Convert command queue to a command list.

This commit is contained in:
H. Utku Maden 2024-04-08 23:50:05 +03:00
parent 51e9018a22
commit 9c9efc6eeb
8 changed files with 131 additions and 34 deletions

@ -65,7 +65,7 @@ namespace Quik.OpenTK
_window.Focus(); _window.Focus();
} }
public void Paint(CommandQueue queue) public void Paint(CommandList queue)
{ {
QRectangle view = new QRectangle(Size, new QVec2(0, 0)); QRectangle view = new QRectangle(Size, new QVec2(0, 0));

@ -34,10 +34,12 @@ namespace Quik.CommandMachine
return id; return id;
} }
public void ProcessCommands(QRectangle bounds, CommandQueue queue) public void ProcessCommands(QRectangle bounds, CommandList queue)
{ {
if (!queue.Peek().IsCommand) CommandEnumerator iterator = queue.GetEnumerator();
throw new ArgumentException("The first element in the queue must be a command frame.");
if (!iterator.Peek().IsCommand)
throw new ArgumentException("The first element in the iterator must be a command frame.");
Reset(); Reset();
@ -45,7 +47,7 @@ namespace Quik.CommandMachine
_viewportStack.Push(_viewport); _viewportStack.Push(_viewport);
Frame frame; Frame frame;
while (queue.TryDequeue(out frame)) while (iterator.TryDequeue(out frame))
{ {
Command cmd = (Command)frame; Command cmd = (Command)frame;
switch (cmd) switch (cmd)
@ -53,28 +55,28 @@ namespace Quik.CommandMachine
default: default:
if (cmd > Command.CustomCommandBase) if (cmd > Command.CustomCommandBase)
{ {
_customCommands[cmd - Command.CustomCommandBase].Invoke(this, queue); _customCommands[cmd - Command.CustomCommandBase].Invoke(this, iterator);
} }
else else
{ {
ChildProcessCommand(cmd, queue); ChildProcessCommand(cmd, iterator);
} }
break; break;
case Command.ConditionalBegin: ConditionalHandler(queue); break; case Command.ConditionalBegin: ConditionalHandler(iterator); break;
case Command.ConditionalEnd: /* nop */ break; case Command.ConditionalEnd: /* nop */ break;
case Command.Invoke: case Command.Invoke:
queue.Dequeue().As<QuikCommandHandler>().Invoke(this, queue); iterator.Dequeue().As<QuikCommandHandler>().Invoke(this, iterator);
break; break;
case Command.PushViewport: case Command.PushViewport:
_viewportStack.Push(_viewport); _viewportStack.Push(_viewport);
break; break;
case Command.IntersectViewport: case Command.IntersectViewport:
_viewport = QRectangle.Intersect((QRectangle)queue.Dequeue(), _viewport); _viewport = QRectangle.Intersect((QRectangle)iterator.Dequeue(), _viewport);
break; break;
case Command.StoreViewport: case Command.StoreViewport:
_viewport = (QRectangle)queue.Dequeue(); _viewport = (QRectangle)iterator.Dequeue();
break; break;
case Command.PopViewport: case Command.PopViewport:
_viewport = _viewportStack.TryPop(out QRectangle viewport) ? viewport : bounds; _viewport = _viewportStack.TryPop(out QRectangle viewport) ? viewport : bounds;
@ -86,10 +88,10 @@ namespace Quik.CommandMachine
_zIndex++; _zIndex++;
break; break;
case Command.AddZ: case Command.AddZ:
_zIndex += (int)queue.Dequeue(); _zIndex += (int)iterator.Dequeue();
break; break;
case Command.StoreZ: case Command.StoreZ:
_zIndex = (int)queue.Dequeue(); _zIndex = (int)iterator.Dequeue();
break; break;
case Command.DecrementZ: case Command.DecrementZ:
_zIndex--; _zIndex--;
@ -101,7 +103,7 @@ namespace Quik.CommandMachine
} }
} }
protected virtual void ChildProcessCommand(Command name, CommandQueue queue) protected virtual void ChildProcessCommand(Command name, CommandEnumerator queue)
{ {
} }
@ -110,16 +112,16 @@ namespace Quik.CommandMachine
_zIndex = 0; _zIndex = 0;
_zStack.Clear(); _zStack.Clear();
_viewport = new QRectangle(float.MaxValue, float.MaxValue, float.MinValue, float.MinValue); _viewport = new QRectangle(float.MaxValue, float.MinValue, float.MinValue, float.MaxValue);
_viewportStack.Clear(); _viewportStack.Clear();
_matrixStack.Clear(); _matrixStack.Clear();
_matrixStack.Push(QMat4.Identity); _matrixStack.Push(QMat4.Identity);
} }
private void ConditionalHandler(CommandQueue queue) private void ConditionalHandler(CommandEnumerator iterator)
{ {
Frame frame = queue.Dequeue(); Frame frame = iterator.Dequeue();
if ( if (
frame.IsInteger && (int)frame != 0 || frame.IsInteger && (int)frame != 0 ||
@ -131,11 +133,11 @@ namespace Quik.CommandMachine
// Skip this branch. // Skip this branch.
int depth = 1; int depth = 1;
while (queue.TryPeek(out frame)) while (iterator.TryPeek(out frame))
{ {
if (!frame.IsCommand) if (!frame.IsCommand)
{ {
queue.Dequeue(); iterator.Dequeue();
continue; continue;
} }
@ -149,13 +151,13 @@ namespace Quik.CommandMachine
// Decrement condional depth, exit if zero. // Decrement condional depth, exit if zero.
if (--depth == 0) if (--depth == 0)
{ {
queue.Dequeue(); iterator.Dequeue();
return; return;
} }
break; break;
} }
queue.Dequeue(); iterator.Dequeue();
} }
} }
} }

@ -4,5 +4,5 @@ namespace Quik.CommandMachine
/// A delegate for a QUIK command. /// A delegate for a QUIK command.
/// </summary> /// </summary>
/// <param name="stack">The current stack.</param> /// <param name="stack">The current stack.</param>
public delegate void QuikCommandHandler(CommandEngine state, CommandQueue queue); public delegate void QuikCommandHandler(CommandEngine state, CommandEnumerator queue);
} }

@ -1,10 +1,25 @@
using System; using System;
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Reflection.Emit;
namespace Quik.CommandMachine namespace Quik.CommandMachine
{ {
public class CommandQueue : Queue<Frame> public class CommandList : IEnumerable<Frame>
{ {
private readonly List<Frame> _frames = new List<Frame>();
public void Clear()
{
_frames.Clear();
}
protected void Enqueue(in Frame frame)
{
_frames.Add(frame);
}
public void Invoke(QuikCommandHandler handler) public void Invoke(QuikCommandHandler handler)
{ {
Enqueue(Command.Invoke); Enqueue(Command.Invoke);
@ -243,5 +258,84 @@ namespace Quik.CommandMachine
Enqueue(uvs[i]); Enqueue(uvs[i]);
} }
} }
public void Splice(CommandList queue)
{
foreach (Frame frame in queue)
{
Enqueue(frame);
}
}
public CommandEnumerator GetEnumerator() => new CommandEnumerator(_frames);
IEnumerator<Frame> IEnumerable<Frame>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
}
public class CommandEnumerator : IEnumerator<Frame>
{
private readonly IReadOnlyList<Frame> _frames;
private int _current;
public Frame Current => _frames[_current];
object IEnumerator.Current => Current;
public CommandEnumerator(IReadOnlyList<Frame> frames)
{
_current = -1;
_frames = frames;
}
public void Dispose()
{
}
public bool TryDequeue([NotNullWhen(true)] out Frame frame)
{
if (MoveNext())
{
frame = Current;
return true;
}
else
{
frame = default;
return false;
}
}
public Frame Dequeue() => TryDequeue(out Frame frame) ? frame : throw new Exception("No more frames left.");
public bool TryPeek([NotNullWhen(true)] out Frame frame)
{
if (_current + 1 < _frames.Count)
{
frame = _frames[_current + 1];
return true;
}
else
{
frame = default;
return false;
}
}
public Frame Peek() => TryPeek(out Frame frame) ? frame : throw new Exception("No more frames left.");
public bool MoveNext()
{
if (_current + 1 < _frames.Count)
{
_current++;
return true;
}
return false;
}
public void Reset()
{
_current = -1;
}
} }
} }

@ -44,20 +44,20 @@ namespace Quik.Controls
{ {
} }
protected virtual void PaintBegin(CommandQueue cmd) protected virtual void PaintBegin(CommandList cmd)
{ {
cmd.PushViewport(); cmd.PushViewport();
cmd.StoreViewport(AbsoluteBounds); cmd.StoreViewport(AbsoluteBounds);
cmd.PushZ(); cmd.PushZ();
} }
protected virtual void PaintEnd(CommandQueue cmd) protected virtual void PaintEnd(CommandList cmd)
{ {
cmd.PopZ(); cmd.PopZ();
cmd.PopViewport(); cmd.PopViewport();
} }
public void Paint(CommandQueue cmd) public void Paint(CommandList cmd)
{ {
PaintBegin(cmd); PaintBegin(cmd);
PaintEnd(cmd); PaintEnd(cmd);

@ -44,6 +44,6 @@ namespace Quik.PAL
/// Paint the given command queue onto the port. /// Paint the given command queue onto the port.
/// </summary> /// </summary>
/// <param name="queue">The command queue to paint.</param> /// <param name="queue">The command queue to paint.</param>
void Paint(CommandQueue queue); void Paint(CommandList queue);
} }
} }

@ -50,7 +50,7 @@ namespace Quik
public void Run(View mainView) public void Run(View mainView)
{ {
IQuikPort port = Platform.CreatePort(); IQuikPort port = Platform.CreatePort();
CommandQueue cmd = new CommandQueue(); CommandList cmd = new CommandList();
MainView = mainView; MainView = mainView;
@ -61,6 +61,7 @@ namespace Quik
Platform.ProcessEvents(false); Platform.ProcessEvents(false);
if (port.IsValid) if (port.IsValid)
{ {
cmd.Clear();
MainView.Paint(cmd); MainView.Paint(cmd);
port.Paint(cmd); port.Paint(cmd);
} }

@ -30,7 +30,7 @@ namespace Quik.VertexGenerator
DrawQueue.Clear(); DrawQueue.Clear();
} }
protected override void ChildProcessCommand(Command name, CommandQueue queue) protected override void ChildProcessCommand(Command name, CommandEnumerator queue)
{ {
base.ChildProcessCommand(name, queue); base.ChildProcessCommand(name, queue);
@ -55,7 +55,7 @@ namespace Quik.VertexGenerator
} }
private readonly List<QLine> LineList = new List<QLine>(); private readonly List<QLine> LineList = new List<QLine>();
private void LineProc(CommandQueue queue) private void LineProc(CommandEnumerator queue)
{ {
Frame frame = queue.Dequeue(); Frame frame = queue.Dequeue();
@ -280,7 +280,7 @@ namespace Quik.VertexGenerator
} }
private readonly List<QBezier> BezierList = new List<QBezier>(); private readonly List<QBezier> BezierList = new List<QBezier>();
private void BezierProc(CommandQueue queue) private void BezierProc(CommandEnumerator queue)
{ {
Frame a = queue.Dequeue(); Frame a = queue.Dequeue();
Frame b; Frame b;
@ -397,7 +397,7 @@ namespace Quik.VertexGenerator
} }
private readonly List<QRectangle> RectangleList = new List<QRectangle>(); private readonly List<QRectangle> RectangleList = new List<QRectangle>();
private void RectangleProc(CommandQueue queue) private void RectangleProc(CommandEnumerator queue)
{ {
Frame frame = queue.Dequeue(); Frame frame = queue.Dequeue();
RectangleList.Clear(); RectangleList.Clear();
@ -422,8 +422,8 @@ namespace Quik.VertexGenerator
{ {
QRectangle outer = RectangleList[i]; QRectangle outer = RectangleList[i];
QRectangle inner = new QRectangle( QRectangle inner = new QRectangle(
outer.Right - stroke, outer.Top - stroke, outer.Right - stroke, outer.Bottom + stroke,
outer.Left + stroke, outer.Bottom + stroke); outer.Left + stroke, outer.Top - stroke);
GenerateRectangleBase(inner, Math.Max(radius - stroke, 0.0f)); GenerateRectangleBase(inner, Math.Max(radius - stroke, 0.0f));