy(gltex->mipmap.colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(gltex->mipmap.colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
|
||||
blockwidth = texture->width;
|
||||
blockheight = texture->height;
|
||||
@@ -437,8 +437,16 @@ void HWR_MakePatch(const patch_t *patch, GLPatch_t *glPatch, GLMipmap_t *glMipma
|
||||
// CACHING HANDLING
|
||||
// =================================================
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GLMapTexture_t normal;
|
||||
#ifdef GLENCORE
|
||||
GLMapTexture_t encore;
|
||||
#endif
|
||||
} GLMapTextureSet_t; // idk i suck at naming things
|
||||
|
||||
static size_t gl_numtextures = 0; // Texture count
|
||||
static GLMapTexture_t *gl_textures; // For all textures
|
||||
static GLMapTextureSet_t *gl_textures; // For all textures
|
||||
|
||||
static void HWR_FreeTextureData(patch_t *patch)
|
||||
{
|
||||
@@ -578,13 +586,12 @@ void HWR_FreeMapTextures(void)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
#ifdef GLENCORE
|
||||
for (i = 0; i < gl_numtextures*2; i++)
|
||||
#else
|
||||
for (i = 0; i < gl_numtextures; i++)
|
||||
#endif
|
||||
{
|
||||
FreeMapTexture(&gl_textures[i]);
|
||||
FreeMapTexture(&gl_textures[i].normal);
|
||||
#ifdef GLENCORE
|
||||
FreeMapTexture(&gl_textures[i].encore);
|
||||
#endif
|
||||
}
|
||||
|
||||
// now the heap don't have any 'user' pointing to our
|
||||
@@ -603,7 +610,7 @@ static void HWR_PrecacheLevelFlats(void)
|
||||
|
||||
// special case for encore
|
||||
#ifdef GLENCORE
|
||||
if (encoremode)
|
||||
if (encoremap)
|
||||
{
|
||||
// go through all sectors to determine if it should be remapped for encore
|
||||
for (i = 0; i < numsectors; i++)
|
||||
@@ -678,8 +685,6 @@ static void HWR_PrecacheLevelTextures(void)
|
||||
const line_t *line = &lines[i];
|
||||
#ifdef GLENCORE
|
||||
const int noencoremap = ((encoremap && (line->flags & ML_TFERLINE)) ? 2 : 1);
|
||||
#else
|
||||
const int noencoremap = 1;
|
||||
#endif
|
||||
// two sides
|
||||
for (j = 0; j < 2; j++)
|
||||
@@ -695,11 +700,14 @@ static void HWR_PrecacheLevelTextures(void)
|
||||
for (f = 0; f < 3; f++)
|
||||
{
|
||||
const INT32 texnum = sidetex[f];
|
||||
|
||||
if (texnum < 0 || texnum >= numtextures || texturepresent[texnum])
|
||||
continue;
|
||||
|
||||
#ifdef GLENCORE
|
||||
texturepresent[texnum] = 1|noencoremap;
|
||||
|
||||
#else
|
||||
texturepresent[texnum] = 1;
|
||||
#endif
|
||||
HWR_GetTexture(texnum, false);
|
||||
#ifdef GLENCORE
|
||||
if (noencoremap & 2)
|
||||
@@ -737,7 +745,7 @@ static void HWR_PrecacheLevelTextures(void)
|
||||
free(texturepresent);
|
||||
}
|
||||
|
||||
static void HWR_PrecacheLevelSprites(void)
|
||||
/*static void HWR_PrecacheLevelSprites(void)
|
||||
{
|
||||
patch_t *spritepatch;
|
||||
char *spritepresent;
|
||||
@@ -800,11 +808,11 @@ static void HWR_PrecacheLevelSprites(void)
|
||||
}
|
||||
}
|
||||
free(spritepresent);
|
||||
}
|
||||
}*/
|
||||
|
||||
void HWR_PrecacheLevel(void)
|
||||
{
|
||||
if (gamestate != GS_LEVEL)
|
||||
if (gamestate != GS_LEVEL || !cv_precachetextures.value)
|
||||
return;
|
||||
|
||||
// Precache flats.
|
||||
@@ -814,7 +822,7 @@ void HWR_PrecacheLevel(void)
|
||||
HWR_PrecacheLevelTextures();
|
||||
|
||||
// Precache sprites.
|
||||
HWR_PrecacheLevelSprites();
|
||||
//HWR_PrecacheLevelSprites();
|
||||
}
|
||||
|
||||
void HWR_LoadMapTextures(size_t pnumtextures)
|
||||
@@ -823,11 +831,8 @@ void HWR_LoadMapTextures(size_t pnumtextures)
|
||||
HWR_FreeMapTextures();
|
||||
|
||||
gl_numtextures = pnumtextures;
|
||||
#ifdef GLENCORE
|
||||
gl_textures = calloc(gl_numtextures, sizeof (*gl_textures)*2); // *2 - 1 for encore-remapped texture and another for noencore texture (unused when not in encore)
|
||||
#else
|
||||
gl_textures = calloc(gl_numtextures, sizeof (*gl_textures));
|
||||
#endif
|
||||
gl_textures = calloc(gl_numtextures, sizeof(*gl_textures)); // *2 - 1 for encore-remapped texture and another for noencore texture (unused when not in encore), see: GLMapTextureSet_t
|
||||
|
||||
if (gl_textures == NULL)
|
||||
I_Error("HWR_LoadMapTextures: ran out of memory for OpenGL textures. Sad!");
|
||||
}
|
||||
@@ -851,7 +856,7 @@ GLMapTexture_t *HWR_GetTexture(INT32 tex, boolean noencore)
|
||||
// Every texture in memory, stored in the
|
||||
// hardware renderer's bit depth format. Wow!
|
||||
#ifdef GLENCORE
|
||||
gltex = &gl_textures[tex*2 + (encoremap && !noencore ? 0 : 1)];
|
||||
gltex = (encoremap && !noencore) ? &gl_textures[tex].encore : &gl_textures[tex].normal;
|
||||
#else
|
||||
gltex = &gl_textures[tex];
|
||||
#endif
|
||||
@@ -965,7 +970,7 @@ void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencoremap)
|
||||
#endif
|
||||
glMipmap->colormap = Z_Calloc(sizeof(*glMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL);
|
||||
glMipmap->colormap->source = colormap;
|
||||
M_Memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
}
|
||||
|
||||
if (!glMipmap->downloaded)
|
||||
@@ -1063,7 +1068,7 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
{
|
||||
if (memcmp(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8)))
|
||||
{
|
||||
M_Memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
HWR_UpdatePatchMipmap(patch, glMipmap);
|
||||
}
|
||||
else
|
||||
@@ -1086,7 +1091,7 @@ void HWR_GetMappedPatch(patch_t *patch, const UINT8 *colormap)
|
||||
|
||||
newMipmap->colormap = Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL);
|
||||
newMipmap->colormap->source = colormap;
|
||||
M_Memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
|
||||
HWR_LoadPatchMipmap(patch, newMipmap);
|
||||
}
|
||||
|
||||
@@ -1237,7 +1237,7 @@ static void HWR_DrawSkyWall(FOutVector *wallVerts, FSurfaceInfo *Surf)
|
||||
// Returns true if the midtexture is visible, and false if... it isn't...
|
||||
static inline boolean HWR_BlendMidtextureSurface(FSurfaceInfo *pSurf)
|
||||
{
|
||||
FUINT blendmode = PF_Masked;
|
||||
FUINT blendmode = PF_Masked | PF_Translucent;
|
||||
|
||||
pSurf->PolyColor.s.alpha = 0xFF;
|
||||
|
||||
@@ -1259,8 +1259,6 @@ static inline boolean HWR_BlendMidtextureSurface(FSurfaceInfo *pSurf)
|
||||
case 256:
|
||||
if (gl_linedef->blendmode)
|
||||
blendmode = HWR_SurfaceBlend(gl_linedef->blendmode, R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Translucent;
|
||||
break;
|
||||
default:
|
||||
if (gl_linedef->blendmode)
|
||||
@@ -1272,8 +1270,6 @@ static inline boolean HWR_BlendMidtextureSurface(FSurfaceInfo *pSurf)
|
||||
}
|
||||
else if (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT)
|
||||
blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), pSurf);
|
||||
else
|
||||
blendmode = PF_Masked;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -4280,8 +4276,8 @@ static void HWR_AddTransparentWall(FOutVector *wallVerts, FSurfaceInfo *pSurf, I
|
||||
{
|
||||
wallinfo_t *wallinfo = static_cast<wallinfo_t*>(HWR_CreateDrawNode(DRAWNODE_WALL));
|
||||
|
||||
M_Memcpy(wallinfo->wallVerts, wallVerts, sizeof (wallinfo->wallVerts));
|
||||
M_Memcpy(&wallinfo->Surf, pSurf, sizeof (FSurfaceInfo));
|
||||
memcpy(wallinfo->wallVerts, wallVerts, sizeof (wallinfo->wallVerts));
|
||||
memcpy(&wallinfo->Surf, pSurf, sizeof (FSurfaceInfo));
|
||||
wallinfo->texnum = texnum;
|
||||
wallinfo->noencore = noencore;
|
||||
wallinfo->blend = blend;
|
||||
@@ -5840,7 +5836,7 @@ static void COM_HWR_glinfo(void)
|
||||
{
|
||||
argv = COM_Argv(i);
|
||||
|
||||
if (strcmp(argv, "--list-extensions") == 0 || strcmp(argv, "-l") == 0)
|
||||
if (fastcmp(argv, "--list-extensions")|| fastcmp(argv, "-l"))
|
||||
{
|
||||
list_extensions = 1;
|
||||
}
|
||||
|
||||
@@ -549,7 +549,7 @@ void HWR_InitMD2(void)
|
||||
{
|
||||
for (i = 0; i < NUMSPRITES; i++)
|
||||
{
|
||||
if (stricmp(name, sprnames[i]) == 0)
|
||||
if (fasticmp(name, sprnames[i]))
|
||||
{
|
||||
md2_models[i].scale = scale;
|
||||
md2_models[i].offset = offset;
|
||||
@@ -561,7 +561,7 @@ void HWR_InitMD2(void)
|
||||
|
||||
for (s = 0; s < MAXSKINS; s++)
|
||||
{
|
||||
if (stricmp(name, skins[s].name) == 0)
|
||||
if (fasticmp(name, skins[s].name))
|
||||
{
|
||||
md2_playermodels[s].skin = s;
|
||||
md2_playermodels[s].scale = scale;
|
||||
@@ -607,11 +607,12 @@ void HWR_AddPlayerMD2(int skin, boolean local) // For MD2's that were added afte
|
||||
}
|
||||
}
|
||||
|
||||
md2s = ( (local) ? md2_localplayermodels : md2_playermodels );
|
||||
md2s = (local ? md2_localplayermodels : md2_playermodels);
|
||||
|
||||
// Check for any MD2s that match the names of player skins!
|
||||
while (fscanf(f, "%19s %31s %f %f", name, filename, &scale, &offset) == 4)
|
||||
{
|
||||
if (stricmp(name, K_GetSkinArray(local)[skin].name) == 0)
|
||||
if (fasticmp(name, K_GetSkinArray(local)[skin].name))
|
||||
{
|
||||
md2s[skin].skin = skin;
|
||||
md2s[skin].scale = scale;
|
||||
@@ -650,6 +651,7 @@ void HWR_AddSpriteMD2(size_t spritenum) // For MD2s that were added after startu
|
||||
if (!f)
|
||||
{
|
||||
f = fopen(va("%s"PATHSEP"%s", srb2path, "mdls.dat"), "rt");
|
||||
|
||||
if (!f)
|
||||
{
|
||||
CONS_Printf("%s %s\n", M_GetText("Error while loading mdls.dat:"), strerror(errno));
|
||||
@@ -661,7 +663,7 @@ void HWR_AddSpriteMD2(size_t spritenum) // For MD2s that were added after startu
|
||||
// Check for any MD2s that match the names of sprite names!
|
||||
while (fscanf(f, "%19s %31s %f %f", name, filename, &scale, &offset) == 4)
|
||||
{
|
||||
if (stricmp(name, sprnames[spritenum]) == 0)
|
||||
if (fasticmp(name, sprnames[spritenum]))
|
||||
{
|
||||
md2_models[spritenum].scale = scale;
|
||||
md2_models[spritenum].offset = offset;
|
||||
@@ -1056,7 +1058,7 @@ static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendgpatch, INT32 sk
|
||||
{
|
||||
if (memcmp(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8)))
|
||||
{
|
||||
M_Memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(glMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
HWR_CreateBlendedTexture(patch, blendgpatch, glMipmap, skinnum, color);
|
||||
GL_UpdateTexture(glMipmap);
|
||||
}
|
||||
@@ -1083,7 +1085,7 @@ static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendgpatch, INT32 sk
|
||||
|
||||
newMipmap->colormap = Z_Calloc(sizeof(*newMipmap->colormap), PU_HWRPATCHCOLMIPMAP, NULL);
|
||||
newMipmap->colormap->source = colormap;
|
||||
M_Memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
memcpy(newMipmap->colormap->data, colormap, 256 * sizeof(UINT8));
|
||||
|
||||
HWR_CreateBlendedTexture(patch, blendgpatch, newMipmap, skinnum, color);
|
||||
|
||||
|
||||
+10
-10
@@ -126,7 +126,7 @@ tag_t *GetTagByName(model_t *model, char *name, int frame)
|
||||
int i;
|
||||
for (i = 0; i < model->numTags; i++)
|
||||
{
|
||||
if (!stricmp(iterator[i].name, name))
|
||||
if (fasticmp(iterator[i].name, name))
|
||||
return &iterator[i];
|
||||
}
|
||||
}
|
||||
@@ -163,22 +163,22 @@ model_t *LoadModel(const char *filename, int ztag)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!strcmp(extension, ".md3"))
|
||||
if (fastcmp(extension, ".md3"))
|
||||
{
|
||||
if (!(model = MD3_LoadModel(filename, ztag, false)))
|
||||
return NULL;
|
||||
}
|
||||
else if (!strcmp(extension, ".md3s")) // MD3 that will be converted in memory to use full floats
|
||||
else if (fastcmp(extension, ".md3s")) // MD3 that will be converted in memory to use full floats
|
||||
{
|
||||
if (!(model = MD3_LoadModel(filename, ztag, true)))
|
||||
return NULL;
|
||||
}
|
||||
else if (!strcmp(extension, ".md2"))
|
||||
else if (fastcmp(extension, ".md2"))
|
||||
{
|
||||
if (!(model = MD2_LoadModel(filename, ztag, false)))
|
||||
return NULL;
|
||||
}
|
||||
else if (!strcmp(extension, ".md2s"))
|
||||
else if (fastcmp(extension, ".md2s"))
|
||||
{
|
||||
if (!(model = MD2_LoadModel(filename, ztag, true)))
|
||||
return NULL;
|
||||
@@ -242,7 +242,7 @@ void GenerateVertexNormals(model_t *model)
|
||||
float *vertPtr = frame->vertices;
|
||||
float *oldNormals;
|
||||
|
||||
M_Memcpy(newNormals, frame->normals, sizeof(float)*3*mesh->numTriangles*3);
|
||||
memcpy(newNormals, frame->normals, sizeof(float)*3*mesh->numTriangles*3);
|
||||
|
||||
for (k = 0; k < mesh->numVertices; k++)
|
||||
{
|
||||
@@ -402,7 +402,7 @@ void Optimize(model_t *model)
|
||||
char *destByte;
|
||||
char *srcByte;
|
||||
|
||||
M_Memcpy(&newMesh->uvs[uvCount],
|
||||
memcpy(&newMesh->uvs[uvCount],
|
||||
curMesh->uvs,
|
||||
sizeof(float)*2*curMesh->numTriangles*3);
|
||||
|
||||
@@ -410,13 +410,13 @@ void Optimize(model_t *model)
|
||||
|
||||
dest = (float*)newMesh->frames[0].vertices;
|
||||
src = (float*)curMesh->frames[0].vertices;
|
||||
M_Memcpy(&dest[vertCount],
|
||||
memcpy(&dest[vertCount],
|
||||
src,
|
||||
sizeof(float)*3*curMesh->numTriangles*3);
|
||||
|
||||
dest = (float*)newMesh->frames[0].normals;
|
||||
src = (float*)curMesh->frames[0].normals;
|
||||
M_Memcpy(&dest[vertCount],
|
||||
memcpy(&dest[vertCount],
|
||||
src,
|
||||
sizeof(float)*3*curMesh->numTriangles*3);
|
||||
|
||||
@@ -427,7 +427,7 @@ void Optimize(model_t *model)
|
||||
|
||||
if (srcByte)
|
||||
{
|
||||
M_Memcpy(&destByte[colorCount],
|
||||
memcpy(&destByte[colorCount],
|
||||
srcByte,
|
||||
sizeof(char)*4*curMesh->numTriangles*3);
|
||||
}
|
||||
|
||||
@@ -201,7 +201,7 @@ static char *HWR_PreprocessShader(char *original)
|
||||
CONS_Alert(CONS_ERROR, "HWR_PreprocessShader: Syntax error in #version. Expected version with 3 digits, but got %d digits.\n", version_number_len);
|
||||
return NULL;
|
||||
}
|
||||
M_Memcpy(shader_glsl_version, read_pos, 3);
|
||||
memcpy(shader_glsl_version, read_pos, 3);
|
||||
ADVANCE(version_number_len)
|
||||
version_len = (read_pos - original) - version_pos;
|
||||
whitespace_len = strspn(read_pos, WHITESPACE_CHARS);
|
||||
@@ -304,7 +304,7 @@ static char *HWR_PreprocessShader(char *original)
|
||||
{
|
||||
strcpy(write_pos, VERSION_PART);
|
||||
write_pos += sizeof(VERSION_PART) - 1;
|
||||
M_Memcpy(write_pos, shader_glsl_version, 3);
|
||||
memcpy(write_pos, shader_glsl_version, 3);
|
||||
write_pos += 3;
|
||||
strcpy(write_pos, line_ending);
|
||||
write_pos += line_ending_len;
|
||||
@@ -344,7 +344,7 @@ static char *HWR_PreprocessShader(char *original)
|
||||
}
|
||||
|
||||
// Copy the original shader.
|
||||
M_Memcpy(write_pos, read_pos, original_len);
|
||||
memcpy(write_pos, read_pos, original_len);
|
||||
|
||||
// Erase the original #version directive, if it exists and was copied.
|
||||
if (new_len != original_len && version_pos != -1)
|
||||
@@ -573,7 +573,7 @@ void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3)
|
||||
size = W_LumpLengthPwad(wadnum, lump);
|
||||
|
||||
line = Z_Malloc(size+1, PU_STATIC, NULL);
|
||||
M_Memcpy(line, shaderdef, size);
|
||||
memcpy(line, shaderdef, size);
|
||||
line[size] = '\0';
|
||||
|
||||
stoken = strtok(line, "\r\n ");
|
||||
@@ -586,7 +586,7 @@ void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3)
|
||||
goto skip_field;
|
||||
}
|
||||
|
||||
if (!stricmp(stoken, "GLSL"))
|
||||
if (fasticmp(stoken, "GLSL"))
|
||||
{
|
||||
value = strtok(NULL, "\r\n ");
|
||||
if (!value)
|
||||
@@ -596,9 +596,9 @@ void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3)
|
||||
goto skip_lump;
|
||||
}
|
||||
|
||||
if (!stricmp(value, "VERTEX"))
|
||||
if (fasticmp(value, "VERTEX"))
|
||||
shadertype = 1;
|
||||
else if (!stricmp(value, "FRAGMENT"))
|
||||
else if (fasticmp(value, "FRAGMENT"))
|
||||
shadertype = 2;
|
||||
|
||||
skip_lump:
|
||||
@@ -624,7 +624,7 @@ skip_lump:
|
||||
|
||||
for (i = 0; shaderxlat[i].type; i++)
|
||||
{
|
||||
if (!stricmp(shaderxlat[i].type, stoken))
|
||||
if (fasticmp(shaderxlat[i].type, stoken))
|
||||
{
|
||||
size_t shader_string_length;
|
||||
char *shader_source;
|
||||
|
||||
@@ -110,6 +110,7 @@ GLint screen_texsizew = 512; // Power-of-two screen texture render resolution
|
||||
GLint screen_texsizeh = 512; // Power-of-two screen texture render resolution
|
||||
GLbyte screen_depth = 0;
|
||||
GLint maximumAnisotropy = 0;
|
||||
boolean supportNPO2tex = false;
|
||||
static GLboolean MipMap = GL_FALSE;
|
||||
static GLint min_filter = GL_LINEAR;
|
||||
static GLint mag_filter = GL_LINEAR;
|
||||
@@ -1176,12 +1177,20 @@ void GL_SetModelView(GLint w, GLint h)
|
||||
|
||||
screen_texsizew = screen_texsizeh = 512;
|
||||
|
||||
// look for power of two that is large enough for the screen
|
||||
while (screen_texsizew < w)
|
||||
screen_texsizew <<= 1;
|
||||
if (supportNPO2tex)
|
||||
{
|
||||
screen_texsizew = screen_width;
|
||||
screen_texsizeh = screen_height;
|
||||
}
|
||||
else
|
||||
{
|
||||
// look for power of two that is large enough for the screen
|
||||
while (screen_texsizew < w)
|
||||
screen_texsizew <<= 1;
|
||||
|
||||
while (screen_texsizeh < h)
|
||||
screen_texsizeh <<= 1;
|
||||
while (screen_texsizeh < h)
|
||||
screen_texsizeh <<= 1;
|
||||
}
|
||||
|
||||
pglGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxtexsize); // Get the maximum supported texture size
|
||||
if ((screen_texsizew > maxtexsize || screen_texsizeh > maxtexsize) && maxtexsize > 0)
|
||||
@@ -1814,47 +1823,72 @@ static void GL_AllocTextureBuffer(GLMipmap_t *pTexInfo)
|
||||
}
|
||||
}
|
||||
|
||||
#define PADDING_CHECK(offset, alphaCheck) { from = to + (offset); if ((alphaCheck)) from = NULL; else goto foundFrom; }
|
||||
|
||||
static void PadRGBABitmap(RGBA_t *tex, UINT16 w, UINT16 h)
|
||||
static void PadRGBABitmap(RGBA_t *tex, UINT16 w, UINT16 h, UINT32 flags)
|
||||
{
|
||||
INT32 i;
|
||||
boolean notLeft, notRight, notTop, notBottom;
|
||||
RGBA_t *to = tex - 1, *from;
|
||||
INT32 i, c1, c2, idxAdd;
|
||||
UINT16 c1size, c2size;
|
||||
RGBA_t *current, *prev, *next, *first;
|
||||
boolean ignorePrev, wrap;
|
||||
|
||||
for (i = 0; i < w * h; i++)
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
to++;
|
||||
if (to->rgba != 0)
|
||||
continue;
|
||||
from = NULL;
|
||||
c1size = i ? h : w;
|
||||
c2size = i ? w : h;
|
||||
idxAdd = i ? 1 : w;
|
||||
wrap = i ? flags & TF_WRAPX : flags & TF_WRAPY;
|
||||
|
||||
notLeft = i % w != 0;
|
||||
notRight = i % w != w - 1;
|
||||
notTop = i / w != 0;
|
||||
notBottom = i / w != h - 1;
|
||||
|
||||
if (notRight) PADDING_CHECK(1, from->s.alpha == 0) // Check +X
|
||||
if (notBottom) PADDING_CHECK(w, from->s.alpha == 0) // Check +Y
|
||||
if (notLeft) PADDING_CHECK(-1, from->s.alpha == 0) // Check -X
|
||||
if (notTop) PADDING_CHECK(-w, from->s.alpha == 0) // Check -Y
|
||||
if (notRight && notBottom) PADDING_CHECK(1 + w, from->s.alpha == 0) // Check +X+Y
|
||||
if (notLeft && notBottom) PADDING_CHECK(-1 + w, from->s.alpha == 0) // Check -X+Y
|
||||
if (notLeft && notTop) PADDING_CHECK(-1 - w, from->s.alpha == 0) // Check -X-Y
|
||||
if (notRight && notTop) PADDING_CHECK(1 - w, from->s.alpha == 0) // Check +X-Y
|
||||
|
||||
foundFrom:
|
||||
if (from != NULL)
|
||||
for (c1 = 0; c1 < c1size; c1++)
|
||||
{
|
||||
*to = *from;
|
||||
to->s.alpha = 0;
|
||||
if (i)
|
||||
{
|
||||
first = current = tex + (c1 * w);
|
||||
prev = wrap ? tex + (w - 1 + c1 * w) : current;
|
||||
next = tex + (1 + c1 * w);
|
||||
}
|
||||
else
|
||||
{
|
||||
first = current = tex + c1;
|
||||
prev = wrap ? tex + (c1 + (h - 1) * w) : current;
|
||||
next = tex + (c1 + w);
|
||||
}
|
||||
|
||||
ignorePrev = false;
|
||||
|
||||
for (c2 = 0; c2 < c2size; c2++)
|
||||
{
|
||||
if (c2 == c2size - 1)
|
||||
next = wrap ? first : current;
|
||||
|
||||
if (current->rgba)
|
||||
{
|
||||
ignorePrev = false;
|
||||
}
|
||||
else if (prev->rgba && !ignorePrev)
|
||||
{
|
||||
*current = *prev;
|
||||
current->s.alpha = 0;
|
||||
ignorePrev = true;
|
||||
}
|
||||
else if (next->rgba)
|
||||
{
|
||||
*current = *next;
|
||||
current->s.alpha = 0;
|
||||
ignorePrev = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ignorePrev = false;
|
||||
}
|
||||
|
||||
prev = current;
|
||||
current = next;
|
||||
next += idxAdd;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#undef PADDING_CHECK
|
||||
|
||||
static void GenerateMipmaps(INT32 w, INT32 h, RGBA_t *tex, INT32 maxLOD)
|
||||
static void GenerateMipmaps(INT32 w, INT32 h, RGBA_t *tex, INT32 maxLOD, UINT32 flags)
|
||||
{
|
||||
if (tex == NULL)
|
||||
{
|
||||
@@ -1916,7 +1950,7 @@ static void GenerateMipmaps(INT32 w, INT32 h, RGBA_t *tex, INT32 maxLOD)
|
||||
h /= 2;
|
||||
|
||||
if (padTexture)
|
||||
PadRGBABitmap(tex, w, h);
|
||||
PadRGBABitmap(tex, w, h, flags);
|
||||
|
||||
pglTexSubImage2D(GL_TEXTURE_2D, m + 1, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, tex);
|
||||
}
|
||||
@@ -1991,7 +2025,7 @@ void GL_UpdateTexture(GLMipmap_t *pTexInfo)
|
||||
}
|
||||
|
||||
if (applyPadding)
|
||||
PadRGBABitmap(tex, w, h);
|
||||
PadRGBABitmap(tex, w, h, pTexInfo->flags);
|
||||
|
||||
break;
|
||||
case GL_TEXFMT_RGBA:
|
||||
@@ -2007,7 +2041,7 @@ void GL_UpdateTexture(GLMipmap_t *pTexInfo)
|
||||
ptex = tex;
|
||||
|
||||
if (applyPadding)
|
||||
PadRGBABitmap(tex, w, h);
|
||||
PadRGBABitmap(tex, w, h, pTexInfo->flags);
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -2052,21 +2086,10 @@ void GL_UpdateTexture(GLMipmap_t *pTexInfo)
|
||||
pglBindTexture(GL_TEXTURE_2D, num);
|
||||
tex_downloaded = num;
|
||||
|
||||
const int transparent = (pTexInfo->flags & TF_TRANSPARENT);
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter);
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter);
|
||||
|
||||
// disable texture filtering on any texture that has holes so there's no dumb borders or blending issues
|
||||
if (transparent)
|
||||
{
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
}
|
||||
else
|
||||
{
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter);
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter);
|
||||
}
|
||||
|
||||
if (MipMap && !transparent) // No mipmaps on transparent stuff
|
||||
if (MipMap)
|
||||
{
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
|
||||
|
||||
@@ -2077,8 +2100,16 @@ void GL_UpdateTexture(GLMipmap_t *pTexInfo)
|
||||
|
||||
// Control the mipmap level of detail
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, 0);
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 5);
|
||||
GenerateMipmaps(w, h, tex, 5);
|
||||
|
||||
if (pTexInfo->flags & TF_TRANSPARENT)
|
||||
{
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 0); // No mipmaps on transparent stuff
|
||||
}
|
||||
else
|
||||
{
|
||||
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
|
||||
GenerateMipmaps(w, h, tex, 4, pTexInfo->flags);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -2459,12 +2490,10 @@ void GL_DrawIndexedTriangles(FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUINT i
|
||||
// the DrawPolygon variant of this has some code about polyflags and wrapping here but havent noticed any problems from omitting it?
|
||||
}
|
||||
|
||||
static const boolean gl_ext_arb_vertex_buffer_object = true;
|
||||
|
||||
#define NULL_VBO_VERTEX ((gl_skyvertex_t*)NULL)
|
||||
#define sky_vbo_x (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->x : &sky->data[0].x)
|
||||
#define sky_vbo_u (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->u : &sky->data[0].u)
|
||||
#define sky_vbo_r (gl_ext_arb_vertex_buffer_object ? &NULL_VBO_VERTEX->r : &sky->data[0].r)
|
||||
//#define NULL_VBO_VERTEX ((gl_skyvertex_t*)NULL)
|
||||
#define sky_vbo_x ((void*)offsetof(gl_skyvertex_t, x))
|
||||
#define sky_vbo_u ((void*)offsetof(gl_skyvertex_t, u))
|
||||
#define sky_vbo_r ((void*)offsetof(gl_skyvertex_t, r))
|
||||
|
||||
void GL_RenderSkyDome(gl_sky_t *sky)
|
||||
{
|
||||
@@ -2476,30 +2505,23 @@ void GL_RenderSkyDome(gl_sky_t *sky)
|
||||
if (sky->rebuild)
|
||||
{
|
||||
// delete VBO when already exists
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
{
|
||||
if (sky->vbo)
|
||||
pglDeleteBuffers(1, &sky->vbo);
|
||||
}
|
||||
if (sky->vbo)
|
||||
pglDeleteBuffers(1, &sky->vbo);
|
||||
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
{
|
||||
// generate a new VBO and get the associated ID
|
||||
pglGenBuffers(1, &sky->vbo);
|
||||
// generate a new VBO and get the associated ID
|
||||
pglGenBuffers(1, &sky->vbo);
|
||||
|
||||
// bind VBO in order to use
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
// bind VBO in order to use
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
|
||||
// upload data to VBO
|
||||
pglBufferData(GL_ARRAY_BUFFER, sky->vertex_count * sizeof(sky->data[0]), sky->data, GL_STATIC_DRAW);
|
||||
}
|
||||
// upload data to VBO
|
||||
pglBufferData(GL_ARRAY_BUFFER, sky->vertex_count * sizeof(sky->data[0]), sky->data, GL_STATIC_DRAW);
|
||||
|
||||
sky->rebuild = false;
|
||||
}
|
||||
|
||||
// bind VBO in order to use
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, sky->vbo);
|
||||
|
||||
// activate and specify pointers to arrays
|
||||
pglVertexPointer(3, GL_FLOAT, sizeof(sky->data[0]), sky_vbo_x);
|
||||
@@ -2543,8 +2565,7 @@ void GL_RenderSkyDome(gl_sky_t *sky)
|
||||
pglColor4ubv(white);
|
||||
|
||||
// bind with 0, so, switch back to normal pointer operation
|
||||
if (gl_ext_arb_vertex_buffer_object)
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
pglBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
// deactivate color array
|
||||
pglDisableClientState(GL_COLOR_ARRAY);
|
||||
@@ -3692,7 +3713,6 @@ void GL_DrawScreenFinalTexture(int tex, INT32 width, INT32 height, boolean usesh
|
||||
float xfix, yfix;
|
||||
float origaspect, newaspect;
|
||||
float xoff = 1, yoff = 1; // xoffset and yoffset for the polygon to have black bars around the screen
|
||||
FRGBAFloat clearColour;
|
||||
|
||||
static float off[12];
|
||||
static float fix[8];
|
||||
@@ -3743,8 +3763,7 @@ void GL_DrawScreenFinalTexture(int tex, INT32 width, INT32 height, boolean usesh
|
||||
|
||||
pglViewport(0, 0, width, height);
|
||||
|
||||
clearColour.red = clearColour.green = clearColour.blue = 0;
|
||||
clearColour.alpha = 1;
|
||||
FRGBAFloat clearColour = {0, 0, 0, 1};
|
||||
GL_ClearBuffer(true, false, false, &clearColour);
|
||||
GL_SetBlend(PF_NoDepthTest);
|
||||
|
||||
|
||||
@@ -124,6 +124,7 @@ extern GLint screen_width;
|
||||
extern GLint screen_height;
|
||||
extern GLbyte screen_depth;
|
||||
extern GLint maximumAnisotropy;
|
||||
extern boolean supportNPO2tex;
|
||||
extern boolean supportMipMap;
|
||||
|
||||
/** \brief OpenGL flags for video driver
|
||||
|
||||
+5
-4
@@ -280,7 +280,7 @@ static void Command_Say_f(void);
|
||||
static void Command_Sayto_f(void);
|
||||
static void Command_Sayteam_f(void);
|
||||
static void Command_CSay_f(void);
|
||||
static void Got_Saycmd(UINT8 **p, INT32 playernum);
|
||||
static void Got_Saycmd(const UINT8 **p, INT32 playernum);
|
||||
|
||||
void HU_LoadGraphics(void)
|
||||
{
|
||||
@@ -879,11 +879,12 @@ const char *HU_SkinColorToConsoleColor(skincolors_t color)
|
||||
* \sa DoSayCommand
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
||||
static void Got_Saycmd(const UINT8 **p, INT32 playernum)
|
||||
{
|
||||
SINT8 target;
|
||||
UINT8 flags;
|
||||
const char *dispname;
|
||||
char buf[HU_MAXMSGLEN + 1];
|
||||
char *msg;
|
||||
boolean action = false;
|
||||
char *ptr;
|
||||
@@ -893,8 +894,8 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
||||
|
||||
target = READSINT8(*p);
|
||||
flags = READUINT8(*p);
|
||||
msg = (char *)*p;
|
||||
SKIPSTRINGL(*p, HU_MAXMSGLEN + 1);
|
||||
msg = buf;
|
||||
READSTRINGL(*p, msg, HU_MAXMSGLEN + 1);
|
||||
|
||||
if ((cv_mute.value || flags & (HU_CSAY|HU_SERVER_SAY)) && playernum != serverplayer && !(IsPlayerAdmin(playernum)))
|
||||
{
|
||||
|
||||
+68
-36
@@ -28,14 +28,14 @@
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define USE_WINSOCK
|
||||
#define USE_WINSOCK
|
||||
#endif //WIN32 OS
|
||||
|
||||
#ifdef USE_WINSOCK
|
||||
#include <ws2tcpip.h>
|
||||
#define addrinfo_t ADDRINFOA
|
||||
#include <ws2tcpip.h>
|
||||
#define addrinfo_t ADDRINFOA
|
||||
#else
|
||||
#define addrinfo_t struct addrinfo
|
||||
#define addrinfo_t struct addrinfo
|
||||
#endif
|
||||
|
||||
#include "doomdef.h"
|
||||
@@ -148,16 +148,16 @@ static UINT8 UPNP_support = TRUE;
|
||||
|
||||
#define DEFAULTPORT "5029"
|
||||
|
||||
#if defined (USE_WINSOCK)
|
||||
typedef SOCKET SOCKET_TYPE;
|
||||
#define ERRSOCKET (SOCKET_ERROR)
|
||||
#ifdef USE_WINSOCK
|
||||
typedef SOCKET SOCKET_TYPE;
|
||||
#define ERRSOCKET (SOCKET_ERROR)
|
||||
#else
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (__HAIKU__)
|
||||
typedef int SOCKET_TYPE;
|
||||
#else
|
||||
typedef unsigned long SOCKET_TYPE;
|
||||
#endif
|
||||
#define ERRSOCKET (-1)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (__HAIKU__)
|
||||
typedef int SOCKET_TYPE;
|
||||
#else
|
||||
typedef unsigned long SOCKET_TYPE;
|
||||
#endif
|
||||
#define ERRSOCKET (-1)
|
||||
#endif
|
||||
|
||||
#define IPV6_MULTICAST_ADDRESS "ff15::57e1:1a12"
|
||||
@@ -345,17 +345,15 @@ static const char *SOCK_AddrToStr(mysockaddr_t *sk)
|
||||
{
|
||||
static char s[64]; // 255.255.255.255:65535 or
|
||||
// [ffff:ffff:ffff:ffff:ffff:ffff:ffff:ffff]:65535
|
||||
|
||||
#ifdef HAVE_IPV6
|
||||
int v6 = (sk->any.sa_family == AF_INET6);
|
||||
#else
|
||||
int v6 = 0;
|
||||
#endif
|
||||
|
||||
void *addr;
|
||||
int e = 0; // save error code so it can't be modified later code and avoid calling WSAGetLastError() more then once
|
||||
|
||||
if(sk->any.sa_family == AF_INET)
|
||||
if (sk->any.sa_family == AF_INET)
|
||||
addr = &sk->ip4.sin_addr;
|
||||
#ifdef HAVE_IPV6
|
||||
else if(sk->any.sa_family == AF_INET6)
|
||||
@@ -364,9 +362,11 @@ static const char *SOCK_AddrToStr(mysockaddr_t *sk)
|
||||
else
|
||||
addr = NULL;
|
||||
|
||||
if(addr == NULL)
|
||||
if (addr == NULL)
|
||||
{
|
||||
sprintf(s, "No address");
|
||||
else if(inet_ntop(sk->any.sa_family, addr, &s[v6], sizeof (s) - v6) == NULL)
|
||||
}
|
||||
else if (inet_ntop(sk->any.sa_family, addr, &s[v6], sizeof (s) - v6) == NULL)
|
||||
{
|
||||
e = errno;
|
||||
sprintf(s, "Unknown family type, error #%u: %s", e, strerror(e));
|
||||
@@ -381,7 +381,7 @@ static const char *SOCK_AddrToStr(mysockaddr_t *sk)
|
||||
strcat(s, va(":%d", ntohs(sk->ip6.sin6_port)));
|
||||
}
|
||||
#endif
|
||||
else if(sk->any.sa_family == AF_INET && sk->ip4.sin_port != 0)
|
||||
else if (sk->any.sa_family == AF_INET && sk->ip4.sin_port != 0)
|
||||
strcat(s, va(":%d", ntohs(sk->ip4.sin_port)));
|
||||
|
||||
return s;
|
||||
@@ -481,7 +481,6 @@ static boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// This is a hack. For some reason, nodes aren't being freed properly.
|
||||
// This goes through and cleans up what nodes were supposed to be freed.
|
||||
/** \warning This function causes the file downloading to stop if someone joins.
|
||||
@@ -636,7 +635,7 @@ static boolean SOCK_Get(void)
|
||||
c = recvfrom(mysockets[n], (char *)&doomcom->data, MAXPACKETLENGTH, 0,
|
||||
(void *)&fromaddress, &fromlen);
|
||||
|
||||
if (c > 0)
|
||||
if (c != ERRSOCKET)
|
||||
{
|
||||
#ifdef USE_STUN
|
||||
if (STUN_got_response(doomcom->data, c))
|
||||
@@ -652,25 +651,26 @@ static boolean SOCK_Get(void)
|
||||
#endif
|
||||
|
||||
// find remote node number
|
||||
for (j = 1; j <= MAXNETNODES; j++) //include LAN
|
||||
for (j = 1; j <= MAXNETNODES; j++) // include LAN
|
||||
{
|
||||
if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0))
|
||||
{
|
||||
doomcom->remotenode = (INT16)j; // good packet from a game player
|
||||
doomcom->datalength = (INT16)c;
|
||||
nodesocket[j] = mysockets[n];
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// not found
|
||||
|
||||
// find a free slot
|
||||
j = getfreenode();
|
||||
|
||||
if (j > 0)
|
||||
{
|
||||
const time_t curTime = time(NULL);
|
||||
|
||||
M_Memcpy(&clientaddress[j], &fromaddress, fromlen);
|
||||
memcpy(&clientaddress[j], &fromaddress, fromlen);
|
||||
nodesocket[j] = mysockets[n];
|
||||
DEBFILE(va("New node detected: node:%d address:%s\n", j,
|
||||
SOCK_GetNodeAddress(j)));
|
||||
@@ -752,7 +752,7 @@ static void SOCK_Send(void)
|
||||
int e = 0; // save error code so it can't be modified later code and avoid calling WSAGetLastError() more then once
|
||||
size_t i, j;
|
||||
|
||||
if (!nodeconnected[doomcom->remotenode])
|
||||
if (doomcom->remotenode < 0 || !nodeconnected[doomcom->remotenode])
|
||||
return;
|
||||
|
||||
if (doomcom->remotenode == BROADCASTADDR)
|
||||
@@ -970,7 +970,7 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
|
||||
e = errno;
|
||||
I_OutputMsg("getting SO_RCVBUF failed: #%u, %s\n", e, strerror(e));
|
||||
}
|
||||
CONS_Printf(M_GetText("Network system buffer: %dKb\n"), opt>>10);
|
||||
CONS_Printf(M_GetText("Network receive buffer: %dKb\n"), opt>>10);
|
||||
|
||||
if (opt < 64<<10) // 64k
|
||||
{
|
||||
@@ -991,9 +991,44 @@ static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen
|
||||
}
|
||||
|
||||
if (opt < 64<<10)
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Can't set buffer length to 64k, file transfer will be bad\n"));
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Can't set receive buffer length to 64k, file transfer will be bad\n"));
|
||||
else
|
||||
CONS_Printf(M_GetText("Network system buffer set to: %dKb\n"), opt>>10);
|
||||
CONS_Printf(M_GetText("Network receive buffer set to: %dKb\n"), opt>>10);
|
||||
}
|
||||
|
||||
opt = 0;
|
||||
opts = (socklen_t)sizeof(opt);
|
||||
rc = getsockopt(s, SOL_SOCKET, SO_SNDBUF, (char *)&opt, &opts);
|
||||
if (rc <= -1)
|
||||
{
|
||||
e = errno;
|
||||
I_OutputMsg("getting SO_SNDBUF failed: #%u, %s\n", e, strerror(e));
|
||||
}
|
||||
CONS_Printf(M_GetText("Network send buffer: %dKb\n"), opt>>10);
|
||||
|
||||
if (opt < 64<<10) // 64k
|
||||
{
|
||||
opt = 64<<10;
|
||||
opts = (socklen_t)sizeof(opt);
|
||||
rc = setsockopt(s, SOL_SOCKET, SO_SNDBUF, (char *)&opt, opts);
|
||||
if (rc <= -1)
|
||||
{
|
||||
e = errno;
|
||||
I_OutputMsg("setting SO_SNDBUF to %dKb failed: #%u, %s\n", opt>>10, e, strerror(e));
|
||||
}
|
||||
|
||||
opt = 0;
|
||||
rc = getsockopt(s, SOL_SOCKET, SO_SNDBUF, (char *)&opt, &opts);
|
||||
if (rc <= -1)
|
||||
{
|
||||
e = errno;
|
||||
I_OutputMsg("getting SO_SNDBUF failed: #%u, %s\n", e, strerror(e));
|
||||
}
|
||||
|
||||
if (opt < 64<<10)
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Can't set send buffer length to 64k, file transfer will be bad\n"));
|
||||
else
|
||||
CONS_Printf(M_GetText("Network send system buffer set to: %dKb\n"), opt>>10);
|
||||
}
|
||||
|
||||
rc = getsockname(s, &straddr.any, &len);
|
||||
@@ -1269,9 +1304,9 @@ void I_ShutdownTcpDriver(void)
|
||||
init_tcp_driver = false;
|
||||
}
|
||||
|
||||
static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const char *port, boolean test)
|
||||
static boolean SOCK_GetAddr(mysockaddr_t *sin, const char *address, const char *port, boolean test)
|
||||
{
|
||||
addrinfo_t *ai = NULL, *runp, hints;
|
||||
addrinfo_t *ai, *runp, hints;
|
||||
int gaie;
|
||||
size_t i;
|
||||
|
||||
@@ -1287,10 +1322,7 @@ static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const
|
||||
gaie = getaddrinfo(address, port, &hints, &ai);
|
||||
|
||||
if (gaie != 0)
|
||||
{
|
||||
freeaddrinfo(ai);
|
||||
return false;
|
||||
}
|
||||
|
||||
runp = ai;
|
||||
|
||||
@@ -1330,7 +1362,7 @@ static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port)
|
||||
|
||||
if (newnode != -1)
|
||||
{
|
||||
if (!SOCK_GetAddr(&clientaddress[newnode].ip4, address, port, true))
|
||||
if (!SOCK_GetAddr(&clientaddress[newnode], address, port, true))
|
||||
{
|
||||
nodeconnected[newnode] = false;
|
||||
return -1;
|
||||
@@ -1358,7 +1390,7 @@ static void rendezvous(int size)
|
||||
|
||||
if (tic != refreshtic)
|
||||
{
|
||||
if (SOCK_GetAddr(&rzv.ip4, host, (port ? port : "7777"), false))
|
||||
if (SOCK_GetAddr(&rzv, host, (port ? port : "7777"), false))
|
||||
{
|
||||
refreshtic = tic;
|
||||
}
|
||||
@@ -1453,7 +1485,7 @@ static boolean SOCK_Ban(INT32 node)
|
||||
ban = numbans;
|
||||
AddBannedIndex();
|
||||
|
||||
M_Memcpy(&banned[ban].address, &clientaddress[node], sizeof (mysockaddr_t));
|
||||
memcpy(&banned[ban].address, &clientaddress[node], sizeof (mysockaddr_t));
|
||||
|
||||
if (banned[ban].address.any.sa_family == AF_INET)
|
||||
{
|
||||
|
||||
+6
-3
@@ -637,11 +637,14 @@ void K_GenerateKartColormap(UINT8 *dest_colormap, INT32 skinnum, UINT8 color, bo
|
||||
UINT8 K_GetKartColorByName(const char *name)
|
||||
{
|
||||
UINT8 color = (UINT8)atoi(name);
|
||||
|
||||
if (color > 0 && color < MAXSKINCOLORS)
|
||||
return color;
|
||||
|
||||
for (color = 1; color < MAXSKINCOLORS; color++)
|
||||
if (!stricmp(KartColor_Names[color], name))
|
||||
if (fasticmp(KartColor_Names[color], name))
|
||||
return color;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -2857,9 +2860,9 @@ void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(rotangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(closestangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
finalx = x + v[0];
|
||||
finaly = y + v[1];
|
||||
|
||||
+43
-36
@@ -45,27 +45,33 @@ boolean luaL_checkboolean(lua_State *L, int narg) {
|
||||
// String concatination
|
||||
static int lib_concat(lua_State *L)
|
||||
{
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
int i;
|
||||
char *r = NULL;
|
||||
size_t rl = 0,sl;
|
||||
lua_getglobal(L, "tostring");
|
||||
for (i=1; i<=n; i++) {
|
||||
const char *s;
|
||||
lua_pushvalue(L, -1); /* function to be called */
|
||||
lua_pushvalue(L, i); /* value to print */
|
||||
lua_call(L, 1, 1);
|
||||
s = lua_tolstring(L, -1, &sl); /* get result */
|
||||
if (s == NULL)
|
||||
return luaL_error(L, LUA_QL("tostring") " must return a string to "
|
||||
LUA_QL("__add"));
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
int i;
|
||||
char *r = NULL;
|
||||
size_t rl = 0, sl;
|
||||
lua_getglobal(L, "tostring");
|
||||
for (i=1; i<=n; i++) {
|
||||
const char *s;
|
||||
lua_pushvalue(L, -1); /* function to be called */
|
||||
lua_pushvalue(L, i); /* value to print */
|
||||
lua_call(L, 1, 1);
|
||||
s = lua_tolstring(L, -1, &sl); /* get result */
|
||||
|
||||
if (sl == 0) {
|
||||
lua_pop(L, 1); /* pop result */
|
||||
continue;
|
||||
}
|
||||
|
||||
if (s == NULL)
|
||||
return luaL_error(L, LUA_QL("tostring") " must return a string to "
|
||||
LUA_QL("__add"));
|
||||
r = Z_Realloc(r, rl+sl, PU_STATIC, NULL);
|
||||
M_Memcpy(r+rl, s, sl);
|
||||
memcpy(r+rl, s, sl);
|
||||
rl += sl;
|
||||
lua_pop(L, 1); /* pop result */
|
||||
}
|
||||
lua_pushlstring(L, r, rl);
|
||||
Z_Free(r);
|
||||
lua_pop(L, 1); /* pop result */
|
||||
}
|
||||
lua_pushlstring(L, r, rl);
|
||||
Z_Free(r);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -73,23 +79,24 @@ static int lib_concat(lua_State *L)
|
||||
// Copied from base Lua code
|
||||
static int lib_print(lua_State *L)
|
||||
{
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
int i;
|
||||
//HUDSAFE
|
||||
lua_getglobal(L, "tostring");
|
||||
for (i=1; i<=n; i++) {
|
||||
const char *s;
|
||||
lua_pushvalue(L, -1); /* function to be called */
|
||||
lua_pushvalue(L, i); /* value to print */
|
||||
lua_call(L, 1, 1);
|
||||
s = lua_tostring(L, -1); /* get result */
|
||||
if (s == NULL)
|
||||
return luaL_error(L, LUA_QL("tostring") " must return a string to "
|
||||
LUA_QL("print"));
|
||||
if (i>1) CONS_Printf("\n");
|
||||
CONS_Printf("%s", s);
|
||||
lua_pop(L, 1); /* pop result */
|
||||
}
|
||||
int n = lua_gettop(L); /* number of arguments */
|
||||
int i;
|
||||
//HUDSAFE
|
||||
lua_getglobal(L, "tostring");
|
||||
for (i=1; i<=n; i++) {
|
||||
const char *s;
|
||||
lua_pushvalue(L, -1); /* function to be called */
|
||||
lua_pushvalue(L, i); /* value to print */
|
||||
lua_call(L, 1, 1);
|
||||
s = lua_tostring(L, -1); /* get result */
|
||||
|
||||
if (s == NULL)
|
||||
return luaL_error(L, LUA_QL("tostring") " must return a string to "
|
||||
LUA_QL("print"));
|
||||
if (i>1) CONS_Printf("\n");
|
||||
CONS_Printf("%s", s);
|
||||
lua_pop(L, 1); /* pop result */
|
||||
}
|
||||
CONS_Printf("\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
+62
-57
@@ -28,13 +28,29 @@
|
||||
|
||||
#define NOHUD if (hud_running) return luaL_error(L, "HUD rendering code should not call this function!");
|
||||
|
||||
static const char *cvname = NULL;
|
||||
static consvar_t *this_cvar;
|
||||
|
||||
void Got_Luacmd(UINT8 **cp, INT32 playernum)
|
||||
static void clear_lua_stack(void)
|
||||
{
|
||||
if (gL) // check if Lua is actually turned on first, you dummmy -- Monster Iestyn 04/07/18
|
||||
lua_settop(gL, 0); // clear stack
|
||||
}
|
||||
|
||||
void Got_Luacmd(const UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
UINT8 i, argc, flags;
|
||||
const char *argv[256];
|
||||
char buf[256];
|
||||
|
||||
argc = READUINT8(*cp);
|
||||
argv[0] = (const char*)*cp;
|
||||
SKIPSTRINGN(*cp, 255);
|
||||
for (i = 1; i < argc; i++)
|
||||
{
|
||||
argv[i] = (const char*)*cp;
|
||||
SKIPSTRINGN(*cp, 255);
|
||||
}
|
||||
|
||||
// don't use I_Assert here, goto the deny code below
|
||||
// to clean up and kick people who try nefarious exploits
|
||||
// like sending random junk lua commands to crash the server
|
||||
@@ -47,8 +63,7 @@ void Got_Luacmd(UINT8 **cp, INT32 playernum)
|
||||
lua_getfield(gL, LUA_REGISTRYINDEX, "COM_Command"); // push COM_Command
|
||||
if (!lua_istable(gL, -1)) goto deny;
|
||||
|
||||
argc = READUINT8(*cp);
|
||||
READSTRINGN(*cp, buf, 255);
|
||||
strlcpy(buf, argv[0], 255);
|
||||
strlwr(buf); // must lowercase buffer
|
||||
lua_getfield(gL, -1, buf); // push command info table
|
||||
if (!lua_istable(gL, -1)) goto deny;
|
||||
@@ -74,10 +89,17 @@ void Got_Luacmd(UINT8 **cp, INT32 playernum)
|
||||
|
||||
lua_remove(gL, -2); // pop command info table
|
||||
|
||||
if (!lua_checkstack(gL, argc)) // player + command arguments
|
||||
{
|
||||
clear_lua_stack();
|
||||
CONS_Alert(CONS_WARNING, "lua command stack overflow from %s (%d, need %d more)\n", player_names[playernum], lua_gettop(gL), argc);
|
||||
return;
|
||||
}
|
||||
|
||||
LUA_PushUserdata(gL, &players[playernum], META_PLAYER);
|
||||
for (i = 1; i < argc; i++)
|
||||
{
|
||||
READSTRINGN(*cp, buf, 255);
|
||||
strlcpy(buf, argv[i], 255);
|
||||
lua_pushstring(gL, buf);
|
||||
}
|
||||
LUA_Call(gL, (int)argc, 0, 1); // argc is 1-based, so this will cover the player we passed too.
|
||||
@@ -88,8 +110,7 @@ void Got_Luacmd(UINT8 **cp, INT32 playernum)
|
||||
|
||||
deny:
|
||||
//must be hacked/buggy client
|
||||
if (gL) // check if Lua is actually turned on first, you dummmy -- Monster Iestyn 04/07/18
|
||||
lua_settop(gL, 0); // clear stack
|
||||
clear_lua_stack();
|
||||
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal lua command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
@@ -133,7 +154,7 @@ void COM_Lua_f(void)
|
||||
{
|
||||
if (!splitscreen)
|
||||
{
|
||||
lua_pop(gL, 1); // pop command info table
|
||||
lua_pop(gL, 2); // pop command info table and LUA_GetErrorMessage
|
||||
return; // can't execute splitscreen command without player 2!
|
||||
}
|
||||
|
||||
@@ -178,6 +199,13 @@ void COM_Lua_f(void)
|
||||
I_Assert(lua_isfunction(gL, -1));
|
||||
lua_remove(gL, -2); // pop command info table
|
||||
|
||||
if (!lua_checkstack(gL, COM_Argc() + 1))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "lua command stack overflow (%d, need %s more)\n", lua_gettop(gL), sizeu1(COM_Argc() + 1));
|
||||
lua_pop(gL, 2); // pop function and LUA_GetErrorMessage
|
||||
return;
|
||||
}
|
||||
|
||||
LUA_PushUserdata(gL, &players[playernum], META_PLAYER);
|
||||
for (i = 1; i < COM_Argc(); i++)
|
||||
lua_pushstring(gL, COM_Argv(i));
|
||||
@@ -284,16 +312,13 @@ static int lib_comBufInsertText(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LUA_CVarChanged(const char *name)
|
||||
void LUA_CVarChanged(void *cvar)
|
||||
{
|
||||
cvname = name;
|
||||
this_cvar = cvar;
|
||||
}
|
||||
|
||||
static void Lua_OnChange(void)
|
||||
{
|
||||
I_Assert(gL != NULL);
|
||||
I_Assert(cvname != NULL);
|
||||
|
||||
/// \todo Network this! XD_LUAVAR
|
||||
|
||||
// Why?..
|
||||
@@ -305,13 +330,10 @@ static void Lua_OnChange(void)
|
||||
// From CV_OnChange registry field, get the function for this cvar by name.
|
||||
lua_getfield(gL, LUA_REGISTRYINDEX, "CV_OnChange");
|
||||
I_Assert(lua_istable(gL, -1));
|
||||
lua_getfield(gL, -1, cvname); // get function
|
||||
lua_pushlightuserdata(gL, this_cvar);
|
||||
lua_rawget(gL, -2); // get function
|
||||
|
||||
// From the CV_Vars registry field, get the cvar's userdata by name.
|
||||
lua_getfield(gL, LUA_REGISTRYINDEX, "CV_Vars");
|
||||
I_Assert(lua_istable(gL, -1));
|
||||
lua_getfield(gL, -1, cvname); // get consvar_t* userdata.
|
||||
lua_remove(gL, -2); // pop the CV_Vars table.
|
||||
LUA_RawPushUserdata(gL, this_cvar);
|
||||
|
||||
LUA_Call(gL, 1, 0, error_handler_i); // call function(cvar)
|
||||
lua_pop(gL, 2); // pop CV_OnChange table and error handler
|
||||
@@ -329,9 +351,8 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
lua_settop(L, 1); // Clear out all other possible arguments, leaving only the first one.
|
||||
NOHUD
|
||||
cvar = lua_newuserdata(L, sizeof(consvar_t));
|
||||
luaL_getmetatable(L, META_CVAR);
|
||||
lua_setmetatable(L, -2);
|
||||
cvar = ZZ_Calloc(sizeof(consvar_t));
|
||||
LUA_PushUserdata(L, cvar, META_CVAR);
|
||||
|
||||
#define FIELDERROR(f, e) luaL_error(L, "bad value for " LUA_QL(f) " in table passed to " LUA_QL("CV_RegisterVar") " (%s)", e);
|
||||
#define TYPEERROR(f, t) FIELDERROR(f, va("%s expected, got %s", lua_typename(L, t), luaL_typename(L, -1)))
|
||||
@@ -384,7 +405,7 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "CV_PossibleValue");
|
||||
I_Assert(lua_istable(L, 5));
|
||||
lua_pushvalue(L, 2); // cvar userdata
|
||||
lua_pushlightuserdata(L, cvar);
|
||||
cvpv = lua_newuserdata(L, sizeof(CV_PossibleValue_t) * (count+1));
|
||||
lua_rawset(L, 5);
|
||||
lua_pop(L, 1); // pop CV_PossibleValue registry table
|
||||
@@ -412,13 +433,14 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
TYPEERROR("func", LUA_TFUNCTION)
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "CV_OnChange");
|
||||
I_Assert(lua_istable(L, 5));
|
||||
lua_pushlightuserdata(L, cvar);
|
||||
lua_pushvalue(L, 4);
|
||||
lua_setfield(L, 5, cvar->name);
|
||||
lua_rawset(L, 5);
|
||||
lua_pop(L, 1);
|
||||
cvar->func = Lua_OnChange;
|
||||
}
|
||||
else if (((i == 5 && !(cvar->flags & CV_CALL))
|
||||
|| (cvar->flags & CV_CALL && i == 6))
|
||||
|| (cvar->flags & CV_CALL && i == 6))
|
||||
|| (k && fasticmp(k, "category")))
|
||||
{
|
||||
category = lua_isnoneornil(L, 4) ? NULL : lua_tostring(L, 4);
|
||||
@@ -434,18 +456,12 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
#undef FIELDERROR
|
||||
#undef TYPEERROR
|
||||
|
||||
// stack: cvar table, cvar userdata
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "CV_Vars");
|
||||
I_Assert(lua_istable(L, 3));
|
||||
|
||||
lua_getfield(L, 3, cvar->name);
|
||||
if (lua_type(L, -1) != LUA_TNIL)
|
||||
return luaL_error(L, M_GetText("Variable %s is already defined\n"), cvar->name);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushvalue(L, 2);
|
||||
lua_setfield(L, 3, cvar->name);
|
||||
lua_pop(L, 1);
|
||||
if (!cvar->name)
|
||||
return luaL_error(L, M_GetText("Variable has no name!\n"));
|
||||
if ((cvar->flags & CV_NOINIT) && !(cvar->flags & CV_CALL))
|
||||
return luaL_error(L, M_GetText("Variable %s has CV_NOINIT without CV_CALL\n"), cvar->name);
|
||||
if ((cvar->flags & CV_CALL) && !cvar->func)
|
||||
return luaL_error(L, M_GetText("Variable %s has CV_CALL without a function\n"), cvar->name);
|
||||
|
||||
// actually time to register it to the console now! Finally!
|
||||
cvar->flags |= CV_MODIFIED;
|
||||
@@ -453,7 +469,7 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
if (cvar->flags & CV_MODIFIED)
|
||||
return luaL_error(L, "failed to register cvar (probable conflict with internal variable/command names)");
|
||||
|
||||
if (!(((cvar->flags & CV_HIDEN)) || (cvar->flags & CV_NOSHOWHELP)) && (cvar->PossibleValue || !(cvar->value == 0 && stricmp(cvar->string, "0"))))
|
||||
if (!(((cvar->flags & CV_HIDEN)) || (cvar->flags & CV_NOSHOWHELP)) && (cvar->PossibleValue || !(cvar->value == 0 && !fasticmp(cvar->string, "0"))))
|
||||
{
|
||||
if (!category)
|
||||
{
|
||||
@@ -477,22 +493,9 @@ static int lib_cvRegisterVar(lua_State *L)
|
||||
|
||||
static int lib_cvFindVar(lua_State *L)
|
||||
{
|
||||
consvar_t *cv;
|
||||
if (( cv = CV_FindVar(luaL_checkstring(L,1)) ))
|
||||
{
|
||||
lua_settop(L,1);/* We only want one argument in the stack. */
|
||||
lua_pushlightuserdata(L, cv);/* Now the second value on stack. */
|
||||
luaL_getmetatable(L, META_CVAR);
|
||||
/*
|
||||
The metatable is the last value on the stack, so this
|
||||
applies it to the second value, which is the cvar.
|
||||
*/
|
||||
lua_setmetatable(L,2);
|
||||
lua_pushvalue(L,2);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
LUA_PushUserdata(L, CV_FindVar(name), META_CVAR);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int CVarSetFunction
|
||||
@@ -501,7 +504,7 @@ static int CVarSetFunction
|
||||
void (*Set)(consvar_t *, const char *),
|
||||
void (*SetValue)(consvar_t *, INT32)
|
||||
){
|
||||
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
|
||||
consvar_t *cvar = *(consvar_t **)luaL_checkudata(L, 1, META_CVAR);
|
||||
|
||||
switch (lua_type(L, 2))
|
||||
{
|
||||
@@ -530,7 +533,8 @@ static int lib_cvStealthSet(lua_State *L)
|
||||
|
||||
static int lib_cvAddValue(lua_State *L)
|
||||
{
|
||||
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
|
||||
consvar_t *cvar = *(consvar_t **)luaL_checkudata(L, 1, META_CVAR);
|
||||
|
||||
CV_AddValue(cvar, (INT32)luaL_checknumber(L, 2));
|
||||
return 0;
|
||||
}
|
||||
@@ -545,6 +549,7 @@ static int lib_consPrintf(lua_State *L)
|
||||
if (n < 2)
|
||||
return luaL_error(L, "CONS_Printf requires at least two arguments: player and text.");
|
||||
//HUDSAFE
|
||||
|
||||
plr = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
|
||||
if (!plr)
|
||||
return LUA_ErrInvalid(L, "player_t");
|
||||
@@ -605,7 +610,7 @@ static int cvar_fields_ref = LUA_NOREF;
|
||||
|
||||
static int cvar_get(lua_State *L)
|
||||
{
|
||||
consvar_t *cvar = (consvar_t *)luaL_checkudata(L, 1, META_CVAR);
|
||||
consvar_t *cvar = *(consvar_t **)luaL_checkudata(L, 1, META_CVAR);
|
||||
enum cvar_e field = Lua_optoption(L, 2, -1, cvar_fields_ref);
|
||||
|
||||
switch (field)
|
||||
|
||||
+3
-3
@@ -83,7 +83,7 @@ FUNCINLINE static ATTRINLINE unsigned hook_in_list
|
||||
|
||||
for (type = 0; list[type] != NULL; ++type)
|
||||
{
|
||||
if (strcmp(name, list[type]) == 0)
|
||||
if (fastcmp(name, list[type]))
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -240,7 +240,7 @@ static int lib_addHook(lua_State *L)
|
||||
{
|
||||
add_hook(&hookIds[type]);
|
||||
}
|
||||
/*else if (strcmp(name, "HUD") == 0) // ehh this is cool and all, but i dont want modders potentially breaking vanilla clients lol
|
||||
/*else if (fastcmp(name, "HUD")) // ehh this is cool and all, but i dont want modders potentially breaking vanilla clients lol
|
||||
{
|
||||
add_hud_hook(L, 3);
|
||||
}*/
|
||||
@@ -818,7 +818,7 @@ typedef struct {
|
||||
|
||||
FUNCINLINE static ATTRINLINE boolean checkbotkey(const char *field)
|
||||
{
|
||||
return lua_toboolean(gL, -1) && strcmp(lua_tostring(gL, -2), field) == 0;
|
||||
return lua_toboolean(gL, -1) && fastcmp(lua_tostring(gL, -2), field);
|
||||
}
|
||||
|
||||
static void res_botai(Hook_State *hook)
|
||||
|
||||
+3
-3
@@ -455,12 +455,12 @@ int mobj_localskin_setter(lua_State *L)
|
||||
strlcpy(skin, luaL_optstring(L, 2, "none"), sizeof skin);
|
||||
strlwr(skin); // all skin names are lowercase
|
||||
|
||||
if (stricmp(skin, "none"))
|
||||
if (!fasticmp(skin, "none"))
|
||||
{
|
||||
// Try localskins
|
||||
for (i = 0; i < numlocalskins; i++)
|
||||
{
|
||||
if (stricmp(localskins[i].name, skin) == 0)
|
||||
if (fasticmp(localskins[i].name, skin))
|
||||
{
|
||||
mo->localskin = &localskins[i];
|
||||
mo->skinlocal = true;
|
||||
@@ -471,7 +471,7 @@ int mobj_localskin_setter(lua_State *L)
|
||||
// Try other skins
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
if (stricmp(skins[i].name, skin) == 0)
|
||||
if (fasticmp(skins[i].name, skin))
|
||||
{
|
||||
mo->localskin = &skins[i];
|
||||
mo->skinlocal = false;
|
||||
|
||||
+22
-3
@@ -492,25 +492,37 @@ void LUA_InvalidateMathlibCache(const char *name)
|
||||
// Pushes it to the stack and stores it in the registry.
|
||||
void LUA_PushUserdata(lua_State *L, void *data, const char *meta)
|
||||
{
|
||||
if (LUA_RawPushUserdata(L, data) == LPUSHED_NEW)
|
||||
{
|
||||
luaL_getmetatable(L, meta);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
}
|
||||
|
||||
// Same as LUA_PushUserdata but don't set a metatable yet.
|
||||
lpushed_t LUA_RawPushUserdata(lua_State *L, void *data)
|
||||
{
|
||||
lpushed_t status = LPUSHED_NIL;
|
||||
|
||||
void **userdata;
|
||||
|
||||
if (!data) { // push a NULL
|
||||
lua_pushnil(L);
|
||||
return;
|
||||
return status;
|
||||
}
|
||||
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_VALID);
|
||||
I_Assert(lua_istable(L, -1));
|
||||
|
||||
lua_pushlightuserdata(L, data);
|
||||
lua_rawget(L, -2);
|
||||
|
||||
if (lua_isnil(L, -1)) { // no userdata? deary me, we'll have to make one.
|
||||
lua_pop(L, 1); // pop the nil
|
||||
|
||||
// create the userdata
|
||||
userdata = lua_newuserdata(L, sizeof(void *));
|
||||
*userdata = data;
|
||||
luaL_getmetatable(L, meta);
|
||||
lua_setmetatable(L, -2);
|
||||
|
||||
// Set it in the registry so we can find it again
|
||||
lua_pushlightuserdata(L, data); // k (store the userdata via the data's pointer)
|
||||
@@ -518,8 +530,15 @@ void LUA_PushUserdata(lua_State *L, void *data, const char *meta)
|
||||
lua_rawset(L, -4);
|
||||
|
||||
// stack is left with the userdata on top, as if getting it had originally succeeded.
|
||||
|
||||
status = LPUSHED_NEW;
|
||||
}
|
||||
else
|
||||
status = LPUSHED_EXISTING;
|
||||
|
||||
lua_remove(L, -2); // remove LREG_VALID
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
// When userdata is freed, use this function to remove it from Lua.
|
||||
|
||||
+10
-2
@@ -59,7 +59,15 @@ fixed_t LUA_GetConstant(const char *word);
|
||||
// Need better name for this ;-;
|
||||
void LUA_InvalidateMathlibCache(const char *name);
|
||||
|
||||
typedef enum {
|
||||
LPUSHED_NIL,
|
||||
LPUSHED_NEW,
|
||||
LPUSHED_EXISTING,
|
||||
} lpushed_t;
|
||||
|
||||
void LUA_PushUserdata(lua_State *L, void *data, const char *meta);
|
||||
lpushed_t LUA_RawPushUserdata(lua_State *L, void *data);
|
||||
|
||||
void LUA_InvalidateUserdata(void *data);
|
||||
void LUA_InvalidateLevel(void);
|
||||
void LUA_InvalidateMapthings(void);
|
||||
@@ -68,8 +76,8 @@ void LUA_InvalidatePlayer(player_t *player);
|
||||
void LUA_Archive(savebuffer_t *save, boolean network);
|
||||
void LUA_UnArchive(savebuffer_t *save, boolean network);
|
||||
|
||||
void Got_Luacmd(UINT8 **cp, INT32 playernum); // lua_consolelib.c
|
||||
void LUA_CVarChanged(const char *name); // lua_consolelib.c
|
||||
void Got_Luacmd(const UINT8 **cp, INT32 playernum); // lua_consolelib.c
|
||||
void LUA_CVarChanged(void *cvar); // lua_consolelib.c
|
||||
int Lua_optoption(lua_State *L, int narg, int def, int list_ref);
|
||||
int Lua_CreateFieldTable(lua_State *L, const char *const lst[]);
|
||||
void LUA_HookNetArchive(lua_CFunction archFunc, savebuffer_t *save);
|
||||
|
||||
@@ -192,7 +192,7 @@ lzf_decompress (const void *const in_data, size_t in_len,
|
||||
#endif
|
||||
|
||||
#if USE_MEMCPY
|
||||
M_Memcpy (op, ip, ctrl);
|
||||
memcpy(op, ip, ctrl);
|
||||
op += ctrl;
|
||||
ip += ctrl;
|
||||
#else
|
||||
@@ -435,7 +435,7 @@ lzf_compress (const void *const in_data,size_t in_len,
|
||||
|
||||
*op++ = MAX_LIT - 1;
|
||||
#if USE_MEMCPY
|
||||
M_Memcpy (op, ip - MAX_LIT, MAX_LIT);
|
||||
memcpy(op, ip - MAX_LIT, MAX_LIT);
|
||||
op += MAX_LIT;
|
||||
lit = 0;
|
||||
#else
|
||||
|
||||
+2
-2
@@ -183,7 +183,7 @@ static aatree_node_t *M_AATreeSetString_Node(aatree_node_t *node, UINT32 flags,
|
||||
else
|
||||
{
|
||||
aatree_entry_t *entry = node->value;
|
||||
if (entry != NULL && strcmp(entry->key, key) != 0)
|
||||
if (entry != NULL && !fastcmp(entry->key, key))
|
||||
entry = entry->next;
|
||||
if (entry != NULL)
|
||||
{
|
||||
@@ -252,7 +252,7 @@ void *M_AATreeGetString(aatree_t *aatree, const char *key)
|
||||
I_Assert((aatree->flags & AATREE_STRING) == AATREE_STRING);
|
||||
UINT32 hash = FNV1a_HashString(key);
|
||||
aatree_entry_t *entry = M_AATreeGet_Node(aatree->root, hash);
|
||||
while (entry != NULL && strcmp(entry->key, key) != 0)
|
||||
while (entry != NULL && !fastcmp(entry->key, key))
|
||||
entry = entry->next;
|
||||
return entry != NULL ? entry->value : NULL;
|
||||
}
|
||||
|
||||
+1
-1
@@ -49,7 +49,7 @@ INT32 M_CheckParm(const char *check)
|
||||
|
||||
for (i = 1; i < myargc; i++)
|
||||
{
|
||||
if (!strcasecmp(check, myargv[i]))
|
||||
if (fasticmp(check, myargv[i]))
|
||||
{
|
||||
found = i;
|
||||
return i;
|
||||
|
||||
+2
-2
@@ -112,7 +112,7 @@ void M_LoadEmotes(UINT16 wadnum)
|
||||
trim(field);
|
||||
trim(value);
|
||||
|
||||
if (stricmp(field.c_str(), "frames") == 0)
|
||||
if (fasticmp(field.c_str(), "frames"))
|
||||
{
|
||||
UINT8 numframes = 0;
|
||||
|
||||
@@ -158,7 +158,7 @@ void M_LoadEmotes(UINT16 wadnum)
|
||||
|
||||
emote->numframes = numframes;
|
||||
}
|
||||
else if (stricmp(field.c_str(), "timeperframe") == 0)
|
||||
else if (fasticmp(field.c_str(), "timeperframe"))
|
||||
{
|
||||
emote->timeperframe = std::stoi(value);
|
||||
|
||||
|
||||
+3
-3
@@ -101,7 +101,7 @@ vector2_t *FV2_UnLoad(vector2_t *vec, fixed_t *x, fixed_t *y)
|
||||
|
||||
vector2_t *FV2_Copy(vector2_t *a_o, const vector2_t *a_i)
|
||||
{
|
||||
return M_Memcpy(a_o, a_i, sizeof(vector2_t));
|
||||
return memcpy(a_o, a_i, sizeof(vector2_t));
|
||||
}
|
||||
|
||||
vector2_t *FV2_AddEx(const vector2_t *a_i, const vector2_t *a_c, vector2_t *a_o)
|
||||
@@ -250,7 +250,7 @@ vector3_t *FV3_UnLoad(vector3_t *vec, fixed_t *x, fixed_t *y, fixed_t *z)
|
||||
|
||||
vector3_t *FV3_Copy(vector3_t *a_o, const vector3_t *a_i)
|
||||
{
|
||||
return M_Memcpy(a_o, a_i, sizeof(vector3_t));
|
||||
return memcpy(a_o, a_i, sizeof(vector3_t));
|
||||
}
|
||||
|
||||
vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o)
|
||||
@@ -813,7 +813,7 @@ void FM_MultMatrix(matrix_t *dest, const matrix_t *multme)
|
||||
R(i, j) = FixedMul(D(i, 0), M(0, j)) + FixedMul(D(i, 1), M(1, j)) + FixedMul(D(i, 2), M(2, j)) + FixedMul(D(i, 3), M(3, j));
|
||||
}
|
||||
|
||||
M_Memcpy(dest, &result, sizeof(matrix_t));
|
||||
memcpy(dest, &result, sizeof(matrix_t));
|
||||
|
||||
#undef R
|
||||
#undef D
|
||||
|
||||
+9
-9
@@ -3719,10 +3719,10 @@ static void M_HandleAddons(INT32 choice)
|
||||
break;
|
||||
case EXT_TXT:
|
||||
case EXT_CFG:
|
||||
if ((strcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, CONFIGFILENAME) == 0)
|
||||
|| (strcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, AUTOLOADCONFIGFILENAME) == 0)
|
||||
|| (strcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, "kartserv.cfg") == 0)
|
||||
|| (strcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, "kartexec.cfg") == 0))
|
||||
if (fastcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, CONFIGFILENAME)
|
||||
|| fastcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, AUTOLOADCONFIGFILENAME)
|
||||
|| fastcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, "kartserv.cfg")
|
||||
|| fastcmp(dirmenu[dir_on[menudepthleft]]+DIR_STRING, "kartexec.cfg"))
|
||||
{
|
||||
M_StartMessage(va("%c%s\x80\nYou can't autoload this builds' base console scripts, silly!\n They're already autoloaded on startup! \n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), dirmenu[dir_on[menudepthleft]]+DIR_STRING),NULL,MM_NOTHING);
|
||||
S_StartSound(NULL, sfx_s26d);
|
||||
@@ -3830,7 +3830,7 @@ static void ReplayNamesLoadThread(void* userdata)
|
||||
|
||||
Lock_search_state();
|
||||
|
||||
if (strcmp(menupath, replaydirpath) == 0)
|
||||
if (fastcmp(menupath, replaydirpath))
|
||||
{
|
||||
memcpy(demolist_all, demolist_all_local, sizeof(menudemo_t)*sizedirmenu);
|
||||
replaynamesloaded = true;
|
||||
@@ -6956,9 +6956,9 @@ static void M_ConnectMenuModChecks(INT32 choice)
|
||||
(void)choice;
|
||||
// okay never mind we want to COMMUNICATE to the player pre-emptively instead of letting them try and then get confused when it doesn't work
|
||||
|
||||
if (modifiedgame || autoloaded)
|
||||
if (modifiedgame)
|
||||
{
|
||||
M_StartMessage(M_GetText("You have addons loaded.\nYou won't be able to join netgames!\n\nTo play online, restart the game\nand don't load any addons.\nSRB2Kart will automatically add\neverything you need when you join.\n\n(Press a key)\n"),M_ConnectMenu,MM_EVENTHANDLER);
|
||||
M_StartMessage("You have addons loaded.\nYou won't be able to join netgames!\n\nTo play online, restart the game\nand don't load any addons.\nSRB2Kart will automatically add\neverything you need when you join.\n\n(Press a key)\n", M_ConnectMenu, MM_EVENTHANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -8808,7 +8808,7 @@ static boolean M_QuitMultiPlayerMenu(void)
|
||||
size_t l;
|
||||
|
||||
// send name if changed
|
||||
if (strcmp(setupm_name, setupm_cvname->string))
|
||||
if (!fastcmp(setupm_name, setupm_cvname->string))
|
||||
{
|
||||
// remove trailing whitespaces
|
||||
for (l= strlen(setupm_name)-1;
|
||||
@@ -9469,7 +9469,7 @@ static void M_VideoModeMenu(INT32 choice)
|
||||
// VESA mode, which is always a higher modenum
|
||||
for (j = 0; j < vidm_nummodes; j++)
|
||||
{
|
||||
if (!strcmp(modedescs[j].desc, desc))
|
||||
if (fastcmp(modedescs[j].desc, desc))
|
||||
{
|
||||
// mode(0): 320x200 is always standard VGA, not vesa
|
||||
if (modedescs[j].modenum)
|
||||
|
||||
+20
-11
@@ -953,21 +953,23 @@ static menuitem_t OP_ExpOptionsMenu[] =
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Skyboxes", &cv_skybox, 40},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "FPS counter sampling", &cv_accuratefps, 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Precache Level Textures", &cv_precachetextures, 50},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Frameskip", &cv_frameskip, 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "FPS counter sampling", &cv_accuratefps, 60},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Votescreen Scaling", &cv_votebgscaling, 70},
|
||||
{IT_STRING | IT_CVAR, NULL, "Frameskip", &cv_frameskip, 70},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Votescreen Scaling", &cv_votebgscaling, 80},
|
||||
|
||||
#ifdef HWRENDER
|
||||
{IT_STRING | IT_CVAR, NULL, "Screen Textures", &cv_glscreentextures, 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "Screen Textures", &cv_glscreentextures, 90},
|
||||
#ifdef USE_FBO_OGL
|
||||
{IT_STRING | IT_CVAR, NULL, "FBO Downsampling support", &cv_glframebuffer, 85},
|
||||
{IT_STRING | IT_CVAR, NULL, "Palette Depth", &cv_glpalettedepth, 95},
|
||||
{IT_DISABLED, NULL, "", NULL, 105}, // dummy text
|
||||
{IT_STRING | IT_CVAR, NULL, "FBO Downsampling support", &cv_glframebuffer, 95},
|
||||
{IT_STRING | IT_CVAR, NULL, "Palette Depth", &cv_glpalettedepth, 105},
|
||||
{IT_DISABLED, NULL, "", NULL, 115}, // dummy text
|
||||
#else
|
||||
{IT_STRING | IT_CVAR, NULL, "Palette Depth", &cv_glpalettedepth, 90},
|
||||
{IT_DISABLED, NULL, "", NULL, 100}, // dummy text
|
||||
{IT_STRING | IT_CVAR, NULL, "Palette Depth", &cv_glpalettedepth, 100},
|
||||
{IT_DISABLED, NULL, "", NULL, 110}, // dummy text
|
||||
#endif
|
||||
#endif
|
||||
};
|
||||
@@ -980,6 +982,7 @@ static const char* OP_ExpTooltips[] =
|
||||
"Sets minimum sector brightness, useful for dark areas.",
|
||||
//"Should the directional lightning be randomized each map?\nTakes effect on next map load.",
|
||||
"Toggle being able to see the sky.",
|
||||
"Preload all level textures on level load.\nMassively reduces texture related stuttering during gameplay\nat the cost of longer level loading times.\nDisable this if you experience timeouts during level switches.",
|
||||
"Change the FPS counter sampling method\nInaccurate updates slower\nand might miss sudden framerate changes and drops,\nproviding a more averaged result.\nAccurate updates faster, but might be less readable.", // how to ingles??
|
||||
"Skips rendering frames if game logic takes too long\npreventing gameplay issues during performance drops.", // idk im shit as describing things
|
||||
"Different methods of scaling the votescreen backgrounds.",
|
||||
@@ -1000,6 +1003,7 @@ enum
|
||||
op_exp_secbright,
|
||||
//op_exp_dirlight,
|
||||
op_exp_skybox,
|
||||
op_exp_texcache,
|
||||
op_exp_accuratefps,
|
||||
op_exp_frameskip,
|
||||
op_exp_votescrn,
|
||||
@@ -1158,8 +1162,10 @@ static menuitem_t OP_SoundAdvancedMenu[] =
|
||||
{IT_STRING | IT_CVAR, NULL, "Keep Map Music", &cv_keepmusic, 80},
|
||||
{IT_STRING | IT_CVAR, NULL, "Skip Intro Music", &cv_skipintromusic, 85},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Audio Buffer Size", &cv_audbuffersize, 90},
|
||||
{IT_DISABLED, NULL, "", NULL, 100}, // dummy text
|
||||
{IT_STRING | IT_CVAR, NULL, "Cache Sound", &cv_cachesound, 90},
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Audio Buffer Size", &cv_audbuffersize, 95},
|
||||
{IT_DISABLED, NULL, "", NULL, 105}, // dummy text
|
||||
};
|
||||
|
||||
static const char* OP_SoundAdvancedTooltips[] =
|
||||
@@ -1180,7 +1186,10 @@ static const char* OP_SoundAdvancedTooltips[] =
|
||||
"Should the Invulnerability music be on or off?",
|
||||
"Should music be kept when restarting the map?",
|
||||
"Should the Intro fanfare be skipped\nand map music be played on map start?",
|
||||
"Controls Sound effects caching.\nKeep will retain previously played sound effects in cache." // man idk how to describe this in a non awful way lmao
|
||||
"\nOn will preload all sound effects.\nEliminates sound-related lag and stutters but increases memory usage.",
|
||||
"Size of the Audio Buffer\nreducing it will result in less sound latency\nbut may cause issues such as crackling or distorted Sound.",
|
||||
NULL,
|
||||
};
|
||||
|
||||
static menuitem_t OP_FocusOptionsMenu[] =
|
||||
|
||||
+2
-2
@@ -423,7 +423,7 @@ void Command_SaveConfig_f(void)
|
||||
FIL_ForceExtension(tmpstr, ".cfg");
|
||||
|
||||
M_SaveConfig(tmpstr);
|
||||
if (stricmp(COM_Argv(2), "-silent"))
|
||||
if (!fasticmp(COM_Argv(2), "-silent"))
|
||||
CONS_Printf(M_GetText("config saved as %s\n"), configfile);
|
||||
}
|
||||
|
||||
@@ -1686,7 +1686,7 @@ char *M_GetToken(const char *inputString)
|
||||
// Assign the memory. Don't forget an extra byte for the end of the string!
|
||||
texturesToken = (char *)Z_Malloc((texturesTokenLength+1)*sizeof(char),PU_STATIC,NULL);
|
||||
// Copy the string.
|
||||
M_Memcpy(texturesToken, stringToUse+startPos, (size_t)texturesTokenLength);
|
||||
memcpy(texturesToken, stringToUse+startPos, (size_t)texturesTokenLength);
|
||||
// Make the final character NUL.
|
||||
texturesToken[texturesTokenLength] = '\0';
|
||||
return texturesToken;
|
||||
|
||||
+1
-1
@@ -916,7 +916,7 @@ static void draw_think_frame_stats(int hook_length, ps_hookinfo_t *hook)
|
||||
int len = (int)strlen(str);
|
||||
char* str_ptr;
|
||||
|
||||
if (strcmp(".lua", str + len - 4) == 0)
|
||||
if (fastcmp(".lua", str + len - 4))
|
||||
{
|
||||
str[len-4] = '\0'; // remove .lua at end
|
||||
}
|
||||
|
||||
+6
-6
@@ -945,9 +945,9 @@ void A_PointyThink(void *thing)
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(FixedAngle(actor->lastlook+i)));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(actor->angle+ANGLE_180));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
P_UnsetThingPosition(ball);
|
||||
ball->x = actor->x + v[0];
|
||||
@@ -4929,9 +4929,9 @@ void A_MaceRotate(void *thing)
|
||||
|
||||
// Calculate the angle matrixes for the link.
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(FixedAngle(actor->threshold)));
|
||||
M_Memcpy(&v, res, sizeof(v));
|
||||
memcpy(&v, res, sizeof(v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(actor->target->health << ANGLETOFINESHIFT));
|
||||
M_Memcpy(&v, res, sizeof(v));
|
||||
memcpy(&v, res, sizeof(v));
|
||||
}
|
||||
// Rotating Chain.
|
||||
else
|
||||
@@ -4950,9 +4950,9 @@ void A_MaceRotate(void *thing)
|
||||
|
||||
// Calculate the angle matrixes for the link.
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(actor->target->threshold << ANGLETOFINESHIFT));
|
||||
M_Memcpy(&v, res, sizeof(v));
|
||||
memcpy(&v, res, sizeof(v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(actor->target->health << ANGLETOFINESHIFT));
|
||||
M_Memcpy(&v, res, sizeof(v));
|
||||
memcpy(&v, res, sizeof(v));
|
||||
}
|
||||
|
||||
// Add on the appropriate distances to the actor's co-ordinates.
|
||||
|
||||
+39
-21
@@ -2189,7 +2189,7 @@ static boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
//
|
||||
boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
{
|
||||
subsector_t *s;
|
||||
subsector_t *subsec;
|
||||
UINT8 i;
|
||||
|
||||
floatok = false;
|
||||
@@ -2198,9 +2198,9 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
return false;
|
||||
|
||||
if (thiscam->x != x || thiscam->y != y || thiscam->subsector == NULL)
|
||||
s = R_PointInSubsectorFast(x, y);
|
||||
subsec = R_PointInSubsectorFast(x, y);
|
||||
else
|
||||
s = thiscam->subsector;
|
||||
subsec = thiscam->subsector;
|
||||
|
||||
if (players[displayplayers[0]].mo)
|
||||
{
|
||||
@@ -2220,7 +2220,7 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
thiscam->ceilingz = thiscam->z + thiscam->height;
|
||||
thiscam->x = x;
|
||||
thiscam->y = y;
|
||||
thiscam->subsector = s;
|
||||
thiscam->subsector = subsec;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -2232,6 +2232,7 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
tryx -= MAXRADIUS;
|
||||
else
|
||||
tryx = x;
|
||||
|
||||
if (y-tryy > MAXRADIUS)
|
||||
tryy += MAXRADIUS;
|
||||
else if (y-tryy < -MAXRADIUS)
|
||||
@@ -2249,14 +2250,14 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
|
||||
if (tmceilingz - thiscam->z < thiscam->height)
|
||||
{
|
||||
if (s == thiscam->subsector && tmceilingz >= thiscam->z)
|
||||
if (subsec == thiscam->subsector && tmceilingz >= thiscam->z)
|
||||
{
|
||||
floatok = true;
|
||||
thiscam->floorz = tmfloorz;
|
||||
thiscam->ceilingz = tmfloorz + thiscam->height;
|
||||
thiscam->x = x;
|
||||
thiscam->y = y;
|
||||
thiscam->subsector = s;
|
||||
thiscam->subsector = subsec;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
@@ -2281,7 +2282,7 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||
thiscam->ceilingz = tmceilingz;
|
||||
thiscam->x = x;
|
||||
thiscam->y = y;
|
||||
thiscam->subsector = s;
|
||||
thiscam->subsector = subsec;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -2394,6 +2395,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
|
||||
tryx -= radius;
|
||||
else
|
||||
tryx = x;
|
||||
|
||||
if (y-tryy > radius)
|
||||
tryy += radius;
|
||||
else if (y-tryy < -radius)
|
||||
@@ -2409,28 +2411,34 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
|
||||
{
|
||||
//All things are affected by their scale.
|
||||
fixed_t maxstep = FixedMul(MAXSTEPMOVE, mapobjectscale);
|
||||
INT32 special = 0;
|
||||
|
||||
if (thing->player)
|
||||
{
|
||||
const INT32 special = GETSECSPECIAL(R_PointInSubsector(x, y)->sector->special, 1);
|
||||
special = GETSECSPECIAL(R_PointInSubsector(x, y)->sector->special, 1);
|
||||
|
||||
// If using type Section1:13, double the maxstep.
|
||||
if (P_PlayerTouchingSectorSpecial(thing->player, 1, 13)
|
||||
|| special == 13)
|
||||
if (P_PlayerTouchingSectorSpecial(thing->player, 1, 13) || special == 13)
|
||||
{
|
||||
maxstep <<= 1;
|
||||
}
|
||||
// If using type Section1:12, no maxstep. For ledges you don't want the player to climb! (see: Egg Zeppelin & SMK port walls)
|
||||
else if (P_PlayerTouchingSectorSpecial(thing->player, 1, 12)
|
||||
|| special == 12)
|
||||
else if (P_PlayerTouchingSectorSpecial(thing->player, 1, 12) || special == 12)
|
||||
{
|
||||
maxstep = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (thing->type == MT_SKIM)
|
||||
{
|
||||
maxstep = 0;
|
||||
}
|
||||
|
||||
if (tmceilingz - tmfloorz < thing->height)
|
||||
{
|
||||
if (tmfloorthing)
|
||||
tmhitthing = tmfloorthing;
|
||||
|
||||
return false; // doesn't fit
|
||||
}
|
||||
|
||||
@@ -2463,11 +2471,8 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
|
||||
return false; // mobj must lower itself to fit
|
||||
}
|
||||
}
|
||||
else if (maxstep > 0 && !(
|
||||
thing->player && (
|
||||
P_PlayerTouchingSectorSpecial(thing->player, 1, 14)
|
||||
|| GETSECSPECIAL(R_PointInSubsector(x, y)->sector->special, 1) == 14)
|
||||
)) // Step down
|
||||
else if (maxstep > 0 && !(thing->player &&
|
||||
(P_PlayerTouchingSectorSpecial(thing->player, 1, 14) || special == 14))) // Step down
|
||||
{
|
||||
// If the floor difference is MAXSTEPMOVE or less, and the sector isn't Section1:14, ALWAYS
|
||||
// step down! Formerly required a Section1:13 sector for the full MAXSTEPMOVE, but no more.
|
||||
@@ -2489,10 +2494,14 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
|
||||
if (thing->eflags & MFE_VERTICALFLIP)
|
||||
{
|
||||
if (tmdrpoffceilz - tmceilingz > maxstep)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (tmfloorz - tmdropoffz > maxstep)
|
||||
{
|
||||
return false; // don't stand over a dropoff
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (tryx != x || tryy != y);
|
||||
@@ -2568,6 +2577,7 @@ boolean P_SceneryTryMove(mobj_t *thing, fixed_t x, fixed_t y)
|
||||
|
||||
tryx = thing->x;
|
||||
tryy = thing->y;
|
||||
|
||||
do {
|
||||
if (x-tryx > MAXRADIUS)
|
||||
tryx += MAXRADIUS;
|
||||
@@ -2575,6 +2585,7 @@ boolean P_SceneryTryMove(mobj_t *thing, fixed_t x, fixed_t y)
|
||||
tryx -= MAXRADIUS;
|
||||
else
|
||||
tryx = x;
|
||||
|
||||
if (y-tryy > MAXRADIUS)
|
||||
tryy += MAXRADIUS;
|
||||
else if (y-tryy < -MAXRADIUS)
|
||||
@@ -2587,14 +2598,14 @@ boolean P_SceneryTryMove(mobj_t *thing, fixed_t x, fixed_t y)
|
||||
|
||||
if (!(thing->flags & MF_NOCLIP))
|
||||
{
|
||||
const fixed_t maxstep = FixedMul(MAXSTEPMOVE, mapobjectscale);
|
||||
|
||||
if (tmceilingz - tmfloorz < thing->height)
|
||||
return false; // doesn't fit
|
||||
|
||||
if (tmceilingz - thing->z < thing->height)
|
||||
return false; // mobj must lower itself to fit
|
||||
|
||||
const fixed_t maxstep = FixedMul(MAXSTEPMOVE, mapobjectscale);
|
||||
|
||||
if (tmfloorz - thing->z > maxstep)
|
||||
return false; // too big a step up
|
||||
}
|
||||
@@ -2928,6 +2939,7 @@ static boolean PTR_SlideTraverse(intercept_t *in)
|
||||
{
|
||||
if (P_PointOnLineSide(slidemo->x, slidemo->y, li))
|
||||
return true; // don't hit the back side
|
||||
|
||||
goto isblocking;
|
||||
}
|
||||
|
||||
@@ -3346,10 +3358,12 @@ void P_BouncePlayerMove(mobj_t *mo)
|
||||
|
||||
{
|
||||
mobj_t *fx = P_SpawnMobj(mo->x, mo->y, mo->z, MT_BUMP);
|
||||
|
||||
if (mo->eflags & MFE_VERTICALFLIP)
|
||||
fx->eflags |= MFE_VERTICALFLIP;
|
||||
else
|
||||
fx->eflags &= ~MFE_VERTICALFLIP;
|
||||
|
||||
fx->scale = mo->scale;
|
||||
|
||||
S_StartSound(mo, sfx_s3k49);
|
||||
@@ -3363,7 +3377,8 @@ void P_BouncePlayerMove(mobj_t *mo)
|
||||
mo->player->cmomx = tmxmove;
|
||||
mo->player->cmomy = tmymove;
|
||||
|
||||
if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove, true)) {
|
||||
if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove, true))
|
||||
{
|
||||
P_TryMove(mo, mo->x - oldmomx, mo->y - oldmomy, true);
|
||||
}
|
||||
}
|
||||
@@ -3740,6 +3755,7 @@ boolean P_CheckSector(sector_t *sector, boolean crunch)
|
||||
{
|
||||
size_t i;
|
||||
sector_t *sec;
|
||||
|
||||
for (i = 0; i < sector->numattached; i++)
|
||||
{
|
||||
sec = §ors[sector->attached[i]];
|
||||
@@ -3946,6 +3962,7 @@ static msecnode_t *P_DelSecnode(msecnode_t *node)
|
||||
|
||||
tp = node->m_sectorlist_prev;
|
||||
tn = node->m_sectorlist_next;
|
||||
|
||||
if (tp)
|
||||
tp->m_sectorlist_next = tn;
|
||||
if (tn)
|
||||
@@ -3956,6 +3973,7 @@ static msecnode_t *P_DelSecnode(msecnode_t *node)
|
||||
|
||||
sp = node->m_thinglist_prev;
|
||||
sn = node->m_thinglist_next;
|
||||
|
||||
if (sp)
|
||||
sp->m_thinglist_next = sn;
|
||||
else
|
||||
@@ -4003,7 +4021,7 @@ static inline boolean PIT_GetSectors(line_t *ld)
|
||||
// allowed to move to this position, then the sector_list
|
||||
// will be attached to the Thing's mobj_t at touching_sectorlist.
|
||||
|
||||
sector_list = P_AddSecnode(ld->frontsector,tmthing,sector_list);
|
||||
sector_list = P_AddSecnode(ld->frontsector, tmthing, sector_list);
|
||||
|
||||
// Don't assume all lines are 2-sided, since some Things
|
||||
// like MT_TFOG are allowed regardless of whether their radius takes
|
||||
|
||||
+8
-8
@@ -5459,9 +5459,9 @@ static void P_MoveHoop(mobj_t *mobj)
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(FixedAngle(mobj->target->movedir*FRACUNIT)));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(FixedAngle(mobj->target->movecount*FRACUNIT)));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
finalx = x + v[0];
|
||||
finaly = y + v[1];
|
||||
@@ -5527,9 +5527,9 @@ void P_SpawnHoopOfSomething(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(rotangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(closestangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
finalx = x + v[0];
|
||||
finaly = y + v[1];
|
||||
@@ -5566,9 +5566,9 @@ void P_SpawnParaloop(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 numb
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(rotangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(closestangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
finalx = x + v[0];
|
||||
finaly = y + v[1];
|
||||
@@ -11815,9 +11815,9 @@ static void P_SpawnNiGHTSHoop(fixed_t x, fixed_t y, fixed_t z, fixed_t hoopsize,
|
||||
v[3] = FRACUNIT;
|
||||
|
||||
res = VectorMatrixMultiply(v, *RotateXMatrix(FixedAngle(spewangle)));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
res = VectorMatrixMultiply(v, *RotateZMatrix(closestangle));
|
||||
M_Memcpy(&v, res, sizeof (v));
|
||||
memcpy(&v, res, sizeof (v));
|
||||
|
||||
mobj = P_SpawnMobj(x + v[0], y + v[1], z + v[2], type);
|
||||
|
||||
|
||||
+5
-27
@@ -1203,7 +1203,7 @@ static void SaveMobjThinker(savebuffer_t *save, const thinker_t *th, const UINT8
|
||||
if (diff & MD_MORE)
|
||||
WRITEUINT16(save->p, diff2);
|
||||
|
||||
// save pointer, at load time we will search this pointer to reinitilize pointers
|
||||
// keep here for vanilla compat
|
||||
WRITEUINT32(save->p, (size_t)mobj);
|
||||
|
||||
WRITEFIXED(save->p, mobj->z); // Force this so 3dfloor problems don't arise.
|
||||
@@ -1982,7 +1982,6 @@ static void CalculateDoomednumToMobjtype(void)
|
||||
|
||||
static void LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
|
||||
{
|
||||
thinker_t *next;
|
||||
mobj_t *mobj;
|
||||
UINT32 diff;
|
||||
UINT16 diff2;
|
||||
@@ -1995,7 +1994,8 @@ static void LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
|
||||
else
|
||||
diff2 = 0;
|
||||
|
||||
next = (void *)(size_t)READUINT32(save->p);
|
||||
// here for vanilla compat
|
||||
save->p += sizeof(UINT32);
|
||||
|
||||
z = READFIXED(save->p); // Force this so 3dfloor problems don't arise.
|
||||
floorz = READFIXED(save->p);
|
||||
@@ -2234,8 +2234,6 @@ static void LoadMobjThinker(savebuffer_t *save, actionf_p1 thinker)
|
||||
if (diff2 & MD2_WAYPOINTCAP)
|
||||
P_SetTarget(&waypointcap, mobj);
|
||||
|
||||
mobj->info = (mobjinfo_t *)next; // temporarily, set when leave this function
|
||||
|
||||
R_AddMobjInterpolator(mobj);
|
||||
}
|
||||
|
||||
@@ -3200,25 +3198,6 @@ FUNCINLINE static ATTRINLINE void P_UnArchivePolyObjects(savebuffer_t *save)
|
||||
for (i = 0; i < numSavedPolys; ++i)
|
||||
P_UnArchivePolyObj(save, &PolyObjects[i]);
|
||||
}
|
||||
//
|
||||
// P_FinishMobjs
|
||||
//
|
||||
FUNCINLINE static ATTRINLINE void P_FinishMobjs(void)
|
||||
{
|
||||
thinker_t *currentthinker;
|
||||
mobj_t *mobj;
|
||||
|
||||
// put info field there real value
|
||||
for (currentthinker = thinkercap.next; currentthinker != &thinkercap;
|
||||
currentthinker = currentthinker->next)
|
||||
{
|
||||
if (currentthinker->function != (actionf_p1)P_MobjThinker)
|
||||
continue;
|
||||
|
||||
mobj = (mobj_t *)currentthinker;
|
||||
mobj->info = &mobjinfo[mobj->type];
|
||||
}
|
||||
}
|
||||
|
||||
FUNCINLINE static ATTRINLINE mobj_t *RelinkMobj(mobj_t **ptr)
|
||||
{
|
||||
@@ -3391,7 +3370,7 @@ FUNCINLINE static ATTRINLINE void P_UnArchiveSPGame(savebuffer_t *save, INT16 ma
|
||||
|
||||
READSTRINGN(save->p, testname, sizeof(testname));
|
||||
|
||||
if (strcmp(testname, timeattackfolder))
|
||||
if (!fastcmp(testname, timeattackfolder))
|
||||
{
|
||||
if (modifiedgame)
|
||||
I_Error("Save game not for this modification.");
|
||||
@@ -3793,7 +3772,7 @@ boolean P_LoadGame(savebuffer_t *save, INT16 mapoverride)
|
||||
|
||||
boolean P_LoadNetGame(savebuffer_t *save, boolean reloading)
|
||||
{
|
||||
CV_LoadNetVars(&save->p);
|
||||
save->p += CV_LoadNetVars(save->p);
|
||||
|
||||
if (!P_NetUnArchiveMisc(save, reloading))
|
||||
return false;
|
||||
@@ -3807,7 +3786,6 @@ boolean P_LoadNetGame(savebuffer_t *save, boolean reloading)
|
||||
P_NetUnArchiveThinkers(save);
|
||||
P_NetUnArchiveSpecials(save);
|
||||
P_RelinkPointers();
|
||||
P_FinishMobjs();
|
||||
}
|
||||
|
||||
LUA_UnArchive(save, true);
|
||||
|
||||
+21
-20
@@ -806,7 +806,7 @@ static void P_LoadSectors(UINT8 *data)
|
||||
skyflatnum = P_AddLevelFlat(SKYFLATNAME, foundflats);
|
||||
|
||||
// copy table for global usage
|
||||
levelflats = M_Memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t));
|
||||
levelflats = memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t));
|
||||
free(foundflats);
|
||||
|
||||
// search for animated flats and set up
|
||||
@@ -1177,10 +1177,10 @@ static void P_LoadLineDefs2(void)
|
||||
len += strlen(sides[ld->sidenum[1]].text);
|
||||
|
||||
ld->text = Z_Malloc(len, PU_LEVEL, NULL);
|
||||
M_Memcpy(ld->text, sides[ld->sidenum[0]].text, strlen(sides[ld->sidenum[0]].text)+1);
|
||||
memcpy(ld->text, sides[ld->sidenum[0]].text, strlen(sides[ld->sidenum[0]].text)+1);
|
||||
|
||||
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
|
||||
M_Memcpy(ld->text+strlen(ld->text)+1, sides[ld->sidenum[1]].text, strlen(sides[ld->sidenum[1]].text)+1);
|
||||
memcpy(ld->text+strlen(ld->text)+1, sides[ld->sidenum[1]].text, strlen(sides[ld->sidenum[1]].text)+1);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1309,14 +1309,14 @@ static void P_LoadSideChangeMusic(boolean firstside, mapsidedef_t *msd, side_t *
|
||||
|
||||
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
|
||||
{
|
||||
M_Memcpy(process,msd->bottomtexture,8);
|
||||
memcpy(process,msd->bottomtexture,8);
|
||||
process[8] = '\0';
|
||||
sd->bottomtexture = get_number(process);
|
||||
}
|
||||
|
||||
if (!(msd->midtexture[0] == '-' && msd->midtexture[1] == '\0') || msd->midtexture[1] != '\0')
|
||||
{
|
||||
M_Memcpy(process,msd->midtexture,8);
|
||||
memcpy(process,msd->midtexture,8);
|
||||
process[8] = '\0';
|
||||
sd->midtexture = get_number(process);
|
||||
}
|
||||
@@ -1326,15 +1326,15 @@ static void P_LoadSideChangeMusic(boolean firstside, mapsidedef_t *msd, side_t *
|
||||
|
||||
if (firstside || msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
|
||||
{
|
||||
M_Memcpy(process,msd->toptexture,8);
|
||||
memcpy(process,msd->toptexture,8);
|
||||
process[8] = '\0';
|
||||
|
||||
// If they type in O_ or D_ and their music name, just shrug,
|
||||
// then copy the rest instead.
|
||||
if ((process[0] == 'O' || process[0] == 'D') && process[7])
|
||||
M_Memcpy(sd->text, process+2, 6);
|
||||
memcpy(sd->text, process+2, 6);
|
||||
else // Assume it's a proper music name.
|
||||
M_Memcpy(sd->text, process, 6);
|
||||
memcpy(sd->text, process, 6);
|
||||
sd->text[6] = 0;
|
||||
}
|
||||
else
|
||||
@@ -1382,7 +1382,7 @@ static void P_LoadSidedefs(void *data)
|
||||
if (msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
|
||||
{
|
||||
char process[8+1];
|
||||
M_Memcpy(process,msd->toptexture,8);
|
||||
memcpy(process,msd->toptexture,8);
|
||||
process[8] = '\0';
|
||||
sd->toptexture = get_number(process);
|
||||
}
|
||||
@@ -1401,11 +1401,11 @@ static void P_LoadSidedefs(void *data)
|
||||
if (msd->toptexture[0] == '-' && msd->toptexture[1] == '\0')
|
||||
break;
|
||||
else
|
||||
M_Memcpy(process,msd->toptexture,8);
|
||||
memcpy(process,msd->toptexture,8);
|
||||
if (msd->midtexture[0] != '-' || msd->midtexture[1] != '\0')
|
||||
M_Memcpy(process+strlen(process), msd->midtexture, 8);
|
||||
memcpy(process+strlen(process), msd->midtexture, 8);
|
||||
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
|
||||
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
|
||||
memcpy(process+strlen(process), msd->bottomtexture, 8);
|
||||
sd->toptexture = get_number(process);
|
||||
|
||||
break;
|
||||
@@ -1418,13 +1418,13 @@ static void P_LoadSidedefs(void *data)
|
||||
if (msd->toptexture[0] == '-' && msd->toptexture[1] == '\0')
|
||||
break;
|
||||
else
|
||||
M_Memcpy(process,msd->toptexture,8);
|
||||
memcpy(process,msd->toptexture,8);
|
||||
if (msd->midtexture[0] != '-' || msd->midtexture[1] != '\0')
|
||||
M_Memcpy(process+strlen(process), msd->midtexture, 8);
|
||||
memcpy(process+strlen(process), msd->midtexture, 8);
|
||||
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
|
||||
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
|
||||
memcpy(process+strlen(process), msd->bottomtexture, 8);
|
||||
sd->text = Z_Malloc(strlen(process)+1, PU_LEVEL, NULL);
|
||||
M_Memcpy(sd->text, process, strlen(process)+1);
|
||||
memcpy(sd->text, process, strlen(process)+1);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -1887,7 +1887,7 @@ static void P_LoadReject(UINT8 *data, size_t count)
|
||||
else
|
||||
{
|
||||
rejectmatrix = Z_Malloc(count, PU_LEVEL, NULL); // allocate memory for the reject matrix
|
||||
M_Memcpy(rejectmatrix, data, count); // copy the data into it
|
||||
memcpy(rejectmatrix, data, count); // copy the data into it
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2201,7 +2201,7 @@ static void P_MakeMapMD5(virtres_t *virt, void *dest)
|
||||
for (i = 0; i < 16; i++)
|
||||
resmd5[i] = (linemd5[i] + sectormd5[i] + thingmd5[i] + sidedefmd5[i]) & 0xFF;
|
||||
|
||||
M_Memcpy(dest, &resmd5, 16);
|
||||
memcpy(dest, &resmd5, 16);
|
||||
}
|
||||
|
||||
static void P_LoadMapFromFile(void)
|
||||
@@ -2766,7 +2766,8 @@ boolean P_SetupLevel(boolean fromnetsave, boolean reloadinggamestate)
|
||||
// Make sure all sounds are stopped before Z_FreeTags.
|
||||
S_StopSounds();
|
||||
|
||||
if (!S_PrecacheSound())
|
||||
// if we dont intend to cache our sound effects, wipe them
|
||||
if (S_CacheSound() == SOUNDCACHE_OFF)
|
||||
S_ClearSfx();
|
||||
|
||||
// As oddly named as this is, this handles music only.
|
||||
@@ -3034,7 +3035,7 @@ static boolean P_CheckSoundReplacements(UINT16 wadnum, char *name, size_t i)
|
||||
I_FreeSfx(&S_sfx[j]);
|
||||
|
||||
// Re-cache it
|
||||
if (S_PrecacheSound())
|
||||
if (S_CacheSound() == SOUNDCACHE_PRECACHE)
|
||||
S_sfx[j].data = I_GetSfx(&S_sfx[j]);
|
||||
|
||||
sreplaces++;
|
||||
|
||||
+42
-18
@@ -252,10 +252,10 @@ void P_InitPicAnims(void)
|
||||
// Populate the new array
|
||||
for (currentPos = animatedLump; *currentPos != UINT8_MAX; i++, currentPos+=23)
|
||||
{
|
||||
M_Memcpy(&(animdefs[i].istexture), currentPos, 1); // istexture, 1 byte
|
||||
M_Memcpy(animdefs[i].endname, (currentPos + 1), 9); // endname, 9 bytes
|
||||
M_Memcpy(animdefs[i].startname, (currentPos + 10), 9); // startname, 9 bytes
|
||||
M_Memcpy(&(animdefs[i].speed), (currentPos + 19), 4); // speed, 4 bytes
|
||||
memcpy(&(animdefs[i].istexture), currentPos, 1); // istexture, 1 byte
|
||||
memcpy(animdefs[i].endname, (currentPos + 1), 9); // endname, 9 bytes
|
||||
memcpy(animdefs[i].startname, (currentPos + 10), 9); // startname, 9 bytes
|
||||
memcpy(&(animdefs[i].speed), (currentPos + 19), 4); // speed, 4 bytes
|
||||
}
|
||||
|
||||
Z_Free(animatedLump);
|
||||
@@ -324,6 +324,7 @@ void P_InitPicAnims(void)
|
||||
lastanim->speed = LONG(animdefs[i].speed);
|
||||
lastanim++;
|
||||
}
|
||||
|
||||
lastanim->istexture = -1;
|
||||
R_ClearTextureNumCache(false);
|
||||
|
||||
@@ -331,6 +332,7 @@ void P_InitPicAnims(void)
|
||||
// We'll only be using anims from now on.
|
||||
if (animdefs != harddefs)
|
||||
Z_Free(animdefs);
|
||||
|
||||
animdefs = NULL;
|
||||
}
|
||||
|
||||
@@ -361,20 +363,21 @@ void P_ParseANIMDEFSLump(INT32 wadNum, UINT16 lumpnum)
|
||||
|
||||
// Now, let's start parsing this thing
|
||||
p = animdefsText;
|
||||
|
||||
animdefsToken = M_GetToken(p);
|
||||
while (animdefsToken != NULL)
|
||||
{
|
||||
if (stricmp(animdefsToken, "TEXTURE") == 0)
|
||||
if (fasticmp(animdefsToken, "TEXTURE"))
|
||||
{
|
||||
Z_Free(animdefsToken);
|
||||
P_ParseAnimationDefintion(1);
|
||||
}
|
||||
else if (stricmp(animdefsToken, "FLAT") == 0)
|
||||
else if (fasticmp(animdefsToken, "FLAT"))
|
||||
{
|
||||
Z_Free(animdefsToken);
|
||||
P_ParseAnimationDefintion(0);
|
||||
}
|
||||
else if (stricmp(animdefsToken, "OSCILLATE") == 0)
|
||||
else if (fasticmp(animdefsToken, "OSCILLATE"))
|
||||
{
|
||||
// This probably came off the tail of an earlier definition. It's technically legal syntax, but we don't support it.
|
||||
I_Error("Error parsing ANIMDEFS lump: Animation definitions utilizing \"OSCILLATE\" (the animation plays in reverse when it reaches the end) are not supported by SRB2");
|
||||
@@ -383,11 +386,17 @@ void P_ParseANIMDEFSLump(INT32 wadNum, UINT16 lumpnum)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Expected \"TEXTURE\" or \"FLAT\", got \"%s\"",animdefsToken);
|
||||
}
|
||||
|
||||
// parse next line
|
||||
while (*p != '\0' && *p != '\n') ++p;
|
||||
if (*p == '\n') ++p;
|
||||
while (*p != '\0' && *p != '\n')
|
||||
++p;
|
||||
|
||||
if (*p == '\n')
|
||||
++p;
|
||||
|
||||
animdefsToken = M_GetToken(p);
|
||||
}
|
||||
|
||||
Z_Free(animdefsToken);
|
||||
Z_Free((void *)animdefsText);
|
||||
}
|
||||
@@ -406,7 +415,8 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where start texture/flat name should be");
|
||||
}
|
||||
if (stricmp(animdefsToken, "OPTIONAL") == 0)
|
||||
|
||||
if (fasticmp(animdefsToken, "OPTIONAL"))
|
||||
{
|
||||
// This is meaningful to ZDoom - it tells the program NOT to bomb out
|
||||
// if the textures can't be found - but it's useless in SRB2, so we'll
|
||||
@@ -418,7 +428,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where start texture/flat name should be");
|
||||
}
|
||||
else if (stricmp(animdefsToken, "RANGE") == 0)
|
||||
else if (fasticmp(animdefsToken, "RANGE"))
|
||||
{
|
||||
// Oh. Um. Apparently "OPTIONAL" is a texture name. Naughty.
|
||||
// I should probably handle this more gracefully, but right now
|
||||
@@ -427,15 +437,17 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
I_Error("Error parsing ANIMDEFS lump: \"OPTIONAL\" is a keyword; you cannot use it as the startname of an animation");
|
||||
}
|
||||
}
|
||||
|
||||
animdefsTokenLength = strlen(animdefsToken);
|
||||
if (animdefsTokenLength>8)
|
||||
if (animdefsTokenLength > 8)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: lump name \"%s\" exceeds 8 characters", animdefsToken);
|
||||
}
|
||||
|
||||
// Search for existing animdef
|
||||
for (i = 0; i < maxanims; i++)
|
||||
if (stricmp(animdefsToken, animdefs[i].startname) == 0)
|
||||
{
|
||||
if (fasticmp(animdefsToken, animdefs[i].startname))
|
||||
{
|
||||
//CONS_Alert(CONS_NOTICE, "Duplicate animation: %s\n", animdefsToken);
|
||||
|
||||
@@ -444,6 +456,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
Z_Free(animdefsToken);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Not found
|
||||
if (i == maxanims)
|
||||
@@ -467,21 +480,25 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where \"RANGE\" after \"%s\"'s startname should be", animdefs[i].startname);
|
||||
}
|
||||
if (stricmp(animdefsToken, "ALLOWDECALS") == 0)
|
||||
|
||||
if (fasticmp(animdefsToken, "ALLOWDECALS"))
|
||||
{
|
||||
// Another ZDoom keyword, ho-hum. Skip it, move on to the next token.
|
||||
Z_Free(animdefsToken);
|
||||
animdefsToken = M_GetToken(NULL);
|
||||
}
|
||||
if (stricmp(animdefsToken, "PIC") == 0)
|
||||
|
||||
if (fasticmp(animdefsToken, "PIC"))
|
||||
{
|
||||
// This is technically legitimate ANIMDEFS syntax, but SRB2 doesn't support it.
|
||||
I_Error("Error parsing ANIMDEFS lump: Animation definitions utilizing \"PIC\" (specific frames instead of a consecutive range) are not supported by SRB2");
|
||||
}
|
||||
if (stricmp(animdefsToken, "RANGE") != 0)
|
||||
|
||||
if (!fasticmp(animdefsToken, "RANGE"))
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Expected \"RANGE\" after \"%s\"'s startname, got \"%s\"", animdefs[i].startname, animdefsToken);
|
||||
}
|
||||
|
||||
Z_Free(animdefsToken);
|
||||
|
||||
// Endname
|
||||
@@ -490,11 +507,13 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where \"%s\"'s end texture/flat name should be", animdefs[i].startname);
|
||||
}
|
||||
|
||||
animdefsTokenLength = strlen(animdefsToken);
|
||||
if (animdefsTokenLength>8)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: lump name \"%s\" exceeds 8 characters", animdefsToken);
|
||||
}
|
||||
|
||||
strncpy(animdefs[i].endname, animdefsToken, 9);
|
||||
Z_Free(animdefsToken);
|
||||
|
||||
@@ -504,15 +523,18 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where \"%s\"'s \"TICS\" should be", animdefs[i].startname);
|
||||
}
|
||||
if (stricmp(animdefsToken, "RAND") == 0)
|
||||
|
||||
if (fasticmp(animdefsToken, "RAND"))
|
||||
{
|
||||
// This is technically legitimate ANIMDEFS syntax, but SRB2 doesn't support it.
|
||||
I_Error("Error parsing ANIMDEFS lump: Animation definitions utilizing \"RAND\" (random duration per frame) are not supported by SRB2");
|
||||
}
|
||||
if (stricmp(animdefsToken, "TICS") != 0)
|
||||
|
||||
if (!fasticmp(animdefsToken, "TICS"))
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Expected \"TICS\" in animation definition for \"%s\", got \"%s\"", animdefs[i].startname, animdefsToken);
|
||||
}
|
||||
|
||||
Z_Free(animdefsToken);
|
||||
|
||||
// Speed
|
||||
@@ -521,6 +543,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Unexpected end of file where \"%s\"'s animation speed should be", animdefs[i].startname);
|
||||
}
|
||||
|
||||
endPos = NULL;
|
||||
#ifndef AVOID_ERRNO
|
||||
errno = 0;
|
||||
@@ -535,6 +558,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
|
||||
{
|
||||
I_Error("Error parsing ANIMDEFS lump: Expected a positive integer for \"%s\"'s animation speed, got \"%s\"", animdefs[i].startname, animdefsToken);
|
||||
}
|
||||
|
||||
animdefs[i].speed = animSpeed;
|
||||
Z_Free(animdefsToken);
|
||||
}
|
||||
|
||||
+10
-6
@@ -3824,7 +3824,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||
// Hack-adjacent.
|
||||
// Sometimes stale ticcmds send a weird angle at the start of the race.
|
||||
// P_UpdatePlayerAngle knows to ignore cmd angle when you literally can't turn, so we do the same here.
|
||||
if (leveltime > starttime)
|
||||
if (cv_demoangturn.value && leveltime > starttime)
|
||||
focusangle = player->cmd.angleturn << 16;
|
||||
else
|
||||
focusangle = mo->angle; // Just use something known sane.
|
||||
@@ -4315,17 +4315,19 @@ static void P_CalcPostImg(player_t *player, camera_t *thiscam)
|
||||
{
|
||||
sector_t *sector = NULL;
|
||||
UINT8 postimgtype = 0;
|
||||
//INT32 *param;
|
||||
fixed_t pviewheight = 0;
|
||||
#ifdef MOTIONBLUR
|
||||
INT32 *param;
|
||||
|
||||
/*for (i = 0; i <= splitscreen; i++)
|
||||
for (i = 0; i <= splitscreen; i++)
|
||||
{
|
||||
if (player == &players[displayplayers[i]])
|
||||
{
|
||||
param = &postimgparam[i];
|
||||
break;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
#endif
|
||||
|
||||
if (encoremode) // srb2kart
|
||||
postimgtype |= POSTIMG_MIRROR;
|
||||
@@ -4361,16 +4363,18 @@ static void P_CalcPostImg(player_t *player, camera_t *thiscam)
|
||||
else if (P_CameraCheckHeatFirstperson(player, sector, pviewheight))
|
||||
postimgtype |= POSTIMG_HEAT;
|
||||
|
||||
#ifdef MOTIONBLUR
|
||||
// Motion blur
|
||||
// unused
|
||||
/*if (player->speed > (35<<FRACBITS))
|
||||
if (player->speed > (35<<FRACBITS))
|
||||
{
|
||||
postimgtype |= POSTIMG_MOTION;
|
||||
*param = (player->speed - 32)/4;
|
||||
|
||||
if (*param > 5)
|
||||
*param = 5;
|
||||
}*/
|
||||
}
|
||||
#endif
|
||||
|
||||
thiscam->postimg = postimgtype;
|
||||
}
|
||||
|
||||
+37
-20
@@ -269,7 +269,7 @@ static inline void R_DrawColumnInCache(column_t *patch, UINT8 *cache, texpatch_t
|
||||
count = cacheheight - position;
|
||||
|
||||
if (count > 0)
|
||||
M_Memcpy(cache + position, source, count);
|
||||
memcpy(cache + position, source, count);
|
||||
|
||||
patch = (column_t *)((UINT8 *)patch + patch->length + 4);
|
||||
}
|
||||
@@ -412,7 +412,7 @@ UINT8 *R_GenerateTexture(size_t texnum)
|
||||
texture->holes = true;
|
||||
blocksize = lumplength;
|
||||
block = Z_Calloc(blocksize, PU_LEVEL, &texturecache[texnum]); // will change tag at end of this function
|
||||
M_Memcpy(block, realpatch, blocksize);
|
||||
memcpy(block, realpatch, blocksize);
|
||||
texturememory += blocksize;
|
||||
|
||||
// use the patch's column lookup
|
||||
@@ -621,7 +621,7 @@ Rloadtextures (INT32 i, INT32 w)
|
||||
texture = textures[i] = Z_Calloc(sizeof(texture_t) + sizeof(texpatch_t), PU_STATIC, NULL);
|
||||
|
||||
// Set texture properties.
|
||||
M_Memcpy(texture->name, W_CheckNameForNumPwad(wadnum, lumpnum), sizeof(texture->name));
|
||||
memcpy(texture->name, W_CheckNameForNumPwad(wadnum, lumpnum), sizeof(texture->name));
|
||||
texture->hash = quickncasehash(texture->name, 8);
|
||||
|
||||
texture->width = SHORT(patchlump.width);
|
||||
@@ -854,7 +854,7 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
Z_Free(patchName);
|
||||
}
|
||||
patchName = (char *)Z_Malloc((texturesTokenLength+1)*sizeof(char),PU_STATIC,NULL);
|
||||
M_Memcpy(patchName,texturesToken,texturesTokenLength*sizeof(char));
|
||||
memcpy(patchName,texturesToken,texturesTokenLength*sizeof(char));
|
||||
patchName[texturesTokenLength] = '\0';
|
||||
}
|
||||
|
||||
@@ -867,7 +867,7 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after \"%s\"'s patch name should be",patchName);
|
||||
}
|
||||
|
||||
if (strcmp(texturesToken,",")!=0)
|
||||
if (!fastcmp(texturesToken,","))
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after %s's patch name, got \"%s\"",patchName,texturesToken);
|
||||
}
|
||||
@@ -907,7 +907,7 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after patch \"%s\"'s x coordinate should be",patchName);
|
||||
}
|
||||
|
||||
if (strcmp(texturesToken,",")!=0)
|
||||
if (!fastcmp(texturesToken,","))
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after patch \"%s\"'s x coordinate, got \"%s\"",patchName,texturesToken);
|
||||
}
|
||||
@@ -976,18 +976,20 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where texture name should be");
|
||||
}
|
||||
|
||||
texturesTokenLength = strlen(texturesToken);
|
||||
if (texturesTokenLength>8)
|
||||
if (texturesTokenLength > 8)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Texture name \"%s\" exceeds 8 characters",texturesToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
memset(&newTextureName, 0, 9);
|
||||
M_Memcpy(newTextureName, texturesToken, texturesTokenLength);
|
||||
memcpy(newTextureName, texturesToken, texturesTokenLength);
|
||||
// ^^ we've confirmed that the token is <= 8 characters so it will never overflow a 9 byte char buffer
|
||||
strupr(newTextureName); // Just do this now so we don't have to worry about it
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
|
||||
// Comma 1
|
||||
@@ -996,10 +998,11 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after texture \"%s\"'s name should be",newTextureName);
|
||||
}
|
||||
else if (strcmp(texturesToken,",")!=0)
|
||||
else if (!fastcmp(texturesToken, ","))
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after texture \"%s\"'s name, got \"%s\"",newTextureName,texturesToken);
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
|
||||
// Width
|
||||
@@ -1030,10 +1033,12 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where comma after texture \"%s\"'s width should be",newTextureName);
|
||||
}
|
||||
if (strcmp(texturesToken,",")!=0)
|
||||
|
||||
if (!fastcmp(texturesToken, ","))
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \",\" after texture \"%s\"'s width, got \"%s\"",newTextureName,texturesToken);
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
|
||||
// Height
|
||||
@@ -1066,27 +1071,30 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where open curly brace for texture \"%s\" should be",newTextureName);
|
||||
}
|
||||
|
||||
if (strcmp(texturesToken,"{")==0)
|
||||
if (fastcmp(texturesToken, "{"))
|
||||
{
|
||||
if (actuallyLoadTexture)
|
||||
{
|
||||
// Allocate memory for a zero-patch texture. Obviously, we'll be adding patches momentarily.
|
||||
resultTexture = (texture_t *)Z_Calloc(sizeof(texture_t), PU_STATIC, NULL);
|
||||
M_Memcpy(resultTexture->name, newTextureName, 8);
|
||||
memcpy(resultTexture->name, newTextureName, 8);
|
||||
resultTexture->hash = quickncasehash(newTextureName, 8);
|
||||
resultTexture->width = newTextureWidth;
|
||||
resultTexture->height = newTextureHeight;
|
||||
resultTexture->type = TEXTURETYPE_COMPOSITE;
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
|
||||
texturesToken = M_GetToken(NULL);
|
||||
if (texturesToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where patch definition for texture \"%s\" should be",newTextureName);
|
||||
}
|
||||
while (strcmp(texturesToken,"}")!=0)
|
||||
|
||||
while (!fastcmp(texturesToken, "}"))
|
||||
{
|
||||
if (stricmp(texturesToken, "PATCH")==0)
|
||||
if (fasticmp(texturesToken, "PATCH"))
|
||||
{
|
||||
Z_Free(texturesToken);
|
||||
if (resultTexture)
|
||||
@@ -1096,7 +1104,7 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
// Make room for the new patch
|
||||
resultTexture = Z_Realloc(resultTexture, sizeof(texture_t) + (resultTexture->patchcount+1)*sizeof(texpatch_t), PU_STATIC, NULL);
|
||||
// Populate the uninitialized values in the new patch entry of our array
|
||||
M_Memcpy(&resultTexture->patches[resultTexture->patchcount], newPatch, sizeof(texpatch_t));
|
||||
memcpy(&resultTexture->patches[resultTexture->patchcount], newPatch, sizeof(texpatch_t));
|
||||
// Account for the new number of patches in the texture
|
||||
resultTexture->patchcount++;
|
||||
// Then free up the memory assigned to R_ParsePatch, as it's unneeded now
|
||||
@@ -1118,6 +1126,7 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
I_Error("Error parsing TEXTURES lump: Unexpected end of file where patch declaration or right curly brace for texture \"%s\" should be",newTextureName);
|
||||
}
|
||||
}
|
||||
|
||||
if (resultTexture && resultTexture->patchcount == 0)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Texture \"%s\" must have at least one patch",newTextureName);
|
||||
@@ -1127,10 +1136,13 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \"{\" for texture \"%s\", got \"%s\"",newTextureName,texturesToken);
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
|
||||
if (actuallyLoadTexture) return resultTexture;
|
||||
else return NULL;
|
||||
if (actuallyLoadTexture)
|
||||
return resultTexture;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Parses the TEXTURES lump... but just to count the number of textures.
|
||||
@@ -1162,7 +1174,7 @@ int R_CountTexturesInTEXTURESLump(UINT16 wadNum, UINT16 lumpNum)
|
||||
texturesToken = M_GetToken(texturesText);
|
||||
while (texturesToken != NULL)
|
||||
{
|
||||
if (stricmp(texturesToken, "WALLTEXTURE")==0)
|
||||
if (fasticmp(texturesToken, "WALLTEXTURE"))
|
||||
{
|
||||
numTexturesInLump++;
|
||||
Z_Free(texturesToken);
|
||||
@@ -1172,8 +1184,10 @@ int R_CountTexturesInTEXTURESLump(UINT16 wadNum, UINT16 lumpNum)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \"WALLTEXTURE\", got \"%s\"",texturesToken);
|
||||
}
|
||||
|
||||
texturesToken = M_GetToken(NULL);
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
Z_Free((void *)texturesText);
|
||||
|
||||
@@ -1211,7 +1225,7 @@ void R_ParseTEXTURESLump(UINT16 wadNum, UINT16 lumpNum, INT32 *texindex)
|
||||
texturesToken = M_GetToken(texturesText);
|
||||
while (texturesToken != NULL)
|
||||
{
|
||||
if (stricmp(texturesToken, "WALLTEXTURE")==0)
|
||||
if (fasticmp(texturesToken, "WALLTEXTURE"))
|
||||
{
|
||||
Z_Free(texturesToken);
|
||||
// Get the new texture
|
||||
@@ -1227,8 +1241,10 @@ void R_ParseTEXTURESLump(UINT16 wadNum, UINT16 lumpNum, INT32 *texindex)
|
||||
{
|
||||
I_Error("Error parsing TEXTURES lump: Expected \"WALLTEXTURE\", got \"%s\"",texturesToken);
|
||||
}
|
||||
|
||||
texturesToken = M_GetToken(NULL);
|
||||
}
|
||||
|
||||
Z_Free(texturesToken);
|
||||
Z_Free((void *)texturesText);
|
||||
}
|
||||
@@ -1334,8 +1350,9 @@ lumpnum_t R_GetFlatNumForName(const char *name)
|
||||
|
||||
if (lump == LUMPERROR)
|
||||
{
|
||||
if (strcmp(name, SKYFLATNAME))
|
||||
if (!fastcmp(name, SKYFLATNAME))
|
||||
CONS_Debug(DBG_SETUP, "R_GetFlatNumForName: Could not find flat %.8s\n", name);
|
||||
|
||||
lump = W_CheckNumForName("REDFLR");
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -666,7 +666,7 @@ void R_VideoErase(size_t ofs, INT32 count)
|
||||
// is not optimal, e.g. byte by byte on
|
||||
// a 32bit CPU, as GNU GCC/Linux libc did
|
||||
// at one point.
|
||||
M_Memcpy(vid.screens[0] + ofs, vid.screens[1] + ofs, count);
|
||||
memcpy(vid.screens[0] + ofs, vid.screens[1] + ofs, count);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
|
||||
@@ -260,7 +260,7 @@ static void R_DrawColumnTemplate(drawcolumndata_t *dc)
|
||||
// texture has no height, so just go
|
||||
while (--count >= 0)
|
||||
{
|
||||
*dest = R_DrawColumnPixel<Type>(dc, dest, frac>>FRACBITS, source, colormap);
|
||||
*dest = R_DrawColumnPixel<Type>(dc, dest, (frac>>FRACBITS), source, colormap);
|
||||
|
||||
dest += stride;
|
||||
frac += fracstep;
|
||||
|
||||
+36
-28
@@ -28,6 +28,8 @@
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
#include "cxxutil.hpp"
|
||||
|
||||
// ==========================================================================
|
||||
// SPANS
|
||||
// ==========================================================================
|
||||
@@ -208,15 +210,15 @@ static void R_CalcTiltedLighting(std::vector<INT32>& lightbuffer, INT32 x1, INT3
|
||||
|
||||
for (i = x1; i <= x2; i++)
|
||||
{
|
||||
fixed_t light = start >> FRACBITS;
|
||||
const fixed_t light = start >> FRACBITS;
|
||||
lightbuffer[i] = CLAMP(light, 0, MAXLIGHTSCALE - 1);
|
||||
start += step;
|
||||
}
|
||||
}
|
||||
|
||||
static void R_GetTiltedLighting(std::vector<INT32>& tiltlighting, const drawspandata_t* ds, const float iz, const int width, const INT32 stride)
|
||||
static void R_GetTiltedLighting(std::vector<INT32>& tiltlighting, const drawspandata_t* ds, const float iz, const INT32 width, const INT32 stride)
|
||||
{
|
||||
float planelightfloat = PLANELIGHTFLOAT;
|
||||
const float planelightfloat = PLANELIGHTFLOAT;
|
||||
const fixed_t lightstart = FloatToFixed(iz * planelightfloat);
|
||||
const fixed_t lightend = FloatToFixed((iz + ds->szp.x * width) * planelightfloat);
|
||||
|
||||
@@ -232,7 +234,7 @@ static void R_GetTiltedLighting(std::vector<INT32>& tiltlighting, const drawspan
|
||||
template<DrawSpanType Type>
|
||||
static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
{
|
||||
int width = ds->x2 - ds->x1;
|
||||
INT32 width = ds->x2 - ds->x1;
|
||||
float iz, uz, vz;
|
||||
UINT32 u, v;
|
||||
int i;
|
||||
@@ -246,7 +248,6 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
UINT32 stepu, stepv;
|
||||
UINT32 bit;
|
||||
|
||||
INT32 x1 = ds->x1;
|
||||
const INT32 nflatxshift = ds->nflatxshift;
|
||||
const INT32 nflatyshift = ds->nflatyshift;
|
||||
const INT32 nflatmask = ds->nflatmask;
|
||||
@@ -263,6 +264,11 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
const UINT8 * restrict source = ds->source;
|
||||
const UINT8 * restrict colormap = ds->colormap;
|
||||
|
||||
const ptrdiff_t colormap_diff = (colormap - colormaps);
|
||||
|
||||
const INT32 * restrict tiltlight = tiltlighting.data();
|
||||
lighttable_t * const * restrict planezlight = ds->planezlight;
|
||||
|
||||
if constexpr (Type & DS_RIPPLE)
|
||||
{
|
||||
dsrc = vid.screens[1] + (ds->y + ds->bgofs) * stride + ds->x1;
|
||||
@@ -300,7 +306,6 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
izstep = ds->szp.x * SPANSIZE;
|
||||
uzstep = ds->sup.x * SPANSIZE;
|
||||
vzstep = ds->svp.x * SPANSIZE;
|
||||
//x1 = 0;
|
||||
width++;
|
||||
|
||||
while (width >= SPANSIZE)
|
||||
@@ -312,17 +317,17 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
endz = 1.f/iz;
|
||||
endu = uz*endz;
|
||||
endv = vz*endz;
|
||||
stepu = (INT64)((endu - startu) * INVSPAN);
|
||||
stepv = (INT64)((endv - startv) * INVSPAN);
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
stepu = srb2::floattoint<float, INT64>((endu - startu) * INVSPAN);
|
||||
stepv = srb2::floattoint<float, INT64>((endv - startv) * INVSPAN);
|
||||
u = srb2::floattoint<float, INT64>(startu);
|
||||
v = srb2::floattoint<float, INT64>(startv);
|
||||
|
||||
x1 = ds->x1;
|
||||
const INT32 x1 = ds->x1;
|
||||
|
||||
for (i = 0; i < SPANSIZE; i++)
|
||||
{
|
||||
bit = (((v + stepv * i) >> nflatyshift) & nflatmask) | ((u + stepu * i) >> nflatxshift);
|
||||
colormap = ds->planezlight[tiltlighting[x1 + i]] + (ds->colormap - colormaps);
|
||||
colormap = planezlight[tiltlight[x1 + i]] + colormap_diff;
|
||||
if constexpr (Type & DS_RIPPLE)
|
||||
dest[i] = R_DrawSpanPixel<Type>(ds, &dsrc[i], colormap, bit, source);
|
||||
else
|
||||
@@ -342,10 +347,10 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
{
|
||||
if (width == 1)
|
||||
{
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
u = srb2::floattoint<float, INT64>(startu);
|
||||
v = srb2::floattoint<float, INT64>(startv);
|
||||
bit = ((v >> nflatyshift) & nflatmask) | (u >> nflatxshift);
|
||||
colormap = ds->planezlight[tiltlighting[ds->x1]] + (ds->colormap - colormaps);
|
||||
colormap = planezlight[tiltlight[ds->x1]] + colormap_diff;
|
||||
if constexpr (Type & DS_RIPPLE)
|
||||
*dest = R_DrawSpanPixel<Type>(ds, dsrc, colormap, bit, source);
|
||||
else
|
||||
@@ -363,15 +368,15 @@ static void R_DrawTiltedSpanTemplate(drawspandata_t* ds)
|
||||
endu = uz*endz;
|
||||
endv = vz*endz;
|
||||
left = 1.f/left;
|
||||
stepu = (INT64)((endu - startu) * left);
|
||||
stepv = (INT64)((endv - startv) * left);
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
stepu = srb2::floattoint<float, INT64>((endu - startu) * left);
|
||||
stepv = srb2::floattoint<float, INT64>((endv - startv) * left);
|
||||
u = srb2::floattoint<float, INT64>(startu);
|
||||
v = srb2::floattoint<float, INT64>(startv);
|
||||
|
||||
for (; width != 0; width--)
|
||||
{
|
||||
bit = ((v >> ds->nflatyshift) & ds->nflatmask) | (u >> ds->nflatxshift);
|
||||
colormap = ds->planezlight[tiltlighting[ds->x1]] + (ds->colormap - colormaps);
|
||||
colormap = planezlight[tiltlight[ds->x1]] + colormap_diff;
|
||||
if constexpr (Type & DS_RIPPLE)
|
||||
*dest = R_DrawSpanPixel<Type>(ds, dsrc, colormap, bit, source);
|
||||
else
|
||||
@@ -410,7 +415,7 @@ DEFINE_SPAN_COMBO(R_DrawTranslucentWaterSpan, DS_TRANSMAP|DS_RIPPLE)
|
||||
*/
|
||||
void R_DrawFogSpan(drawspandata_t* ds)
|
||||
{
|
||||
INT32 count = ds->x2 - ds->x1 + 1;
|
||||
intptr_t count = ds->x2 - ds->x1 + 1;
|
||||
|
||||
const UINT8 * restrict colormap = ds->colormap;
|
||||
UINT8 * restrict dest = R_Address(ds->x1, ds->y);
|
||||
@@ -435,20 +440,23 @@ void R_DrawFogSpan(drawspandata_t* ds)
|
||||
|
||||
void R_DrawFogSpan_Tilted(drawspandata_t* ds)
|
||||
{
|
||||
int width = ds->x2 - ds->x1;
|
||||
float iz = ds->szp.z + ds->szp.y*(centery-ds->y) + ds->szp.x*(ds->x1-centerx);
|
||||
UINT8 * restrict dest;
|
||||
local_for_thread std::vector<INT32> tiltlighting;
|
||||
|
||||
dest = R_Address(ds->x1, ds->y);
|
||||
INT32 width = ds->x2 - ds->x1;
|
||||
const INT32 stride = vid.width;
|
||||
const float iz = ds->szp.z + ds->szp.y*(centery-ds->y) + ds->szp.x*(ds->x1-centerx);
|
||||
UINT8 * restrict dest = R_Address(ds->x1, ds->y);
|
||||
const ptrdiff_t colormap_diff = (ds->colormap - colormaps);
|
||||
|
||||
local_for_thread std::vector<INT32> tiltlighting;
|
||||
|
||||
// Lighting is simple. It's just linear interpolation from start to end
|
||||
R_GetTiltedLighting(tiltlighting, ds, iz, width, stride);
|
||||
|
||||
const INT32 * restrict tiltlight = tiltlighting.data();
|
||||
lighttable_t * const * restrict planezlight = ds->planezlight;
|
||||
|
||||
do
|
||||
{
|
||||
UINT8 *colormap = ds->planezlight[tiltlighting[ds->x1++]] + (ds->colormap - colormaps);
|
||||
UINT8 *colormap = planezlight[tiltlight[ds->x1++]] + colormap_diff;
|
||||
*dest = colormap[*dest];
|
||||
dest++;
|
||||
}
|
||||
|
||||
+63
-51
@@ -46,13 +46,14 @@ static void R_ParseSpriteInfoFrame(spriteinfo_t *info)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite frame should be");
|
||||
}
|
||||
|
||||
sprinfoTokenLength = strlen(sprinfoToken);
|
||||
if (sprinfoTokenLength != 1)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Invalid frame \"%s\"",sprinfoToken);
|
||||
}
|
||||
else
|
||||
frameChar = sprinfoToken;
|
||||
|
||||
frameChar = sprinfoToken;
|
||||
|
||||
frameFrame = R_Char2Frame(frameChar[0]);
|
||||
Z_Free(sprinfoToken);
|
||||
@@ -61,53 +62,53 @@ static void R_ParseSpriteInfoFrame(spriteinfo_t *info)
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (sprinfoToken == NULL)
|
||||
I_Error("Error parsing SPRTINFO lump: Missing sprite info");
|
||||
else
|
||||
|
||||
if (fastcmp(sprinfoToken, "{"))
|
||||
{
|
||||
if (strcmp(sprinfoToken,"{")==0)
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (sprinfoToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite info should be");
|
||||
}
|
||||
while (!fastcmp(sprinfoToken, "}"))
|
||||
{
|
||||
if (fasticmp(sprinfoToken, "XPIVOT"))
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
frameXPivot = atoi(sprinfoToken);
|
||||
}
|
||||
else if (fasticmp(sprinfoToken, "YPIVOT"))
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
frameYPivot = atoi(sprinfoToken);
|
||||
}
|
||||
else if (fasticmp(sprinfoToken, "ROTAXIS"))
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (fasticmp(sprinfoToken, "X") || fasticmp(sprinfoToken, "XAXIS") || fasticmp(sprinfoToken, "ROLL"))
|
||||
frameRotAxis = ROTAXIS_X;
|
||||
else if (fasticmp(sprinfoToken, "Y") || fasticmp(sprinfoToken, "YAXIS") || fasticmp(sprinfoToken, "PITCH"))
|
||||
frameRotAxis = ROTAXIS_Y;
|
||||
else if (fasticmp(sprinfoToken, "Z") || fasticmp(sprinfoToken, "ZAXIS") || fasticmp(sprinfoToken, "YAW"))
|
||||
frameRotAxis = ROTAXIS_Z;
|
||||
}
|
||||
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (sprinfoToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite info should be");
|
||||
}
|
||||
while (strcmp(sprinfoToken,"}")!=0)
|
||||
{
|
||||
if (stricmp(sprinfoToken, "XPIVOT")==0)
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
frameXPivot = atoi(sprinfoToken);
|
||||
}
|
||||
else if (stricmp(sprinfoToken, "YPIVOT")==0)
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
frameYPivot = atoi(sprinfoToken);
|
||||
}
|
||||
else if (stricmp(sprinfoToken, "ROTAXIS")==0)
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if ((stricmp(sprinfoToken, "X")==0) || (stricmp(sprinfoToken, "XAXIS")==0) || (stricmp(sprinfoToken, "ROLL")==0))
|
||||
frameRotAxis = ROTAXIS_X;
|
||||
else if ((stricmp(sprinfoToken, "Y")==0) || (stricmp(sprinfoToken, "YAXIS")==0) || (stricmp(sprinfoToken, "PITCH")==0))
|
||||
frameRotAxis = ROTAXIS_Y;
|
||||
else if ((stricmp(sprinfoToken, "Z")==0) || (stricmp(sprinfoToken, "ZAXIS")==0) || (stricmp(sprinfoToken, "YAW")==0))
|
||||
frameRotAxis = ROTAXIS_Z;
|
||||
}
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (sprinfoToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite info or right curly brace should be");
|
||||
}
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite info or right curly brace should be");
|
||||
}
|
||||
}
|
||||
Z_Free(sprinfoToken);
|
||||
}
|
||||
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
// set fields
|
||||
info->pivot[frameFrame].x = frameXPivot;
|
||||
info->pivot[frameFrame].y = frameYPivot;
|
||||
@@ -137,6 +138,7 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where sprite name should be");
|
||||
}
|
||||
|
||||
sprinfoTokenLength = strlen(sprinfoToken);
|
||||
if (sprinfoTokenLength != 4)
|
||||
{
|
||||
@@ -145,10 +147,11 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
else
|
||||
{
|
||||
memset(&newSpriteName, 0, 5);
|
||||
M_Memcpy(newSpriteName, sprinfoToken, sprinfoTokenLength);
|
||||
memcpy(newSpriteName, sprinfoToken, sprinfoTokenLength);
|
||||
// ^^ we've confirmed that the token is == 4 characters so it will never overflow a 5 byte char buffer
|
||||
strupr(newSpriteName); // Just do this now so we don't have to worry about it
|
||||
}
|
||||
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
if (!spr2)
|
||||
@@ -157,7 +160,8 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
{
|
||||
if (i == NUMSPRITES)
|
||||
I_Error("Error parsing SPRTINFO lump: Unknown sprite name \"%s\"", newSpriteName);
|
||||
if (!memcmp(newSpriteName,sprnames[i],4))
|
||||
|
||||
if (!memcmp(newSpriteName,sprnames[i], 4))
|
||||
{
|
||||
sprnum = static_cast<spritenum_t>(i);
|
||||
break;
|
||||
@@ -175,17 +179,20 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where open curly brace for sprite \"%s\" should be",newSpriteName);
|
||||
}
|
||||
if (strcmp(sprinfoToken,"{")==0)
|
||||
|
||||
if (fastcmp(sprinfoToken, "{"))
|
||||
{
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
if (sprinfoToken == NULL)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Unexpected end of file where definition for sprite \"%s\" should be",newSpriteName);
|
||||
}
|
||||
while (strcmp(sprinfoToken,"}")!=0)
|
||||
|
||||
while (!fastcmp(sprinfoToken, "}"))
|
||||
{
|
||||
if (stricmp(sprinfoToken, "SKIN")==0)
|
||||
if (fasticmp(sprinfoToken, "SKIN"))
|
||||
{
|
||||
INT32 skinnum;
|
||||
char *skinName = NULL;
|
||||
@@ -204,7 +211,7 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
// copy skin name yada yada
|
||||
sprinfoTokenLength = strlen(sprinfoToken);
|
||||
skinName = (char *)Z_Malloc((sprinfoTokenLength+1)*sizeof(char),PU_STATIC,NULL);
|
||||
M_Memcpy(skinName,sprinfoToken,sprinfoTokenLength*sizeof(char));
|
||||
memcpy(skinName,sprinfoToken,sprinfoTokenLength*sizeof(char));
|
||||
skinName[sprinfoTokenLength] = '\0';
|
||||
strlwr(skinName);
|
||||
Z_Free(sprinfoToken);
|
||||
@@ -216,10 +223,11 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
skinnumbers[foundskins] = skinnum;
|
||||
foundskins++;
|
||||
}
|
||||
else if (stricmp(sprinfoToken, "FRAME")==0)
|
||||
else if (fasticmp(sprinfoToken, "FRAME"))
|
||||
{
|
||||
R_ParseSpriteInfoFrame(info);
|
||||
Z_Free(sprinfoToken);
|
||||
|
||||
if (spr2)
|
||||
{
|
||||
if (!foundskins)
|
||||
@@ -232,11 +240,11 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
skin = &localskins[allskins[skinnum].localnum];
|
||||
else
|
||||
skin = &skins[allskins[skinnum].localnum];
|
||||
M_Memcpy(&skin->sprinfo, info, sizeof(spriteinfo_t));
|
||||
memcpy(&skin->sprinfo, info, sizeof(spriteinfo_t));
|
||||
}
|
||||
}
|
||||
else
|
||||
M_Memcpy(&spriteinfo[sprnum], info, sizeof(spriteinfo_t));
|
||||
memcpy(&spriteinfo[sprnum], info, sizeof(spriteinfo_t));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -254,6 +262,7 @@ static void R_ParseSpriteInfo(boolean spr2)
|
||||
{
|
||||
I_Error("Error parsing SPRTINFO lump: Expected \"{\" for sprite \"%s\", got \"%s\"",newSpriteName,sprinfoToken);
|
||||
}
|
||||
|
||||
Z_Free(sprinfoToken);
|
||||
Z_Free(info);
|
||||
}
|
||||
@@ -291,15 +300,18 @@ void R_ParseSPRTINFOLump(UINT16 wadNum, UINT16 lumpNum)
|
||||
while (sprinfoToken != NULL)
|
||||
{
|
||||
CONS_Printf("Attempting to parse le SPRTINFO lump for ya..\n");
|
||||
if (!stricmp(sprinfoToken, "SPRITE"))
|
||||
|
||||
if (fasticmp(sprinfoToken, "SPRITE"))
|
||||
R_ParseSpriteInfo(false);
|
||||
else if (!stricmp(sprinfoToken, "SPRITE2"))
|
||||
else if (fasticmp(sprinfoToken, "SPRITE2"))
|
||||
R_ParseSpriteInfo(true);
|
||||
else
|
||||
I_Error("Error parsing SPRTINFO lump: Unknown keyword \"%s\"", sprinfoToken);
|
||||
|
||||
Z_Free(sprinfoToken);
|
||||
sprinfoToken = M_GetToken(NULL);
|
||||
}
|
||||
|
||||
Z_Free((void *)sprinfoText);
|
||||
}
|
||||
|
||||
@@ -359,7 +371,7 @@ patch_t *Patch_Create(softwarepatch_t *source, size_t srcsize, void *dest)
|
||||
I_Error("Patch_Create: no column data!");
|
||||
|
||||
patch->columns = static_cast<UINT8*>(Z_Calloc(colsize, PU_PATCH_DATA, NULL));
|
||||
M_Memcpy(patch->columns, ((UINT8 *)source + LONG(source->columnofs[0])), colsize);
|
||||
memcpy(patch->columns, ((UINT8 *)source + LONG(source->columnofs[0])), colsize);
|
||||
}
|
||||
|
||||
return patch;
|
||||
|
||||
@@ -241,7 +241,7 @@ void RotatedPatch_DoRotation(rotsprite_t *rotsprite, patch_t *patch, INT32 angle
|
||||
|
||||
while (dy--)
|
||||
{
|
||||
M_Memcpy(dest, src, width * sizeof(UINT16));
|
||||
memcpy(dest, src, width * sizeof(UINT16));
|
||||
dest += width;
|
||||
src += newwidth;
|
||||
}
|
||||
|
||||
+2
-2
@@ -720,7 +720,7 @@ void R_DrawPlanes(void)
|
||||
srb2::ThreadPool::Sema tp_sema;
|
||||
srb2::g_main_threadpool->begin_sema();
|
||||
#endif
|
||||
for (i = 0; i < MAXVISPLANES; i++, pl++)
|
||||
for (i = 0; i < MAXVISPLANES; i++)
|
||||
{
|
||||
for (pl = visplanes[i]; pl; pl = pl->next)
|
||||
{
|
||||
@@ -755,7 +755,7 @@ void R_DrawSkyPlanes(void)
|
||||
srb2::ThreadPool::Sema tp_sema;
|
||||
srb2::g_main_threadpool->begin_sema();
|
||||
#endif
|
||||
for (i = 0; i < MAXVISPLANES; i++, pl++)
|
||||
for (i = 0; i < MAXVISPLANES; i++)
|
||||
{
|
||||
for (pl = visplanes[i]; pl; pl = pl->next)
|
||||
{
|
||||
|
||||
+10
-8
@@ -30,6 +30,8 @@
|
||||
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "cxxutil.hpp"
|
||||
|
||||
#define HEIGHTBITS 12
|
||||
#define HEIGHTUNIT (1<<HEIGHTBITS)
|
||||
|
||||
@@ -1718,7 +1720,7 @@ static void R_AllocClippingTables(size_t range)
|
||||
{
|
||||
// Check if it's in range of the openings
|
||||
#define CHECK(which) \
|
||||
if (which + drawseg->x1 >= oldopenings && which + drawseg->x1 <= oldlast) \
|
||||
if (which != NULL && which + drawseg->x1 >= oldopenings && which + drawseg->x1 <= oldlast) \
|
||||
which = (which - oldopenings) + openings
|
||||
CHECK(drawseg->sprtopclip);
|
||||
CHECK(drawseg->sprbottomclip);
|
||||
@@ -1752,7 +1754,7 @@ static void R_AllocTextureColumnTables(size_t range)
|
||||
{
|
||||
// Check if it's in range of the tables
|
||||
#define CHECK(which) \
|
||||
if (which + drawseg->x1 >= oldtable && which + drawseg->x1 <= oldlast) \
|
||||
if (which != NULL && which + drawseg->x1 >= oldtable && which + drawseg->x1 <= oldlast) \
|
||||
which = (which - oldtable) + texturecolumntable
|
||||
CHECK(drawseg->maskedtexturecol);
|
||||
CHECK(drawseg->thicksidecol);
|
||||
@@ -1890,8 +1892,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
|
||||
det = a1*b2 - a2*b1;
|
||||
|
||||
ds_p->leftpos.x = segleft.x = DoubleToFixed((b2*c1 - b1*c2)/det);
|
||||
ds_p->leftpos.y = segleft.y = DoubleToFixed((a1*c2 - a2*c1)/det);
|
||||
ds_p->leftpos.x = segleft.x = srb2::floattofixed<double>((b2*c1 - b1*c2)/det);
|
||||
ds_p->leftpos.y = segleft.y = srb2::floattofixed<double>((a1*c2 - a2*c1)/det);
|
||||
|
||||
// right
|
||||
temp = xtoviewangle[stop]+viewangle;
|
||||
@@ -1902,8 +1904,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
|
||||
det = a1*b2 - a2*b1;
|
||||
|
||||
ds_p->rightpos.x = segright.x = DoubleToFixed((b2*c1 - b1*c2)/det);
|
||||
ds_p->rightpos.y = segright.y = DoubleToFixed((a1*c2 - a2*c1)/det);
|
||||
ds_p->rightpos.x = segright.x = srb2::floattofixed<double>((b2*c1 - b1*c2)/det);
|
||||
ds_p->rightpos.y = segright.y = srb2::floattofixed<double>((a1*c2 - a2*c1)/det);
|
||||
}
|
||||
|
||||
#define SLOPEPARAMS(slope, end1, end2, normalheight) \
|
||||
@@ -3001,14 +3003,14 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||
|
||||
if (((ds_p->silhouette & SIL_TOP) || maskedtexture) && !ds_p->sprtopclip)
|
||||
{
|
||||
M_Memcpy(lastopening, ceilingclip + start, 2*(rw_stopx - start));
|
||||
memcpy(lastopening, ceilingclip + start, 2*(rw_stopx - start));
|
||||
ds_p->sprtopclip = lastopening - start;
|
||||
lastopening += rw_stopx - start;
|
||||
}
|
||||
|
||||
if (((ds_p->silhouette & SIL_BOTTOM) || maskedtexture) && !ds_p->sprbottomclip)
|
||||
{
|
||||
M_Memcpy(lastopening, floorclip + start, 2*(rw_stopx - start));
|
||||
memcpy(lastopening, floorclip + start, 2*(rw_stopx - start));
|
||||
ds_p->sprbottomclip = lastopening - start;
|
||||
lastopening += rw_stopx - start;
|
||||
}
|
||||
|
||||
+144
-124
@@ -33,7 +33,7 @@
|
||||
|
||||
#include "qs22j.h"
|
||||
|
||||
CV_PossibleValue_t Forceskin_cons_t[MAXSKINS+2];
|
||||
CV_PossibleValue_t Forceskin_cons_t[MAXSKINS+2]; // huehuehuehuehue
|
||||
|
||||
#include "discord.h"
|
||||
|
||||
@@ -41,6 +41,7 @@ INT32 numskins = 0;
|
||||
INT32 numallskins = 0;
|
||||
INT32 numlocalskins = 0;
|
||||
skin_t skins[MAXSKINS];
|
||||
|
||||
UINT8 skinstats[9][9][MAXSKINS];
|
||||
UINT8 skinstatscount[9][9] = {
|
||||
{0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
@@ -53,6 +54,7 @@ UINT8 skinstatscount[9][9] = {
|
||||
{0, 1, 0, 0, 0, 0, 0, 0, 0},
|
||||
{0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||
};
|
||||
|
||||
UINT8 skinsorted[MAXSKINS];
|
||||
skin_t localskins[MAXLOCALSKINS];
|
||||
skin_t allskins[MAXSKINS+MAXLOCALSKINS];
|
||||
@@ -70,13 +72,14 @@ static void Sk_SetDefaultValue(skin_t *skin, boolean local)
|
||||
//
|
||||
// set default skin values
|
||||
//
|
||||
memset(skin, 0, sizeof (skin_t));
|
||||
memset(skin, 0, sizeof(skin_t));
|
||||
|
||||
snprintf(skin->name, sizeof skin->name, "skin %u", K_GetMobjSkinNum(skin, local));
|
||||
skin->name[sizeof skin->name - 1] = '\0';
|
||||
skin->wadnum = INT16_MAX;
|
||||
strcpy(skin->sprite, "");
|
||||
|
||||
skin->flags = 0;
|
||||
skin->wadnum = INT16_MAX;
|
||||
|
||||
strcpy(skin->sprite, "");
|
||||
|
||||
strcpy(skin->realname, "Someone");
|
||||
strcpy(skin->hudname, "???");
|
||||
@@ -95,8 +98,12 @@ static void Sk_SetDefaultValue(skin_t *skin, boolean local)
|
||||
skin->highresscale = FRACUNIT>>1;
|
||||
|
||||
for (i = 0; i < sfx_skinsoundslot0; i++)
|
||||
if (S_sfx[i].skinsound != -1)
|
||||
skin->soundsid[S_sfx[i].skinsound] = i;
|
||||
{
|
||||
const INT32 skinsound = S_sfx[i].skinsound;
|
||||
|
||||
if (skinsound != -1)
|
||||
skin->soundsid[skinsound] = i;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
@@ -124,6 +131,7 @@ void R_InitSkins(void)
|
||||
skin = &skins[0];
|
||||
numskins = 1;
|
||||
Sk_SetDefaultValue(skin, false);
|
||||
|
||||
memset(skinstats, 0, sizeof(skinstats));
|
||||
memset(skinsorted, 0, sizeof(skinsorted));
|
||||
|
||||
@@ -132,13 +140,16 @@ void R_InitSkins(void)
|
||||
#ifdef SKINVALUES
|
||||
skin_cons_t[0].strvalue = skins[0].name;
|
||||
#endif
|
||||
skin->flags = 0;
|
||||
|
||||
strcpy(skin->realname, "Sonic");
|
||||
strcpy(skin->hudname, "SONIC");
|
||||
|
||||
strncpy(skin->facerank, "PLAYRANK", 9);
|
||||
strncpy(skin->facewant, "PLAYWANT", 9);
|
||||
strncpy(skin->facemmap, "PLAYMMAP", 9);
|
||||
|
||||
skin->flags = 0;
|
||||
|
||||
skin->wadnum = 0; // god what have you brought to this world
|
||||
skin->prefcolor = SKINCOLOR_BLUE;
|
||||
skin->localskin = false;
|
||||
@@ -177,9 +188,10 @@ INT32 R_SkinAvailable(const char *name)
|
||||
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
if (stricmp(skins[i].name,name) == 0)
|
||||
if (fasticmp(skins[i].name, name))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -191,9 +203,10 @@ INT32 R_AnySkinAvailable(const char *name)
|
||||
|
||||
for (i = 0; i < numallskins; i++)
|
||||
{
|
||||
if (stricmp(allskins[i].name,name) == 0)
|
||||
if (fasticmp(allskins[i].name, name))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -205,32 +218,32 @@ INT32 R_LocalSkinAvailable(const char *name, boolean local)
|
||||
{
|
||||
for (i = 0; i < numlocalskins; i++)
|
||||
{
|
||||
if (stricmp(localskins[i].name,name) == 0)
|
||||
if (fasticmp(localskins[i].name, name))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
return R_SkinAvailable(name);
|
||||
|
||||
return R_SkinAvailable(name);
|
||||
}
|
||||
|
||||
// network code calls this when a 'skin change' is received
|
||||
boolean SetPlayerSkin(INT32 playernum, const char *skinname)
|
||||
{
|
||||
INT32 i;
|
||||
player_t *player = &players[playernum];
|
||||
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
// search in the skin list
|
||||
if (stricmp(skins[i].name, skinname) == 0)
|
||||
if (fasticmp(skins[i].name, skinname))
|
||||
{
|
||||
SetPlayerSkinByNum(playernum, i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (P_IsLocalPlayer(player))
|
||||
if (P_IsLocalPlayer(&players[playernum]))
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Skin '%s' not found.\n"), skinname);
|
||||
else if (server || IsPlayerAdmin(consoleplayer))
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Player %d (%s) skin '%s' not found\n"), playernum, player_names[playernum], skinname);
|
||||
@@ -244,15 +257,16 @@ void SetLocalPlayerSkin(INT32 playernum, const char *skinname, consvar_t *cvar)
|
||||
INT32 i;
|
||||
player_t *player = &players[playernum];
|
||||
|
||||
if (stricmp(skinname, "none"))
|
||||
if (!fasticmp(skinname, "none"))
|
||||
{
|
||||
for (i = 0; i < numlocalskins; i++)
|
||||
{
|
||||
// search in the localskin list
|
||||
if (stricmp(localskins[i].name, skinname) == 0)
|
||||
if (fasticmp(localskins[i].name, skinname))
|
||||
{
|
||||
player->localskin = 1 + i;
|
||||
player->skinlocal = true;
|
||||
|
||||
if (player->mo)
|
||||
{
|
||||
player->mo->localskin = &localskins[i];
|
||||
@@ -266,10 +280,11 @@ void SetLocalPlayerSkin(INT32 playernum, const char *skinname, consvar_t *cvar)
|
||||
for (i = 0; i < numskins; i++)
|
||||
{
|
||||
// search in the skin list
|
||||
if (stricmp(skins[i].name, skinname) == 0)
|
||||
if (fasticmp(skins[i].name, skinname))
|
||||
{
|
||||
player->localskin = 1 + i;
|
||||
player->skinlocal = false;
|
||||
|
||||
if (player->mo)
|
||||
{
|
||||
player->mo->localskin = &skins[i];
|
||||
@@ -284,6 +299,7 @@ void SetLocalPlayerSkin(INT32 playernum, const char *skinname, consvar_t *cvar)
|
||||
{
|
||||
player->localskin = 0;
|
||||
player->skinlocal = false;
|
||||
|
||||
if (player->mo)
|
||||
{
|
||||
player->mo->localskin = 0;
|
||||
@@ -318,6 +334,7 @@ void SetPlayerSkinByNum(INT32 playernum, INT32 skinnum)
|
||||
if (skinnum >= 0 && skinnum < numskins) // Make sure it exists!
|
||||
{
|
||||
player->skin = skinnum;
|
||||
|
||||
if (player->mo)
|
||||
player->mo->skin = skin;
|
||||
|
||||
@@ -360,117 +377,97 @@ void SetPlayerSkinByNum(INT32 playernum, INT32 skinnum)
|
||||
static UINT16 W_CheckForSkinMarkerInPwad(UINT16 wadid, UINT16 startlump)
|
||||
{
|
||||
UINT16 i;
|
||||
const char *S_SKIN = "S_SKIN";
|
||||
lumpinfo_t *lump_p;
|
||||
|
||||
// scan forward, start at <startlump>
|
||||
if (startlump < wadfiles[wadid]->numlumps)
|
||||
{
|
||||
lump_p = wadfiles[wadid]->lumpinfo + startlump;
|
||||
|
||||
for (i = startlump; i < wadfiles[wadid]->numlumps; i++, lump_p++)
|
||||
if (memcmp(lump_p->name,S_SKIN,6)==0)
|
||||
{
|
||||
if (memcmp(lump_p->name, "S_SKIN", 6) == 0)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return INT16_MAX; // not found
|
||||
}
|
||||
|
||||
//sort function for sorting skin names
|
||||
static int skinSortFunc(const void *a, const void *b) //tbh i have no clue what the naming conventions for local functions are
|
||||
static int skinSortFunc(const void *a, const void *b) // tbh i have no clue what the naming conventions for local functions are
|
||||
{
|
||||
const skin_t *in1 = &skins[*(const UINT8 *)a];
|
||||
const skin_t *in2 = &skins[*(const UINT8 *)b];
|
||||
INT32 temp = 0;
|
||||
const UINT8 val_a = *((const UINT8 *)a);
|
||||
const UINT8 val_b = *((const UINT8 *)b);
|
||||
int diff = 0;
|
||||
const UINT8 val_a = *(const UINT8 *)a;
|
||||
const UINT8 val_b = *(const UINT8 *)b;
|
||||
const skin_t *in1 = &skins[val_a];
|
||||
const skin_t *in2 = &skins[val_b];
|
||||
|
||||
//return (strcmp(in1->realname, in2->realname) < 0) || (strcmp(in1->realname, in2->realname) ==);
|
||||
// return (strcmp(in1->realname, in2->realname) < 0) || (strcmp(in1->realname, in2->realname) ==);
|
||||
|
||||
switch (cv_skinselectgridsort.value)
|
||||
{
|
||||
case SKINMENUSORT_REALNAME:
|
||||
//CONS_Printf("Sorting by realname\n");
|
||||
// CONS_Printf("Sorting by realname\n");
|
||||
// check name
|
||||
if ((temp = strcmp(in1->realname, in2->realname)))
|
||||
return temp;
|
||||
// sort by internal name
|
||||
return strcmp(in1->name, in2->name);
|
||||
break;
|
||||
diff = strcmp(in1->realname, in2->realname);
|
||||
if (diff != 0) return diff;
|
||||
|
||||
case SKINMENUSORT_NAME:
|
||||
//CONS_Printf("Sorting by name\n");
|
||||
return strcmp(in1->name, in2->name);
|
||||
break;
|
||||
|
||||
case SKINMENUSORT_SPEED:
|
||||
//CONS_Printf("Sorting by speed\n");
|
||||
// CONS_Printf("Sorting by speed\n");
|
||||
// check speed
|
||||
if (in1->kartspeed < in2->kartspeed)
|
||||
return -1;
|
||||
else if (in2->kartspeed < in1->kartspeed)
|
||||
return 1;
|
||||
diff = in1->kartspeed - in2->kartspeed;
|
||||
if (diff != 0) return diff;
|
||||
|
||||
// then check weight
|
||||
if (in1->kartweight < in2->kartweight)
|
||||
return -1;
|
||||
else if (in2->kartweight < in1->kartweight)
|
||||
return 1;
|
||||
// then check name
|
||||
if ((temp = strcmp(in1->realname, in2->realname)))
|
||||
return temp;
|
||||
// sort by internal name
|
||||
return strcmp(in1->name, in2->name);
|
||||
break;
|
||||
diff = in1->kartweight - in2->kartweight;
|
||||
if (diff != 0) return diff;
|
||||
|
||||
// then check name
|
||||
diff = strcmp(in1->realname, in2->realname);
|
||||
if (diff != 0) return diff;
|
||||
|
||||
break;
|
||||
case SKINMENUSORT_WEIGHT:
|
||||
//CONS_Printf("Sorting by weight\n");
|
||||
// CONS_Printf("Sorting by weight\n");
|
||||
// check weight
|
||||
if (in1->kartweight < in2->kartweight)
|
||||
return -1;
|
||||
else if (in2->kartweight < in1->kartweight)
|
||||
return 1;
|
||||
diff = in1->kartweight - in2->kartweight;
|
||||
if (diff != 0) return diff;
|
||||
|
||||
// then check speed
|
||||
if (in1->kartspeed < in2->kartspeed)
|
||||
return -1;
|
||||
else if (in2->kartspeed < in1->kartspeed)
|
||||
return 1;
|
||||
// then check name
|
||||
if ((temp = strcmp(in1->realname, in2->realname)))
|
||||
return temp;
|
||||
// sort by internal name
|
||||
return strcmp(in1->name, in2->name);
|
||||
break;
|
||||
diff = in1->kartspeed - in2->kartspeed;
|
||||
if (diff != 0) return diff;
|
||||
|
||||
// then check name
|
||||
diff = strcmp(in1->realname, in2->realname);
|
||||
if (diff != 0) return diff;
|
||||
|
||||
break;
|
||||
case SKINMENUSORT_PREFCOLOR:
|
||||
//CONS_Printf("Sorting by prefcolor\n");
|
||||
// CONS_Printf("Sorting by prefcolor\n");
|
||||
// check prefcolor
|
||||
if (in1->prefcolor < in2->prefcolor)
|
||||
return -1;
|
||||
else if (in2->prefcolor < in1->prefcolor)
|
||||
return 1;
|
||||
diff = in1->prefcolor - in2->prefcolor;
|
||||
if (diff != 0) return diff;
|
||||
|
||||
// then check name
|
||||
if ((temp = strcmp(in1->realname, in2->realname)))
|
||||
return temp;
|
||||
// sort by internal name
|
||||
return strcmp(in1->name, in2->name);
|
||||
diff = strcmp(in1->realname, in2->realname);
|
||||
if (diff != 0) return diff;
|
||||
|
||||
break;
|
||||
|
||||
case SKINMENUSORT_ID:
|
||||
//CONS_Printf("Sorting by id\n");
|
||||
//how do i do by ID?????
|
||||
//wait why dont i just convert the inputs to UINT32s
|
||||
//please tell me im allowed to define variables in here since its a block
|
||||
|
||||
if (val_a == val_b)
|
||||
return 0;
|
||||
else if (val_a < val_b)
|
||||
return -1;
|
||||
else
|
||||
return 1;
|
||||
|
||||
// CONS_Printf("Sorting by id\n");
|
||||
// how do i do by ID?????
|
||||
// wait why dont i just convert the inputs to UINT32s
|
||||
// please tell me im allowed to define variables in here since its a block
|
||||
return (int)val_a - (int)val_b;
|
||||
case SKINMENUSORT_NAME:
|
||||
default:
|
||||
return strcmp(in1->name, in2->name);
|
||||
break;
|
||||
}
|
||||
//im scared this somehow will sometimes end up here so im gonna add this here just to be safe
|
||||
|
||||
// im scared this somehow will sometimes end up here so im gonna add this here just to be safe
|
||||
// now it will often end up here >:3
|
||||
return strcmp(in1->name, in2->name);
|
||||
}
|
||||
|
||||
@@ -523,7 +520,7 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
buf2 = malloc(size+1);
|
||||
if (!buf2)
|
||||
I_Error("R_AddSkins: No more free memory\n");
|
||||
M_Memcpy(buf2,buf,size);
|
||||
memcpy(buf2,buf,size);
|
||||
buf2[size] = '\0';
|
||||
|
||||
// set defaults
|
||||
@@ -531,8 +528,9 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
Sk_SetDefaultValue(skin, local);
|
||||
skin->wadnum = wadnum;
|
||||
hudname = realname = false;
|
||||
|
||||
// parse
|
||||
stoken = strtok (buf2, "\r\n= ");
|
||||
stoken = strtok(buf2, "\r\n= ");
|
||||
while (stoken)
|
||||
{
|
||||
if ((stoken[0] == '/' && stoken[1] == '/')
|
||||
@@ -548,7 +546,7 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
if (!value)
|
||||
I_Error("R_AddSkins: syntax error in S_SKIN lump# %d(%s) in WAD %s\n", lump, W_CheckNameForNumPwad(wadnum,lump), wadfiles[wadnum]->filename);
|
||||
|
||||
if (!stricmp(stoken, "name"))
|
||||
if (fasticmp(stoken, "name"))
|
||||
{
|
||||
// the skin name must uniquely identify a single skin
|
||||
// I'm lazy so if name is already used I leave the 'skin x'
|
||||
@@ -562,18 +560,18 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
// using the default skin name's number set above
|
||||
else
|
||||
{
|
||||
const size_t stringspace =
|
||||
strlen(value) + sizeof lnumskins + 1;
|
||||
const size_t stringspace = strlen(value) + sizeof lnumskins + 1;
|
||||
char *value2 = Z_Malloc(stringspace, PU_STATIC, NULL);
|
||||
snprintf(value2, stringspace,
|
||||
"%s%d", value, lnumskins);
|
||||
|
||||
snprintf(value2, stringspace, "%s%d", value, lnumskins);
|
||||
value2[stringspace - 1] = '\0';
|
||||
|
||||
if (R_LocalSkinAvailable(value2, local) == -1)
|
||||
{
|
||||
STRBUFCPY(skin->name,
|
||||
value2);
|
||||
STRBUFCPY(skin->name, value2);
|
||||
strlwr(skin->name);
|
||||
}
|
||||
|
||||
Z_Free(value2);
|
||||
}
|
||||
|
||||
@@ -589,115 +587,134 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
{
|
||||
STRBUFCPY(skin->hudname, skin->name);
|
||||
strupr(skin->hudname);
|
||||
|
||||
for (value = skin->hudname; *value; value++)
|
||||
if (*value == '_') *value = ' '; // turn _ into spaces.
|
||||
}
|
||||
}
|
||||
else if (!stricmp(stoken, "realname"))
|
||||
else if (fasticmp(stoken, "realname"))
|
||||
{ // Display name (eg. "Knuckles")
|
||||
realname = true;
|
||||
STRBUFCPY(skin->realname, value);
|
||||
|
||||
for (value = skin->realname; *value; value++)
|
||||
if (*value == '_') *value = ' '; // turn _ into spaces.
|
||||
|
||||
if (!hudname)
|
||||
STRBUFCPY(skin->hudname, skin->realname);
|
||||
}
|
||||
else if (!stricmp(stoken, "hudname"))
|
||||
else if (fasticmp(stoken, "hudname"))
|
||||
{ // Life icon name (eg. "K.T.E")
|
||||
hudname = true;
|
||||
STRBUFCPY(skin->hudname, value);
|
||||
|
||||
for (value = skin->hudname; *value; value++)
|
||||
if (*value == '_') *value = ' '; // turn _ into spaces.
|
||||
|
||||
if (!realname)
|
||||
STRBUFCPY(skin->realname, skin->hudname);
|
||||
}
|
||||
|
||||
else if (!stricmp(stoken, "sprite"))
|
||||
else if (fasticmp(stoken, "sprite"))
|
||||
{
|
||||
strupr(value);
|
||||
memcpy(skin->sprite, value, sizeof skin->sprite);
|
||||
}
|
||||
else if (!stricmp(stoken, "facerank"))
|
||||
else if (fasticmp(stoken, "facerank"))
|
||||
{
|
||||
strupr(value);
|
||||
memcpy(skin->facerank, value, sizeof(skin->facerank)-1);
|
||||
skin->facerank[sizeof(skin->facerank)-1] = '\0';
|
||||
}
|
||||
else if (!stricmp(stoken, "facewant"))
|
||||
else if (fasticmp(stoken, "facewant"))
|
||||
{
|
||||
strupr(value);
|
||||
memcpy(skin->facewant, value, sizeof(skin->facewant)-1);
|
||||
skin->facewant[sizeof(skin->facewant)-1] = '\0';
|
||||
}
|
||||
else if (!stricmp(stoken, "facemmap"))
|
||||
else if (fasticmp(stoken, "facemmap"))
|
||||
{
|
||||
strupr(value);
|
||||
strncpy(skin->facemmap, value, sizeof(skin->facemmap)-1);
|
||||
skin->facemmap[sizeof(skin->facemmap)-1] = '\0';
|
||||
}
|
||||
else if (!stricmp(stoken, "flags")) // character type identification
|
||||
else if (fasticmp(stoken, "flags")) // character type identification
|
||||
{
|
||||
skin->flags = get_number(value);
|
||||
}
|
||||
else if (!stricmp(stoken, "kartspeed"))
|
||||
else if (fasticmp(stoken, "kartspeed"))
|
||||
{
|
||||
skin->kartspeed = atoi(value);
|
||||
|
||||
if (skin->kartspeed < 1)
|
||||
skin->kartspeed = 1;
|
||||
if (skin->kartspeed > 9)
|
||||
skin->kartspeed = 9;
|
||||
}
|
||||
else if (!stricmp(stoken, "kartweight"))
|
||||
else if (fasticmp(stoken, "kartweight"))
|
||||
{
|
||||
skin->kartweight = atoi(value);
|
||||
|
||||
if (skin->kartweight < 1)
|
||||
skin->kartweight = 1;
|
||||
if (skin->kartweight > 9)
|
||||
skin->kartweight = 9;
|
||||
}
|
||||
// custom translation table
|
||||
else if (!stricmp(stoken, "startcolor"))
|
||||
else if (fasticmp(stoken, "startcolor"))
|
||||
{
|
||||
skin->starttranscolor = atoi(value);
|
||||
else if (!stricmp(stoken, "prefcolor"))
|
||||
}
|
||||
else if (fasticmp(stoken, "prefcolor"))
|
||||
{
|
||||
skin->prefcolor = K_GetKartColorByName(value);
|
||||
else if (!stricmp(stoken, "highresscale"))
|
||||
}
|
||||
else if (fasticmp(stoken, "highresscale"))
|
||||
{
|
||||
skin->highresscale = FLOAT_TO_FIXED(atof(value));
|
||||
}
|
||||
else
|
||||
{
|
||||
INT32 found = false;
|
||||
sfxenum_t i;
|
||||
|
||||
// copy name of sounds that are remapped
|
||||
// for this skin
|
||||
for (i = 0; i < sfx_skinsoundslot0; i++)
|
||||
{
|
||||
if (!S_sfx[i].name)
|
||||
const sfxinfo_t *sfx = &S_sfx[i];
|
||||
|
||||
if (!sfx->name)
|
||||
continue;
|
||||
if (S_sfx[i].skinsound != -1
|
||||
&& !stricmp(S_sfx[i].name,
|
||||
stoken + 2))
|
||||
|
||||
if (sfx->skinsound != -1
|
||||
&& fasticmp(sfx->name, stoken + 2))
|
||||
{
|
||||
skin->soundsid[S_sfx[i].skinsound] =
|
||||
S_AddSoundFx(value+2, S_sfx[i].singularity, S_sfx[i].pitch, true);
|
||||
skin->soundsid[sfx->skinsound] = S_AddSoundFx(value+2, sfx->singularity, sfx->pitch, true);
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
CONS_Debug(DBG_SETUP, "R_AddSkins: Unknown keyword '%s' in S_SKIN lump# %d (WAD %s)\n", stoken, lump, wadfiles[wadnum]->filename);
|
||||
}
|
||||
|
||||
stoken = strtok(NULL, "\r\n= ");
|
||||
}
|
||||
|
||||
free(buf2);
|
||||
|
||||
lump++; // if no sprite defined use spirte just after this one
|
||||
|
||||
if (skin->sprite[0] == '\0')
|
||||
{
|
||||
const char *csprname = W_CheckNameForNumPwad(wadnum, lump);
|
||||
|
||||
// skip to end of this skin's frames
|
||||
lastlump = lump;
|
||||
|
||||
while (W_CheckNameForNumPwad(wadnum, lastlump) && memcmp(W_CheckNameForNumPwad(wadnum, lastlump), csprname,4)==0)
|
||||
lastlump++;
|
||||
|
||||
// allocate (or replace) sprite frames, and set spritedef
|
||||
R_AddSingleSpriteDef(csprname, &skin->spritedef, wadnum, lump, lastlump);
|
||||
}
|
||||
@@ -707,12 +724,15 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
size_t name;
|
||||
boolean found = false;
|
||||
const char *sprname = skin->sprite;
|
||||
for (name = 0;sprnames[name][0] != '\0';name++)
|
||||
|
||||
for (name = 0; sprnames[name][0] != '\0'; name++)
|
||||
{
|
||||
if (strncmp(sprnames[name], sprname, 4) == 0)
|
||||
{
|
||||
found = true;
|
||||
skin->spritedef = sprites[name];
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
// not found so make a new one
|
||||
// go through the entire current wad looking for our sprite
|
||||
@@ -726,7 +746,7 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
while ((lname = W_CheckNameForNumPwad(wadnum, localllump)))
|
||||
{
|
||||
// If this is a valid sprite...
|
||||
if (!memcmp(lname, sprname,4) && lname[4] && lname[5] && lname[5] >= '0' && lname[5] <= '8')
|
||||
if (!memcmp(lname, sprname, 4) && lname[4] && lname[5] && lname[5] >= '0' && lname[5] <= '8')
|
||||
{
|
||||
if (lstart == UINT16_MAX)
|
||||
lstart = localllump;
|
||||
@@ -741,6 +761,7 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
}
|
||||
// If not already set do nothing
|
||||
}
|
||||
|
||||
++localllump;
|
||||
}
|
||||
|
||||
@@ -760,7 +781,6 @@ void R_AddSkins(UINT16 wadnum, boolean local)
|
||||
(local ? localskin_cons_t : skin_cons_t)[lnumskins].value = lnumskins;
|
||||
(local ? localskin_cons_t : skin_cons_t)[lnumskins].strvalue = skin->name;
|
||||
#endif
|
||||
|
||||
if (!local)
|
||||
{
|
||||
// Update the forceskin possiblevalues
|
||||
|
||||
+3
-3
@@ -267,7 +267,7 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
|
||||
if (spritedef->numframes) // (then spriteframes is not null)
|
||||
{
|
||||
// copy the already defined sprite frames
|
||||
M_Memcpy(sprtemp, spritedef->spriteframes,
|
||||
memcpy(sprtemp, spritedef->spriteframes,
|
||||
spritedef->numframes * sizeof (spriteframe_t));
|
||||
maxframe = spritedef->numframes - 1;
|
||||
}
|
||||
@@ -403,7 +403,7 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
|
||||
spritedef->spriteframes = static_cast<spriteframe_t*>(Z_Malloc(maxframe * sizeof (*spritedef->spriteframes), PU_STATIC, NULL));
|
||||
|
||||
spritedef->numframes = maxframe;
|
||||
M_Memcpy(spritedef->spriteframes, sprtemp, maxframe*sizeof (spriteframe_t));
|
||||
memcpy(spritedef->spriteframes, sprtemp, maxframe*sizeof (spriteframe_t));
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1019,7 +1019,7 @@ static void R_SplitSprite(vissprite_t *sprite)
|
||||
INT16 *cliptop = newsprite->cliptop;
|
||||
INT16 *clipbot = newsprite->clipbot;
|
||||
|
||||
M_Memcpy(newsprite, sprite, sizeof (vissprite_t));
|
||||
memcpy(newsprite, sprite, sizeof (vissprite_t));
|
||||
|
||||
newsprite->cliptop = cliptop;
|
||||
newsprite->clipbot = clipbot;
|
||||
|
||||
+59
-40
@@ -45,7 +45,7 @@ static void Command_ShowMusicCredit_f(void);
|
||||
static void GameSounds_OnChange(void);
|
||||
static void GameMusic_OnChange(void);
|
||||
|
||||
static void SoundPrecache_OnChange(void);
|
||||
static void SoundCache_OnChange(void);
|
||||
static void BufferSize_OnChange(void);
|
||||
|
||||
#ifdef HAVE_OPENMPT
|
||||
@@ -68,7 +68,8 @@ consvar_t cv_audbuffersize = {"audiobuffersize", "2048", CV_SAVE|CV_CALL, audbuf
|
||||
consvar_t stereoreverse = {"stereoreverse", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// if true, all sounds are loaded at game startup
|
||||
consvar_t precachesound = {"precachesound", "Off", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, SoundPrecache_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
static CV_PossibleValue_t cachesounds_cons_t[] = {{0, "Off"}, {1, "Keep"}, {2, "On"}, {0, NULL}};
|
||||
consvar_t cv_cachesound = {"cachesound", "1", CV_SAVE|CV_CALL|CV_NOINIT, cachesounds_cons_t, SoundCache_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// actual general (maximum) sound & music volume, saved into the config
|
||||
static CV_PossibleValue_t soundvolume_cons_t[] = {{0, "MIN"}, {31, "MAX"}, {0, NULL}};
|
||||
@@ -274,7 +275,7 @@ void S_RegisterSoundStuff(void)
|
||||
}
|
||||
|
||||
CV_RegisterVar(&stereoreverse);
|
||||
CV_RegisterVar(&precachesound);
|
||||
CV_RegisterVar(&cv_cachesound);
|
||||
#if defined(HAVE_SDL) && SOUND==SOUND_SDL
|
||||
CV_RegisterVar(&cv_samplerate);
|
||||
#endif
|
||||
@@ -362,9 +363,15 @@ boolean S_SoundDisabled(void)
|
||||
return (sound_disabled || (window_notinfocus && !cv_playsoundifunfocused.value));
|
||||
}
|
||||
|
||||
boolean S_PrecacheSound(void)
|
||||
int S_CacheSound(void)
|
||||
{
|
||||
return (!sound_disabled && (M_CheckParm("-precachesound") || precachesound.value));
|
||||
if (sound_disabled)
|
||||
return SOUNDCACHE_OFF;
|
||||
|
||||
if (M_CheckParm("-precachesound"))
|
||||
return SOUNDCACHE_PRECACHE;
|
||||
|
||||
return cv_cachesound.value;
|
||||
}
|
||||
|
||||
// Stop all sounds, load level info, THEN start sounds.
|
||||
@@ -1095,9 +1102,12 @@ void S_StartSoundName(void *mo, const char *soundname)
|
||||
// Search existing sounds...
|
||||
for (i = sfx_None + 1; i < NUMSFX; i++)
|
||||
{
|
||||
if (!S_sfx[i].name)
|
||||
const sfxinfo_t *sfx = &S_sfx[i];
|
||||
|
||||
if (!sfx->name)
|
||||
continue;
|
||||
if (!stricmp(S_sfx[i].name, soundname))
|
||||
|
||||
if (fasticmp(sfx->name, soundname))
|
||||
{
|
||||
soundnum = i;
|
||||
break;
|
||||
@@ -1110,6 +1120,7 @@ void S_StartSoundName(void *mo, const char *soundname)
|
||||
{
|
||||
if (newsounds[i] == 0)
|
||||
break;
|
||||
|
||||
if (!S_IdPlaying(newsounds[i]))
|
||||
{
|
||||
S_RemoveSoundFx(newsounds[i]);
|
||||
@@ -1146,28 +1157,35 @@ void S_InitSfxChannels(INT32 sfxVolume)
|
||||
|
||||
SetChannelsNum();
|
||||
|
||||
// Note that sounds have not been cached (yet).
|
||||
for (i = 1; i < NUMSFX; i++)
|
||||
{
|
||||
S_sfx[i].lumpnum = LUMPERROR;
|
||||
}
|
||||
|
||||
// Precache sounds if requested
|
||||
if (S_PrecacheSound())
|
||||
if (S_CacheSound() == SOUNDCACHE_PRECACHE)
|
||||
{
|
||||
// Initialize external data (all sounds) at start, keep static.
|
||||
CONS_Printf(M_GetText("Pre-caching sounds..."));
|
||||
|
||||
for (i = 1; i < sfx_freeslot0; i++)
|
||||
if (S_sfx[i].name && !S_sfx[i].data)
|
||||
S_sfx[i].data = I_GetSfx(&S_sfx[i]);
|
||||
// NUMSFX is a big number, so merge the loops
|
||||
for (i = 1; i < NUMSFX; i++)
|
||||
{
|
||||
S_sfx[i].lumpnum = LUMPERROR;
|
||||
|
||||
for (i = sfx_freeslot0; i < NUMSFX; i++)
|
||||
if (S_sfx[i].priority && !S_sfx[i].data)
|
||||
S_sfx[i].data = I_GetSfx(&S_sfx[i]);
|
||||
if (S_sfx[i].data)
|
||||
continue;
|
||||
|
||||
if ((i < sfx_freeslot0 && S_sfx[i].name) ||
|
||||
(i >= sfx_freeslot0 && S_sfx[i].priority))
|
||||
S_sfx[i].data = I_GetSfx(&S_sfx[i]);
|
||||
}
|
||||
|
||||
CONS_Printf(M_GetText("...pre-cached all sound data\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note that sounds have not been cached (yet).
|
||||
for (i = 1; i < NUMSFX; i++)
|
||||
{
|
||||
S_sfx[i].lumpnum = LUMPERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
@@ -1266,7 +1284,7 @@ ReadMusicDefFields (UINT16 wadnum, int line, char *stoken, musicdef_t **defp)
|
||||
char *value;
|
||||
char *textline;
|
||||
|
||||
if (!stricmp(stoken, "lump"))
|
||||
if (fasticmp(stoken, "lump"))
|
||||
{
|
||||
value = strtok(NULL, " ");
|
||||
|
||||
@@ -1341,24 +1359,24 @@ skip_lump:
|
||||
for (textline = def->field; *textline; textline++)\
|
||||
if (*textline == '_') *textline = ' ';
|
||||
|
||||
if (!stricmp(stoken, "usage"))
|
||||
if (fasticmp(stoken, "usage"))
|
||||
{
|
||||
ADDDEF(usage);
|
||||
}
|
||||
else if (!stricmp(stoken, "source"))
|
||||
else if (fasticmp(stoken, "source"))
|
||||
{
|
||||
ADDDEF(source);
|
||||
}
|
||||
else if (!stricmp(stoken, "title"))
|
||||
else if (fasticmp(stoken, "title"))
|
||||
{
|
||||
def->use_info = true;
|
||||
ADDDEF(title);
|
||||
}
|
||||
else if (!stricmp(stoken, "alttitle"))
|
||||
else if (fasticmp(stoken, "alttitle"))
|
||||
{
|
||||
ADDDEF(alttitle);
|
||||
}
|
||||
else if (!stricmp(stoken, "authors"))
|
||||
else if (fasticmp(stoken, "authors"))
|
||||
{
|
||||
ADDDEF(authors);
|
||||
}
|
||||
@@ -1405,7 +1423,7 @@ void S_LoadMusicDefs(UINT16 wadnum)
|
||||
musdeftext = malloc(size+1);
|
||||
if (!musdeftext)
|
||||
I_Error("S_LoadMusicDefs: No more free memory for the parser\n");
|
||||
M_Memcpy(musdeftext, lump, size);
|
||||
memcpy(musdeftext, lump, size);
|
||||
musdeftext[size] = '\0';
|
||||
|
||||
// Find music def
|
||||
@@ -1479,7 +1497,8 @@ musicdef_t *S_FindMusicCredit(const char *musname)
|
||||
|
||||
if (hash != def->hash)
|
||||
continue;
|
||||
if (stricmp(def->name, musname))
|
||||
|
||||
if (!fasticmp(def->name, musname))
|
||||
continue;
|
||||
|
||||
return def;
|
||||
@@ -1828,7 +1847,7 @@ void S_StopMusic(void)
|
||||
|| demo.title) // SRB2Kart: Demos don't interrupt title screen music
|
||||
return;
|
||||
|
||||
mapmusic.resume = (cv_birdmusic.value && (strcasecmp(music.name, mapmusic.name) == 0)) ? I_GetSongPosition() : 0;
|
||||
mapmusic.resume = (cv_birdmusic.value && fasticmp(music.name, mapmusic.name)) ? I_GetSongPosition() : 0;
|
||||
|
||||
S_SetKeepMusResume();
|
||||
|
||||
@@ -1934,7 +1953,7 @@ static const char *musicexception_list[] = {
|
||||
// check if the current music is smth we dont want to keep (vote music, etc)
|
||||
static boolean S_CheckMusicException(void)
|
||||
{
|
||||
if (stricmp(music.name, mapmusic.name))
|
||||
if (!fasticmp(music.name, mapmusic.name))
|
||||
return true;
|
||||
|
||||
// dumb hack but dont keepmusic music that is supposed to reset
|
||||
@@ -1944,7 +1963,7 @@ static boolean S_CheckMusicException(void)
|
||||
// in case somehow the mapmusic was replaced with smth we dont want to keep
|
||||
for (size_t i = 0; i < sizeof(musicexception_list)/sizeof(musicexception_list[0]); i++)
|
||||
{
|
||||
if (!stricmp(music.name, musicexception_list[i]) || !stricmp(checkmusic, musicexception_list[i]))
|
||||
if (fasticmp(music.name, musicexception_list[i]) || fasticmp(checkmusic, musicexception_list[i]))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -1964,7 +1983,7 @@ static void S_SetKeepMusResume(void)
|
||||
{
|
||||
keepmusic.resume = 0;
|
||||
|
||||
if (strcasecmp(music.name, mapmusic.name) == 0)
|
||||
if (fasticmp(music.name, mapmusic.name))
|
||||
{
|
||||
keepmusic.resume = I_GetSongPosition();
|
||||
}
|
||||
@@ -2030,12 +2049,12 @@ static boolean S_SkipIntroMusic(void)
|
||||
return false;
|
||||
|
||||
// check if menu music is playing, otherwise it may continue playing
|
||||
if (!stricmp(music.name, "titles"))
|
||||
if (fasticmp(music.name, "titles"))
|
||||
return false;
|
||||
|
||||
char *maptitle = G_BuildMapTitle(gamemap); // Zzz...
|
||||
|
||||
if (maptitle && !stricmp(maptitle, "Wandering Falls")) // wandering balls changes its song when the race starts Zzz...
|
||||
if (maptitle && fasticmp(maptitle, "Wandering Falls")) // wandering balls changes its song when the race starts Zzz...
|
||||
{
|
||||
Z_Free(maptitle);
|
||||
return false;
|
||||
@@ -2148,19 +2167,19 @@ static void Command_Tunes_f(void)
|
||||
tunenum = (UINT16)atoi(tunearg);
|
||||
track = 0;
|
||||
|
||||
if (!strcasecmp(tunearg, "-show"))
|
||||
if (fasticmp(tunearg, "-show"))
|
||||
{
|
||||
CONS_Printf(M_GetText("The current tune is: %s [track %d]\n"),
|
||||
mapmusic.name, (mapmusic.flags & MUSIC_TRACKMASK));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strcasecmp(tunearg, "-none"))
|
||||
if (fasticmp(tunearg, "-none"))
|
||||
{
|
||||
S_StopMusic();
|
||||
return;
|
||||
}
|
||||
else if (!strcasecmp(tunearg, "-default"))
|
||||
else if (fasticmp(tunearg, "-default"))
|
||||
{
|
||||
tunearg = mapheaderinfo[gamemap-1]->musname;
|
||||
track = mapheaderinfo[gamemap-1]->mustrack;
|
||||
@@ -2272,13 +2291,13 @@ static void GameSounds_OnChange(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void SoundPrecache_OnChange(void)
|
||||
static void SoundCache_OnChange(void)
|
||||
{
|
||||
if (S_PrecacheSound())
|
||||
if (S_CacheSound() != SOUNDCACHE_OFF)
|
||||
{
|
||||
S_InitSfxChannels(cv_soundvolume.value);
|
||||
}
|
||||
else if (!S_PrecacheSound())
|
||||
else
|
||||
{
|
||||
S_ClearSfx();
|
||||
|
||||
|
||||
+10
-2
@@ -75,9 +75,10 @@ extern consvar_t cv_skipintromusic;
|
||||
//extern consvar_t cv_ignoremusicchanges;
|
||||
extern boolean keepmapmusic;
|
||||
extern boolean skipintromus;
|
||||
|
||||
#define MUSICSTARTTIME (starttime + (TICRATE/2))
|
||||
|
||||
extern consvar_t precachesound;
|
||||
extern consvar_t cv_cachesound;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@@ -148,11 +149,18 @@ void S_StopSound(void *origin);
|
||||
// Music Status
|
||||
//
|
||||
|
||||
enum
|
||||
{
|
||||
SOUNDCACHE_OFF,
|
||||
SOUNDCACHE_KEEP,
|
||||
SOUNDCACHE_PRECACHE
|
||||
};
|
||||
|
||||
boolean S_MusicDisabled(void);
|
||||
boolean S_MusicPlaying(void);
|
||||
boolean S_MusicPaused(void);
|
||||
boolean S_MusicNotInFocus(void);
|
||||
boolean S_PrecacheSound(void);
|
||||
int S_CacheSound(void);
|
||||
musictype_t S_MusicType(void);
|
||||
const char *S_MusicName(void);
|
||||
boolean S_MusicInfo(char *mname, UINT16 *mflags, boolean *looping);
|
||||
|
||||
@@ -35,9 +35,6 @@
|
||||
|
||||
#define _CREATE_DLL_ // necessary for Unix AND Windows
|
||||
|
||||
#define GETFUNC(func) \
|
||||
else if (0 == strcmp(#func, funcName)) \
|
||||
funcPointer = &func \
|
||||
//
|
||||
//
|
||||
/** \brief The *hwSym function
|
||||
|
||||
+3
-3
@@ -107,7 +107,7 @@ static void NET_Get(void)
|
||||
{
|
||||
size_t i;
|
||||
newnode++;
|
||||
M_Memcpy(&clientaddress[newnode], &mypacket.address, sizeof (IPaddress));
|
||||
memcpy(&clientaddress[newnode], &mypacket.address, sizeof (IPaddress));
|
||||
DEBFILE(va("New node detected: node:%d address:%s\n", newnode,
|
||||
NET_GetNodeAddress(newnode)));
|
||||
doomcom->remotenode = newnode; // good packet from a game player
|
||||
@@ -257,7 +257,7 @@ static SINT8 NET_NetMakeNodewPort(const char *hostname, const char *port)
|
||||
return newnode;
|
||||
}
|
||||
newnode++;
|
||||
M_Memcpy(&clientaddress[newnode],&hostnameIP,sizeof (IPaddress));
|
||||
memcpy(&clientaddress[newnode],&hostnameIP,sizeof (IPaddress));
|
||||
return (SINT8)newnode;
|
||||
}
|
||||
|
||||
@@ -303,7 +303,7 @@ static boolean NET_Ban(INT32 node)
|
||||
if (numbans == MAXBANS)
|
||||
return false;
|
||||
|
||||
M_Memcpy(&banned[numbans], &clientaddress[node], sizeof (IPaddress));
|
||||
memcpy(&banned[numbans], &clientaddress[node], sizeof (IPaddress));
|
||||
banned[numbans].port = 0;
|
||||
numbans++;
|
||||
return true;
|
||||
|
||||
@@ -2288,8 +2288,9 @@ char *I_GetUserName(void)
|
||||
}
|
||||
|
||||
|
||||
if (strcmp(username, "") != 0)
|
||||
if (!fastcmp(username, ""))
|
||||
return username;
|
||||
|
||||
return NULL; // dummy for platform independent version
|
||||
}
|
||||
|
||||
|
||||
+6
-6
@@ -905,7 +905,7 @@ static void Impl_HandleControllerAddedEvent(SDL_Event evt)
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
if (!strcmp(cv_usejoystick[i].string, "0") || !cv_usejoystick[i].value)
|
||||
if (fastcmp(cv_usejoystick[i].string, "0") || !cv_usejoystick[i].value)
|
||||
cv_usejoystick[i].value = 0;
|
||||
else if (atoi(cv_usejoystick[i].string) <= I_NumJoys() // don't mess if we intentionally set higher than NumJoys
|
||||
&& cv_usejoystick[i].value) // update the cvar ONLY if a device exists
|
||||
@@ -977,7 +977,7 @@ static void Impl_HandleControllerRemovedEvent(void)
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
if (!strcmp(cv_usejoystick[i].string, "0"))
|
||||
if (fastcmp(cv_usejoystick[i].string, "0"))
|
||||
{
|
||||
cv_usejoystick[i].value = 0;
|
||||
}
|
||||
@@ -1785,11 +1785,11 @@ void I_StartupGraphics(void)
|
||||
|
||||
if (rendermode == render_none)
|
||||
{
|
||||
if (strcasecmp(word, "software") == 0)
|
||||
if (fasticmp(word, "software"))
|
||||
{
|
||||
rendermode = render_soft;
|
||||
}
|
||||
else if (strcasecmp(word, "opengl") == 0)
|
||||
else if (fasticmp(word, "opengl"))
|
||||
{
|
||||
rendermode = render_opengl;
|
||||
}
|
||||
@@ -1802,7 +1802,7 @@ void I_StartupGraphics(void)
|
||||
|
||||
if (!msaa_set)
|
||||
{
|
||||
if (strcasecmp(word, "msaa") == 0)
|
||||
if (fasticmp(word, "msaa"))
|
||||
{
|
||||
const char *nextword = strtok(NULL, " \n");
|
||||
|
||||
@@ -1819,7 +1819,7 @@ void I_StartupGraphics(void)
|
||||
|
||||
if (!a2c_set)
|
||||
{
|
||||
if (strcasecmp(word, "a2c") == 0)
|
||||
if (fasticmp(word, "a2c"))
|
||||
{
|
||||
a2c = true;
|
||||
CONS_Printf("Using a2c because it was specified to be used earlier\n");
|
||||
|
||||
@@ -266,13 +266,13 @@ void I_UpdateSound(void)
|
||||
|
||||
// this is as fast as I can possibly make it.
|
||||
// sorry. more asm needed.
|
||||
static Mix_Chunk *ds2chunk(void *stream)
|
||||
static Mix_Chunk *ds2chunk(const void *stream)
|
||||
{
|
||||
UINT16 ver, freq;
|
||||
UINT32 samples, i, newsamples;
|
||||
UINT8 *sound;
|
||||
|
||||
SINT8 *s;
|
||||
const SINT8 *s;
|
||||
INT16 *d;
|
||||
INT16 o;
|
||||
fixed_t step, frac;
|
||||
@@ -325,7 +325,7 @@ static Mix_Chunk *ds2chunk(void *stream)
|
||||
|
||||
sound = Z_Malloc(newsamples<<2, PU_SOUND, NULL); // samples * frequency shift * bytes per sample * channels
|
||||
|
||||
s = (SINT8 *)stream;
|
||||
s = (const SINT8 *)stream;
|
||||
d = (INT16 *)sound;
|
||||
|
||||
i = 0;
|
||||
|
||||
+5
-2
@@ -170,8 +170,8 @@ boolean OglSdlSurface(INT32 w, INT32 h)
|
||||
}
|
||||
}
|
||||
|
||||
if (strcmp((const char*)gl_renderer, "GDI Generic") == 0 &&
|
||||
strcmp((const char*)gl_version, "1.1.0") == 0)
|
||||
if (fastcmp((const char*)gl_renderer, "GDI Generic") &&
|
||||
fastcmp((const char*)gl_version, "1.1.0"))
|
||||
{
|
||||
// Oh no... Windows gave us the GDI Generic rasterizer, so something is wrong...
|
||||
// The game will crash later on when unsupported OpenGL commands are encountered.
|
||||
@@ -197,6 +197,9 @@ boolean OglSdlSurface(INT32 w, INT32 h)
|
||||
else
|
||||
maximumAnisotropy = 1;
|
||||
|
||||
if (GL_isExtAvailable("GL_ARB_texture_non_power_of_two", gl_extensions))
|
||||
supportNPO2tex = true;
|
||||
|
||||
glanisotropicmode_cons_t[1].value = maximumAnisotropy;
|
||||
|
||||
#if defined (__unix__)
|
||||
|
||||
+5
-5
@@ -244,7 +244,7 @@ static void *getsfx(lumpnum_t sfxlump, size_t *len)
|
||||
|
||||
sfxcvt.len = (INT32)size-8; //Alam: Chop off the header
|
||||
sfxcvt.buf = malloc(sfxcvt.len * sfxcvt.len_mult); //Alam: make room
|
||||
if (sfxcvt.buf) M_Memcpy(sfxcvt.buf, &(sfx->data), sfxcvt.len); //Alam: copy the sfx sample
|
||||
if (sfxcvt.buf) memcpy(sfxcvt.buf, &(sfx->data), sfxcvt.len); //Alam: copy the sfx sample
|
||||
|
||||
if (sfxcvt.buf && SDL_ConvertAudio(&sfxcvt) == 0) //Alam: let convert it!
|
||||
{
|
||||
@@ -255,9 +255,9 @@ static void *getsfx(lumpnum_t sfxlump, size_t *len)
|
||||
paddedsfx = (dssfx_t *) Z_Malloc(size, PU_SOUND, NULL);
|
||||
|
||||
// Now copy and pad.
|
||||
M_Memcpy(paddedsfx->data, sfxcvt.buf, sfxcvt.len_cvt);
|
||||
memcpy(paddedsfx->data, sfxcvt.buf, sfxcvt.len_cvt);
|
||||
free(sfxcvt.buf);
|
||||
M_Memcpy(paddedsfx,sfx,8);
|
||||
memcpy(paddedsfx,sfx,8);
|
||||
paddedsfx->samplerate = SHORT(csr); // new freq
|
||||
}
|
||||
else //Alam: the convert failed, not needed or I couldn't malloc the buf
|
||||
@@ -266,7 +266,7 @@ static void *getsfx(lumpnum_t sfxlump, size_t *len)
|
||||
*len = size - 8;
|
||||
|
||||
// Allocate from zone memory then copy and pad
|
||||
paddedsfx = (dssfx_t *)M_Memcpy(Z_Malloc(size, PU_SOUND, NULL), sfx, size);
|
||||
paddedsfx = (dssfx_t *)memcpy(Z_Malloc(size, PU_SOUND, NULL), sfx, size);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -276,7 +276,7 @@ static void *getsfx(lumpnum_t sfxlump, size_t *len)
|
||||
*len = size - 8;
|
||||
|
||||
// Allocate from zone memory then copy and pad
|
||||
paddedsfx = (dssfx_t *)M_Memcpy(Z_Malloc(size, PU_SOUND, NULL), sfx, size);
|
||||
paddedsfx = (dssfx_t *)memcpy(Z_Malloc(size, PU_SOUND, NULL), sfx, size);
|
||||
}
|
||||
|
||||
// Remove the cached lump.
|
||||
|
||||
+3
-1
@@ -1018,6 +1018,8 @@ sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean
|
||||
else
|
||||
slot = sfx_freeslot0;
|
||||
|
||||
const int precache = S_CacheSound();
|
||||
|
||||
for (i = slot; i < NUMSFX; i++)
|
||||
{
|
||||
if (!S_sfx[i].priority)
|
||||
@@ -1030,7 +1032,7 @@ sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean
|
||||
S_sfx[i].length = 0;
|
||||
S_sfx[i].skinsound = -1;
|
||||
|
||||
if (S_PrecacheSound())
|
||||
if (precache == SOUNDCACHE_PRECACHE)
|
||||
S_sfx[i].data = I_GetSfx(&S_sfx[i]);
|
||||
else
|
||||
S_sfx[i].data = NULL;
|
||||
|
||||
+20
-13
@@ -23,7 +23,6 @@
|
||||
#include "r_main.h"
|
||||
#include "r_fps.h"
|
||||
#include "console.h"
|
||||
|
||||
#include "i_video.h" // rendermode
|
||||
#include "z_zone.h"
|
||||
#include "m_misc.h"
|
||||
@@ -140,8 +139,9 @@ static boolean InitCube(void)
|
||||
if (!loaded_config)
|
||||
return false;
|
||||
|
||||
#define diffcons(cv) (strcmp(cv.string, cv.defaultvalue))
|
||||
#define diffcons(cv) (!fastcmp(cv.string, cv.defaultvalue))
|
||||
#define diffconsbrightness(cv) (cv.value != 0)
|
||||
|
||||
#define diffconssat(cv) (cv.value != 10)
|
||||
|
||||
doingbrightness = diffcons(cv_globalbrightness);
|
||||
@@ -597,7 +597,7 @@ void V_ResetPaletteCVars(void)
|
||||
if (!loaded_config)
|
||||
return;
|
||||
|
||||
#define diffcons(cv) (strcmp(cv.string, cv.defaultvalue))
|
||||
#define diffcons(cv) (!fastcmp(cv.string, cv.defaultvalue))
|
||||
if diffcons(cv_palette)
|
||||
CV_StealthSetValue(&cv_palette, atoi(cv_palette.defaultvalue));
|
||||
if diffcons(cv_palettenum)
|
||||
@@ -628,13 +628,13 @@ void VID_BlitLinearScreen(const UINT8 *restrict srcptr, UINT8 *restrict destptr,
|
||||
i -= 16;
|
||||
}
|
||||
#endif
|
||||
M_Memcpy(destptr, srcptr, i);
|
||||
memcpy(destptr, srcptr, i);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (height--)
|
||||
{
|
||||
M_Memcpy(destptr, srcptr, width);
|
||||
memcpy(destptr, srcptr, width);
|
||||
|
||||
destptr += destrowbytes;
|
||||
srcptr += srcrowbytes;
|
||||
@@ -1195,7 +1195,7 @@ void V_DrawBlock(INT32 x, INT32 y, INT32 scrn, INT32 width, INT32 height, const
|
||||
|
||||
while (height--)
|
||||
{
|
||||
M_Memcpy(dest, src, width);
|
||||
memcpy(dest, src, width);
|
||||
|
||||
src += width;
|
||||
dest += vid.width;
|
||||
@@ -3585,6 +3585,9 @@ boolean *heatshifter = NULL;
|
||||
INT32 lastheight = 0;
|
||||
INT32 heatindex[MAXSPLITSCREENPLAYERS] = {0, 0, 0, 0};
|
||||
|
||||
// unused motion blur effect, probably non functional
|
||||
//#define MOTIONBLUR
|
||||
|
||||
//
|
||||
// V_DoPostProcessor
|
||||
//
|
||||
@@ -3599,7 +3602,9 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
(void)type;
|
||||
(void)param;
|
||||
#else
|
||||
#ifndef MOTIONBLUR
|
||||
(void)param; // unused motion blur stuff
|
||||
#endif
|
||||
INT32 yoffset, xoffset;
|
||||
|
||||
#ifdef HWRENDER
|
||||
@@ -3644,7 +3649,7 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
|
||||
if (sine < 0)
|
||||
{
|
||||
M_Memcpy(&tmpscr[(y*vid.width)+xoffset+newpix], &srcscr[(y*vid.width)+xoffset], viewwidth-newpix);
|
||||
memcpy(&tmpscr[(y*vid.width)+xoffset+newpix], &srcscr[(y*vid.width)+xoffset], viewwidth-newpix);
|
||||
|
||||
// Cleanup edge
|
||||
while (newpix)
|
||||
@@ -3655,7 +3660,7 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
}
|
||||
else
|
||||
{
|
||||
M_Memcpy(&tmpscr[(y*vid.width)+xoffset+0], &srcscr[(y*vid.width)+xoffset+sine], viewwidth-newpix);
|
||||
memcpy(&tmpscr[(y*vid.width)+xoffset+0], &srcscr[(y*vid.width)+xoffset+sine], viewwidth-newpix);
|
||||
|
||||
// Cleanup edge
|
||||
while (newpix)
|
||||
@@ -3715,10 +3720,10 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
{
|
||||
// Shift this row of pixels to the right by 2
|
||||
tmpscr[(y*vid.width)+xoffset] = srcscr[(y*vid.width)+xoffset];
|
||||
M_Memcpy(&tmpscr[(y*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset+vid.dup], viewwidth-vid.dup);
|
||||
memcpy(&tmpscr[(y*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset+vid.dup], viewwidth-vid.dup);
|
||||
}
|
||||
else
|
||||
M_Memcpy(&tmpscr[(y*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset], viewwidth);
|
||||
memcpy(&tmpscr[(y*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset], viewwidth);
|
||||
|
||||
heatindex[view] %= viewheight;
|
||||
}
|
||||
@@ -3734,7 +3739,8 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
srcscr = tmp;
|
||||
}
|
||||
|
||||
/*if (thiscam->postimg & POSTIMG_MOTION) // Motion Blur!
|
||||
#ifdef MOTIONBLUR
|
||||
if (thiscam->postimg & POSTIMG_MOTION) // Motion Blur!
|
||||
{
|
||||
INT32 x, y;
|
||||
|
||||
@@ -3746,14 +3752,15 @@ void V_DoPostProcessor(INT32 view, INT32 param)
|
||||
for (x = xoffset; x < xoffset+viewwidth; x++)
|
||||
tmpscr[y*vid.width + x] = colormaps[*(transme + (srcscr [(y*vid.width)+x ] <<8) + (tmpscr[(y*vid.width)+x]))];
|
||||
}
|
||||
}*/
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((thiscam->postimg & POSTIMG_FLIP) && !(thiscam->postimg & POSTIMG_MIRROR)) // Flip the screen upside-down
|
||||
{
|
||||
INT32 y, y2;
|
||||
|
||||
for (y = yoffset, y2 = yoffset+viewheight - 1; y < yoffset+viewheight; y++, y2--)
|
||||
M_Memcpy(&tmpscr[(y2*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset], viewwidth);
|
||||
memcpy(&tmpscr[(y2*vid.width)+xoffset], &srcscr[(y*vid.width)+xoffset], viewwidth);
|
||||
|
||||
UINT8 *tmp = tmpscr;
|
||||
tmpscr = srcscr;
|
||||
|
||||
+14
-13
@@ -375,11 +375,11 @@ static restype_t ResourceFileDetect(const char* filename)
|
||||
{
|
||||
size_t len = strlen(filename) - 4;
|
||||
|
||||
if (!stricmp(&filename[len], ".pk3"))
|
||||
if (fasticmp(&filename[len], ".pk3"))
|
||||
return RET_PK3;
|
||||
if (!stricmp(&filename[len], ".soc"))
|
||||
if (fasticmp(&filename[len], ".soc"))
|
||||
return RET_SOC;
|
||||
if (!stricmp(&filename[len], ".lua"))
|
||||
if (fasticmp(&filename[len], ".lua"))
|
||||
return RET_LUA;
|
||||
|
||||
return RET_WAD;
|
||||
@@ -906,7 +906,7 @@ UINT16 W_InitFile(const char *filename, boolean local, boolean startup)
|
||||
wadfile->endfolders = M_AATreeAlloc(AATREE_STRING);
|
||||
|
||||
// already generated, just copy it over
|
||||
M_Memcpy(&wadfile->md5sum, &md5sum, 16);
|
||||
memcpy(&wadfile->md5sum, &md5sum, 16);
|
||||
|
||||
//
|
||||
// set up caching
|
||||
@@ -971,24 +971,25 @@ UINT16 W_InitFile(const char *filename, boolean local, boolean startup)
|
||||
* \return 1 if all files were loaded, 0 if at least one was missing or
|
||||
* invalid.
|
||||
*/
|
||||
INT32 W_InitMultipleFiles(char **filenames, boolean addons)
|
||||
INT32 W_InitMultipleFiles(char **filenames, size_t count, boolean addons)
|
||||
{
|
||||
INT32 rc = 1;
|
||||
INT32 overallrc = 1;
|
||||
|
||||
size_t i;
|
||||
(void)addons;
|
||||
|
||||
// will be realloced as lumps are added
|
||||
for (; *filenames; filenames++)
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
const char *filename = filenames[i];
|
||||
|
||||
// Previously, W_VerifyNMUSlumps was called to mark game modified
|
||||
// for addons... but W_InitFile already does exactly that!
|
||||
|
||||
//CONS_Debug(DBG_SETUP, "Loading %s\n", *filenames);
|
||||
rc = W_InitFile(*filenames, false, true);
|
||||
rc = W_InitFile(filename, false, true);
|
||||
|
||||
if (rc == INT16_MAX)
|
||||
CONS_Printf(M_GetText("Errors occurred while loading %s; not added.\n"), *filenames);
|
||||
CONS_Printf(M_GetText("Errors occurred while loading %s; not added.\n"), filename);
|
||||
|
||||
overallrc &= (rc != INT16_MAX) ? 1 : 0;
|
||||
}
|
||||
@@ -1129,7 +1130,7 @@ UINT16 W_CheckNumForLongNamePwad(const char *name, UINT16 wad, UINT16 startlump)
|
||||
{
|
||||
if (lump_p->longnamelength == namelen
|
||||
&& lump_p->hash.longname == hash
|
||||
&& !stricmp(lump_p->longname, name))
|
||||
&& fasticmp(lump_p->longname, name))
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -1229,7 +1230,7 @@ static lumpnum_t CheckLumpInCache(const char *name, boolean longname)
|
||||
for (INT32 i = lumpnumcacheindex + LUMPNUMCACHESIZE; i > lumpnumcacheindex; i--)
|
||||
{
|
||||
if (lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].hash == hash
|
||||
&& stricmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name) == 0)
|
||||
&& fasticmp(lumpnumcache[i & (LUMPNUMCACHESIZE - 1)].lumpname, name))
|
||||
{
|
||||
lumpnumcacheindex = i & (LUMPNUMCACHESIZE - 1);
|
||||
return lumpnumcache[lumpnumcacheindex].lumpnum;
|
||||
@@ -1636,7 +1637,7 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
||||
|
||||
if (!decData) // Did we get no data at all?
|
||||
return 0;
|
||||
M_Memcpy(dest, decData + offset, size);
|
||||
memcpy(dest, decData + offset, size);
|
||||
Z_Free(rawData);
|
||||
Z_Free(decData);
|
||||
#ifdef NO_PNG_LUMPS
|
||||
|
||||
+1
-1
@@ -167,7 +167,7 @@ UINT16 W_InitFile(const char *filename, boolean local, boolean startup);
|
||||
|
||||
// W_InitMultipleFiles returns 1 if all is okay, 0 otherwise,
|
||||
// so that it stops with a message if a file was not found, but not if all is okay.
|
||||
INT32 W_InitMultipleFiles(char **filenames, boolean addons);
|
||||
INT32 W_InitMultipleFiles(char **filenames, size_t count, boolean addons);
|
||||
|
||||
// Used for autoload. Uses P_AddWadFileLocal instead of W_InitFiles.
|
||||
INT32 W_AddAutoloadedLocalFiles(char **filenames);
|
||||
|
||||
+1
-2
@@ -35,7 +35,6 @@
|
||||
#include "i_system.h" // I_GetFreeMem
|
||||
#include "i_video.h" // rendermode
|
||||
#include "z_zone.h"
|
||||
#include "m_misc.h" // M_Memcpy
|
||||
#include "lua_script.h"
|
||||
|
||||
#ifdef HWRENDER
|
||||
@@ -383,7 +382,7 @@ void *Z_Realloc(void *ptr, size_t size, INT32 tag, void *user)
|
||||
else
|
||||
copysize = block->size;
|
||||
|
||||
M_Memcpy(rez, ptr, copysize);
|
||||
memcpy(rez, ptr, copysize);
|
||||
|
||||
#ifdef ZDEBUG
|
||||
Z_Free2(ptr, file, line);
|
||||
|
||||
Reference in new issue
Block a user