using Quik.CommandMachine; using Quik.Typography; namespace Quik.Controls { public class Label : Control { public bool MultiLine { get; set; } = false; public string Text { get; set; } = ""; public float Padding { get; set; } = 4.0f; // public QuikFont Font { get; set; } // protected override void OnPaint(CommandQueue draw) // { // if (MultiLine) // { // QuikRectangle absolute = AbsoluteBounds; // QuikVec2 paddingVector = new QuikVec2(Padding, Padding); // QuikRectangle rectangle; // rectangle.Min = absolute.Min + paddingVector; // rectangle.Max = absolute.Min - paddingVector; // // FIXME: For now use a puttext command. // draw.PutText(Text, rectangle.Min + new QuikVec2(0, rectangle.Size.Y / 3f)); // // draw.FlowText(Text, rectangle); // } // else // { // QuikVec2 position = AbsoluteBounds.Min + new QuikVec2(Padding, Padding + AbsoluteBounds.Size.Y / 3f); // draw.PutText(Text, position); // } // } } }