Add a configure blurg method to the extension factory interface.

This commit is contained in:
2026-08-11 10:06:35 +03:00
parent fe96499512
commit 7bf7b6c53c
2 changed files with 8 additions and 8 deletions
@@ -21,7 +21,6 @@ namespace Dashboard.BlurgText.OpenGL
private int _vertexArray = 0; private int _vertexArray = 0;
public override Blurg Blurg { get; } public override Blurg Blurg { get; }
public bool SystemFontsEnabled { get; set; }
public bool IsDisposed { get; private set; } = false; public bool IsDisposed { get; private set; } = false;
public override string DriverName => "BlurgText"; public override string DriverName => "BlurgText";
@@ -33,7 +32,7 @@ namespace Dashboard.BlurgText.OpenGL
public BlurgGLExtension() public BlurgGLExtension()
{ {
Blurg = new Blurg(AllocateTexture, UpdateTexture); Blurg = new Blurg(AllocateTexture, UpdateTexture);
SystemFontsEnabled = Blurg.EnableSystemFonts(); Application.ExtensionRequire<BlurgTextExtension>().Loader.Configure(Blurg);
} }
~BlurgGLExtension() ~BlurgGLExtension()
+7 -6
View File
@@ -6,20 +6,21 @@ using Dashboard.Pal;
namespace Dashboard.BlurgText namespace Dashboard.BlurgText
{ {
public interface IBlurgDcExtensionFactory public interface IBlurgTextLoader
{ {
public void Configure(Blurg blurg);
public BlurgDcExtension CreateExtension(BlurgTextExtension appExtension, DeviceContext dc); public BlurgDcExtension CreateExtension(BlurgTextExtension appExtension, DeviceContext dc);
} }
public class BlurgTextExtension(IBlurgDcExtensionFactory dcExtensionFactory) : IFontLoader public class BlurgTextExtension(IBlurgTextLoader loader) : IFontLoader
{ {
private readonly Blurg _blurg = new Blurg(GlobalTextureAllocation, GlobalTextureUpdate); private readonly Blurg _blurg = new Blurg(GlobalTextureAllocation, GlobalTextureUpdate);
public Application Context { get; private set; } = null!; public Application Context { get; private set; } = null!;
public string DriverName { get; } = "BlurgText"; public string DriverName { get; } = "BlurgText";
public string DriverVendor { get; } = "Dashbord and BlurgText"; public string DriverVendor { get; } = "Dashboard and BlurgText";
public Version DriverVersion { get; } = new Version(1, 0); public Version DriverVersion { get; } = new Version(1, 0);
public IBlurgDcExtensionFactory DcExtensionFactory { get; } = dcExtensionFactory; public IBlurgTextLoader Loader { get; } = loader;
IContextBase IContextExtensionBase.Context => Context; IContextBase IContextExtensionBase.Context => Context;
public bool IsDisposed { get; private set; } = false; public bool IsDisposed { get; private set; } = false;
@@ -27,14 +28,14 @@ namespace Dashboard.BlurgText
{ {
Context = context; Context = context;
context.DeviceContextCreated += OnDeviceContextCreated; context.DeviceContextCreated += OnDeviceContextCreated;
_blurg.EnableSystemFonts(); Loader.Configure(_blurg);
} }
void IContextExtensionBase.Require(IContextBase context) => Require((Application)context); void IContextExtensionBase.Require(IContextBase context) => Require((Application)context);
private void RequireDeviceContextExtension(DeviceContext dc) private void RequireDeviceContextExtension(DeviceContext dc)
{ {
dc.ExtensionPreload<BlurgDcExtension>(() => DcExtensionFactory.CreateExtension(this, dc)); dc.ExtensionPreload<BlurgDcExtension>(() => Loader.CreateExtension(this, dc));
} }
private void OnDeviceContextCreated(object? sender, DeviceContext dc) private void OnDeviceContextCreated(object? sender, DeviceContext dc)