Update build scripts to include OSX.
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@ -1,7 +1,7 @@
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# QUIK Toolchain file for OSX-ARM64 systems.
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# Copyright (C) 2024
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set(CMAKE_SYSTEM_NAME OSX)
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set(CMAKE_SYSTEM_NAME Darwin)
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set(CMAKE_C_COMPILER aarch64-apple-darwin23-clang)
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set(CMAKE_CXX_COMPILER aarch64-apple-darwin23-clang++)
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@ -1,7 +1,7 @@
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# QUIK Toolchain file for OSX-ARM64 systems.
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# Copyright (C) 2024
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set(CMAKE_SYSTEM_NAME OSX)
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set(CMAKE_SYSTEM_NAME Darwin)
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set(CMAKE_C_COMPILER x86_64-apple-darwin23-clang)
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set(CMAKE_CXX_COMPILER x86_64-apple-darwin23-clang++)
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@ -16,7 +16,7 @@ fi
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if [ -z "$ARCHS" ]
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then
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ARCHS="linux-arm linux-arm64 linux-x64 win-x64 win-x86"
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ARCHS="linux-arm linux-arm64 linux-x64 win-x64 win-x86 osx-arm64 osx-x64"
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fi
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if [ -z "$DST" ]
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@ -43,8 +43,6 @@ for ARCH in $ARCHS; do
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cmake -B $BUILD -S $SRC \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_C_FLAGS=-static-libgcc \
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-DCMAKE_CXX_FLAGS=-static-libgcc \
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-DCMAKE_INSTALL_PREFIX=$PREFIX \
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-DCMAKE_TOOLCHAIN_FILE=$TOOLCHAIN \
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$QUIK_ADDITIONAL_CMAKE
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