Refactoring some names I don't like.
This commit is contained in:
parent
92fb8f06a7
commit
3856b3c66e
@ -1,11 +1,11 @@
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using BlurgText;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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namespace Dashboard.BlurgText
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{
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public static class BlurgCommand
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{
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public static void PutBlurgText(this CommandList list, DashboardBlurg blurg, BlurgResult result, QVec2 origin)
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public static void PutBlurgText(this DrawList list, DashboardBlurg blurg, BlurgResult result, QVec2 origin)
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{
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for (int i = 0; i < result.Count; i++)
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{
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@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using OpenTK.Windowing.Desktop;
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using OpenTK.Windowing.GraphicsLibraryFramework;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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using Dashboard.Media;
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using Dashboard.OpenGL;
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using Dashboard.PAL;
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@ -86,7 +86,7 @@ namespace Dashboard.OpenTK
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public void PortShow(IDashHandle port, bool shown = true) => ((OpenTKPort)port).Show(shown);
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public void PortPaint(IDashHandle port, CommandList commands) => ((OpenTKPort)port).Paint(commands);
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public void PortPaint(IDashHandle port, DrawList commands) => ((OpenTKPort)port).Paint(commands);
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public void GetMaximumImage(out int width, out int height)
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{
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@ -2,7 +2,7 @@ using System;
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using OpenTK.Mathematics;
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using OpenTK.Windowing.Desktop;
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using Dashboard.OpenGL;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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using Dashboard.PAL;
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using Dashboard.VertexGenerator;
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@ -65,7 +65,7 @@ namespace Dashboard.OpenTK
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_window.Focus();
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}
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public void Paint(CommandList queue)
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public void Paint(DrawList queue)
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{
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QRectangle view = new QRectangle(Size, new QVec2(0, 0));
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@ -1,12 +1,12 @@
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using System;
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using System.Collections.Generic;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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namespace Dashboard.Controls
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{
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public abstract class Control : UIBase
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{
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private readonly CommandList drawCommands = new CommandList();
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private readonly DrawList drawCommands = new DrawList();
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public Style Style { get; set; } = new Style();
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public float Padding
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@ -43,10 +43,10 @@ namespace Dashboard.Controls
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InvalidateLayout();
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}
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protected abstract void ValidateVisual(CommandList cmd);
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protected abstract void ValidateVisual(DrawList cmd);
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protected abstract void ValidateLayout();
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protected override void PaintBegin(CommandList cmd)
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protected override void PaintBegin(DrawList cmd)
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{
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base.PaintBegin(cmd);
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@ -2,7 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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namespace Dashboard.Controls
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{
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@ -19,7 +19,7 @@ namespace Dashboard.Controls
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ValidateChildrenLayout();
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}
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protected override void ValidateVisual(CommandList cmd)
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protected override void ValidateVisual(DrawList cmd)
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{
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throw new NotImplementedException();
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}
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@ -1,4 +1,4 @@
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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using Dashboard.Media;
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using Dashboard.Typography;
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@ -20,7 +20,7 @@ namespace Dashboard.Controls
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}
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}
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protected override void ValidateVisual(CommandList cmd)
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protected override void ValidateVisual(DrawList cmd)
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{
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float padding = Padding;
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QVec2 origin = new QVec2(padding, padding);
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@ -1,6 +1,6 @@
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using System;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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namespace Dashboard.Controls
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{
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@ -62,19 +62,19 @@ namespace Dashboard.Controls
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{
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}
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protected virtual void PaintBegin(CommandList cmd)
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protected virtual void PaintBegin(DrawList cmd)
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{
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cmd.PushViewport();
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cmd.StoreViewport(AbsoluteBounds);
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cmd.PushZ();
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}
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protected virtual void PaintEnd(CommandList cmd)
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protected virtual void PaintEnd(DrawList cmd)
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{
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cmd.PopViewport();
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}
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public void Paint(CommandList cmd)
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public void Paint(DrawList cmd)
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{
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PaintBegin(cmd);
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PaintEnd(cmd);
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@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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using Dashboard.Controls;
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using Dashboard.Media;
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using Dashboard.PAL;
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@ -86,7 +86,7 @@ namespace Dashboard
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return disposable;
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}
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private CommandList cmd = new CommandList();
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private DrawList cmd = new DrawList();
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public void Run(View mainView, bool yield = true)
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{
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@ -1,4 +1,4 @@
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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/// <summary>
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/// Enumeration of built-in Quik commands.
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@ -1,8 +1,8 @@
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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/// <summary>
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/// A delegate for a Dashboard engine command.
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/// </summary>
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/// <param name="stack">The current stack.</param>
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public delegate void CommandHandler(CommandEngine state, CommandQueue queue);
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public delegate void CommandHandler(DrawingEngine state, DrawQueue queue);
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}
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@ -1,9 +1,9 @@
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using System;
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using System.Collections.Generic;
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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public class CommandEngine
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public class DrawingEngine
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{
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private int _zIndex = 0;
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private readonly Stack<int> _zStack = new Stack<int>();
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@ -22,7 +22,7 @@ namespace Dashboard.CommandMachine
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public StyleStack Style { get; } = new StyleStack(new Style());
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protected CommandEngine()
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protected DrawingEngine()
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{
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Reset();
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}
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@ -34,9 +34,9 @@ namespace Dashboard.CommandMachine
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return id;
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}
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public void ProcessCommands(QRectangle bounds, CommandList queue)
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public void ProcessCommands(QRectangle bounds, DrawList queue)
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{
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CommandQueue iterator = queue.GetEnumerator();
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DrawQueue iterator = queue.GetEnumerator();
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if (!iterator.Peek().IsCommand)
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throw new ArgumentException("The first element in the iterator must be a command frame.");
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@ -113,7 +113,7 @@ namespace Dashboard.CommandMachine
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}
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}
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protected virtual void ChildProcessCommand(Command name, CommandQueue queue)
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protected virtual void ChildProcessCommand(Command name, DrawQueue queue)
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{
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}
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@ -129,7 +129,7 @@ namespace Dashboard.CommandMachine
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_matrixStack.Push(QMat4.Identity);
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}
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private void ConditionalHandler(CommandQueue iterator)
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private void ConditionalHandler(DrawQueue iterator)
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{
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Frame frame = iterator.Dequeue();
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@ -171,7 +171,7 @@ namespace Dashboard.CommandMachine
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}
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}
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private static readonly Dictionary<Type, ICommandListSerializer> s_serializers = new Dictionary<Type, ICommandListSerializer>();
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private static readonly Dictionary<Type, IDrawListSerializer> s_serializers = new Dictionary<Type, IDrawListSerializer>();
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/// <summary>
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/// Add a custom serializer to the command engine.
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@ -179,7 +179,7 @@ namespace Dashboard.CommandMachine
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/// <typeparam name="T">Type object type.</typeparam>
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/// <param name="serializer">The serializer.</param>
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/// <param name="overwrite">True to allow overwriting.</param>
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public static void AddSerializer<T>(ICommandListSerializer serializer, bool overwrite = false)
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public static void AddSerializer<T>(IDrawListSerializer serializer, bool overwrite = false)
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{
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if (overwrite)
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{
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@ -197,8 +197,8 @@ namespace Dashboard.CommandMachine
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/// <typeparam name="T">Type object type.</typeparam>
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/// <param name="serializer">The serializer.</param>
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/// <param name="overwrite">True to allow overwriting.</param>
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public static void AddSerializer<T>(ICommandListSerializer<T> serializer, bool overwrite = false)
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=> AddSerializer<T>((ICommandListSerializer)serializer, overwrite);
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public static void AddSerializer<T>(IDrawListSerializer<T> serializer, bool overwrite = false)
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=> AddSerializer<T>((IDrawListSerializer)serializer, overwrite);
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/// <summary>
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/// Get a serializer for the given object.
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@ -206,16 +206,16 @@ namespace Dashboard.CommandMachine
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/// <typeparam name="T">The object type.</typeparam>
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/// <param name="value">Required parameter for the C# type inference to work.</param>
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/// <returns>The serializer.</returns>
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public static ICommandListSerializer<T> GetSerializer<T>(ICommandListSerializable<T>? value)
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where T : ICommandListSerializable<T>, new()
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public static IDrawListSerializer<T> GetSerializer<T>(IDrawListSerializable<T>? value)
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where T : IDrawListSerializable<T>, new()
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{
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if (!s_serializers.TryGetValue(typeof(T), out var serializer))
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{
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serializer = new CommandListSerializableSerializer<T>();
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serializer = new DrawListSerializableSerializer<T>();
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AddSerializer<T>(serializer);
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}
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return (ICommandListSerializer<T>)serializer;
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return (IDrawListSerializer<T>)serializer;
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}
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/// <summary>
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@ -224,9 +224,9 @@ namespace Dashboard.CommandMachine
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/// <typeparam name="T">The object type.</typeparam>
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/// <param name="value">Required parameter for the C# type inference to work.</param>
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/// <returns>The serializer.</returns>
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public static ICommandListSerializer<T> GetSerializer<T>(T? value)
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public static IDrawListSerializer<T> GetSerializer<T>(T? value)
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{
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return (ICommandListSerializer<T>)s_serializers[typeof(T)];
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return (IDrawListSerializer<T>)s_serializers[typeof(T)];
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}
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}
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}
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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public class CommandList : IEnumerable<Frame>
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public class DrawList : IEnumerable<Frame>
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{
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private readonly List<Frame> _frames = new List<Frame>();
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@ -307,7 +307,7 @@ namespace Dashboard.CommandMachine
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}
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}
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public void Splice(CommandList list)
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public void Splice(DrawList list)
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{
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foreach (Frame frame in list)
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{
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@ -322,7 +322,7 @@ namespace Dashboard.CommandMachine
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/// <param name="value">What to write into the command list.</param>
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public void Write<T>(T value)
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{
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CommandEngine.GetSerializer(value).Serialize(value, this);
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DrawingEngine.GetSerializer(value).Serialize(value, this);
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}
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/// <summary>
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@ -330,18 +330,18 @@ namespace Dashboard.CommandMachine
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/// </summary>
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/// <typeparam name="T">The type of the value to serialize.</typeparam>
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/// <param name="value">What to write into the command list.</param>
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public void Write<T>(ICommandListSerializable<T> value)
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where T : ICommandListSerializable<T>, new()
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public void Write<T>(IDrawListSerializable<T> value)
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where T : IDrawListSerializable<T>, new()
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{
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CommandEngine.GetSerializer(value).Serialize((T)value, this);
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DrawingEngine.GetSerializer(value).Serialize((T)value, this);
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}
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public CommandQueue GetEnumerator() => new CommandQueue(_frames);
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public DrawQueue GetEnumerator() => new DrawQueue(_frames);
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IEnumerator<Frame> IEnumerable<Frame>.GetEnumerator() => GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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}
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public class CommandQueue : IEnumerator<Frame>
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public class DrawQueue : IEnumerator<Frame>
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{
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private readonly IReadOnlyList<Frame> _frames;
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private int _current;
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@ -350,7 +350,7 @@ namespace Dashboard.CommandMachine
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object IEnumerator.Current => Current;
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public CommandQueue(IReadOnlyList<Frame> frames)
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public DrawQueue(IReadOnlyList<Frame> frames)
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{
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_current = -1;
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_frames = frames;
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@ -399,7 +399,7 @@ namespace Dashboard.CommandMachine
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/// <param name="value">The deserialized value.</param>
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public void Read<T>([NotNull] out T? value)
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{
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value = CommandEngine.GetSerializer(default(T)).Deserialize(this);
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value = DrawingEngine.GetSerializer(default(T)).Deserialize(this);
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}
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/// <summary>
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@ -407,10 +407,10 @@ namespace Dashboard.CommandMachine
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/// </summary>
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/// <typeparam name="T">Type of the object to deserialize.</typeparam>
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/// <param name="value">The deserialized value.</param>
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public void Read<T>([NotNull] out ICommandListSerializable<T>? value)
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where T : ICommandListSerializable<T>, new()
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public void Read<T>([NotNull] out IDrawListSerializable<T>? value)
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where T : IDrawListSerializable<T>, new()
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{
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value = CommandEngine.GetSerializer(value = null).Deserialize(this);
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value = DrawingEngine.GetSerializer(value = null).Deserialize(this);
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}
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/// <inheritdoc/>
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using System;
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using System.Runtime.InteropServices;
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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[StructLayout(LayoutKind.Explicit)]
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public struct Frame
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@ -1,4 +1,4 @@
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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/// <summary>
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/// Enumeration of command types in the Dashboard command lists.
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@ -1,4 +1,4 @@
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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public enum ImageCommandFlags
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{
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@ -1,42 +1,41 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Threading;
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namespace Dashboard.CommandMachine
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namespace Dashboard.ImmediateDraw
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{
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public interface ICommandListSerializable { }
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public interface IDrawListSerializable { }
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/// <summary>
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/// Interface for objects that can be serialized into the Dashboard command stream.
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/// </summary>
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public interface ICommandListSerializable<T> : ICommandListSerializable
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public interface IDrawListSerializable<T> : IDrawListSerializable
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{
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/// <summary>
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/// Seralize object.
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/// </summary>
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/// <param name="list">The object to serialize into.</param>
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void Serialize(CommandList list);
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void Serialize(DrawList list);
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/// <summary>
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/// Deserialize object.
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/// </summary>
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/// <param name="queue">The command queue to deserialize from.</param>
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void Deserialize(CommandQueue queue);
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void Deserialize(DrawQueue queue);
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}
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/// <summary>
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/// Base interface for all Command List serializers.
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/// </summary>
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public interface ICommandListSerializer { }
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public interface IDrawListSerializer { }
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public interface ICommandListSerializer<T> : ICommandListSerializer
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public interface IDrawListSerializer<T> : IDrawListSerializer
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{
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/// <summary>
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/// Serialize an object into the command list.
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/// </summary>
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/// <param name="value">The object to serialize.</param>
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/// <param name="list">The command list to serialize into.</param>
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void Serialize(T value, CommandList list);
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void Serialize(T value, DrawList list);
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/// <summary>
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/// Deserialize an object from the command queue.
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@ -44,24 +43,24 @@ namespace Dashboard.CommandMachine
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/// <param name="queue">The command queue.</param>
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/// <returns>The object deserialized from the command queue.</returns>
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[return: NotNull]
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T Deserialize(CommandQueue queue);
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T Deserialize(DrawQueue queue);
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}
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/// <summary>
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/// Class for automatic serialization of <see cref="ICommandListSerializable"/> objects.
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/// Class for automatic serialization of <see cref="IDrawListSerializable"/> objects.
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/// </summary>
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/// <typeparam name="T">The object type to convert.</typeparam>
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internal class CommandListSerializableSerializer<T> : ICommandListSerializer<T>
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where T : ICommandListSerializable<T>, new()
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internal class DrawListSerializableSerializer<T> : IDrawListSerializer<T>
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where T : IDrawListSerializable<T>, new()
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{
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public T Deserialize(CommandQueue queue)
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public T Deserialize(DrawQueue queue)
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{
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T value = new T();
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value.Deserialize(queue);
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return value;
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}
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public void Serialize(T value, CommandList list)
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public void Serialize(T value, DrawList list)
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{
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value.Serialize(list);
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}
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@ -1,4 +1,4 @@
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using Dashboard.CommandMachine;
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using Dashboard.ImmediateDraw;
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using Dashboard.Controls;
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using System;
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using System.Collections.Generic;
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@ -70,12 +70,12 @@ namespace Dashboard.PAL
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platform.PortFocus(handle);
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}
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public void Paint(CommandList? list = null)
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public void Paint(DrawList? list = null)
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{
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if (UIElement == null)
|
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return;
|
||||
|
||||
list ??= new CommandList();
|
||||
list ??= new DrawList();
|
||||
|
||||
list.Clear();
|
||||
UIElement.Bounds = new QRectangle(Size, new QVec2(0,0));
|
||||
|
@ -1,5 +1,5 @@
|
||||
using System;
|
||||
using Dashboard.CommandMachine;
|
||||
using Dashboard.ImmediateDraw;
|
||||
using Dashboard.Media;
|
||||
|
||||
namespace Dashboard.PAL
|
||||
@ -54,7 +54,7 @@ namespace Dashboard.PAL
|
||||
void PortUnsubscribeEvent(IDashHandle port, EventHandler handler);
|
||||
void PortFocus(IDashHandle port);
|
||||
void PortShow(IDashHandle port, bool shown = true);
|
||||
void PortPaint(IDashHandle port, CommandList commands);
|
||||
void PortPaint(IDashHandle port, DrawList commands);
|
||||
void GetMaximumImage(out int width, out int height);
|
||||
void GetMaximumImage(out int width, out int height, out int depth);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
using Dashboard.CommandMachine;
|
||||
using Dashboard.ImmediateDraw;
|
||||
using Dashboard.Media;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -102,7 +102,7 @@ namespace Dashboard.Typography
|
||||
return new QVec2(width, height);
|
||||
}
|
||||
|
||||
public static void TypesetHorizontalDirect(this CommandList list, ReadOnlySpan<char> str, QVec2 origin, float size, QFont font)
|
||||
public static void TypesetHorizontalDirect(this DrawList list, ReadOnlySpan<char> str, QVec2 origin, float size, QFont font)
|
||||
{
|
||||
Dictionary<QImage, FontDrawInfo> drawInfo = new Dictionary<QImage, FontDrawInfo>();
|
||||
var enumerator = new LineEnumerator(str);
|
||||
|
@ -1,12 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Dashboard.CommandMachine;
|
||||
using Dashboard.ImmediateDraw;
|
||||
using Dashboard.Media;
|
||||
using Dashboard.Typography;
|
||||
|
||||
namespace Dashboard.VertexGenerator
|
||||
{
|
||||
public class VertexGeneratorEngine : CommandEngine
|
||||
public class VertexGeneratorEngine : DrawingEngine
|
||||
{
|
||||
public DrawQueue DrawQueue { get; } = new DrawQueue();
|
||||
|
||||
@ -41,7 +41,7 @@ namespace Dashboard.VertexGenerator
|
||||
DrawQueue.Clear();
|
||||
}
|
||||
|
||||
protected override void ChildProcessCommand(Command name, CommandQueue queue)
|
||||
protected override void ChildProcessCommand(Command name, ImmediateDraw.DrawQueue queue)
|
||||
{
|
||||
base.ChildProcessCommand(name, queue);
|
||||
|
||||
@ -67,7 +67,7 @@ namespace Dashboard.VertexGenerator
|
||||
}
|
||||
|
||||
private readonly List<QLine> LineList = new List<QLine>();
|
||||
private void LineProc(CommandQueue queue)
|
||||
private void LineProc(ImmediateDraw.DrawQueue queue)
|
||||
{
|
||||
Frame frame = queue.Dequeue();
|
||||
|
||||
@ -292,7 +292,7 @@ namespace Dashboard.VertexGenerator
|
||||
}
|
||||
|
||||
private readonly List<QBezier> BezierList = new List<QBezier>();
|
||||
private void BezierProc(CommandQueue queue)
|
||||
private void BezierProc(ImmediateDraw.DrawQueue queue)
|
||||
{
|
||||
Frame a = queue.Dequeue();
|
||||
Frame b;
|
||||
@ -409,7 +409,7 @@ namespace Dashboard.VertexGenerator
|
||||
}
|
||||
|
||||
private readonly List<QRectangle> RectangleList = new List<QRectangle>();
|
||||
private void RectangleProc(CommandQueue queue)
|
||||
private void RectangleProc(ImmediateDraw.DrawQueue queue)
|
||||
{
|
||||
Frame frame = queue.Dequeue();
|
||||
RectangleList.Clear();
|
||||
@ -1012,7 +1012,7 @@ namespace Dashboard.VertexGenerator
|
||||
DrawQueue.AddElement(s1); DrawQueue.AddElement(s2); DrawQueue.AddElement(4);
|
||||
}
|
||||
|
||||
private void ImageProc(CommandQueue queue)
|
||||
private void ImageProc(ImmediateDraw.DrawQueue queue)
|
||||
{
|
||||
Frame frame = queue.Dequeue();
|
||||
ImageCommandFlags flags = (ImageCommandFlags)frame.I1;
|
||||
@ -1029,7 +1029,7 @@ namespace Dashboard.VertexGenerator
|
||||
}
|
||||
}
|
||||
|
||||
private void Image2d(CommandQueue queue, QImage image, int count, bool uv)
|
||||
private void Image2d(ImmediateDraw.DrawQueue queue, QImage image, int count, bool uv)
|
||||
{
|
||||
DrawQueue.StartDrawCall(Viewport, image);
|
||||
|
||||
@ -1073,7 +1073,7 @@ namespace Dashboard.VertexGenerator
|
||||
DrawQueue.EndDrawCall();
|
||||
}
|
||||
|
||||
private void Image3d(CommandQueue queue, QImage image, int count)
|
||||
private void Image3d(ImmediateDraw.DrawQueue queue, QImage image, int count)
|
||||
{
|
||||
DrawQueue.StartDrawCall(Viewport, image);
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
using Dashboard;
|
||||
using Dashboard.CommandMachine;
|
||||
using Dashboard.ImmediateDraw;
|
||||
using Dashboard.Controls;
|
||||
using Dashboard.OpenTK;
|
||||
using Dashboard.Media.Defaults;
|
||||
@ -27,7 +27,7 @@ namespace Dashboard.Demo
|
||||
BlurgResult? result;
|
||||
// private readonly Label Label = new Label() { Text = "Hello world!", Position = new QVec2(300, 300) };
|
||||
|
||||
protected override void PaintBegin(CommandList cmd)
|
||||
protected override void PaintBegin(DrawList cmd)
|
||||
{
|
||||
base.PaintBegin(cmd);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user