direct computations with 16.16 values instead of sub-divisions.
It is now slower, but proves a point :-)
* src/raster/ftraster.c, src/smooth/ftgrays.c, src/base/ftbbox.c :
fixed the bezier stack depths..
* src/base/ftcalc.c (FT_MulFix): minor rounding fix
* builds/beos : added BeOS-specific files to the old build system
(no changes were necessary to support BeOS in the Jamfile though)
the structure of similar makefiles.
* builds/dos/*.mk: Ditto.
* builds/ansi/*.mk: Ditto.
* builds/win32/win32-def.mk (BUILD): Fix typo.
* builds/compiler/*.mk (CLEAN_LIBRARY): Don't use NO_OUTPUT.
This is already used in the link_*.mk files.
* src/*/Jamfile: Slight changes to make files more cryptic.
* include/freetype/config/ftheader.h: removed obsolete macros like
FT_SOURCE_FILE, etc.. and added cache-specific macro definitions that
were previously defined in <freetype/ftcache.h>. Added comments to be
included in a new API Reference section.
* src/*/*: removed the use of FT_SOURCE_FILE, etc.. now, each component
needs to added its own directory to the include path at compile time.
Modified all "rules.mk" and "descrip.mms" accordingly..
* *.mk: Implemented `platform' target to disable auto-detection.
Added support for clipped direct rendering in the smooth renderer.
This should not break binary compatibility of existing applications.
* include/freetype/fttypes.h, include/freetype/ftimage.h: Move
definition of the FT_BBox structure from the former to the latter.
* include/freetype/ftimage.h: Add `ft_raster_flag_clip' value to
FT_Raster_Flag enumeration.
Add `clip_box' element to FT_Raster_Params structure.
* src/smooth/ftgrays.c (grays_convert_glyph): Implement it.
* src/raster/ftraster.c (ft_black_render): Test for unsupported
direct rendering before testing arguments.
to use direct definitions. This is the only way to do these things
in a portable way :-( The rest of the code should follow shortly
though everything compiles now.
* builds/compiler/intelc.mk, builds/compiler/watcom.mk: New files.
* builds/win32/detect.mk: Added support for the Intel C/C++
compiler, as well as _preliminary_ (read: doesn't work!) support for
Watcom. Also added a new setup target. Type "make setup list" for
a list of supported command-line compilers on Win32.
* src/base/ftdebug.c: Added dummy symbol to avoid empty file if
conditionals are off.
include/freetype/internal/internal.h: fixed header inclusion macros
to use direct definitions. This is the only way to do these things
in a portable way :-( The rest of the code should follow shortly
though everything compiles now..
* builds/compiler/intelc.mk, builds/compiler/watcom.mk,
builds/win32/detect.mk: added support for the Intel C/C++ compiler,
as well as _preliminary_ (read: doesn't work !!) support for Watcom.
Also added a new setup target. Type "make setup list" for a list
of supported command-line compilers on Win32..
Removed. ANSI C doesn't (explicitly) allow macro expansion in
arguments using `##'.
(FT2_PUBLIC_FILE, FT2_CONFIG_FILE, FT2_INTERNAL_FILE): Use directory
names directly. Make them configurable. Use `##' to strip leading
and trailing spaces from arguments.
* builds/unix/ft2unix.h: Adapted.
* src/base/ftsystem.c (ft_alloc, ft_realloc, ft_free, ft_io_stream,
ft_close_stream): Use FT_CALLBACK_DEF.
* builds/unix/ftsystem.c: Use new header scheme.
(FT_Done_Memory): Use free() from FT_Memory structure.
* src/base/ftinit.c, src/base/ftmac.c: Header scheme fixes.
* include/freetype/config/ft2build.h (FT2_CONFIG_ROOT,
FT2_PUBLIC_FILE, FT2_CONFIG_FILE, FT2_INTERNAL_FILE,
FT_SOURCE_FILE): Use `##' operator to be really ANSI C compliant.
`__' (those which haven't converted yet). Fixed minor conversion
issues.
* src/winfonts/winfnt.c: Updated to new header inclusion scheme.
* */*.[ch]: Changed source files to adhere to the new
* src/cff/cff.c, src/cff/rules.mk: Updated.
* */*.[ch]: Now using <ft2build.h> as the default build and setup
16.16 square root of a 16.16 number (this could come handy
in a later version of the auto-hinter)
- small fixes to the smooth renderer. It used to use way too
much line segments when drawing beziers !!
More C++ fixes: Introducing LOCAL_FUNC_X for local functions used in
function pointers (there are no local anonymous functions in C++) and
FT_CPLUSPLUS (instead of FT_EXPORT_VAR) to define linkage of structures
which contain function pointers.
Instead, define BASE_DEF() and BASE_FUNC() similarly to FT_EXPORT_DEF() and
FT_EXPORT_FUNC(), respectively, allowing the programmer to define proper
types and/or export lists for multiple DLLs if necessary (e.g. ftbase.dll --
standalone, fttype1.dll -- needs ftbase.dll, etc.).
The library is finally compiling and linking natively with a C++ compiler!
Moving some internal structures and constants from freetype.h to ftobjs.h.
Finally removing FT_LOAD_ANTI_ALIAS.
Cleaning up all error codes. Only the used ones have survived :-)
Removed unused FT_MAX_GLYPH_FORMATS constant.
T2 error codes are now in the range 0x500-0x5FF (instead of `TrueDoc').
Some minor improvements of error return values.
Finally fixing error code values in ftraster and ftgrays to be compliant
with all other FT error codes.
C++ programs easier:
Renamed FT_WordXX to FT_UIntXX.
Changed a lot of void* to FT_Byte* if related to i/o streams -- FreeType
always accesses streams byte-wise, so this makes sense IMHO.
Added a lot of #ifdef __cplusplus to header files (and removed a few).
Other minor syntax fixes (mostly casts).
Replaced the variable `private' with `private_dict' -- `private' is
reserved in C++.
- using FT_UNUSED instead of UNUSED
- using FT_LONG64 and FT_INT64 instead of LONG64 & INT64
- using FT_SIZEOF_INT & FT_SIZEOF_LONG instead of...
- removed the #ifdefs that used SIZEOF_INT, instead we now
use FT_Int32 and FT_UInt32 when needed to support
32-bits quantity correctly on 64-bits systems..
It is now really the "glyph factory" that Stefan was probably
dreaming about..
fixed some recent formatting errors from Werner ;-)
cleaned up the demonstration programs from most of the
rust that they had, though I'm sure someone is going to
re-format them really soon !!
"ftstring" now uses the new ftglyph.h API, and is now
faster and smaller.. yep..