Rename namespace 'CommandQueue' as 'CommandMachine'.

This commit is contained in:
H. Utku Maden 2023-05-20 19:37:51 +03:00
parent 4b2271dd29
commit b57677a6c2
7 changed files with 7 additions and 7 deletions

@ -1,4 +1,4 @@
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
/// <summary> /// <summary>
/// Enumeration of built-in Quik commands. /// Enumeration of built-in Quik commands.

@ -1,7 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
public class CommandEngine public class CommandEngine
{ {

@ -1,4 +1,4 @@
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
/// <summary> /// <summary>
/// A delegate for a QUIK command. /// A delegate for a QUIK command.

@ -1,7 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
public class CommandQueue : Queue<Frame> public class CommandQueue : Queue<Frame>
{ {

@ -1,6 +1,6 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
[StructLayout(LayoutKind.Explicit)] [StructLayout(LayoutKind.Explicit)]
public struct Frame public struct Frame

@ -1,4 +1,4 @@
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
public enum FrameType public enum FrameType
{ {

@ -1,4 +1,4 @@
namespace Quik.CommandQueue namespace Quik.CommandMachine
{ {
public enum ImageCommandFlags public enum ImageCommandFlags
{ {