add a mipmap check here ig

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Alug committed 2024-12-29 15:41:28 +01:00
1 parent 7e09493cf2
commit 38ef55b869
1 file changed
+5 -2
+5 -2
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@@ -74,6 +74,9 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
(void)patchheight; // This parameter is unused
if (!mipmap)
return;
if (originPatch) // originPatch can be NULL here, unlike in the software version
originy = originPatch->originy;
@@ -112,11 +115,11 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
alpha = 0xFF;
// Make pixel transparent if chroma keyed
if ((mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
if ((mipmap && mipmap->flags & TF_CHROMAKEYED) && (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX))
alpha = 0x00;
//Hurdler: 25/04/2000: now support colormap in hardware mode
if (mipmap->colormap)
if (mipmap && mipmap->colormap)
texel = mipmap->colormap[texel];
// hope compiler will get this switch out of the loops (dreams...)