2020-08-16 13:39:22 +02:00
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[sdf] Structs, enums, macros, and functions for 'sdf' rasterizer.
* src/sdf/ftsdf.c (FT_DEBUG_INNER, FT_ASSIGNP_INNER)
[FT_DEBUG_LEVEL_TRACE && FT_DEBUG_MEMORY]: New macros.
(SDF_MemoryUser) [FT_DEBUG_LEVEL_TRACE && FT_DEBUG_MEMORY]: New
struct for memory usage tracing.
(sdf_alloc, sdf_free) [FT_DEBUG_LEVEL_TRACE && FT_DEBUG_MEMORY]: New
functions for memory usage tracing.
(SDF_ALLOC, SDF_FREE): New macros for memory management.
(SDF_MEMORY_TRACKER_DECLARE, SDF_MEMORY_TRACKER_SETUP,
SDF_MEMORY_TRACKER_DONE): New macros to set up memory usage tracing.
(USE_NEWTON_FOR_CONIC, MAX_NEWTON_DIVISIONS, MAX_NEWTON_STEPS,
CORNER_CHECK_EPSILON, CG_DIMEN): New configuration macros for
controlling the process of finding the shortest distance.
(MUL_26D6, VEC_26D6_DOT): New auxiliary macros.
(SDF_TRaster, SDF_Edge, SDF_Contour, SDF_Shape, SDF_Signed_Distance,
SDF_Params): New structs for setting up SDF data.
(SDF_Edge_Type, SDF_Contour_Orientation): New enums for SDF data.
(zero_vector, null_edge, null_contour, null_shape, max_sdf): Useful
constants.
(sdf_edge_new, sdf_edge_done, sdf_contour_new, sdf_contour_done,
sdf_shape_new, sdf_shape_done): New constructors and destructors.
2020-08-17 12:54:39 +02:00
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#include <freetype/internal/ftobjs.h>
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#include <freetype/internal/ftdebug.h>
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#include <freetype/fttrigon.h>
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#include "ftsdf.h"
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#include "ftsdferrs.h"
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/**************************************************************************
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*
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* for tracking used memory
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*
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*/
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/* The memory tracker only works when `FT_DEBUG_MEMORY` is defined; */
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/* we need some variables such as `_ft_debug_file`, which aren't */
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/* available otherwise. */
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#if defined( FT_DEBUG_LEVEL_TRACE ) && defined( FT_DEBUG_MEMORY )
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#undef FT_DEBUG_INNER
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#undef FT_ASSIGNP_INNER
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#define FT_DEBUG_INNER( exp ) ( _ft_debug_file = __FILE__, \
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_ft_debug_lineno = line, \
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(exp) )
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#define FT_ASSIGNP_INNER( p, exp ) ( _ft_debug_file = __FILE__, \
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_ft_debug_lineno = line, \
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FT_ASSIGNP( p, exp ) )
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/* To be used with `FT_Memory::user' in order to track */
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/* memory allocations. */
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typedef struct SDF_MemoryUser_
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{
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void* prev_user;
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FT_Long total_usage;
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} SDF_MemoryUser;
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/*
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* These functions are used while allocating and deallocating memory.
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* They restore the previous user pointer before calling the allocation
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* functions.
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*/
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static FT_Pointer
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sdf_alloc( FT_Memory memory,
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FT_Long size,
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FT_Error* err,
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FT_Int line )
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{
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SDF_MemoryUser* current_user;
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FT_Pointer ptr;
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FT_Error error;
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current_user = (SDF_MemoryUser*)memory->user;
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memory->user = current_user->prev_user;
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if ( !FT_QALLOC( ptr, size ) )
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current_user->total_usage += size;
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memory->user = (void*)current_user;
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*err = error;
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return ptr;
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}
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static void
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sdf_free( FT_Memory memory,
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FT_Pointer ptr,
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FT_Int line )
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{
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SDF_MemoryUser* current_user;
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current_user = (SDF_MemoryUser*)memory->user;
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memory->user = current_user->prev_user;
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FT_FREE( ptr );
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memory->user = (void*)current_user;
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}
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#define SDF_ALLOC( ptr, size ) \
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( ptr = sdf_alloc( memory, size, \
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&error, __LINE__ ), \
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error != 0 )
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#define SDF_FREE( ptr ) \
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sdf_free( memory, ptr, __LINE__ )
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#define SDF_MEMORY_TRACKER_DECLARE() SDF_MemoryUser sdf_memory_user
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#define SDF_MEMORY_TRACKER_SETUP() \
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sdf_memory_user.prev_user = memory->user; \
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sdf_memory_user.total_usage = 0; \
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memory->user = &sdf_memory_user
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#define SDF_MEMORY_TRACKER_DONE() \
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memory->user = sdf_memory_user.prev_user; \
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\
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FT_TRACE0(( "[sdf] sdf_raster_render:" \
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" Total memory used = %ld\n", \
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sdf_memory_user.total_usage ))
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#else /* !FT_DEBUG_LEVEL_TRACE */
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#define SDF_ALLOC FT_QALLOC
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#define SDF_FREE FT_FREE
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#define SDF_MEMORY_TRACKER_DECLARE() FT_DUMMY_STMNT
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#define SDF_MEMORY_TRACKER_SETUP() FT_DUMMY_STMNT
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#define SDF_MEMORY_TRACKER_DONE() FT_DUMMY_STMNT
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#endif /* !FT_DEBUG_LEVEL_TRACE */
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/**************************************************************************
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*
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* definitions
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*
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*/
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/*
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* If set to 1, the rasterizer uses Newton-Raphson's method for finding
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* the shortest distance from a point to a conic curve.
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*
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* If set to 0, an analytical method gets used instead, which computes the
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* roots of a cubic polynomial to find the shortest distance. However,
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* the analytical method can currently underflow; we thus use Newton's
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* method by default.
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*/
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#ifndef USE_NEWTON_FOR_CONIC
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#define USE_NEWTON_FOR_CONIC 1
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#endif
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/*
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* The number of intervals a Bezier curve gets sampled and checked to find
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* the shortest distance.
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*/
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#define MAX_NEWTON_DIVISIONS 4
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/*
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* The number of steps of Newton's iterations in each interval of the
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* Bezier curve. Basically, we run Newton's approximation
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*
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* x -= Q(t) / Q'(t)
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*
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* for each division to get the shortest distance.
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*/
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#define MAX_NEWTON_STEPS 4
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/*
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* The epsilon distance (in 16.16 fractional units) used for corner
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* resolving. If the difference of two distances is less than this value
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* they will be checked for a corner if they are ambiguous.
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*/
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#define CORNER_CHECK_EPSILON 32
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#if 0
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/*
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* Coarse grid dimension. Will probably be removed in the future because
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* coarse grid optimization is the slowest algorithm.
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*/
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#define CG_DIMEN 8
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#endif
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/**************************************************************************
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*
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* macros
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*
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*/
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#define MUL_26D6( a, b ) ( ( ( a ) * ( b ) ) / 64 )
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#define VEC_26D6_DOT( p, q ) ( MUL_26D6( p.x, q.x ) + \
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MUL_26D6( p.y, q.y ) )
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/**************************************************************************
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*
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* structures and enums
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*
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*/
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/**************************************************************************
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*
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* @Struct:
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* SDF_TRaster
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*
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* @Description:
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* This struct is used in place of @FT_Raster and is stored within the
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* internal FreeType renderer struct. While rasterizing it is passed to
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* the @FT_Raster_RenderFunc function, which then can be used however we
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* want.
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*
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* @Fields:
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* memory ::
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* Used internally to allocate intermediate memory while raterizing.
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*
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*/
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typedef struct SDF_TRaster_
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{
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FT_Memory memory;
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} SDF_TRaster;
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/**************************************************************************
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*
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* @Enum:
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* SDF_Edge_Type
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*
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* @Description:
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* Enumeration of all curve types present in fonts.
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*
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* @Fields:
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* SDF_EDGE_UNDEFINED ::
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* Undefined edge, simply used to initialize and detect errors.
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*
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* SDF_EDGE_LINE ::
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* Line segment with start and end point.
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*
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* SDF_EDGE_CONIC ::
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* A conic/quadratic Bezier curve with start, end, and one control
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* point.
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*
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* SDF_EDGE_CUBIC ::
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* A cubic Bezier curve with start, end, and two control points.
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*
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*/
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typedef enum SDF_Edge_Type_
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{
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SDF_EDGE_UNDEFINED = 0,
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SDF_EDGE_LINE = 1,
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SDF_EDGE_CONIC = 2,
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SDF_EDGE_CUBIC = 3
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} SDF_Edge_Type;
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/**************************************************************************
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*
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* @Enum:
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* SDF_Contour_Orientation
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*
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* @Description:
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* Enumeration of all orientation values of a contour. We determine the
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* orientation by calculating the area covered by a contour. Contrary
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* to values returned by @FT_Outline_Get_Orientation,
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* `SDF_Contour_Orientation` is independent of the fill rule, which can
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* be different for different font formats.
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*
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* @Fields:
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* SDF_ORIENTATION_NONE ::
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* Undefined orientation, used for initialization and error detection.
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*
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* SDF_ORIENTATION_CW ::
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* Clockwise orientation (positive area covered).
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*
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* SDF_ORIENTATION_ACW ::
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* Anti-clockwise orientation (negative area covered).
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*
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* @Note:
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* See @FT_Outline_Get_Orientation for more details.
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*
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*/
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typedef enum SDF_Contour_Orientation_
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{
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SDF_ORIENTATION_NONE = 0,
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SDF_ORIENTATION_CW = 1,
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SDF_ORIENTATION_ACW = 2
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} SDF_Contour_Orientation;
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/**************************************************************************
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*
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* @Struct:
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* SDF_Edge
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*
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* @Description:
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* Represent an edge of a contour.
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*
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* @Fields:
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* start_pos ::
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* Start position of an edge. Valid for all types of edges.
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*
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* end_pos ::
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* Etart position of an edge. Valid for all types of edges.
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*
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* control_a ::
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* A control point of the edge. Valid only for `SDF_EDGE_CONIC`
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* and `SDF_EDGE_CUBIC`.
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*
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* control_b ::
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* Another control point of the edge. Valid only for
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* `SDF_EDGE_CONIC`.
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*
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* edge_type ::
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* Type of the edge, see @SDF_Edge_Type for all possible edge types.
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*
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* next ::
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* Used to create a singly linked list, which can be interpreted
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* as a contour.
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*
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*/
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typedef struct SDF_Edge_
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{
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FT_26D6_Vec start_pos;
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FT_26D6_Vec end_pos;
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FT_26D6_Vec control_a;
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FT_26D6_Vec control_b;
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SDF_Edge_Type edge_type;
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struct SDF_Edge_* next;
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} SDF_Edge;
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/**************************************************************************
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*
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* @Struct:
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* SDF_Contour
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*
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* @Description:
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* Represent a complete contour, which contains a list of edges.
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*
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* @Fields:
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* last_pos ::
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* Contains the value of `end_pos' of the last edge in the list of
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* edges. Useful while decomposing the outline with
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* @FT_Outline_Decompose.
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*
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* edges ::
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* Linked list of all the edges that make the contour.
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*
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* next ::
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* Used to create a singly linked list, which can be interpreted as a
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* complete shape or @FT_Outline.
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*
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*/
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typedef struct SDF_Contour_
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{
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FT_26D6_Vec last_pos;
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SDF_Edge* edges;
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struct SDF_Contour_* next;
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} SDF_Contour;
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/**************************************************************************
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*
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* @Struct:
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* SDF_Shape
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*
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* @Description:
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* Represent a complete shape, which is the decomposition of
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* @FT_Outline.
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*
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* @Fields:
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* memory ::
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* Used internally to allocate memory.
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*
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* contours ::
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* Linked list of all the contours that make the shape.
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*
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*/
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typedef struct SDF_Shape_
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{
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FT_Memory memory;
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SDF_Contour* contours;
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} SDF_Shape;
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/**************************************************************************
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*
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* @Struct:
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|
* SDF_Signed_Distance
|
|
|
|
*
|
|
|
|
* @Description:
|
|
|
|
* Represent signed distance of a point, i.e., the distance of the edge
|
|
|
|
* nearest to the point.
|
|
|
|
*
|
|
|
|
* @Fields:
|
|
|
|
* distance ::
|
|
|
|
* Distance of the point from the nearest edge. Can be squared or
|
|
|
|
* absolute depending on the `USE_SQUARED_DISTANCES` macro defined in
|
|
|
|
* file `ftsdfcommon.h`.
|
|
|
|
*
|
|
|
|
* cross ::
|
|
|
|
* Cross product of the shortest distance vector (i.e., the vector
|
|
|
|
* from the point to the nearest edge) and the direction of the edge
|
|
|
|
* at the nearest point. This is used to resolve ambiguities of
|
|
|
|
* `sign`.
|
|
|
|
*
|
|
|
|
* sign ::
|
|
|
|
* A value used to indicate whether the distance vector is outside or
|
|
|
|
* inside the contour corresponding to the edge.
|
|
|
|
*
|
|
|
|
* @Note:
|
|
|
|
* `sign` may or may not be correct, therefore it must be checked
|
|
|
|
* properly in case there is an ambiguity.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
typedef struct SDF_Signed_Distance_
|
|
|
|
{
|
|
|
|
FT_16D16 distance;
|
|
|
|
FT_16D16 cross;
|
|
|
|
FT_Char sign;
|
|
|
|
|
|
|
|
} SDF_Signed_Distance;
|
|
|
|
|
|
|
|
|
|
|
|
/**************************************************************************
|
|
|
|
*
|
|
|
|
* @Struct:
|
|
|
|
* SDF_Params
|
|
|
|
*
|
|
|
|
* @Description:
|
|
|
|
* Yet another internal parameters required by the rasterizer.
|
|
|
|
*
|
|
|
|
* @Fields:
|
|
|
|
* orientation ::
|
|
|
|
* This is not the @SDF_Contour_Orientation value but @FT_Orientation,
|
|
|
|
* which determines whether clockwise-oriented outlines are to be
|
|
|
|
* filled or anti-clockwise-oriented ones.
|
|
|
|
*
|
|
|
|
* flip_sign ::
|
|
|
|
* If set to true, flip the sign. By default the points filled by the
|
|
|
|
* outline are positive.
|
|
|
|
*
|
|
|
|
* flip_y ::
|
|
|
|
* If set to true the output bitmap is upside-down. Can be useful
|
|
|
|
* because OpenGL and DirectX use different coordinate systems for
|
|
|
|
* textures.
|
|
|
|
*
|
|
|
|
* overload_sign ::
|
|
|
|
* In the subdivision and bounding box optimization, the default
|
|
|
|
* outside sign is taken as -1. This parameter can be used to modify
|
|
|
|
* that behaviour. For example, while generating SDF for a single
|
|
|
|
* counter-clockwise contour, the outside sign should be 1.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
typedef struct SDF_Params_
|
|
|
|
{
|
|
|
|
FT_Orientation orientation;
|
|
|
|
FT_Bool flip_sign;
|
|
|
|
FT_Bool flip_y;
|
|
|
|
|
|
|
|
FT_Int overload_sign;
|
|
|
|
|
|
|
|
} SDF_Params;
|
|
|
|
|
|
|
|
|
|
|
|
/**************************************************************************
|
|
|
|
*
|
|
|
|
* constants, initializer, and destructor
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
static
|
|
|
|
const FT_Vector zero_vector = { 0, 0 };
|
|
|
|
|
|
|
|
static
|
|
|
|
const SDF_Edge null_edge = { { 0, 0 }, { 0, 0 },
|
|
|
|
{ 0, 0 }, { 0, 0 },
|
|
|
|
SDF_EDGE_UNDEFINED, NULL };
|
|
|
|
|
|
|
|
static
|
|
|
|
const SDF_Contour null_contour = { { 0, 0 }, NULL, NULL };
|
|
|
|
|
|
|
|
static
|
|
|
|
const SDF_Shape null_shape = { NULL, NULL };
|
|
|
|
|
|
|
|
static
|
|
|
|
const SDF_Signed_Distance max_sdf = { INT_MAX, 0, 0 };
|
|
|
|
|
|
|
|
|
|
|
|
/* Create a new @SDF_Edge on the heap and assigns the `edge` */
|
|
|
|
/* pointer to the newly allocated memory. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_edge_new( FT_Memory memory,
|
|
|
|
SDF_Edge** edge )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
SDF_Edge* ptr = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !edge )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) )
|
|
|
|
{
|
|
|
|
*ptr = null_edge;
|
|
|
|
*edge = ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Free the allocated `edge` variable. */
|
|
|
|
static void
|
|
|
|
sdf_edge_done( FT_Memory memory,
|
|
|
|
SDF_Edge** edge )
|
|
|
|
{
|
|
|
|
if ( !memory || !edge || !*edge )
|
|
|
|
return;
|
|
|
|
|
|
|
|
SDF_FREE( *edge );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Create a new @SDF_Contour on the heap and assign */
|
|
|
|
/* the `contour` pointer to the newly allocated memory. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_contour_new( FT_Memory memory,
|
|
|
|
SDF_Contour** contour )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
SDF_Contour* ptr = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !contour )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) )
|
|
|
|
{
|
|
|
|
*ptr = null_contour;
|
|
|
|
*contour = ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Free the allocated `contour` variable. */
|
|
|
|
/* Also free the list of edges. */
|
|
|
|
static void
|
|
|
|
sdf_contour_done( FT_Memory memory,
|
|
|
|
SDF_Contour** contour )
|
|
|
|
{
|
|
|
|
SDF_Edge* edges;
|
|
|
|
SDF_Edge* temp;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !contour || !*contour )
|
|
|
|
return;
|
|
|
|
|
|
|
|
edges = (*contour)->edges;
|
|
|
|
|
|
|
|
/* release all edges */
|
|
|
|
while ( edges )
|
|
|
|
{
|
|
|
|
temp = edges;
|
|
|
|
edges = edges->next;
|
|
|
|
|
|
|
|
sdf_edge_done( memory, &temp );
|
|
|
|
}
|
|
|
|
|
|
|
|
SDF_FREE( *contour );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Create a new @SDF_Shape on the heap and assign */
|
|
|
|
/* the `shape` pointer to the newly allocated memory. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_shape_new( FT_Memory memory,
|
|
|
|
SDF_Shape** shape )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
SDF_Shape* ptr = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !shape )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !SDF_ALLOC( ptr, sizeof ( *ptr ) ) )
|
|
|
|
{
|
|
|
|
*ptr = null_shape;
|
|
|
|
ptr->memory = memory;
|
|
|
|
*shape = ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Free the allocated `shape` variable. */
|
|
|
|
/* Also free the list of contours. */
|
|
|
|
static void
|
|
|
|
sdf_shape_done( SDF_Shape** shape )
|
|
|
|
{
|
|
|
|
FT_Memory memory;
|
|
|
|
SDF_Contour* contours;
|
|
|
|
SDF_Contour* temp;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !shape || !*shape )
|
|
|
|
return;
|
|
|
|
|
|
|
|
memory = (*shape)->memory;
|
|
|
|
contours = (*shape)->contours;
|
|
|
|
|
|
|
|
if ( !memory )
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* release all contours */
|
|
|
|
while ( contours )
|
|
|
|
{
|
|
|
|
temp = contours;
|
|
|
|
contours = contours->next;
|
|
|
|
|
|
|
|
sdf_contour_done( memory, &temp );
|
|
|
|
}
|
|
|
|
|
|
|
|
/* release the allocated shape struct */
|
|
|
|
SDF_FREE( *shape );
|
|
|
|
}
|
2020-08-16 13:39:22 +02:00
|
|
|
|
2020-08-17 13:06:30 +02:00
|
|
|
|
|
|
|
/**************************************************************************
|
|
|
|
*
|
|
|
|
* shape decomposition functions
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* This function is called when starting a new contour at `to`, */
|
|
|
|
/* which gets added to the shape's list. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_move_to( const FT_26D6_Vec* to,
|
|
|
|
void* user )
|
|
|
|
{
|
|
|
|
SDF_Shape* shape = ( SDF_Shape* )user;
|
|
|
|
SDF_Contour* contour = NULL;
|
|
|
|
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_Memory memory = shape->memory;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !to || !user )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
FT_CALL( sdf_contour_new( memory, &contour ) );
|
|
|
|
|
|
|
|
contour->last_pos = *to;
|
|
|
|
contour->next = shape->contours;
|
|
|
|
shape->contours = contour;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* This function is called when there is a line in the */
|
|
|
|
/* contour. The line starts at the previous edge point and */
|
|
|
|
/* stops at `to`. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_line_to( const FT_26D6_Vec* to,
|
|
|
|
void* user )
|
|
|
|
{
|
|
|
|
SDF_Shape* shape = ( SDF_Shape* )user;
|
|
|
|
SDF_Edge* edge = NULL;
|
|
|
|
SDF_Contour* contour = NULL;
|
|
|
|
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_Memory memory = shape->memory;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !to || !user )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
contour = shape->contours;
|
|
|
|
|
|
|
|
if ( contour->last_pos.x == to->x &&
|
|
|
|
contour->last_pos.y == to->y )
|
|
|
|
goto Exit;
|
|
|
|
|
|
|
|
FT_CALL( sdf_edge_new( memory, &edge ) );
|
|
|
|
|
|
|
|
edge->edge_type = SDF_EDGE_LINE;
|
|
|
|
edge->start_pos = contour->last_pos;
|
|
|
|
edge->end_pos = *to;
|
|
|
|
|
|
|
|
edge->next = contour->edges;
|
|
|
|
contour->edges = edge;
|
|
|
|
contour->last_pos = *to;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* This function is called when there is a conic Bezier curve */
|
|
|
|
/* in the contour. The curve starts at the previous edge point */
|
|
|
|
/* and stops at `to`, with control point `control_1`. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_conic_to( const FT_26D6_Vec* control_1,
|
|
|
|
const FT_26D6_Vec* to,
|
|
|
|
void* user )
|
|
|
|
{
|
|
|
|
SDF_Shape* shape = ( SDF_Shape* )user;
|
|
|
|
SDF_Edge* edge = NULL;
|
|
|
|
SDF_Contour* contour = NULL;
|
|
|
|
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_Memory memory = shape->memory;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !control_1 || !to || !user )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
contour = shape->contours;
|
|
|
|
|
|
|
|
FT_CALL( sdf_edge_new( memory, &edge ) );
|
|
|
|
|
|
|
|
edge->edge_type = SDF_EDGE_CONIC;
|
|
|
|
edge->start_pos = contour->last_pos;
|
|
|
|
edge->control_a = *control_1;
|
|
|
|
edge->end_pos = *to;
|
|
|
|
|
|
|
|
edge->next = contour->edges;
|
|
|
|
contour->edges = edge;
|
|
|
|
contour->last_pos = *to;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* This function is called when there is a cubic Bezier curve */
|
|
|
|
/* in the contour. The curve starts at the previous edge point */
|
|
|
|
/* and stops at `to`, with two control points `control_1` and */
|
|
|
|
/* `control_2`. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_cubic_to( const FT_26D6_Vec* control_1,
|
|
|
|
const FT_26D6_Vec* control_2,
|
|
|
|
const FT_26D6_Vec* to,
|
|
|
|
void* user )
|
|
|
|
{
|
|
|
|
SDF_Shape* shape = ( SDF_Shape* )user;
|
|
|
|
SDF_Edge* edge = NULL;
|
|
|
|
SDF_Contour* contour = NULL;
|
|
|
|
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_Memory memory = shape->memory;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !control_2 || !control_1 || !to || !user )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
contour = shape->contours;
|
|
|
|
|
|
|
|
FT_CALL( sdf_edge_new( memory, &edge ) );
|
|
|
|
|
|
|
|
edge->edge_type = SDF_EDGE_CUBIC;
|
|
|
|
edge->start_pos = contour->last_pos;
|
|
|
|
edge->control_a = *control_1;
|
|
|
|
edge->control_b = *control_2;
|
|
|
|
edge->end_pos = *to;
|
|
|
|
|
|
|
|
edge->next = contour->edges;
|
|
|
|
contour->edges = edge;
|
|
|
|
contour->last_pos = *to;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Construct the structure to hold all four outline */
|
|
|
|
/* decomposition functions. */
|
|
|
|
FT_DEFINE_OUTLINE_FUNCS(
|
|
|
|
sdf_decompose_funcs,
|
|
|
|
|
|
|
|
(FT_Outline_MoveTo_Func) sdf_move_to, /* move_to */
|
|
|
|
(FT_Outline_LineTo_Func) sdf_line_to, /* line_to */
|
|
|
|
(FT_Outline_ConicTo_Func)sdf_conic_to, /* conic_to */
|
|
|
|
(FT_Outline_CubicTo_Func)sdf_cubic_to, /* cubic_to */
|
|
|
|
|
|
|
|
0, /* shift */
|
|
|
|
0 /* delta */
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
/* Decompose `outline` and put it into the `shape` structure. */
|
|
|
|
static FT_Error
|
|
|
|
sdf_outline_decompose( FT_Outline* outline,
|
|
|
|
SDF_Shape* shape )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !outline || !shape )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
error = FT_Outline_Decompose( outline,
|
|
|
|
&sdf_decompose_funcs,
|
|
|
|
(void*)shape );
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2020-08-18 06:44:20 +02:00
|
|
|
|
|
|
|
/**************************************************************************
|
|
|
|
*
|
|
|
|
* utility functions
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Return the control box of a edge. The control box is a rectangle */
|
|
|
|
/* in which all the control points can fit tightly. */
|
|
|
|
static FT_CBox
|
|
|
|
get_control_box( SDF_Edge edge )
|
|
|
|
{
|
|
|
|
FT_CBox cbox;
|
|
|
|
FT_Bool is_set = 0;
|
|
|
|
|
|
|
|
|
|
|
|
switch ( edge.edge_type )
|
|
|
|
{
|
|
|
|
case SDF_EDGE_CUBIC:
|
|
|
|
cbox.xMin = edge.control_b.x;
|
|
|
|
cbox.xMax = edge.control_b.x;
|
|
|
|
cbox.yMin = edge.control_b.y;
|
|
|
|
cbox.yMax = edge.control_b.y;
|
|
|
|
|
|
|
|
is_set = 1;
|
|
|
|
/* fall through */
|
|
|
|
|
|
|
|
case SDF_EDGE_CONIC:
|
|
|
|
if ( is_set )
|
|
|
|
{
|
|
|
|
cbox.xMin = edge.control_a.x < cbox.xMin
|
|
|
|
? edge.control_a.x
|
|
|
|
: cbox.xMin;
|
|
|
|
cbox.xMax = edge.control_a.x > cbox.xMax
|
|
|
|
? edge.control_a.x
|
|
|
|
: cbox.xMax;
|
|
|
|
|
|
|
|
cbox.yMin = edge.control_a.y < cbox.yMin
|
|
|
|
? edge.control_a.y
|
|
|
|
: cbox.yMin;
|
|
|
|
cbox.yMax = edge.control_a.y > cbox.yMax
|
|
|
|
? edge.control_a.y
|
|
|
|
: cbox.yMax;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
cbox.xMin = edge.control_a.x;
|
|
|
|
cbox.xMax = edge.control_a.x;
|
|
|
|
cbox.yMin = edge.control_a.y;
|
|
|
|
cbox.yMax = edge.control_a.y;
|
|
|
|
|
|
|
|
is_set = 1;
|
|
|
|
}
|
|
|
|
/* fall through */
|
|
|
|
|
|
|
|
case SDF_EDGE_LINE:
|
|
|
|
if ( is_set )
|
|
|
|
{
|
|
|
|
cbox.xMin = edge.start_pos.x < cbox.xMin
|
|
|
|
? edge.start_pos.x
|
|
|
|
: cbox.xMin;
|
|
|
|
cbox.xMax = edge.start_pos.x > cbox.xMax
|
|
|
|
? edge.start_pos.x
|
|
|
|
: cbox.xMax;
|
|
|
|
|
|
|
|
cbox.yMin = edge.start_pos.y < cbox.yMin
|
|
|
|
? edge.start_pos.y
|
|
|
|
: cbox.yMin;
|
|
|
|
cbox.yMax = edge.start_pos.y > cbox.yMax
|
|
|
|
? edge.start_pos.y
|
|
|
|
: cbox.yMax;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
cbox.xMin = edge.start_pos.x;
|
|
|
|
cbox.xMax = edge.start_pos.x;
|
|
|
|
cbox.yMin = edge.start_pos.y;
|
|
|
|
cbox.yMax = edge.start_pos.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
cbox.xMin = edge.end_pos.x < cbox.xMin
|
|
|
|
? edge.end_pos.x
|
|
|
|
: cbox.xMin;
|
|
|
|
cbox.xMax = edge.end_pos.x > cbox.xMax
|
|
|
|
? edge.end_pos.x
|
|
|
|
: cbox.xMax;
|
|
|
|
|
|
|
|
cbox.yMin = edge.end_pos.y < cbox.yMin
|
|
|
|
? edge.end_pos.y
|
|
|
|
: cbox.yMin;
|
|
|
|
cbox.yMax = edge.end_pos.y > cbox.yMax
|
|
|
|
? edge.end_pos.y
|
|
|
|
: cbox.yMax;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return cbox;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Return orientation of a single contour. */
|
|
|
|
/* Note that the orientation is independent of the fill rule! */
|
|
|
|
/* So, for TTF a clockwise-oriented contour has to be filled */
|
|
|
|
/* and the opposite for OTF fonts. */
|
|
|
|
static SDF_Contour_Orientation
|
|
|
|
get_contour_orientation ( SDF_Contour* contour )
|
|
|
|
{
|
|
|
|
SDF_Edge* head = NULL;
|
|
|
|
FT_26D6 area = 0;
|
|
|
|
|
|
|
|
|
|
|
|
/* return none if invalid parameters */
|
|
|
|
if ( !contour || !contour->edges )
|
|
|
|
return SDF_ORIENTATION_NONE;
|
|
|
|
|
|
|
|
head = contour->edges;
|
|
|
|
|
|
|
|
/* Calculate the area of the control box for all edges. */
|
|
|
|
while ( head )
|
|
|
|
{
|
|
|
|
switch ( head->edge_type )
|
|
|
|
{
|
|
|
|
case SDF_EDGE_LINE:
|
|
|
|
area += MUL_26D6( ( head->end_pos.x - head->start_pos.x ),
|
|
|
|
( head->end_pos.y + head->start_pos.y ) );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SDF_EDGE_CONIC:
|
|
|
|
area += MUL_26D6( head->control_a.x - head->start_pos.x,
|
|
|
|
head->control_a.y + head->start_pos.y );
|
|
|
|
area += MUL_26D6( head->end_pos.x - head->control_a.x,
|
|
|
|
head->end_pos.y + head->control_a.y );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SDF_EDGE_CUBIC:
|
|
|
|
area += MUL_26D6( head->control_a.x - head->start_pos.x,
|
|
|
|
head->control_a.y + head->start_pos.y );
|
|
|
|
area += MUL_26D6( head->control_b.x - head->control_a.x,
|
|
|
|
head->control_b.y + head->control_a.y );
|
|
|
|
area += MUL_26D6( head->end_pos.x - head->control_b.x,
|
|
|
|
head->end_pos.y + head->control_b.y );
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return SDF_ORIENTATION_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
head = head->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Clockwise contours cover a positive area, and anti-clockwise */
|
|
|
|
/* contours cover a negative area. */
|
|
|
|
if ( area > 0 )
|
|
|
|
return SDF_ORIENTATION_CW;
|
|
|
|
else
|
|
|
|
return SDF_ORIENTATION_ACW;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* This function is exactly the same as the one */
|
|
|
|
/* in the smooth renderer. It splits a conic */
|
|
|
|
/* into two conics exactly half way at t = 0.5. */
|
|
|
|
static void
|
|
|
|
split_conic( FT_26D6_Vec* base )
|
|
|
|
{
|
|
|
|
FT_26D6 a, b;
|
|
|
|
|
|
|
|
|
|
|
|
base[4].x = base[2].x;
|
|
|
|
a = base[0].x + base[1].x;
|
|
|
|
b = base[1].x + base[2].x;
|
|
|
|
base[3].x = b / 2;
|
|
|
|
base[2].x = ( a + b ) / 4;
|
|
|
|
base[1].x = a / 2;
|
|
|
|
|
|
|
|
base[4].y = base[2].y;
|
|
|
|
a = base[0].y + base[1].y;
|
|
|
|
b = base[1].y + base[2].y;
|
|
|
|
base[3].y = b / 2;
|
|
|
|
base[2].y = ( a + b ) / 4;
|
|
|
|
base[1].y = a / 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* This function is exactly the same as the one */
|
|
|
|
/* in the smooth renderer. It splits a cubic */
|
|
|
|
/* into two cubics exactly half way at t = 0.5. */
|
|
|
|
static void
|
|
|
|
split_cubic( FT_26D6_Vec* base )
|
|
|
|
{
|
|
|
|
FT_26D6 a, b, c;
|
|
|
|
|
|
|
|
|
|
|
|
base[6].x = base[3].x;
|
|
|
|
a = base[0].x + base[1].x;
|
|
|
|
b = base[1].x + base[2].x;
|
|
|
|
c = base[2].x + base[3].x;
|
|
|
|
base[5].x = c / 2;
|
|
|
|
c += b;
|
|
|
|
base[4].x = c / 4;
|
|
|
|
base[1].x = a / 2;
|
|
|
|
a += b;
|
|
|
|
base[2].x = a / 4;
|
|
|
|
base[3].x = ( a + c ) / 8;
|
|
|
|
|
|
|
|
base[6].y = base[3].y;
|
|
|
|
a = base[0].y + base[1].y;
|
|
|
|
b = base[1].y + base[2].y;
|
|
|
|
c = base[2].y + base[3].y;
|
|
|
|
base[5].y = c / 2;
|
|
|
|
c += b;
|
|
|
|
base[4].y = c / 4;
|
|
|
|
base[1].y = a / 2;
|
|
|
|
a += b;
|
|
|
|
base[2].y = a / 4;
|
|
|
|
base[3].y = ( a + c ) / 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Split a conic Bezier curve into a number of lines */
|
|
|
|
/* and add them to `out'. */
|
|
|
|
/* */
|
|
|
|
/* This function uses recursion; we thus need */
|
|
|
|
/* parameter `max_splits' for stopping. */
|
|
|
|
static FT_Error
|
|
|
|
split_sdf_conic( FT_Memory memory,
|
|
|
|
FT_26D6_Vec* control_points,
|
|
|
|
FT_Int max_splits,
|
|
|
|
SDF_Edge** out )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_26D6_Vec cpos[5];
|
|
|
|
SDF_Edge* left,* right;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !out )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* split conic outline */
|
|
|
|
cpos[0] = control_points[0];
|
|
|
|
cpos[1] = control_points[1];
|
|
|
|
cpos[2] = control_points[2];
|
|
|
|
|
|
|
|
split_conic( cpos );
|
|
|
|
|
|
|
|
/* If max number of splits is done */
|
|
|
|
/* then stop and add the lines to */
|
|
|
|
/* the list. */
|
|
|
|
if ( max_splits <= 2 )
|
|
|
|
goto Append;
|
|
|
|
|
|
|
|
/* Otherwise keep splitting. */
|
|
|
|
FT_CALL( split_sdf_conic( memory, &cpos[0], max_splits / 2, out ) );
|
|
|
|
FT_CALL( split_sdf_conic( memory, &cpos[2], max_splits / 2, out ) );
|
|
|
|
|
|
|
|
/* [NOTE]: This is not an efficient way of */
|
|
|
|
/* splitting the curve. Check the deviation */
|
|
|
|
/* instead and stop if the deviation is less */
|
|
|
|
/* than a pixel. */
|
|
|
|
|
|
|
|
goto Exit;
|
|
|
|
|
|
|
|
Append:
|
|
|
|
/* Do allocation and add the lines to the list. */
|
|
|
|
|
|
|
|
FT_CALL( sdf_edge_new( memory, &left ) );
|
|
|
|
FT_CALL( sdf_edge_new( memory, &right ) );
|
|
|
|
|
|
|
|
left->start_pos = cpos[0];
|
|
|
|
left->end_pos = cpos[2];
|
|
|
|
left->edge_type = SDF_EDGE_LINE;
|
|
|
|
|
|
|
|
right->start_pos = cpos[2];
|
|
|
|
right->end_pos = cpos[4];
|
|
|
|
right->edge_type = SDF_EDGE_LINE;
|
|
|
|
|
|
|
|
left->next = right;
|
|
|
|
right->next = (*out);
|
|
|
|
*out = left;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Split a cubic Bezier curve into a number of lines */
|
|
|
|
/* and add them to `out`. */
|
|
|
|
/* */
|
|
|
|
/* This function uses recursion; we thus need */
|
|
|
|
/* parameter `max_splits' for stopping. */
|
|
|
|
static FT_Error
|
|
|
|
split_sdf_cubic( FT_Memory memory,
|
|
|
|
FT_26D6_Vec* control_points,
|
|
|
|
FT_Int max_splits,
|
|
|
|
SDF_Edge** out )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_26D6_Vec cpos[7];
|
|
|
|
SDF_Edge* left,* right;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !memory || !out )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* split the conic */
|
|
|
|
cpos[0] = control_points[0];
|
|
|
|
cpos[1] = control_points[1];
|
|
|
|
cpos[2] = control_points[2];
|
|
|
|
cpos[3] = control_points[3];
|
|
|
|
|
|
|
|
split_cubic( cpos );
|
|
|
|
|
|
|
|
/* If max number of splits is done */
|
|
|
|
/* then stop and add the lines to */
|
|
|
|
/* the list. */
|
|
|
|
if ( max_splits <= 2 )
|
|
|
|
goto Append;
|
|
|
|
|
|
|
|
/* Otherwise keep splitting. */
|
|
|
|
FT_CALL( split_sdf_cubic( memory, &cpos[0], max_splits / 2, out ) );
|
|
|
|
FT_CALL( split_sdf_cubic( memory, &cpos[3], max_splits / 2, out ) );
|
|
|
|
|
|
|
|
/* [NOTE]: This is not an efficient way of */
|
|
|
|
/* splitting the curve. Check the deviation */
|
|
|
|
/* instead and stop if the deviation is less */
|
|
|
|
/* than a pixel. */
|
|
|
|
|
|
|
|
goto Exit;
|
|
|
|
|
|
|
|
Append:
|
|
|
|
/* Do allocation and add the lines to the list. */
|
|
|
|
|
|
|
|
FT_CALL( sdf_edge_new( memory, &left) );
|
|
|
|
FT_CALL( sdf_edge_new( memory, &right) );
|
|
|
|
|
|
|
|
left->start_pos = cpos[0];
|
|
|
|
left->end_pos = cpos[3];
|
|
|
|
left->edge_type = SDF_EDGE_LINE;
|
|
|
|
|
|
|
|
right->start_pos = cpos[3];
|
|
|
|
right->end_pos = cpos[6];
|
|
|
|
right->edge_type = SDF_EDGE_LINE;
|
|
|
|
|
|
|
|
left->next = right;
|
|
|
|
right->next = (*out);
|
|
|
|
*out = left;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Subdivide an entire shape into line segments */
|
|
|
|
/* such that it doesn't look visually different */
|
|
|
|
/* from the original curve. */
|
|
|
|
static FT_Error
|
|
|
|
split_sdf_shape( SDF_Shape* shape )
|
|
|
|
{
|
|
|
|
FT_Error error = FT_Err_Ok;
|
|
|
|
FT_Memory memory;
|
|
|
|
|
|
|
|
SDF_Contour* contours;
|
|
|
|
SDF_Contour* new_contours = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
if ( !shape || !shape->memory )
|
|
|
|
{
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
contours = shape->contours;
|
|
|
|
memory = shape->memory;
|
|
|
|
|
|
|
|
/* for each contour */
|
|
|
|
while ( contours )
|
|
|
|
{
|
|
|
|
SDF_Edge* edges = contours->edges;
|
|
|
|
SDF_Edge* new_edges = NULL;
|
|
|
|
|
|
|
|
SDF_Contour* tempc;
|
|
|
|
|
|
|
|
|
|
|
|
/* for each edge */
|
|
|
|
while ( edges )
|
|
|
|
{
|
|
|
|
SDF_Edge* edge = edges;
|
|
|
|
SDF_Edge* temp;
|
|
|
|
|
|
|
|
switch ( edge->edge_type )
|
|
|
|
{
|
|
|
|
case SDF_EDGE_LINE:
|
|
|
|
/* Just create a duplicate edge in case */
|
|
|
|
/* it is a line. We can use the same edge. */
|
|
|
|
FT_CALL( sdf_edge_new( memory, &temp ) );
|
|
|
|
|
|
|
|
ft_memcpy( temp, edge, sizeof ( *edge ) );
|
|
|
|
|
|
|
|
temp->next = new_edges;
|
|
|
|
new_edges = temp;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SDF_EDGE_CONIC:
|
|
|
|
/* Subdivide the curve and add it to the list. */
|
|
|
|
{
|
|
|
|
FT_26D6_Vec ctrls[3];
|
|
|
|
|
|
|
|
|
|
|
|
ctrls[0] = edge->start_pos;
|
|
|
|
ctrls[1] = edge->control_a;
|
|
|
|
ctrls[2] = edge->end_pos;
|
|
|
|
|
|
|
|
error = split_sdf_conic( memory, ctrls, 32, &new_edges );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SDF_EDGE_CUBIC:
|
|
|
|
/* Subdivide the curve and add it to the list. */
|
|
|
|
{
|
|
|
|
FT_26D6_Vec ctrls[4];
|
|
|
|
|
|
|
|
|
|
|
|
ctrls[0] = edge->start_pos;
|
|
|
|
ctrls[1] = edge->control_a;
|
|
|
|
ctrls[2] = edge->control_b;
|
|
|
|
ctrls[3] = edge->end_pos;
|
|
|
|
|
|
|
|
error = split_sdf_cubic( memory, ctrls, 32, &new_edges );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
error = FT_THROW( Invalid_Argument );
|
|
|
|
goto Exit;
|
|
|
|
}
|
|
|
|
|
|
|
|
edges = edges->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* add to the contours list */
|
|
|
|
FT_CALL( sdf_contour_new( memory, &tempc ) );
|
|
|
|
|
|
|
|
tempc->next = new_contours;
|
|
|
|
tempc->edges = new_edges;
|
|
|
|
new_contours = tempc;
|
|
|
|
new_edges = NULL;
|
|
|
|
|
|
|
|
/* deallocate the contour */
|
|
|
|
tempc = contours;
|
|
|
|
contours = contours->next;
|
|
|
|
|
|
|
|
sdf_contour_done( memory, &tempc );
|
|
|
|
}
|
|
|
|
|
|
|
|
shape->contours = new_contours;
|
|
|
|
|
|
|
|
Exit:
|
|
|
|
return error;
|
|
|
|
}
|
|
|
|
|
2020-08-16 13:39:22 +02:00
|
|
|
/* END */
|