diff --git a/Dashboard.Media.Defaults/Dashboard.Media.Defaults.csproj b/Dashboard.Media.Defaults/Dashboard.Media.Defaults.csproj
index 30508c6..961505b 100644
--- a/Dashboard.Media.Defaults/Dashboard.Media.Defaults.csproj
+++ b/Dashboard.Media.Defaults/Dashboard.Media.Defaults.csproj
@@ -8,8 +8,8 @@
-
-
+
+
diff --git a/Dashboard.sln b/Dashboard.sln
index 3d36ba6..2e5e69e 100644
--- a/Dashboard.sln
+++ b/Dashboard.sln
@@ -9,6 +9,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.Media.Defaults",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.OpenTK", "Dashboard.OpenTK\Dashboard.OpenTK.csproj", "{2013470A-915C-46F2-BDD3-FCAA39C845EE}"
EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{40F3B724-88A1-4D4F-93AB-FE0DC07A347E}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dashboard.Demo", "tests\Dashboard.Demo\Dashboard.Demo.csproj", "{EAA5488E-ADF0-4D68-91F4-FAE98C8691FC}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -30,5 +34,12 @@ Global
{2013470A-915C-46F2-BDD3-FCAA39C845EE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2013470A-915C-46F2-BDD3-FCAA39C845EE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2013470A-915C-46F2-BDD3-FCAA39C845EE}.Release|Any CPU.Build.0 = Release|Any CPU
+ {EAA5488E-ADF0-4D68-91F4-FAE98C8691FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {EAA5488E-ADF0-4D68-91F4-FAE98C8691FC}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {EAA5488E-ADF0-4D68-91F4-FAE98C8691FC}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {EAA5488E-ADF0-4D68-91F4-FAE98C8691FC}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(NestedProjects) = preSolution
+ {EAA5488E-ADF0-4D68-91F4-FAE98C8691FC} = {40F3B724-88A1-4D4F-93AB-FE0DC07A347E}
EndGlobalSection
EndGlobal
diff --git a/Dashboard/OpenGL/GL21Driver.cs b/Dashboard/OpenGL/GL21Driver.cs
index 21faa50..7e00833 100644
--- a/Dashboard/OpenGL/GL21Driver.cs
+++ b/Dashboard/OpenGL/GL21Driver.cs
@@ -46,8 +46,8 @@ namespace Dashboard.OpenGL
{
if (IsInit) return;
- int vs = CreateShader(GL_VERTEX_SHADER, "Quik.res.gl21.vert");
- int fs = CreateShader(GL_FRAGMENT_SHADER, "Quik.res.gl21.frag");
+ int vs = CreateShader(GL_VERTEX_SHADER, "Dashboard.res.gl21.vert");
+ int fs = CreateShader(GL_FRAGMENT_SHADER, "Dashboard.res.gl21.frag");
program = GL.CreateProgram();
GL.AttachShader(program, vs);