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docs/ReFile.md
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# ReFile Tool Guide
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This is a very simple command that will consume files directories or stdin to resolve
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its file types.
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```
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ReFile - Simple Tool demonstrating ReMime
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ReMime Command Line Tool - Determine file Media Type
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refile [-r] file/directory/-...
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file infer a file
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directory infer files in directory. Requires -r
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- infer from standard input.
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-r search files and folders recursively.
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-a include hidden files.
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-v verbose mode, use full paths.
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--list list known mime types. Will ignore files.
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--help show this help text.
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```
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### Listing Types
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Use `refile --list` to list known media types.
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```
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$ refile --list | head
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video/avi
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audio/wav
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image/vnd.microsoft.icon
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image/webp
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application/vnd.rar
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application/postscript
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application/pdf
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audio/mp3
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audio/flac
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audio/midi
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```
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### Listing Files & Directories
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Just pass the path strings into the command line. Use `-r` to recursively
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traverse subdirectories. Here is an annotated command output:
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```
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# Lines beginning with # are comments.
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# +--- Extension matched.
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# |+-- Content matched.
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# ||
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# || File path Media Type
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# || ----------------------------- ------------------------
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-- toc.yml application/octet-stream
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ec ../../../Downloads/image2.png image/png
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e- _site.tar.gz application/gzip
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e- index.md text/markdown
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e- docfx.json application/json
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# Skipping directory docs, set -r to traverse.
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```
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docs/ReMime.md
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# ReMime
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ReMime is a simple IANA media types detector written in C#. It has it's own
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detectors that can be used to detect common files, and it will query the OS
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database if it exists.
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## Simplest Usage Example
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The namespace for the library is `ReMime`.
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### Resolving Media Types
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```cs
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// Will resolve by file extensions.
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MediaTypeResolver.TryResolve(pathString, out MediaType type); // returns bool.
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MediaTypeResolver.TryResolve(fileInfo, out MediaType type, open: false); // returns MediaTypeResult
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// Will resolve using content.
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MediaTypeResolver.TryResolve(stream, out MediaType type); // returns bool.
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MediaTypeResolver.TryResolve(byteSpan, out MediaType type); // returns bool.
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// Will resolve using both file extensions and content.
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MediaTypeResolver.TryResolve(pathString, stream, out MediaType type); // returns MediaTypeResult.
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MediaTypeResolver.TryResolve(pathString, byteSpan, out MediaType type); // returns MediaTypeResult.
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MediaTypeResolver.TryResolve(stream, out MediaType type); // returns bool.
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MediaTypeResolver.TryResolve(byteSpan, out MediaType type); // returns bool.
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MediaTypeResolver.TryResolve(fileInfo, out MediaType type, open: true); // returns MediaTypeResult
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```
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### `MediaTypeResult` Flags
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| Value | Explaination |
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|-------------|-----------------------------------------------------------------|
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| `None` | Nothing matched if the value returned equals this. |
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| `Extension` | Flag indicates the extension matched with the media type. |
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| `Content` | Flag indicates the file content matched with the media type. |
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## Adding Custom Resolvers
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You will need to implement the interfaces `IMediaTypeResolver` or `IMediaContentResolver`.
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The former will only resolve file extensions, whilst the latter will resolve with both file
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extensions and its contents.
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Then call `MediaTypeResolver.AddResolver()` with an instance of your custom resolver.
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You can choose a resolution priority, by default the priority is 9999. ReMime resolver
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priorities begin with 1000.
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## Adding New Media Types to ReMime Resolvers
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ReMime media type resolvers are singletons under `ReMime.ContentResolvers` and `ReMime.Platform`. Currently the following resolvers are extensible:
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* `ReFuel.ContentResolvers.MagicContentResolver` (implements `IMagicValueResolver`)
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* `ReFuel.ContentResolvers.RiffResolver` (implements `IMagicValueResolver`)
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Classes that implement `IMagicValueResolver` have `AddMagicValue`/`AddMagicValues` methods
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that make it easy to extend.
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### `MagicValue`
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A `MagicValue` is a simple class that tries to match a specific string of bytes. It can accept standard FourCC 32-bit integers, or a string with a simple syntax.
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The string syntax expects hexadecimal values by default. The hexadecimal values given
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must be byte aligned (no nibbles). Whitespace is ignored. You can start an ASCII sequence
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using the single quote `'` character. The ASCII sequence accepts single character C
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style escape sequences like `\'`.
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### `MagicValueMediaType`
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This is a simple record that the built-in resolvers use.
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```cs
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public record MagicValueMediaType(MediaType MediaType, MagicValue[] MagicValues, string[] Extensions);
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```
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Both arrays can be empty, as long as they are a non-null array. (See `Array.Empty<T>()`)
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### Using a JSON File
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ReMime includes a JSON serializer that makes it easy to configure the built-in resolvers.
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The JSON serializer will ignore comments.
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```jsonc
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[
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// List of media type entries.
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{
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"type": "image/png", // The media type key.
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"magic": [ "89'PNG'" ], // List of magic value strings. (optional)
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"extensions": [ "png" ] // List of file extensions strings excluding the leading dot. (also optional)
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},
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]
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```
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You may wish to include this database file as an embedded resource. Once you have the file
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open, you can call `MagicValueDatabaseEntry.GetEntries(str)`. This will return a `List<MagicValueMediaType>` which can be consumed by the built-in resolvers using their `AddMagicValues` methods.
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- name: ReFuel.StbImage Guide
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- name: ReFuel.StbImage Guide
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href: ReFuel.StbImage.md
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href: ReFuel.StbImage.md
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- name: ReMime Guide
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href: ReMime.md
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- name: ReFile Tool Guide
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href: ReFile.md
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