namespace Quik.Media
{
///
/// Glyph properties with metrics based on FreeType glyph metrics.
///
public struct QGlyphMetrics
{
///
/// The code point for the character.
///
public int Rune { get; }
// ///
// /// Location of the glyph on the atlas.
// ///
// public QRectangle Location { get; }
///
/// Size of the glyph in units.
///
public QVec2 Size { get; }
///
/// Bearing vector for horizontal layout.
///
public QVec2 HorizontalBearing { get; }
///
/// Bearing vector for vertical layout.
///
public QVec2 VerticalBearing { get; }
///
/// Advance vector for vertical and horizontal layouts.
///
public QVec2 Advance { get; }
public QGlyphMetrics(
int character,
// QRectangle location,
QVec2 size,
QVec2 horizontalBearing,
QVec2 verticalBearing,
QVec2 advance)
{
Rune = character;
// Location = location;
Size = size;
HorizontalBearing = horizontalBearing;
VerticalBearing = verticalBearing;
Advance = advance;
}
}
}