Create some high level classes.
This commit is contained in:
parent
49257574f4
commit
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102
Dashboard.Common/IWindow.cs
Normal file
102
Dashboard.Common/IWindow.cs
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@ -0,0 +1,102 @@
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using System.Drawing;
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namespace Dashboard
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{
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/// <summary>
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/// Base class of all Dashboard windows.
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/// </summary>
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public interface IWindow : IDisposable
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{
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/// <summary>
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/// Name of the window.
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/// </summary>
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string Title { get; set; }
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/// <summary>
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/// The size of the window that includes the window extents.
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/// </summary>
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SizeF OuterSize { get; set; }
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/// <summary>
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/// The size of the window that excludes the window extents.
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/// </summary>
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SizeF ClientSize { get; set; }
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}
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/// <summary>
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/// Base class for all Dashboard windows that are DPI-aware.
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/// </summary>
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public interface IDpiAwareWindow : IWindow
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{
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/// <summary>
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/// DPI of the window.
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/// </summary>
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float Dpi { get; }
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/// <summary>
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/// Scale of the window.
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/// </summary>
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float Scale { get; }
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}
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/// <summary>
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/// An object that represents a window in a virtual space, usually another window or a rendering system.
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/// </summary>
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public interface IVirtualWindow : IWindow
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{
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/// <summary>
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/// Send an event to this window.
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/// </summary>
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/// <param name="args">The event arguments</param>
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/// TODO:
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void SendEvent(EventArgs args);
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}
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/// <summary>
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/// Generic interface for the rendering system present in a <see cref="IPhysicalWindow"/>
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/// </summary>
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public interface IDeviceContext
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{
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/// <summary>
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/// The swap group for this device context.
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/// </summary>
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ISwapGroup SwapGroup { get; }
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/// <summary>
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/// The size of the window framebuffer in pixels.
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/// </summary>
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Size FramebufferSize { get; }
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}
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/// <summary>
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/// Interface that is used to swap the buffers of
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/// </summary>
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public interface ISwapGroup
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{
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/// <summary>
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/// The swap interval for this swap group.
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/// </summary>
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public int SwapInterval { get; set; }
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/// <summary>
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/// Swap buffers.
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/// </summary>
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void Swap();
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}
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/// <summary>
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/// An object that represents a native operating system window.
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/// </summary>
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public interface IPhysicalWindow : IWindow
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{
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/// <summary>
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/// The device context for this window.
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/// </summary>
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IDeviceContext DeviceContext { get; }
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/// <summary>
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/// True if the window is double buffered.
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/// </summary>
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public bool DoubleBuffered { get; }
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}
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}
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@ -1,5 +1,6 @@
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using System.Drawing;
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using System.Drawing;
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using Dashboard.Drawing.OpenGL.Executors;
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using Dashboard.Drawing.OpenGL.Executors;
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using Dashboard.OpenGL;
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.Drawing.OpenGL
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{
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{
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@ -1,3 +1,5 @@
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using Dashboard.OpenGL;
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.Drawing.OpenGL
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{
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{
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public class ContextResourcePoolManager
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public class ContextResourcePoolManager
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@ -9,11 +9,12 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="BlurgText" Version="0.1.0-nightly-19" />
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<PackageReference Include="BlurgText" Version="0.1.0-nightly-19" />
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<PackageReference Include="OpenTK.Graphics" Version="5.0.0-pre.13" />
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<PackageReference Include="OpenTK.Graphics" Version="[5.0.0-pre*,5.1)" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
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<ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
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<ProjectReference Include="..\Dashboard.OpenGL\Dashboard.OpenGL.csproj" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -1,6 +1,7 @@
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using System.Diagnostics.Contracts;
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using System.Diagnostics.Contracts;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using Dashboard.OpenGL;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Mathematics;
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using OpenTK.Mathematics;
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using Vector2 = System.Numerics.Vector2;
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using Vector2 = System.Numerics.Vector2;
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using Dashboard.Drawing.OpenGL.Text;
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using Dashboard.Drawing.OpenGL.Text;
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using Dashboard.OpenGL;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using Dashboard.OpenGL;
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using OpenTK.Mathematics;
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using OpenTK.Mathematics;
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.Drawing.OpenGL
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Dashboard.OpenGL;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL;
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.Drawing.OpenGL
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@ -2,6 +2,7 @@ using System.Diagnostics;
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using System.Drawing;
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using System.Drawing;
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using System.Numerics;
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using System.Numerics;
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using BlurgText;
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using BlurgText;
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using Dashboard.OpenGL;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL;
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using OPENGL = OpenTK.Graphics.OpenGL;
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using OPENGL = OpenTK.Graphics.OpenGL;
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@ -54,7 +55,7 @@ namespace Dashboard.Drawing.OpenGL.Text
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path = Path.GetTempFileName();
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path = Path.GetTempFileName();
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try
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try
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{
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{
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dest = File.Open(path, FileMode.CreateNew, FileAccess.Write, FileShare.None);
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dest = File.Open(path, FileMode.OpenOrCreate, FileAccess.Write, FileShare.None);
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}
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}
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catch (IOException ex)
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catch (IOException ex)
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{
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{
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dest.Dispose();
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dest.Dispose();
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DbBlurgFont font = (DbBlurgFont)LoadFont(path);
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DbBlurgFont font = (DbBlurgFont)LoadFont(path);
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File.Delete(path);
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return font;
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return font;
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}
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}
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public IFont LoadFont(string path)
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public IFont LoadFont(string path)
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{
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{
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BlurgFont? font = Blurg.AddFontFile(path) ?? throw new Exception("Failed to load the font file.");
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BlurgFont? font = Blurg.AddFontFile(path) ?? throw new Exception("Failed to load the font file.");
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return new DbBlurgFont(Blurg, font, 12f);
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return new DbBlurgFont(Blurg, font, 12f) { Path = path };
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}
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}
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public IFont LoadFont(NamedFont font)
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public IFont LoadFont(NamedFont font)
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{
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{
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if (dblurg.Owner != Blurg)
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if (dblurg.Owner != Blurg)
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{
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{
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throw new Exception();
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if (dblurg.Path == null)
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return (DbBlurgFont)LoadFont(new NamedFont(dblurg.Family, dblurg.Size, dblurg.Weight,
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dblurg.Slant,
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dblurg.Stretch));
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else
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return (DbBlurgFont)LoadFont(dblurg.Path);
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}
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}
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else
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else
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{
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{
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public FontSlant Slant => Font.Italic ? FontSlant.Italic : FontSlant.Normal;
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public FontSlant Slant => Font.Italic ? FontSlant.Italic : FontSlant.Normal;
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public FontStretch Stretch => FontStretch.Normal;
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public FontStretch Stretch => FontStretch.Normal;
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internal string? Path { get; init; }
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public DbBlurgFont(Blurg owner, BlurgFont font, float size)
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public DbBlurgFont(Blurg owner, BlurgFont font, float size)
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{
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{
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Owner = owner;
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Owner = owner;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using System.Drawing;
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using System.IO;
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using System.IO;
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using System.Runtime.CompilerServices;
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namespace Dashboard.Drawing
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namespace Dashboard.Drawing
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{
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{
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@ -160,7 +158,7 @@ namespace Dashboard.Drawing
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{
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{
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byte b = bytes[i];
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byte b = bytes[i];
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value = (value << 7) | b;
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value |= (b & 0x7F) << (7*i);
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if ((b & (1 << 7)) == 0)
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if ((b & (1 << 7)) == 0)
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{
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{
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using System;
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using System.Drawing;
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using System.Drawing;
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using System.Net.Http;
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using System.Numerics;
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using System.Numerics;
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using System.Text;
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using System.Text;
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using Dashboard.Drawing;
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using Dashboard.Drawing;
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13
Dashboard.OpenGL/Dashboard.OpenGL.csproj
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13
Dashboard.OpenGL/Dashboard.OpenGL.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Dashboard.Common\Dashboard.Common.csproj" />
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</ItemGroup>
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</Project>
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using System.Drawing;
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using System.Drawing;
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.OpenGL
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{
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{
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/// <summary>
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/// <summary>
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/// Interface for GL context operations
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/// Interface for GL context operations
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/// </summary>
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/// </summary>
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public interface IGLContext
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public interface IGLContext : IDeviceContext
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{
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{
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/// <summary>
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/// <summary>
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/// The associated group for context sharing.
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/// The associated group for context sharing.
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/// Called when the context is disposed.
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/// Called when the context is disposed.
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/// </summary>
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/// </summary>
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event Action Disposed;
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event Action Disposed;
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}
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/// <summary>
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/// <summary>
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/// Extension interface for GL contexts in a DPI-aware environment.
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/// Activate this OpenGL Context.
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/// </summary>
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/// </summary>
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public interface IDpiAwareGLContext : IGLContext
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void MakeCurrent();
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{
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/// <summary>
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/// Dpi for current context.
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/// </summary>
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public float Dpi { get; }
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/// <summary>
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/// Scale for the current context. This will be used to scale drawn geometry.
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/// </summary>
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public float Scale { get; }
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}
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}
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}
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}
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namespace Dashboard.Drawing.OpenGL
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namespace Dashboard.OpenGL
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{
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{
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/// <summary>
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/// <summary>
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/// Interface much like <see cref="IDisposable"/> except GL resources are dropped.
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/// Interface much like <see cref="IDisposable"/> except GL resources are dropped.
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18
Dashboard.OpenTK/Dashboard.OpenTK.csproj
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18
Dashboard.OpenTK/Dashboard.OpenTK.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK" Version="[5.0.0-pre*,5.1)" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Dashboard.OpenGL\Dashboard.OpenGL.csproj" />
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<ProjectReference Include="..\Dashboard\Dashboard.csproj" />
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</ItemGroup>
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</Project>
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117
Dashboard.OpenTK/PAL2/OpenGLDeviceContext.cs
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117
Dashboard.OpenTK/PAL2/OpenGLDeviceContext.cs
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using System.Collections.Concurrent;
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using System.Drawing;
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using Dashboard.OpenGL;
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using OpenTK.Mathematics;
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using OpenTK.Platform;
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using TK = OpenTK.Platform.Toolkit;
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namespace Dashboard.OpenTK.PAL2
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{
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public class OpenGLDeviceContext : IGLContext, IGLDisposable
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{
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public OpenGLContextHandle ContextHandle { get; }
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public WindowHandle WindowHandle { get; }
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public ISwapGroup SwapGroup { get; }
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public int ContextGroup { get; }
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public Size FramebufferSize
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{
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get
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{
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TK.Window.GetFramebufferSize(WindowHandle, out Vector2i size);
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return new Size(size.X, size.Y);
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}
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}
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public event Action? Disposed;
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public OpenGLDeviceContext(WindowHandle window, OpenGLContextHandle context, ISwapGroup? group = null)
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{
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WindowHandle = window;
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ContextHandle = context;
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SwapGroup = group ?? new DummySwapGroup(context);
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ContextGroup = GetContextGroup(context);
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}
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public void MakeCurrent()
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{
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TK.OpenGL.SetCurrentContext(ContextHandle);
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}
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private bool _isDisposed = false;
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public void Dispose() => Dispose(true);
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public void Dispose(bool safeExit)
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{
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if (_isDisposed) return;
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_isDisposed = true;
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if (SwapGroup is IGLDisposable glDisposable)
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{
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glDisposable.Dispose(safeExit);
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}
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else if (SwapGroup is IDisposable disposable)
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{
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disposable.Dispose();
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}
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Disposed?.Invoke();
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}
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private static int _contextGroupId = 0;
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||||||
|
private static ConcurrentDictionary<OpenGLContextHandle, int> _contextGroupRootContexts = new ConcurrentDictionary<OpenGLContextHandle, int>();
|
||||||
|
|
||||||
|
private static int GetContextGroup(OpenGLContextHandle handle)
|
||||||
|
{
|
||||||
|
OpenGLContextHandle? shared = TK.OpenGL.GetSharedContext(handle);
|
||||||
|
|
||||||
|
if (shared == null)
|
||||||
|
{
|
||||||
|
if (_contextGroupRootContexts.TryGetValue(handle, out int group))
|
||||||
|
return group;
|
||||||
|
|
||||||
|
group = Interlocked.Increment(ref _contextGroupId);
|
||||||
|
_contextGroupRootContexts.TryAdd(handle, group);
|
||||||
|
return GetContextGroup(handle);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_contextGroupRootContexts.TryGetValue(shared, out int group))
|
||||||
|
return group;
|
||||||
|
|
||||||
|
return GetContextGroup(shared);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class DummySwapGroup : ISwapGroup
|
||||||
|
{
|
||||||
|
public OpenGLContextHandle ContextHandle { get; }
|
||||||
|
|
||||||
|
public int SwapInterval
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
TK.OpenGL.SetCurrentContext(ContextHandle);
|
||||||
|
return TK.OpenGL.GetSwapInterval();
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
TK.OpenGL.SetCurrentContext(ContextHandle);
|
||||||
|
TK.OpenGL.SetSwapInterval(value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public DummySwapGroup(OpenGLContextHandle handle)
|
||||||
|
{
|
||||||
|
ContextHandle = handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Swap()
|
||||||
|
{
|
||||||
|
TK.OpenGL.SwapBuffers(ContextHandle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
81
Dashboard.OpenTK/PAL2/PhysicalWindow.cs
Normal file
81
Dashboard.OpenTK/PAL2/PhysicalWindow.cs
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
using System.Drawing;
|
||||||
|
using OpenTK.Mathematics;
|
||||||
|
using OpenTK.Platform;
|
||||||
|
using TK = OpenTK.Platform.Toolkit;
|
||||||
|
|
||||||
|
namespace Dashboard.OpenTK.PAL2
|
||||||
|
{
|
||||||
|
public class PhysicalWindow : IPhysicalWindow
|
||||||
|
{
|
||||||
|
public WindowHandle WindowHandle { get; }
|
||||||
|
public IDeviceContext DeviceContext { get; }
|
||||||
|
public bool DoubleBuffered => true; // Always true for OpenTK windows.
|
||||||
|
|
||||||
|
public string Title
|
||||||
|
{
|
||||||
|
get => TK.Window.GetTitle(WindowHandle);
|
||||||
|
set => TK.Window.SetTitle(WindowHandle, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public SizeF OuterSize
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
TK.Window.GetSize(WindowHandle, out Vector2i size);
|
||||||
|
return new SizeF(size.X, size.Y);
|
||||||
|
}
|
||||||
|
set => TK.Window.SetSize(WindowHandle, new Vector2i((int)value.Width, (int)value.Height));
|
||||||
|
}
|
||||||
|
|
||||||
|
public SizeF ClientSize
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
TK.Window.GetClientSize(WindowHandle, out Vector2i size);
|
||||||
|
return new SizeF(size.X, size.Y);
|
||||||
|
}
|
||||||
|
set => TK.Window.SetClientSize(WindowHandle, new Vector2i((int)value.Width, (int)value.Height));
|
||||||
|
}
|
||||||
|
|
||||||
|
public PhysicalWindow(WindowHandle window, IDeviceContext dc)
|
||||||
|
{
|
||||||
|
WindowHandle = window;
|
||||||
|
DeviceContext = dc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public PhysicalWindow(WindowHandle window, OpenGLContextHandle context, ISwapGroup? swapGroup = null)
|
||||||
|
{
|
||||||
|
WindowHandle = window;
|
||||||
|
DeviceContext = new OpenGLDeviceContext(window, context, swapGroup);
|
||||||
|
}
|
||||||
|
|
||||||
|
public PhysicalWindow(GraphicsApiHints hints)
|
||||||
|
{
|
||||||
|
WindowHandle = TK.Window.Create(hints);
|
||||||
|
DeviceContext = CreateDeviceContext(WindowHandle, hints);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IDeviceContext CreateDeviceContext(WindowHandle window, GraphicsApiHints hints)
|
||||||
|
{
|
||||||
|
switch (hints.Api)
|
||||||
|
{
|
||||||
|
case GraphicsApi.OpenGL:
|
||||||
|
case GraphicsApi.OpenGLES:
|
||||||
|
OpenGLContextHandle context = TK.OpenGL.CreateFromWindow(window);
|
||||||
|
return new OpenGLDeviceContext(window, context);
|
||||||
|
default:
|
||||||
|
throw new Exception($"Unknown graphics API {hints.Api}.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _isDisposed = false;
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_isDisposed) return;
|
||||||
|
_isDisposed = true;
|
||||||
|
|
||||||
|
(DeviceContext as IDisposable)?.Dispose();
|
||||||
|
TK.Window.Destroy(WindowHandle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -21,6 +21,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.Drawing.OpenGL",
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.ImmediateUI", "Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj", "{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.ImmediateUI", "Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj", "{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Frameworks", "Frameworks", "{9B62A92D-ABF5-4704-B831-FD075515A82F}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.OpenTK", "Dashboard.OpenTK\Dashboard.OpenTK.csproj", "{7B064228-2629-486E-95C6-BDDD4B4602C4}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.OpenGL", "Dashboard.OpenGL\Dashboard.OpenGL.csproj", "{33EB657C-B53A-41B4-BC3C-F38C09ABA577}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@ -51,11 +57,20 @@ Global
|
|||||||
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.Build.0 = Release|Any CPU
|
{3F33197F-0B7B-4CD8-98BD-05D6D5EC76B2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{7B064228-2629-486E-95C6-BDDD4B4602C4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{33EB657C-B53A-41B4-BC3C-F38C09ABA577}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(NestedProjects) = preSolution
|
GlobalSection(NestedProjects) = preSolution
|
||||||
{7C90B90B-DF31-439B-9080-CD805383B014} = {9D6CCC74-4DF3-47CB-B9B2-6BB75DF2BC40}
|
{7C90B90B-DF31-439B-9080-CD805383B014} = {9D6CCC74-4DF3-47CB-B9B2-6BB75DF2BC40}
|
||||||
|
{7B064228-2629-486E-95C6-BDDD4B4602C4} = {9B62A92D-ABF5-4704-B831-FD075515A82F}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
@ -6,4 +6,9 @@
|
|||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Dashboard.Common\Dashboard.Common.csproj" />
|
||||||
|
<ProjectReference Include="..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
<ProjectReference Include="..\..\Dashboard.Drawing.OpenGL\Dashboard.Drawing.OpenGL.csproj" />
|
<ProjectReference Include="..\..\Dashboard.Drawing.OpenGL\Dashboard.Drawing.OpenGL.csproj" />
|
||||||
<ProjectReference Include="..\..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
|
<ProjectReference Include="..\..\Dashboard.Drawing\Dashboard.Drawing.csproj" />
|
||||||
<ProjectReference Include="..\..\Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj" />
|
<ProjectReference Include="..\..\Dashboard.ImmediateUI\Dashboard.ImmediateUI.csproj" />
|
||||||
|
<ProjectReference Include="..\..\Dashboard.OpenTK\Dashboard.OpenTK.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -1,18 +1,15 @@
|
|||||||
using Dashboard.Drawing;
|
using Dashboard.Drawing;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Dashboard;
|
|
||||||
using Dashboard.Drawing.OpenGL;
|
using Dashboard.Drawing.OpenGL;
|
||||||
using Dashboard.Drawing.OpenGL.Text;
|
|
||||||
using Dashboard.ImmediateUI;
|
using Dashboard.ImmediateUI;
|
||||||
|
using Dashboard.OpenTK.PAL2;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using OpenTK.Platform;
|
using OpenTK.Platform;
|
||||||
using OpenTK.Graphics.OpenGL;
|
using OpenTK.Graphics.OpenGL;
|
||||||
using OpenTK.Mathematics;
|
using OpenTK.Mathematics;
|
||||||
using Box2d = Dashboard.Box2d;
|
using Box2d = Dashboard.Box2d;
|
||||||
using TK = OpenTK.Platform.Toolkit;
|
using TK = OpenTK.Platform.Toolkit;
|
||||||
using sys = System.Numerics;
|
|
||||||
using otk = OpenTK.Mathematics;
|
|
||||||
|
|
||||||
TK.Init(new ToolkitOptions()
|
TK.Init(new ToolkitOptions()
|
||||||
{
|
{
|
||||||
@ -24,7 +21,7 @@ TK.Init(new ToolkitOptions()
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
WindowHandle wnd = TK.Window.Create(new OpenGLGraphicsApiHints()
|
PhysicalWindow window = new PhysicalWindow(new OpenGLGraphicsApiHints()
|
||||||
{
|
{
|
||||||
Version = new Version(3, 2),
|
Version = new Version(3, 2),
|
||||||
ForwardCompatibleFlag = true,
|
ForwardCompatibleFlag = true,
|
||||||
@ -42,18 +39,19 @@ WindowHandle wnd = TK.Window.Create(new OpenGLGraphicsApiHints()
|
|||||||
|
|
||||||
SupportTransparentFramebufferX11 = true,
|
SupportTransparentFramebufferX11 = true,
|
||||||
});
|
});
|
||||||
TK.Window.SetTitle(wnd, "DashTerm");
|
|
||||||
TK.Window.SetMinClientSize(wnd, 300, 200);
|
window.Title = "DashTerm";
|
||||||
TK.Window.SetClientSize(wnd, new Vector2i(320, 240));
|
TK.Window.SetMinClientSize(window.WindowHandle, 300, 200);
|
||||||
TK.Window.SetBorderStyle(wnd, WindowBorderStyle.ResizableBorder);
|
TK.Window.SetClientSize(window.WindowHandle, new Vector2i(320, 240));
|
||||||
|
TK.Window.SetBorderStyle(window.WindowHandle, WindowBorderStyle.ResizableBorder);
|
||||||
// TK.Window.SetTransparencyMode(wnd, WindowTransparencyMode.TransparentFramebuffer, 0.1f);
|
// TK.Window.SetTransparencyMode(wnd, WindowTransparencyMode.TransparentFramebuffer, 0.1f);
|
||||||
|
|
||||||
OpenGLContextHandle context = TK.OpenGL.CreateFromWindow(wnd);
|
OpenGLDeviceContext context = (OpenGLDeviceContext)window.DeviceContext;
|
||||||
|
|
||||||
TK.OpenGL.SetCurrentContext(context);
|
context.MakeCurrent();
|
||||||
TK.OpenGL.SetSwapInterval(1);
|
context.SwapGroup.SwapInterval = 1;
|
||||||
|
|
||||||
GLLoader.LoadBindings(new Pal2BindingsContext(TK.OpenGL, context));
|
GLLoader.LoadBindings(new Pal2BindingsContext(TK.OpenGL, context.ContextHandle));
|
||||||
|
|
||||||
DrawQueue queue = new DrawQueue();
|
DrawQueue queue = new DrawQueue();
|
||||||
SolidBrush fg = new SolidBrush(Color.FromArgb(0, 0, 0, 0));
|
SolidBrush fg = new SolidBrush(Color.FromArgb(0, 0, 0, 0));
|
||||||
@ -63,8 +61,7 @@ bool shouldExit = false;
|
|||||||
GLEngine engine = new GLEngine();
|
GLEngine engine = new GLEngine();
|
||||||
engine.Initialize();
|
engine.Initialize();
|
||||||
|
|
||||||
GlContext dbGlContext = new GlContext(wnd, context);
|
ContextExecutor executor = engine.GetExecutor(context);
|
||||||
ContextExecutor executor = engine.GetExecutor(dbGlContext);
|
|
||||||
DimUI dimUI = new DimUI(new DimUIConfig()
|
DimUI dimUI = new DimUI(new DimUIConfig()
|
||||||
{
|
{
|
||||||
Font = new NamedFont("Noto Sans", 9f),
|
Font = new NamedFont("Noto Sans", 9f),
|
||||||
@ -74,7 +71,7 @@ Vector2 mousePos = Vector2.Zero;
|
|||||||
Random r = new Random();
|
Random r = new Random();
|
||||||
EventQueue.EventRaised += (handle, type, eventArgs) =>
|
EventQueue.EventRaised += (handle, type, eventArgs) =>
|
||||||
{
|
{
|
||||||
if (handle != wnd)
|
if (handle != window.WindowHandle)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
@ -88,7 +85,7 @@ EventQueue.EventRaised += (handle, type, eventArgs) =>
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
TK.Window.SetMode(wnd, WindowMode.Normal);
|
TK.Window.SetMode(window.WindowHandle, WindowMode.Normal);
|
||||||
|
|
||||||
List<Vector3> points = new List<Vector3>();
|
List<Vector3> points = new List<Vector3>();
|
||||||
|
|
||||||
@ -98,7 +95,7 @@ StringBuilder builder = new StringBuilder();
|
|||||||
while (!shouldExit)
|
while (!shouldExit)
|
||||||
{
|
{
|
||||||
TK.Window.ProcessEvents(true);
|
TK.Window.ProcessEvents(true);
|
||||||
TK.Window.GetFramebufferSize(wnd, out Vector2i framebufferSize);
|
TK.Window.GetFramebufferSize(context.WindowHandle, out Vector2i framebufferSize);
|
||||||
executor.BeginFrame();
|
executor.BeginFrame();
|
||||||
|
|
||||||
dimUI.Begin(new Box2d(0, 0, framebufferSize.X, framebufferSize.Y), queue);
|
dimUI.Begin(new Box2d(0, 0, framebufferSize.X, framebufferSize.Y), queue);
|
||||||
@ -168,41 +165,5 @@ while (!shouldExit)
|
|||||||
executor.EndFrame();
|
executor.EndFrame();
|
||||||
queue.Clear();
|
queue.Clear();
|
||||||
|
|
||||||
TK.OpenGL.SwapBuffers(context);
|
context.SwapGroup.Swap();
|
||||||
}
|
|
||||||
|
|
||||||
class GlContext : IGLContext
|
|
||||||
{
|
|
||||||
public WindowHandle Window { get; }
|
|
||||||
public OpenGLContextHandle Context { get; }
|
|
||||||
public int ContextGroup { get; } = -1;
|
|
||||||
|
|
||||||
public Size FramebufferSize
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
TK.Window.GetFramebufferSize(Window, out Vector2i framebufferSize);
|
|
||||||
return new Size(framebufferSize.X, framebufferSize.Y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action? Disposed;
|
|
||||||
|
|
||||||
public GlContext(WindowHandle window, OpenGLContextHandle context)
|
|
||||||
{
|
|
||||||
Window = window;
|
|
||||||
Context = context;
|
|
||||||
|
|
||||||
OpenGLContextHandle? shared = TK.OpenGL.GetSharedContext(context);
|
|
||||||
if (shared != null)
|
|
||||||
{
|
|
||||||
ContextGroup = _contexts.IndexOf(shared);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_contexts.Add(context);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static readonly List<OpenGLContextHandle> _contexts = new List<OpenGLContextHandle>();
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user