31 lines
970 B
C#
31 lines
970 B
C#
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using System;
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namespace Quik.Media
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{
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public abstract class QImage : IDisposable
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{
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public abstract int Width { get; }
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public abstract int Height { get; }
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public abstract int Depth { get; }
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public virtual int MipMapLevels => 0;
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public virtual bool Premultiplied => false;
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public abstract IntPtr LockBits2d(QImageFormat format, int level = 0);
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public abstract IntPtr LockBits3d(QImageFormat format, int level = 0);
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public abstract IntPtr LockBits3d(QImageFormat format, int depth, int level = 0);
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public abstract void UnlockBits();
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// IDisposable
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private bool isDisposed = false;
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private void DisposePrivate(bool disposing)
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{
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if (isDisposed) return;
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Dispose(disposing);
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isDisposed = true;
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}
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protected virtual void Dispose(bool disposing) { }
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public void Dispose() => DisposePrivate(true);
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}
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}
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