Add new draw call recorder class.
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@ -1,3 +1,4 @@
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using System.Diagnostics.Contracts;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL;
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@ -224,4 +225,243 @@ namespace Dashboard.Drawing.OpenGL
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public int CmdIndex;
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public int CmdIndex;
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}
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}
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}
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}
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/// <summary>
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/// A customizable immediate mode draw call queue, for the modern OpenGL user.
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/// </summary>
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/// <typeparam name="TCall">The call info type.</typeparam>
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/// <typeparam name="TVertex">The vertex structure.</typeparam>
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public abstract class DrawCallRecorder<TCall, TVertex> : IGLDisposable, IInitializer
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where TVertex : unmanaged
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{
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/// <summary>
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/// The vertex array for this queue.
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/// </summary>
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public int Vao { get; private set; }
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/// <summary>
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/// The vertex buffer for this queue.
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/// </summary>
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public int Vbo { get; private set; }
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/// <summary>
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/// Number of calls recorded in this queue.
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/// </summary>
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public int CallCount => Calls.Count;
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/// <summary>
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/// The number of total vertices recorded.
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/// </summary>
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public int TotalVertices => Vertices.Count;
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/// <summary>
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/// The latest draw call info.
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/// </summary>
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public ref TCall CurrentCall => ref _currentCall;
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/// <summary>
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/// The latest vertex emitted.
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/// </summary>
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public ref TVertex CurrentVertex => ref _currentVertex;
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/// <summary>
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/// True if currently recording a draw call.
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/// </summary>
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public bool InCall => _primitiveMode != 0;
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/// <summary>
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/// Size of one vertex.
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/// </summary>
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protected int VertexSize => Unsafe.SizeOf<TVertex>();
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/// <summary>
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/// The list of draw calls.
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/// </summary>
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protected List<DrawCall> Calls { get; } = new List<DrawCall>();
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/// <summary>
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/// The list of all vertices.
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/// </summary>
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protected List<TVertex> Vertices { get; } = new List<TVertex>();
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/// <summary>
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/// The value to write for the draw call info at the start of a call.
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/// </summary>
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[Pure] protected virtual TCall DefaultCall => default(TCall);
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/// <summary>
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/// The value to write for last vertex at the start of a call.
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/// </summary>
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[Pure] protected virtual TVertex DefaultVertex => default;
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private int _start = 0;
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private int _count = 0;
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private int _primitiveMode = 0;
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private TCall _currentCall;
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private TVertex _currentVertex;
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protected DrawCallRecorder()
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{
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_currentCall = DefaultCall;
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_currentVertex = DefaultVertex;
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}
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/// <summary>
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/// Record a draw call directly.
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/// </summary>
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/// <param name="type">The primitive type to use.</param>
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/// <param name="callInfo">The call info structure to use</param>
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/// <param name="vertices">The list of vertices to use.</param>
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/// <exception cref="InvalidOperationException">You attempted to use this function during another draw call.</exception>
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public void DrawArrays(PrimitiveType type, in TCall callInfo, ReadOnlySpan<TVertex> vertices)
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{
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if (InCall)
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throw new InvalidOperationException("Cannot use draw arrays in the middle of an ongoing immediate-mode call.");
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DrawCall call = new DrawCall()
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{
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Type = type,
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Start = Vertices.Count,
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Count = vertices.Length,
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CallInfo = callInfo,
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};
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Vertices.AddRange(vertices);
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Calls.Add(call);
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}
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/// <summary>
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/// Start a draw call.
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/// </summary>
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/// <param name="type">The primitive type for the call.</param>
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public void Begin(PrimitiveType type) => Begin(type, DefaultCall);
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/// <summary>
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/// Start a draw call.
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/// </summary>
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/// <param name="type">The primitive type for the call.</param>
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/// <param name="callInfo">The call info.</param>
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/// <exception cref="InvalidOperationException">You attempted to create a draw call within a draw call.</exception>
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public void Begin(PrimitiveType type, TCall callInfo)
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{
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if (InCall)
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throw new InvalidOperationException("Attempt to begin new draw call before finishing previous one.");
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_primitiveMode = (int)type;
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_start = Vertices.Count;
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_count = 0;
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CurrentCall = callInfo;
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CurrentVertex = DefaultVertex;
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}
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/// <summary>
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/// Emit the latest or modified vertex.
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/// </summary>
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public void Vertex()
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{
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Vertex(CurrentVertex);
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}
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/// <summary>
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/// Emit a vertex.
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/// </summary>
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/// <param name="vertex">The vertex to emit.</param>
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public void Vertex(in TVertex vertex)
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{
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Vertices.Add(CurrentVertex = vertex);
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_count++;
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}
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/// <summary>
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/// End the current call.
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/// </summary>
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/// <exception cref="InvalidOperationException">You tried to end a call that you didn't begin recording.</exception>
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public void End()
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{
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if (!InCall)
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throw new InvalidOperationException("Attempt to end draw call before starting one.");
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Calls.Add(new DrawCall()
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{
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Start = _start,
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Count = _count,
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Type = (PrimitiveType)_primitiveMode,
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CallInfo = CurrentCall,
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});
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_primitiveMode = 0;
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}
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/// <summary>
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/// Called by the execution engine before a draw call is executed.
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/// </summary>
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/// <param name="call">The call to prepare.</param>
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protected abstract void PrepareCall(in TCall call);
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/// <summary>
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/// Set the vertex format for the <see cref="Vao"/> and <see cref="Vbo"/> created by the recorder.
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/// </summary>
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protected abstract void SetVertexFormat();
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/// <summary>
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/// Execute all the recorded draw calls.
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/// </summary>
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public void Execute()
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{
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GL.BindVertexArray(Vao);
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GL.BindBuffer(BufferTarget.ArrayBuffer, Vbo);
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ReadOnlySpan<TVertex> vertices = CollectionsMarshal.AsSpan(Vertices);
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GL.BufferData(BufferTarget.ArrayBuffer, Vertices.Count * VertexSize, vertices, BufferUsage.DynamicDraw);
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foreach (DrawCall call in Calls)
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{
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PrepareCall(call.CallInfo);
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GL.DrawArrays(call.Type, call.Start, call.Count);
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}
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}
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/// <summary>
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/// Clear the draw call queue.
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/// </summary>
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public void Clear()
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{
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Vertices.Clear();
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Calls.Clear();
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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public void Dispose(bool safeExit)
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{
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throw new NotImplementedException();
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}
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public bool IsInitialized { get; private set; }
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public void Initialize()
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{
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if (IsInitialized)
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return;
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IsInitialized = true;
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Vao = GL.CreateVertexArray();
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Vbo = GL.CreateBuffer();
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GL.BindVertexArray(Vao);
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GL.BindBuffer(BufferTarget.ArrayBuffer, Vbo);
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SetVertexFormat();
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}
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protected struct DrawCall
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{
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public PrimitiveType Type;
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public int Start;
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public int Count;
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public TCall CallInfo;
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}
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}
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}
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}
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