ec46b28df7
fixed-point square root. it is now used even with 64-bits ints, as it's simply _much_ faster than calling FT_Sqrt64 :-) * src/base/ftbbox.c : removed invalid "#include FT_BEZIER_H" line
593 lines
21 KiB
C
593 lines
21 KiB
C
/***************************************************************************/
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/* */
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/* ftbbox.c */
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/* */
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/* FreeType bbox computation (body). */
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/* */
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/* Copyright 1996-2000 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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/* */
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/* This file is part of the FreeType project, and may only be used */
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/* modified and distributed under the terms of the FreeType project */
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/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
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/* this file you indicate that you have read the license and */
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/* understand and accept it fully. */
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/* */
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/***************************************************************************/
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/*************************************************************************/
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/* */
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/* This component has a _single_ role: to compute exact outline bounding */
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/* boxes. */
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/* */
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/*************************************************************************/
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#include <ft2build.h>
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#include FT_BBOX_H
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#include FT_IMAGE_H
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#include FT_OUTLINE_H
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typedef struct TBBox_Rec_
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{
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FT_Vector last;
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FT_BBox bbox;
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} TBBox_Rec;
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Move_To */
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/* */
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/* <Description> */
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/* This function is used as a `move_to' and `line_to' emitter during */
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/* FT_Outline_Decompose(). It simply records the destination point */
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/* in `user->last'; no further computations are necessary since we */
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/* the cbox as the starting bbox which must be refined. */
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/* */
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/* <Input> */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: A pointer to the current walk context. */
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/* */
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/* <Return> */
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/* Always 0. Needed for the interface only. */
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/* */
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static
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int BBox_Move_To( FT_Vector* to,
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TBBox_Rec* user )
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{
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user->last = *to;
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return 0;
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}
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#define CHECK_X( p, bbox ) \
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( p->x < bbox.xMin || p->x > bbox.xMax )
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#define CHECK_Y( p, bbox ) \
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( p->y < bbox.yMin || p->y > bbox.yMax )
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Conic_Check */
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/* */
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/* <Description> */
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/* Finds the extrema of a 1-dimensional conic Bezier curve and update */
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/* a bounding range. This version uses direct computation, as it */
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/* doesn't need square roots. */
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/* */
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/* <Input> */
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/* y1 :: The start coordinate. */
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/* y2 :: The coordinate of the control point. */
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/* y3 :: The end coordinate. */
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/* */
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/* <InOut> */
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/* min :: The address of the current minimum. */
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/* max :: The address of the current maximum. */
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/* */
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static
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void BBox_Conic_Check( FT_Pos y1,
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FT_Pos y2,
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FT_Pos y3,
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FT_Pos* min,
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FT_Pos* max )
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{
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if ( y1 <= y3 )
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{
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if ( y2 == y1 ) /* Flat arc */
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goto Suite;
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}
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else if ( y1 < y3 )
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{
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if ( y2 >= y1 && y2 <= y3 ) /* Ascending arc */
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goto Suite;
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}
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else
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{
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if ( y2 >= y3 && y2 <= y1 ) /* Descending arc */
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{
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y2 = y1;
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y1 = y3;
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y3 = y2;
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goto Suite;
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}
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}
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y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
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Suite:
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if ( y1 < *min ) *min = y1;
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if ( y3 > *max ) *max = y3;
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}
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Conic_To */
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/* */
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/* <Description> */
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/* This function is used as a `conic_to' emitter during */
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/* FT_Raster_Decompose(). It checks a conic Bezier curve with the */
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/* current bounding box, and computes its extrema if necessary to */
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/* update it. */
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/* */
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/* <Input> */
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/* control :: A pointer to a control point. */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: The address of the current walk context. */
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/* */
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/* <Return> */
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/* Always 0. Needed for the interface only. */
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/* */
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/* <Note> */
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/* In the case of a non-monotonous arc, we compute directly the */
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/* extremum coordinates, as it is sufficiently fast. */
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/* */
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static
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int BBox_Conic_To( FT_Vector* control,
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FT_Vector* to,
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TBBox_Rec* user )
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{
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/* we don't need to check `to' since it is always an `on' point, thus */
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/* within the bbox */
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if ( CHECK_X( control, user->bbox ) )
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BBox_Conic_Check( user->last.x,
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control->x,
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to->x,
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&user->bbox.xMin,
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&user->bbox.xMax );
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if ( CHECK_Y( control, user->bbox ) )
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BBox_Conic_Check( user->last.y,
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control->y,
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to->y,
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&user->bbox.yMin,
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&user->bbox.yMax );
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user->last = *to;
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return 0;
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}
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Cubic_Check */
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/* */
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/* <Description> */
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/* Finds the extrema of a 1-dimensional cubic Bezier curve and */
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/* updates a bounding range. This version uses splitting because we */
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/* don't want to use square roots and extra accuracies. */
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/* */
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/* <Input> */
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/* p1 :: The start coordinate. */
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/* p2 :: The coordinate of the first control point. */
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/* p3 :: The coordinate of the second control point. */
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/* p4 :: The end coordinate. */
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/* */
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/* <InOut> */
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/* min :: The address of the current minimum. */
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/* max :: The address of the current maximum. */
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/* */
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#if 0
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static
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void BBox_Cubic_Check( FT_Pos p1,
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FT_Pos p2,
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FT_Pos p3,
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FT_Pos p4,
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FT_Pos* min,
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FT_Pos* max )
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{
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FT_Pos stack[32*3+1], *arc;
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arc = stack;
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arc[0] = p1;
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arc[1] = p2;
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arc[2] = p3;
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arc[3] = p4;
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do
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{
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FT_Pos y1 = arc[0];
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FT_Pos y2 = arc[1];
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FT_Pos y3 = arc[2];
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FT_Pos y4 = arc[3];
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if ( y1 == y4 )
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{
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if ( y1 == y2 && y1 == y3 ) /* Flat */
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goto Test;
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}
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else if ( y1 < y4 )
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{
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if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* Ascending */
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goto Test;
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}
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else
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{
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if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* Descending */
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{
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y2 = y1;
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y1 = y4;
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y4 = y2;
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goto Test;
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}
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}
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/* Unknown direction - split the arc in two */
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arc[6] = y4;
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arc[1] = y1 = ( y1 + y2 ) / 2;
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arc[5] = y4 = ( y4 + y3 ) / 2;
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y2 = ( y2 + y3 ) / 2;
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arc[2] = y1 = ( y1 + y2 ) / 2;
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arc[4] = y4 = ( y4 + y2 ) / 2;
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arc[3] = ( y1 + y4 ) / 2;
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arc += 3;
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goto Suite;
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Test:
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if ( y1 < *min ) *min = y1;
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if ( y4 > *max ) *max = y4;
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arc -= 3;
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Suite:
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;
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} while ( arc >= stack );
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}
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#else
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static void
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test_cubic_zero( FT_Pos y1,
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FT_Pos y2,
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FT_Pos y3,
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FT_Pos y4,
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FT_Fixed u,
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FT_Pos* min,
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FT_Pos* max )
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{
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FT_Pos a = y4 - 3*y3 + 3*y2 - y1;
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FT_Pos b = y3 - 2*y2 + y1;
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FT_Pos c = y2 - y1;
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FT_Pos d = y1;
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FT_Pos y;
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FT_Fixed uu;
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/* the polynom is "a*x^3 + 3b*x^2 + 3c*x + d", however, we also */
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/* have dP/dx(u) = 0, which implies that P(u) = b*u^2 + 2c*u + d */
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if ( u > 0 && u < 0x10000L )
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{
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uu = FT_MulFix( u, u );
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y = d + FT_MulFix( c, 2*u ) + FT_MulFix( b, uu );
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if ( y < *min ) *min = y;
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if ( y > *max ) *max = y;
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}
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}
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static
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void BBox_Cubic_Check( FT_Pos y1,
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FT_Pos y2,
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FT_Pos y3,
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FT_Pos y4,
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FT_Pos* min,
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FT_Pos* max )
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{
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/* always compare first and last points */
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if ( y1 < *min ) *min = y1;
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else if ( y1 > *max ) *max = y1;
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if ( y4 < *min ) *min = y4;
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else if ( y4 > *max ) *max = y4;
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/* now, try to see if there are split points here */
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if ( y1 <= y4 )
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{
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/* flat or ascending arc test */
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if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 )
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return;
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}
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else /* y1 > y4 */
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{
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/* descending arc test */
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if ( y1 >= y2 && y2 >= y4 && y1 >= y3 && y3 >= y4 )
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return;
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}
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/* there are some split points, now, find them.. */
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{
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FT_Pos a = y4 - 3*y3 + 3*y2 - y1;
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FT_Pos b = y3 - 2*y2 + y1;
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FT_Pos c = y2 - y1;
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FT_Pos d, t1;
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FT_Fixed t;
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/* we need to solve "ax<61>+2bx+c" here, without floating points !! */
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/* the trick is to normalize to a different representation in order */
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/* to use our 16.16 fixed point routines.. */
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/* */
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/* we're going to compute FT_MulFix(b,b) and FT_MulFix(a,c) after */
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/* the normalisation. these values must fit in a single 16.16 */
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/* value. */
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/* */
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/* we normalize a, b and c to "8.16" fixed float values to ensure */
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/* that their product is held in a "16.16" value.. */
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/* */
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{
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FT_ULong t1, t2;
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int shift = 0;
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t1 = (FT_ULong)((a >= 0) ? a : -a );
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t2 = (FT_ULong)((b >= 0) ? b : -b );
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t1 |= t2;
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t2 = (FT_ULong)((c >= 0) ? c : -c );
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t1 |= t2;
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if ( t1 == 0 ) /* all coefficients are 0 !! */
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return;
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if ( t1 > 0xFFFFFFL )
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{
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do
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{
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shift--;
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t1 >>= 1;
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}
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while ( t1 > 0xFFFFFFL );
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a >>= shift;
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b >>= shift;
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c >>= shift;
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}
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else if ( t1 < 0x800000L )
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{
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do
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{
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shift++;
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t1 <<= 1;
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}
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while ( t1 < 0x800000L );
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a <<= shift;
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b <<= shift;
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c <<= shift;
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}
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}
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/* handle a == 0 */
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if ( a == 0 )
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{
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if ( b != 0 )
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{
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t = - FT_DivFix( c, b )/2;
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test_cubic_zero( y1, y2, y3, y4, t, min, max );
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}
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}
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else
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{
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/* solve the equation now */
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d = FT_MulFix( b, b ) - FT_MulFix( a, c );
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if ( d < 0 )
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return;
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if ( d == 0 )
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{
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/* there is a single split point, at -b/a */
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t = - FT_DivFix( b, a );
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test_cubic_zero( y1, y2, y3, y4, t, min, max );
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}
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else
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{
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/* there are two solutions, we need to filter them though */
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d = FT_SqrtFixed( (FT_Int32)d );
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t = - FT_DivFix( b - d, a );
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test_cubic_zero( y1, y2, y3, y4, t, min, max );
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t = - FT_DivFix( b + d, a );
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test_cubic_zero( y1, y2, y3, y4, t, min, max );
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}
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}
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}
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}
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#endif
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Cubic_To */
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/* */
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/* <Description> */
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/* This function is used as a `cubic_to' emitter during */
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/* FT_Raster_Decompose(). It checks a cubic Bezier curve with the */
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/* current bounding box, and computes its extrema if necessary to */
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/* update it. */
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/* */
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/* <Input> */
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/* control1 :: A pointer to the first control point. */
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/* control2 :: A pointer to the second control point. */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: The address of the current walk context. */
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/* */
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/* <Return> */
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/* Always 0. Needed for the interface only. */
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/* */
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/* <Note> */
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/* In the case of a non-monotonous arc, we don't compute directly */
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/* extremum coordinates, we subdivise instead. */
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/* */
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static
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int BBox_Cubic_To( FT_Vector* control1,
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FT_Vector* control2,
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FT_Vector* to,
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TBBox_Rec* user )
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{
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/* we don't need to check `to' since it is always an `on' point, thus */
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/* within the bbox */
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if ( CHECK_X( control1, user->bbox ) ||
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CHECK_X( control2, user->bbox ) )
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BBox_Cubic_Check( user->last.x,
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control1->x,
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control2->x,
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to->x,
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&user->bbox.xMin,
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&user->bbox.xMax );
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if ( CHECK_Y( control1, user->bbox ) ||
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CHECK_Y( control2, user->bbox ) )
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BBox_Cubic_Check( user->last.y,
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control1->y,
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control2->y,
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to->y,
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&user->bbox.yMin,
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&user->bbox.yMax );
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user->last = *to;
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return 0;
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}
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/* documentation is in ftbbox.h */
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FT_EXPORT_DEF( FT_Error ) FT_Outline_Get_BBox( FT_Outline* outline,
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FT_BBox *abbox )
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{
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FT_BBox cbox;
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FT_BBox bbox;
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FT_Vector* vec;
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FT_UShort n;
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if ( !abbox )
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return FT_Err_Invalid_Argument;
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if ( !outline )
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return FT_Err_Invalid_Outline;
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/* if outline is empty, return (0,0,0,0) */
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if ( outline->n_points == 0 || outline->n_contours <= 0 )
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{
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abbox->xMin = abbox->xMax = 0;
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abbox->yMin = abbox->yMax = 0;
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return 0;
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}
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/* We compute the control box as well as the bounding box of */
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/* all `on' points in the outline. Then, if the two boxes */
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/* coincide, we exit immediately. */
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vec = outline->points;
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bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
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bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
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vec++;
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for ( n = 1; n < outline->n_points; n++ )
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{
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FT_Pos x = vec->x;
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FT_Pos y = vec->y;
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/* update control box */
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if ( x < cbox.xMin ) cbox.xMin = x;
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if ( x > cbox.xMax ) cbox.xMax = x;
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if ( y < cbox.yMin ) cbox.yMin = y;
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if ( y > cbox.yMax ) cbox.yMax = y;
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if ( FT_CURVE_TAG( outline->tags[n] ) == FT_Curve_Tag_On )
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{
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/* update bbox for `on' points only */
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if ( x < bbox.xMin ) bbox.xMin = x;
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if ( x > bbox.xMax ) bbox.xMax = x;
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|
||
if ( y < bbox.yMin ) bbox.yMin = y;
|
||
if ( y > bbox.yMax ) bbox.yMax = y;
|
||
}
|
||
|
||
vec++;
|
||
}
|
||
|
||
/* test two boxes for equality */
|
||
if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
|
||
cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
|
||
{
|
||
/* the two boxes are different, now walk over the outline to */
|
||
/* get the Bezier arc extrema. */
|
||
|
||
static const FT_Outline_Funcs interface =
|
||
{
|
||
(FT_Outline_MoveTo_Func) BBox_Move_To,
|
||
(FT_Outline_LineTo_Func) BBox_Move_To,
|
||
(FT_Outline_ConicTo_Func)BBox_Conic_To,
|
||
(FT_Outline_CubicTo_Func)BBox_Cubic_To,
|
||
0, 0
|
||
};
|
||
|
||
FT_Error error;
|
||
TBBox_Rec user;
|
||
|
||
|
||
user.bbox = bbox;
|
||
|
||
error = FT_Outline_Decompose( outline, &interface, &user );
|
||
if ( error )
|
||
return error;
|
||
|
||
*abbox = user.bbox;
|
||
}
|
||
else
|
||
*abbox = bbox;
|
||
|
||
return FT_Err_Ok;
|
||
}
|
||
|
||
|
||
/* END */
|