From 97058bfcf63e2516284441a9fa6cd8b95c74c429 Mon Sep 17 00:00:00 2001 From: haya <126386046+hayaunderscore@users.noreply.github.com> Date: Thu, 31 Aug 2023 07:05:06 +0800 Subject: [PATCH 1/2] try being consistent --- README.md | 36 +++++++++++++++++++++--------------- 1 file changed, 21 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index c0b66de8d..b090b5d4b 100644 --- a/README.md +++ b/README.md @@ -6,29 +6,34 @@ - Sprites player rotation on slopes; going on hills, levitate, going down, and so on alters your sprites (configurable) - You can alter all the base kart HUD element offsets on the fly in the Saturn Options settings menu -- "addfilelocal" Command, for those who want to use things like their custom hud in netgames (Same as addfile but completely client sided) -- OpenMPT for Tracker module playback (Complete with filters) fixed looping issues while even sounding better than the old GME playback +- `addfilelocal` Command, for those who want to use things like their custom hud in netgames (Same as addfile but completely client sided) +- OpenMPT for Tracker module playback instead of GME + - Fixes looping and sounds better + - Allows filter configuration - The minimal brightness with Shaders can be configured, now you can seeeee in dark areas (0-255 , uses Sector brightness values) -- Lua hooks for Intermission (ex: You can make hostmod votes still visible during intermission!) +- Lua HUD hooks for Intermission (ex: You can make hostmod votes still visible during intermission!) - Lua HUD hooks for Vote Screen (ex: You can make hostmod votes still visible during map vote screen!) - Saltyhop! do a funny hop - Smaller Speedometer (optional / requieres extra.kart file) - Record Attack input display can now be used everywhere - Smaller minimap icons and also show player names on the minimap (toggable) -- "showmusiccredits" command, shows you the current music track again -- "listskins" show a list of all skins currently loaded -- Visual Portals from Haya´s HEP Client -- Toggable lowercase menu´s also from Haya´s HEP client +- `showmusiccredit` command, shows you the current music track again +- `listskins` show a list of all skins currently loaded +- Visual Portals from Haya's HEP Client +- Toggable lowercase menu's also from Haya's HEP client - Everything that Galaxy has ## Improvements / Bug fixes -- Replay size has been increased to 10MiB minimum, to make replay overflows very unlikely to happen (can be set to 100MiB max with "maxdemosize" command in console) -- Music changes now properly show the music credits (ex: Kart maps with easter eggs that alter the music) *The mapper still has to provide a MusicDEF for this to work. +- Replay size has been increased to 10MiB minimum, to make replay overflows very unlikely to happen + - can be set to 100MiB max with `maxdemosize` command in console +- Music changes now properly show the music credits (ex: Kart maps with easter eggs that alter the music) + - The mapper still has to provide a MusicDEF for this to work. - Configurable chatlog length (yay can read those messages from 30 mins ago without opening log.txt) - Configurable timeout for waiting to join a full server (in vanilla this is capped to 5 minutes before it boots you out) - Characters now spin in skin selection menu (configurable) -- HTTP Addon download speed has been raised dramatically (configurable with "downloadspeed" command) +- HTTP Addon download speed has been raised dramatically + - configurable with `downloadspeed` command - HWR Drawnodes have been refactored, this should fix a few rare crashes esp in regards to OpenGL Visportals - The Position Number in the corner is alot smaller now (half the size!) - Toggable Lap animation @@ -40,17 +45,18 @@ - Access for `mobj_t` and `player_t` fields from Lua has been completely rewritten, for much better performance with many Lua scripts - Lua shows Tracebacks whenever an error occurs - The Lua Perfstats page now has multiple pages and is more organized (ps_thinkframe_page X in console) -- People with lower end hardware can disable "screen textures" with "gr_screentextures" command, huge performance gain with minimal visual loss (Note intermission screen background is broken with this) -- Software mode has gotten "ffloorclip", which boosts performance on maps with many Floor over Floor roads +- People with lower end hardware can disable "screen textures" with "gr_screentextures" command, huge performance gain with minimal visual loss + - Intermission backgrounds, heat wave effects and etc are broken with this +- `ffloorclip`, exclusive to Software, which boosts performance on maps with many Floor over Floor sectors ## Technical fixes - ZFigthing Textures in Opengl mode have been fixed in engine (well almost all of it) -- Fof's intersecting with slopes have less issues and now render correctly in Opengl +- FOFs intersecting with slopes have less issues and now render correctly in Opengl - Midtextures on slopes in Opengl are fixed, many weird guardrails and fences, aswell as some of those sticking out textures from the ground on some maps should be gone -- The annoying depraction messages for "P_TeleportMove" and "P_AproxDistance" have been silenced +- The annoying depraction messages for `P_TeleportMove` and `P_AproxDistance` have been silenced - Silenced the annoying "cant find next map..." messages as theyre super useless and annoying anyways -- Added a small cooldown on "map" command due to spamming causing a SIGSEGV +- Added a small cooldown on `map` command due to spamming causing a SIGSEGV ## MISC - Bird's Camara Tilting feature is no longer turned on by default -- 2.54.0 From 1a9f30a328ebf8110b076c5c56bbd21de2d2500f Mon Sep 17 00:00:00 2001 From: haya <126386046+hayaunderscore@users.noreply.github.com> Date: Thu, 31 Aug 2023 07:06:17 +0800 Subject: [PATCH 2/2] ok github markdown --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index b090b5d4b..2f1f60f22 100644 --- a/README.md +++ b/README.md @@ -8,8 +8,8 @@ - You can alter all the base kart HUD element offsets on the fly in the Saturn Options settings menu - `addfilelocal` Command, for those who want to use things like their custom hud in netgames (Same as addfile but completely client sided) - OpenMPT for Tracker module playback instead of GME - - Fixes looping and sounds better - - Allows filter configuration + - Fixes looping and sounds better + - Allows filter configuration - The minimal brightness with Shaders can be configured, now you can seeeee in dark areas (0-255 , uses Sector brightness values) - Lua HUD hooks for Intermission (ex: You can make hostmod votes still visible during intermission!) - Lua HUD hooks for Vote Screen (ex: You can make hostmod votes still visible during map vote screen!) @@ -26,14 +26,14 @@ ## Improvements / Bug fixes - Replay size has been increased to 10MiB minimum, to make replay overflows very unlikely to happen - - can be set to 100MiB max with `maxdemosize` command in console + - can be set to 100MiB max with `maxdemosize` command in console - Music changes now properly show the music credits (ex: Kart maps with easter eggs that alter the music) - The mapper still has to provide a MusicDEF for this to work. - Configurable chatlog length (yay can read those messages from 30 mins ago without opening log.txt) - Configurable timeout for waiting to join a full server (in vanilla this is capped to 5 minutes before it boots you out) - Characters now spin in skin selection menu (configurable) - HTTP Addon download speed has been raised dramatically - - configurable with `downloadspeed` command + - configurable with `downloadspeed` command - HWR Drawnodes have been refactored, this should fix a few rare crashes esp in regards to OpenGL Visportals - The Position Number in the corner is alot smaller now (half the size!) - Toggable Lap animation @@ -46,7 +46,7 @@ - Lua shows Tracebacks whenever an error occurs - The Lua Perfstats page now has multiple pages and is more organized (ps_thinkframe_page X in console) - People with lower end hardware can disable "screen textures" with "gr_screentextures" command, huge performance gain with minimal visual loss - - Intermission backgrounds, heat wave effects and etc are broken with this + - Intermission backgrounds, heat wave effects and etc are broken with this - `ffloorclip`, exclusive to Software, which boosts performance on maps with many Floor over Floor sectors ## Technical fixes -- 2.54.0