Don't set the depth state twice.

This commit is contained in:
2026-08-11 10:07:36 +03:00
parent 01d7f27dc7
commit 3d0f15af45
@@ -462,7 +462,6 @@ namespace Dashboard.OpenGL.Drawing
call.SetStencilMode();
call.SetPrimitiveRestart();
call.SetColorMask();
call.SetDepthMode();
call.SetPointSize();
call.SetLineWidth();
call.UseTextures();