Refactoring some names I don't like.

This commit is contained in:
H. Utku Maden 2024-07-28 12:34:22 +03:00
parent 92fb8f06a7
commit 3856b3c66e
21 changed files with 89 additions and 90 deletions

@ -1,11 +1,11 @@
using BlurgText; using BlurgText;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
namespace Dashboard.BlurgText namespace Dashboard.BlurgText
{ {
public static class BlurgCommand public static class BlurgCommand
{ {
public static void PutBlurgText(this CommandList list, DashboardBlurg blurg, BlurgResult result, QVec2 origin) public static void PutBlurgText(this DrawList list, DashboardBlurg blurg, BlurgResult result, QVec2 origin)
{ {
for (int i = 0; i < result.Count; i++) for (int i = 0; i < result.Count; i++)
{ {

@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using OpenTK.Windowing.Desktop; using OpenTK.Windowing.Desktop;
using OpenTK.Windowing.GraphicsLibraryFramework; using OpenTK.Windowing.GraphicsLibraryFramework;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Media; using Dashboard.Media;
using Dashboard.OpenGL; using Dashboard.OpenGL;
using Dashboard.PAL; using Dashboard.PAL;
@ -86,7 +86,7 @@ namespace Dashboard.OpenTK
public void PortShow(IDashHandle port, bool shown = true) => ((OpenTKPort)port).Show(shown); public void PortShow(IDashHandle port, bool shown = true) => ((OpenTKPort)port).Show(shown);
public void PortPaint(IDashHandle port, CommandList commands) => ((OpenTKPort)port).Paint(commands); public void PortPaint(IDashHandle port, DrawList commands) => ((OpenTKPort)port).Paint(commands);
public void GetMaximumImage(out int width, out int height) public void GetMaximumImage(out int width, out int height)
{ {

@ -2,7 +2,7 @@ using System;
using OpenTK.Mathematics; using OpenTK.Mathematics;
using OpenTK.Windowing.Desktop; using OpenTK.Windowing.Desktop;
using Dashboard.OpenGL; using Dashboard.OpenGL;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.PAL; using Dashboard.PAL;
using Dashboard.VertexGenerator; using Dashboard.VertexGenerator;
@ -65,7 +65,7 @@ namespace Dashboard.OpenTK
_window.Focus(); _window.Focus();
} }
public void Paint(CommandList queue) public void Paint(DrawList queue)
{ {
QRectangle view = new QRectangle(Size, new QVec2(0, 0)); QRectangle view = new QRectangle(Size, new QVec2(0, 0));

@ -1,12 +1,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
namespace Dashboard.Controls namespace Dashboard.Controls
{ {
public abstract class Control : UIBase public abstract class Control : UIBase
{ {
private readonly CommandList drawCommands = new CommandList(); private readonly DrawList drawCommands = new DrawList();
public Style Style { get; set; } = new Style(); public Style Style { get; set; } = new Style();
public float Padding public float Padding
@ -43,10 +43,10 @@ namespace Dashboard.Controls
InvalidateLayout(); InvalidateLayout();
} }
protected abstract void ValidateVisual(CommandList cmd); protected abstract void ValidateVisual(DrawList cmd);
protected abstract void ValidateLayout(); protected abstract void ValidateLayout();
protected override void PaintBegin(CommandList cmd) protected override void PaintBegin(DrawList cmd)
{ {
base.PaintBegin(cmd); base.PaintBegin(cmd);

@ -2,7 +2,7 @@ using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
namespace Dashboard.Controls namespace Dashboard.Controls
{ {
@ -19,7 +19,7 @@ namespace Dashboard.Controls
ValidateChildrenLayout(); ValidateChildrenLayout();
} }
protected override void ValidateVisual(CommandList cmd) protected override void ValidateVisual(DrawList cmd)
{ {
throw new NotImplementedException(); throw new NotImplementedException();
} }

@ -1,4 +1,4 @@
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Media; using Dashboard.Media;
using Dashboard.Typography; using Dashboard.Typography;
@ -20,7 +20,7 @@ namespace Dashboard.Controls
} }
} }
protected override void ValidateVisual(CommandList cmd) protected override void ValidateVisual(DrawList cmd)
{ {
float padding = Padding; float padding = Padding;
QVec2 origin = new QVec2(padding, padding); QVec2 origin = new QVec2(padding, padding);

@ -1,6 +1,6 @@
using System; using System;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
namespace Dashboard.Controls namespace Dashboard.Controls
{ {
@ -62,19 +62,19 @@ namespace Dashboard.Controls
{ {
} }
protected virtual void PaintBegin(CommandList cmd) protected virtual void PaintBegin(DrawList cmd)
{ {
cmd.PushViewport(); cmd.PushViewport();
cmd.StoreViewport(AbsoluteBounds); cmd.StoreViewport(AbsoluteBounds);
cmd.PushZ(); cmd.PushZ();
} }
protected virtual void PaintEnd(CommandList cmd) protected virtual void PaintEnd(DrawList cmd)
{ {
cmd.PopViewport(); cmd.PopViewport();
} }
public void Paint(CommandList cmd) public void Paint(DrawList cmd)
{ {
PaintBegin(cmd); PaintBegin(cmd);
PaintEnd(cmd); PaintEnd(cmd);

@ -1,7 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Controls; using Dashboard.Controls;
using Dashboard.Media; using Dashboard.Media;
using Dashboard.PAL; using Dashboard.PAL;
@ -86,7 +86,7 @@ namespace Dashboard
return disposable; return disposable;
} }
private CommandList cmd = new CommandList(); private DrawList cmd = new DrawList();
public void Run(View mainView, bool yield = true) public void Run(View mainView, bool yield = true)
{ {

@ -1,4 +1,4 @@
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
/// <summary> /// <summary>
/// Enumeration of built-in Quik commands. /// Enumeration of built-in Quik commands.

@ -1,8 +1,8 @@
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
/// <summary> /// <summary>
/// A delegate for a Dashboard engine command. /// A delegate for a Dashboard engine command.
/// </summary> /// </summary>
/// <param name="stack">The current stack.</param> /// <param name="stack">The current stack.</param>
public delegate void CommandHandler(CommandEngine state, CommandQueue queue); public delegate void CommandHandler(DrawingEngine state, DrawQueue queue);
} }

@ -1,9 +1,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
public class CommandEngine public class DrawingEngine
{ {
private int _zIndex = 0; private int _zIndex = 0;
private readonly Stack<int> _zStack = new Stack<int>(); private readonly Stack<int> _zStack = new Stack<int>();
@ -22,7 +22,7 @@ namespace Dashboard.CommandMachine
public StyleStack Style { get; } = new StyleStack(new Style()); public StyleStack Style { get; } = new StyleStack(new Style());
protected CommandEngine() protected DrawingEngine()
{ {
Reset(); Reset();
} }
@ -34,9 +34,9 @@ namespace Dashboard.CommandMachine
return id; return id;
} }
public void ProcessCommands(QRectangle bounds, CommandList queue) public void ProcessCommands(QRectangle bounds, DrawList queue)
{ {
CommandQueue iterator = queue.GetEnumerator(); DrawQueue iterator = queue.GetEnumerator();
if (!iterator.Peek().IsCommand) if (!iterator.Peek().IsCommand)
throw new ArgumentException("The first element in the iterator must be a command frame."); throw new ArgumentException("The first element in the iterator must be a command frame.");
@ -113,7 +113,7 @@ namespace Dashboard.CommandMachine
} }
} }
protected virtual void ChildProcessCommand(Command name, CommandQueue queue) protected virtual void ChildProcessCommand(Command name, DrawQueue queue)
{ {
} }
@ -129,7 +129,7 @@ namespace Dashboard.CommandMachine
_matrixStack.Push(QMat4.Identity); _matrixStack.Push(QMat4.Identity);
} }
private void ConditionalHandler(CommandQueue iterator) private void ConditionalHandler(DrawQueue iterator)
{ {
Frame frame = iterator.Dequeue(); Frame frame = iterator.Dequeue();
@ -171,7 +171,7 @@ namespace Dashboard.CommandMachine
} }
} }
private static readonly Dictionary<Type, ICommandListSerializer> s_serializers = new Dictionary<Type, ICommandListSerializer>(); private static readonly Dictionary<Type, IDrawListSerializer> s_serializers = new Dictionary<Type, IDrawListSerializer>();
/// <summary> /// <summary>
/// Add a custom serializer to the command engine. /// Add a custom serializer to the command engine.
@ -179,7 +179,7 @@ namespace Dashboard.CommandMachine
/// <typeparam name="T">Type object type.</typeparam> /// <typeparam name="T">Type object type.</typeparam>
/// <param name="serializer">The serializer.</param> /// <param name="serializer">The serializer.</param>
/// <param name="overwrite">True to allow overwriting.</param> /// <param name="overwrite">True to allow overwriting.</param>
public static void AddSerializer<T>(ICommandListSerializer serializer, bool overwrite = false) public static void AddSerializer<T>(IDrawListSerializer serializer, bool overwrite = false)
{ {
if (overwrite) if (overwrite)
{ {
@ -197,8 +197,8 @@ namespace Dashboard.CommandMachine
/// <typeparam name="T">Type object type.</typeparam> /// <typeparam name="T">Type object type.</typeparam>
/// <param name="serializer">The serializer.</param> /// <param name="serializer">The serializer.</param>
/// <param name="overwrite">True to allow overwriting.</param> /// <param name="overwrite">True to allow overwriting.</param>
public static void AddSerializer<T>(ICommandListSerializer<T> serializer, bool overwrite = false) public static void AddSerializer<T>(IDrawListSerializer<T> serializer, bool overwrite = false)
=> AddSerializer<T>((ICommandListSerializer)serializer, overwrite); => AddSerializer<T>((IDrawListSerializer)serializer, overwrite);
/// <summary> /// <summary>
/// Get a serializer for the given object. /// Get a serializer for the given object.
@ -206,16 +206,16 @@ namespace Dashboard.CommandMachine
/// <typeparam name="T">The object type.</typeparam> /// <typeparam name="T">The object type.</typeparam>
/// <param name="value">Required parameter for the C# type inference to work.</param> /// <param name="value">Required parameter for the C# type inference to work.</param>
/// <returns>The serializer.</returns> /// <returns>The serializer.</returns>
public static ICommandListSerializer<T> GetSerializer<T>(ICommandListSerializable<T>? value) public static IDrawListSerializer<T> GetSerializer<T>(IDrawListSerializable<T>? value)
where T : ICommandListSerializable<T>, new() where T : IDrawListSerializable<T>, new()
{ {
if (!s_serializers.TryGetValue(typeof(T), out var serializer)) if (!s_serializers.TryGetValue(typeof(T), out var serializer))
{ {
serializer = new CommandListSerializableSerializer<T>(); serializer = new DrawListSerializableSerializer<T>();
AddSerializer<T>(serializer); AddSerializer<T>(serializer);
} }
return (ICommandListSerializer<T>)serializer; return (IDrawListSerializer<T>)serializer;
} }
/// <summary> /// <summary>
@ -224,9 +224,9 @@ namespace Dashboard.CommandMachine
/// <typeparam name="T">The object type.</typeparam> /// <typeparam name="T">The object type.</typeparam>
/// <param name="value">Required parameter for the C# type inference to work.</param> /// <param name="value">Required parameter for the C# type inference to work.</param>
/// <returns>The serializer.</returns> /// <returns>The serializer.</returns>
public static ICommandListSerializer<T> GetSerializer<T>(T? value) public static IDrawListSerializer<T> GetSerializer<T>(T? value)
{ {
return (ICommandListSerializer<T>)s_serializers[typeof(T)]; return (IDrawListSerializer<T>)s_serializers[typeof(T)];
} }
} }
} }

@ -4,9 +4,9 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
public class CommandList : IEnumerable<Frame> public class DrawList : IEnumerable<Frame>
{ {
private readonly List<Frame> _frames = new List<Frame>(); private readonly List<Frame> _frames = new List<Frame>();
@ -307,7 +307,7 @@ namespace Dashboard.CommandMachine
} }
} }
public void Splice(CommandList list) public void Splice(DrawList list)
{ {
foreach (Frame frame in list) foreach (Frame frame in list)
{ {
@ -322,7 +322,7 @@ namespace Dashboard.CommandMachine
/// <param name="value">What to write into the command list.</param> /// <param name="value">What to write into the command list.</param>
public void Write<T>(T value) public void Write<T>(T value)
{ {
CommandEngine.GetSerializer(value).Serialize(value, this); DrawingEngine.GetSerializer(value).Serialize(value, this);
} }
/// <summary> /// <summary>
@ -330,18 +330,18 @@ namespace Dashboard.CommandMachine
/// </summary> /// </summary>
/// <typeparam name="T">The type of the value to serialize.</typeparam> /// <typeparam name="T">The type of the value to serialize.</typeparam>
/// <param name="value">What to write into the command list.</param> /// <param name="value">What to write into the command list.</param>
public void Write<T>(ICommandListSerializable<T> value) public void Write<T>(IDrawListSerializable<T> value)
where T : ICommandListSerializable<T>, new() where T : IDrawListSerializable<T>, new()
{ {
CommandEngine.GetSerializer(value).Serialize((T)value, this); DrawingEngine.GetSerializer(value).Serialize((T)value, this);
} }
public CommandQueue GetEnumerator() => new CommandQueue(_frames); public DrawQueue GetEnumerator() => new DrawQueue(_frames);
IEnumerator<Frame> IEnumerable<Frame>.GetEnumerator() => GetEnumerator(); IEnumerator<Frame> IEnumerable<Frame>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
} }
public class CommandQueue : IEnumerator<Frame> public class DrawQueue : IEnumerator<Frame>
{ {
private readonly IReadOnlyList<Frame> _frames; private readonly IReadOnlyList<Frame> _frames;
private int _current; private int _current;
@ -350,7 +350,7 @@ namespace Dashboard.CommandMachine
object IEnumerator.Current => Current; object IEnumerator.Current => Current;
public CommandQueue(IReadOnlyList<Frame> frames) public DrawQueue(IReadOnlyList<Frame> frames)
{ {
_current = -1; _current = -1;
_frames = frames; _frames = frames;
@ -399,7 +399,7 @@ namespace Dashboard.CommandMachine
/// <param name="value">The deserialized value.</param> /// <param name="value">The deserialized value.</param>
public void Read<T>([NotNull] out T? value) public void Read<T>([NotNull] out T? value)
{ {
value = CommandEngine.GetSerializer(default(T)).Deserialize(this); value = DrawingEngine.GetSerializer(default(T)).Deserialize(this);
} }
/// <summary> /// <summary>
@ -407,10 +407,10 @@ namespace Dashboard.CommandMachine
/// </summary> /// </summary>
/// <typeparam name="T">Type of the object to deserialize.</typeparam> /// <typeparam name="T">Type of the object to deserialize.</typeparam>
/// <param name="value">The deserialized value.</param> /// <param name="value">The deserialized value.</param>
public void Read<T>([NotNull] out ICommandListSerializable<T>? value) public void Read<T>([NotNull] out IDrawListSerializable<T>? value)
where T : ICommandListSerializable<T>, new() where T : IDrawListSerializable<T>, new()
{ {
value = CommandEngine.GetSerializer(value = null).Deserialize(this); value = DrawingEngine.GetSerializer(value = null).Deserialize(this);
} }
/// <inheritdoc/> /// <inheritdoc/>

@ -1,7 +1,7 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
[StructLayout(LayoutKind.Explicit)] [StructLayout(LayoutKind.Explicit)]
public struct Frame public struct Frame

@ -1,4 +1,4 @@
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
/// <summary> /// <summary>
/// Enumeration of command types in the Dashboard command lists. /// Enumeration of command types in the Dashboard command lists.

@ -1,4 +1,4 @@
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
public enum ImageCommandFlags public enum ImageCommandFlags
{ {

@ -1,42 +1,41 @@
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Threading;
namespace Dashboard.CommandMachine namespace Dashboard.ImmediateDraw
{ {
public interface ICommandListSerializable { } public interface IDrawListSerializable { }
/// <summary> /// <summary>
/// Interface for objects that can be serialized into the Dashboard command stream. /// Interface for objects that can be serialized into the Dashboard command stream.
/// </summary> /// </summary>
public interface ICommandListSerializable<T> : ICommandListSerializable public interface IDrawListSerializable<T> : IDrawListSerializable
{ {
/// <summary> /// <summary>
/// Seralize object. /// Seralize object.
/// </summary> /// </summary>
/// <param name="list">The object to serialize into.</param> /// <param name="list">The object to serialize into.</param>
void Serialize(CommandList list); void Serialize(DrawList list);
/// <summary> /// <summary>
/// Deserialize object. /// Deserialize object.
/// </summary> /// </summary>
/// <param name="queue">The command queue to deserialize from.</param> /// <param name="queue">The command queue to deserialize from.</param>
void Deserialize(CommandQueue queue); void Deserialize(DrawQueue queue);
} }
/// <summary> /// <summary>
/// Base interface for all Command List serializers. /// Base interface for all Command List serializers.
/// </summary> /// </summary>
public interface ICommandListSerializer { } public interface IDrawListSerializer { }
public interface ICommandListSerializer<T> : ICommandListSerializer public interface IDrawListSerializer<T> : IDrawListSerializer
{ {
/// <summary> /// <summary>
/// Serialize an object into the command list. /// Serialize an object into the command list.
/// </summary> /// </summary>
/// <param name="value">The object to serialize.</param> /// <param name="value">The object to serialize.</param>
/// <param name="list">The command list to serialize into.</param> /// <param name="list">The command list to serialize into.</param>
void Serialize(T value, CommandList list); void Serialize(T value, DrawList list);
/// <summary> /// <summary>
/// Deserialize an object from the command queue. /// Deserialize an object from the command queue.
@ -44,24 +43,24 @@ namespace Dashboard.CommandMachine
/// <param name="queue">The command queue.</param> /// <param name="queue">The command queue.</param>
/// <returns>The object deserialized from the command queue.</returns> /// <returns>The object deserialized from the command queue.</returns>
[return: NotNull] [return: NotNull]
T Deserialize(CommandQueue queue); T Deserialize(DrawQueue queue);
} }
/// <summary> /// <summary>
/// Class for automatic serialization of <see cref="ICommandListSerializable"/> objects. /// Class for automatic serialization of <see cref="IDrawListSerializable"/> objects.
/// </summary> /// </summary>
/// <typeparam name="T">The object type to convert.</typeparam> /// <typeparam name="T">The object type to convert.</typeparam>
internal class CommandListSerializableSerializer<T> : ICommandListSerializer<T> internal class DrawListSerializableSerializer<T> : IDrawListSerializer<T>
where T : ICommandListSerializable<T>, new() where T : IDrawListSerializable<T>, new()
{ {
public T Deserialize(CommandQueue queue) public T Deserialize(DrawQueue queue)
{ {
T value = new T(); T value = new T();
value.Deserialize(queue); value.Deserialize(queue);
return value; return value;
} }
public void Serialize(T value, CommandList list) public void Serialize(T value, DrawList list)
{ {
value.Serialize(list); value.Serialize(list);
} }

@ -1,4 +1,4 @@
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Controls; using Dashboard.Controls;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -70,12 +70,12 @@ namespace Dashboard.PAL
platform.PortFocus(handle); platform.PortFocus(handle);
} }
public void Paint(CommandList? list = null) public void Paint(DrawList? list = null)
{ {
if (UIElement == null) if (UIElement == null)
return; return;
list ??= new CommandList(); list ??= new DrawList();
list.Clear(); list.Clear();
UIElement.Bounds = new QRectangle(Size, new QVec2(0,0)); UIElement.Bounds = new QRectangle(Size, new QVec2(0,0));

@ -1,5 +1,5 @@
using System; using System;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Media; using Dashboard.Media;
namespace Dashboard.PAL namespace Dashboard.PAL
@ -54,7 +54,7 @@ namespace Dashboard.PAL
void PortUnsubscribeEvent(IDashHandle port, EventHandler handler); void PortUnsubscribeEvent(IDashHandle port, EventHandler handler);
void PortFocus(IDashHandle port); void PortFocus(IDashHandle port);
void PortShow(IDashHandle port, bool shown = true); void PortShow(IDashHandle port, bool shown = true);
void PortPaint(IDashHandle port, CommandList commands); void PortPaint(IDashHandle port, DrawList commands);
void GetMaximumImage(out int width, out int height); void GetMaximumImage(out int width, out int height);
void GetMaximumImage(out int width, out int height, out int depth); void GetMaximumImage(out int width, out int height, out int depth);
} }

@ -1,4 +1,4 @@
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Media; using Dashboard.Media;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -102,7 +102,7 @@ namespace Dashboard.Typography
return new QVec2(width, height); return new QVec2(width, height);
} }
public static void TypesetHorizontalDirect(this CommandList list, ReadOnlySpan<char> str, QVec2 origin, float size, QFont font) public static void TypesetHorizontalDirect(this DrawList list, ReadOnlySpan<char> str, QVec2 origin, float size, QFont font)
{ {
Dictionary<QImage, FontDrawInfo> drawInfo = new Dictionary<QImage, FontDrawInfo>(); Dictionary<QImage, FontDrawInfo> drawInfo = new Dictionary<QImage, FontDrawInfo>();
var enumerator = new LineEnumerator(str); var enumerator = new LineEnumerator(str);

@ -1,12 +1,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Media; using Dashboard.Media;
using Dashboard.Typography; using Dashboard.Typography;
namespace Dashboard.VertexGenerator namespace Dashboard.VertexGenerator
{ {
public class VertexGeneratorEngine : CommandEngine public class VertexGeneratorEngine : DrawingEngine
{ {
public DrawQueue DrawQueue { get; } = new DrawQueue(); public DrawQueue DrawQueue { get; } = new DrawQueue();
@ -41,7 +41,7 @@ namespace Dashboard.VertexGenerator
DrawQueue.Clear(); DrawQueue.Clear();
} }
protected override void ChildProcessCommand(Command name, CommandQueue queue) protected override void ChildProcessCommand(Command name, ImmediateDraw.DrawQueue queue)
{ {
base.ChildProcessCommand(name, queue); base.ChildProcessCommand(name, queue);
@ -67,7 +67,7 @@ namespace Dashboard.VertexGenerator
} }
private readonly List<QLine> LineList = new List<QLine>(); private readonly List<QLine> LineList = new List<QLine>();
private void LineProc(CommandQueue queue) private void LineProc(ImmediateDraw.DrawQueue queue)
{ {
Frame frame = queue.Dequeue(); Frame frame = queue.Dequeue();
@ -292,7 +292,7 @@ namespace Dashboard.VertexGenerator
} }
private readonly List<QBezier> BezierList = new List<QBezier>(); private readonly List<QBezier> BezierList = new List<QBezier>();
private void BezierProc(CommandQueue queue) private void BezierProc(ImmediateDraw.DrawQueue queue)
{ {
Frame a = queue.Dequeue(); Frame a = queue.Dequeue();
Frame b; Frame b;
@ -409,7 +409,7 @@ namespace Dashboard.VertexGenerator
} }
private readonly List<QRectangle> RectangleList = new List<QRectangle>(); private readonly List<QRectangle> RectangleList = new List<QRectangle>();
private void RectangleProc(CommandQueue queue) private void RectangleProc(ImmediateDraw.DrawQueue queue)
{ {
Frame frame = queue.Dequeue(); Frame frame = queue.Dequeue();
RectangleList.Clear(); RectangleList.Clear();
@ -1012,7 +1012,7 @@ namespace Dashboard.VertexGenerator
DrawQueue.AddElement(s1); DrawQueue.AddElement(s2); DrawQueue.AddElement(4); DrawQueue.AddElement(s1); DrawQueue.AddElement(s2); DrawQueue.AddElement(4);
} }
private void ImageProc(CommandQueue queue) private void ImageProc(ImmediateDraw.DrawQueue queue)
{ {
Frame frame = queue.Dequeue(); Frame frame = queue.Dequeue();
ImageCommandFlags flags = (ImageCommandFlags)frame.I1; ImageCommandFlags flags = (ImageCommandFlags)frame.I1;
@ -1029,7 +1029,7 @@ namespace Dashboard.VertexGenerator
} }
} }
private void Image2d(CommandQueue queue, QImage image, int count, bool uv) private void Image2d(ImmediateDraw.DrawQueue queue, QImage image, int count, bool uv)
{ {
DrawQueue.StartDrawCall(Viewport, image); DrawQueue.StartDrawCall(Viewport, image);
@ -1073,7 +1073,7 @@ namespace Dashboard.VertexGenerator
DrawQueue.EndDrawCall(); DrawQueue.EndDrawCall();
} }
private void Image3d(CommandQueue queue, QImage image, int count) private void Image3d(ImmediateDraw.DrawQueue queue, QImage image, int count)
{ {
DrawQueue.StartDrawCall(Viewport, image); DrawQueue.StartDrawCall(Viewport, image);

@ -1,5 +1,5 @@
using Dashboard; using Dashboard;
using Dashboard.CommandMachine; using Dashboard.ImmediateDraw;
using Dashboard.Controls; using Dashboard.Controls;
using Dashboard.OpenTK; using Dashboard.OpenTK;
using Dashboard.Media.Defaults; using Dashboard.Media.Defaults;
@ -27,7 +27,7 @@ namespace Dashboard.Demo
BlurgResult? result; BlurgResult? result;
// private readonly Label Label = new Label() { Text = "Hello world!", Position = new QVec2(300, 300) }; // private readonly Label Label = new Label() { Text = "Hello world!", Position = new QVec2(300, 300) };
protected override void PaintBegin(CommandList cmd) protected override void PaintBegin(DrawList cmd)
{ {
base.PaintBegin(cmd); base.PaintBegin(cmd);