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Executors
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Create the first immediate mode UI base.
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2025-01-25 12:34:37 +03:00 |
Text
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
CommandInfo.cs
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Implement basic commands.
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2025-01-18 23:30:56 +03:00 |
ContextCollector.cs
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Begin implementing the GL engine.
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2025-01-14 20:34:47 +03:00 |
ContextExecutor.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
ContextResourcePool.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
Dashboard.Drawing.OpenGL.csproj
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
DrawCallRecorder.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
GLEngine.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
GradientUniformBuffer.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
IArc.cs
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Begin implementing the GL engine.
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2025-01-14 20:34:47 +03:00 |
IInitializer.cs
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Work on resource classes and generic interfaces.
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2025-01-18 20:43:42 +03:00 |
IResourceManager.cs
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Work on resource classes and generic interfaces.
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2025-01-18 20:43:42 +03:00 |
MappableBuffer.cs
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Create some high level classes.
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2025-02-02 21:58:49 +03:00 |
ShaderUtil.cs
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Implement basic commands.
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2025-01-18 23:30:56 +03:00 |
TransformStack.cs
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Begin implementing the GL engine.
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2025-01-14 20:34:47 +03:00 |