2020-08-16 13:39:22 +02:00
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2020-08-20 05:47:38 +02:00
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#include <freetype/internal/ftobjs.h>
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#include <freetype/internal/ftdebug.h>
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#include <freetype/internal/ftmemory.h>
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#include <freetype/fttrigon.h>
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#include "ftsdf.h"
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#include "ftsdferrs.h"
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#include "ftsdfcommon.h"
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/**************************************************************************
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*
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* useful macros
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*
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*/
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#define ONE 65536 /* 1 in 16.16 */
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/**************************************************************************
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*
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* structs
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*
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*/
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/**************************************************************************
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*
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* @Struct:
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* BSDF_TRaster
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*
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* @Description:
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* This struct is used in place of @FT_Raster and is stored within the
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* internal FreeType renderer struct. While rasterizing this is passed
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* to the @FT_Raster_RenderFunc function, which then can be used however
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* we want.
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*
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* @Fields:
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* memory ::
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* Used internally to allocate intermediate memory while raterizing.
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*
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*/
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typedef struct BSDF_TRaster_
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{
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FT_Memory memory;
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} BSDF_TRaster;
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/**************************************************************************
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*
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* @Struct:
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* ED
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*
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* @Description:
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* Euclidean distance. It gets used for Euclidean distance transforms;
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* it can also be interpreted as an edge distance.
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*
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* @Fields:
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* dist ::
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* Vector length of the `near` parameter. Can be squared or absolute
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* depending on the `USE_SQUARED_DISTANCES` macro defined in file
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* `ftsdfcommon.h`.
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*
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* near ::
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* Vector to the nearest edge. Can also be interpreted as shortest
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* distance of a point.
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*
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* alpha ::
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* Alpha value of the original bitmap from which we generate SDF.
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* Needed for computing the gradient and determining the proper sign
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* of a pixel.
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*
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*/
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typedef struct ED_
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{
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FT_16D16 dist;
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FT_16D16_Vec near;
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FT_Byte alpha;
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} ED;
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/**************************************************************************
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*
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* @Struct:
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* BSDF_Worker
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*
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* @Description:
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* A convenience struct that is passed to functions while generating
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* SDF; most of those functions require the same parameters.
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*
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* @Fields:
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* distance_map ::
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* A one-dimensional array that gets interpreted as two-dimensional
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* one. It contains the Euclidean distances of all points of the
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* bitmap.
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*
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* width ::
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* Width of the above `distance_map`.
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*
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* rows ::
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* Number of rows in the above `distance_map`.
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*
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* params ::
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* Internal parameters and properties required by the rasterizer. See
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* file `ftsdf.h` for more.
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*
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*/
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typedef struct BSDF_Worker_
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{
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ED* distance_map;
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FT_Int width;
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FT_Int rows;
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SDF_Raster_Params params;
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} BSDF_Worker;
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/**************************************************************************
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*
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* initializer
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*
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*/
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static const ED zero_ed = { 0, { 0, 0 }, 0 };
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2020-08-16 13:39:22 +02:00
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2020-08-20 05:50:26 +02:00
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/**************************************************************************
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*
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* rasterizer functions
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*
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*/
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/**************************************************************************
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*
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* @Function:
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* bsdf_is_edge
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*
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* @Description:
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* Check whether a pixel is an edge pixel, i.e., whether it is
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* surrounded by a completely black pixel (zero alpha), and the current
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* pixel is not a completely black pixel.
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*
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* @Input:
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* dm ::
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* Array of distances. The parameter must point to the current
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* pixel, i.e., the pixel that is to be checked for being an edge.
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*
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* x ::
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* The x position of the current pixel.
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*
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* y ::
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* The y position of the current pixel.
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*
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* w ::
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* Width of the bitmap.
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*
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* r ::
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* Number of rows in the bitmap.
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*
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* @Return:
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* 1~if the current pixel is an edge pixel, 0~otherwise.
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*
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*/
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#ifdef CHECK_NEIGHBOR
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#undef CHECK_NEIGHBOR
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#endif
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#define CHECK_NEIGHBOR( x_offset, y_offset ) \
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if ( x + x_offset >= 0 && x + x_offset < w && \
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y + y_offset >= 0 && y + y_offset < r ) \
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{ \
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num_neighbors++; \
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\
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to_check = dm + y_offset * w + x_offset; \
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if ( to_check->alpha == 0 ) \
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{ \
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is_edge = 1; \
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goto Done; \
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} \
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}
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static FT_Bool
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bsdf_is_edge( ED* dm, /* distance map */
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FT_Int x, /* x index of point to check */
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FT_Int y, /* y index of point to check */
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FT_Int w, /* width */
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FT_Int r ) /* rows */
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{
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FT_Bool is_edge = 0;
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ED* to_check = NULL;
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FT_Int num_neighbors = 0;
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if ( dm->alpha == 0 )
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goto Done;
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if ( dm->alpha > 0 && dm->alpha < 255 )
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{
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is_edge = 1;
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goto Done;
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}
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/* up */
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CHECK_NEIGHBOR( 0, -1 );
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/* down */
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CHECK_NEIGHBOR( 0, 1 );
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/* left */
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CHECK_NEIGHBOR( -1, 0 );
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/* right */
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CHECK_NEIGHBOR( 1, 0 );
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/* up left */
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CHECK_NEIGHBOR( -1, -1 );
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/* up right */
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CHECK_NEIGHBOR( 1, -1 );
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/* down left */
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CHECK_NEIGHBOR( -1, 1 );
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/* down right */
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CHECK_NEIGHBOR( 1, 1 );
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if ( num_neighbors != 8 )
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is_edge = 1;
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Done:
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return is_edge;
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}
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#undef CHECK_NEIGHBOR
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2020-08-16 13:39:22 +02:00
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/* END */
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