Create some high level classes.

This commit is contained in:
H. Utku Maden 2025-02-02 21:58:49 +03:00
parent 49257574f4
commit 2c957a0c1a
22 changed files with 394 additions and 80 deletions

102
Dashboard.Common/IWindow.cs Normal file

@ -0,0 +1,102 @@
using System.Drawing;
namespace Dashboard
{
/// <summary>
/// Base class of all Dashboard windows.
/// </summary>
public interface IWindow : IDisposable
{
/// <summary>
/// Name of the window.
/// </summary>
string Title { get; set; }
/// <summary>
/// The size of the window that includes the window extents.
/// </summary>
SizeF OuterSize { get; set; }
/// <summary>
/// The size of the window that excludes the window extents.
/// </summary>
SizeF ClientSize { get; set; }
}
/// <summary>
/// Base class for all Dashboard windows that are DPI-aware.
/// </summary>
public interface IDpiAwareWindow : IWindow
{
/// <summary>
/// DPI of the window.
/// </summary>
float Dpi { get; }
/// <summary>
/// Scale of the window.
/// </summary>
float Scale { get; }
}
/// <summary>
/// An object that represents a window in a virtual space, usually another window or a rendering system.
/// </summary>
public interface IVirtualWindow : IWindow
{
/// <summary>
/// Send an event to this window.
/// </summary>
/// <param name="args">The event arguments</param>
/// TODO:
void SendEvent(EventArgs args);
}
/// <summary>
/// Generic interface for the rendering system present in a <see cref="IPhysicalWindow"/>
/// </summary>
public interface IDeviceContext
{
/// <summary>
/// The swap group for this device context.
/// </summary>
ISwapGroup SwapGroup { get; }
/// <summary>
/// The size of the window framebuffer in pixels.
/// </summary>
Size FramebufferSize { get; }
}
/// <summary>
/// Interface that is used to swap the buffers of
/// </summary>
public interface ISwapGroup
{
/// <summary>
/// The swap interval for this swap group.
/// </summary>
public int SwapInterval { get; set; }
/// <summary>
/// Swap buffers.
/// </summary>
void Swap();
}
/// <summary>
/// An object that represents a native operating system window.
/// </summary>
public interface IPhysicalWindow : IWindow
{
/// <summary>
/// The device context for this window.
/// </summary>
IDeviceContext DeviceContext { get; }
/// <summary>
/// True if the window is double buffered.
/// </summary>
public bool DoubleBuffered { get; }
}
}

@ -1,5 +1,6 @@
using System.Drawing; using System.Drawing;
using Dashboard.Drawing.OpenGL.Executors; using Dashboard.Drawing.OpenGL.Executors;
using Dashboard.OpenGL;
namespace Dashboard.Drawing.OpenGL namespace Dashboard.Drawing.OpenGL
{ {

@ -1,3 +1,5 @@
using Dashboard.OpenGL;
namespace Dashboard.Drawing.OpenGL namespace Dashboard.Drawing.OpenGL
{ {
public class ContextResourcePoolManager public class ContextResourcePoolManager

@ -9,11 +9,12 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="BlurgText" Version="0.1.0-nightly-19" /> <PackageReference Include="BlurgText" Version="0.1.0-nightly-19" />
<PackageReference Include="OpenTK.Graphics" Version="5.0.0-pre.13" /> <PackageReference Include="OpenTK.Graphics" Version="[5.0.0-pre*,5.1)" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" /> <ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
<ProjectReference Include="..\Dashboard.OpenGL\Dashboard.OpenGL.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

@ -1,6 +1,7 @@
using System.Diagnostics.Contracts; using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Dashboard.OpenGL;
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using OpenTK.Mathematics; using OpenTK.Mathematics;
using Vector2 = System.Numerics.Vector2; using Vector2 = System.Numerics.Vector2;

@ -1,4 +1,5 @@
using Dashboard.Drawing.OpenGL.Text; using Dashboard.Drawing.OpenGL.Text;
using Dashboard.OpenGL;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;

@ -1,4 +1,5 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Dashboard.OpenGL;
using OpenTK.Mathematics; using OpenTK.Mathematics;
namespace Dashboard.Drawing.OpenGL namespace Dashboard.Drawing.OpenGL

@ -1,5 +1,6 @@
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using Dashboard.OpenGL;
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
namespace Dashboard.Drawing.OpenGL namespace Dashboard.Drawing.OpenGL

@ -2,6 +2,7 @@ using System.Diagnostics;
using System.Drawing; using System.Drawing;
using System.Numerics; using System.Numerics;
using BlurgText; using BlurgText;
using Dashboard.OpenGL;
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using OPENGL = OpenTK.Graphics.OpenGL; using OPENGL = OpenTK.Graphics.OpenGL;
@ -54,7 +55,7 @@ namespace Dashboard.Drawing.OpenGL.Text
path = Path.GetTempFileName(); path = Path.GetTempFileName();
try try
{ {
dest = File.Open(path, FileMode.CreateNew, FileAccess.Write, FileShare.None); dest = File.Open(path, FileMode.OpenOrCreate, FileAccess.Write, FileShare.None);
} }
catch (IOException ex) catch (IOException ex)
{ {
@ -71,14 +72,13 @@ namespace Dashboard.Drawing.OpenGL.Text
dest.Dispose(); dest.Dispose();
DbBlurgFont font = (DbBlurgFont)LoadFont(path); DbBlurgFont font = (DbBlurgFont)LoadFont(path);
File.Delete(path);
return font; return font;
} }
public IFont LoadFont(string path) public IFont LoadFont(string path)
{ {
BlurgFont? font = Blurg.AddFontFile(path) ?? throw new Exception("Failed to load the font file."); BlurgFont? font = Blurg.AddFontFile(path) ?? throw new Exception("Failed to load the font file.");
return new DbBlurgFont(Blurg, font, 12f); return new DbBlurgFont(Blurg, font, 12f) { Path = path };
} }
public IFont LoadFont(NamedFont font) public IFont LoadFont(NamedFont font)
@ -103,7 +103,12 @@ namespace Dashboard.Drawing.OpenGL.Text
{ {
if (dblurg.Owner != Blurg) if (dblurg.Owner != Blurg)
{ {
throw new Exception(); if (dblurg.Path == null)
return (DbBlurgFont)LoadFont(new NamedFont(dblurg.Family, dblurg.Size, dblurg.Weight,
dblurg.Slant,
dblurg.Stretch));
else
return (DbBlurgFont)LoadFont(dblurg.Path);
} }
else else
{ {

@ -13,6 +13,8 @@ namespace Dashboard.Drawing.OpenGL.Text
public FontSlant Slant => Font.Italic ? FontSlant.Italic : FontSlant.Normal; public FontSlant Slant => Font.Italic ? FontSlant.Italic : FontSlant.Normal;
public FontStretch Stretch => FontStretch.Normal; public FontStretch Stretch => FontStretch.Normal;
internal string? Path { get; init; }
public DbBlurgFont(Blurg owner, BlurgFont font, float size) public DbBlurgFont(Blurg owner, BlurgFont font, float size)
{ {
Owner = owner; Owner = owner;

@ -2,9 +2,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.IO; using System.IO;
using System.Runtime.CompilerServices;
namespace Dashboard.Drawing namespace Dashboard.Drawing
{ {
@ -160,7 +158,7 @@ namespace Dashboard.Drawing
{ {
byte b = bytes[i]; byte b = bytes[i];
value = (value << 7) | b; value |= (b & 0x7F) << (7*i);
if ((b & (1 << 7)) == 0) if ((b & (1 << 7)) == 0)
{ {

@ -1,7 +1,6 @@
using System; using System;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Drawing; using System.Drawing;
using System.Net.Http;
using System.Numerics; using System.Numerics;
using System.Text; using System.Text;
using Dashboard.Drawing; using Dashboard.Drawing;

@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Dashboard.Common\Dashboard.Common.csproj" />
</ItemGroup>
</Project>

@ -1,11 +1,11 @@
using System.Drawing; using System.Drawing;
namespace Dashboard.Drawing.OpenGL namespace Dashboard.OpenGL
{ {
/// <summary> /// <summary>
/// Interface for GL context operations /// Interface for GL context operations
/// </summary> /// </summary>
public interface IGLContext public interface IGLContext : IDeviceContext
{ {
/// <summary> /// <summary>
/// The associated group for context sharing. /// The associated group for context sharing.
@ -22,21 +22,10 @@ namespace Dashboard.Drawing.OpenGL
/// Called when the context is disposed. /// Called when the context is disposed.
/// </summary> /// </summary>
event Action Disposed; event Action Disposed;
}
/// <summary> /// <summary>
/// Extension interface for GL contexts in a DPI-aware environment. /// Activate this OpenGL Context.
/// </summary> /// </summary>
public interface IDpiAwareGLContext : IGLContext void MakeCurrent();
{
/// <summary>
/// Dpi for current context.
/// </summary>
public float Dpi { get; }
/// <summary>
/// Scale for the current context. This will be used to scale drawn geometry.
/// </summary>
public float Scale { get; }
} }
} }

@ -1,4 +1,4 @@
namespace Dashboard.Drawing.OpenGL namespace Dashboard.OpenGL
{ {
/// <summary> /// <summary>
/// Interface much like <see cref="IDisposable"/> except GL resources are dropped. /// Interface much like <see cref="IDisposable"/> except GL resources are dropped.

@ -0,0 +1,18 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK" Version="[5.0.0-pre*,5.1)" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Dashboard.OpenGL\Dashboard.OpenGL.csproj" />
<ProjectReference Include="..\Dashboard\Dashboard.csproj" />
</ItemGroup>
</Project>

@ -0,0 +1,117 @@
using System.Collections.Concurrent;
using System.Drawing;
using Dashboard.OpenGL;
using OpenTK.Mathematics;
using OpenTK.Platform;
using TK = OpenTK.Platform.Toolkit;
namespace Dashboard.OpenTK.PAL2
{
public class OpenGLDeviceContext : IGLContext, IGLDisposable
{
public OpenGLContextHandle ContextHandle { get; }
public WindowHandle WindowHandle { get; }
public ISwapGroup SwapGroup { get; }
public int ContextGroup { get; }
public Size FramebufferSize
{
get
{
TK.Window.GetFramebufferSize(WindowHandle, out Vector2i size);
return new Size(size.X, size.Y);
}
}
public event Action? Disposed;
public OpenGLDeviceContext(WindowHandle window, OpenGLContextHandle context, ISwapGroup? group = null)
{
WindowHandle = window;
ContextHandle = context;
SwapGroup = group ?? new DummySwapGroup(context);
ContextGroup = GetContextGroup(context);
}
public void MakeCurrent()
{
TK.OpenGL.SetCurrentContext(ContextHandle);
}
private bool _isDisposed = false;
public void Dispose() => Dispose(true);
public void Dispose(bool safeExit)
{
if (_isDisposed) return;
_isDisposed = true;
if (SwapGroup is IGLDisposable glDisposable)
{
glDisposable.Dispose(safeExit);
}
else if (SwapGroup is IDisposable disposable)
{
disposable.Dispose();
}
Disposed?.Invoke();
}
private static int _contextGroupId = 0;
private static ConcurrentDictionary<OpenGLContextHandle, int> _contextGroupRootContexts = new ConcurrentDictionary<OpenGLContextHandle, int>();
private static int GetContextGroup(OpenGLContextHandle handle)
{
OpenGLContextHandle? shared = TK.OpenGL.GetSharedContext(handle);
if (shared == null)
{
if (_contextGroupRootContexts.TryGetValue(handle, out int group))
return group;
group = Interlocked.Increment(ref _contextGroupId);
_contextGroupRootContexts.TryAdd(handle, group);
return GetContextGroup(handle);
}
else
{
if (_contextGroupRootContexts.TryGetValue(shared, out int group))
return group;
return GetContextGroup(shared);
}
}
public class DummySwapGroup : ISwapGroup
{
public OpenGLContextHandle ContextHandle { get; }
public int SwapInterval
{
get
{
TK.OpenGL.SetCurrentContext(ContextHandle);
return TK.OpenGL.GetSwapInterval();
}
set
{
TK.OpenGL.SetCurrentContext(ContextHandle);
TK.OpenGL.SetSwapInterval(value);
}
}
public DummySwapGroup(OpenGLContextHandle handle)
{
ContextHandle = handle;
}
public void Swap()
{
TK.OpenGL.SwapBuffers(ContextHandle);
}
}
}
}

@ -0,0 +1,81 @@
using System.Drawing;
using OpenTK.Mathematics;
using OpenTK.Platform;
using TK = OpenTK.Platform.Toolkit;
namespace Dashboard.OpenTK.PAL2
{
public class PhysicalWindow : IPhysicalWindow
{
public WindowHandle WindowHandle { get; }
public IDeviceContext DeviceContext { get; }
public bool DoubleBuffered => true; // Always true for OpenTK windows.
public string Title
{
get => TK.Window.GetTitle(WindowHandle);
set => TK.Window.SetTitle(WindowHandle, value);
}
public SizeF OuterSize
{
get
{
TK.Window.GetSize(WindowHandle, out Vector2i size);
return new SizeF(size.X, size.Y);
}
set => TK.Window.SetSize(WindowHandle, new Vector2i((int)value.Width, (int)value.Height));
}
public SizeF ClientSize
{
get
{
TK.Window.GetClientSize(WindowHandle, out Vector2i size);
return new SizeF(size.X, size.Y);
}
set => TK.Window.SetClientSize(WindowHandle, new Vector2i((int)value.Width, (int)value.Height));
}
public PhysicalWindow(WindowHandle window, IDeviceContext dc)
{
WindowHandle = window;
DeviceContext = dc;
}
public PhysicalWindow(WindowHandle window, OpenGLContextHandle context, ISwapGroup? swapGroup = null)
{
WindowHandle = window;
DeviceContext = new OpenGLDeviceContext(window, context, swapGroup);
}
public PhysicalWindow(GraphicsApiHints hints)
{
WindowHandle = TK.Window.Create(hints);
DeviceContext = CreateDeviceContext(WindowHandle, hints);
}
private static IDeviceContext CreateDeviceContext(WindowHandle window, GraphicsApiHints hints)
{
switch (hints.Api)
{
case GraphicsApi.OpenGL:
case GraphicsApi.OpenGLES:
OpenGLContextHandle context = TK.OpenGL.CreateFromWindow(window);
return new OpenGLDeviceContext(window, context);
default:
throw new Exception($"Unknown graphics API {hints.Api}.");
}
}
private bool _isDisposed = false;
public void Dispose()
{
if (_isDisposed) return;
_isDisposed = true;
(DeviceContext as IDisposable)?.Dispose();
TK.Window.Destroy(WindowHandle);
}
}
}

@ -21,6 +21,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.Drawing.OpenGL",
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.ImmediateUI", "Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj", "{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.ImmediateUI", "Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj", "{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Frameworks", "Frameworks", "{9B62A92D-ABF5-4704-B831-FD075515A82F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.OpenTK", "Dashboard.OpenTK\Dashboard.OpenTK.csproj", "{7B064228-2629-486E-95C6-BDDD4B4602C4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.OpenGL", "Dashboard.OpenGL\Dashboard.OpenGL.csproj", "{33EB657C-B53A-41B4-BC3C-F38C09ABA577}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -51,11 +57,20 @@ Global
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Debug|Any CPU.Build.0 = Debug|Any CPU {3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.ActiveCfg = Release|Any CPU {3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.Build.0 = Release|Any CPU {3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.Build.0 = Release|Any CPU
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Release|Any CPU.Build.0 = Release|Any CPU
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Debug|Any CPU.Build.0 = Debug|Any CPU
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Release|Any CPU.ActiveCfg = Release|Any CPU
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution GlobalSection(NestedProjects) = preSolution
{7C90B90B-DF31-439B-9080-CD805383B014} = {9D6CCC74-4DF3-47CB-B9B2-6BB75DF2BC40} {7C90B90B-DF31-439B-9080-CD805383B014} = {9D6CCC74-4DF3-47CB-B9B2-6BB75DF2BC40}
{7B064228-2629-486E-95C6-BDDD4B4602C4} = {9B62A92D-ABF5-4704-B831-FD075515A82F}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

@ -6,4 +6,9 @@
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Dashboard.Common\Dashboard.Common.csproj" />
<ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
</ItemGroup>
</Project> </Project>

@ -11,6 +11,7 @@
<ProjectReference Include="..\..\Dashboard.Drawing.OpenGL\Dashboard.Drawing.OpenGL.csproj" /> <ProjectReference Include="..\..\Dashboard.Drawing.OpenGL\Dashboard.Drawing.OpenGL.csproj" />
<ProjectReference Include="..\..\Dashboard.Drawing\Dashboard.Drawing.csproj" /> <ProjectReference Include="..\..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
<ProjectReference Include="..\..\Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj" /> <ProjectReference Include="..\..\Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj" />
<ProjectReference Include="..\..\Dashboard.OpenTK\Dashboard.OpenTK.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

@ -1,18 +1,15 @@
using Dashboard.Drawing; using Dashboard.Drawing;
using System.Drawing; using System.Drawing;
using System.Text; using System.Text;
using Dashboard;
using Dashboard.Drawing.OpenGL; using Dashboard.Drawing.OpenGL;
using Dashboard.Drawing.OpenGL.Text;
using Dashboard.ImmediateUI; using Dashboard.ImmediateUI;
using Dashboard.OpenTK.PAL2;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Platform; using OpenTK.Platform;
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using OpenTK.Mathematics; using OpenTK.Mathematics;
using Box2d = Dashboard.Box2d; using Box2d = Dashboard.Box2d;
using TK = OpenTK.Platform.Toolkit; using TK = OpenTK.Platform.Toolkit;
using sys = System.Numerics;
using otk = OpenTK.Mathematics;
TK.Init(new ToolkitOptions() TK.Init(new ToolkitOptions()
{ {
@ -24,7 +21,7 @@ TK.Init(new ToolkitOptions()
} }
}); });
WindowHandle wnd = TK.Window.Create(new OpenGLGraphicsApiHints() PhysicalWindow window = new PhysicalWindow(new OpenGLGraphicsApiHints()
{ {
Version = new Version(3, 2), Version = new Version(3, 2),
ForwardCompatibleFlag = true, ForwardCompatibleFlag = true,
@ -42,18 +39,19 @@ WindowHandle wnd = TK.Window.Create(new OpenGLGraphicsApiHints()
SupportTransparentFramebufferX11 = true, SupportTransparentFramebufferX11 = true,
}); });
TK.Window.SetTitle(wnd, "DashTerm");
TK.Window.SetMinClientSize(wnd, 300, 200); window.Title = "DashTerm";
TK.Window.SetClientSize(wnd, new Vector2i(320, 240)); TK.Window.SetMinClientSize(window.WindowHandle, 300, 200);
TK.Window.SetBorderStyle(wnd, WindowBorderStyle.ResizableBorder); TK.Window.SetClientSize(window.WindowHandle, new Vector2i(320, 240));
TK.Window.SetBorderStyle(window.WindowHandle, WindowBorderStyle.ResizableBorder);
// TK.Window.SetTransparencyMode(wnd, WindowTransparencyMode.TransparentFramebuffer, 0.1f); // TK.Window.SetTransparencyMode(wnd, WindowTransparencyMode.TransparentFramebuffer, 0.1f);
OpenGLContextHandle context = TK.OpenGL.CreateFromWindow(wnd); OpenGLDeviceContext context = (OpenGLDeviceContext)window.DeviceContext;
TK.OpenGL.SetCurrentContext(context); context.MakeCurrent();
TK.OpenGL.SetSwapInterval(1); context.SwapGroup.SwapInterval = 1;
GLLoader.LoadBindings(new Pal2BindingsContext(TK.OpenGL, context)); GLLoader.LoadBindings(new Pal2BindingsContext(TK.OpenGL, context.ContextHandle));
DrawQueue queue = new DrawQueue(); DrawQueue queue = new DrawQueue();
SolidBrush fg = new SolidBrush(Color.FromArgb(0, 0, 0, 0)); SolidBrush fg = new SolidBrush(Color.FromArgb(0, 0, 0, 0));
@ -63,8 +61,7 @@ bool shouldExit = false;
GLEngine engine = new GLEngine(); GLEngine engine = new GLEngine();
engine.Initialize(); engine.Initialize();
GlContext dbGlContext = new GlContext(wnd, context); ContextExecutor executor = engine.GetExecutor(context);
ContextExecutor executor = engine.GetExecutor(dbGlContext);
DimUI dimUI = new DimUI(new DimUIConfig() DimUI dimUI = new DimUI(new DimUIConfig()
{ {
Font = new NamedFont("Noto Sans", 9f), Font = new NamedFont("Noto Sans", 9f),
@ -74,7 +71,7 @@ Vector2 mousePos = Vector2.Zero;
Random r = new Random(); Random r = new Random();
EventQueue.EventRaised += (handle, type, eventArgs) => EventQueue.EventRaised += (handle, type, eventArgs) =>
{ {
if (handle != wnd) if (handle != window.WindowHandle)
return; return;
switch (type) switch (type)
@ -88,7 +85,7 @@ EventQueue.EventRaised += (handle, type, eventArgs) =>
} }
}; };
TK.Window.SetMode(wnd, WindowMode.Normal); TK.Window.SetMode(window.WindowHandle, WindowMode.Normal);
List<Vector3> points = new List<Vector3>(); List<Vector3> points = new List<Vector3>();
@ -98,7 +95,7 @@ StringBuilder builder = new StringBuilder();
while (!shouldExit) while (!shouldExit)
{ {
TK.Window.ProcessEvents(true); TK.Window.ProcessEvents(true);
TK.Window.GetFramebufferSize(wnd, out Vector2i framebufferSize); TK.Window.GetFramebufferSize(context.WindowHandle, out Vector2i framebufferSize);
executor.BeginFrame(); executor.BeginFrame();
dimUI.Begin(new Box2d(0, 0, framebufferSize.X, framebufferSize.Y), queue); dimUI.Begin(new Box2d(0, 0, framebufferSize.X, framebufferSize.Y), queue);
@ -168,41 +165,5 @@ while (!shouldExit)
executor.EndFrame(); executor.EndFrame();
queue.Clear(); queue.Clear();
TK.OpenGL.SwapBuffers(context); context.SwapGroup.Swap();
}
class GlContext : IGLContext
{
public WindowHandle Window { get; }
public OpenGLContextHandle Context { get; }
public int ContextGroup { get; } = -1;
public Size FramebufferSize
{
get
{
TK.Window.GetFramebufferSize(Window, out Vector2i framebufferSize);
return new Size(framebufferSize.X, framebufferSize.Y);
}
}
public event Action? Disposed;
public GlContext(WindowHandle window, OpenGLContextHandle context)
{
Window = window;
Context = context;
OpenGLContextHandle? shared = TK.OpenGL.GetSharedContext(context);
if (shared != null)
{
ContextGroup = _contexts.IndexOf(shared);
}
else
{
_contexts.Add(context);
}
}
private static readonly List<OpenGLContextHandle> _contexts = new List<OpenGLContextHandle>();
} }